Search

Search only in certain items:

    Family Tracker for iPad

    Family Tracker for iPad

    Lifestyle and Social Networking

    (0 Ratings) Rate It

    App

    NEWS: Family Tracker was used to locate a missing child - see news report on:...

Supernova (2020)
Supernova (2020)
2020 | Drama
8
8.0 (3 Ratings)
Movie Rating
Tucci and Firth - an acting masterclass (1 more)
A slow and very moving study of a difficult subject
“You’re not supposed to mourn someone before they die.”
Sam (Colin Firth) is a famous concert pianist. Tusker (Stanley Tucci) a famous author. But Tusker has Alzheimer's, and is starting to go downhill. The loving couple take their battered motorhome on a last great adventure round England's Lake District, taking in a visit with Sam's sister Lil while there.

Positives:
- "Love is a many splendored thing" as the song goes, and seldom has it been expressed so poignantly as in "Supernova". Harry Macqueen's script builds up a truly loving relationship between the two men. Any homophobes should be strapped into chairs and forced to watch this movie: perhaps that would cause some semblance of understanding to emerge in their petrified brains. (Who am I kidding?)
- Supporting the story brilliantly are Colin Firth and Stanley Tucci. Tucci has been in so many great movies over the years that it's no surprise to me that his acting moved me to tears. But when I think of Colin Firth (Hampshire's own! He went to my daughter's college!) my mind tends to skip over his dramatic roles in films like "The King's Speech" and "A Single Man". Instead, I tend to dwell on his lighter, fluffier roles, like "Bridget Jones" and "Mamma Mia". As such, I forget what a truly great actor he is. And here, he hits it out of the park! With all the Covid release confusion, I'm not sure whether "Supernova" is up for awards next year, or whether it has been cruelly overlooked from last year's awards. I truly hope it's the former, since both men are at the peak of their craft here.
- The cinematography by Dick Pope is beautiful. To be fair, you could put a Super 8 camera in the Lake District on a sunny day and it would look great. But the camera work here makes it look its best.

Negatives:
- Not really a negative for me, but it's about as far away from an "action film" as you can get. "Fast and Furious 9" is showing next door! This is an extremely slow, character-led piece that won't be for everyone.
- I wasn't totally convinced by the symptoms shown. Early in the film, Tusker wanders off in a daze, but seems comparatively compos mentis for most of the rest of the film. Perhaps this is just my ignorance of the randomness and unpredictability of the disease (anyone in the know - please enlighten me).

Summary Thoughts on "Supernova": As is often the way with cinema, genre films can come along like London buses. First this month we had Anthony Hopkin's Oscar-winning turn as a dementia sufferer in "The Father", and now "Supernova" appears. This takes a different approach to the subject. Not as flashy or clever. But no less effective at portraying the tragedy that this wretched disease wreaks with relationships, often making them a living hell.

Having straight actors play gay characters will no doubt provoke the usual outcry from the cancel culture. But if it's good acting - and it is a masterclass from the two leads in my book - such that you BELIEVE the story, then that's the whole point of the craft.

Like "The Father", this is a tough watch. I felt pretty well emotionally wrung-out by the end of it. But, it was well worth the wait in my book.

(For the full graphical review, please check out the "One Mann's Movies" review here - https://bob-the-movie-man.com/2021/06/24/supernova-youre-not-supposed-to-mourn-someone-before-they-die/. Thanks.)
  
    Warm Gun

    Warm Gun

    Games

    (0 Ratings) Rate It

    App

    "Warm Gun will pull your eyeballs out of your head at first glance." - TouchArcade "Something...

    Peekaboo Barn

    Peekaboo Barn

    Education and Games

    (0 Ratings) Rate It

    App

    Open up the world-famous Peekaboo Barn, perfect for toddlers. Inside the little bouncing barn,...

