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Goddess in the Stacks (553 KP) rated Looking for Alaska in Books
Jan 25, 2018
I just finished reading Looking for Alaska, making it the fifth John Green book I've read, after Will Grayson, Will Grayson, Let It Snow, The Fault In Our Stars, and An Abundance of Katherines. I enjoyed Looking for Alaska immensely, just like I did the other three. (My favorite being Let It Snow, which he wrote with two other authors as a set of three related short stories.) I haven't made a habit out of reading young adult fiction, but for John Green I'll definitely make an exception. I should also pick up some of Maureen Johnson's books; her contribution to Let It Snow was excellent.
I have a confession to make before I go any further: I am a Nerdfighter. I was introduced to John and Hank Green about two years ago by one of my best friends, by way of Crash Course. Since then I've (almost!) caught up on their Vlogbrother videos, watched most of the Crash Course videos (sorry Hank, I'm just not into chemistry) and started watching Sci Show. John and Hank are both extremely educated, well spoken, and yet extremely entertaining and fun to watch. Watching the vlogbrothers episodes where John talks about writing the books (as he's writing them!) is what finally made me go pick up his books to read. And he's GOOD.
In Looking for Alaska, Miles Halter goes away to boarding school at Culver Creek, his father's alma mater. He's in search of his "great perhaps," his meaning for life. (The phrase comes from Francois Rabelais' last words "I go to seek a Great Perhaps." Miles doesn't want to wait until he dies to go in search of his.) Culver Creek really marks a turning point in Miles' life - from a friendless outcast in his old school to one of the closest friends of Alaska Young. Alaska is a bit of a bad girl (sneaking cigarettes and alcohol into school constantly and pulling ingenious pranks) but also an enigma. The entire school body loves her, but even to her closest friends she doesn't reveal much about herself.
The book is divided into "before" and "after" and it wasn't until within a few pages till the end of the "before" section that I realized what the event was. "After" deals with the characters of the book coming to terms with their life-altering event.
In The Fault In Our Stars, John Green dealt with the lead up to a life-altering event that the characters knew was coming - a long, drawn-out sort of grief. Looking For Alaska deals with the fallout of an event no one knew was coming, and while the emotions are just as deep, they feel sharper somehow for being so unexpected.
I definitely recommend this book, and all of John Green's books. He's a very talented writer, and isn't afraid to put "adult" themes into his "young adult" books. As if sex and alcohol and death and deep meaning-of-life questions aren't things every teenager deals with? I like that he doesn't pull his emotional punches. His books may be "young adult" but they're not fluffy or "easy to read." Easy in terms of grammar and flow perhaps, but not in content. I teared up reading parts of Looking For Alaska, and outright sobbed for a good portion of The Fault In Our Stars. (Which is now a movie!)
You can find all my reviews at http://goddessinthestacks.wordpress.com (review originally written 4 years ago.)
I have a confession to make before I go any further: I am a Nerdfighter. I was introduced to John and Hank Green about two years ago by one of my best friends, by way of Crash Course. Since then I've (almost!) caught up on their Vlogbrother videos, watched most of the Crash Course videos (sorry Hank, I'm just not into chemistry) and started watching Sci Show. John and Hank are both extremely educated, well spoken, and yet extremely entertaining and fun to watch. Watching the vlogbrothers episodes where John talks about writing the books (as he's writing them!) is what finally made me go pick up his books to read. And he's GOOD.
In Looking for Alaska, Miles Halter goes away to boarding school at Culver Creek, his father's alma mater. He's in search of his "great perhaps," his meaning for life. (The phrase comes from Francois Rabelais' last words "I go to seek a Great Perhaps." Miles doesn't want to wait until he dies to go in search of his.) Culver Creek really marks a turning point in Miles' life - from a friendless outcast in his old school to one of the closest friends of Alaska Young. Alaska is a bit of a bad girl (sneaking cigarettes and alcohol into school constantly and pulling ingenious pranks) but also an enigma. The entire school body loves her, but even to her closest friends she doesn't reveal much about herself.
The book is divided into "before" and "after" and it wasn't until within a few pages till the end of the "before" section that I realized what the event was. "After" deals with the characters of the book coming to terms with their life-altering event.
