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JT (287 KP) rated Haywire (2012) in Movies
Mar 10, 2020
With all the acting talent that was on offer in this film how could Soderbergh give us such an overrated pile of rubbish and waste said talent in an instant. Thank the lord I didn’t purchase this on Blu-ray as I was originally intending to; otherwise it would have been in the box and back to the shop the following day.
There is nothing wrong with casting a female in the lead role for an action film, it worked for Angelina Jolie in Tomb Raider, Wanted and Salt. Here though, Gina Carano, who had no acting talent at all and came from a Muay Thai background meant she would need little training in the fight choreography, but lots in the acting department. It was clear then that no one directed her to that department. Sharing the screen with the likes of Fassbender, Douglas, and McGregor she was well out of place.
Mallory Kane (Gina Carano) is a black ops soldier who has been double crossed and is now out for revenge. The plot that is so overdone it is boring with nothing new to offer at all. The film is told from Kane’s point of view to Scott (Michael Angarano), a customer in the diner who she escapes with. Looking at Soderbergh’s back catalogue he’s never really tackled a high octane action flick, and it shows right from the outset. The fight scenes are powerful and well put together but then I’m sure that is down to Carano’s skill and experience as a real life fighter.
Soderbergh tries to make it too slick and too involved. When all we are begging for is a decent car chase or explosion, something to get us off our seats and fist pump the air. This doesn’t happen, even if she does dispatch Fassbender with ease or leaves poor Channing Tatum with a broken arm.
The cast list is admirable, but in their own way they are used sparingly. Douglas’s government agent gets a little screen time, as does the shady contact Antonio Banderas who, like Douglas, is only around for a short space of time. The less said about McGregor the better as quite frankly he was crap! I personally didn’t rate this at all. Soderbergh is a good director but his foray into action was a bit of a let down and a great disappointment.
There is nothing wrong with casting a female in the lead role for an action film, it worked for Angelina Jolie in Tomb Raider, Wanted and Salt. Here though, Gina Carano, who had no acting talent at all and came from a Muay Thai background meant she would need little training in the fight choreography, but lots in the acting department. It was clear then that no one directed her to that department. Sharing the screen with the likes of Fassbender, Douglas, and McGregor she was well out of place.
Mallory Kane (Gina Carano) is a black ops soldier who has been double crossed and is now out for revenge. The plot that is so overdone it is boring with nothing new to offer at all. The film is told from Kane’s point of view to Scott (Michael Angarano), a customer in the diner who she escapes with. Looking at Soderbergh’s back catalogue he’s never really tackled a high octane action flick, and it shows right from the outset. The fight scenes are powerful and well put together but then I’m sure that is down to Carano’s skill and experience as a real life fighter.
Soderbergh tries to make it too slick and too involved. When all we are begging for is a decent car chase or explosion, something to get us off our seats and fist pump the air. This doesn’t happen, even if she does dispatch Fassbender with ease or leaves poor Channing Tatum with a broken arm.
The cast list is admirable, but in their own way they are used sparingly. Douglas’s government agent gets a little screen time, as does the shady contact Antonio Banderas who, like Douglas, is only around for a short space of time. The less said about McGregor the better as quite frankly he was crap! I personally didn’t rate this at all. Soderbergh is a good director but his foray into action was a bit of a let down and a great disappointment.
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Mandy and G.D. Burkhead (26 KP) rated Banewreaker in Books
May 20, 2018
Shelf Life – Banewreaker Will Make You Feel Bad for Sauron
Contains spoilers, click to show
Very few fantasy fans can get away with admitting that they aren’t all that big into sweeping, high epic fantasy à la Lord of the Rings or the Pern stories or everything that Terry Brooks writes. Many non-fantasy fans, however, can point to these tales as examples of why they aren’t into fantasy. Like it or not, it’s hard not to see the latter group’s point, as a lot of high fantasy is riddled with confusing terminology, rehashed stories, and genre clichés. This is not to say that these stories are bad, per sé, just that they can easily turn off readers who aren’t in the right kind of crowd.
Banewreaker, the first book in Jacqueline Carey’s two-part volume The Sundering, will probably not change any opinions in this respect, then, as it’s sweeping high fantasy to the core. This, as it turns out, is both its greatest strength and its greatest weakness.
There are some reviews out there that laud Banewreaker as a masterful examination of subjective viewpoints in an epic fantasy turned into a human tragedy by a simple change of perspective. And they are absolutely correct.
There are other reviews, however, that call the book out as a heap of all of the stalest fantasy clichés piled one atop the other in a confusing and pretentious jumble with a shellacking of purple prose for good measure. And they are also absolutely correct.
Let me explain.
For starters, it would be inaccurate to say that this story is full of clichés. This story is clichés. This story is every familiar and used-up trope you would expect from a high fantasy, all of those details that have been done to death in thousands of other versions until almost nothing that happens seems original anymore.
This is what’s going to turn off a lot of people. But the thing is, Banewreaker has to be this way. It wants the reader to look at all of the things that they’ve come to expect from a fantasy epic and then, by shifting the narrative focus, realize that all of these beloved tropes are actually, when you think about it, tragic as hell.
In other words, it’s Lord of the Rings from Sauron’s point of view.
It’s not a riff, though. It’s not goofy like most of the stuff I go in for. It takes its subject just as seriously as the stories that it’s mirroring, and this is what makes the whole story ultimately so gripping and so moving.
