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LilyLovesIndie (123 KP) rated Innocence (A Forbidden Love, #1) in Books
Nov 5, 2018
Well firstly, it's no secret that I LOVE anything to do with history, and secondly, it's also a badly kept secret that I have a serious 'thing' for men in floaty shirts, tight breeches and a mop of aristocratic hair. Yep, you've got it, I've got it real bad for Regency men just like Mr Darcy in his wet shirt..... Well, at least I did until dear old Nathaniel came along, and boy did he knock Darcy off his perch! In fact, our author knocked many things off their perches during her fabulously compulsive book. Let me elucidate further as there were so many things I LOVED (capitals completely necessary) about this book that I had to make a list as I was reading so I didn't forget things. Needless to say, Nathaniel, aka the delightfully cheeky Lord Marsden is on there multiple times.
Elise de Sallier has written an absolutely AMAZING storyline. I'm often disappointed by Regency Romance books as they regularly fail to stick to societal norms of the time, or even the basic history, but our author manages this with incredible panache. The story line, as summarised above, contains intrigue, drama, romance, and many other aspects which are all weaved together with great skill and lots of twists and turns. It's incredibly well done and I truly believe it is this which makes this book so brilliantly addictive to read. Honestly, I stayed up many nights well past my bedtime reading into the wee small hours on more than one occasion!
Another thing that needs mentioning (again) are the characters. I've already suggested that I have developed an unhealthy obsession with Nathaniel (he's starred in my dreams many a time since finishing this book). He's the perfect society gentleman, in public, but in the bedroom, well, he's quite the little charmer! I shan't say any more, but honestly, he's the most captivating character I've read in a while. And then we have his partner in crime, his other half, Lisa (Anneliese) or Miss Brown as he seems to prefer. A very innocent, naive young women from the middling levels of society forced to run because if the incredibly repulsive Lord Copeland. Lisa is such a fabulous character to read. She's a damsel in distress, but one with a lot more sass about her than your average kind. She's full of determination and strength, which was delightful to read and really pulled you into her plight. You got behind her, much like you would a character in your favourite tv show, and it's great to see a book do this. As a side night, they're fabulous together, and watching them develop was pure delight in a book.
Second side note, that sort of leads onto my next thing I need to say, 'cause things just keep popping into my head, it was excellent to read a book from this time period which avoids all the obvious Austen traps. There's honestly nothing worse than reading an author of this genre trying to be Austen, but Elise de Sallier completely avoids this. Everything in this story is completely unique, I've honestly never read anything like it, and it was delightfully refreshing for me. It's incredibly imaginative in the ways it portrays the norm for both sexes, as well as the dramatic flair and tweaks, but they all make it so darned interesting to read!
Finally, I have to finish by making it perfectly clear, just in case you didn't get the gist, I ADORED this book. It's incredibly difficult to put down, so I have to warn you, make sure you have the next book ready to go straight onto it, because it's so darned hard to wait even the few seconds it takes to load.
Review first posted as part of a mini feature on Lily Loves Indie, for which an ARC was provided in return for an honest review - http://lilylovesindie.co.uk/?p=477
Elise de Sallier has written an absolutely AMAZING storyline. I'm often disappointed by Regency Romance books as they regularly fail to stick to societal norms of the time, or even the basic history, but our author manages this with incredible panache. The story line, as summarised above, contains intrigue, drama, romance, and many other aspects which are all weaved together with great skill and lots of twists and turns. It's incredibly well done and I truly believe it is this which makes this book so brilliantly addictive to read. Honestly, I stayed up many nights well past my bedtime reading into the wee small hours on more than one occasion!
Another thing that needs mentioning (again) are the characters. I've already suggested that I have developed an unhealthy obsession with Nathaniel (he's starred in my dreams many a time since finishing this book). He's the perfect society gentleman, in public, but in the bedroom, well, he's quite the little charmer! I shan't say any more, but honestly, he's the most captivating character I've read in a while. And then we have his partner in crime, his other half, Lisa (Anneliese) or Miss Brown as he seems to prefer. A very innocent, naive young women from the middling levels of society forced to run because if the incredibly repulsive Lord Copeland. Lisa is such a fabulous character to read. She's a damsel in distress, but one with a lot more sass about her than your average kind. She's full of determination and strength, which was delightful to read and really pulled you into her plight. You got behind her, much like you would a character in your favourite tv show, and it's great to see a book do this. As a side night, they're fabulous together, and watching them develop was pure delight in a book.
Second side note, that sort of leads onto my next thing I need to say, 'cause things just keep popping into my head, it was excellent to read a book from this time period which avoids all the obvious Austen traps. There's honestly nothing worse than reading an author of this genre trying to be Austen, but Elise de Sallier completely avoids this. Everything in this story is completely unique, I've honestly never read anything like it, and it was delightfully refreshing for me. It's incredibly imaginative in the ways it portrays the norm for both sexes, as well as the dramatic flair and tweaks, but they all make it so darned interesting to read!
Finally, I have to finish by making it perfectly clear, just in case you didn't get the gist, I ADORED this book. It's incredibly difficult to put down, so I have to warn you, make sure you have the next book ready to go straight onto it, because it's so darned hard to wait even the few seconds it takes to load.
Review first posted as part of a mini feature on Lily Loves Indie, for which an ARC was provided in return for an honest review - http://lilylovesindie.co.uk/?p=477
Chris Sawin (602 KP) rated Due Date (2010) in Movies
Jun 22, 2019 (Updated Jun 23, 2019)
Last year, Todd Phillips brought us The Hangover. Along with its massive success, it helped turn its three lead actors into even bigger stars. Included in that line up was Zach Galifianakis, stand-up comedian turned actor who now seems to be Phillips go to guy. So how could Galifianakis possibly top being in the highest grossing R-rated comedy of all time? He teams up with the man who became known for his portrayal of Tony Stark in Iron Man and Guy Ritchie's Sherlock Holmes, Robert Downey Jr, for the most outrageous comedy of 2010.
Seeing Robert Downey Jr in a film like this after his career exploded from doing Iron Man seems more outstanding than it really is. Or maybe it's just the mere thought of seeing the lead actor from some of the past few years biggest blockbusters in an R-rated comedy that features his character get high and be extremely ill tempered throughout its duration is entertaining in itself and strangely liberating. There isn't source material to follow that if strayed too far away from could cause fans to go into an uproar. Due Date is an original film and it just seems like doing comedy after two superhero films and a film based on the world's most infamous fictional detective would be creative freedom of sorts.
