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Saw (2004)
Saw (2004)
2004 | Horror
One of the most impressive cinematic debuts in memory has arrived in theaters and showcases a very impressive writer/director team that seem poised for great things based on a very impressive debut.

The film is “Saw” and it is a triumph of suspense, horror, and drama that harkens back to the classic work of David Fincher, and dare I say Hitchcock, as it is a bold and daring film, that is a fresh and creative as it is innovative.

The film is written by and features Leigh Whannell, as Adam, a young man who awakens in a dark room in a bathtub filled with water. Although disoriented, Adam soon discovers he is not alone, as he shares the room with another man, Dr. Lawrence Gordon (Cary Elwes), who like him, is chained at the ankle and trapped in the room.

As bad as this is, there is a dead body in the middle of the room that underscores the peril of the situation. Adam and Lawrence eventually discover audio tapes and a player that indicate that they are being held as they do not appreciate the life that they have and as such, are going to lose it unless they can prove how much they want to live.

Lawrence is told via the taped instructions that if he does not kill Adam by 6:00, then his wife and daughter will be killed and clues are given to indicate where to look in the decrepit room. The fact that Adam and Lawrence are chained and have very limited mobility forces the two of them to work with one another, despite the mistrust Adam has towards Lawrence as he was the one they tape said had to be killed.

Lawrence begins to tell Adam that he thinks he knows who is behind their situation, as there has been a series of murders in the area and he was suspect. Through a series of flashbacks Lawrence informs Adam about the Jigsaw killer, who places victims in perilous situations but provides them with a way out, provided they are willing to take extreme measures to show how much they want to live. The bizarre and gruesome situations lead to the introduction of Detective David Tapp (Danny Glover), who is investigating the grizzly trail left by the killer. In many ways, “Saw” become two movies in one as we learn about the history of the crimes, and the investigation leading up to the present situation between Lawrence and Adam. The film also cleverly guises certain events keeping the audience guessing as to if they happened in the past or are occurring in the present adding to the mystery and suspense.

As the story unfolds we learn more about Adam that underscores the tension and allows new avenues for the story to unfold. I will not spoil the twists and turns of the story but suffice it to say, there are plenty of red herrings and plot twists that will keep the audience guessing and some very creative and shocking twists and turns that culminates in an ending that will become one of the most talked about in film history and is destined to carve a niche in horror history.

Director James Wan, who also created the story, has crafted a visually gripping and disturbing film with a very effective pace that shows ability and talent well beyond his years. The film is so masterfully shot and organized that it is hard to believe that this is his first film, as Dramas can often be the downfall of many directors as they are unable to draw tension out of the material.

The screenplay by Whanell is gripping and effective. The characters are defined well within the context of their situations as it is vital to the story that information about the characters is slowly released to the audience in order to create and maintain the tension.

“Saw” is a true wonder as instead of being a simple horror film, it is a deeply complex and disturbing film that showcases two talented individuals in a very impressive debut. The images and story of the film stay with you long after the film ends and like it or love it “Saw” is a well crafted film that is not only disturbing, but refreshingly original. My only issue with the film is that it did drag just a bit while leading up to the finale, but that being said, “Saw” is easily the best horror film in many years.
  
Little Joe (2019)
Little Joe (2019)
2019 | Drama, Horror, Sci-Fi
I managed to get a ticket to see this at the London Film Festival, it had made my long shortlist, the premise looked interesting and the graphics were extremely appealing. I was very excited to see what Little Joe had in store.

Alice is developing a new breed of flower, a beautiful crimson flower that has an incredible therapeutic value to its owner. Look after it properly, speak to it nicely, and it will make you happy.

After Alice sneaks one home to her son she soon notices that rather than a happy demeanour he starts acting strangely, and he's not the only one showing odd behaviour after being around Little Joe.

Little Joe has some very strong style choices. The colour palette is beautiful, and I wish I could find the notes I made about it from the Q&A after the film. The vibrant pastels are homely and comforting while at the same time unsettling around the normal tones of life.

