Search

Search only in certain items:

Aquaman and the lost kingdom (2023)
Aquaman and the lost kingdom (2023)
2023 |
5
5.8 (5 Ratings)
Movie Rating
"Colourful"

If I had to choose one word to describe this movie, that would be it.

And I mean colourful literally: lots of gold, green and blue splashed across the screen.

Anyway, this is a direct sequel to 2018s 'Aquaman', picking up roughly 4 years after the events of that film and with Arthur Curry now married, ruling Atlantis and with a kid of his own.

However, David Cain's Black Mantis has not forgiven nor forgotten about Aquaman, and has recently come into possession of long-forgotten Atlantean magick/tech (hence 'the lost kingdom' of the title) and is still out for revenge on Arthur Curry and his family, leading Arthur to have to break his own brother Orm (the Oceanmaster of the previous film) out of custody and seek a way to counter the threat ...

If this is the last of the current DCEU, I have to say, it's a bit 'wet' (pun intended) of a closure.
  
Poor Unfortunate Soul: A Tale of the Sea Witch (Villains #3)
Poor Unfortunate Soul: A Tale of the Sea Witch (Villains #3)
Serena Valentino | 2016 | Young Adult (YA)
6
6.8 (6 Ratings)
Book Rating
Contains spoilers, click to show
A review by The Disney Bookworm:

The third instalment in Serena Valentino’s villain’s tales is the story of Ursula. I was really looking forward to this: after scaring the beejeeeesus out of me as a kid, Ursula has become my favourite villain as an adult. She definitely projects the body confidence I lack that’s for sure!

Regular readers will know I was left a little disappointed by The Beast Within and so it was with some trepidation that I ventured onto the next novel in the series. However, I was too tempted by the promise of a backstory to my favourite sassy octopus.

Poor Unfortunate Soul starts off really well, as is the case with all Valentino’s books. We meet Ursula as an orphaned human girl, raised by a loving adoptive father but never accepted by the villagers around her. She is acutely aware that she is different and is constantly drawn to the sea. However, when the villagers realise Ursula’s true form and start a literal witch hunt, her father tries to protect her and it ends tragically.
Vengeful and alone, Ursula returns to the sea and discovers her family isn’t lost to her after all: she has a brother, Triton.

Unfortunately, but not surprisingly, Triton and Ursula are not destined for an emotional reunion and a game of happy families. Instead, Triton wants Ursula to conform to his idea of beauty and live in his kingdom as a mermaid. He also refuses to share his throne with Ursula: something their parents aspired to.
The siblings also disagree over the treatment of humans. Although both despise the race, the sea king disapproves of his sister’s vengeful ways and eventually banishes her from his kingdom. This only adds fuel to Ursula’s rage, causing her to plot to destroy her tyrant brother by using his youngest daughter: Ariel.
We all know how that story goes!

I really enjoyed this backstory to Ursula and the twist that her and Triton were related but separated when they were young. In my opinion it gave me what I wanted from the villains series: empathy for the villain.
However, as was the case in The Beast Within, I was willing for this to be fleshed out more. How were Triton and Ursula separated? What was the kingdom like when the siblings attempted to cohabitate? Ariel’s mother is briefly mentioned as a friend to Ursula – was it her death that permanently severed Triton and Ursula’s relationship? In my opinion, Ursula’s brief relationship with her brother is the lynch pin in her demise but the details are glossed over as an almost appendix in the story. I wanted more of this and less of Tulip!

Ah yes, Tulip is back! Although for the life of me I’m not sure why!
Yes, she was in the last book and we know she made a deal with Ursula.
Yes, she links the books together, particularly with the references to Maleficent’s evil doings in a neighbouring kingdom.
Yes, she has a friendship with Circe and Pflanze: allowing the odd sisters to locate their beloved sister.
Yes, she has a weird nanny who feels like she should be someone but I’m not entirely sure whom.
But dear god she takes up too much of these books. She clearly regained her beauty for a reason and I’m sure her royal suitor has a future role but she just doesn’t interest me as a character. She’s an extra: popping up now and again to make some link in the storyline.


I can’t delve much further into this book without completely ruining the story for you so let me just say that I enjoyed the book more than The Beast Within. Poor Unfortunate Soul gave me the backstory of Ursula and allowed me to witness how her hate and thirst for power consumed her, as well as the consequences of this.
The novel was less heavily involved with the Odd Sisters than The Beast Within. It seemed that the villain was the main focus which was in keeping with Fairest of All and greatly appreciated. However, I was still left wanting more: these are thin books and a quick read; I just feel that the opportunities for developing real, complex villains are being missed.
  