In The Fault In Our Stars, John Green dealt with the lead up to a life-altering event that the characters knew was coming - a long, drawn-out sort of grief. Looking For Alaska deals with the fallout of an event no one knew was coming, and while the emotions are just as deep, they feel sharper somehow for being so unexpected.
I definitely recommend this book, and all of John Green's books. He's a very talented writer, and isn't afraid to put "adult" themes into his "young adult" books. As if sex and alcohol and death and deep meaning-of-life questions aren't things every teenager deals with? I like that he doesn't pull his emotional punches. His books may be "young adult" but they're not fluffy or "easy to read." Easy in terms of grammar and flow perhaps, but not in content. I teared up reading parts of Looking For Alaska, and outright sobbed for a good portion of The Fault In Our Stars. (Which is now a movie!)
You can find all my reviews at http://goddessinthestacks.wordpress.com (review originally written 4 years ago.)
Kristy H (1252 KP) rated After the End in Books
Jun 25, 2019
Max and Pip have a deep, untenable bond and a strong marriage that they feel is sealed by fate. But when their nearly three-year-old son, Dylan, gets sick, everything they know changes. Dylan has a brain tumor, and now Pip spends her days in the PICU, while Max tries to juggle work and being strong for his wife and child. Then, the couple receives the worst of all news: the chemo isn't helping Dylan's tumor, and the doctors feel Dylan's condition is terminal. Suddenly, Max and Pip find themselves on opposite sides--each wanting different medical treatment for their beloved boy.
Clare Mackintosh offers us a beautiful, poignant, and heartbreaking book based on her life experiences, having lost her own son. Knowing this makes the book even more tender and real, as each word is based on a kernel of truth. Reading this book isn't always easy--as a parent, my heart digested these words and put myself in the shoes of Max and Pip. This book makes you think, and it makes you so incredibly grateful for your own life, wanting to snuggle your own children and hold them dear.
"How can my son be a breath away from death, when evidence of his life is all around me? When I feel him in my heart, as surely as when I carried him in my womb?"
The story is one of loss, yes, but it's also a love story: Max and Pip, Dylan and his family, and more. We are introduced to Dylan's family and also to Dylan's doctor, Leila, whom I really liked. Leila has her own struggles. Her mom, Habibeh, is visiting, but won't leave the house, preferring to watch QVC and cook endlessly for her daughter. (Habibeh is a trip; she's awesome.) The decision of Dylan's fate falls on Leila's shoulders first: a lot for a young doctor to bear. We get the story through her eyes and then each of Dylan's parents. As a mom, I felt drawn to Pip, but I liked how we got both Pip and Max's perspectives. Each only wants what is best for their son--and, at first, each feels they are doing the right thing.
"However long you spend with someone, however well you think you know them, they can still be a stranger to you."
Mackintosh is best known for her thrillers, and, this book is just as well-written as those. And, interestingly enough, she throws in a bit of a twist here, too. I won't spoil it, per se, but will tell you that this book is a fascinating exploration of choices, allowing you to think about life and the various paths that everyone can take. It's a sad book, yes, but lovely too--a tribute to parents, medical professionals, and to the children we love so much. It's a reminder to cherish those we hold dear and that life can be short but beautiful, no matter which way it may turn out.
Overall, even though I found this difficult to read at times, I'm really glad I did. I was reminded, yet again, what a good writer Clare Mackintosh is. I'm so incredibly sorry she lost her son, and I'm in such awe that she could turn that loss into such a lovely book. I highly recommend this--it's a beautiful exploration of life's different paths and what fate can bring us.
Clare Mackintosh offers us a beautiful, poignant, and heartbreaking book based on her life experiences, having lost her own son. Knowing this makes the book even more tender and real, as each word is based on a kernel of truth. Reading this book isn't always easy--as a parent, my heart digested these words and put myself in the shoes of Max and Pip. This book makes you think, and it makes you so incredibly grateful for your own life, wanting to snuggle your own children and hold them dear.
"How can my son be a breath away from death, when evidence of his life is all around me? When I feel him in my heart, as surely as when I carried him in my womb?"