There was some concern that Zach Galifianakis' character in Due Date would be too similar to his character in The Hangover to really deliver a lot of laughs or be distinguishable in comparison. Truth be told, both characters are extremely similar but it works so well. Galifianakis is so funny, it hurts. Ethan Tremblay's ignorance is really what makes the film so incredibly ridiculous, over the top, and just downright hysterical. The blossoming friendship between Peter and Ethan is where the heart of the film truly lies though. The chemistry between both RDJ and Galifianakis is what makes so many scenes in the film so great. Watching Peter be in agony over having to deal with Ethan and his eccentric ways is pure comedy gold.
An interesting note about the film is that nearly every scene from the trailer is in the film. With all the alternate takes and deleted scenes that get shuffled around these days before a film gets released in theaters, that's saying a lot. It does make you wonder what sort of extras will be on the DVD and BD versions of the film though. One scene comes to mind that wasn't in the film, but that's it. Everything else that you've probably memorized ("You better check yourself before you wreck yourself.") is in there.
A few scenes to be on the lookout for, Peter has a certain way of dealing with the kids of a local drug dealer named Heidi (played by Juliette Lewis) that is sure to get an outstanding reaction from a packed theater. Also, the film puts an awkward yet priceless spin on the simple act of masturbating . There are so many gloriously preposterous things that transpire in the film that it should give you plenty of material to talk about with friends for days.
It's safe to consider Due Date as this year's The Hangover and that should definitely be taken as a compliment. It's the same director and one third of the main cast, but Due Date manages to set the bar for ludicrous acts achieved in film. Zach Galifianakis will provide most of the laughs, but it's the chemistry between both him and Robert Downey Jr that makes the comedy feel a bit more genuine than other comedies out there.
Seeing Robert Downey Jr in a film like this after his career exploded from doing Iron Man seems more outstanding than it really is. Or maybe it's just the mere thought of seeing the lead actor from some of the past few years biggest blockbusters in an R-rated comedy that features his character get high and be extremely ill tempered throughout its duration is entertaining in itself and strangely liberating. There isn't source material to follow that if strayed too far away from could cause fans to go into an uproar. Due Date is an original film and it just seems like doing comedy after two superhero films and a film based on the world's most infamous fictional detective would be creative freedom of sorts.
There was some concern that Zach Galifianakis' character in Due Date would be too similar to his character in The Hangover to really deliver a lot of laughs or be distinguishable in comparison. Truth be told, both characters are extremely similar but it works so well. Galifianakis is so funny, it hurts. Ethan Tremblay's ignorance is really what makes the film so incredibly ridiculous, over the top, and just downright hysterical. The blossoming friendship between Peter and Ethan is where the heart of the film truly lies though. The chemistry between both RDJ and Galifianakis is what makes so many scenes in the film so great. Watching Peter be in agony over having to deal with Ethan and his eccentric ways is pure comedy gold.
An interesting note about the film is that nearly every scene from the trailer is in the film. With all the alternate takes and deleted scenes that get shuffled around these days before a film gets released in theaters, that's saying a lot. It does make you wonder what sort of extras will be on the DVD and BD versions of the film though. One scene comes to mind that wasn't in the film, but that's it. Everything else that you've probably memorized ("You better check yourself before you wreck yourself.") is in there.
A few scenes to be on the lookout for, Peter has a certain way of dealing with the kids of a local drug dealer named Heidi (played by Juliette Lewis) that is sure to get an outstanding reaction from a packed theater. Also, the film puts an awkward yet priceless spin on the simple act of masturbating . There are so many gloriously preposterous things that transpire in the film that it should give you plenty of material to talk about with friends for days.
It's safe to consider Due Date as this year's The Hangover and that should definitely be taken as a compliment. It's the same director and one third of the main cast, but Due Date manages to set the bar for ludicrous acts achieved in film. Zach Galifianakis will provide most of the laughs, but it's the chemistry between both him and Robert Downey Jr that makes the comedy feel a bit more genuine than other comedies out there.
Darren (1599 KP) rated Skinwalkers (2007) in Movies
Jul 25, 2019
Story: Skinwalkers starts as Varek (Behr) leads the hunt for a young boy for his werewolf pack, joined by Sonja (Malthe) he learns the location of Timothy (Knight) which takes him to small town to collect him.
Varek didn’t count on Timothy being under the watch of another prepared werewolf pack led by Jonas (Koteas) and his daughter-in-law Rachel (Mitra) who wasn’t ready to learn the truth that on Tim’s 13th birthday everything changes in the battle.
Thoughts on Skinwalkers
Characters – Varek is the leader of the werewolf pack that wants Timothy dead to stop the event he will cause, he hunts calmly through the film knowing how to get ahead of his enemies, though he is unaware of his connection to the child. Jonas has been protecting his nephew for years now, knowing what he means to the species, he has built the team his truss around him to make sure he is safe. Rachel is the mother of Timothy, she thinks he is just a normal kid and that she lives in a normal town, he must learn fast how to cope in this world filled with werewolves and protect her son. Sonja is the deadliest fighter on Varek side of the war, she enjoys hurting people and we see her take pleasure in this.
Performances – Jason Behr as the conflicted werewolf is good to watch, he shines on the bad boy side of this story, though when he must show the other side of the emotions we see him struggle at times. Elias Koteas is strong for his role which is one that we often see him in. Rhona Mitra does well in the reluctant heroes being the strong need to learn to battle mother figure in the film. everyone else in the film is fine without needing to be anything special, they fit their roles well to help the story flow.
Story – The story here follows two warring werewolf packs that know the importance of a child for both their existences, so basically something we have seen before only with a modern style to it. The fact the story does feel like an introduction to a much big world building idea is promising and while it isn’t the film’s fault we didn’t see the next chapter, it does show us how story telling can think ahead of time. If we are being honest this is a by the book storyline, it doesn’t bring us anything new to the werewolf mythology it just tries to keep it in the modern world.
Action/Fantasy/Horror – The action sequences are mixed bag because we have shoot-out which are routine and lack the peril for certain characters, while the fights show the effects that two werewolves fighting would have on each other. The fantasy world of werewolves living among humans is nicely done, showing two sides to them, though the horror does seem weak because we never feel terrified by what we are seeing.
