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Life Itself (2018)
Life Itself (2018)
2018 | Drama, Romance
Love Actually with all the saccharine squeezed out.
Not the documentary of the same name from 2014 about the critic Rogert Ebert. This is an Amazon Studios/Sky Cinema Original Film (trying to follow where Netflix is boldly going), and as such it only had a very limited release in UK cinemas which I managed to miss.

The plot.
This is an anthology film in the style of “Crash” or – actually, “Love Actually” – featuring a series of inter-linked stories. We start with a depressed Will (Oscar Isaac) flashing back to his apparently idyllic life with pregnant wife Abby (Olivia Wilde). Apparantly? Well, perhaps the narrator is unreliable. So what actually happened? Where is Abby now? Where is his child?

Mid-film we switch into a Spanish-language section, set in Spain, featuring an ambitious olive-picker Javier González (Sergio Peris-Mencheta), his sweetheart Isabel (Laia Costa) and his employer Mr. Saccione (Antonio Banderas).

(“What the F!”, you are saying to yourself at this point, “How is this all related?”).

To say any more would provide spoilers: but, confused as you may be, it’s a journey worth sticking with.

Messing with time and your mind.
The film plays fast and loose with chronology and we zap backwards and forwards through the story which can be unsettling. It’s a film that keeps you on your toes, and you need to listen to director/writer Dan Fogelman‘s dialogue as there are clues as to where you are going next. It’s certainly not the ‘sit-back-and-relax’ “rom-com” that I mistakenly sold it to my wife as for our evening viewing!

A star of the film is the editor Julie Monroe (“Midnight Special“). There are some significant twists in the film, some of which are well signposted; others very much not so!

The turns
Has Oscar Isaac done a bad film? (I’m sure some haters of the latest Star Wars episodes might have an answer!). Here he has to execute an enormous range and he just about pulls it off. Olivia Wilde is also convincing as Abby.

In the Spanish section, Antonio Banderas is as impressive as you expect, and Laia Costa – an actress not previously known to me – is initially good as the young love interest, but I thought she was rather over-extended in the later scenes in her story.

Elsewhere, the rising star Olivia Cooke again impresses as a troubled teen; Annette Bening is a psychologist; “Homeland”‘s Mandy Patinkin plays Will’s father; and an f-ing and blinding Samuel L Jackson even appears at the start of the film (a blink and you’d miss it line of dialogue explains the context).

Good?
I wasn’t expecting to, but I really enjoyed this one. I’ve read some completely eviscerating reviews of the movie, but I’ve not sure where those were coming from. I found it a non-standard journey requiring a level of intelligence to appreciate the nuances of the script. My guess would be that many of the naysayers on IMDB never made it past the Spanish interlude. Others will not have liked the coincidence in the final reel (no spoilers). I do appreciate that it needs a suspension of belief. But this is a movie about the random coincidences of life. I remember running into a work colleague on the backstreets of Lone Pine in California, 5,271 miles away from where we both worked. Coincidences DO happen.

I’m not a fan of this whole new “almost straight to streaming” approach: I wish I could have seen this one on the big screen. But my view would be that it’s well worth catching if you have access to Amazon or Sky services (Sky or Now TV in the UK).
  
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Gareth von Kallenbach (980 KP) rated the PlayStation 3 version of Star Trek in Video Games

Jun 19, 2019  
Star Trek
Star Trek
Action/Adventure
Director JJ Abrams him breathes life into a stagnating Star Trek franchise with his daring reimagining of the franchise as currently gearing up to release the much anticipated “Star Trek: Into Darkness”, later this summer. With franchise awareness and popularity at a level not seen in over a decade, Digital Extremes has released Star Trek: The Video Game to the delight of Trek fans everywhere. Not only is the game the first one said JJ Abrams universe, but it is also the first game to allow players to play as either Kirk or Spock in both solo or co-op play. The game features Chris Pine and Zachary Quinto as Kirk and Spock and also features other voices from the film. During our preview for the game at the 2012 E3 convention in Los Angeles, it was revealed to me that the filmmakers were consulted during the development of the game as it was designed to be a bridge between the first and the second of the JJ Abrams films.

Answering a distress signal, the Enterprise crew finds himself set the center of a crisis with galactic repercussions. An evil reptilian race known as the Gorn have stolen the device of immense power and also have unleashed attacks on a Federation station as well as the new Vulcan colony. Not only is the attacking race deadly but they also are employing a technology that allows them to infect and control Federation citizens and officers which doubles the threat posed to the Federation. When the Gorn escape with an extremely powerful device and Vulcan scientists in tow, Kirk and Spock are tasked with saving the day.