The story is one of loss, yes, but it's also a love story: Max and Pip, Dylan and his family, and more. We are introduced to Dylan's family and also to Dylan's doctor, Leila, whom I really liked. Leila has her own struggles. Her mom, Habibeh, is visiting, but won't leave the house, preferring to watch QVC and cook endlessly for her daughter. (Habibeh is a trip; she's awesome.) The decision of Dylan's fate falls on Leila's shoulders first: a lot for a young doctor to bear. We get the story through her eyes and then each of Dylan's parents. As a mom, I felt drawn to Pip, but I liked how we got both Pip and Max's perspectives. Each only wants what is best for their son--and, at first, each feels they are doing the right thing.
"However long you spend with someone, however well you think you know them, they can still be a stranger to you."
Mackintosh is best known for her thrillers, and, this book is just as well-written as those. And, interestingly enough, she throws in a bit of a twist here, too. I won't spoil it, per se, but will tell you that this book is a fascinating exploration of choices, allowing you to think about life and the various paths that everyone can take. It's a sad book, yes, but lovely too--a tribute to parents, medical professionals, and to the children we love so much. It's a reminder to cherish those we hold dear and that life can be short but beautiful, no matter which way it may turn out.
Overall, even though I found this difficult to read at times, I'm really glad I did. I was reminded, yet again, what a good writer Clare Mackintosh is. I'm so incredibly sorry she lost her son, and I'm in such awe that she could turn that loss into such a lovely book. I highly recommend this--it's a beautiful exploration of life's different paths and what fate can bring us.
Darren (1599 KP) rated Welcome To Happiness (2016) in Movies
Aug 28, 2019
Verdict: Strange and Quirky
Story: Welcome to Happiness starts as young man Woody (Gallner) a children’s author who welcomes strangers into his apartment to help them go through his erase their mistakes, this makes his life complicated when he starts becoming friendly with a fellow tenant Trudy (Thirlby). Meanwhile Nyles (Sexton III) a man that is cleaning up after his father’s death, learns that he has valuable baseball cards, which sees him getting drawn into a big adventure around the people who want in on the business.
When Woody sees the full effect of the visits, he starts to question why he can’t change moments from his past, which soon starts to put a strain on his relationship with Trudy, while his landlord Moses (Offerman) is encouraged with his work.
Thoughts on Welcome to Happiness
Characters – Woody is a children’s author that has just moved into an apartment which sees strangers visit, answer a string of questions before putting them in a closet where they vanish. He doesn’t know what happens next until he meets one of the visitors, which leaves him wondering why he can’t change his past, which only makes him out to be going crazy to his girlfriend. Trudy is the new neighbour to Woody who strikes up a relationship with him, she does question him about the visit and doesn’t believe him when he tells the story. Moses is the landlord that knows about the closet, he knows how it helps people and who should be the one that guides people through it. Nyles is a depressed man that learns about the treasure in his father’s attic, he ends up follow a string of instructions, which will sees him visiting the closet.
Performances – Kyle Gallner does well in the leading role, it shows us just how difficult being an author with pain in his life can be difficult to get through. This does have a big cast, with each actor doing their thing to make us understand figures they are playing.
Story – The story here follows a young man that finds himself in the unusual position of having to deal with strangers looking to answer questions, which would see them disappear in his closet, over time he wants to know more, which will soon start to push him to his limits. This is an interesting little story, it does show us how difficult living in despair could be on the people in life, they will need to learn to move on, because once you break down everything, you never know what could have been in the world. We do have to meet a lot of characters, which do seem to have moments of randomness, though it does all make sense by the end of the film.
Comedy/Fantasy – The comedy in the film comes from just how far out there certain ideas are, mixed in with certain characters too, the fantasy shows us how the closet works and just how life can be seen differently if people come into it.
Settings – The settings for the film does try to put everything into a position of everyday, leading down the same plan as people you see in life will have stories you might not always get to know.
Scene of the Movie – Behind the door.
That Moment That Annoyed Me – Certain characters don’t seem needed at times.
