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Chronicles of Crime: 2400
Chronicles of Crime: 2400
2021 | Adventure, Deduction, Murder & Mystery, Science Fiction
I have reviewed and previewed the base Chronicles of Crime, and each of the entries in the Millennium Series (1400, 1900, and now 2400). I have the Noir expansion coming in my next order from an online retailer once another title gets off the pre-order list, and will most likely be ordering Welcome to Redvale soon as well. To say I am a fan of the series is a massive understatement. The system is just so unique and I love exploring the games inside. Now, I definitely prefer 1400 to 1900, but where does this newest entry fall in the pecking order? I bet you’re… dying… to find out!

Chronicles of Crime: 2400 (which I shall shorten to 2400 for the duration of this preview) is an app-assisted campaign, murder-infested, cooperative storytelling game for one to four players. If you are familiar with the original Chronicles of Crime, you already mostly know how to play 2400 (there are a few new mechanics here). However, should ye be of the uninitiated, allow me to set the stage for this incredible gaming experience.

DISCLAIMER: We were provided an advance retail copy of this game for the purposes of this preview. These are retail copy components, so they should be exactly what you would receive in your copy. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, purchase directly from the publisher, or through any retailers stocking it after fulfillment. -T


To setup, place the Evidence Board in the middle of the table and the Home Location Board near. Keep all the decks of cards nearby (shuffled or unshuffled, whatever is your liking) as well as the alphabetically-labeled, double-sided Location Boards. Place out the Implant Board and the Raven card within reach (new to 2400). Fire up the Chronicles of Crime app, choose “2400,” and then choose the case you would like to play. The app will walk players through the additional setup steps for the case being played. For this solo preview the photos represent happenings in the Tutorial scenario. Also, to be completely upfront I got a perfect 100/100 for a final score… for the introductory Tutorial. Autographs can be purchased at the end of the preview.
Each of the cases will involve players traveling to different Location Boards and meeting Characters at these locations. Many cases will be involving several Special Items and, new for the 2400 version, augments to the main character, Kalia Lavel, and her cybernetically-enhanced pet Raven. The Raven (unnamed in the game) acts as a portable computer, able to access information across the web and provide insight into certain aspects of the case being solved.

By using the app and scanning the QR codes on the boards and cards players will be learning about the case, viewing the scene of the crime(s), inspecting items, chatting up locals for information, and also new for 2400: visiting new Cyberspace Locations (a la The Oasis in Ready Player One)! With so many new additions to the CoC series here in the 2400 chapter, seasoned vets will find something for which they can be excited.


Play will continue not so much in “rounds” but until the players have enough evidence and a good handle on the situation enough to return Home to recharge, or visiting HQ to divulge case information by scanning answers to their questions about the case. The app then assesses the accuracy of the answers and outputs a score. For reference, though I did receive 100/100 on my first play of 2400 I did only receive a 70/100 on my first runthrough of the original Chronicles of Crime, so playing this style of game several times seems to improve how one plays.
Components. As most items in the box of the game are card or cardboard-based, and all really great quality, I will speak on other component items. Firstly, the art and art style throughout the game is simply stunning. I mean look at those Location cards and character art! This art really speaks to me and it says, “I’m gorgeous.” As a side note, I think I will be contacting Lucky Duck Games to get my hands on the font used on the Evidence Category cards. It’s just a perfect choice in this setting.

The app. I have only great things to say about the app. It’s the same app that you would use for all Chronicles of Crime games, and operates the exact same way. For me it has been flawless to use and just a joy to bring technology into the gaming world, especially for a game set in the year 2400. I am obviously no purist game enthusiast, as I enjoy these hybrid model games. Once you play with the app you will see how ingenious a system it really is. The app coupled with the nondescript cards and other components in the game make for infinite storytelling possibilities that can only be limited by creativity and time constraints. I love the components in the box AND the marvelous app.