That's what a lot of the film is made to do though, the music is something I noted frequently. The oriental music works directly against what's happening in the story, an intentional choice by the composer. I also wrote down the word "whistling" a lot with regards to sound. While I can understand (sort of) why the composer went that way with the music I didn't feel like it worked. I didn't dislike the music itself, but my comments were mainly exclaiming that it stuck out and felt too different from everything around it that it became distracting.

Another piece of the film that didn't sit well with me was camera work. There are some very well shot scenes, when we first encounter Little Joe in Alice's home and a scene later on inside the greenhouse (that I won't go into because of spoilers), that draw the viewer in with intrigue. But then... you know when you're doing something and you get bored and realise you've drifted off looking at a point in the distance? The camera appears to get bored too and it'll zoom to the gaps between characters. Maybe I'm just programmed to expect this sort of shot to reveal something secret to the audience that the characters haven't noticed... I found it more distracting and annoying than having any artistic benefit.

Alice (Emily Beecham) has a dual mother role, firstly with her son Joe and secondly with her plants. Little Joe appears to be more like a son to her than her own flesh and blood, her scientific mind perhaps finding it easier to interact with an inanimate object that begins to defy what she knows to be possible. The film gets across her struggle quite well with her therapy sessions and the interactions with those around her as we get deeper into the story. Beecham's performance is... relaxed? Even when there's urgency nothing ever seems to be very urgent.

That's something that is common throughout, the pace plods. You would expect a somewhat subdued pace in this sort of invasion storyline, but there are no real points of climax and that makes it more of a meander... perhaps those exciting moments happened when the camera zoned out.

There are touches here and there that do make you hopeful for the film, but overall it feels like Little Joe went for subtle and took it slightly too far. Everything felt too calm, the only one that seemed to react as you'd expect was Bella, but the nature of her part of the story meant that this was over the top because it was so far from everything else.

I like the idea behind this and we know from many different films that this sort of thing can work, but the lack of a real punch anywhere made this a struggle to watch. Oddly, I think this would have worked as a limited series without a lot of changes. The slow pace wouldn't have been so evident if it was broken down into episodes, there are small peaks in there that would give just enough intrigue to hold over to the next episode, I even feel like the ending as it is would have worked more in this style. Sadly, as it was I don't feel like there was enough reward for the time invested in watching it as a film, there's a different expectation between and film and a TV series but it's very difficult to explain it here without revealing spoilers.

Originally posted on: https://emmaatthemovies.blogspot.com/2020/02/little-joe-movie-review.html
  
Pirates of the Caribbean: On Stranger Tides (2011)
Pirates of the Caribbean: On Stranger Tides (2011)
2011 | Action, Comedy, Sci-Fi
8
6.3 (30 Ratings)
Movie Rating
Return to form
Based, believe it or not, loosely, on the Tim Powers novel, On Stranger Tides, Pirates 4 seemed about as appealing as hole in the head after the diabolical sequels to the excellent first outing. Then it was to be in 3D, scrap several key characters and shed the direction of Gore Verbinski, in favour of Chicago's, Rob Marshall. A recipe for disaster? It seemed that way.

Though saying that, Gore had certainly sealed his fate with me, turning what was a well conceived, action adventure romp with some very memorable characters into an unnecessary epic saga which seriously missed the point and derailed itself. One dubious decision taken in the production of Dead Man's Chest, was to keep Orlando Bloom and Keira Knightly's characters, let alone giving them so much prominence.

Knightly was fine, for the first film,. in fact, she was spot on, but she couldn't carry the role any further and began to look ridiculous as the series progressed. This should have been the adventures of Jack Sparrow, so excellently portrayed by Johnny Depp, and Geoffrey Rush's, Barbossa was the perfect pirate. So I was more than pleased to see the continuing adventures of these two characters, with Depp, returning to form after I felt that he had lost it in the sequels.

Penélope Cruz was another pleasant surprise, as never being a fan of her's, I was dubious but this was casting done properly. She was more than convincing as a pirate and put Knightly's efforts to shame. But what of Ian McShane's Blackbeard? Well, another great showing from him, but the inexplicable magic displayed as he waves in his 3D sword around and points it at the camera to remind us that 3D is here, not so much.

But the 3D was pretty naff. You could watch most of the film without the glasses, with the effect being limited to several sequences. It looked good, it was inoffensive and unobtrusive but what was the point again? I don't think that this film will do 3D any real harm but that's because nobody really noticed it in the first place.

