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The House at the Edge of the Night
The House at the Edge of the Night
Catherine Banner | 2017 | Fiction & Poetry, History & Politics, Romance
9
8.5 (2 Ratings)
Book Rating
For Victoria Hislop fans
I received this book for free through Goodreads First Reads.

Castellamare, a small island off the south coast of Italy, is the perfect setting for a captivating epic tale that traces a family from the beginning of the 1900s until the more recent year of 2009. Centred at the island’s only bar ‘The House at the Edge of the Night’, the island inhabitants suffer through two world wars, fascism, tourism and recession, however, the bar determinedly stays standing. But what happens in the rest of the world is largely ignored by the island dwellers that prefer to come to the bar to learn about friendships, betrayals and love affairs.

The House at the Edge of the Night begins on the mainland where the Dr Esposito removes the foundling Amadeo from care. Following in his foster father’s footsteps, Amadea Esposito trains to be a doctor and eventually lands himself a position on Castellamare. Having never had a doctor on the island before, Amadeo is welcomed by almost everyone, however, an illicit affair puts an end to his career. Fortunately, The House at the End of the Night provides Amadeo with an income and a home for his new wife, Pina, and his four children.

The story takes the reader through the Second World War, something that is interesting to read from the Italian’s point of view. Rejecting fascism, the Islanders are enraged when their boys are called up to join the war, especially as many, including Amadeo’s three boys, never return. With only a daughter, Maria-Grazia, remaining, the Esposito’s keep the bar going for lack of anything better to do.

But war brings good things as well as bad. Washed up on sure, the British soldier Robert brings good luck to the superstitious villagers, eventually marrying the lovely Maria-Grazia. The story continues through the childhood of their unruly boys, coming to an end as their granddaughter reaches adulthood.

A doctor and a barman, Amadeo also had a love for stories. Listening to his patients and patrons fantastical tales, Amadeo keeps note of them all in his personal notebook. Split into five parts, the book contains a story at the beginning of each section that, although mythical, set the scene for the subsequent narrative.

Alienated from the rest of the world, the Islanders are stuck in their ways, attributing any luck – good and bad – to their patron saint, Sant’Agata. Whenever life gets tough, the people on Castellamare turn to prayer, which although is part of their Catholic faith, often comes across as superstitious and irrational. They refuse to believe any logical explanation, preferring to regard their island as a magical, preternatural site.

There is no specific storyline with the usual climax and conclusion; instead, it works as a biography of a fictional family. It is interesting to regard the impact of the rapidly developing world on the island, from the introduction of a building society and the eventual launch of the Europe – something that the Islanders are naturally against. The inhabitants of Castellamare come across as naïve, but their backgrounds and beliefs are far more interesting than the average person.

The House at the Edge of the Night is a story of stories. It provides more than to be expected from a novel. Catherine Banner writes of beautiful settings, compelling characters and fascinating events that both amuse and entertain in a moving way.

With Victoria Hislop’s novels such as The Island being all the rage amongst many female readers, Catherine Banner’s The House at the Edge of the Night is destined for success. It is a great book to read on holiday or at home, and perfect for book clubs. This book is the ideal escape from the stresses of everyday life.
  
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Acanthea Grimscythe (300 KP) rated It in Books

May 16, 2018  
It
It
Stephen King | 1986 | Fiction & Poetry, Horror
6
8.8 (95 Ratings)
Book Rating
As seen first on <a href="http://theghastlygrimoire.com/"; target="_new"><i>The Ghastly Grimoire</i></a>.

If you're looking for an absolute tome of horror to read, It by Stephen King definitely fits that bill. I still prefer The Stand over this book, though. Wrought with the horrific trials visited upon children in the town of Derry, Maine, readers learn to love and loathe an extremely wide range of characters. While much of this book is entertaining, there are a few things I simply cannot condone.

There's a few scenes in here that are sexually graphic. This isn't uncommon in the horror market, and normally doesn't bother me. Only, I made the mistake of laughing off one of my ex's remarks regarding pre-pubescent intercourse and circle-jerking. I'm throwing that out there, in case it's something my readers wish to steer clear of. Not only that, but... Let's just say I prefer the movie's approach to Bev not being afraid, to the actual... what happened in the book, and we'll leave it at that. I cannot stomach some of the scenes of this book, not because they are terrifying, but because they are downright wrong, disgusting, and rather unnecessary.

