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Rachel King (13 KP) rated The Help in Books

Feb 11, 2019  
The Help
The Help
Kathryn Stockett | 2010 | Fiction & Poetry
10
8.9 (49 Ratings)
Book Rating
Despite the length of this book, I raced through it with ease. I watched the movie before I read the book, and in this case, it made the book much more enjoyable, as I had a few ideas of what to expect. As for book versus movie, I think both are worth the effort, and the movie does a decent job of keeping to the book's overall plot.
The book is told in three voices: Miss Skeeter, Aibileen, and Minny. All three are very unique and specific to each personality, and all come through as strong and confident voices. Truly, I cannot say which voice is the strongest, as they all are essential to the narration of the book, nor can I really pick a favorite.
I grew up in Louisiana, and I can remember some of the stories my dad told me of my grandma's having "help" part-time. This book "struck home" for me because I can remember very clearly my grandma's racism, and how even my own dad still harbored some of that racism. The book does a very thorough job of illustrating how racism can infiltrate every mode of thought and speech, from hygiene and bodily functions, to dress and etiquette. Miss Hilly is the epitome of this racism, wearing her ignorance like a badge of honor, but there are varying degrees in many of the other characters. It is easy to see that in many of these situations, the people involved are simply victims of the times and can hardly be blamed for their perspective, as they were never taught to think differently. For that reason alone, I wish that this book had been based on a true story, for the good such a plot could have done in real life.
Miss Skeeter gives the unique perspective of the white women and how they come to fit this mold of hiring and lording over the help, even as she reevaluates her own issues of racism. With her, the reader is able to see into the minds of other prominent women in the story, such as Miss Hilly and Miss Leefolt, and how they reason and justify their treatment of the colored people they hire. Miss Hilly has the unique role of pursuing a greater separation between the two groups, whereas the other white women just go along with whatever they are told. While Hilly does pay the consequences for her behavior, it is unlikely her type ever really learns from their mistakes.
Aibileen seems to represent the voices of the older generation of colored help, mourning her losses of the past while attempting to adjust to the volatile climate of the present war on segregation. She plays the voice of reason for the other two women more often than not, always knowing how they should proceed with their secret project. Her personal focus seems to always be on the children, the ones she has raised that belonged to white women, as well as the loss of her own son. I particularly loved the effort she went through to teach Mae Mobley both self-confidence and an appreciation for humanity that ignores skin color, so much so that I use some of her same tactics with my own daughters.
Minny represents the voice of the younger, more emotional generation of colored help, with her snarky speech and blunt honesty. She kept me laughing from cover to cover, and it's her cooking I would love to try, even despite the pie trick. Her character also brings to light the poverty and abuse that many suffered through as a result of segregation laws. What I found ironic is that both her and Aibileen, in their struggles to survive, showed a strength and maturity that seems to only arise under extreme circumstances of hardship.
While those segregation laws have been abolished, I know that many of those same mental biases still exist - and not just in the southern U.S. This wonderful book is only a small part of the education required to erase the ignorance from the hearts and minds of all people. If there is one book you read this year, The Help needs to be it.
  
Tiny Epic Galaxies: BLAST OFF!
Tiny Epic Galaxies: BLAST OFF!
2020 | Dice Game, Science Fiction, Space
Yes, we have reviewed Tiny Epic Galaxies in the past. We loved it. It’s close to being a Golden Feather Award recipient. It has earned a spot on my Top 10 Games of All Time list. I cannot say enough great things about the game. But wait, a newer updated version has recently hit the scene. Is it just new art on the same game? Nope. Read on.


I will not be explaining the entire game in this review as indeed it is mostly the same game as before. However, I will be visiting some differences between this version and the original.
Firstly, the art is most certainly different. The card layouts are all different. The components are completely different. It is markedly improved for me, but I will save my gushings until the end.

Mechanics-wise, the differences are slight, but perfectly altered. For starters, many of the benefits of using planet powers have been streamlined, simplified, and make a lot of sense. Much of this has to do with iconography on the cards, but also the powers are mostly brand new. Additionally, this version rids players of the Secret Mission cards from the original. Now, I enjoyed that aspect of OG TEG, but I did not find myself pining for it whilst playing BLAST OFF! Also removed from this version is the seventh action die; BLAST OFF! comes complete with six dice total. Again, it reduces the number of actions that can be completed on a turn, but I haven’t missed that extra die. One of the greatest changes in this version is the Converter tweak. In the original game a player would need to sacrifice two inactive dice to convert a third die to whichever face was needed. In the new version, only one die is needed for sacrifice along with either one Energy or one Culture value. The Converter was always neglected in the older version, and now it’s a real option during play.

I do wish certain aspects of the older version were included, however. What has been eliminated in the streamlining process is the Solo mode and the fifth player. BLAST OFF! can accommodate two to four players now instead of one to five players, with the black components being axed from this version. I will miss the Solo mode mostly because I used to love breaking out the game later at night once the kids were asleep to try to conquer the Red rival (I almost never play Red). I do understand that a Solo mode may still be created in the future by Gamelyn directly or by another gamer.


All of these changes are minor, but equate to a much better gameplay overall. I do want to speak more on components, so let’s away with them.
Components. Okay, BLAST OFF! boasts improvements on the original game on every facet of components. Yes, the materials are similar quality, so it’s a wash there, but everything else is so much better. The dice are bigger, and ORANGE (great choice btw)! The iconography is much easier to understand and decipher throughout the game. The planets now have two new alignments: Life (plant icon) and Tech (gear icon). I feel the iconography and terminology in the first version could be confusing to new players, but plants vs gears is easy to distinguish. The ships are more stylized now, and the inclusion of this new Galaxy Slider to move up the Galaxy Track on the mats is most excellent. All of these improvements definitely cater to new Tiny Epic Galaxies players, and are most welcome as I try to convince my brother that this is one of the best games out there.

Obviously I am keeping this version and am seriously considering weeding out my original version of TEG with all expansions in favor for this. I just feel better playing it. It is more streamlined, easier to play and teach, and I love the way it looks on the table much more. One minor wish I have for the game is different player colors. This game could have been a triumph with just four different player colors from the original. Now, there’s nothing wrong with tried and true blue, yellow, green, and red, but I’m much more interested in playing a game with fuscia, purple, volt (like our green color we use throughout our branding), and aqua. Maybe it has to do with colorblindness, I don’t know, but take on the colors like are found in Seasons or something, and this game would blast off higher on my Top 10 Games of All Time list for sure.

That said, Purple Phoenix Games still gives this one a rocket of a GOLDEN FEATHER AWARD! If you are a fan of the original but wish new players to the game would enjoy it more, check out BLAST OFF! Nearly everything that has been changed caters to newer players and giving all players a more aesthetically-pleasing experience over the original. I will definitely be playing my copy a TON. Maybe if I ask nicely Gamelyn Games will make me some different player colors. Maybe.