Settings – The film uses the settings in a mix of quality and generic, the small town gets the big surprise with everyone being part of the protection, then we hit the road and its nothing we haven’t seen before.
Special Effects – The effects for the werewolves and wounds look nice, its just most are hidden from the full effect of the shock.
Scene of the Movie – Town stand off.
That Moment That Annoyed Me – There are a few blink and you miss it moments.
Final Thoughts –This is a by the book werewolf film, it has good moments, it has forgettable moments and ends up feeling like the pilot for a television show.
Overall: The werewolf genre done safely.
Varek didn’t count on Timothy being under the watch of another prepared werewolf pack led by Jonas (Koteas) and his daughter-in-law Rachel (Mitra) who wasn’t ready to learn the truth that on Tim’s 13th birthday everything changes in the battle.
Thoughts on Skinwalkers
Characters – Varek is the leader of the werewolf pack that wants Timothy dead to stop the event he will cause, he hunts calmly through the film knowing how to get ahead of his enemies, though he is unaware of his connection to the child. Jonas has been protecting his nephew for years now, knowing what he means to the species, he has built the team his truss around him to make sure he is safe. Rachel is the mother of Timothy, she thinks he is just a normal kid and that she lives in a normal town, he must learn fast how to cope in this world filled with werewolves and protect her son. Sonja is the deadliest fighter on Varek side of the war, she enjoys hurting people and we see her take pleasure in this.
Performances – Jason Behr as the conflicted werewolf is good to watch, he shines on the bad boy side of this story, though when he must show the other side of the emotions we see him struggle at times. Elias Koteas is strong for his role which is one that we often see him in. Rhona Mitra does well in the reluctant heroes being the strong need to learn to battle mother figure in the film. everyone else in the film is fine without needing to be anything special, they fit their roles well to help the story flow.
Story – The story here follows two warring werewolf packs that know the importance of a child for both their existences, so basically something we have seen before only with a modern style to it. The fact the story does feel like an introduction to a much big world building idea is promising and while it isn’t the film’s fault we didn’t see the next chapter, it does show us how story telling can think ahead of time. If we are being honest this is a by the book storyline, it doesn’t bring us anything new to the werewolf mythology it just tries to keep it in the modern world.
Action/Fantasy/Horror – The action sequences are mixed bag because we have shoot-out which are routine and lack the peril for certain characters, while the fights show the effects that two werewolves fighting would have on each other. The fantasy world of werewolves living among humans is nicely done, showing two sides to them, though the horror does seem weak because we never feel terrified by what we are seeing.
Settings – The film uses the settings in a mix of quality and generic, the small town gets the big surprise with everyone being part of the protection, then we hit the road and its nothing we haven’t seen before.
Special Effects – The effects for the werewolves and wounds look nice, its just most are hidden from the full effect of the shock.
Scene of the Movie – Town stand off.
That Moment That Annoyed Me – There are a few blink and you miss it moments.
Final Thoughts –This is a by the book werewolf film, it has good moments, it has forgettable moments and ends up feeling like the pilot for a television show.
Overall: The werewolf genre done safely.
Jerry Cantrell recommended Van Halen by Van Halen in Music (curated)
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KittyMiku (138 KP) rated Expiation - The Whisper of Death in Books
May 23, 2019
I loved this series and this book more than I thought I would in the beginning. I thought I had cried a lot in the previous books, but this is the book that I cried a ton in. Between the birth of their son, their promise and all the attacks and unbelievable allies during the pregnancy, there was constantly something going on to keep you interested in and in the thought of what might happen. I hadn't known what to expect when Gemma became a Witch but I can tell you, what happened was not on my list of what I thought would happen. I really liked how Amore even included herself at the end. I have to say this book definitely wrapped up the story in such a beautiful way that it is hard to believe it is finally finished.
I would first like to say seeing the Witch's align with their enemies to help protect Gemma was amazing. It left a lot of suspense in the air. I had waited for them to battle constantly but the fact they worked together to protect Gemma was truly amazing and in some moments quite amusing. As we saw in Brokenhearted, Devina had some strong feelings toward Evan and she kept making it clear as she helped protect Gemma. She did everything to cause Gemma and Evan to gain doubt in their relationship and everything else. The Witches even went to school and caused some trouble while protect Gemma. I have to say those antics around Gemma's mortal friends were my favorite. It was fun and quite amusing. The Witches over all were amusing to see do things outside of their home world, Hell.
But it wasn't just the unlikely alliance but the touching moments with everyone involved. To see the baby be born and to witness how happy they were to receive the child was truly touching. I was very upset that she had to become a witch and in the worst way possible. She was killed before Evan could put his plan into action and to see him suffer and become willing to allow Sophia's poison causing everything she knew and love to be lost to her forever. I hated seeing that. I was heart broken for Evan and their baby. Gemma took her place in Hell and proceeded to be a fairly ruthless Witch. She enjoyed the tempting and harvesting of Souls. I found myself holding my breath, hoping it wasn't true and that it was just an act. To find out that her past was erased from her kept me holding on to hope that Evan would free her.
I quite enjoyed learning more about how the Witches worked and learning about Sophia. Though previous books gave us some insight to how Sophia is and about her past, it isn't until this final extension that you learn how truly dark Sophia is and how completely selfish she is. I mean, you can expect that from the devil and with her being the devil, I don't know why I would have imagined her being sweet or even someone I could love. I was not disappointed in how truly evil she was. Though, some of her actions still surprised me. Especially where Gemma and Evan were concerned. However, her getting what she wants didn't surprise me much. But how she went along with obtaining what she wanted was truly mystifying. I loved how Amore detailed and described her and how Gemma and Evan felt towards her. It kept the story moving forwarded and full of suspense.
However, it was the ending seeing Gemma, Evan and their son reunited, even though is was in Heaven. I found myself crying for the last forty pages or so. I was just truly amazed with the story and even though it left you in awestruck and happy, you can't help but wish things had been different. To have the three of them find another way to be together. I have to say overall this was just a truly amazing experience. I would rate this book five stars out of five stars. I would rate the series the same way. I was able to experience all kinds of emotions. I found this book to be exhilarating and truly touching. I did think this book was the most depressing of them all, but watching Evan struggle through so much could have that affect on anyone.
