Search

Search only in certain items:

Canvas
Canvas
2020 | Abstract Strategy, Puzzle
I do not have any natural talent for art. That doesn’t stop me from enjoying it, though! Whether it’s coloring, painting, or crafting, I like to let my artistic side run free. So imagine my surprise as I was perusing Kickstarter one day and happened upon Canvas. A game about ‘painting’ and creating unique, brilliant, and one-of-a-kind pieces of artwork, all without having to worry about my lack of actual artistic talent?? I was immediately sold! Now that I have the game in hand and have gotten the opportunity to play it, will it withstand the test of time, like a classic masterpiece?

Canvas is a game of card drafting and set collection in which players are trying to layer their cards to create unique pieces of artwork that will earn them Ribbons (VP) at the local art festival. To begin, set up the canvas mat, 4 random Scoring Cards, Ribbon tokens, and Art cards in their corresponding locations in the play area. Each player receives 3 sleeved Background cards and 4 Inspiration tokens. Select a starting player, and the game is ready to begin!

Playing over a series of rounds, players will take turns either Taking an Art Card or Completing a Painting. If you choose to Take an Art Card, you select an Art Card from the canvas mat and take it into your hand. The card furthest from the draw deck is free, but subsequent cards must be ‘purchased’ by spending Inspiration. Place 1 Inspiration token on every card preceding the one you take into hand. If you select an Art Card that has an Inspiration token on it, you collect that token for future use!


If you have at least 3 Art Cards, or a maximum of 5 Art Cards in hand, you must Complete a Painting. You will select 3 of your Art Cards to be sleeved with one of your starting Background cards. You may layer the Art Cards in any order you choose – but remember, only visible icons are used for scoring! Once you have Completed a Painting, you immediately score that piece. Compare the visible icons on your final painting to the Scoring Cards, taking any corresponding Ribbon tokens for successfully meeting their requirements. Play continues in this manner until all players have completed their 3 paintings. Players count up their cumulative scores from all paintings, and the player with the most points is the winner!
The gameplay seems simple enough, right? Yes! It is very straightforward since you only have 2 options for each turn. Either draft a card, or complete a painting. Teaching time is minimal and the gameplay can move quickly. But THAT is where the simplicity ends, my friends. The heart of Canvas is in its strategy. Each game has 4 random Scoring Cards, which define how you will earn points. And each transparent Art Card has a number of icons at the bottom that will affect how you resolve each Scoring Card. By layering your Art Cards, you will cover some icons, while letting others remain visible. The possibilities are truly endless when it comes to how to layer your cards, but are you clever enough to layer them for maximum points? Admittedly, the various layering possibilities coupled with 4 different Scoring Cards can lead to some analysis paralysis, as players try to figure out every combination they have to see what could earn the most points. But all in all, I have found the that the gameplay is never really at a standstill, because as one player is taking their turn, all others can be strategizing with their own cards.


Let’s talk about components. First off, I love the canvas mat – it really brings the theme to life and is good quality! The Art Cards are colorful and sturdy, and they really are clear enough to see even when layered upon each other. (I should say that I did remove the plastic film from the manufacturing process.) The Scoring and Background cards are nice, big, and easy to read and understand. My deluxe copy of Canvas has Wooden Ribbons and Inspiration tokens instead of the standard cardboard, and they are nice, chunky, and fun to play with. There are even 5 small wooden easels on which players can display their masterpieces! All in all, the deluxe components are great quality and really elevate the gameplay. AND the game box literally has a hole in the back so it can be hung on the wall, like a real piece of art! Such a creative and immersive approach to the game, that just puts a smile on my face.
If you’ve read this far in my review, I think you can tell that I really love Canvas. The theme is creative, the gameplay is simple, but extremely strategic, and the high quality components really make it feel deluxe. Is there anything I don’t like about it? Maybe that it makes my brain hurt sometimes when trying to figure out the best layering combo of my Art Cards. But seriously, this game is a new and unique twist on some of my favorite mechanics. Canvas is quickly making its way towards my Top 10 list, and this is one I will definitely be pulling out at game nights pretty often. Purple Phoenix Games gives this one an eccentric 11 / 12. Give it a shot, I don’t think you’ll be disappointed.
  