Dodekka
Dodekka
2014 | Card Game
I am eagerly growing into a big Andy Hopwood fan. He has designed family favorites like Daring Dustbunnies, Mijnlieff, and Niche. Playing one of his games is like playing an old classic with a new coat of paint and some killer new rims. Dodekka may seem familiar when playing, and I will disclose my comp at the end of this review, but again has a special twist. Obviously my family loves the game, but why?

Dodekka is loosely named after the Greek prefix for 12, Dodeca. Twelve is a big aspect of this game. In it players are attempting to score a large value of cards from one suit while keeping other suits to a minimum, as they are negative points at the end of the game. The player with the most points at the end of the game will be crowned the winner.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup shuffle the main deck of cards and reveal three near the deck. The game may now begin! Note: this may be the easiest setup of any game I have played.
Dodekka is played in turns where each player will take one of a choice of two actions: take a card or add a card. When a player decides to take a card they simply take the card closest to the deck into their hand. Should they wish to add a card the player will simply reveal a card from the deck and add it to the end of the line. Easy, right? Well that’s not much of a game, admittedly. Where’s the catch?

When players add cards to the end of the line they must take care not to increase the total value of the cards within the line past 12. Each suit contains cards numbered zero through four, so adding a card to the line can be quite a gamble if the total value of the cards in the line is already in double digits. Many times players will be forced to take the card closest to the deck out of fear of busting the line total. When a players busts they must take ALL the cards in the line and a new set of three will be revealed to form a new line.

However, there is a catch to this catch. A catch-ception! Should the line bust when adding a card, but the newly added card is of the matching value of the card already at the end of the line (for example adding a three when the last card is already a three) then the bust is delayed until another player brings the total value down by taking a card or busts on a failed gamble.


Play continues in this fashion of players collecting cards of certain suits to earn points or pressing their luck by adding cards to the line until the deck runs out of cards. At that point players will add up the values of the suit with the most points in their hand and subtract the NUMBER of non-scoring cards. Using the photo below for example, should the player choose to score blue they would have five points. However, they would need to subtract the number of cards from the non-scoring suit, which also equals five (two purple cards and three green cards). This will be a net zero score. The player with the most points wins!
Components. This game is a bunch of cards. The cards are all great quality and feature minimal art. The numbering text on the cards are ancient Greek-themed and work for me. I actually like that the art gets out of the way of the cards and allows the numbers and suit colors to shine. Although, I try to be conscious of our colorblind friends and Dodekka is also considerate here by the addition of different art for each suit to help these players be successful. I have no qualms with any of the components here.

All in all, this game is quite similar to another favorite of ours: No Thanks! In each, players are trying to keep away from gaining a bunch of cards that will negatively impact their final scores. Also in each is the element of press your luck that I find simply delicious. You try to wait as long as possible sometimes so as not to get stuck with the bad card(s) but sometimes that gamble blows up in your face. I just love it!

What I like better in Dodekka than I do in No Thanks! is that there is so little to setup that this can be taken almost anywhere and played without any real concern for losing or damaging components. Being solely cards and setup just being a deck with three exposed cards is so simple that players I have introduced to Dodekka are floored that they don’t receive any cards or have anything at setup. It is just refreshing to start a game that can be setup in 10 seconds or less, depending on shuffling skills.

I really don’t want to say this because I love No Thanks! but I may have found its replacement. Dodekka is light, fast, and gives the same level of heart-racing excitement when you need to add a card to the line when it is at 11 already and showing a three at the end. Can you risk pulling a 0, 1, or 3 to remain cool, or will a 2 or 4 be your downfall and cause you to take the lot? It’s wonderful! If you are looking for a small card game that is an excellent little filler and has interesting twists on familiar mechanics, I recommend you grab a copy of Dodekka. Purple Phoenix Games gives this one an under-the-radar 10 / 12. Go grab your trusty dodecahedrons (or borrow mine – my Monk doesn’t use it for anything) and get Dodekka to the table!