The story starts out like many stories of this magnitude, with exposition stretching back to the Dawn of This Particular Creation. In this case, we have a protogenos world god named Uru-Alat who died and gave rise to seven smaller godlike beings called Shapers. First comes Haomane, who becomes the Lord of Thought and sets himself up as head honcho for this ensuing pantheon. Second is Arahila, the Basically a Love Goddess; and third is Satoris, whose purview was “the quickening of the flesh,” which is high fantasy speak for sexy times. Four more Shapers come after this who, for the sake of brevity, we’ll be glossing over.
To summarize the important godly exposition, the Seven Shapers set about shaping the world to the surprise of no one. Haomane creates elves (here called Ellyl, but if you’ve ever even looked at a fantasy, you know that they’re the elves here), Arahila creates humans, and Satoris doesn’t create anything because he’s busy hanging out with dragons and learning their wisdom. Satoris grants his fleshy quickening to the humans but not the elves, because Haomane didn’t want his elves to do that. Then Haomane decides he doesn’t want the humans to do that either, but Satoris refuses to take the gift away again. Conflict escalates, god wars ensue, and the world splits into two continents, with Satoris ostracized from his brethren on one and the remaining Shapers on the other. By the time the dust has settled, Satoris is scarred and burned pitch black, living in a mostly dead land thanks to Haomane’s wrath, but with a dagger in his possession that is the only weapon capable of killing any of the Shapers.
The story itself picks up thousands of years later, with Satoris as the Satan/Sauron stand-in living in a forbidding land surrounded by classically evil things like trolls, giant spiders, and insane people. Since Haomane is the head god, the rest of the world believes Satoris to be a terrible figure of evil and betrayal, while Satoris’s few allies know him as a pitiable and misunderstood figure who only ever wanted to honor his word and do right by his own sense of morality rather than the dictates of his elder brother god king.
From here the plot becomes the typical Army of Good vs. Army of Evil adventure, but with the protagonistic focus on Satoris and his allies. His trolls we see not as a mindless horde but as a simple, honorable people who happily serve their lord because he happily serves them right back. The mad individuals inhabiting his fortress are castaways from normal society with nowhere else to go. And the giant spiders just happen to live there and be bigger than normal, with no sinister intentions beyond that.
And just like that, by actually showing us the home life of the ultimate in evil fantasy tropes, we see how easily one side’s view of evil is another’s view of good. In doing so, Banewreaker becomes perhaps the first sweeping fantasy epic with no real bad guy, just two sides of an unfortunate conflict. Both sides have their likeable characters, both sides seem from their view to be in the right, and pretty soon you, as the reader, will stop cheering for either one, because whenever one person that you like succeeds it means that another person whom you also like is failing.
In fact, the closest thing that this story has to a clearly-labeled “evil” character is the sorceress Lilias, and even then, she’s not evil so much as a woman who has done some bad things for completely understandable reasons. Lilias, in fact, is one of the most pitiful characters in this whole saga of pitiable characters, with her fears and attachments closely mirroring those of most readers, only amplified by her immortality and magical powers. She is afraid of dying. She wants to be more in the grand scheme of things than just another man’s wife or another country’s momentary ruler, both of which would just be tiny moments in a long history. She likes her youth. She likes having pretty things and pretty people around her. And from her interactions with her dragon mentor and apparently only friend, Calandor, we see that she is also capable of intense affection and even love just as she is capable of indulging in self-centered self-interest that, if not particularly a good trait, is also one that she is not alone in possessing.
Banewreaker, then, is a story with a large cast of characters but very few actual heroes or innocents as well as very few outright villains, which is exactly what it sets out to be. Those who love it and those who hate it both seem to blame this quality in particular for their feelings. The biggest complaint leveled against it (that I have read, anyway) is that the people we should be rooting for do not deserve our sympathy, while the people we should be rooting against are more misguided and unwilling to see things in another light than deserving of our scorn.
This is true. But if it’s a flaw, it’s an intentional one. And if it makes you feel like you shouldn’t be cheering for either side at all in this conflict, that’s the point. This is a story of clichés, yes, but it has something that it needs to say about these clichés and, in doing so, about the subjective and impossibly nebulous quality of morality in general.
In short, here again is another fantasy story about the Forces of Good wiping out an entire nation dedicated to their “evil” enemy. And as the story points out, even if you believe in that cause, you’re still wiping out an entire nation of people. No way is there not a downside to that. Seeing things in a black-and-white morality just means crushing a whole lot of important shades of gray underfoot.
Whether or not you like Banewreaker, then, depends in large part upon how much you realize that Carey as an author is being self-aware. As someone who read and still hasn’t stopped being awed over her Kushiel series, I can’t claim complete objectivity in this area, because I came to Banewreaker already in love with her. I can say, however, that unless you have an intense and searing aversion to ornate and sweeping style, this book is worth any fantasy-lover’s time – especially if you’ve ever felt a pang of empathy for all of the poor villainous mooks that fantasy heroes tend to mow down without a thought because they were the wrong kind of ugly.
Banewreaker, the first book in Jacqueline Carey’s two-part volume The Sundering, will probably not change any opinions in this respect, then, as it’s sweeping high fantasy to the core. This, as it turns out, is both its greatest strength and its greatest weakness.
There are some reviews out there that laud Banewreaker as a masterful examination of subjective viewpoints in an epic fantasy turned into a human tragedy by a simple change of perspective. And they are absolutely correct.
There are other reviews, however, that call the book out as a heap of all of the stalest fantasy clichés piled one atop the other in a confusing and pretentious jumble with a shellacking of purple prose for good measure. And they are also absolutely correct.
Let me explain.
For starters, it would be inaccurate to say that this story is full of clichés. This story is clichés. This story is every familiar and used-up trope you would expect from a high fantasy, all of those details that have been done to death in thousands of other versions until almost nothing that happens seems original anymore.