The gameplay is similar to that of the Mass Effect series in that it is done from a third person perspective. Players have the ability to use a Tricorder to scan enemies and objects, pathways, and electronic devices such as doors and security systems which often have to be hacked or manipulated to allow gameplay to progress. Players are allowed to primary weapons into grenade types and have to recharge at various centers throughout the game or swap a spent weapon for weapons they find laying about. This is at a nice new wrinkle to the game is not only are Federation and Gorn weapons available players, but having things ranging from sniper rifles to arc guns makes a nice mix from the standard Phaser weapons. There are also various grenades it can be used by the players.

One of the more frustrating aspects of a game for me for the numerous puzzle sequences where systems had to be hacked or otherwise manipulated. While some could be done by ordering Spock or Kirk depending on which player you were controlling to handle it themselves, some had to be done in conjunction with another player. While this was a nice touch to the game, during the final parts they were too frequent and for me undercut the drama and the urgency of the story.

There were also numerous jumping puzzles where players had to hang from ledges and you carefully timed jumps from one obstacle to another. This became frustrating on the PC version as the control system often was very temperamental and allowed access only at certain points of the map. During one co-op session, both live-action players were unable to complete a puzzle, and it required one of us dropping out of the game so that they could rejoin once the remaining player completed the obstacle course.

I appreciate the deviation from standard run and gun and how the developers were attempting to incorporate a true sense of co-op play by requiring the other player to be little more than backup firepower. However, it does get a bit frustrating when somebody is unable to complete a jump and you are forced to repeat a segment over and over until it is done correctly thanks to the games checkpoint save system.

I really enjoyed the detail levels of the game especially being able to explore the Enterprise and other environments in great detail. One segment required us to use limited range portable transporters to tag and transport one another to various spots on a damage space station. This this was lots of fun and in my opinion really captured the essence of Star Trek as did the brash and bold gameplay style of Kirk compared to the methodical and efficient gameplay style of Spock.

While there were some frustrating moments the game was very enjoyable and with over 10 hours of gameplay did offer a very rewarding experience for Star Trek fans. I do think that gamers who are more casual fans of the series may not be as forgiving with some of the issues I noted in the game but as franchise games go this was a very enjoyable effort.

Graphically the facial animation and lip-synch of the characters was a bit off and dated but elements of the ship and locales were extremely detailed and very enjoyable to look at and interact with. There are some fantastic lines in the game especially some of the clips by Scotty and Dr. McCoy which really showed the effort the game designers talk to capture the essence of the game and its characters and to do their best to put players inside a true Star Trek adventure.

While it is not a perfect game and does have some flaws from the technical and gameplay side of things, it is one of the better Star Trek games ever released and does offer a very enjoyable experience for Star Trek fans as long as they are willing to temper their expectations going in.

http://sknr.net/2013/04/29/star-trek-the-video-game/
  
Red Sparrow (2018)
Red Sparrow (2018)
2018 | Mystery, Thriller
Never entertaining, frequently repugnant
Director Francis Lawrence and Hollywood sweetheart Jennifer Lawrence (they are no relation, I’ve checked) aren’t a new combination when it comes to film-making.

In fact, Francis Lawrence may have kick-started the world’s love affair with the young actress after he directed her in the best Hunger Games movie, Catching Fire.

They both went on to finish the saga with Mockingjay’s two instalments and the rest as they say, is box office magic.

Here though, they both take on a very different project, aimed at a very different group of movie fans. Red Sparrow is the first hard-hitting thriller of 2018. But is it any different from the plethora of films already out there in the genre?

Prima ballerina Dominika Egorova (Jennifer Lawrence) faces a bleak and uncertain future after she suffers an injury that ends her career. She soon turns to Sparrow School, a secret intelligence service that trains exceptional young people to use their minds and bodies as weapons. Egorova emerges as the most dangerous Sparrow after completing the sadistic training process. As she comes to terms with her new abilities, Dominika meets Joel Edgerton’s CIA agent Nate Nash (yes really) who tries to convince her that he is the only person she can trust.

The film starts off very promisingly as the audience are treated to a beautifully choreographed opening that follows Lawrence at the height of her dancing fame and Edgerton as he goes about an assignment. Both characters don’t intertwine at this point, and as the music builds to a crescendo we realise both their nights are about to go very wrong. It’s nicely filmed, if a little Black Swan–esque. Unfortunately, this impressive crescendo signals something else, the start of a downhill slope for Red Sparrow.

For a film marketed as a classy, adults-only thriller, Red Sparrow has very little in the way of class, despite the inclusion of Jennifer Lawrence. Her acting, as usual is sublime, minus her at times dreadful Russian accent and the rest of the cast do their best with Edgerton coming across well, but the rest of the film is just such a mess. Jeremy Irons feels incredibly miscast as a Russian General and the script by Justin Haythe is borderline incomprehensible.

The overuse of graphic violence and sex really does it no favours. There’s only so many times you can watch Lawrence be raped without wondering what the hell the film-makers thought they were doing and one (thankfully consensual) sex scene will have your eyes rolling in the back of your head: not out of pleasure, but out of absurdity.