Talisman: Kingdom Hearts
Talisman: Kingdom Hearts
2019 | Adventure, Exploration, Fantasy, Fighting, Video Game Theme
I do not play video games much anymore. There was a time that I would spend most of my waking hours on my computer trying to LFG in Jeuno or the Valkurm Dunes as a DRG/THF to get those dang 10-20s. I completely understand if you have no idea what I am talking about, but if you did, hello from Limber on Ramuh! The last two sentences refer to my 3 and a half years playing Final Fantasy XI online. It was a glorious game and I made really great friends playing it. This version of Final Fantasy released within months of the very first Kingdom Hearts game. If you are also unfamiliar with the Kingdom Hearts IP, it is a mashup of Final Fantasy and Disney characters. That’s right, medieval style hack ‘n slash with magic fighting fantastical beasts meets Mickey Mouse. I don’t know why, but it worked and it still does. Obviously, combining two universes that I happen to love will automatically endear a high level of affinity from me, but is this implementation of an older board game going to satisfy my need for nostalgia or will it simply be a strange skin over a bad game?

In Talisman Kingdom Hearts (which I will now call simply Talisman for this review) players will be taking on roles of Kingdom Hearts characters to traverse the world with the ultimate goal of reaching the Door to Darkness and sealing it forever. The player who seals the Door ends the game, but it does not necessarily mean they will win this semi-cooperative-but-mostly-competitive roll-and-move game.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup, follow the instructions in the rulebook. Each player will either be dealt a character at random or may choose from the 11 characters in the box. The gigantic board goes wherever it will fit on the table, and the decks of cards are to be shuffled and stacked nearby. The Object cards will be separated by type and placed face-up near the face-up pile of Keyblade cards. Players will adjust their Stat Dials to match the starting stats printed on their character card and the game is ready to begin!
Talisman is a game played over a series of many very quick turns. Each turn is comprised of two phases: Movement and Encounters. During the Movement phase within the Outer and Middle Regions the active player will roll 1d6 and decide to move clockwise or counter-clockwise that many spaces around the board. Once within the Inner Region players will move one space at a time and no longer need to roll. Once a player lands on a space they will have Encounters while stopping.

Encounters on a space may involve several cards in play. Spaces on the board will have written instructions or merely iconography to instruct players what to do on each space. If drawing an Adventure Card from the deck, the active player may come across enemies to fight, followers to recruit, or even items to help in their journeys.

Combat is pretty slick and easy in the game: the player has a base Strength or Magic stat on their dials to which is added the result of a die roll. Compare this to the enemy’s matching base stat plus their roll. The larger result wins the combat. The player takes the enemy card as a trophy when they win, and loses a Health value when they lose and the enemy typically stays on the board space until defeated.


Play continues in this way (with a few more surprises along the way that I will have you play to discover on your own) of taking turns moving and encountering spaces until one player seals the Door to Darkness. Players are then awarded VP for various numbers of cards, where they end up on the board, stat differentials, and other means. The player with the most VP wins the game!
Components. This is a large box and comes with several different types of components. The first is a monstrously-sized game board that takes up a lot of space. That’s not at all bad, but it is certainly a busy board. There is so much information and artwork on the board, and also may have tokens set upon it to be linked to cards on the table. With over 200 cards in the box along with player character cards, stat dials, and 11 plastic minis you get a lot in the box for your money. I would say that all of the components are of excellent quality and I have no qualms with any of them aside from the very large and very busy main board.

I have some good and bad news here. First the bad. This plays somewhat similarly to a game I happen to have very lukewarm feelings for: Jim Henson’s Labyrinth. In both games players are rolling a die and deciding which direction to travel in order to have an encounter on the space. Combat is decided primarily by stats and die rolls with only the Fate tokens in Talisman to assist with a re-roll of one die. Combine that with the frustration of needing to land exactly on a space on the board in order to progress to the next Region inward and players may be volleying themselves back and forth trying to roll just the right number to hop into the Middle or Inner Regions.

That all said, I still do enjoy this game. Yes, I like it because of the art and the theme. I have always said that I prefer my games to have great art and a great theme before I start to care about mechanics and other attributes. This is a case in point. I love the look of the game, the table presence, the Kingdom Hearts IP, and I typically do not gravitate toward roll-and-move games. But, there is enough in Talisman that it keeps me interested in playing more and more. I will eventually be able to play with all of the different characters to experience their own unique special abilities and select a character with whom I most relate. I think I will enjoy that journey.

I can also play this game with my wife pretty readily, and that is a huge positive for me. I know that in time my children will be able to play this game without much arm-twisting as well as we are a huge Disney household. The rules are relatively light, and the rulebook does a great job of breaking everything down. That said, Purple Phoenix Games gives this one a hybridized and limit broken 9 / 12. If you love the Kingdom Hearts IP, or the Talisman games, or even games to introduce to newer players, then you need to take a look at Talisman Kingdom Hearts. I am still discovering things in the game that I hadn’t noticed on previous plays and that keeps me coming back for more. You won’t feel the brain burn here but you will have a great time having Chip ‘n Dale, Dumbo, and Tinkerbell following you along your adventure.
  