This is what’s going to turn off a lot of people. But the thing is, Banewreaker has to be this way. It wants the reader to look at all of the things that they’ve come to expect from a fantasy epic and then, by shifting the narrative focus, realize that all of these beloved tropes are actually, when you think about it, tragic as hell.
In other words, it’s Lord of the Rings from Sauron’s point of view.
It’s not a riff, though. It’s not goofy like most of the stuff I go in for. It takes its subject just as seriously as the stories that it’s mirroring, and this is what makes the whole story ultimately so gripping and so moving.
The story starts out like many stories of this magnitude, with exposition stretching back to the Dawn of This Particular Creation. In this case, we have a protogenos world god named Uru-Alat who died and gave rise to seven smaller godlike beings called Shapers. First comes Haomane, who becomes the Lord of Thought and sets himself up as head honcho for this ensuing pantheon. Second is Arahila, the Basically a Love Goddess; and third is Satoris, whose purview was “the quickening of the flesh,” which is high fantasy speak for sexy times. Four more Shapers come after this who, for the sake of brevity, we’ll be glossing over.
To summarize the important godly exposition, the Seven Shapers set about shaping the world to the surprise of no one. Haomane creates elves (here called Ellyl, but if you’ve ever even looked at a fantasy, you know that they’re the elves here), Arahila creates humans, and Satoris doesn’t create anything because he’s busy hanging out with dragons and learning their wisdom. Satoris grants his fleshy quickening to the humans but not the elves, because Haomane didn’t want his elves to do that. Then Haomane decides he doesn’t want the humans to do that either, but Satoris refuses to take the gift away again. Conflict escalates, god wars ensue, and the world splits into two continents, with Satoris ostracized from his brethren on one and the remaining Shapers on the other. By the time the dust has settled, Satoris is scarred and burned pitch black, living in a mostly dead land thanks to Haomane’s wrath, but with a dagger in his possession that is the only weapon capable of killing any of the Shapers.
The story itself picks up thousands of years later, with Satoris as the Satan/Sauron stand-in living in a forbidding land surrounded by classically evil things like trolls, giant spiders, and insane people. Since Haomane is the head god, the rest of the world believes Satoris to be a terrible figure of evil and betrayal, while Satoris’s few allies know him as a pitiable and misunderstood figure who only ever wanted to honor his word and do right by his own sense of morality rather than the dictates of his elder brother god king.
From here the plot becomes the typical Army of Good vs. Army of Evil adventure, but with the protagonistic focus on Satoris and his allies. His trolls we see not as a mindless horde but as a simple, honorable people who happily serve their lord because he happily serves them right back. The mad individuals inhabiting his fortress are castaways from normal society with nowhere else to go. And the giant spiders just happen to live there and be bigger than normal, with no sinister intentions beyond that.
And just like that, by actually showing us the home life of the ultimate in evil fantasy tropes, we see how easily one side’s view of evil is another’s view of good. In doing so, Banewreaker becomes perhaps the first sweeping fantasy epic with no real bad guy, just two sides of an unfortunate conflict. Both sides have their likeable characters, both sides seem from their view to be in the right, and pretty soon you, as the reader, will stop cheering for either one, because whenever one person that you like succeeds it means that another person whom you also like is failing.
In fact, the closest thing that this story has to a clearly-labeled “evil” character is the sorceress Lilias, and even then, she’s not evil so much as a woman who has done some bad things for completely understandable reasons. Lilias, in fact, is one of the most pitiful characters in this whole saga of pitiable characters, with her fears and attachments closely mirroring those of most readers, only amplified by her immortality and magical powers. She is afraid of dying. She wants to be more in the grand scheme of things than just another man’s wife or another country’s momentary ruler, both of which would just be tiny moments in a long history. She likes her youth. She likes having pretty things and pretty people around her. And from her interactions with her dragon mentor and apparently only friend, Calandor, we see that she is also capable of intense affection and even love just as she is capable of indulging in self-centered self-interest that, if not particularly a good trait, is also one that she is not alone in possessing.
Banewreaker, then, is a story with a large cast of characters but very few actual heroes or innocents as well as very few outright villains, which is exactly what it sets out to be. Those who love it and those who hate it both seem to blame this quality in particular for their feelings. The biggest complaint leveled against it (that I have read, anyway) is that the people we should be rooting for do not deserve our sympathy, while the people we should be rooting against are more misguided and unwilling to see things in another light than deserving of our scorn.
This is true. But if it’s a flaw, it’s an intentional one. And if it makes you feel like you shouldn’t be cheering for either side at all in this conflict, that’s the point. This is a story of clichés, yes, but it has something that it needs to say about these clichés and, in doing so, about the subjective and impossibly nebulous quality of morality in general.
In short, here again is another fantasy story about the Forces of Good wiping out an entire nation dedicated to their “evil” enemy. And as the story points out, even if you believe in that cause, you’re still wiping out an entire nation of people. No way is there not a downside to that. Seeing things in a black-and-white morality just means crushing a whole lot of important shades of gray underfoot.
Whether or not you like Banewreaker, then, depends in large part upon how much you realize that Carey as an author is being self-aware. As someone who read and still hasn’t stopped being awed over her Kushiel series, I can’t claim complete objectivity in this area, because I came to Banewreaker already in love with her. I can say, however, that unless you have an intense and searing aversion to ornate and sweeping style, this book is worth any fantasy-lover’s time – especially if you’ve ever felt a pang of empathy for all of the poor villainous mooks that fantasy heroes tend to mow down without a thought because they were the wrong kind of ugly.