The sense of adventure from the The Curse Of The Black Pearl was evident here and long over due. I find it puzzling as to why so many reviews have been so harsh, branding it boring, overly complicated and not pulled together properly, but I would disagree. Granted, it is a bit scrappy, it's not going to be used as case study in tight scripting, or deep character development and it is somewhat derivative, but it was fun, flashy and flamboyant.

Isn't this what these films are all about? Depp created a classic character with Sparrow back in 2003, and tough I felt that he was a one trick pony, Sparrow that is, not Depp, this was a partial return to form, under new direction from Marshall. But I am left feeling that no matter how much I enjoyed this for what it was, the first Pirates Of The Caribbean was a film which successfully transferred a theme park ride into a career defining blockbuster, but I feel that it should have remained one film, a single triumph and not a franchise that has been saved in my eyes, by the fourth installment.
  
Mr. & Mrs. Smith (2005)
Mr. & Mrs. Smith (2005)
2005 | Action, Comedy, Mystery
9
7.0 (12 Ratings)
Movie Rating
Not since the film The War of the Roses has the silver screen portrayed marital discord in such as humorous and violent fashion as it does in Mr. and Mrs. Smith.

The film stars Brad Pitt and Angelina Jolie as the title characters who are approaching their sixth year of marriage, though Mr. Smith seems to be convinced it has only been five.

Tedium has set into their suburban lives, and the couple has entered counseling in an effort to help their lack of communication. The story of how they met and various aspects of their lives with one another paints the picture of how much the flame has dulled after such an explosive start for the couple.

As routine has their home lives have become, one thing that has not changed is their work. Unknown to each other, the Smiths are actually assassins for competing firms. Both Smiths are convinced that their spouse works in other fields and manage to complete most of their missions during the day or night under the guise of work for the cover careers.

Things change when both agents are assigned by their firms to a mission where they end up encountering each other from a distance. Unsure of whom the person they spotted is, they are ordered to eliminate the person in order to protect their cover.

This begins a rapid series of events that, as anyone who has seen the trailer will realize, the Smiths will figure out that the person they have been seeking is their very own spouse. While this destination is inevitable to the plot is not a surprise, the trip leading up to it, and the whirlwind of events that follows this discovery, is what really makes this film such an enjoyable ride.

Naturally when the two uncover their spouse’s true identity, the instincts of their professions as well as their pent up frustrations come out in an orgy of passion and violence that leaves a trail of devastation. The various encounters between the Smiths not only escalate on the violence scale, but due to issue such as pride, reputations, and betrayal, the objectivity and impersonal nature of their work are abandoned.

I think Shakespeare put it best when he said that “Hell hath no fury like a woman scorned”, as the scenes of Jane Smith unloading her pent up fury are almost as hysterical as the segments where John Smith takes his turn at the plate.

A prime example of the films ability to mix action and comedy to perfection is the classic dance scene where the two attempt to disarm one another in an effort to get the upper hand. Pitt and Jolie dance and exchanges barbs, as they keep the beat and discard the weapons they find, as they plot to gain the upper hand.

The film did lose a bit of its amazing momentum about a third of the way in, before regrouping and bringing the film to an action packed and very satisfying conclusion. The supporting work of Vince Vaughn is very funny, but sadly his presence is limited. The films works very well because the chemistry between the two leads is very strong, as are the action and humor sequences. Without a doubt one of the best movies of the summer and one not to be missed
  
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The Predator (2018)
The Predator (2018)
2018 | Action, Horror
A soft reboot that actually works
1987; feels like a long time ago doesn’t it? In fact, most of you reading this I imagine weren’t even born way back in the late 80s. I mean, I was only a twinkle in my parents’ eyes at that time. But I digress.

What’s so special about 1987? Well, it was the year that Arnold Schwarzenegger kicked serious alien butt in the first Predator movie. Of course, the franchise’s now infamous fall from grace is the stuff of legend, and along with Alien, the original remains a true high point in the sci-fi horror genre.