<b><i>The author/publisher provided a free copy of the book for review purposes - thank you! Receiving a review copy does not guarantee a positive review and therefore do not affect the opinion or content of the review.</i></b>
I honestly forgot about writing a review for <i>Cage of Destiny</i> after reading it, so I am now fashionably late in the reviewing scheme of things.

My excuse: I've been trying to get both of my co-bloggers into reading this and it has not happened yet. My mission will continue. (Also Anelise’s library is cooler than mine because she says they have a copy of the first book.)

<b>I honestly live for Davis’s introductions because they give me life</b>. It's one of the rare things that never happen in books but it happened and I always look forward to reading it. <b>Also it seems like there will be more books?</b> Which means I might get more of one of my favorite bad-ass princess? My heart is overjoyed. *rolls into abyss of happiness*

<i>Cage of Destiny</i> starts right off from <i><a href="http://www.bookwyrmingthoughts.com/blog-tour-cage-of-darkness-by-jennifer-anne-davis-arc-review"; target="_blank" rel="noopener noreferrer">Cage of Darkness</a></i>, when Allyssa is given the ultimate choice from her parents to walk away from her crown or continue the path of being empress of Emperion. This makes things a lot interesting since <i><a href="http://www.bookwyrmingthoughts.com/blog-tour-cage-of-deceit-by-jennifer-anne-davis-arc-review"; target="_blank" rel="noopener noreferrer">Cage of Deceit</a></i> revealed <b>Allyssa is a bad-ass princess who sneaks around the kingdom just to take down criminals in a disguise. </b>And now she has a decision while taking down evil queen interested in kingdom domination!

To be a ruler, or not to be a ruler, that is the question.

And of course, <b>there is a love triangle, which is kind of strange yet thrilling at the same time.</b> Unlike most love triangles where the poor girl is playing “Pick a Boy” and us poor readers are fighting around with teams, <b>there's only one side to this love triangle.</b> The other guy is just there hanging on hopelessly, and my heart is happy because <b>Davis isn't busy pulling around with my poor heartstrings and there is only one ship to this story.</b>

Which basically leads me into some of the characters of book three. All of the major characters have been introduced in either the first or second book, so a lot of those characters are returning. In addition to that, <b>there are some new characters as well, so maybe there's a book four? That is yet to be seen.</b>

But let me take a moment to appreciate Kerdan, who got introduced in the previous book and will be playing a larger role than floating around and plotting and being all around mysterious prince warrior. <b>Kerdan is basically the Kenji from <i>Shatter Me</i></b> - all funny personality with more page time than Kenji did, but also my favorite character other than Allyssa.

In fact, <b>Kerdan probably brings out the funny side of Allyssa, </b>which I will definitely not complain about.
<b>
</b> <b><i>Cage of Destiny </i>brings a satisfying conclusion to one story with an unknown promise of future books</b> - I'll be looking forward to future books regardless.

<a href="https://bookwyrmingthoughts.com/cage-of-destiny-by-jennifer-anne-davis/"; target="_blank">This review was originally posted on Bookwyrming Thoughts</a>
  
White Stripes by The White Stripes
White Stripes by The White Stripes
1999 | Alternative
7.3 (3 Ratings)
Album Favorite

"I've got no idea what it's about but from what I can tell it's about a monkey that explodes things, a monkey that likes the colour red but doesn't like green apples, so he explodes the apples. I just think it's really cool. I love The White Stripes. I love Jack White. I love Meg White. I love how simple their songs are, and instinctive. It feels like they've just started playing at that moment and they're making it up as they go along, just seeing how and where it goes. Even the lyrics - the ""exploding monkey"" - it feels so random. They let the music go where it wants to go naturally, they don't get bogged down trying to glue together complicated bits of melody. Quite a lot of the process of songwriting is trying to find ways to stick bits together and it becomes mathematical in that way. Sometimes you get swamped and weighed down with two bits of music that you can't find a way of joining. And then I listen to The White Stripes and think ""Ahh! You just play them next to each other, you don't have to join them."" It's like what I said about Pixies, they make me feel like music can be anything and can be as simple and as messy as you want. And as loud as you want! I find it really freeing. A lot of songwriting is getting in the right frame of mind, so it's good to have this music that doesn't make you feel worried about what you're doing and not be overly precious about it. If one bit of music isn't working with another bit you've got, you can just throw it away and write another bit, it actually doesn't take very long and maybe it will be better. Or maybe it will be worse, but whatever! There's something magical about it. I loved the three-colour thing the White Stripes did, the little codes in the lyrics about the number three and the symbolism in the album covers. And the way they pretended to be brother and sister! Or were they? Or weren't they?! They're just so fucking cool. Out of all the bands to come out of the last twenty years I think they're one of the best. I'm also so glad they broke up. I'm so glad they stopped and that Jack White does his other stuff now. They left the things that they did and they didn't change. It was just perfect."

