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Britt Daniel recommended track Bring It to Jerome by Bo Diddley in His Best by Bo Diddley in Music (curated)

 
His Best by Bo Diddley
His Best by Bo Diddley
1997 | Rock
(0 Ratings)
Album Favorite

"I first heard this one in 2000, or maybe 2001. My girlfriend at the time, Eleanor, had a Bo Diddley compilation that I think she got from her brother. I was grown by then so it wasn’t like I was listening to Bo in the crib, you know? But I came around to it. ""For a long time, I wasn’t a fan of the blues, because my limited understanding of it was cover bands on Sixth Street here in Austin - that version of the genre was just white guys trying to imitate Stevie Ray Vaughan. I think Bo transcended blues though. There’s so much more going on; there’s pop elements, there’s pure rock and roll elements. ""What I love about him the most is that he’s all about the maracas. That’s something that I’ve snagged, for sure, they’re the coolest percussion instrument. He went on The Ed Sullivan Show with a four-piece band, and one of them was just there to play maracas - that’s how essential it was to the sound. On this song, Jerome himself is the maraca player and he’s singing the response vocal - singing his own name. I love that."

Source
  
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Roger Corman recommended Avatar (2009) in Movies (curated)

 
Avatar (2009)
Avatar (2009)
2009 | Action, Comedy, Mystery

"You know, I would pick Jim Cameron’s picture, Avatar, as a fifth. It’s the only new picture, I think, that can be up there in that group. Jim Cameron, one of our graduates — who started making low-budget science fiction pictures for us — went and jumped ahead and here’s Avatar, the most expensive science fiction picture ever made. Jim’s a technical genius, and the fact that he single-handedly brought back 3D — which had been up there, in and out a few times; in the ’50s and then forgotten — and he used it beautifully and sensitively. So many times when a director’s working with 3D you have the shot of the arrow coming out of the screen, shooting straight at the audience, and effects like that; he deliberately stayed away from that type of effect and just showed you the 3D world. And the use of computer graphics, green screen, motion capture and so forth for the blue-skinned people on the planet — I just thought it all came together as a brilliant film, both technically, in the way he used 3D, and in the beauty of the picture itself."

Source
  
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Alex Proyas recommended The Godfather (1972) in Movies (curated)

 
The Godfather (1972)
The Godfather (1972)
1972 | Crime, Drama

"Well, you know, it’s interesting because my favorite films are ones that I keep watching. I just don’t think there have been many great science fiction films made. I mean, 2001 is genius, there’s no question it’s a masterpiece, but I’ve already picked a Kubrick film. I find Dr. Strangelove a more user-friendly and enjoyable film to look at and watch repeatedly. I can watch it endlessly. Blade Runner is a masterpiece, but I don’t know that I would put it in my top 5 at this stage. Maybe at some other point in my life, I would’ve. I picked a Hitchcock film. Kubrick, Hitchcock, and Tarkovsky are my absolute Holy Trinity, you know? I’ve picked one from each person now. Oh! Okay, here’s a curveball. Um, no, I don’t want to say that one… I was going to say The Wizard of Oz, which I really like, but I don’t know that I’d put it in my top five, but in my top twenty. [Long pause] Godfather, I’d say. Just a flawless film, something that’s so beautifully crafted and so perfectly structured and designed, that I can watch it endlessly and enjoy it every single time."

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Kristina (502 KP) rated Be the Girl in Books

Dec 7, 2020  
Be the Girl
Be the Girl
6
6.0 (1 Ratings)
Book Rating
Contains spoilers, click to show
The meaning behind this story is an important one, it's just unfortunate that it didn't hit very hard until the last 100 pages or less. I continued to read because I knew something big was coming, something shocking and interesting, and I was right: the whole time, I assumed Aria had attempted suicide and was trying to forget her past, so it was definitely a surprise to discover she was escaping from a mistake she made that actually led to a former student committing suicide. The first 85% of the story I wasn't bored, necessarily, just waiting expectantly for "more". But, boy, that last percentage really packed a punch. It goes to show how bullying can go wrong, how there are literally life and death consequences to such actions. It also highlights some of the differences in those with autism, which is nice, because I feel like that topic is shied away from by many. I love K. A. Tucker and I hate to say that, while the moral of the story was an important one, 'Be the Girl' wasn't one of my favorites.
  