Rebooted for 2018 with Iron Man 3 director Shane Black at the helm, The Predator aims to revitalise the public’s interest in this flagging horror franchise. Looking at Shane Black’s unusual resume, he seems a strange choice to take charge here, but we’ll give him the benefit of the doubt for now. But just how good, or bad, is The Predator?

From the outer reaches of space to the small-town streets of suburbia, the hunt comes home. The universe’s most lethal hunters are stronger, smarter and deadlier than ever before, having genetically upgraded themselves with DNA from other species. When a boy accidentally triggers their return to Earth, only a ragtag crew of ex-soldiers and an evolutionary biologist can prevent the end of the human race.

The aforementioned ragtag crew of ex-soldiers includes Boyd Holbrook, a vastly underused presence in last year’s Logan, that thankfully receives much higher billing here. Trevante Rhodes, Keegan-Michael Key, Thomas Jane and Augusto Aguilera make up the rest of the team and whilst their backstories are limited to one scene on a bus, they feel fleshed out enough to carry the film.

Less successful is Olivia Munn’s Casey Bracket. Biologist and when required by the screenwriters, experienced military personnel, she’s probably the most badass biologist you’ll see on screen this decade, when the script requires it of course.

Finally, we have the ridiculously talented Jacob Tremblay as Holbrooks son, Rory. His subplot which surrounds his daily struggles with autism is poorly realised but should be praised for bringing awareness to the condition in a mainstream Hollywood film.

Thankfully, Shane Black injects his trademark dark humour throughout and surprisingly, it works better than I had anticipated. The jokes are well-placed across the running time and each one manages to at least raise a titter.

Now let’s get to the part everyone reading this is interested in; the Predator’s return. Portrayed by stuntman Brian A. Prince, this Predator is virtually identical to the 1987 original in every way. And that’s a good thing, because when the 11ft hybrid shows up, it spoils the party a little. Rendered in CGI, rather than practical effects, its movements are a little too fluid and lack that sense of realism you get with a real man in a suit. The addition of the Predator Dogs however is an inspired choice and they work well despite some sloppy CG at times.

The Predator is a confident film with a cracking sense of humour, good special effects and just enough call-backs to please series diehards
Nevertheless, the film is shot very well and the copious amounts of gore are both restrained and animalistic. It earns its 15 rating most definitely as the Predator works its way through a massive number of victims, but it never crosses the line in which you’d have people saying ‘enough is enough’.

The special effects are on the whole, very good indeed. Considering a relatively modest $88million budget, there are only a few instances of poor CGI and the practical effects used throughout are a nice touch. It’s a shame then that there are some case of poor editing in the film however. A couple of character decisions will leave you scratching your head as you wonder how on earth our band of heroes managed to figure out certain problems.

But this is very much fan service to the original and for that, you’ll either love or hate it. There are many references to its predecessors, some subtle, some smack you in the face obvious. The classic Arnie line “get to the chopper” is there, but that’s definitely in the latter camp, and it’s one reference that doesn’t quite hit the spot.

Overall, The Predator is definitely the best film since the original, although that really isn’t saying much. And that’s a little bit of a disservice to what Shane black and the cast has managed to achieve. It’s a confident film with a cracking sense of humour, good special effects and just enough call-backs to please series diehards. Is it a horror movie like the original was classed to be? Absolutely not. But it’s worth a watch for both Predator fans and those looking to scratch their sci-fi itch.

https://moviemetropolis.net/2018/09/14/the-predator-review-a-soft-reboot-that-actually-works/
  
Call of Duty: Black Ops II - Vengeance
Call of Duty: Black Ops II - Vengeance
Shooter
Fans of Call of Duty: Black Ops 2 who are waiting patiently for the November release of Call of Duty: Ghosts, can put their skills to the test with the latest map pack DLC. The collection is named Vengeance and it offers four new multiplayer maps as well as a new Zombie campaigns for players aching for more of the wildly popular series.

The set is the third of a planned four map packs and for fans of frantic, run and gun action, this is the collection for you. This is not to say there is not a place for players who wish to snipe or use stealth, but the developers have clearly put the focus on smaller maps which bring the action front and center and force players to get into the action fast.