I would first like to say seeing the Witch's align with their enemies to help protect Gemma was amazing. It left a lot of suspense in the air. I had waited for them to battle constantly but the fact they worked together to protect Gemma was truly amazing and in some moments quite amusing. As we saw in Brokenhearted, Devina had some strong feelings toward Evan and she kept making it clear as she helped protect Gemma. She did everything to cause Gemma and Evan to gain doubt in their relationship and everything else. The Witches even went to school and caused some trouble while protect Gemma. I have to say those antics around Gemma's mortal friends were my favorite. It was fun and quite amusing. The Witches over all were amusing to see do things outside of their home world, Hell.
But it wasn't just the unlikely alliance but the touching moments with everyone involved. To see the baby be born and to witness how happy they were to receive the child was truly touching. I was very upset that she had to become a witch and in the worst way possible. She was killed before Evan could put his plan into action and to see him suffer and become willing to allow Sophia's poison causing everything she knew and love to be lost to her forever. I hated seeing that. I was heart broken for Evan and their baby. Gemma took her place in Hell and proceeded to be a fairly ruthless Witch. She enjoyed the tempting and harvesting of Souls. I found myself holding my breath, hoping it wasn't true and that it was just an act. To find out that her past was erased from her kept me holding on to hope that Evan would free her.
I quite enjoyed learning more about how the Witches worked and learning about Sophia. Though previous books gave us some insight to how Sophia is and about her past, it isn't until this final extension that you learn how truly dark Sophia is and how completely selfish she is. I mean, you can expect that from the devil and with her being the devil, I don't know why I would have imagined her being sweet or even someone I could love. I was not disappointed in how truly evil she was. Though, some of her actions still surprised me. Especially where Gemma and Evan were concerned. However, her getting what she wants didn't surprise me much. But how she went along with obtaining what she wanted was truly mystifying. I loved how Amore detailed and described her and how Gemma and Evan felt towards her. It kept the story moving forwarded and full of suspense.
However, it was the ending seeing Gemma, Evan and their son reunited, even though is was in Heaven. I found myself crying for the last forty pages or so. I was just truly amazed with the story and even though it left you in awestruck and happy, you can't help but wish things had been different. To have the three of them find another way to be together. I have to say overall this was just a truly amazing experience. I would rate this book five stars out of five stars. I would rate the series the same way. I was able to experience all kinds of emotions. I found this book to be exhilarating and truly touching. I did think this book was the most depressing of them all, but watching Evan struggle through so much could have that affect on anyone.
Purple Phoenix Games (2266 KP) rated Strife: Legacy of the Eternals in Tabletop Games
Jun 12, 2019
I cannot tell you how hard it is to organize a game night with the full group. And I probably don’t have to – I’m sure you understand the struggle too. So for those times when only 2 of us are available, it’s always nice to have 2-player only games to play. But sometimes deciding on a game can cause a bit of strife…
War rages across the land as the Eternals (immortal beings) fight each other for dominance over the realm. Calling forth their chosen Champions, battle after battle is fought until one Eternal emerges victorious. Will your Champions aid you on your quest for supremacy, or will you be forced to cede to another Eternal in the end? Choose your Champions wisely, and may your legacy and power reign supreme!
Strife: Legacy of the Eternals is a competitive two-player game of perfect information – each player has an identical hand of 10 cards from which to play. At its core, Strife is like War – players simultaneously reveal their chosen card and the highest number wins that battle. Players earn Victory Points for battles won. But there’s a twist. Each card has a unique ability (Battle Ability) that, when played, can influence the total power of either your or your opponent’s card for the given turn. And that’s not all – each card also has a secondary ability (Legacy Ability) that can be used the turn after it was initially played to also influence the total power for that next turn. Strategy is key! How can you play your cards in a way that both the initial and secondary powers can benefit you? One power is immediate and one is delayed by a turn, so think carefully about how to best combo your cards/powers! Don’t forget, as a game of perfect information you also know exactly what your opponent is working with too! Use your deduction skills to determine which card they might play and figure out how to use your remaining cards to undermine their total power. The game is played over the course of 3 rounds, and the player with the most Victory Points at the end is the winner!
For a game that seems so simple, Strife actually has a steep learning curve. Every card in your hand has a unique Battle Ability AND Legacy Ability that you have to learn to successfully play. You can’t just pick this game up and play if you don’t know the powers and understand how they work. It might be a little easier to learn if there was a player reference guide for all of the powers so you could just look in one place, but there isn’t one. So I’m left flipping through all of my cards trying to find a power that I thought I saw that could maybe combo with a power on a different card. The rule sheet suggests using ONLY Legacy Abilities your first game to get a feel for the flow, which I appreciate. But when you finally add in the Battle Abilities, you have to be paying attention to 2 different powers on 2 different cards each turn and it can be confusing if you don’t fully know all of those powers.
That being said, I think this game would be great if it used ONLY a Battle Ability or ONLY a Legacy Ability. Having both just feels like too much to me. Until you understand all of the abilities, it’s hard to decide on a strategy since you don’t really know how certain powers will work with each other across different cards. I have played this game multiple times, but since I don’t play 2-player only games often, I haven’t had the opportunity to totally learn all of the powers. And if you play with someone that has never played Strife before, it feels a little unfair if YOU know the abilities and how they work while your opponent is totally in the dark. It would be a much easier game to grasp if there was only 1 power on 1 card to consider for each turn.
I got Strife from Travis when he was doing a small purge of his collection, and I can see why he was getting rid of it. It’s a part of my collection, but I can’t guarantee how long it’ll stay there. In theory, it’s a cool game. But in actual execution, it’s just a little too complicated for what I feel it should be. Give Strife a try if you want, but I don’t really think you’re missing much if you don’t. That’s why Purple Phoenix Games gives Strife a 4/12.
https://purplephoenixgames.wordpress.com/2019/03/20/strife-legacy-of-the-eternals-review/
War rages across the land as the Eternals (immortal beings) fight each other for dominance over the realm. Calling forth their chosen Champions, battle after battle is fought until one Eternal emerges victorious. Will your Champions aid you on your quest for supremacy, or will you be forced to cede to another Eternal in the end? Choose your Champions wisely, and may your legacy and power reign supreme!