    Nella The Princess Knight

    Nella The Princess Knight

    Education and Games

    (0 Ratings) Rate It

    App

    Help Nella and her friends on their courageous adventures; shoot arrows to help the lost birds find...

The Scorpion King 3: Battle For Redemption (2012)
The Scorpion King 3: Battle For Redemption (2012)
2012 | Action
5
5.0 (1 Ratings)
Movie Rating
Victor Webster sells the fights (5 more)
Ron Perlman is never a bad thing.
Neither is Temura Morrison.
Billy Zane is comically evil
Krystal Vee and Selina Lo pull off their reason for being here - hot chicks kicking ass.
Nice scenery and sets
Victor Webster fails to sell being The Rock, even aside from skin ton (2 more)
The story and lore are all over the place, not helped by the setting
The Warriors of the book announcing themselves just felt silly and contrived
Muddies the franchise and lore
The longer this goes the more damage this franchise does to itself. Let's review what we've seen so far:
-The Mummy Returns: At the end of his life, the Scorpion King leads an army to take over and subjugate the world, aided by Anubis, which proves that the Egyptian gods are, you know, gods.
-The Scorpion King: Mathayus is ostensibly the last living Akkadian, and leads a revolt against an evil king who....wants to take over and subjugate the world. Some tragic irony there, knowing where he ends up.
-The Scorpion King II: Rise of a Warrior: There's a whole kingdom of Akkadians, and Mathayus leads a revolt against the general who killed both his father and the rightful King, usurping the throne. Given that just a decade or two later the entire race has been wiped out, maybe putting the rightful heir back on the throne didn't end well?
Which brings us to this movie, featuring numerous human characters with the names of the Egyptian pantheon (maybe named in homage to their gods, but it feels like the idea is that these men will be mistaken for God's by myth and legend) and doubles down on the "conquest is evil" theme. Mathayus has lost his queen and kingdom from the first film to plague, reduced to being a mercenary again. The action primarily happens in Egypt and.... Cambodia? Vietnam? Thailand? Somewhere around there, with little explanation of how the characters go that distance. This just makes the whole thing more inconsistent and convoluted. I shudder to think about the damage the next one will do....
  
We Hunt The Flame (Sands of Arawiya #1)
We Hunt The Flame (Sands of Arawiya #1)
Hafsah Faizal | 2018 | Science Fiction/Fantasy, Young Adult (YA)
10
7.0 (5 Ratings)
Book Rating
This is the first book in a planned duology, and I NEED THE SECOND ONE RIGHT NOW. Zafira is a firecracker, and Nasir is a precious gumdrop, and Altair is a mystery, while I can't help but read Kifah as Valkyrie from Avengers. (Seriously, if this ever gets made into a movie and Tessa Thompson DOESN'T get cast as Kifah, I'll be upset.)

These characters, and this setting, and this worldbuilding, and this plot...Faizal has blown me away with this book. There are twists I saw coming, and some I did not, so I'm not going to go into much detail about the plot, but Zafira and a few other people are searching for a magical artifact to restore magic to their kingdom, after it was locked away many years ago. I don't remember exactly how long it's been; Zafira can't remember having magic, but she does mention at one point that her mother was a healer. So sometime during her mother's lifetime? The kingdom has been cursed in the absence of magic, different curses for the different districts, and the Arz is a magical forest encroaching on the borders. Almost no one who goes into the Arz ever comes out again, so it's incredibly dangerous for anyone who isn't Zafira. Zafira has the unique ability to always know which direction she needs to go to reach her goal, and it's this ability that brings her to the attention of the Silver Witch, who sets her on the path to find the artifact. The artifact is, of course, on the enchanted island that serves as a prison for all the magical objects and creatures, so Zafira and her companions face all kinds of unknown dangers.

I really enjoyed basically everything about this book. There was character development, a touch of romance, a team learning to work as a team, secrets, magic, ancient evils, trauma and emotional work...just a lot. (Also enemies-to-lovers, if you're into that.) It is a brilliant epic fantasy, and I cannot WAIT for the second book. I need to know what happens! (It doesn't end on a cliffhanger, exactly, but things are definitely NOT. RESOLVED.)

You can find all my reviews and more at http://goddessinthestacks.com
  
    Shopkins World!

    Shopkins World!

    Games and Entertainment

    (0 Ratings) Rate It

    App

    Explore Shopville and play mini games with all of your favorite Shopkins including Apple Blossom,...

    CrediMax

    CrediMax

    Business and Finance

    (0 Ratings) Rate It

    App

    CrediMax's Mobile App is a credit card management application for CrediMax's customers. This...