Like the previous map collections the players are limited to either Mosh pit or Hardcore Moshpit that puts teams of players in a series of online games where the objective is varied. There is the usual mix, Team Deathmatch, Hardpoint, Kill Confirmed, and Demolition modes and the mode as well as your teammates change with each map.

Accessing the new maps is easy as once you start in multiplayer mode, the option to select Vengeance is shown on your menu. Players who have the previous map packs which are not required to play the new ones, will be able to access them in the game mode of their choice now as they would for the maps that came with the initial release of the game.

The first map I played was called Uplink which is an updated version of the Summit map from Black Ops. This time out the snowy eastern Europe locale has been changed to a rainy Asian locale. It took me a few times around and a few deaths before I realized there was something familiar about it. This helped me get adjusted to likely areas for attacks and defense much faster than usual and I soon found myself dishing out the damage instead of being a walking target.

The next map is called “Detour” and this takes places on a bombed out suspension bridge that has cars and trucks as well as blast holes littering the roads. Players can take the side paths and lower areas but can also engage the other team in the clutter up top. Be prepared for plenty of flying grenades as well as mines and other traps in this one. I usually need around five rounds in a map before I am comfy enough to really let loose and this one after some initial frustrations paid off big,

A recent kill streak earned me a sentry gun, which when deployed racked up an impressive number of kills for me thanks to the choke points and strategic placement near an enemy objective.

Up next is “Cove” and while it took me a little bit to differentiate the enemy attire from that of my team, I soon found this to be an early favorite for me. The setting is a tropical island complete with a crashed plane. The plane became a great shield to toss grenades over and I loved walking around the beach in my efforts to flank the other players. For a person who loves a run and gun, devil may care style of play, coming around a rock and finding two or three enemy players facing away from me was a great thrill as was having a cluster of them camped out on a ledge above or in a rocky cave..

There are plenty of cliffs as well as snipers love to setup on the ridges and let loose as do players who have earned a sentry gun or other reward. This became tough when most of the objectives involved either planting or defusing a bomb. Fighting to an objective only to be cut down as you were seconds away from completing a task is a frustration indeed but also part of the fun.

 

The final map is entitled “Rush” and the title not only describes the fun of playing it but also the best way to play it as it is set in a paint ball venue. There are tons of paint-soaked vehicles, wooden buildings, and venues that anyone who has ever played paintball will be all to familiar with. The real joy comes when you head into the shop and have to battle in the pro shop, indoor arena, and other locales. The colors are vivid and the attacks can come from all angles at any time.

As much as I liked “Cove” “Rush” quickly became my favorite of the maps as I was able to record my best scores of the new maps the first time I played it, and was able to maintain my lucky runs with each subsequent match.

Zombie fans will love “Buried” which like previous Zombie modes allows four players to work with one another as they fight off legions of undead. Like previous modes, players must heal fallen players and purchase weapons and ammo. This can be a challenge as starting off with just a pistol, grenade, and knife, you have to take down more than a few bad guys to earn needed funs for the big guns.

Cash can also be used for health, to restore barricades, as well as unlock new areas of the map.

Set in an underground western town, and I have to admit to really enjoying mowing down legions of undead as I came out of the saloon and enjoying the detail level of the map.

Skilled players can earn the Ray Gun Mark II and really fry the undead to a crisp.

Picky fans will say that Vengeance does not offer as much as some map packs as more than one person I played with lamented the fact that they did not get any new weapons like they did with the first map pack, and how one of the four maps was an older map that was remade.

To me it all comes down to a matter of choice as the maps are available in a set for $14.99 or players can purchase a season pass which will allow them to obtain all four map packs at a discounted price.

If you are a fan of the game and play online on a regular basis then you will want the maps as they do offer something new and are enjoyable to look at and play for gamers but be prepared to take your lumps early as most of the players have already mastered the previous maps and showed no mercy for players who were trying to get their bearings in the new offerings.

In the end, if you’re a hardcore player or simply love the series, then you will enjoy the maps as they offer something new while players wait for the final collection and the November release of Call of Duty: Ghosts:

http://sknr.net/2013/08/06/call-of-duty-black-ops-2-vengeance/
  
Chronicles of Crime: 1900
Chronicles of Crime: 1900
2021 | Adventure, Deduction, Murder & Mystery, Puzzle
WARNING: Extremely minor spoilers ahead (in the photos)! Don’t say I didn’t warn you (they aren’t big spoilers).