Strife: Legacy of the Eternals is a competitive two-player game of perfect information – each player has an identical hand of 10 cards from which to play. At its core, Strife is like War – players simultaneously reveal their chosen card and the highest number wins that battle. Players earn Victory Points for battles won. But there’s a twist. Each card has a unique ability (Battle Ability) that, when played, can influence the total power of either your or your opponent’s card for the given turn. And that’s not all – each card also has a secondary ability (Legacy Ability) that can be used the turn after it was initially played to also influence the total power for that next turn. Strategy is key! How can you play your cards in a way that both the initial and secondary powers can benefit you? One power is immediate and one is delayed by a turn, so think carefully about how to best combo your cards/powers! Don’t forget, as a game of perfect information you also know exactly what your opponent is working with too! Use your deduction skills to determine which card they might play and figure out how to use your remaining cards to undermine their total power. The game is played over the course of 3 rounds, and the player with the most Victory Points at the end is the winner!
For a game that seems so simple, Strife actually has a steep learning curve. Every card in your hand has a unique Battle Ability AND Legacy Ability that you have to learn to successfully play. You can’t just pick this game up and play if you don’t know the powers and understand how they work. It might be a little easier to learn if there was a player reference guide for all of the powers so you could just look in one place, but there isn’t one. So I’m left flipping through all of my cards trying to find a power that I thought I saw that could maybe combo with a power on a different card. The rule sheet suggests using ONLY Legacy Abilities your first game to get a feel for the flow, which I appreciate. But when you finally add in the Battle Abilities, you have to be paying attention to 2 different powers on 2 different cards each turn and it can be confusing if you don’t fully know all of those powers.
That being said, I think this game would be great if it used ONLY a Battle Ability or ONLY a Legacy Ability. Having both just feels like too much to me. Until you understand all of the abilities, it’s hard to decide on a strategy since you don’t really know how certain powers will work with each other across different cards. I have played this game multiple times, but since I don’t play 2-player only games often, I haven’t had the opportunity to totally learn all of the powers. And if you play with someone that has never played Strife before, it feels a little unfair if YOU know the abilities and how they work while your opponent is totally in the dark. It would be a much easier game to grasp if there was only 1 power on 1 card to consider for each turn.
I got Strife from Travis when he was doing a small purge of his collection, and I can see why he was getting rid of it. It’s a part of my collection, but I can’t guarantee how long it’ll stay there. In theory, it’s a cool game. But in actual execution, it’s just a little too complicated for what I feel it should be. Give Strife a try if you want, but I don’t really think you’re missing much if you don’t. That’s why Purple Phoenix Games gives Strife a 4/12.
https://purplephoenixgames.wordpress.com/2019/03/20/strife-legacy-of-the-eternals-review/
Gareth von Kallenbach (980 KP) rated Digimon Adventure: Last Evolution Kizuna (2020) in Movies
Oct 8, 2020
Since 1999, the anime Digimon has had multiple reiterations full of characters known as ‘Digi-Destined’, kids who are connected to a Digimon, or Digital Monsters. As a kid who grew up watching the original Digimon Adventures (1999), the first series of the show holds a place near and dear in my heart. So when Toei Animation announced that six films were being released from 2015-2017 with the original Digimon Adventures characters just as teens, the nostalgia wave hit me hard. While those films were great I thought that was the end of the original Digimon series group for good. Oh was I wrong!
Digimon Adventure: The Last Evolution Kizuna (2020), follows the events of Digimon Adventure Tri, it’s been a couple of years and the Digi-Destined are all off pursuing careers, or college. To break it down; Sora (Colleen O’Shaughnessey) is working on becoming a flower arranger, Mimi (Kate Higgins) is working at an online start-up, Joe (Robbie Daymond) is working to become a doctor, Izzy (Mona Marshall) to no one’s surprise is the president of a company, and Matt (Nicolas Roye) and Tai (Joshua Seth) are about to finish up college. TK (Johnny Yong Bosch) and Kari (Tara Sands) are also in the mix, but the story’s focus is on Tai and Matt. Throughout the entire Digimon franchise, these two are rivals as well as best friends and as the characters have gotten older the best friends bit is more of the focus. Now Tai and Matt are having to cope with the reality of growing up along side their digimon Agumon (Tom Fahn) and Gabumon (Kirk Thornton), but what does that mean for all the Digi-Destined and their Digimon?
To not spoil anything, the core group is faced with the issue of Digi-Destined across the globe falling into mysterious comas. When a research team from the United States shows up asking for the Digi-Destined’s help to fight against a new Digimon believed to be the cause of the global issue is really where the story starts to flesh out beyond what the main 8 characters are doing with their lives. However, can finding out the truth behind this mysterious new Digimon and will figuring out what to do with their futures work out for Matt and Tai? Will they be able to save the Digi-Destined across the global or is something lurking in plain sight that will put a stop to their plans? All these questions and more are answered in the film, you’ll just have to watch as see!
The film explores some major themes, like growing up, the ebbs and flows of friendship, and being able to let go. All themes that are important, as Digimon Adventure’s (1999) original audience is at that age of figuring out what do you want to do with your life? or what is your purpose or goal for the future? While these questions are far greater then one or two words or even tied down to an age, the film uses them to direct the narrative of how Tai and Matt develop throughout the story. To be transparent, I cried about 5 minutes after the film ended as it felt like a true ending for the main characters. The film pulls on all the right heartstrings as well as gives some good conflict for viewers to enjoy. Also if that wasn’t enough, Toei’s animation style for the series has changed throughout the years and the animation in the film was gorgeous. I would watch it again just for that alone, however, there are so many reasons to watch it.
I feel this film gives people who were die-hard Digimon Adventure (1999) fans closure in a way not many series gives. There is even some influence of Digimon Adventure 02 (2000) within the film and some other familiar characters so if your a fan of the second series it’s a great addition. Like many films who ride the nostalgia wave, Digimon Adventure: The Last Evolution Kizuna (2020) is no different as it make your laugh, cry, and remember why you love a franchise so much. So give it a shot if you were a fan of Digimon, love a good anime movie, or just wanna relive a childhood classic! However, to those not familiar with the series, it might be challenging not knowing the characters backstories as the movie like the series has an emphasis on their relationships as friends. However, they are rebooting the original Digimon Aventures so thats a place to start too!