Gameplay for me is also just glorious. I love being able to sit down, setup the game, and let the app tell me what’s going on. So what should I do first? Oh, let’s mosey on down here to this Location Board and drum up some information. Ooh I found an Item! I should have the Raven scan it for any historical information. Hmm, it registers as being hot? Okay, time to go back to that location and speak with the other person who was in there. OH CRAP, I wasted too much (in game) time and now that other person is gone?! Uh oh, I better stop messing around here…

It’s just amazing, and I love this family of games. I am so stoked to delve more into 2400 and discover more shenanigans happening in futuristic Paris. My implants (no jokes here please), Raven, and I are out to solve all the cases and beg for more. If you are looking for a game that uses a hybrid board game/app model, are a fan of this setting, or just want to have a really great experience playing a game, I urge you to consider Chronicles of Crime: 2400. It has everything I love in a unique game and I just can’t get enough! Oh, and for me, this is the best one of the bunch. I don’t know what it is exactly that I love so much, but it adds the right amount of extra stuff to CoC that I just feel like playing these scenarios endlessly. That is, until I have run out of scenarios and have to cry to LDG or fans to create more and more. If only I were more creative.
  
Mary Poppins (1964)
Mary Poppins (1964)
1964 | Classics, Comedy, Family
Practically Perfect In Every Way
After watching MARY POPPINS RETURNS, the BankofMarquis was itching to check out the original 1964 Julie Andrews/Dick Van Dyke/Walt Disney production of MARY POPPINS to see if it holds up as well as my memory has held it up. I was a little nervous when I put the DVD in the player and hit go.

And I shouldn't have worried, for MARY POPPINS is...pardon the expression..."Practically Perfect in Every Way".

Based on the series of books by P.L. Travers and set right around 1900, the film tells the tale of the London Banks' Family - Mr., Mrs., Jane and Michael - who need a new nanny. Both parents are too busy to spend time with their children - he with his job at the Bank (get it - Mr. Banks works at a Bank) and her involvement in the Women's Suffragette movement. Into their lives flies (quite literally) Mary Poppins - a nanny with magical qualities who, along with her friend and cohort Bert, casts a spell on the children - and the Banks' family.

Julie Andrews earned the Oscar for Best Actress for her feature film debut - and it is richly deserved. Her Poppins is stern, smart, brassy and loving - oh...and a marvelous singer and dancer. Just as strong as Andrews is Dick Van Dyke as Bert (though some will quibble with his Cockney accent). I say...don't worry about his accent and watch the wonderful comedic timing, dancing and joi de vivre that Van Dyke brings to this film. He is the "secret sauce" that makes this work. Julie would not be as good - nor would this film be as interesting - without Bert by her side.

EVERY major player shines in this film from David Tomlinson's befuddled, straight-laced British Gentleman Mr. Banks to Glynnis Johns as the enthusiastic supporter of Votes for Women, Mrs. Banks, to the children - Karen Dotrice and Matthew Garber. Special notice should be made to Ed Wynn who's one scene/song/cameo as Uncle Albert - the "I Love To Laugh" scene - is pure gold.

Even the smaller, supporting roles are stellar. Reta Shaw and Hermione Baddely as the "domestics", Arthur Treacher (yes - he, of FISH AND CHIPS fame) as the Constable and Reginald Owen (Scrooge in the 1930's version of A CHRISTMAS CAROL) as Admiral Boom are all fun to watch and match the energy and timing of the leads in their limited screen time.

And...the music...Oh, the Music! Written by Richard M and Robert B Sherman - these songs are classic. Starting with the Oscar Winner for Best Song - Chim Chim Cheree and continuing through Feed The Birds, I Love To Laugh, Jolly Holiday and Let's Go Fly A Kite - ALL the songs are magical and lend a hand to the story - they serve a purpose and are not just a distraction. This film is worth watching just for the rooftop Step-In-Time song and dance number alone.

But the thing that makes this film go is the story - the characters, settings, costumes, songs and dances - are all in service to a touching, sentimental (but not cloying) simple story of a family coming together. It is charming in it's simplicity and leaves everyone with a heart full of joy.

Surprisingly to a modern audience, the special effects (especially the "Live Action and Animation" sequence) holds up really, really well. It is amazing to me how strong these effects are - even over 50 years later.

This is a wonderful, heartfelt family film that deserves a re-watch if you haven't seen it in awhile.

Letter Grade A+

10 Stars (out of 10) and you can take that to the Bank (OfMarquis)
  
Scotland Yard
Scotland Yard
1983 | Deduction, Travel
Clever asymmetrical gameplay (2 more)
Strategic
Beginner rules available for younger players
Can end up hinging on luck and guesswork (0 more)
Catch Me If You Can
Scotland Yard is an asymmetrical game of deduction and deception, depending on which role you take. Mister X must move in secret to stay out of the reach of the law long enough to escape London (22 turns), while the detectives must work together to trap and capture him.