Final Thoughts – This is a very strange movie, it does have an important message, that does need to help us reflect our own lives, even if it does lean away from it at times.
Overall: Interesting throughout.
Story: Welcome to Happiness starts as young man Woody (Gallner) a children’s author who welcomes strangers into his apartment to help them go through his erase their mistakes, this makes his life complicated when he starts becoming friendly with a fellow tenant Trudy (Thirlby). Meanwhile Nyles (Sexton III) a man that is cleaning up after his father’s death, learns that he has valuable baseball cards, which sees him getting drawn into a big adventure around the people who want in on the business.
When Woody sees the full effect of the visits, he starts to question why he can’t change moments from his past, which soon starts to put a strain on his relationship with Trudy, while his landlord Moses (Offerman) is encouraged with his work.
Thoughts on Welcome to Happiness
Characters – Woody is a children’s author that has just moved into an apartment which sees strangers visit, answer a string of questions before putting them in a closet where they vanish. He doesn’t know what happens next until he meets one of the visitors, which leaves him wondering why he can’t change his past, which only makes him out to be going crazy to his girlfriend. Trudy is the new neighbour to Woody who strikes up a relationship with him, she does question him about the visit and doesn’t believe him when he tells the story. Moses is the landlord that knows about the closet, he knows how it helps people and who should be the one that guides people through it. Nyles is a depressed man that learns about the treasure in his father’s attic, he ends up follow a string of instructions, which will sees him visiting the closet.
Performances – Kyle Gallner does well in the leading role, it shows us just how difficult being an author with pain in his life can be difficult to get through. This does have a big cast, with each actor doing their thing to make us understand figures they are playing.
Story – The story here follows a young man that finds himself in the unusual position of having to deal with strangers looking to answer questions, which would see them disappear in his closet, over time he wants to know more, which will soon start to push him to his limits. This is an interesting little story, it does show us how difficult living in despair could be on the people in life, they will need to learn to move on, because once you break down everything, you never know what could have been in the world. We do have to meet a lot of characters, which do seem to have moments of randomness, though it does all make sense by the end of the film.
Comedy/Fantasy – The comedy in the film comes from just how far out there certain ideas are, mixed in with certain characters too, the fantasy shows us how the closet works and just how life can be seen differently if people come into it.
Settings – The settings for the film does try to put everything into a position of everyday, leading down the same plan as people you see in life will have stories you might not always get to know.
Scene of the Movie – Behind the door.
That Moment That Annoyed Me – Certain characters don’t seem needed at times.
Final Thoughts – This is a very strange movie, it does have an important message, that does need to help us reflect our own lives, even if it does lean away from it at times.
Overall: Interesting throughout.
Purple Phoenix Games (2266 KP) rated Harry Potter: Death Eaters Rising in Tabletop Games
Dec 3, 2020
Have you read our review of Thanos Rising: Avengers Infinity War? If you have not, please do. I’ll wait. The reason I ask is because this Harry Potter version is a reimplementation of Thanos Rising with a few new twists. Great twists. In fact, I’ll spoil it for you and let you know that I now prefer the Harry Potter version even though I enjoy Marvel-related things in my life much more. But why is it good or better than its predecessor?
Harry Potter: Death Eaters Rising is a game utilizing the Rising system of games (which also includes Batman, Star Wars, and SpongeBob Squarepants as of now) for two to four players. It is a cooperative game where players will take charge of one of the three factions: Dumbledore’s Army, Hogwarts, or Order of the Phoenix in order to defeat Voldemort and his Death Eater cronies. Though Voldemort will be menacing players throughout the game, the players will not be able to attack him directly until about half way through the game. Can you survive long enough to battle the big bad?
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup, follow the instructions in the rulebook, but generally the central board will have the large painted Voldemort “mini(?)” and three areas that hold Place cards: Hogwarts, Ministry of Magic, and Diagon Alley. Players will be given one Leader card in their chosen faction (obviously Order of the Phoenix is best) to begin the game. Set aside the damage counters, corruption gem tokens, and Spell tokens in their own piles. Shuffle the main deck of character cards, reveal and place three per Place and then insert the Voldemort card somewhere near half-way into the shuffled deck. The game may now begin.