Source
  
The Honey-Don&#039;t List
The Honey-Don't List
Christina Lauren | 2020 | Erotica, Humor & Comedy, Romance
7
7.0 (1 Ratings)
Book Rating
Carey Douglas is looking forward to a much-needed vacation. She's spent nearly ten years serving as an assistant--and much more--to Melissa Tripp, one half of Melissa and Rusty Tripp. The Tripps are co-owners of the store Comb+Honey and best known for their home renovation TV shows and books. They have a new solo show, Home Sweet Home, about to launch on Netflix, accompanied by a book about their happy marriage. The only issue: Melissa and Rusty can't stand each other. So instead of giving their assistants--Carey and Rusty's assistant/engineer, James--a break while they go on book tour, the couple's behavior requires they be babysat so their mutual self-hatred does not go viral. Suddenly Carey and James find themselves stuck together on a tour bus, watching over two very irritable and often hateful people. James needs the engineering contacts and a job where everything is on the up-and-up--something his last couldn't offer. Carey requires health insurance and believes Melissa needs her more than anyone else. And who knows, the more time James and Carey spend together, the more they might wind up finding some good in all this mess.


"You wouldn't know from scrolling through their idyllic Instagram feed that Melly and Rusty aren't quite as sweet on each other anymore. Looking back, I'm not really sure when they decided their marriage mattered less than their brand."


This was a fun and engaging Christina Lauren read. I'd rank Carey and James as one of their good couples, though not perhaps in the great category. They are cute, however, with plenty of chemistry and lots of sexy banter.


"Your only job for the next ten days is to keep the Tripps from falling apart."


I enjoyed the HGTV feel of this book and the Tripps had a "Chip and Joanna Gaines" feel, if the Gaines went off the rails, or we were able to see their dark side. Things get a little repetitive in the middle, as the Tripps fight and Carey and James struggle with the "oh but we need our jobs" piece, but overall the book is humorous, tender, and fun. Sure, Carey and James are desperately thrown together and you have NO IDEA what will happen, right? It's all good; it's why I love a good romance. Their journey is enjoyable and the side characters--mainly the Tripps--are, well, a trip. Let me tell you, Melissa (Melly) is downright scary at times.

We also get the story told from both Carey and James' point of view, which I like, plus some police report excerpts (oh yeah) and parts of blogger and tabloid pieces. Our fabulous duo does a great job at putting us in the middle of the Tripps' scandal, and one of my favorite things about this one was that not only did we get to enjoy Carey and James' romance, but we felt like we were a part of the trainwreck sensation that was Melly and Rusty.

Overall, this is a fun read with a sexy romance and enjoyable characters. 3.75 stars, rounded to 4 stars here.
  
    First Strike 1.3

    First Strike 1.3

    Games and Education

    (0 Ratings) Rate It

    App

    ==================== First Strike: Nuclear War, but it's Fun The Top 10 Strategy Game in over 50...

    Spark PRO for DJI Drone

    Spark PRO for DJI Drone

    Photo & Video and Utilities

    (0 Ratings) Rate It

    App

    This App will let you fly your DJI Spark like never before! it's especially design for provide the...

