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TEN
TEN
2021 | Card Game
When it comes to game mechanics, set collection is my JAM. Auction/bidding and push your luck, not so much….. So when Alderac Entertainment Group brought TEN into my life, I was a bit wary at first. A game of collecting sequences/sets of numbers? Awesome!! Add in bidding for Wildcards or pushing your luck to not Bust each turn? A bit too risky, at least for my gaming tastes. After having had the opportunity to play TEN, were my initial feelings misplaced? Spoiler: Yes. For me, TEN was a prime example of “Don’t judge a game by its mechanics.” Keep reading to find out why.

Disclaimer: We were provided with a copy of TEN for the purposes of this review. This is a final production copy, so what you see pictured is what you would receive in a retail copy of the game. -L

TEN is a push-your-luck game of set collection and auction/bidding in which players are trying to amass the most points by the end of the game. Points are earned by collecting sets of numeric sequences in the 4 colors of the game: Blue, Green, Pink, and Orange. Played over a series of turns, players will be drawing/collecting cards from the tableau, buying cards from the Market, or Busting if they push their luck a bit too far. To setup for a game, assemble the deck of cards as dictated by the player count and set it in the play area. Each player gets 5 Currency tokens with which to start the game, and are all dealt a random reference card. The player who was dealt the reference card with the Starting Player symbol will begin the game. Before getting into the actual gameplay, I want to mention the different card types, as to provide a better understanding when reading this review. In each of the 4 colors, there are card values numbered 1-9, with more copies of the lower numbers and fewer of the higher numbers. There are also Wildcards that can be used to represent any #/color, depending on the card. Some cards in the deck are Currency cards and show a value of 1-5 Currency. Should you choose to take these from the tableau, you collect that amount of Currency to be used for auctions or buying cards in later turns.

On your turn, you will perform a series of actions, the first of which is Draw a Card. You will draw a card from the top of the deck and place it in the tableau. If the card is a # card or a Currency card, you will then decide if you wish to continue drawing cards. If you do, draw the next card, and so on, until either you decide to stop or you Bust (more on this in a bit). As long as you do not Bust, you can decide when to stop drawing cards to the tableau. You may then take one of the following rewards: take all the # cards to your play area, or take Currency tokens (equal to the amount shown on the Currency cards in the tableau). When you take the # cards, they go into your play area and all other players will collect Currency tokens. You then have the opportunity to Buy a card from the Market (by paying the numeric value of the card) and add it to your play area. If you instead choose to collect Currency, you will take Currency equal to the total value of Currency in the tableau, and all other players receive nothing from your turn. All # cards are moved to the Market, and your turn ends. In the picture below, if I choose to take the # cards, I would take the Orange 2 and Blue 6 to my play area, and all other players would collect 7 Currency. Conversely, I could choose to take 7 Currency, and the # cards are added to the Market (on the right-hand side of the picture).

So how does Busting work? The tableau may never have a value of more than 10. Every # card you draw adds to your total value, and any Currency card drawn subtracts from the total. If you were to draw a # card that would give you a total value of more than 10, you Bust! OR if you ever have Currency cards that total more than 10, you Bust as well. So there’s a bit of math involved, with addition and subtraction, but you have to make sure you never get more than 10! For example, in the picture below, the net total value of the tableau is 1. (8 from # cards, -7 from Currency cards) If I were to draw a Currency card of 4-5, I would Bust, because that totals more than 10. In this pictured instance, any # card I draw would not make me Bust, as the highest total would only be a 10, given the current cards in play. If you ever push your luck too far and end up Busting, all # cards in the tableau are moved to the Market, and you gain a Bust token (worth 3 Currency). If you Busted with # cards, then all other players will collect Currency tokens, but if you Bust with Currency cards, nobody receives anything. After resolving a Bust, your turn ends and the game continues to the next player.