Jaws 2 (1978)
Jaws 2 (1978)
1978 | Thriller
Put simply, Jaws 2 is a rehash of the first film, just nowhere near as memorable. It definitely set an ongoing trend of unnecessary sequels made because money exists.
For what it's worth, it's not too shabby all things considered. It's nice to see Roy Scheider back for another turn, even if he was reluctant to do so. The group of teens that the main bulk of the film focuses on are likable enough, even if they're somewhat forgettable. There are a few nice shots scattered throughout, and some fun sequences - An early boat chase that ends with the shark aflame, and the boat blowing the fuck up is a ridiculous highlight, and John Williams also returns to provide another great score.
Otherwise, it's just lacks a lot that makes the original such a classic. It's nowhere near as terrifying for instance, and is missing the character chemistry that was such a big part of Jaws' second half.

Jaws 2 definitely has some entertainment value that's worth exploring, but like so many sequels that followed in its wake, it was never going to step out of the shadow of its predecessor, nothing more, nothing less.
  
First off, once again this is an older book that uses the term Asperger's throughout. The book was originally published in 1999, but a few more chapters were added and it was republished in 2014.

Honestly I found it a little hard to get through. Unlike Nerdy, Shy, and Socially Inappropriate, it was pretty much entirely memoir, and didn't really speak to the reader as if trying to have a conversation at all. It just told Willey's story. Which is fine, it just wasn't what I was expecting after reading Nerdy. The appendices are the only place that have tips and tricks for dealing with the neurotypical world as an autistic person, but there wasn't really anything new or unique there.

I also just don't think I like her writing style as much as I did the writing style in Nerdy, but that's such a personal thing. It's hard to make a recommendation based on that. Autistic people vary so widely in where their strengths and weaknesses are that it's difficult to say which books will be useful to which people, in general.

So - it's worth reading for yet another viewpoint on being autistic, and there are several parts on parenting as an autistic woman, so autistic parents might get more use out of the book than I did, as a childless spouse of an autistic man. But I personally did not like it nearly as much as Nerdy or The Journal of Best Practices.

You can find all my reviews (including for the two other books mentioned) at http://goddessinthestacks.wordpress.com
  
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Pete Wareham recommended Miles Smiles by Miles Davis in Music (curated)

 
Miles Smiles by Miles Davis
Miles Smiles by Miles Davis
1967 | Jazz
8.0 (2 Ratings)
Album Favorite

"I started playing flute when I was about six or seven and I transferred to saxophone when I was 14. It was mostly just playing trad jazz in the school jazz band and so I'd actually played a lot of jazz, because I was classically trained too, so I'd read a lot of jazz solos. But I hadn't really heard much modern jazz. I started listening to Miles Davis and Charlie Parker at the same time as I started listening to The Velvet Underground and Led Zeppelin. I was completely obsessed with jazz for so many years. That was all I listened to. John Coltrane and Miles Davis were like my bread and butter for so long. But obviously, where there's John Coltrane, there's Wayne Shorter, there's Archie Shepp, Joe Henderson, all these other people, and the same with Miles Davis. Miles Davis I've taken such inspiration from because he's someone that says: you've got to change, you've got to adapt to survive. You can't just stay doing what you're doing, you've got to try and engage with the zeitgeist. He was unique in the jazz world really. The people that came after him, that he brought up musically, if you like - Herbie Hancock, Keith Jarrett, Weather Report, Chick Corea - obviously they were very much engaged in the music of the time but Miles was so fearless and iconic, not just as a musician but as a figure in his society. To be young, angry and black was such a unique thing. He was absolutely amazing. I've got so much respect for him."

Source
  
*Copy received via Netgalley in exchange for an honest review*

DNF at 63%.

Somehow I thought I'd like this more but it didn't grab my attention. Well that's a lie, it did for the first 15% or so. I loved the fact it was set somewhere other than America or England, like most other books I've read, and having been to Prague myself, it was interesting reading a story set there. I loved that she was an artist and drew both halves of her life; Zuzana and Brimstone but they never mixed and she had to juggle her life.

But then it all went a little odd for me. I think it was a sort of fantasy that didn't gel with me. It's not really a genre I like too much, which took me a long time to figure out.

The plot was difficult for me to gel with too. I think it was the mystery aspect. Not having any idea of Karou's background. It was like she just appeared one day.

I wasn't sure how I felt about the characters either. I cant say I felt a connection to any of them.

Not for me.
  
