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BZRK (BZRK, #1)
BZRK (BZRK, #1)
6
6.0 (1 Ratings)
Book Rating
BZRK is a unique, action-packed story about the war taking place "down in the meat", the war that could determine the fate of the human race.

Sadie McLure, daughter of billionaire Grey McLure, is horrified when she witnesses the death of her father and brother. This was no mere accident, and Sadie is determined to discover the truth behind their deaths.

And Noah Cotton is desperate to find out the cause of his brother's madness. He was an army recruit, Alex. But then something happened, something that drove him so insane that he was sent to live out his days in an asylum, screaming about Bug Man and repeating the word "nano". It has to mean something, doesn't it?

These two teens are joined in extraordinary circumstances, and thrown into the deep end of a major battle. A battle that is too small to be seen by the human eye. A battle between biots and nanobots. A battle that leads to multiple deaths, and could alter humanity entirely.

I loved the concept of this book. I've never read anything like it, about tiny bug-like robotic creatures and people who are linked to that are linked to their biots in such a way that they risk their sanity with every mission. But personally, I found it all somewhat... overwhelming. I wanted to enjoy it but I just got lost and, frankly, kind of bored. It improved again further on but I'm only going to give BZRK 3 stars.
  
SAIBOU
SAIBOU
2019 | Card Game, Educational, Kids Game, Medical, Puzzle
Do you ever get that feeling where you just want to simulate the growth of a culture of cells and the affects of bacteria and viruses within those cultures? Honestly, I never do. But I was pleasantly surprised to learn that someone had designed a game to do just that. So buckle up and let’s learn about the Saibou – the cell.

SAIBOU is “a little game of cells” and that tagline is just short of perfect. I say just short because the word “cute” has been omitted. This game is stinkin CUUUTE!! “Saibou” is the Japanese word for “cell,” and in this game the players are racing to complete a culture of cells by building a 3×3 grid of chibi cell cards. Opponents will be attempting the same as well as infecting your culture with horrible hungry bacterias and viruses to eat up your cutie cells. Luckily you have defenses and cures you can apply to keep your little culture garden thriving.

DISCLAIMER: We were provided a review copy of this game for the purposes of this review. These are preview copy components, and I do not know if the final components will be similar or different, or if the Kickstarter campaign will alter or add anything through stretch goals. -T

Setting up SAIBOU is a snap. Shuffle the big deck of square cards and deal out five to each player. On your turn play a card. It could be a cell, migrate, bacteria, virus, cure, or macrophage card. Cell cards are what you are trying to build in your culture and is your method of victory. Each cell card (except the wild) has colored half-circles on the edges that need to match up with neighboring cards to be valid plays.

Can’t seem to draw the perfect card you need? Play a migrate card and switch out an opponent’s card with one of yours (even if it has a token on it). Get that wild from your opponent and plop it right into your culture and watch them squirm. Feeling especially aggressive? Play a bacteria or virus card, place the corresponding token on the cell you want to infect and watch the devastation! Bacteria cards are of a specific color, or colors, that will be placed on cells of matching color. Viruses, however, are not so picky – they will go after ANY cell. “So what? Who cares if I contracted a virus?” Well, your culture cares because at the end of each player’s turn a bacteria or virus will consume the cell upon which it rests and then move on to the next surrounding cell. Bacteria move to matching colors, and viruses move to whichever card they can.

So, you’ve been infected. What now? Well, all is not lost. In the deck are several cure cards that picture medicine pills that can cure your culture of all bacteria and viruses. Would you like to prevent this from happening in the future? Play the white macrophage (looks like a beefcake cloud with Ray-Bans (not a sponsor)) card and place a white disc on any cell you would like to protect. That cell can no longer be a target of attack. Play continues in this fashion until someone has built a 3×3 grid and won the game!

Components. Per my disclaimer this game is still in prototype so I can only comment on the components provided to us. Keep in mind they may (and probably will) change or improve during the Kickstarter campaign. The game is a deck of cards and some plastic tokens. The cards are great and feature simply wonderful art. I totally dig the chibi style for this game and it was an inspired choice. Just looking at those cute cells instantly makes you want to protect them and creates a connection that pains you to lose them to a virus. A+ on art from me. The tokens, in this prototype version, leave much to be desired. The colors don’t really match the cards, but I am hopeful that will be improved upon as a result of the campaign for retail release. This didn’t cause ANY issues during game play, but upon teaching the game I had to reiterate that the card is actually a YELLOW cell that matches the yellow token. Perhaps the token will end up being orange to match the card because I think switching the card to yellow may cause issues when matching the colored edges. Unfortunately, that said, the colored discs on the edges of the cards (and also the corresponding tokens) do not really work with colorblindness, as there is no distinction other than color for these components. This may (and hopefully will) be considered for the final draft of the game. Luckily I do not suffer from colorblindness so I quite enjoy it all, but I need to be an advocate for those who do.

All in all this is such a lovely game that I am so happy we were able to play. The cute art and double-thinking adds so much to the game play that we just were eating up every time. Speaking of eating up, those bacteria and viruses are such powerful little bugs that can really muck up the best laid plans and create havoc on the table. It’s delicious! Note: we did not taste the game, so claims of deliciousness are for flavor only. Note 2: I guess I cannot use language without using words to describe food, even though this is not a game about food – but I would probably eat it because it looks so dang good. All this said, Purple Phoenix Games is super impressed by such a simple game, and we highly highly recommend any gamer type to check it out.
  