On a player’s turn they must complete the following steps: 1. Travel to a Location, 2. Roll Voldemort Die and resolve actions, 3. Roll, assign, and resolve Wizard dice, and 4. End Turn. After taking these actions it will be the next player’s turn.
To Travel to a Location, the active player will place their faction-matching Mission token upon one of the Places on the board. This is the Place that the active player may now be able to recruit Wizards from and also attack enemies.
Once at a Location, the active player will Roll Voldemort Die and resolve actions thenceforth. The game affords players a large green Voldemort Die to be rolled. Upon the faces are sides that instruct players to turn the Voldemort mini Left or Right one Place and attack all Wizards there (including all Wizards on a player’s team if Voldemort is now in their Location). Two faces will also show the Dark Mark. When this face is rolled Voldemort does not move, but will attack all Wizards at his current Place (by placing damage counters on the card) as well as activating ALL Death Eater Dark Mark abilities. Not all Death Eaters will have Dark Mark abilities, but when they activate, they can be deadly.
Now that Voldemort has had his fun, the active player will Roll, assign, and resolve Wizard dice. Players will have in front of them faction cards that indicate how many and of which color dice to be rolled on a turn. These dice may be added to or otherwise altered as a result of recruited Wizards’ special abilities as well. Once a player takes the appropriate dice to be rolled, they must roll them and begin assigning faces to Wizards for recruitment, Death Eaters for damage, or other abilities on team cards. Recruiting more Wizards to a player’s team or damaging Death Eaters is how the game progresses because each time a card is recruited or defeated it is removed from the main board and a new card replaces it. As long as at least one die is removed from the player’s pool each time the dice are rolled the player may continue rolling to match symbols needed.
To End Turn, the active player will add any recruited Wizards to their team, discard any defeated Death Eaters, Wizards, or Places, and retrieve their Mission token to be used on the next turn.
Play continues in this fashion of taking turns through the four steps until the Voldemort card is drawn. He then comes into play as an enemy that may be attacked like normal. Players win when they defeat enough Death Eaters and Voldemort, but can lose if the players allow a Place to be completely corrupted (usually by Death Eater card abilities), allowing four Places to be corrupted, if too many Wizards have been defeated per number of players, or any player has all their Wizards defeated from their team.
Components. This game includes a lot of components of varying style and materials. The cards are all very glossy (meh) and feature headshots of the characters mostly. The board is three pieces fit together like a pizza and is great. The damage counters are little translucent red cubes, and the corruption gem tokens are also translucent gems but gray in color. The best components in the game are by far the Voldemort, well, statue and all the dice. The Voldemort piece is incredible, and pre-painted. The stance he is taking is formidable and somewhat intimidating when he’s pointing his wand right at you. The dice have been upgraded to a matte finish (as opposed to yucky polished finish) and feature some great inking. The one negative I have to say is also about the dice: I believe that the faces sometimes can be confusing because the icons are more detailed than is necessary. While some would argue that detailed dice are better than merely serviceable dice, I would much rather see a sword on a face and know it’s a sword than to look at a die face and wonder what I am looking at exactly. In any case, that’s my opinion and yours may be different. Let’s still be friends.
So overall this is a big upgrade over the Thanos version of a Rising game for several key reasons. In Thanos I always felt like every turn could lose the game for us, and Thanos seemed to gain the Infinity Stones too quickly for my taste. In this version, you know you have half a deck before you are able to even fight Voldemort, so being able to tackle his minions until then seems more surmountable. The dice have been upgraded, and the Voldemort die is wonderful and easy to read. That was an issue I had with Thanos: his die was hard to read and the colors were not distinct enough. Not a factor in this version at all. I also feel that this version has much more faction-dependency and interplay. What I mean is that an Order of the Phoenix card may require a player to also have a Dumbledore’s Army card on the team in order to unlock access to their special ability. I like that. I like a well-balanced team, though my first game saw me recruit eight Order of the Phoenix cards and one Dumbledore’s Army card. We won, but I felt bad.