If, on your turn, you ever draw a Wildcard, your turn pauses and the Wildcard is auctioned. Each player will have one chance to either bid (increasing the bid from the previous) or pass. Whomever wins the auction must pay their bid, and they collect the Wildcard to their play area. Once the auction has been resolved, your turn continues as normal. It is possible to have multiple auctions on your turn – it all depends on the cards. The game continues in this fashion, players taking turns drawing cards, collecting cards/Currency, buying from the Market, bidding in auctions, etc., until the draw deck has been depleted. The active player finishes their turn as normal, but may not draw any more cards. Points are then tallied. All players will arrange their cards to create consecutive sequences of numbers in the 4 different colors. You receive 1 point per card in your longest sequence of each color. If you have a complete set of numbers 1-9 in a color, you get a bonus point. Players count up all their points, and the player with the highest value is the winner!
That kind of seems like a lot, but I promise it’s actually pretty intuitive when you get playing. Also, huge shoutout to AEG for providing such a well-done reference card – it includes a little flowchart to help you with how the turns flow. The gameplay itself is essentially pretty straightforward. You draw a card, and then react based on what it is. Bust? Collect a Bust token and your turn ends. No Bust? Decide if you want to keep drawing. Done pushing your luck? Collect either the # cards or Currency. Try to make sequential runs of numbers in the different colors – the more cards you get in sequence, the more points you’ll get at the end of the game. The thing that elevates TEN beyond a simple push-your-luck game to me is that it requires more strategy than just luck. You can see what cards are available in the Market – is there something you need to buy? You can see everyone else’s playing area – do they need any of the numbers you just revealed? You know how much Currency every player has – do you bid high on this Wildcard because your neighbor can’t outbid you? There is so much more than just luck in this game, and that is what takes it to the next level for me. I know that Travis has reviewed No, Thanks! in the past, and I would say that this gives me similar vibes, but way better in my opinion.

When it comes to playing games, I am generally not a huge risk-taker. I like making logical choices based on known information and end-game strategy. But something about this game just gets me. I think one element that makes me love this game is the different types of cards – # cards and Currency cards. When you’re pushing your luck and drawing cards, there’s an added element of excitement, because the two different types of cards affect the net total differently. It doesn’t all positively add to the net total, which makes me more likely to keep drawing in hopes that things will cancel out and I can maximize the turn. If everything all added together, and you just couldn’t get more than 10, I would probably only ever draw 2 cards per turn, max., just to make sure I didn’t Bust. But the fact that Currency cards subtract from the net total encourages players to keep pushing their luck, and either earning a big payoff or a big Bust. This game is exciting, engaging, and entertaining to play, and that makes it fun!


To touch on components, AEG always hits it out of the park – and TEN is no exception. The game is mostly just a bunch of cards, and some white/black Currency tokens. The tokens themselves are nice plastic, and are smooth and chunky in hand. The cards are thick and sturdy, and hold up to shuffling pretty well. The colors of the game are bright and vibrant, and they are very clear to differentiate between. It’s a nice pop of color on the table, and that adds to the overall enjoyment of the game. Each of the 4 colors, and the Wildcards for that matter, have a unique background design – which can help our colorblind friends who may not necessarily be able to differentiate between the colors. Just an added plus to help the gamers tell what cards belong to what colors! The game box is equally as colorful, and is eye-catching on the shelf. All in all, I’d say AEG gets a 10 for their production quality here. (Get it?)
I spoke earlier about judging a game by its mechanics, and how TEN really challenged me on that. I was expecting a game that I would like, but would be kind of just ok overall for me. What I got is a game that is highly strategic, yet also unpredictable at times. I am definitely a planner when it comes to strategy, but the unpredictability of this game is light, fun, and engaging for all players at all times. It just is fun to play. This is a game that I see staying in my collection for a long time, and hopefully getting to the table quite often when I need a quick filler that isn’t so light that it’s mindless, but not heavy enough that it’s a brain-burner. If you’re in the market for a fun little game that challenges all players, I would definitely recommend checking out TEN. Purple Phoenix Games rates our games on a scale of 1-6 (not 10 unfortunately in this case), and we give this one a solid 5 / 6.
  
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Charlie Cobra Reviews (1840 KP) rated Coming 2 America (2021) in Movies