No Good Reason
No Good Reason
Cari Hunter | 2015 | Crime, LGBTQ+, Thriller
10
10.0 (1 Ratings)
Book Rating
Cari Hunter is most definitely as top notch a writer as you are going to find in crime/thriller writing.
Cari Hunter’s Dark Peak crime series, starting with No Good Reason, was recommended to me by a Lesfic author. I reckon you have to be pretty good for your peers to claim you are ‘top notch’ and after reading four of her books in quick succession I can guarantee that Cari is most definitely as top notch a writer as you are going to find in crime/thriller writing.

Let me admit to you that I generally find crime novels too much hard work to follow. I like my books to be romances, and the sexier the better. I’m surprised as all get out to find I love Cari’s thrilling ride through these Police stroke Hospital novels. Especially as there is almost no juicy sex to lubricate the grit. The infrequency of sex scenes is because the main characters, Sanne and Meg, aren’t officially a couple. Or maybe they are. It’s entirely possible everyone knows they are, except themselves.

The story isn't necessarily about their sexual tension, but it was always in the back of my mind that they would see sense in the end and I patiently waited them out.

I have found in the last few years that there are many padded-out books on the market by well-respected authors, where you can skip through whole pages at a time without losing any real sense of the plot. Not so with No Good Reason which kept me riveted through each paragraph and exquisite word right from the tense prologue.

Cari definitely makes every single word count and I felt engaged in the story and with her main characters within the first few pages.

I’d already read Snowbound, which was a fantastic debut novel, but the characters in No Good Reason are one smidge more sophisticatedly written.

Sanne and Meg go back a very long time, from before their first kiss at the age of twelve, and they know each other better than they know themselves. They have generated a world around them where they are each others’ support and comfort. They are BFFs, they are Friends With Benefits, but somehow Cari has written them as even more than these things. They are each others’ absolute other halves.

These two girls have aches and bruises, and tears and emotions, and genuine exhaustion from their ridiculously long work hours.

They do things like accidentally drop perishable shopping on the floor, but eat it anyway; burn their tea; and turn the shower off when the toilet flushes for fear of being scalded.

I love details like these. I love that they can have a discussion about putting the bins out and HobNobs can fall in their tea the same as they do for you and me, without making the whole book boring and mundane. It simply endears the characters to me all the more.

They made me smile a lot. Meg prefers ham and quaver butties, for goodness sake, what’s not to love?

It doesn’t take long for Cari to completely draw you into their world in Northern England, around the Manchester area, and mainly in the Peak District which is where Cari lives and I feel like I have travelled the hills and crunched the snow and tramped through the same streets as she has now.

This area has its own accent, Northern English, and it is noticeable that she uses phrases and words particular to there. I can’t remember which words I picked up on first, probably some dialogue, but you quickly become used to the fact this is not written by an American. It’s refreshing to have only regional UK main characters: no Londoners; no Americans.

Don’t let the idea of a local accent and local characters put you off, there is nothing in the book you wouldn’t understand, it is still all ‘plain English’ and if you come across a word you can’t decipher I will more than happily translate for you!

Other than the almost-a-romance-but-so-much-more between the two girls there is also this whole other kidnapping / crime malarkey going on. Sanne is a little too personally involved in the case right from the beginning, being caught up in the initial rescue of the victim. She and her police partner, the sensitive, caring, supportive, gorgeously written Nelson, are embroiled in working the case together. Needless to say they spend a lot of time visiting Meg in her role as A&E Doctor in the local hospital for one reason or another. Nelson is a beautiful soul and just the kind of partner Sanne needs, but that writers seldom allow their straight characters to be, especially in Police fiction.

The kidnapping plot is fast paced and exciting. The characters on both sides of the investigation were all believable and there was an audible ‘Huh!’ out of me with the final twist at the end. I really didn’t see that coming. Such a simple way to pull the whole plot together. Chilling!

Cari has a remarkable flair for descriptive writing and she pays particular attention to details like sounds and how things feel against skin. You are left in no doubt every time a character is sore, almost feeling the pain and peeling off the scabs with them.

Sometimes you have to reread a passage to understand the gist of what an author means, or furrow your brow over a combination of words because they just don’t make sense or even belong together, but with Cari Hunter the only thing I can point out to her is ‘Try feeding goldfinches niger seeds instead of nuts.’ That’s it. No other tweaking or corrections required. Nothing. Cari Hunter writes sheer perfection.