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Charlie Cobra Reviews (1840 KP) rated Maggie (2015) in Movies
Nov 1, 2020
Maggie: More Drama Then Zombies In This Zombie Film (4/10)
Contains spoilers, click to show
Maggie is a 2015 Horror/Drama film directed by Henry Hobson and written by John Scott 3. It was produced by Grindstone Entertainment Group, Gold Star Films, Lotus Entertainment, Silver Reel, Matt Baer Films and Sly Predator and distributed by Lionsgate Films and Roadside Attractions. The movie stars Arnold Schwarzenegger, Abigail Breslin, and Joely Richardson.
Society struggles to function in the aftermath of a zombie pandemic (Necroambulism) barely under control in the present-day Midwestern United States. Maggie's father Wade (Arnold Schwarzenegger) has searched two weeks for her, finally finding her in a hospital for the infected. Maggie Vogel (Abigail Breslin) had left a voicemail urging that he not seek her and that she loved him. Her arm was bitten and knowing she has only weeks before the "Necroambulist virus" turns her cannibalistic, she left home to protect her family. He brings Maggie home to care for her until she must eventually be quarantined.
As far as zombie movies go, this was a big let down. At first I thought the title was a red flag because what zombie movie would be called "Maggie" right? Well, I was right, not much of a zombie movie. And I was excited going into it too because Arnold was the most serious I've seen him in a role, like possibly ever. He did a great job and actually all the actors did a decent job, it's just the movie turned into a complete drama film and not a zombie movie at all. It was more of a coming to terms of the death of a person then about survival horror or anything close to it. If your looking for a really tame zombie movie then this is your jam. For me I was so disappointed because it's an ok movie on it's own and pretty emotional but just not for me. I give it a 4/10. And suggest if your are looking for a good zombie movie to watch, you skip this one.
Spoiler Section Review:
Man, I was so hyped for this movie. Arnold Schwarzenegger in a zombie movie, hell yeah. And that other girl Abigail Breslin from Zombieland, I was like this is going to be cool. From the trailer, I already knew that this looked like it was going to be a more serious tone kind of movie and very emotional but what a let down. I mean I was so disappointed in this movie. I was hoping it would be an "Arnold" kind of movie but it was more of an "indie" film. It was very emotional as it would be because the character's are dealing with death in a very surreal way and having a long time to contemplate everything about it. Very different from most zombie movies and really somber. Not a bad movie but not what I look for in a good zombie movie. That first zombie scene with Arnold and the zombie in the restroom was probably the best part of the movie and it sucked. Arnold kills the zombie by choking it or breaking it's neck from choking it. I mean c'mon, you can't kill zombies that way. Anyways I gave this movie a 4/10 and suggest watching a different zombie movie if you want to see something entertaining.
Society struggles to function in the aftermath of a zombie pandemic (Necroambulism) barely under control in the present-day Midwestern United States. Maggie's father Wade (Arnold Schwarzenegger) has searched two weeks for her, finally finding her in a hospital for the infected. Maggie Vogel (Abigail Breslin) had left a voicemail urging that he not seek her and that she loved him. Her arm was bitten and knowing she has only weeks before the "Necroambulist virus" turns her cannibalistic, she left home to protect her family. He brings Maggie home to care for her until she must eventually be quarantined.
As far as zombie movies go, this was a big let down. At first I thought the title was a red flag because what zombie movie would be called "Maggie" right? Well, I was right, not much of a zombie movie. And I was excited going into it too because Arnold was the most serious I've seen him in a role, like possibly ever. He did a great job and actually all the actors did a decent job, it's just the movie turned into a complete drama film and not a zombie movie at all. It was more of a coming to terms of the death of a person then about survival horror or anything close to it. If your looking for a really tame zombie movie then this is your jam. For me I was so disappointed because it's an ok movie on it's own and pretty emotional but just not for me. I give it a 4/10. And suggest if your are looking for a good zombie movie to watch, you skip this one.
Spoiler Section Review:
Man, I was so hyped for this movie. Arnold Schwarzenegger in a zombie movie, hell yeah. And that other girl Abigail Breslin from Zombieland, I was like this is going to be cool. From the trailer, I already knew that this looked like it was going to be a more serious tone kind of movie and very emotional but what a let down. I mean I was so disappointed in this movie. I was hoping it would be an "Arnold" kind of movie but it was more of an "indie" film. It was very emotional as it would be because the character's are dealing with death in a very surreal way and having a long time to contemplate everything about it. Very different from most zombie movies and really somber. Not a bad movie but not what I look for in a good zombie movie. That first zombie scene with Arnold and the zombie in the restroom was probably the best part of the movie and it sucked. Arnold kills the zombie by choking it or breaking it's neck from choking it. I mean c'mon, you can't kill zombies that way. Anyways I gave this movie a 4/10 and suggest watching a different zombie movie if you want to see something entertaining.
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Mothergamer (1549 KP) rated the PlayStation 3 version of Assassin's Creed III in Video Games
Apr 3, 2019
Contains spoilers, click to show
So after a long hiatus, I finished Assassin's Creed III. Did I like the game? Yes, definitely. Did I love it? Not so much. First let's get the good things out of the way. I really liked that there was a new world to explore and a great part of history to be involved in; the Revolutionary War. This made for a lot of interesting missions, side quests, and battles. I did like the new costume designs for the game and I definitely liked the new weapons. I did like seeing quite a few historical faces in the game and some of them had some pretty good missions. The story was fairly interesting especially towards the end when further details are revealed answering a lot of questions from the previous game. While I did wish for more city exploration, I did enjoy exploring the frontier areas because it was new and there was some interesting things going on out there.