It really begs the question: why did Lawrence pick such a bizarre choice of role in the first place?
Then there’s the action, or lack thereof. Where films like Atomic Blonde stylised the violence and the action to create a particular aesthetic, Red Sparrow just doesn’t. The limited amount of action that is presented to the audience is lazily filmed and worlds apart from director Francis Lawrence’s excellent work on the Hunger Games series.

Sure, the sets are lavish and the globetrotting that Lawrence gets to do is pleasant enough, but we’ve seen it all before and done much, much better. The production has a very staid quality that isn’t befitting of its director and its leading lady.

The final act twists that piece together everything that has come before is 30 minutes too late. At 140 minutes long, Red Sparrow is an absolute behemoth of a film but there is no reason whatsoever for it to be this long. Had it been thrilling and entertaining it could have gotten away with it – unfortunately it drags continuously from beginning to end.

Overall, Red Sparrow is a real dud that even the talents of Jennifer Lawrence can’t save. Not only is it never entertaining and frequently repugnant, it really begs the question: why did Lawrence pick such a bizarre choice of role in the first place? If it’s to escape her Katniss Everdeen persona she’s succeeded, but this could make movie studios think twice about casting her in projects in the future.

https://moviemetropolis.net/2018/03/07/red-sparrow-review-never-entertaining-frequently-repugnant/
  
The Trespasser: Dublin Murder Squad
The Trespasser: Dublin Murder Squad
Tana French | 2016 | Crime, Thriller
8
8.6 (7 Ratings)
Book Rating
We're up to the sixth installment in Tana French's Dublin Murder Squad series and she's still going strong. In this one, we hear from Antoinette Conway, the partner of Stephen Moran from French's previous novel, [b:The Secret Place|20821043|The Secret Place (Dublin Murder Squad, #5)|Tana French|https://images.gr-assets.com/books/1396671263s/20821043.jpg|21598636]. Being a Detective on the Murder Squad isn't everything Antoinette hoped for. She isn't fitting in on the male squad--most of whom tease and prank her viciously--and she and Steve seem only to receive the most bland, boring cases. Not much bothers Antoinette, but she's about ready to leave the Squad behind for good. So when the latest case comes in--handed straight to Conway and Moran by their boss--it looks like much of the same: another domestic dispute. Beautiful, blond Aislinn Murray has been killed in her home. It looks like a typical lover's quarrel gone wrong. Aislinn's table is set for a romantic dinner, and she's dressed up for a beau. But as Antoinette and Steve investigate, they find things aren't exactly what they seem. Why is their colleague, Detective Breslin, so involved in their case? Why does Antoinette keep seeing someone following her home? And why is the local media out to get her? Antoinette knows the Squad doesn't like her, but now it seems like the hatred is wrapped up in her case, too. Who can she trust--and where will it end?

I'll say it up front: this was an excellent mystery. Just a wonderful read. I love all of French's novels, but thoroughly enjoyed this one. Antoinette was a refreshing voice and completely relatable. Her case was interesting and well-plotted, leaving you constantly guessing. As per a typical French novel, you don't receive just a simple mystery; each of her books comes with a backstory. In this one, we see Antoinette battling her demons and her inability to fit in with her Squad. Are they really out to get her, or is it all in her head? It's true that French's books probably aren't for everyone. There's a lot of talking, a lot of expounding, and a lot of knowing what her characters are thinking. But, in turn, you're presented with characters who are so complex, so rich and in-depth. It's amazing. I've said it in previous reviews, but I love that when I open one of French's novels, I know that I'll be completely transported into another world for a few days. Her writing is strong that you completely inhabit her characters and their environment.

Antoinette, as mentioned, is a complex female character -- strong yet vulnerable and just completely refreshing to find in a detective novel. Her relationship with Moran was very enjoyable to read about, especially after hearing about their initial early meeting in [b:The Secret Place|20821043|The Secret Place (Dublin Murder Squad, #5)|Tana French|https://images.gr-assets.com/books/1396671263s/20821043.jpg|21598636] from Moran's point of view. There's a humor to Conway, lending levity when needed, but also a dark side. She's bitter with the world for a reason. Because the entire book is told from her perspective, we're figuring out the mystery with her, learning facts and alibis as she does, and unraveling the plot along with our detective. Of course, we're limited to seeing the case from her perspective, too. As Moran and Conway try to determine who they can trust, so do we. The book expertly leaves you guessing with the plot; it takes you in one direction early in an incredibly convincing matter. It also skillfully takes you inside the Squad, allowing us to see not only how a case is run, but the inner politics.

In this way, the novel is not just a well-crafted mystery but a lovely treatise on relationships and friendships and the lengths we go for both. I'm also left amazed at how much French can put into a novel. Her way with words is magical, and I just love her books, her stories, and her characters. I highly recommend this novel, or any of her earlier work. 4.5 stars.