My favourite line in the book is the first one I stopped at, blinked appreciatively and re-read.

“Sanne ran her fingertips across the gritstone, letting it wear away her skin like an over-keen emery board.”

From that point on I knew I was going to love not only the book, but also Cari’s style and I wasn’t disappointed with further chapters.

I have a simple test for new authors, to find out how much I like them. The test is ‘how sick has this author made me?’ By that I mean - how long did they keep me awake reading when I ought to have been asleep for work the next day. If I am awake too long it makes me sick for several days after - it shouldn’t be something I am proud of but
  
Avengers: Endgame (2019)
Avengers: Endgame (2019)
2019 | Sci-Fi, Thriller
Robert Downey JR, Chris Evans, Jeremy Renner....some to think of it, everything (0 more)
I'll let you know! (0 more)
Ending The Game
Contains spoilers, click to show
Avengers: Endgame - the concluding installment of the Marvel Cinematic Universe's 'Infinity Saga', has made box office history, breaking a number of records on its' journey (thus far) of becoming the second highest grossing movie ever in a short period of time. Bringing together the story threads of 21 films before it 'Endgame' had a number of hurdles to overcome - not only did the Russo Brothers have to find a satisfying way to reverse the effects of 'The Decimation' (if you have to ask then you're probably reading the wrong review!) but they had to do so in a way that did not lessen the impact of 'Infinity War', whilst bringing to a close a number of character arcs for many well respected and founding members of Marvel's flagship superhero team and setting the course and direction for whatever comes next.

The question is, did it succeed?

At the time of writing 'Endgame' has been in cinemas for over two weeks and all embargoes pertaining to spoilers have since been rescinded. It is on that note that I will make the following SPOILER ALERT and advise anyone yet to see the movie (is there actually anyone out there daring to call themselves a fan who hasn't seen it?!) to leave now.....

Endgame picks up a few short weeks after the events of 'Infinity War' and depicts the surviving heroes of Thanos's snap coming up again him once again. The encounter is very short lived but doesn't go as planned/hoped effectively destroying all hope for returning the vanished. Que a five year time-jump..

Steve Rogers heads up a support group for the survivors, Natasha Romanoff directs the remaining Avengers refusing to move on, Tony Stark and Pepper Potts are living a quiet life raising their daughter, Thor has spiraled into despair at New Asgard effectively leaving Valkyrie in charge, Clint Barton has become the blood-thirsty vigilante Ronin - tracking down and eliminating those criminals who escaped the decimation when his family didn't, and Bruce Banner has found a way to merge personalities with the Hulk allowing both to co-exist as one (Professor Hulk).

Things look pretty grim until AntMan (Scott Lang) returns - quite accidentally, from the Quantum Realm bringing with him the key to bringing everyone back and reversing Thanos's decimation. And that's where time travel appears...

The Avengers must travel back to key moments in their history to remove the Infinity Stones and bring them to the present where Stark and Banner create their own Gauntlet to house them. This involves the second act of the movie displaying some time travel shenanigans as our heroes interact with events - and themselves, of previously seen movies. Such encounters include revisiting the events of Avengers Assemble, Thor:The Dark World, and Guardians Of The Galaxy. Don't expect a retread of the 'Back To The Future' franchise however, as Avengers: Endgame creates its' own rules for time travel. Basically, going back in time and interfering with established events does not alter the future - instead it creates a branched reality (think parallel timeline), however traversing the Quantum Realm will still return you to the original timeline you came from. In other words, go back in time kill Thanos, return to the future and you've changed nothing.... Simple, right?!

That's the basic gist, and all I'll give you for now.