So it’s no surprise that I love this game. I find it better and easier to learn/play than the Thanos version. I like the components a whole lot more. I like the interplay between the factions more. I am sad that I prefer Marvel to Harry Potter, but I do not dislike Harry Potter, let it be known. And I do enjoy this version much more. Purple Phoenix Games gives this one a triumphant 10 / 12. My wife and I truly love it and can’t wait to play it again very soon. If you are looking for a good Rising game, I certainly recommend you look at Harry Potter: Death Eaters Rising. It’s a guaranteed hit if you or a loved one is a Harry Potter fan. For sure. It’s brilliant.
Harry Potter: Death Eaters Rising is a game utilizing the Rising system of games (which also includes Batman, Star Wars, and SpongeBob Squarepants as of now) for two to four players. It is a cooperative game where players will take charge of one of the three factions: Dumbledore’s Army, Hogwarts, or Order of the Phoenix in order to defeat Voldemort and his Death Eater cronies. Though Voldemort will be menacing players throughout the game, the players will not be able to attack him directly until about half way through the game. Can you survive long enough to battle the big bad?
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup, follow the instructions in the rulebook, but generally the central board will have the large painted Voldemort “mini(?)” and three areas that hold Place cards: Hogwarts, Ministry of Magic, and Diagon Alley. Players will be given one Leader card in their chosen faction (obviously Order of the Phoenix is best) to begin the game. Set aside the damage counters, corruption gem tokens, and Spell tokens in their own piles. Shuffle the main deck of character cards, reveal and place three per Place and then insert the Voldemort card somewhere near half-way into the shuffled deck. The game may now begin.
On a player’s turn they must complete the following steps: 1. Travel to a Location, 2. Roll Voldemort Die and resolve actions, 3. Roll, assign, and resolve Wizard dice, and 4. End Turn. After taking these actions it will be the next player’s turn.
To Travel to a Location, the active player will place their faction-matching Mission token upon one of the Places on the board. This is the Place that the active player may now be able to recruit Wizards from and also attack enemies.
Once at a Location, the active player will Roll Voldemort Die and resolve actions thenceforth. The game affords players a large green Voldemort Die to be rolled. Upon the faces are sides that instruct players to turn the Voldemort mini Left or Right one Place and attack all Wizards there (including all Wizards on a player’s team if Voldemort is now in their Location). Two faces will also show the Dark Mark. When this face is rolled Voldemort does not move, but will attack all Wizards at his current Place (by placing damage counters on the card) as well as activating ALL Death Eater Dark Mark abilities. Not all Death Eaters will have Dark Mark abilities, but when they activate, they can be deadly.
Now that Voldemort has had his fun, the active player will Roll, assign, and resolve Wizard dice. Players will have in front of them faction cards that indicate how many and of which color dice to be rolled on a turn. These dice may be added to or otherwise altered as a result of recruited Wizards’ special abilities as well. Once a player takes the appropriate dice to be rolled, they must roll them and begin assigning faces to Wizards for recruitment, Death Eaters for damage, or other abilities on team cards. Recruiting more Wizards to a player’s team or damaging Death Eaters is how the game progresses because each time a card is recruited or defeated it is removed from the main board and a new card replaces it. As long as at least one die is removed from the player’s pool each time the dice are rolled the player may continue rolling to match symbols needed.
To End Turn, the active player will add any recruited Wizards to their team, discard any defeated Death Eaters, Wizards, or Places, and retrieve their Mission token to be used on the next turn.
Play continues in this fashion of taking turns through the four steps until the Voldemort card is drawn. He then comes into play as an enemy that may be attacked like normal. Players win when they defeat enough Death Eaters and Voldemort, but can lose if the players allow a Place to be completely corrupted (usually by Death Eater card abilities), allowing four Places to be corrupted, if too many Wizards have been defeated per number of players, or any player has all their Wizards defeated from their team.