That rant aside, this massive tome tells two stories alongside one another: the past and present battles with Pennywise the Dancing Clown mingle and cross between one another and, perhaps because I was listening to the audiobook (a whopping 45 hour track, if we're rounding), this made it difficult for me to keep the two straight. In fact, I had to rewind now and then to make sure I was hearing things properly (i.e. aforementioned rant). I've said it before, and I'll say it again: alternating time periods in this manner between the same characters in a story is maddeningly distracting for me.

King's character depth will always astound me. He makes even the briefest characters of his books memorable, giving them a backstory that is fully developed. There are several times he managed to goad emotions out of me that I didn't want to feel, and I love that. Ben Hanscom is by far my favorite, perhaps because in many ways, we share similar childhoods. Parents that care, the bullies, the blossoming from pre-pubescent torture - though the entire Loser's Club endured this, I feel Hanscom had it worst. Not counting Eddie's run in with Henry. His heartfelt devotion for Bev is mesmerizing, and I can only hope they had their happy-ending.

Which... is heartbreaking, in its own right. While I have no doubt there are many things about the sewers of Derry that would be horrible to live with for the rest of your life, can you imagine forgetting chunks of your life, of your past? It has to be absolutely disorienting, and readers can feel it in the conclusion of Bill and Audra's future. They'll never know the incident that happened, nor will they remember their childhood friends whom they loved.

On a brighter note, Steven Weber, the narrator for several of King's books, puts on a dazzling performance in It. He's easily carried away now and then, and it's nice to have a reader that is truly invested into the material he's recording. Weber earns a spot right next to Amanda Dolan as one of my all-time favorite narrators and this production is amazing.

Reluctantly, I have compromised with myself to give this a mid-grade rating. I am a tough critic, and this is something that has caused disagreements between myself and other readers, but in the end, there are elements of this book I simply cannot accept, no matter whose hand wrote them.

Fun fact: My fear of clowns began when I was eight years old and witnessed Tim Curry's Pennywise. It ended with Bill Skarsgard's.
  
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Michael Mitcheson (16 KP) rated the PlayStation 4 version of Apex Legends in Video Games

Feb 27, 2019  
Apex Legends
Apex Legends
2019 | Shooter
Legends, pacing, dev support, squad / team work, ping system. (0 more)
Weapon balance, minor bugs/glitches, apex packs, squad / teamwork. (0 more)
Solid game but will it survive the long run.
Apex legends is another battle royal game that has taken the world by storm. Some would say its a watered down genre however apex legends redefines the format adding its own spin on the mode.

Graphically it is stunning. A good amount of fauna, desert, buildings and caverns to showcase different textures whilst not quite being as cartoon like as fortnite.

The player handling is fantastic with vaulting, sliding and using zip lines. It does not feel clunky but rather smooth and fluid.

Sound is fantastic. Weapons sound so good and you can distinguish weapons prior to a fight just from hearing them. Footsteps alter from the terrain that is being ran on and dulled by crouching.


Currently the game is 3 person squads and has a max player count at 60 lower than the 4 person squad and 100 player count. This works well for the pace of the game and map size. You are never too far away from getting in the action should you wish after surviving the initial 5 minute onslaught for areas and that sweet precious loot.

You'll notice I put squad / team work in both positive and negative. The positive is it semi forces you to land as a squad. This can be cancelled by those who aren't the jump master and want to go rogue. I have noticed this but not is often as other games of the genre. 3 players allows for a good amount of mutual support, mixing and matching legend abilities to secure a win and having a diverse amount of weapons to cover all ranges. I have also negatived it due to the rogues, item/weapon/ammo stealing, lack of pinging (more on this after) and absolute lack of microphone communication. That last one is not a fault of the game or dev but merely an observation for the ps4 platform.

The ping system is the single point that makes this game fantastic. If you have a child or a broken mic you can opt to ping. Let's travel here, I'm watching here, enemy sighted and so forth. If you're not talking use the feature it's fantastic and also ends the classic e emy over there, where? There group conversation.

Legends have unique abilities but in a nutshell play what you like. Pick a character that has perks that fit your style. You can pick up that elusive 'dub' in any combination of legends. I still haven't settled. On one but enjoy 3-4 that I switch around. Its also good to have that incase someone rudely steals your character.