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Mothergamer (1610 KP) rated the PlayStation 3 version of Assassin's Creed III in Video Games

Apr 3, 2019  
Assassin's Creed III
Assassin's Creed III
Action/Adventure
Contains spoilers, click to show
So after a long hiatus, I finished Assassin's Creed III. Did I like the game? Yes, definitely. Did I love it? Not so much. First let's get the good things out of the way. I really liked that there was a new world to explore and a great part of history to be involved in; the Revolutionary War. This made for a lot of interesting missions, side quests, and battles. I did like the new costume designs for the game and I definitely liked the new weapons. I did like seeing quite a few historical faces in the game and some of them had some pretty good missions. The story was fairly interesting especially towards the end when further details are revealed answering a lot of questions from the previous game. While I did wish for more city exploration, I did enjoy exploring the frontier areas because it was new and there was some interesting things going on out there.
 Now, let us get to the parts that I found mildly disappointing and the parts that were so infuriating they got A LOT of swearing from me.

 1.Connor Is A Wooden Boy: Connor while an interesting character, came across as wooden and I wasn't really feeling the passion from him or any emotion really. Even when he was supposed to be angry, it just came across as angst filled teenager. Shouldn't he be angrier about some of the things that have happened? I mean I know I would be full on raging if half the stuff he survives in this game happened to me. Speaking in a flat monotone in every situation is just not working for me. I also wish they had done a bit more with the story about Connor's tribe because it seemed like they were just a blip of a plot point and not much else which was a little disappointing. There's also this sense of Connor just being along for the ride and even as a full fledged assassin he doesn't really get to shine, so his story seems lost and smacks of missed opportunity. Bottom line, the pacing is off and that's never good when your main character doesn't feel like he's the main character to you.

 2. The damned lock picking: Really, how hard is it to have decent controls for lock picking the chests you find in the game? I suggest that all those game developers go play all the Thief games so they can see how it's done. There is no excuse that late in the game for shoddy controls. Hold both buttons down, swirl around to find the correct "signal" and realize that you have the skills of a drunken monkey when you can't get the damn thing open. Also file under "the right signal my effing ass" because it was ridiculous.

 3. Paul Revere's Midnight Ride Mission: Yes, they did their research and yes, it was cool they had that in the game. However, never have I wanted so badly to shove a historical person off a horse. Having to constantly ask the man for directions while he yelled at me, "More to the left! No, more right!" made me seriously consider handing him over to the enemy. It was only for a minute, I swear.

 4. THE DAMN NAVAL BATTLES: There is a good reason why that is in all caps. There is no real learning curve here. It's pretty much a learn or sink your ship situation here. While I get that the ships can't turn on a dime just like real ships from that era; the controls are pardon my French, utter shit. Not only are they clunky, there are some questionable load times for firing the various cannons and lord help you if you end up getting turned around and smashing on some rocks. One of the naval battles was so damn infuriating, my husband Ron had to step in and finish it for me. Yes, it was that bad.

 5. The Chasing Lee Mission: This was the final mission in Connor's main story and it made me want to tear my hair out and scream out my frustration. I did scream in fact. Many times. First there's the optional objectives of don't shove anyone while you're running, followed by don't let any of the British soldiers touch you. So instead of oh I don't know getting to shoot murdering bad guy in the face, you have to run an obstacle course full of people, things, and a burning ship like you're an Olympic marathon champ. Then we factor in, how Lee is only five steps away from you but you get the desynchronization message if you don't get closer to him. At one point I was standing right IN FRONT of him in the burning ship; I could have had him right there, but because it wasn't part of the "story" he took off running and I got that message. I finally did finish that mission and the payoff for it wasn't really worth it; trust me.

 6. Desmond Got Screwed Over: While I understand that Desmond's story was ending; the way they sent him off left no real resolution for him and it seemed as if they were just tired of him. Desmond needed a proper send off with some actual closure; not an ending that screamed, 'Hey, we're kind of bored and tired of this guy, so we're getting rid of him okay? 'Kay, see ya!'

Those were the big things that really disappointed me and made me nuts. My thinking was I couldn't believe they spent three years working on this game and this is what we got. I loved the previous Assassin's Creed games and I was genuinely excited for this one, but there were many things that disappointed me. While I liked the game and I did like the ending (not the thing that happened to Desmond because that was some bullshit), I didn't love it. It felt like perhaps they rushed a bit or just didn't test things out fully to make sure they worked right (I'm looking at you, lock picking controls team) or they couldn't be bothered. I'm not expecting perfection, but after working on something for three years, you better be able to deliver the goods. This is just my take on it, if you want to try it out by all means, go ahead. Just don't expect stellar, because that is not going to happen. Expect kind of good, but not great, and fun to play through once.