Components. This game includes a lot of components of varying style and materials. The cards are all very glossy (meh) and feature headshots of the characters mostly. The board is three pieces fit together like a pizza and is great. The damage counters are little translucent red cubes, and the corruption gem tokens are also translucent gems but gray in color. The best components in the game are by far the Voldemort, well, statue and all the dice. The Voldemort piece is incredible, and pre-painted. The stance he is taking is formidable and somewhat intimidating when he’s pointing his wand right at you. The dice have been upgraded to a matte finish (as opposed to yucky polished finish) and feature some great inking. The one negative I have to say is also about the dice: I believe that the faces sometimes can be confusing because the icons are more detailed than is necessary. While some would argue that detailed dice are better than merely serviceable dice, I would much rather see a sword on a face and know it’s a sword than to look at a die face and wonder what I am looking at exactly. In any case, that’s my opinion and yours may be different. Let’s still be friends.
So overall this is a big upgrade over the Thanos version of a Rising game for several key reasons. In Thanos I always felt like every turn could lose the game for us, and Thanos seemed to gain the Infinity Stones too quickly for my taste. In this version, you know you have half a deck before you are able to even fight Voldemort, so being able to tackle his minions until then seems more surmountable. The dice have been upgraded, and the Voldemort die is wonderful and easy to read. That was an issue I had with Thanos: his die was hard to read and the colors were not distinct enough. Not a factor in this version at all. I also feel that this version has much more faction-dependency and interplay. What I mean is that an Order of the Phoenix card may require a player to also have a Dumbledore’s Army card on the team in order to unlock access to their special ability. I like that. I like a well-balanced team, though my first game saw me recruit eight Order of the Phoenix cards and one Dumbledore’s Army card. We won, but I felt bad.
So it’s no surprise that I love this game. I find it better and easier to learn/play than the Thanos version. I like the components a whole lot more. I like the interplay between the factions more. I am sad that I prefer Marvel to Harry Potter, but I do not dislike Harry Potter, let it be known. And I do enjoy this version much more. Purple Phoenix Games gives this one a triumphant 10 / 12. My wife and I truly love it and can’t wait to play it again very soon. If you are looking for a good Rising game, I certainly recommend you look at Harry Potter: Death Eaters Rising. It’s a guaranteed hit if you or a loved one is a Harry Potter fan. For sure. It’s brilliant.
Zuky the BookBum (15 KP) rated Death in Profile in Books
Mar 15, 2018
(I've changed this down to 3 stars from 4 stars cause think back, it wasn't actually that good, I just think I was really happy to find a Netgalley book that didn't bore me to death)
Firstly I'd like to thank Netgalley and Urbane Publications for giving me the opportunity to read this book.
Death in Profile is an excellent twist on modern crime drama novels. It's refreshing to find all the characters have a clear head with no underlying disturbances like we see with many other detective characters. While the plot for this novel is nothing too bold or different from other books out there, it still manages to feel unique.
I like how Sampson doesn't focus on simply one person throughout the book, but instead lets you in to each persons life in little snippets making you want to keep reading and find out more and more about each person. While Metcalfe and Willis are interesting as separate people I found their relationship juvenile, in all honesty. The way they went about each other was really rather unimaginable.
For me, the characters made this book fun and exciting because I didn't feel the plot was anything too incredibly amazing and I found the 'shock twist' a little... disappointing. I would have preferred the story to continue in the direction it was already heading by that point rather than the real outcome. I also found the last few pages of the book a bit pointless and it confused me slightly as to why it was included, I think it completely took away from the amazement you were supposed to feel about the outcome of the investigation into the serial killings.
Other than that and a few spelling mistakes here and there (which I couldn't keep note of due to there being no page numbers on the kindle), I actually did very much like this book and was reaching for it of a night time as well as during my travelling hours. I would recommend this book to anyone who wants a crime drama without the troubled cop or gritty suspense. Definitely a fun and quick read.
Firstly I'd like to thank Netgalley and Urbane Publications for giving me the opportunity to read this book.
Death in Profile is an excellent twist on modern crime drama novels. It's refreshing to find all the characters have a clear head with no underlying disturbances like we see with many other detective characters. While the plot for this novel is nothing too bold or different from other books out there, it still manages to feel unique.
I like how Sampson doesn't focus on simply one person throughout the book, but instead lets you in to each persons life in little snippets making you want to keep reading and find out more and more about each person. While Metcalfe and Willis are interesting as separate people I found their relationship juvenile, in all honesty. The way they went about each other was really rather unimaginable.