Mar 16, 2021 (Updated Mar 27, 2021)  
Coming 2 America (2021)
Coming 2 America (2021)
2021 | Comedy
6
5.2 (10 Ratings)
Movie Rating
Almost all of the original cast returns for this sequel (2 more)
Lots of laughs
Eddie Murphy and Arsenio Hall reprising many of the roles where they played multiple characters again.
Terrible character development (2 more)
Plot doesn't make sense at times or feels like missing scenes or plot development
Some jokes fall flat or feel forced and the trailer spoils some
Lots of Laughs and Callbacks But Not Enough Substance
Prince Akeem of Zamunda (Eddie Murphy) is visited by General Izzi (Wesley Snipes) who pushes for Akeem's eldest daughter Meeka (Kiki Layne) to marry his foppish son, Idi (Rotimi). Nexdoria is a hostile militaristic neighbor nation ruled by General Izzi, who is also the brother of Akeem's original arranged bride-to-be. Izzi threatens Akeem and says that it is better to be bound by blood and family then divided by blood and war. This occurs on the very day that Zamunda is celebrating the 30th anniversary of Prince Akeem and Lisa's wedding. King Jaffe Joffer (James Earl Jones) summons Akeem and Semmi (Arsenio Hall) and reminds them that only a male heir can inherit his kingdom. He summons his shaman Baba and they reveal that Akeem has a long lost son in America that he must retrieve in order to avoid a hostile takeover by Nexdoria.

I enjoyed this movie when I saw it the first time and thought that it was pretty funny. It definitely isn't a great movie but when compared to several other sequels that happen years after the original, I felt that it did better than most. It was for the most part a lesser version of the original but it's been years since I've seen the original and I didn't let my nostalgia for it to skew my opinion on this one. I do plan on re-watching the original soon though so I can see how much they differ. A big difference was that the original Coming to America is rated R and this sequel was PG-13. I usually hate when a company chooses to do this because I always feel what the fans/audience gets is a watered down version of the original but it's hard to say this time around. This movie was full of laughs and I was surprised how much they got away with it for being a PG-13 movie, however some of the jokes fell flat and a lot of them were given away in the trailer. Also there were somethings in the trailer that I didn't see in the movie; like the Wakanda joke in the barbershop. Wesley Snipes character General Izzi was quite a character and you could feel he was having fun portraying him. I also enjoyed Akeem's three daughters in the movie. I really liked the opening scene which showed Prince Akeem sparring with his daughters and stick fighting like the original movie. The middle daughter Princess Omma who had glasses was actually Eddie Murphy's daughter in real life, Bella Murphy. And I also heard that most of the palace scenes in Zamunda were actually filmed in rapper Rick Ross' house. As much as I liked this movie it also felt very thin and didn't have a lot of character development or much of a plot to speak of. It also felt like quite a few things didn't make sense and that characters that came out in the first movie were quite different personality wise or just by their actions. I feel like I should give this movie a lower score but I'm not sure if it's nostalgia again or the fact that since it's a comedy I'm not really letting some of those things bother me as much. I'll go over my many reasons for scoring it so low in the spoiler section but for now I give this movie a 6/10. I would say it's worth getting a free trial of Amazon Prime if you want to see it in good quality and for free, or if you already have Amazon Prime you should give it a shot if you're looking for some laughs, but if not you can totally wait to see this movie.
-------------------------------------------------------
Spoiler Section Review:

Alright so let's get to it. Like I said I enjoyed this movie and thought that it delivered on the laughs even if some of them were forced or fell flat. I also felt that it was pretty thin on the plot and from what I remember of the first movie some of the characters were off or acted very different personality wise. I loved how the movie began with Prince Akeem training with his daughters and doing the stick fighting which was one of many call backs to the original film. The conflict begins in the beginning of the movie when General Izzi visits Akeem and tries to arrange a marriage between his son and Akeem's oldest daughter, Princess Meeka. You can tell that Akeem doesn't like General Izzi's son Idi but doesn't say anything other than his daughter didn't find him suitable. General Izzi threatens him after making a comment about the King being dead or near death and Akeem not having any male heirs. I still don't understand the conflict between the two nations and felt that this would have benefitted the plot more if they would have explained it better. Why would he need an heir so soon if he himself hadn't even inherited the kingdom from his father yet? Also the only explanation between the conflict of the nations was that Nexdoria was poor and Zamunda was rich. Anyways then Akeem is summoned to see his father and his shaman Baba and is told that he has an illegitimate son in America after a tryst with a woman while being drugged. I thought this was pretty funny scene where they did a flashback to when it happened. So now Akeem and Semmi must travel to America to retrieve his son so that he can take the princely tests and become heir to the kingdom. This totally doesn't make any sense to me plot wise other than this is how they wanted the movie to go. Akeem was totally a person who went against his father's wishes and traditions in the first film to find his wife Lisa and doesn't make sense that he would get this "son" to be his heir even if he was blood without getting to know him first. However I ignored that while watching because I figured he would get to know him while they met and he went back to Zamunda with them. Also before the leave there is a pretty cool scene where King Jaffe Joffer decides to have his funeral while he's alive and it was very lavish and elegant and full of cameos from great artists and performers. It was funny to see the barbershop scene and how Eddie Murphy and Arsenio Hall reprised their roles of some of the barbershop characters when they arrive in America but I felt that the funny parts were already spoiled in the trailer. Also the part about Wakanda wasn't even in the movie. From there they find out that his son is selling tickets near Madison Square when they're told about the mascot being a thunderbird that was part of Baba's vision. That was a cool details that I wish would have been developed more to make it more interesting. It would have been cool for them to have struggled to find his son but instead the first place they go tells them exactly where he is. Also when he meets his son Lavelle, it didn't even come off as awkward enough and Lavelle totally takes him back to his house to meet everyone or ask his mom. I didn't see this as realistic or how it would have played out in real life. Leslie Jones was a pretty annoying character but I feel she fit the job of the role she played and that people are too harsh on her as an actor for this role but I do feel that she is like Kevin Hart or The Rock in basically being the same character in every role. She admits that Akeem could be Lavelle's father and just like that they are whisked away to Zamunda. No paternity test, no lie detector test, no witnesses like her friend in the club saying yes it was true. This was very unrealistic to me because anybody would say yes to inherit the riches of Zamunda. When he returns Princess Lisa confronts him about him having a son and the particulars of how it occurred and she was shocked to find out that he brought not only his son but the son's mother back with him as well. General Izzi returns to Zamunda as soon as Prince Lavelle returns and makes it known that he has a daughter that he wishes for him to marry and Prince Akeem un-characteristically allows this arranged marriage to take place. Prince Lavelle must now pass the 3 princely tests first, which consist of knowledge of his ancestors/predecessors, getting the whiskers of a lion, and also one which involved ritual circumcision. I felt like there wasn't enough character development during these scenes and also the ones where Lavelle interacted with Mirembe, his royal barber to warrant the closeness that they all experienced. Princess Meeka, Akeem's oldest daughter is very upset about being passes up as heir for being a woman and rightly dislikes Lavelle and it totally seems out of character for her to aid him in passing his test to get the lion whiskers. They only had a small exchange about being written off or being judged for how they look or talk. And I felt that Lavelle also didn't have enough rapport with his barber Mirembe to be falling in love with her in under a week, or if they did it wasn't shown enough to us. There was a lot that didn't make sense or I feel was cut from the movie or even worse, just bad writing and poor plot development and it wasn't done right. The worse had to have been seeing Akeem's character become the opposite of who he was in the first movie. He passes over his daughter to give the throne to a stranger because he is a man and even when he loses his patience with a drunk or inebriated Lisa and tells her to shut her mouth after the celebration of the upcoming wedding between Lavelle and Bopoto, General Izzi's daughter. All in all I have to say that for me personally this movie was full of laughs but just had so much wrong with it that I should really be rating it a 5 or just an average movie. However there are so many sequels that happen 5 years or more after the original that are far worse or just as bad that I feel since this one was 30 years later it wasn't as bad as others are judging it. But maybe if I had seen the original right before seeing this one I would have changed by rating but for now I'm not sure if it's nostalgia or just bias but I rate this movie a 6/10. If you thought the original was funny then you more than likely will like this movie but if the original is a special movie to you that holds a special place in your heart then you might just think this sequel is utter trash.

https://youtu.be/-tT8Wy3YeI4
  
Love, Death & Robots
Love, Death & Robots
2019 | Action, Animation, Comedy
CGI is amazing (1 more)
The Perfect Mix of Morbid Humour and Gore
The episodes are so short! (0 more)
A Masterpiece of the Weird and Fantastical
This is going to be a long one, I'm going to review each episode as they aren't linked or related in any way, but just know, they are all gorgeous works of art and you should totally go watch the whole thing ?.


Beyond the Aquila Rift - CGI was beautiful from the moment it started, I was like 'shiiiit this series is going to be everything I love'. This one is about a crew making a delivery in space, however nothing quite goes to plan. For me, it had a very 'Mass Effect' feel with the FTL travel. I was not expecting a full out sex scene in the first 6 minutes but then again the episodes are on average only 16 minutes long. It was rauncy yet somehow, still quite tasteful, but as with most animated stuff there was an excessive amount of topless boob shots. I won't spoil it, but it ended up as a horrific mind fuck that left a shiver down my spine ?.