Now, let us get to the parts that I found mildly disappointing and the parts that were so infuriating they got A LOT of swearing from me.
1.Connor Is A Wooden Boy: Connor while an interesting character, came across as wooden and I wasn't really feeling the passion from him or any emotion really. Even when he was supposed to be angry, it just came across as angst filled teenager. Shouldn't he be angrier about some of the things that have happened? I mean I know I would be full on raging if half the stuff he survives in this game happened to me. Speaking in a flat monotone in every situation is just not working for me. I also wish they had done a bit more with the story about Connor's tribe because it seemed like they were just a blip of a plot point and not much else which was a little disappointing. There's also this sense of Connor just being along for the ride and even as a full fledged assassin he doesn't really get to shine, so his story seems lost and smacks of missed opportunity. Bottom line, the pacing is off and that's never good when your main character doesn't feel like he's the main character to you.
2. The damned lock picking: Really, how hard is it to have decent controls for lock picking the chests you find in the game? I suggest that all those game developers go play all the Thief games so they can see how it's done. There is no excuse that late in the game for shoddy controls. Hold both buttons down, swirl around to find the correct "signal" and realize that you have the skills of a drunken monkey when you can't get the damn thing open. Also file under "the right signal my effing ass" because it was ridiculous.
3. Paul Revere's Midnight Ride Mission: Yes, they did their research and yes, it was cool they had that in the game. However, never have I wanted so badly to shove a historical person off a horse. Having to constantly ask the man for directions while he yelled at me, "More to the left! No, more right!" made me seriously consider handing him over to the enemy. It was only for a minute, I swear.
4. THE DAMN NAVAL BATTLES: There is a good reason why that is in all caps. There is no real learning curve here. It's pretty much a learn or sink your ship situation here. While I get that the ships can't turn on a dime just like real ships from that era; the controls are pardon my French, utter shit. Not only are they clunky, there are some questionable load times for firing the various cannons and lord help you if you end up getting turned around and smashing on some rocks. One of the naval battles was so damn infuriating, my husband Ron had to step in and finish it for me. Yes, it was that bad.
5. The Chasing Lee Mission: This was the final mission in Connor's main story and it made me want to tear my hair out and scream out my frustration. I did scream in fact. Many times. First there's the optional objectives of don't shove anyone while you're running, followed by don't let any of the British soldiers touch you. So instead of oh I don't know getting to shoot murdering bad guy in the face, you have to run an obstacle course full of people, things, and a burning ship like you're an Olympic marathon champ. Then we factor in, how Lee is only five steps away from you but you get the desynchronization message if you don't get closer to him. At one point I was standing right IN FRONT of him in the burning ship; I could have had him right there, but because it wasn't part of the "story" he took off running and I got that message. I finally did finish that mission and the payoff for it wasn't really worth it; trust me.
6. Desmond Got Screwed Over: While I understand that Desmond's story was ending; the way they sent him off left no real resolution for him and it seemed as if they were just tired of him. Desmond needed a proper send off with some actual closure; not an ending that screamed, 'Hey, we're kind of bored and tired of this guy, so we're getting rid of him okay? 'Kay, see ya!'
Those were the big things that really disappointed me and made me nuts. My thinking was I couldn't believe they spent three years working on this game and this is what we got. I loved the previous Assassin's Creed games and I was genuinely excited for this one, but there were many things that disappointed me. While I liked the game and I did like the ending (not the thing that happened to Desmond because that was some bullshit), I didn't love it. It felt like perhaps they rushed a bit or just didn't test things out fully to make sure they worked right (I'm looking at you, lock picking controls team) or they couldn't be bothered. I'm not expecting perfection, but after working on something for three years, you better be able to deliver the goods. This is just my take on it, if you want to try it out by all means, go ahead. Just don't expect stellar, because that is not going to happen. Expect kind of good, but not great, and fun to play through once.
Now, let us get to the parts that I found mildly disappointing and the parts that were so infuriating they got A LOT of swearing from me.
1.Connor Is A Wooden Boy: Connor while an interesting character, came across as wooden and I wasn't really feeling the passion from him or any emotion really. Even when he was supposed to be angry, it just came across as angst filled teenager. Shouldn't he be angrier about some of the things that have happened? I mean I know I would be full on raging if half the stuff he survives in this game happened to me. Speaking in a flat monotone in every situation is just not working for me. I also wish they had done a bit more with the story about Connor's tribe because it seemed like they were just a blip of a plot point and not much else which was a little disappointing. There's also this sense of Connor just being along for the ride and even as a full fledged assassin he doesn't really get to shine, so his story seems lost and smacks of missed opportunity. Bottom line, the pacing is off and that's never good when your main character doesn't feel like he's the main character to you.
2. The damned lock picking: Really, how hard is it to have decent controls for lock picking the chests you find in the game? I suggest that all those game developers go play all the Thief games so they can see how it's done. There is no excuse that late in the game for shoddy controls. Hold both buttons down, swirl around to find the correct "signal" and realize that you have the skills of a drunken monkey when you can't get the damn thing open. Also file under "the right signal my effing ass" because it was ridiculous.
3. Paul Revere's Midnight Ride Mission: Yes, they did their research and yes, it was cool they had that in the game. However, never have I wanted so badly to shove a historical person off a horse. Having to constantly ask the man for directions while he yelled at me, "More to the left! No, more right!" made me seriously consider handing him over to the enemy. It was only for a minute, I swear.