Summoned (Summoned, #1)
Summoned (Summoned, #1)
Rainy Kaye | 2014 | Erotica
8
6.0 (3 Ratings)
Book Rating
<em>Summoned</em> follows a 23-year-old genie named Dimitri - who, in typical genie fashion - is bound by his master to fulfill wishes. The twist is that Dimitri's master isn't limited to just 3 but has no limit.

The story opens with Dimitri fulfilling a kidnapping request followed by his inevitable rest period directly after - where he meets Syd in a dive bar. From there the story just gets a little weird - Dimitri takes Syd home and they end up having sex literally right away (nothing against it cause whatever floats your boat right?) But it was practically as soon as they got in Dimitri's house.

For a book that generally is considered fantasy with a bit of romance thrown in there's an awful lot of sex and it's rushed sex - almost as if the author felt a little weird writing the scenes - Syd is all kinds of crazy stalker as well, like she steals his number from his phone, turns up on his doorstep unannounced and threatens to slash his tires kinda crazy.
<h2 style="text-align: center;"><span style="color: #f6c7b7;">∞</span></h2>
The master - Karl - is an millionaire arse. I have nothing good to say about him whatsoever. Generally, Dimitri can rest for a day or two before Karl makes another wish but Karl starts to make make a new wish every day - Silvia is Karl's daughter and she screams spoiled rich girl who wants to breed with Dimitri - her inheritance.

It's all kinds of messed up.

Dimitri does a job for Karl and goes home to rest only to get a call from Stalker Syd going a little crazy on him for abandoning her - I forgot to mention that when Karl wants a wish he summons Dimitri to a chamber - the following day after yet more rushed sex Karl has another wish for Dimitri where he has to steal a safe - only he <em>fails</em>.

When Dimitri fails to fulfill a wish the buzz in his head grows and he ends up getting a really bad migraine until he fulfills his wish or pigs fly and Karl recant the wish.
<h2 style="text-align: center;"><span style="color: #f6c7b7;">∞</span></h2>
Syd is all kinds of crazy. I don't think much of her character at all, it's like she's got her heart invested after a one night stand and then goes crazy everyone Dimitri doesn't do what she expects him to do.
<blockquote>"You're just gone so much." Syd's voice sounds so empty and hollow. "I never really know when you'll be back, what you're doing, or anything at all. I don't want to be that needy girlfriend, but it's so frustrating. I know it was meant to be casual, but I thought it could be... more. I just wanted some way to know you were thinking of me."</blockquote>
They've been having sex - not even dating - for what feels like 2 days but is more like 3 weeks or so. Little cray cray.

Silvia Walker is also all kinds of crazy - she wants to breed with Dimitri even if it's against his wishes, she murders small furry animals and she smokes like a chimney.  She's got it into her head that Dimitri is the love of her life even though he makes it abundantly clear that he can't stand the sight of her. To make matters worse, she finds out that her daddy is trying to sire a son to make sure she doesn't receive her inheritance.
<h2 style="text-align: center;"><span style="color: #f6c7b7;">∞</span></h2>
Although it's a very good concept - a power hungry, slightly crazy millionaire with his own personal genie to fulfill any and every wish he wants - there was just something missing. I don't know maybe the book was too short and the story was a little rushed for me, the insta-love between Dimitri and Syd bugged the ever-loving crap out of me.

The story as a whole was just too rushed for my tastes and at times I didn't get why something was happening or why Dimitri sounded like a stupid teenager, or why for an "all-powerful" master Karl was an absolute douchebag about a lot of stuff.Like wishing Dimitri kills Syd for one - what's his deal?

It had one <em>hell</em> of a twist at the end though. I didn't expect that all which is what pushed this review up from a 3 to a 3.5.
<blockquote>I'm no longer Leo, or Alan, or Alex.
I'm Dimitri.
And I'm free.</blockquote>
&nbsp;
  
TJ
The Jinx (Rachel Benjamin, #2)
2
2.0 (1 Ratings)
Book Rating
Jan. 16, 2008
I'm close to the middle of the book and am not sure if I want to read on because of these reasons...

(1) I've picked this book up numerous times, in many months I might add, and have only read a few pages at a time. Definitely not a good sign.
(2) It's slow and rather boring
(3) Rachel's been irritating - whiny, pompous, dumb, and she overreacts.. This doesn't sound like the girl from the first book.
(4) I am so sick of hearing about her Diet Coke addiction! WTF?????!!!!!
(5) Ms. Sturman seems to like throwing out words that are hardly used in the English language in attempt to make her look smarter than she might, in fact, be.
(6) I think I already figured out who's the culprit to this mystery (and I use this term loosely since there's hardly any mystery so far). Of course I'm not sure about this, but who's to tell?

I'm still thinking I might read towards the end because I have the next one at the ready. Hopefully it will improve. If not, then it's the end of the line for me. But then again, I might just 'cheat' and read the last chapter or two.

Jan. 17, 2008
I give up! I am not enjoying this book at all and I might as well give it up as a lost cause. I mean there's no sense in finishing it if I'm not liking it. I did read the last few chapters and they were utterly ridiculous - now I'm not even sure if I want to read the next book. I might try though. It's such a disappointment because I really liked The Pact and thought it was a nice change in the Chick Lit scene. *sigh* Oh well. Good luck to future readers.