Whilst this does follow on from 'Infinity War', 'Endgame' is stylistically and tonally a different movie. Whereas the former threw us straight into the thick of the action and never let up until the devastating conclusion, throwing a cavalcade of heroes at us in a relentless fashion, 'Endgame' scales it all back (for two thirds of the running time at least) focusing on the original six core Avengers (with strong support from Don Cheadle's War Machine, Karen Gillan as Nebula, Paul Rudd (returning as AntMan), and of course, Rocket Raccoon! With the preceding movie been Captain Marvel you would be forgiven for thinking Brie Larson would play a strong role in this movie, however - with a throwaway line earlier on justifying her absence, Carol Danvers features for all of around fifteen minutes! That's not to say she doesn't make an impact when she does I might add! Given the downbeat tone to 'Endgame' there is a lot of humour from start to finish - Chris Hemsworth, Paul Rudd, Bradley Cooper, I'm looking at you most here!, which in no way detracts from the weight of what's at sake here.

Josh Brolin is back as Thanos, and Thanos...that's right, two versions of the mad Titan appear. The one whom our heroes go up against during the final third act is a past version who travels forward in time to present after seeing into his own future and witnessing the efforts of Earth's Mightiest Heroes and the lengths they are prepared to go to in order to 'decimate' his plans. This is a Thanos whom I would deem more ruthless that 'Infinity War's' protagonist, a Thanos now determined to erase ALL life in the Universe.

I imagine the biggest question - well, one biggie amongst many, fans going into this movie blind had concerned who would return after the shocking climax to 'Infinity War' (along with whether those who died in that movie stayed that way). There was never any doubt - was there, that the vanished would return? It isn't that much of a spoiler then to reveal that the final thirty minutes or so of 'Endgame' features every MCU hero on screen together embroiled in the biggest fight of their lives. And what a visual delight it is. The visuals in this film are fantastic and the final battle rivals anything Peter Jackson gave us.

I was fortunate enough to see 'Endgame' at the first screening (pre-midnight) at a local cinema and what an experience it was - a mini comic con. The atmosphere was electric and it was a highly memorable experience.

Everyone involved in this movie deserves kudos, for this lifelong superhero fanboy Avengers: Endgame is the best movie....ever.

If I may digress somewhat, there has been much confusion reported concerning the movie's ending, namely the resolution to Steve Rogers' story. Having returned the Infinity Stones to their rightful place in the MCU timeline Cap chooses to remain in the past (circa 1940-ish) and to live out his life with Peggy Carter (the final shot shows the two having that well overdue dance). Whilst the perfect sendoff this has left many conflicted as to the implications with some reviewers claiming this goes against the rules established earlier in the movie relating to the use of time travel. It really isn't that complicated. Essentially there are two theories at play that can explain the climax.
The first is that Steve simply lived out a life in secrecy within the established continuity, choosing not to involve himself in major events. This does not contradict what we've seen so far - back in 'The Winter Soldier' we see archive footage of Peggy from the nineteen fifties in which she talks about Captain America saving her (un-named) husband during the war. It isn't really a reach of the imagination to suspect that Cap and this man are one and the same. In the same movie, present day Steve visits a dying Peggy - clearly suffering the effects of dementia, who apologises to him for the life he didn't have. Could this be a reference to the man she married having to live a life of secrecy, choosing to stay out of the fight for fear of creating a divergent reality? Given that the movie establishes that actions in the past will not change the future (within the main timeline) Steve's interference would not change anything in 'our' reality anyhow.
The second theory is that Steve created a branched reality by reuniting with Peggy and lived a fulfilling life in that alternate timeline, only returning to the main timeline an old man when the time was right to handover the shield to Sam Wilson/Falcon (as seen at the end of the movie). Sure, this raises questions as to how Steve was able to cross realities but to be honest - that's a story for another time and the answer isn't important (for now).
Further confusing things is the fact that the Writers and Directors cannot seemingly agree, with Marcus and McFeely disputing the alternate reality theory that the Russo brothers subscribe to. You could argue that surely it is the Writer's view that counts, as..after all, they wrote it! Well, yes and no. The directors translate their understanding of the written word onto the screen and it has been reported that additional material was filmed after test audiences struggled with the time travel aspects of the film. Therefore it's not that hard to believe that the film - and that ending, were shot in a way that supported the film-makers understanding. I subscribe to the former - the romantic in me and all that, with Steve's story coming full circle with the revelation that he was always there with Peggy. Either way, both theories work and preserve the integrity of what has come before.
In any regard it's the perfect ending for Captain America!

So, to conclude....did it succeed? OH YES!!