4. THE DAMN NAVAL BATTLES: There is a good reason why that is in all caps. There is no real learning curve here. It's pretty much a learn or sink your ship situation here. While I get that the ships can't turn on a dime just like real ships from that era; the controls are pardon my French, utter shit. Not only are they clunky, there are some questionable load times for firing the various cannons and lord help you if you end up getting turned around and smashing on some rocks. One of the naval battles was so damn infuriating, my husband Ron had to step in and finish it for me. Yes, it was that bad.
5. The Chasing Lee Mission: This was the final mission in Connor's main story and it made me want to tear my hair out and scream out my frustration. I did scream in fact. Many times. First there's the optional objectives of don't shove anyone while you're running, followed by don't let any of the British soldiers touch you. So instead of oh I don't know getting to shoot murdering bad guy in the face, you have to run an obstacle course full of people, things, and a burning ship like you're an Olympic marathon champ. Then we factor in, how Lee is only five steps away from you but you get the desynchronization message if you don't get closer to him. At one point I was standing right IN FRONT of him in the burning ship; I could have had him right there, but because it wasn't part of the "story" he took off running and I got that message. I finally did finish that mission and the payoff for it wasn't really worth it; trust me.
6. Desmond Got Screwed Over: While I understand that Desmond's story was ending; the way they sent him off left no real resolution for him and it seemed as if they were just tired of him. Desmond needed a proper send off with some actual closure; not an ending that screamed, 'Hey, we're kind of bored and tired of this guy, so we're getting rid of him okay? 'Kay, see ya!'
Those were the big things that really disappointed me and made me nuts. My thinking was I couldn't believe they spent three years working on this game and this is what we got. I loved the previous Assassin's Creed games and I was genuinely excited for this one, but there were many things that disappointed me. While I liked the game and I did like the ending (not the thing that happened to Desmond because that was some bullshit), I didn't love it. It felt like perhaps they rushed a bit or just didn't test things out fully to make sure they worked right (I'm looking at you, lock picking controls team) or they couldn't be bothered. I'm not expecting perfection, but after working on something for three years, you better be able to deliver the goods. This is just my take on it, if you want to try it out by all means, go ahead. Just don't expect stellar, because that is not going to happen. Expect kind of good, but not great, and fun to play through once.
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Molly J (Cover To Cover Cafe) (106 KP) rated A Hope Undaunted (Winds of Change, #1) in Books
Feb 27, 2019
*This review is from my blog and originally published in 2010*
Okay. Let me start this review with SHAME ON ME! Why? Because, sweet saints, I haven’t ever read a Julie Lessman novel until this one and I most definitely should have been reading her books already! She is absolutely FANTABULOUS! The power that Julie has over her readers when they open the first page is mind-blowingly INCREDIBLE!
In A Hope Undaunted, Julie combines tenderness and passion with wit and God’s love, to create a romance story set in the 1920’s that will carry you away and leave you utterly breathless. Katie O’Connor was such an amazing young woman….thinking she had her life all planned out for herself. That is until she encounters a very handsome “soda jerk” by the name of Luke. Luke “Cluny” McGee, the boy she hated as a child, has been chiseled into a stunningly remarkable character. (Julie, can you send him my way, please?!) So, that leaves Katie with a choice….to follow HER hopes and choices, or God’s hopes and choices for her life. A beautifully created plot line!
For years, I’ve collected The Queen of Christian Fiction, Karen Kingsbury’s books, including true crime novels she wrote prior to her Christian work, and the ones that are under her pen name, but after reading this breathtaking, passionate story of a hope undaunted and a love that’s pure, Julie Lessman has earned a spot on my favorite authors list at the very top, pushing Karen Kingsbury down one. It takes an absolutely fantastic author to do that because I’ve held Karen Kingsbury at the top of my list for years! I’m still in awe and savoring this unforgettable story and it’s characters!
So, what you waiting for?! Don’t be a ninny like myself , who waited TOO long to read her work. GO GET A COPY OF A HOPE UNDAUNTED RIGHT NOW! You will instantly fall in love with the people in this book as they crawl in and take over your heart. Worthy of 1,005 stars, this 5 star book is a MUST read for everyone! Thank you, Julie, for creating a story full of passion, history and a breathtaking plot….it’s what I was needing and looking for! Now, I anxiously await the release of book 2, A Heart Revealed, in the Winds of Change series!
Okay. Let me start this review with SHAME ON ME! Why? Because, sweet saints, I haven’t ever read a Julie Lessman novel until this one and I most definitely should have been reading her books already! She is absolutely FANTABULOUS! The power that Julie has over her readers when they open the first page is mind-blowingly INCREDIBLE!
In A Hope Undaunted, Julie combines tenderness and passion with wit and God’s love, to create a romance story set in the 1920’s that will carry you away and leave you utterly breathless. Katie O’Connor was such an amazing young woman….thinking she had her life all planned out for herself. That is until she encounters a very handsome “soda jerk” by the name of Luke. Luke “Cluny” McGee, the boy she hated as a child, has been chiseled into a stunningly remarkable character. (Julie, can you send him my way, please?!) So, that leaves Katie with a choice….to follow HER hopes and choices, or God’s hopes and choices for her life. A beautifully created plot line!
For years, I’ve collected The Queen of Christian Fiction, Karen Kingsbury’s books, including true crime novels she wrote prior to her Christian work, and the ones that are under her pen name, but after reading this breathtaking, passionate story of a hope undaunted and a love that’s pure, Julie Lessman has earned a spot on my favorite authors list at the very top, pushing Karen Kingsbury down one. It takes an absolutely fantastic author to do that because I’ve held Karen Kingsbury at the top of my list for years! I’m still in awe and savoring this unforgettable story and it’s characters!