Digimon Adventure: The Last Evolution Kizuna (2020), follows the events of Digimon Adventure Tri, it’s been a couple of years and the Digi-Destined are all off pursuing careers, or college. To break it down; Sora (Colleen O’Shaughnessey) is working on becoming a flower arranger, Mimi (Kate Higgins) is working at an online start-up, Joe (Robbie Daymond) is working to become a doctor, Izzy (Mona Marshall) to no one’s surprise is the president of a company, and Matt (Nicolas Roye) and Tai (Joshua Seth) are about to finish up college. TK (Johnny Yong Bosch) and Kari (Tara Sands) are also in the mix, but the story’s focus is on Tai and Matt. Throughout the entire Digimon franchise, these two are rivals as well as best friends and as the characters have gotten older the best friends bit is more of the focus. Now Tai and Matt are having to cope with the reality of growing up along side their digimon Agumon (Tom Fahn) and Gabumon (Kirk Thornton), but what does that mean for all the Digi-Destined and their Digimon?
To not spoil anything, the core group is faced with the issue of Digi-Destined across the globe falling into mysterious comas. When a research team from the United States shows up asking for the Digi-Destined’s help to fight against a new Digimon believed to be the cause of the global issue is really where the story starts to flesh out beyond what the main 8 characters are doing with their lives. However, can finding out the truth behind this mysterious new Digimon and will figuring out what to do with their futures work out for Matt and Tai? Will they be able to save the Digi-Destined across the global or is something lurking in plain sight that will put a stop to their plans? All these questions and more are answered in the film, you’ll just have to watch as see!
The film explores some major themes, like growing up, the ebbs and flows of friendship, and being able to let go. All themes that are important, as Digimon Adventure’s (1999) original audience is at that age of figuring out what do you want to do with your life? or what is your purpose or goal for the future? While these questions are far greater then one or two words or even tied down to an age, the film uses them to direct the narrative of how Tai and Matt develop throughout the story. To be transparent, I cried about 5 minutes after the film ended as it felt like a true ending for the main characters. The film pulls on all the right heartstrings as well as gives some good conflict for viewers to enjoy. Also if that wasn’t enough, Toei’s animation style for the series has changed throughout the years and the animation in the film was gorgeous. I would watch it again just for that alone, however, there are so many reasons to watch it.
I feel this film gives people who were die-hard Digimon Adventure (1999) fans closure in a way not many series gives. There is even some influence of Digimon Adventure 02 (2000) within the film and some other familiar characters so if your a fan of the second series it’s a great addition. Like many films who ride the nostalgia wave, Digimon Adventure: The Last Evolution Kizuna (2020) is no different as it make your laugh, cry, and remember why you love a franchise so much. So give it a shot if you were a fan of Digimon, love a good anime movie, or just wanna relive a childhood classic! However, to those not familiar with the series, it might be challenging not knowing the characters backstories as the movie like the series has an emphasis on their relationships as friends. However, they are rebooting the original Digimon Aventures so thats a place to start too!
Kara Skinner (332 KP) rated The Mistletoe Bride in Books
Sep 10, 2019
Sometimes we all need a little bit of a pick-me-up during the holiday season. It’s supposed to be the most wonderful time of the year and all that, but it’s frickin’ stressful. Between the in-laws and the holiday shopping (not to mention the calories. Yikes!), December can quickly turn into a jolly nightmare. However, The Mistletoe Bride is perfect for getting into the holiday season.
You see, Eve is having her own trouble this Christmas season. Two weeks before Christmas, her fiance breaks everything off with her because he had been having an affair with his secretary and had gotten her pregnant. This leaves her single and with two tickets to paradise she had been going to surprise her husband with. And she plans to do something crazy. Instead of moping at home, or going on vacation by herself, she plans on asking a perfect stranger on going on vacation with her.
Nick Christmas is shocked when a beautiful and mysterious woman asks him to go on a trip with her, and he’s a little wary, too. But after talking with her for a few minutes in a coffee shop, he’s drawn to her. He’s more than ready to go on vacation with Eve and help her forget her sorrows, but he knows there’s more to everything than an innocent holiday when she starts hearing bells in his laugh. After all, Nick is destined to become the next Santa Claus– and it looks like Eve is destined to be his bride.
First of all, “Two Tickets to Paradise” by Eddie Money will get stuck in your head when you’re reading this. So if you know the song but hate it (but why would you hate it, unless you’re insane?), this might not be the best stress reliever. (I happen to like the song just fine, so no harm done to me.)
Like I said before, this is a great pick-me-up for the holiday season. And that’s all it is: a pick me up to enjoy that will get you in the mood for Christmas. If you like made-for-TV Christmas romances, then you’ll probably like The Mistletoe Bride. It’s adorable. Eve is all innocent and vulnerable and kind, and Nick is all strong and protective and kind. He really wants to help Eve heal from the damage done from her last relationship, and he doesn’t rush her even though he knows she’s his mistletoe bride. It’s incredibly sweet. And I really like how Scarlett Jade build the magic and myth of Santa Claus like she did. Inheriting the role of Santa, a magic suit that fits all Santas perfectly, the knowledge of everyone, as if he’s a god…. it’s pretty awesome.
But the book isn’t perfect. It was anticlimactic, honestly. Yes, there was a lot of suspense what with the Winter Elf trying to destroy Christmas and the race to the altar and everything, but it was rushed. The Winter Elf didn’t even come in until later and probably just to add a little spice to the mainly bland aftermath of Eve’s and Nick’s betrothal. The big villain in the whole book just wanted to make toys for Santa’s workshop. That’s it. I mean really? It’s a romance, not a thriller, I know, but we could have drawn it out a little bit more.
There also shouldn’t have been any sex scenes in this book. I know, this is a really strange complaint for me. After all I love sex scenes and they’re never a problem, right? (But hell is not freezing over right now because the Winter Elf is too effing busy making toys for Santa to cause some damn chaos!) The thing is, the love interest is Santa. Even if he’s young and about to marry his soul mate, he should not have sex appeal. Why? Because he’s Santa. He defined at least a third of my childhood (I really love Christmas) and he’s supposed to be a jolly gift-giver who loves cookies. Having a Santa Clause with sex appeal is like having a Mickey Mouse with sex appeal. Just. Don’t. Do it.
Even Spock thinks a sexy Santa is weird.
Since I was in the right mood for this book when I read it, I’m giving it four out of five stars. But most days I would probably only give it three.
You see, Eve is having her own trouble this Christmas season. Two weeks before Christmas, her fiance breaks everything off with her because he had been having an affair with his secretary and had gotten her pregnant. This leaves her single and with two tickets to paradise she had been going to surprise her husband with. And she plans to do something crazy. Instead of moping at home, or going on vacation by herself, she plans on asking a perfect stranger on going on vacation with her.