If you have been following us for a while now you have probably noticed we have published another title from the Millennium Series – Chronicles of Crime: 1400. While that title takes place in the year, well, 1400, this new title is set 500 years later in Paris. How do these games compare? What about the link to the original Chronicles of Crime (review to be posted later)? Should one purchase copies of all Chronicles of Crime games?

Chronicles of Crime: 1900 (which I shall refer to as CoC1900 from here) is a cooperative campaign, deduction, storytelling, puzzle solving adventure game, but I prefer to play it, and its relatives, solo. In it, the player(s) take control of the journalist Victor Lavel, a descendent of the main character from CoC1400. Victor has a limited amount of time to complete his investigation and return the scoop to the local newspaper by which he is employed. Players will be tackling the investigations of our noble hero in attempts to solve the case that is presented.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup, place the main card holder board on the table. Anywhere. I called it. Next, keep the card decks in order (or don’t) and place them near the board. Similarly, place the location boards on the table and ready the main newspaper board for play. Launch the Chronicles of Crime app on a device, choose 1900, and select the scenario you wish to play. The app will drive the remainder of the game, so hold onto your butts!
How do I explain this game succinctly? Well, each of the cases will involve players traveling to different Location Boards and meeting Characters at these locations. Many cases will be involving several Special Items and, new for the 1900 version, Puzzle Cards that players will need to solve or use in special ways in order to progress with certain leads. These Puzzle Cards do not really give the story away or anything, but are merely tools to be used to help solve the cases.


By using the app and scanning the QR codes on the boards and cards players will be learning about the case, viewing the scene of the crime(s), inspecting items, and chatting up locals for information. Play will continue not so much in “rounds” but until the players have enough evidence and a good handle on the situation enough to return to the paper’s office to report to their coworkers all the details of the crime(s) by scanning answers to their questions about the case. The app then assesses the accuracy of the answers and outputs a score. Based on the score achieved players can play again to pick up clues they missed along the way or try another scenario entirely.

Components. As with all CoC games I have played, the components are simply wonderful. Most of what is in the box is cardstock of varying thickness, but the art is what really stands out. This is a gorgeous game and when it is displayed on the table, people become fascinated by its presence. Then when the onlookers see an app driving the gameplay they are hooked. I have heard complaints from other reviewers that the Character cards in the game are lacking in variation, and I would have to agree. Yes, it is set in 1900 Paris, but all the Character cards feature white people, most of whom seem to be upper crust, and with most of the males sporting an awful mustache. So I get that complaint and agree. With inclusivity and diversity being major hot issues currently, you would expect to see more of it in our industry. I would have liked to have come across more diverse characters, and maybe a mini expansion can add many alternate art characters to the game.

All in all I loved this theme of Chronicles of Crime. Being set in Paris and following a young investigative journalist is a nice twist on the protagonists commonly featured in these games. The gameplay is the same as previous versions of CoC, save for the new Puzzle cards. I do enjoy their addition, and look to find more of these in future versions. I love the Chronicles of Crime system so I was bound to love this one as well.

Now, should you buy this version if you already have base Chronicles of Crime? Sure! Why? I like this one because it adds a different mechanic to the game with all-new scenarios, and I enjoy having more of a good thing. I think I personally prefer the theme in 1400 more, but 1900 is a great addition to the family. If you are someone who has and enjoys the base CoC, or any of its iterations, and are looking for more content to devour, then definitely grab a copy of 1900. If you are new to the system, I say go ahead and start with 1900. The Puzzle cards do not add enough complexity to take it out of reach for beginner gamers or those who enjoy lighter games, but certainly add a new and welcome layer to the series. Purple Phoenix Games certainly recommends this one to all our fans. Can’t get enough Chronicles of Crime? Grab 1900. Want to start in the series but London or Medieval times don’t do it for you? Grab 1900. Like tons of portraits of mustachioed white dudes and floofy ladies? Grab 1900. Whatever your motivation, play the game and let me know how you score. I am not advertising my first score here because I am mortified by my performance. (I did get better on subsequent plays.)