So, what you waiting for?! Don’t be a ninny like myself , who waited TOO long to read her work. GO GET A COPY OF A HOPE UNDAUNTED RIGHT NOW! You will instantly fall in love with the people in this book as they crawl in and take over your heart. Worthy of 1,005 stars, this 5 star book is a MUST read for everyone! Thank you, Julie, for creating a story full of passion, history and a breathtaking plot….it’s what I was needing and looking for! Now, I anxiously await the release of book 2, A Heart Revealed, in the Winds of Change series!
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T.N. Nova (30 KP) rated Why I Trust You in Books
Jun 24, 2018 (Updated Jun 24, 2018)
Why I Trust You by Colette Davison is the third book in the Why I series. You can find our reviews for Why I Left You and Why I Need You by following the links. Each one can be read as a stand-alone and is loosely tied together by recurring characters.
I started reading the Why I series from the very beginning and have followed Colette throughout the series. I fell in love with her writing from the first page. Each book is an amazing work of art and her latest release - Why I Trust You - did not disappoint. In fact, while I love the first two books, this book goes above and beyond. It has to be my absolute favorite - and that says quite a bit.
Martin is a computer developer who is on a mission to find the best graphic artist for his latest game that he’s crating. An overachiever who turns everything he makes into gold has quite the high standards for the person he hires. Ryan is an artist who is in an abusive relationship but wants to get out of it. He wows Martin with his art designs for the game that’s being developed. Both men have trust issues from their past.
There is so much I can say about this book. It’s sweet, sexy, hot and loving. So many feelings that this story draws out of you! There are times when I actually found myself laughing out loud and other times when I wanted to beat the living daylights out of Ryan’s ex, Zane. The story grabs you by the arm, draws you right in, and refuses to let you go until the very last sentence.It’s a must-read for anyone who loves a good romance with characters who are working toward bettering themselves and overcoming obstacles.
I’m a complete and total #TeamMartin and #TeamRyan fan! Thank you Colette! (less) [edit]
Mar 31, 2018 [edi
I started reading the Why I series from the very beginning and have followed Colette throughout the series. I fell in love with her writing from the first page. Each book is an amazing work of art and her latest release - Why I Trust You - did not disappoint. In fact, while I love the first two books, this book goes above and beyond. It has to be my absolute favorite - and that says quite a bit.
Martin is a computer developer who is on a mission to find the best graphic artist for his latest game that he’s crating. An overachiever who turns everything he makes into gold has quite the high standards for the person he hires. Ryan is an artist who is in an abusive relationship but wants to get out of it. He wows Martin with his art designs for the game that’s being developed. Both men have trust issues from their past.
There is so much I can say about this book. It’s sweet, sexy, hot and loving. So many feelings that this story draws out of you! There are times when I actually found myself laughing out loud and other times when I wanted to beat the living daylights out of Ryan’s ex, Zane. The story grabs you by the arm, draws you right in, and refuses to let you go until the very last sentence.It’s a must-read for anyone who loves a good romance with characters who are working toward bettering themselves and overcoming obstacles.
I’m a complete and total #TeamMartin and #TeamRyan fan! Thank you Colette! (less) [edit]
Mar 31, 2018 [edi
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Car Demolition Simulator
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Race, drive to survive, smash and crash all the cars! Yours and opponent's - doesn't matter as long...
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Kirk Bage (1775 KP) rated Light of My Life (2019) in Movies
Jan 22, 2021
It is difficult to talk about Casey Affleck in a positive light as a movie-maker without mentioning the heightened media storm that surrounded him in 2017, at the time of #metoo and his own moment of personal glory in winning the Best Actor Oscar for his excellent performance in Manchester By the Sea. The Oscar was deserved, as was the criticism. The latter affecting the sweetness of the former entirely, and perhaps explaining why a recent Academy Award winner would be so quiet for the next 3 years.
The facts are that he settled out of court for two sexual harassment claims, that in interviews later he would admit some guilt and shame towards. He never tried to hide it and seemed genuinely regretful of his part in whatever crimes took place. He never tried to deny it or belittle it or excuse it as something small and insignificant, he owned up and hung his head.
For which I’d be tempted to say, yes, he behaved like an asshole and abused his position, but is worthy of forgiveness, on probation that he learned from the mistake and never remotely did anything like it again. However, the media doesn’t forget, and in a personal and professional way he has been persona non grata ever since.
Like many others in the spotlight before him for nefarious reasons, I believe emphatically in saying it is possible to separate a person from their work. If someone has done something where they need to be in jail, then let the system take care of it, otherwise let them get on with life and continue to work. Affleck is such a talented actor that it is his performances that spring to mind above anything else by far, and that probably won’t change. I’d absolutely hate to think his negative reputation prevented him from doing the best work of his life.
One way to ensure some relative solitude and privacy whilst remaining at work, then, is to write, produce, direct and star in a small personal film about a father and daughter, alone for 90% of the movie, in a post apocalyptic wilderness. Affleck is the nameless “dad” to the pre-teen daughter he dotes on and will do anything to protect, named “Rag”, for reasons that are explained beautifully in the narrative.
Played by promising newcomer Anna Pniowsky, it is a testament to Affleck’s skill and sensitivity as actor and director that Rag always feels as important and centre stage as the “star” of the show. The film begins very unusually with a 7 minute static dialogue between the two, which demonstrates the relationship and energy of the film perfectly, and in such an interesting way. Pniowsky gives as good as she gets in terms of detailed characterisation, and the dynamic between the two is an absolute delight.