Nick Christmas is shocked when a beautiful and mysterious woman asks him to go on a trip with her, and he’s a little wary, too. But after talking with her for a few minutes in a coffee shop, he’s drawn to her. He’s more than ready to go on vacation with Eve and help her forget her sorrows, but he knows there’s more to everything than an innocent holiday when she starts hearing bells in his laugh. After all, Nick is destined to become the next Santa Claus– and it looks like Eve is destined to be his bride.
First of all, “Two Tickets to Paradise” by Eddie Money will get stuck in your head when you’re reading this. So if you know the song but hate it (but why would you hate it, unless you’re insane?), this might not be the best stress reliever. (I happen to like the song just fine, so no harm done to me.)
Like I said before, this is a great pick-me-up for the holiday season. And that’s all it is: a pick me up to enjoy that will get you in the mood for Christmas. If you like made-for-TV Christmas romances, then you’ll probably like The Mistletoe Bride. It’s adorable. Eve is all innocent and vulnerable and kind, and Nick is all strong and protective and kind. He really wants to help Eve heal from the damage done from her last relationship, and he doesn’t rush her even though he knows she’s his mistletoe bride. It’s incredibly sweet. And I really like how Scarlett Jade build the magic and myth of Santa Claus like she did. Inheriting the role of Santa, a magic suit that fits all Santas perfectly, the knowledge of everyone, as if he’s a god…. it’s pretty awesome.
But the book isn’t perfect. It was anticlimactic, honestly. Yes, there was a lot of suspense what with the Winter Elf trying to destroy Christmas and the race to the altar and everything, but it was rushed. The Winter Elf didn’t even come in until later and probably just to add a little spice to the mainly bland aftermath of Eve’s and Nick’s betrothal. The big villain in the whole book just wanted to make toys for Santa’s workshop. That’s it. I mean really? It’s a romance, not a thriller, I know, but we could have drawn it out a little bit more.
There also shouldn’t have been any sex scenes in this book. I know, this is a really strange complaint for me. After all I love sex scenes and they’re never a problem, right? (But hell is not freezing over right now because the Winter Elf is too effing busy making toys for Santa to cause some damn chaos!) The thing is, the love interest is Santa. Even if he’s young and about to marry his soul mate, he should not have sex appeal. Why? Because he’s Santa. He defined at least a third of my childhood (I really love Christmas) and he’s supposed to be a jolly gift-giver who loves cookies. Having a Santa Clause with sex appeal is like having a Mickey Mouse with sex appeal. Just. Don’t. Do it.
Even Spock thinks a sexy Santa is weird.
Since I was in the right mood for this book when I read it, I’m giving it four out of five stars. But most days I would probably only give it three.
Purple Phoenix Games (2266 KP) rated Sea of Clouds in Tabletop Games
Sep 5, 2019 (Updated Jul 1, 2020)
When it comes to game themes, I think that we at Purple Phoenix Games are pretty good at trying just about anything. That being said, for some reason we keep finding ourselves back at pirates! So how does Sea of Clouds compare to our other pirate-themed games? Is it a good First Mate, or does it need to walk the plank? Keep reading to find out!
In Sea of Clouds, players are Captains of mighty air pirate ships. That’s right – flying pirate ships! Just like the pirate days of yore, your goal is to recruit the best crew, plunder for treasure and relics, and find the best rum along the way. But be careful because your rival pirate Captains have their eyes on the same prize – so make sure you’ve got a way to outsmart them and sail your way to victory!
Sea of Clouds is a game of card drafting, set collection, and push your luck in which players are trying to amass the most end-game victory points. Played over a series of rounds, players take turns drafting cards, performing bonus actions, and engaging in combat with their neighboring Captains. To setup, each player takes their chosen Captain board, the central board is placed in the middle of all players, and 1 loot card is placed face-down on each of the 3 loot spaces on the central board. The remaining cards are shuffled and create a draw pile. Now you are ready to play!
Each round consists of divvying up shares of loot between all players. On your turn, you will take the face-down card(s) in the #1 loot spot and look at them secretly. Decide whether you want to take the share, or leave it and look at the next one. If you decide to keep the card(s), add them directly around your Captain board in their corresponding spaces. If you decided to leave the share, add 1 card from the top of the draw pile to that share, and then look secretly at the cards in the #2 loot spot. Proceed in the same manner as before with the cards in the #2 and #3 loot spots, if necessary. If none of the shares catch your fancy, draw 1 card from the top of the draw deck to add to your ship. Play continues to the left, and once everyone has had their turn, move the round marker ahead on the central board, and continue on to the next round in the same fashion. At the end of certain rounds of the game, following the divvying of shares, there will be a boarding/combat turn – players will compare the combat strength of their crew (recruited during the divvying of shares) to that of their neighboring Captains. If your crew’s strength is greater than your neighbor, resolve any rewards/effects on your pirate cards. If your strength is less than your neighbor, you lose the combat and do not collect any rewards. Once all combats have been resolved, everyone discards all their crew cards, and the next round begins. At the end of the game, players count up their victory points, and the player who has amassed the most is the winner!
I’m going to get right to the spoilers and say that I love Sea of Clouds. It has some of my favorite mechanics (set collection and card drafting) and it is easy to teach, learn, and play. Do not let the simplicity of play fool you, however, because strategy is definitely a key to victory. One thing that takes this strategy to the next level for me is that there will be times when all players know what cards are in each share of loot. You’ve got to pay attention to which shares your opponents are taking, and figure out a way to stop them from collecting complete sets, or try to force them to collect a share they may not necessarily want. Also, as shares go unclaimed, they get more cards (and eventually money) added to them, so you have to weigh the risks of collecting a share because of one specific card, even though there may be a ‘bad’ card in that share for you. You always have to be adjusting your strategy based on what cards show up in each share, so there is no idle time for any player in this game.
Another neat thing I like about the strategy of this game is that all the cards have backs based on their card type. So all Relic cards have the same back, all Crew cards have the same back, etc. Even though you may not know what is on the other side of the card, you might just take a chance on a share of loot because it has the card types you are trying to get. That’s where the push your luck comes in, because until you look at a share of loot, you aren’t sure if that card is the one you need. Maybe share #1 has a couple cards you could use, but share #2 has a relic card that could be the final one in your set! Are you willing to risk passing up a decent share of loot to see if the next share has what you need? Or maybe the top of the draw deck has the card type you want – would you pass up all 3 shares of loot for one blindly draw card in hopes that it is to your benefit? There is no single ‘right’ way to play, and that is what makes this fun.