The board is a map of London divided into numbered stations and linked together by coloured lines, depicting routes and different modes of transport - yellow for taxis, blue for buses and red for the underground. There are also a handful of black routes for ferries, which are available only to Mister X under special rules.


The mechanic of a player moving in complete secret on a tabletop game is one I never would have thought was possible, but Scotland Yard manages to pull it off, and make it work well. Mister X plots their movements with the use of a special pad and paper by writing down the station number they occupy, covering it with the ticket they used to make their move. This is the only clue the detectives have as to where X might be. It works extremely well.

Mister X also has access to two special tickets - a X2 ticket allows them to make two moves in one, and a black ticket allows them to use any mode of transport, with the added bonus of showing them to take ferry routes. Smart use of these powers is necessary to get out of scrapes, as they also have to reveal their location every 5 moves, starting with move 3.

Detectives have a limited number of tickets for each mode of transport, so in order to win they need to coordinate their movements so they don't waste tickets unnecessarily. However, if there are less than 4 detective players, each detective not controlled by a player is replaced with a police officer who is universally controlled. The police can move freely without the need for tickets, making them far more versatile than detectives. This is presumably to balance the difficulty for smaller teams, but it ends up making a game with all 4 detectives considerably harder than a game with only 3. The level of care and consideration that must go into each move makes playing the detectives a completely different experience to playing as Mister X.

I came into the game thinking it would be heavily skewed in Mister X's favour. After all, most of the moves they make are in secret, they're completely unhindered by tickets, and they get a couple of special powers to boot. On top of that, the detectives first two moves are complete guesswork, so X gets a head start. In practice though, staying 3 steps ahead of the detectives is vital to survival, and when they work together well it can be ready for X to put themselves in an impossible situation. It takes careful planning to stay ahead of the game.

There is a beginner mode which is aimed at younger players. The differences are that the number of rounds Mister X needs to survive for is 13 instead of 22, red underground routes are unavailable to all players, and most of all, Mister X remains in the board all game, only disappearing on the turns where he would appear in the regular game. I can't really offer an opinion on this version, but I can see the appeal of it, even if it defeats the concept of the game a bit.

This is a bonafide classic, and a solid challenge no matter which role you take on. As long as the game doesn't devolve into a series of guesses and lucky breaks (which, due to the nature of Mister X's movements, can be a regular issue), it offers an evening of smart gameplay with a solid replay value.
  
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Gareth von Kallenbach (980 KP) rated A Quiet Place: Part II (2021) in Movies

May 25, 2021 (Updated May 25, 2021)  
A Quiet Place: Part II (2021)
A Quiet Place: Part II (2021)
2021 | Horror, Thriller
Last year we had a screening for “A Quiet Place Part II” scheduled and eagerly awaited the follow-up to the suspenseful and popular original film. Sadly we all know what happened soon after as a two-week lockdown grew and cinemas around the world were closed.

As cinemas re-open with growing but limited capacity; the film is set for release and will be a great indicator as to if the public is ready to return to cinemas in significant numbers or will they sit it out and opt to see the film down the line on Paramount+.

The film opens with a look at the day things changed for the world as Lee (John Krasinski); does some shopping while news reports come in of an explosion in Shanghai. Enjoying the weather; he joins his family at a Little League game and talks with his friend Emmett (Cillian Murphy) when the game is interrupted by the appearance of a large fireball in the sky.

As they head home; the city falls under attack by deadly creatures and Lee and his family narrowly escape. The film then jumps forward immediately following the conclusion of the first film and Evelyn (Emily Blunt); attempts to lead her newborn son, daughter Regan ( Millicent Simmons), and son Marcus (Noah Jupe) to a safer locale.

When Marcus is injured along the way; Evelyn takes refuge with Emmett who is not happy to have to care for others after the loss of his wife and despite a secure locale in a foundry; demands the family leave the following day.

When an unexpected radio signal appears; Regan is determined to leave and find the source as she knows the frequency of her Cochlear Implant is a weapon against the creatures and she figures if that can be broadcasted and the information revealed; then humanity has a chance to fight back and win.