Inevitably, this film is always going to be seen as a poor cousin to The Road, starring Viggo Mortensen, from 2009. It is very similar, it can’t be denied. Even the idea of the parent ensuring “the light / fire” is kept alive within the child, considering that the survival of humanity in all senses is paramount, and supercedes the notion of survival at any cost. Dignity, kindness and non-violence must be maintained, or they will be lost. It is a message worth passing on – enough to make Affleck want to fly so close to the themes and tone of a bigger, well liked film. He must certainly have been aware of how similar they are.
It doesn’t always work, and I did find myself wishing for more action, or at least incident, rather than all the static talking scenes. Although they were often beautifully done, there were just one too many of them to keep the film fully engaging. The use of flashback, where we see the past they came from and the absent mother (presumed long dead) played by Elizabeth Moss, who does not get enough screen time to leave a mark, also doesn’t fully ring true.
Where it does work is in the simple beauty of the relationship between father and daughter. Her innocence and growing curiosity about the tainted world she is inheriting, and his single minded insistence on teaching her things his way and keeping her oblivious to the harshness of life for as long as possible. We begin to suspect his methods are not always the best, and that inevitably the time is coming where for good or bad she will have to find her own path without him.
Which leads to a very touching last 20 minutes I can’t possibly explain without leaving spoilers. If it wasn’t two hours but 90 minutes I believe the idea would have had more impact and not outstay its welcome. As it is, it is just a little flabby in the edit to be described as “great”, and might be otherwise described as slightly indulgent and naive, directorially. It is a tough one to pin down, because whilst I don’t think there is much wrong with it, I also don’t think there is enough right to fully recommend it to a wide audience.
I’m putting this one in the box marked “little seen gems”, intersecting with the one marked “near miss with potential”. When in a patient mood, this could be a film you relate to and enjoy. Just don’t go in expecting too much to happen and concentrate on what it means to be a parent in a cruel world. In that sense it has a lot to say and is well worth your time.
The facts are that he settled out of court for two sexual harassment claims, that in interviews later he would admit some guilt and shame towards. He never tried to hide it and seemed genuinely regretful of his part in whatever crimes took place. He never tried to deny it or belittle it or excuse it as something small and insignificant, he owned up and hung his head.
For which I’d be tempted to say, yes, he behaved like an asshole and abused his position, but is worthy of forgiveness, on probation that he learned from the mistake and never remotely did anything like it again. However, the media doesn’t forget, and in a personal and professional way he has been persona non grata ever since.
Like many others in the spotlight before him for nefarious reasons, I believe emphatically in saying it is possible to separate a person from their work. If someone has done something where they need to be in jail, then let the system take care of it, otherwise let them get on with life and continue to work. Affleck is such a talented actor that it is his performances that spring to mind above anything else by far, and that probably won’t change. I’d absolutely hate to think his negative reputation prevented him from doing the best work of his life.
One way to ensure some relative solitude and privacy whilst remaining at work, then, is to write, produce, direct and star in a small personal film about a father and daughter, alone for 90% of the movie, in a post apocalyptic wilderness. Affleck is the nameless “dad” to the pre-teen daughter he dotes on and will do anything to protect, named “Rag”, for reasons that are explained beautifully in the narrative.
Played by promising newcomer Anna Pniowsky, it is a testament to Affleck’s skill and sensitivity as actor and director that Rag always feels as important and centre stage as the “star” of the show. The film begins very unusually with a 7 minute static dialogue between the two, which demonstrates the relationship and energy of the film perfectly, and in such an interesting way. Pniowsky gives as good as she gets in terms of detailed characterisation, and the dynamic between the two is an absolute delight.
Inevitably, this film is always going to be seen as a poor cousin to The Road, starring Viggo Mortensen, from 2009. It is very similar, it can’t be denied. Even the idea of the parent ensuring “the light / fire” is kept alive within the child, considering that the survival of humanity in all senses is paramount, and supercedes the notion of survival at any cost. Dignity, kindness and non-violence must be maintained, or they will be lost. It is a message worth passing on – enough to make Affleck want to fly so close to the themes and tone of a bigger, well liked film. He must certainly have been aware of how similar they are.
It doesn’t always work, and I did find myself wishing for more action, or at least incident, rather than all the static talking scenes. Although they were often beautifully done, there were just one too many of them to keep the film fully engaging. The use of flashback, where we see the past they came from and the absent mother (presumed long dead) played by Elizabeth Moss, who does not get enough screen time to leave a mark, also doesn’t fully ring true.
Where it does work is in the simple beauty of the relationship between father and daughter. Her innocence and growing curiosity about the tainted world she is inheriting, and his single minded insistence on teaching her things his way and keeping her oblivious to the harshness of life for as long as possible. We begin to suspect his methods are not always the best, and that inevitably the time is coming where for good or bad she will have to find her own path without him.
Which leads to a very touching last 20 minutes I can’t possibly explain without leaving spoilers. If it wasn’t two hours but 90 minutes I believe the idea would have had more impact and not outstay its welcome. As it is, it is just a little flabby in the edit to be described as “great”, and might be otherwise described as slightly indulgent and naive, directorially. It is a tough one to pin down, because whilst I don’t think there is much wrong with it, I also don’t think there is enough right to fully recommend it to a wide audience.
I’m putting this one in the box marked “little seen gems”, intersecting with the one marked “near miss with potential”. When in a patient mood, this could be a film you relate to and enjoy. Just don’t go in expecting too much to happen and concentrate on what it means to be a parent in a cruel world. In that sense it has a lot to say and is well worth your time.
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Love SMS, Love Poem & Love Story ~ Send SMS to your love one with full of romance!
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Express Your Love with impressive Love Quotes Expression of love is very imperative, and of course,...