The only drawbacks of this game for me are the boarding/combat turns. I like the idea of this player interaction, but it doesn’t always work fairly in my opinion. At the end of each boarding/combat turn, all players discard all of their Crew cards, and you have until the next boarding phase to recruit a new crew. And sometimes, just based on the luck of the draw, you just never get the opportunity to hire anybody. Maybe your opponent takes the share with a Crew member before you get a chance to, or maybe the deck just isn’t evenly shuffled enough to get enough Crew cards out into the playing field. So if you have no Crew, you automatically lose the combat, and that can be detrimental to your strategy – opponents could steal or discard some of your cards, and cause you to lose end-game points. Maybe if there was a draw pile where you could pay a certain amount of gold to hire a Crew member, that would make the game feel a little more fair in the combat department. But ultimately, you’re at the mercy of the luck of the shuffle/draw, and sometimes it just doesn’t balance out.
All in all, I think Sea of Clouds is a great game. It’s a relatively simple game, but one that still requires strategic thought. The push your luck element feels unique in this game because you don’t really lose anything if your luck runs out, you just don’t necessarily get as far as you wanted. The game itself is pretty to look at – the artwork is very well-done and the colors really pop and draw the eye to the cards. This may not be in my Top 10 of favorite games, but it’s one that I will definitely be keeping in my collection. Take a chance on this one if you haven’t so far – it might surprise you. Purple Phoenix Games gives Sea of Clouds a high-flying 12 / 18.
In Sea of Clouds, players are Captains of mighty air pirate ships. That’s right – flying pirate ships! Just like the pirate days of yore, your goal is to recruit the best crew, plunder for treasure and relics, and find the best rum along the way. But be careful because your rival pirate Captains have their eyes on the same prize – so make sure you’ve got a way to outsmart them and sail your way to victory!
Sea of Clouds is a game of card drafting, set collection, and push your luck in which players are trying to amass the most end-game victory points. Played over a series of rounds, players take turns drafting cards, performing bonus actions, and engaging in combat with their neighboring Captains. To setup, each player takes their chosen Captain board, the central board is placed in the middle of all players, and 1 loot card is placed face-down on each of the 3 loot spaces on the central board. The remaining cards are shuffled and create a draw pile. Now you are ready to play!
Each round consists of divvying up shares of loot between all players. On your turn, you will take the face-down card(s) in the #1 loot spot and look at them secretly. Decide whether you want to take the share, or leave it and look at the next one. If you decide to keep the card(s), add them directly around your Captain board in their corresponding spaces. If you decided to leave the share, add 1 card from the top of the draw pile to that share, and then look secretly at the cards in the #2 loot spot. Proceed in the same manner as before with the cards in the #2 and #3 loot spots, if necessary. If none of the shares catch your fancy, draw 1 card from the top of the draw deck to add to your ship. Play continues to the left, and once everyone has had their turn, move the round marker ahead on the central board, and continue on to the next round in the same fashion. At the end of certain rounds of the game, following the divvying of shares, there will be a boarding/combat turn – players will compare the combat strength of their crew (recruited during the divvying of shares) to that of their neighboring Captains. If your crew’s strength is greater than your neighbor, resolve any rewards/effects on your pirate cards. If your strength is less than your neighbor, you lose the combat and do not collect any rewards. Once all combats have been resolved, everyone discards all their crew cards, and the next round begins. At the end of the game, players count up their victory points, and the player who has amassed the most is the winner!
I’m going to get right to the spoilers and say that I love Sea of Clouds. It has some of my favorite mechanics (set collection and card drafting) and it is easy to teach, learn, and play. Do not let the simplicity of play fool you, however, because strategy is definitely a key to victory. One thing that takes this strategy to the next level for me is that there will be times when all players know what cards are in each share of loot. You’ve got to pay attention to which shares your opponents are taking, and figure out a way to stop them from collecting complete sets, or try to force them to collect a share they may not necessarily want. Also, as shares go unclaimed, they get more cards (and eventually money) added to them, so you have to weigh the risks of collecting a share because of one specific card, even though there may be a ‘bad’ card in that share for you. You always have to be adjusting your strategy based on what cards show up in each share, so there is no idle time for any player in this game.
Another neat thing I like about the strategy of this game is that all the cards have backs based on their card type. So all Relic cards have the same back, all Crew cards have the same back, etc. Even though you may not know what is on the other side of the card, you might just take a chance on a share of loot because it has the card types you are trying to get. That’s where the push your luck comes in, because until you look at a share of loot, you aren’t sure if that card is the one you need. Maybe share #1 has a couple cards you could use, but share #2 has a relic card that could be the final one in your set! Are you willing to risk passing up a decent share of loot to see if the next share has what you need? Or maybe the top of the draw deck has the card type you want – would you pass up all 3 shares of loot for one blindly draw card in hopes that it is to your benefit? There is no single ‘right’ way to play, and that is what makes this fun.
The only drawbacks of this game for me are the boarding/combat turns. I like the idea of this player interaction, but it doesn’t always work fairly in my opinion. At the end of each boarding/combat turn, all players discard all of their Crew cards, and you have until the next boarding phase to recruit a new crew. And sometimes, just based on the luck of the draw, you just never get the opportunity to hire anybody. Maybe your opponent takes the share with a Crew member before you get a chance to, or maybe the deck just isn’t evenly shuffled enough to get enough Crew cards out into the playing field. So if you have no Crew, you automatically lose the combat, and that can be detrimental to your strategy – opponents could steal or discard some of your cards, and cause you to lose end-game points. Maybe if there was a draw pile where you could pay a certain amount of gold to hire a Crew member, that would make the game feel a little more fair in the combat department. But ultimately, you’re at the mercy of the luck of the shuffle/draw, and sometimes it just doesn’t balance out.
All in all, I think Sea of Clouds is a great game. It’s a relatively simple game, but one that still requires strategic thought. The push your luck element feels unique in this game because you don’t really lose anything if your luck runs out, you just don’t necessarily get as far as you wanted. The game itself is pretty to look at – the artwork is very well-done and the colors really pop and draw the eye to the cards. This may not be in my Top 10 of favorite games, but it’s one that I will definitely be keeping in my collection. Take a chance on this one if you haven’t so far – it might surprise you. Purple Phoenix Games gives Sea of Clouds a high-flying 12 / 18.