For me, the characters made this book fun and exciting because I didn't feel the plot was anything too incredibly amazing and I found the 'shock twist' a little... disappointing. I would have preferred the story to continue in the direction it was already heading by that point rather than the real outcome. I also found the last few pages of the book a bit pointless and it confused me slightly as to why it was included, I think it completely took away from the amazement you were supposed to feel about the outcome of the investigation into the serial killings.
Other than that and a few spelling mistakes here and there (which I couldn't keep note of due to there being no page numbers on the kindle), I actually did very much like this book and was reaching for it of a night time as well as during my travelling hours. I would recommend this book to anyone who wants a crime drama without the troubled cop or gritty suspense. Definitely a fun and quick read.
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BookwormLea (3034 KP) rated The Hunger Games in Books
Jun 17, 2020 (Updated Jun 17, 2020)
My favourite series.
Contains spoilers, click to show
I've read this book probably about 7 times.... I adore this series. The world that Collins has created is fantastically unique. As horrible as it seems, I would have loved to experience it in real life. It's such a rollercoaster of emotions and I really didn't want it to end. I'm so glad this is a trilogy. And I'm only writing this now because I reread the series in preparation for the newly released Prequel book, A Ballad of Songbirds and Snakes.
In a dystopian future, the city of Panem is split into 12 Districts and a beautiful Capitol. Ran by the horror that is President Snow. Katniss Everdeen is our heroine from the mining District 12. In a tournament known as the Hunger Games, 2 contestants from each district, one male and one female, are chosen at random to compete to the death in an arena. This book is set during the 74th annual Hunger Games. It is also the first year Katniss' younger sister Primrose, can be entered. Unlucky as she is, her name is drawn. Katniss heroically (or stupidly) volunteers asks tribute. The first tribute for District 12. She is to train with neighbour Peeta, the bakers son. Their trainer is District 12s only past winner, Haymitch. A rude, drunk, cynical man who isn't much good for anything. They are brought to the Capitol, which is home to the wealthiest of Panem, and are literally paraded through the city dressed in garments that represent their District. Thank you Cinna, their personal stylist, for the fabulous flaming costumes!
After an extensive training sessions, they begin the games. Watched by every citizen in Panem, bet on and laughed at. The wealthy citizens can become sponsors and send the tributes things to help, but only if you are worth it.
As you imagine, blood, gore and death. In the final moments, we find Peeta and Katniss still alive, along with District 1 (the favourite) Cato. Eventually, they leave the arena, despite only one person having supposed to win. Brought out to be celebrated for not dying. To move into the Victor's Village in District 12 with their families.
In a dystopian future, the city of Panem is split into 12 Districts and a beautiful Capitol. Ran by the horror that is President Snow. Katniss Everdeen is our heroine from the mining District 12. In a tournament known as the Hunger Games, 2 contestants from each district, one male and one female, are chosen at random to compete to the death in an arena. This book is set during the 74th annual Hunger Games. It is also the first year Katniss' younger sister Primrose, can be entered. Unlucky as she is, her name is drawn. Katniss heroically (or stupidly) volunteers asks tribute. The first tribute for District 12. She is to train with neighbour Peeta, the bakers son. Their trainer is District 12s only past winner, Haymitch. A rude, drunk, cynical man who isn't much good for anything. They are brought to the Capitol, which is home to the wealthiest of Panem, and are literally paraded through the city dressed in garments that represent their District. Thank you Cinna, their personal stylist, for the fabulous flaming costumes!
After an extensive training sessions, they begin the games. Watched by every citizen in Panem, bet on and laughed at. The wealthy citizens can become sponsors and send the tributes things to help, but only if you are worth it.
As you imagine, blood, gore and death. In the final moments, we find Peeta and Katniss still alive, along with District 1 (the favourite) Cato. Eventually, they leave the arena, despite only one person having supposed to win. Brought out to be celebrated for not dying. To move into the Victor's Village in District 12 with their families.






Goddess in the Stacks (553 KP) Jan 28, 2018
Kaz4ray (17 KP) Jan 28, 2018