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YOHO (You Only Hang Once)
YOHO (You Only Hang Once)
2020 | Card Game, Pirates
If you have been following us for a while you will no doubt remember my love of the pirate theme in board games. In fact, three of my top 20 games feature pirates. So when I heard the pitch for this one that it is a, “semi-cooperative card game for 2 to 4 players where you take on the role of a notorious pirate, stuck on a ship of thieves and liars” I knew I wanted in. While I wasn’t blown away, there are some quality play experiences to be had. Let me explain.

As mentioned previously, YOHO is a semi-cooperative game of pirate players attempting to find the Treasure and bury it in their safe spaces by the end of the game. Players will be assuming roles of jobs on a pirate ship: Captain, Quartermaster, Bosun, Seadog, and Pariah. These positions have jobs and pirating to do or else they may find themselves walking the plank.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup players will choose their pirate persona and place it in front of them with the Loyal side showing. On the backside is the Rebel side, which will allow the player special abilities later in the game. A Captain is chosen and that player then doles out the remaining ranks of pirate jobs to the other players. Each player will be dealt five cards from the shuffled Blame deck (draw deck) for their starting hands. The top card from the deck is flipped to become the Blame Pile (discards). The Captain takes the Course card and places it Port side up. The game may now begin!
The active player’s turn will be comprised of four steps. The first step is refilling the hand to five cards. Should the player have more than five then no additional cards are drawn. Next the player will choose one card from hand to play to the Blame Pile. The card may not contain the same text as the card below it, so no stacking UNO Draw 2s. Once the card is played to the Blame Pile the active player will carry out the card’s instructions. These could be switching hands with other players, flipping their pirate cards to Rebel or vice versa to Loyal, Demoting pirate ranks, or one of the other four actions printed on the cards. Finally the active player passes the Course card to the next player to take their turn.

While this all seems typical of many card games, YOHO forks from the common by employing a Blame mechanic. One of the aforementioned other actions on cards is the Accuse action. When one player accuses another the Blame Pile is consulted, and whichever pirate’s rank number matches the highest sum of the matching rank number of cards in the Blame will take the entirety of the Blame Pile into their hand. For example, if the Bosun (3) accuses the Seadog (2) then the Blame Pile is sifted through in order to see how many cards match the 2 and 3 of the ranks involved. Add up the totals of these cards to arrive at the rank’s Blame. The larger number receives the Blame. Special rules are provided for when the Captain is both involved in an accusation and also when the Captain is forced to take the Blame.


The game ends once a pirate draws the last card from the Blame (draw) deck. Players will total their matching Blame in their hands, adjust this number if the player holds the Treasure card or if the pirate is Loyal vs. Rebel according to the Course card’s current display. The player with the most Blame will walk the plank and lose immediately. With a few other scoring rules the player still on board with the highest rank wins!
Components. This game is a deck of cards in a tuckbox. The cards are all fine quality with linen finish (the best finish methinks). The art is somewhat cartoony, but still enjoyable and not offensive at all. I don’t have any problems with the components in YOHO.

My first game of YOHO was played between my wife and I and it was a disaster. I strongly suggest playing with three or four, with four giving the best experience. When the full compliment is used there is only one “inactive” pirate who sits in the middle of the table holding onto their rank and not really doing anything. A ghost player, if you will. However, with two players there are three ghost players not doing anything. It just didn’t work with us AT ALL. But four players was quite enjoyable and actually saved this one for me.

I like the gameplay here. It is different and quirky, and I like that. The constantly-shifting ranks and demotions left and right makes players wish for promotions, but those only come as demotions to a higher rank. Also being able to accuse other players caters to the card counters in the group because they can be watching which cards are played to the Blame Pile and know exactly which rank has more cards represented. While that is dependent on the type of players involved, I have not found that to be a problem. I also really like the shifting Course card. When on Port all pirates can do their jobs, but as soon as it flips to Starboard the Rebel pirates may NOT complete their jobs. This is such an interesting way to utilize the active player token instead of just noting which player’s turn it is currently.

Again, I do NOT recommend playing with two, but definitely do recommend with four. I would be hesitant at three, but it can certainly work. Purple Phoenix Games gives this one a wishy-washy-swashbuckling 8 / 12. If your collection is missing another pirate card game that can be played quickly, has interesting twists, and fresh-feeling mechanics, give YOHO a try. You might finally have the chance to send your rival off the plank. But be warned, despite the title, there is no hanging in YOHO (You Only Hang Once).
  