Secret War - Again, CGI was epic and the story was the perfect mix of unsettling, gory, and tragic. It follows a platoon of Red Army soldiers who are hunting down mysterious 'monsters'. There's blood, there's guts, a guy has an arm off at one point - what more could you ask for?

Sonnie's Edge - Immediately feels hellishly grunge and rave. I absolutely adored the blacklight effects and a strong female styling, the fight is gorgeous, the monsters have almost a Kaju feel which really made me happy as I love Pacific Rim. Of course this epicness is immediately ruined by a sloppy scene (I won't spoil it) which cemented the fact in my mind this was written by a man (I checked later and found I was correct), it does save itself with a fantastic twist at the end though so it was still an amazing short.

Sucker of Souls - This had a great grungy cartooning that felt half Kill Bill, half 2003 TMNT. It ended up being a real bad day for an archaeological expedition. Gore injected with humour is always a favourite of mine and this ticked all those boxes, including a wisecracking explosives expert (looking at you Gary!) If we've learnt anything from Indiana Jones and Rick O'Connell it's, don't fuck with tombs. This time was no different.

Three Robots - There's something just so fucking fantastic about robots going on holiday and speculating about 'human' stuff. It's just the perfect injection of morbid humour and I love it. The twist at the end had me laughing harder than I had any right to ?.

Ice Age - I haven't seen Topher Grace since That 70's Show so I was like 'heeeey cool'. This was the first one that wasn't soley animation so that was really cool. They find a civilization in their freezer - yes, you read that right, their freezer - and the story is awesome ?. It's a neat reflection on humans and our place in the world.

The Witness - Set in a brightly coloured city the animation here feels very Borderlands-y, which is super cool because I fricking love that game ?. There's murder, full frontal nudity, erotic dancing, and an ending that will tear your head right off. Pretty neat all in all.

Suits - Great Googamooga, this is my absolutely favourite so far, a perfectly normal looking farm, complete with adorable hick accents, discovers a breach in their fence. This isn't just any breach, this is an alien style swarm complete with Mech Warrior suits and a woman named Mel, who I'm convinced is Tank Girl as an old lady. 17 minutes of utter badassery you do not want to miss. Utterly LOVED it, and would 10/10 watch this as its own series.

When the Yogurt Took Over - Ok so the name - I was like 'should I take this seriously? Oooor' ?. Weirdly serious - yet hysterical. A five minute journey into what happened when Yogurt became sentient. You will not be disaappointed ?.

Good Hunting - With animation that reminds me of The Last Airbender, it's a story of magic, friendship, and the industrial age. A beautiful and tragic story, with horrific overtones of what greed and 'progress' can do.

The Dump - The animation this reminds me of would be sorta like, if the people at Pixar got high with Tim Burton. There was one random thing - I found Pearly's dick swing in the wind much funnier than any sane person probably would ?. A great story about man's best friend and let me tell ya, everyone needs an Otto ❤.

Shape-Shifter - There's something so deeply interesting about putting the supernatural into regular life. Two men, who are not human, in the US marines. Insanely intense story for under 15 minutes. Gorgeous CGI work too.

Helping Hand - This had a great "Gravity" feel to it, when everything goes wrong you just keep going, give a little and then a little more and you achieve the impossible. Breathtaking space visuals is just an added bonus ?.

Fish Night - Telltale style animation, depicts a story of a father and son on the road. The car breaks down and something both magical and tragic happens. The ending left me reeling ?.

Lucky 13 - The CGI in this one was so good it took me half the time to figure out that it wasn't real. Lucky 13 was to Cutter like the Normandy was to Joker. Just - the best goddamn ship ❤.

Zima Blues - Animated in a style similiar to Archer, this was an interesting piece about art and how it effects us, we search for meaning through it sometimes it's about appreciating the little things ❤.

Blindspot - 90's animation and a rad story about robots. This is my second favourite after Suits, would 10/10 watch as its own movie ?.

Alternate Histories - Did not stop laughing the entire time. Utter gold. I will recommend one thing - pause it at the blue screen bit, you won't be disappointed ?.

The only thing I'm sad about is there wasn't more of this to watch, it was incredible ?.
  
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Daniel Boyd (1066 KP) Apr 22, 2019

Really enjoyed reading through your individual reviews, agree with you 1000% about Sonnie's Edge