Minor bugs so far that I've encountered are falling through the floor (now patched allegedly and in fairness it hasn't happened to me in a while), items fallingb, through building/ dropship floor, death boxes dissapearing and falling through floors. The devs are however extremely good currently at updating and listening to the community.

Weapon balance is pretty damn bad (personal opinion). Peacekeeper is a beast shotgun at close range and mid range. The range for me needs dropping and that's prior to finding the attachment hop ups to strengthen it. The Mozambique is just a dreadful shotgun that you will find left on the floor to rust by just about everyone.

Very quickly on microtransactions. They are cosmetic only. You can warn everything including new legends in time but prepare to grind. Real money does not need to be used.

Time will tell if this game will survive the test of time as the devs release the battle pass and future content. Currently I'd give it 7/10. Solid game and worth a try by anyone. It is free after all.
  
Inception (2010)
Inception (2010)
2010 | Crime, Sci-Fi, Thriller
Masterful visuals, including many practical effects wonders (1 more)
Extraordinary score by Hans Zimmer
Relationships bud in the film, but feel forced (1 more)
A few plot-holes, albeit none thoroughly distracting
Contains spoilers, click to show
With two of the most scathing reviews I’ve written under my belt, I figured it was time to write about my favorite movie of all time, Christopher Nolan’s “Inception.”
“Inception” revolves around Dom Cobb (Leonardo DiCaprio), a spy who uses military-grade technology and shared dreams to extract information from his marks. He and his team are unwittingly tested by their latest target, Mr. Saito (Ken Watanabe) for recruitment into a different kind of job: Inception, a type of job using the same skills and technology to implant an idea. In particular, Saito calls on Cobb to plant an idea on his business competitor, Robert Fischer (Cillian Murphy). In spite of his reluctancy about this type of job, Saito’s offer to clear Cobb of a murder charge sways Cobb in favor of taking the job.
Cobb gathers new help, including Ariadne (Ellen Page), an architect he finds capable of creating complex labyrinths. With the help of a deep sedative, the team is able to make Fischer have dreams within dreams within dreams, a method that makes the mark more receptive to the implanted idea. It comes with a cost, though: The dreams become more unstable as they continue going deeper into the dream world, and the sedative itself creates the risk of actual death within the dream.
First of all, let’s talk cast. Already, we’ve got four top-grade talents named, but we also have Joseph Gordon-Levitt as Arthur, Cobb’s point man, Tom Hardy as Eames, a forger, and additional roles filled by Marion Cotillard and Michael Caine. Nolan did not lack for talent in this one, and by gosh it shows.
Visually, “Inception” excels most with making the impossible as real as cinema can make it. Throughout the film, characters are able to manipulate the rules of the dream world, making for moments where fruit explodes, cities bend, and stairwells become endless. Beyond portraying the impossible, though, the film has to show the real world, too. In those scenes, an aesthetic that can’t exactly be placed takes over. The technology has a slightly retro-futuristic feel to it, while the fashion and settings rely on classic tastes. Even Hans Zimmer’s score, which samples from the work of vocalist Edith Piaf, contributes to the chronological ambiguity of the movie. By not being able to place the film’s setting in any particular year or even decade, it seems prepackaged to become a classic film.
Speaking of Zimmer, he’s is at his best with this score. The complexity of the film reflects in a layered score, and listening to it on its own is its own sort of treat. It’s one of those symphonic recordings that the listener will pick out something they never noticed before every time.
But even above the stellar cast and visuals that have inspired reality-bending sequences in films since, this film’s biggest success is its use of approachable themes and concepts to tell a story within a story. Nearly a decade after its initial release, fans have widely circulated the idea that “Inception” is a film about storytelling. Concepts as basic as nesting stories within stories play out many ways across the plot. It also plays with common experiences in dreams, turning experiences like the feeling of falling into tools for Cobb’s team to exploit. Essentially, if you can dream, you already have a primer in this film’s core principles.
It’s not without flaws, as no film is. Certain moments fail to hold up upon closer inspection. For instance, the relationship between Ariadne and Arthur comes across forced. Those moments aside, from its foreshadowing opening to its meaningfully open-ended ending, “Inception” is an absolute marvel.