The Year of Living Dangerously (1983)
The Year of Living Dangerously (1983)
1983 | Drama
6
7.3 (3 Ratings)
Movie Rating
A Story That Falls Short
The Year of Living Dangerously follows the story of reporter Guy Hamilton (Mel Gibson) during a tumultuous time of civil unrest in Indonesia.

Acting: 10

Beginning: 1
I won’t lie, I restarted this movie probably three times before I finally committed. It’s hard for a movie to bounce back for me when it gets off to such a sluggish start. The setup borders on painful in spots and it sets the tone for what is to come.

Characters: 6

Cinematography/Visuals: 10
One of the shining moments of the movie as it captures 60’s Indonesia beautifully. I was easily transported into the time period and the culture feeling right at home. I also appreciate how the romance between Hamilton and Jill Bryant (Sigourney Weaver) was captured by director Peter Weir. It felt both endearing and sincere.

Conflict: 6

Entertainment Value: 4
The movie was painfully dry. Outside of the romance, it was hard for anything else to really capture my attention. There were times where I thought things would pick up only to be let down again. Unfortunate as I was hoping for more.

Memorability: 4
It’s a struggle trying to remember anything that stood out in the film. While there were one or two things that got my attention, things were pretty drab for the most part. Sitting through this again would almost be like a brand new boring experience.

Pace: 3
Slower than a turtle, there were times where I begged for this movie to end. I kept holding out hope that things would take a turn. Alas…You can’t take too long to get to the point and be disinteresting. That’s a recipe for disaster.

Plot: 7
The story itself wasn’t bad at all, I just wish they could have found a way to make things more interesting. The lack of layers really made things fall short for me. A lot of unrealized potential here just left on the table.

Resolution: 10

Overall: 61
For more reasons than one, I just couldn’t get into The Year of Living Dangerously. “Hate” would be a strong word as there were glimpses of a solid movie…but I can’t say I liked it. Nor can I recommend it. There are a number of better 80’s classics out there.
  
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Bookapotamus (289 KP) rated Playing with Matches in Books

Jun 27, 2018 (Updated Jun 27, 2018)  
Playing with Matches
Playing with Matches
Hannah Orenstein | 2018 | Fiction & Poetry
6
6.5 (2 Ratings)
Book Rating
Fun, interesting take on dating (0 more)
Predictable, Unlikeable Characters (0 more)
Fun, but predictable
Ummm can I please be a matchmaker for my job so I can just date cute boys all day and my husband has to let me cause um hello - it's my JOB! OK that sounds weird, and I think I'm a bit old saying "cute boys" but hey, I'm just dreaming right?!

Sasha Goldberg is young, pretty, fresh out of NYU, has a gorgeous boyfriend working in finance, and an amazing roommate who is basically a sister to her. When her dream job working for People.com falls though, she applies to work at Bliss. An elite matchmaking service for those who can afford such a thing. With ZERO experience in the match making business (and almost equally the same amount in dating in general) - she gets hired because of a family secret she reveals, that makes her stand out.

She soon realizes matchmaking is hard work! It's definitely a full time job pairing up the desperate, the picky, the insane! But she is all in - swiping on Tinder for matches for her clients, setting up unique dates, wrangling and fielding calls and texts, giving "advice" to women twice her age!

Her boyfriend Jonathan is perfect and perfect FOR her. She initially thinks, 'hey I've found my forever guy - how hard could it be to help find someone else their one and only?' Until something happens that makes her question if Jonathan really is THAT guy. And question basically every life choice she makes.

I really wish there was a bit more matchmaking stories in this - they were so fun and interesting. But we mostly delve into Sasha and what's going on in her life - and some really horrible choices she makes. I found a lot of her choices a bit unbelievable and her struggle to make them a bit annoying. It's mostly probably because I found her a bit unlikeable and snooty - same with most of the other characters. The storyline was fairly predictable but I zipped through it one day. It was well-structured and easy flowing and fun to follow. The concept and the way the story unfolded was fun as well, and I enjoyed reading it.

Thanks to NetGalley and Touchstone for the opportunity to read and review!