What follows is a very gripping and intense story as Regan and Emmett attempt to complete the mission while Evelyn and her family endure all manner of threats as they try to survive.

The film builds upon what made the first film so great in that there are strong and relatable characters and some very tense situations. The screening we attended was so quiet you could tell that audience members were so enthralled that they were afraid to make any noise.

The film ups the action and expands upon the universe without losing any of the strong character-driven elements or relying too much upon CGI to carry the film.

John Krasinski writes, directed, and produced the film, and while he has less screen time than he did in the original; the film is the rare sequel that holds its own and actually improves upon the original.

My only issue with the film was that the ending was rather abrupt and left me with several unanswered questions. While this would be more than fine if we were assured of a third film to resolve unanswered elements; word is that a spin-off is in development so hopefully this will resolve the issues I had or at the least co-exist with a third part of the series.

For now; “A Quiet Place Part II” drives home why we need the cinematic experience as from the large screen to the Dolby Atmos sound; the film is a sensory experience that needs to be enjoyed in a communal setting with maximum sensory input.

The film sets the tension meter to the max and never disappoints and I urge you to experience this film the way it was intended.

4.5 stars out of 5
  
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Life Itself (2018)
Life Itself (2018)
2018 | Drama, Romance
Love Actually with all the saccharine squeezed out.
Not the documentary of the same name from 2014 about the critic Rogert Ebert. This is an Amazon Studios/Sky Cinema Original Film (trying to follow where Netflix is boldly going), and as such it only had a very limited release in UK cinemas which I managed to miss.

The plot.
This is an anthology film in the style of “Crash” or – actually, “Love Actually” – featuring a series of inter-linked stories. We start with a depressed Will (Oscar Isaac) flashing back to his apparently idyllic life with pregnant wife Abby (Olivia Wilde). Apparantly? Well, perhaps the narrator is unreliable. So what actually happened? Where is Abby now? Where is his child?

Mid-film we switch into a Spanish-language section, set in Spain, featuring an ambitious olive-picker Javier González (Sergio Peris-Mencheta), his sweetheart Isabel (Laia Costa) and his employer Mr. Saccione (Antonio Banderas).

(“What the F!”, you are saying to yourself at this point, “How is this all related?”).

To say any more would provide spoilers: but, confused as you may be, it’s a journey worth sticking with.

Messing with time and your mind.
The film plays fast and loose with chronology and we zap backwards and forwards through the story which can be unsettling. It’s a film that keeps you on your toes, and you need to listen to director/writer Dan Fogelman‘s dialogue as there are clues as to where you are going next. It’s certainly not the ‘sit-back-and-relax’ “rom-com” that I mistakenly sold it to my wife as for our evening viewing!

A star of the film is the editor Julie Monroe (“Midnight Special“). There are some significant twists in the film, some of which are well signposted; others very much not so!

The turns
Has Oscar Isaac done a bad film? (I’m sure some haters of the latest Star Wars episodes might have an answer!). Here he has to execute an enormous range and he just about pulls it off. Olivia Wilde is also convincing as Abby.

In the Spanish section, Antonio Banderas is as impressive as you expect, and Laia Costa – an actress not previously known to me – is initially good as the young love interest, but I thought she was rather over-extended in the later scenes in her story.

Elsewhere, the rising star Olivia Cooke again impresses as a troubled teen; Annette Bening is a psychologist; “Homeland”‘s Mandy Patinkin plays Will’s father; and an f-ing and blinding Samuel L Jackson even appears at the start of the film (a blink and you’d miss it line of dialogue explains the context).

Good?
I wasn’t expecting to, but I really enjoyed this one. I’ve read some completely eviscerating reviews of the movie, but I’ve not sure where those were coming from. I found it a non-standard journey requiring a level of intelligence to appreciate the nuances of the script. My guess would be that many of the naysayers on IMDB never made it past the Spanish interlude. Others will not have liked the coincidence in the final reel (no spoilers). I do appreciate that it needs a suspension of belief. But this is a movie about the random coincidences of life. I remember running into a work colleague on the backstreets of Lone Pine in California, 5,271 miles away from where we both worked. Coincidences DO happen.

I’m not a fan of this whole new “almost straight to streaming” approach: I wish I could have seen this one on the big screen. But my view would be that it’s well worth catching if you have access to Amazon or Sky services (Sky or Now TV in the UK).