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Purple Phoenix Games (2266 KP) rated Way Too Many Cats! in Tabletop Games
Jan 24, 2022
Before we had children and pets my wife and I would love to visit the humane societies back home on a Saturday morning. Sometimes looking for ourselves, sometimes just to see the lovelies being kept, and maybe once or twice volunteering to walk the animals. One place I never really enjoyed visiting was the cat room. I am a dog person. Actually, the older I get, the more I am becoming strictly an aquatic animal lover. Give me a 55 gallon saltwater tank and I’ll be happy raising my Firefish Gobies and Coral Beauty Angelfish. However, when I was asked to preview Way Too Many Cats, I just couldn’t say no. One of my favorite publishers calls for help, I will do my best. Just know I wish it were fish themed instead of cats. Cats…
Way Too Many Cats is a cat and kitten drafting and spatial puzzle game for one to six players. In it, players work at feline adoption centers with the goal of having all stock adopted. To do this, players will be placing specific cats adjacent to other favorable cats for points, giving kittens a habitat of their own, and even supplying the cats with toys. The player who completes these tasks most effectively by the end of the game will score the most points and win!
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T
To setup, each player receives an adoption center board, starter cat tile, and a reference card. The kitten and toy tokens are placed into the provided bag to be shuffled and drawn later. The stack of adoptable cats is shuffled, and four drawn and revealed to create Cat Alley (from which players will be drafting). Nearby, three stacks of kitten/toy tokens are made with one stack containing one token, the next stack containing two, and the final stack containing three tokens. The starting player marker is given to the player who most recently pet a cat (aka probably attacked by a cat) and the game may begin!
A game of Way Too Many Cats lasts many rounds, and ends once all players have had the same amount of turns and one player having completely filled their adoption center. On a turn, the active player will take one mandatory action, and then will choose to take another two actions. The mandatory action that all players take each turn is to Choose a Token Set and Cat Card(s) and Place Them. A bit wordy, but this is a prototype, so I will let it slide. In any case, the player will choose to (1) take the smallest group of tokens and two Cat tiles of their choice, (2) take the mid-sized group of tokens and one Cat tile of their choice, or (3) take the largest group of tokens and the right-most Cat tile from Cat Alley (the offer row). Once the choice has been made and all components taken, the player then refreshes Cat Alley by sliding all tiles to the right and refilling to four tiles. Also, the player pulls three tokens from the bag and adds one to each group of tokens on the table. Note, as the player has just chosen a group of tokens, one of the groups will be empty until they place a token there – thus creating the smallest group and embiggening (I’m on a Marvel kick right now) the other two groups.
As an optional second action, the player may choose to give any cat in their adoption center a toy from their personal supply. Cat tiles show icons for toys that the cat will appreciate, though not every cat is into toys. Note, the toy tokens may be given to the cats on any turn, and even at the end of the game just before scoring.
Finally, at the end of the turn, the player may Create a Kitten Habitat by discarding three toy tokens to the bag. The player then designates a space on their adoption center to be the kitty haven and it can house any number of kittens.
Once a player fills their last adoption center slot, the end game is triggered. Players will finish out the round so that all have an equal amount of turns. Then, points are tallied and scored following an involved scoring process. Points in this game are scored in numerous ways. Firstly, the starter cats are scored, and then each type of cat is scored. For example, the paw icon on cat tiles earn 1 VP for each adjacent cat of a different color. Each ball of yarn icon on cat tiles scores 2 VP. The goldfish cracker icon scores 2 VP for each adjacent cat or kitten sporting a ball of yarn icon. Finally, the feather icon scores 3/7/12/18 VP for each group of adjacent feather cats of train size 2/3/4/5 cats. So placement is very important in this game. Not enough scoring?
Players will score more points for kittens and for specific icons on cat tiles. 15 VP is awarded to a player who holds a complete set of the seven different types of kitten tokens, while another 8 VP is earned for holding a set of four matching kitten types. The player receives a -2VP penalty for each kitten token not associated with either type of set nor in a habitat on the board. Additionally, for each cat tile on the board, special scoring will be earned for supplying the tile with the requested toy, or placing it in the preferred space in the center, or even for other adjacency considerations.
Players will be scoring hundreds of points, and hopefully having their felines adopted by unsuspecting travelers and goo-goo eyed children. The player with the most VP at the end of the game is the winner!
Components. Again, this is a prototype copy of the game, so I know that these are not final components at all. Having had many opportunities to preview for Weird Giraffe Games now, I am confident that the final game will be sparkling with upgrades and cool features. To reiterate, my interest in the theme is on the lower side, as I am not a cat person, but I can definitely understand the theme and it works well with this type of game. I guarantee that you will be able to spot Way Too Many Cats in stores right away because that box art is super colorful and busy. I do enjoy the cartoony art style, and it fits the theme really well. The final version of the game will undoubtedly affect this paragraph in the future, but for now this is well on the way to being a very solid title with regards to components, artwork, and theme.
But do I like it? Surprisingly, yes I do. Quite a bit. Theme goes a really long way with me, but I have been known to enjoy other games with themes that don’t necessarily resonate with me, so perhaps “surprising” isn’t the best term here. I really enjoy the spatial puzzle aspect of the game. I highlighted puzzle because that’s exactly what is going on here. When I am playing, I have to debate whether to take all those kitten tokens to complete my sets and be stuck with the right-most card, or perhaps taking the smallest group is more beneficial so that I can draft the two best cards for what I am building on my board. Is it really worth it to me to grab Taco just because I am starting to realize I have a food themed cat dispensary? Why does this cat need a scratching post token when it’s clearly been de-clawed?? These are serious questions, folks!
I kid, but only because this is a very light game, and one that I think works well in many situations. Have newer to intermediate level players coming over tonight? Grab Way Too Many Cats! Having an animal-themed game night? Pull this one out! Sticking with a mechanic-specific lineup? You got it. Now, I haven’t seen the Kickstarter page yet, nor have I asked Carla (the designer) what the plans are for it, but I know this one is close to many peoples’ hearts, so I imagine it will get all the love that’s possible in making this a wonder in a box. The mechanics are there. The theme is… great for some. Way Too Many Cats is a thinker in a catsuit disguise, but it is not too heavy to turn off casual or intermediate gamers. I can certainly add my stamp of approval and recommend checking out Way Too Many Cats. Look for it to hit Kickstarter in February and click here to be notified on launch. You will probably want to get in on this project early if any of this sounds appealing to you.
PS – How many catfolk did I offend in this preview? How many aquarists have I now befriended? What up, my peeps!
Way Too Many Cats is a cat and kitten drafting and spatial puzzle game for one to six players. In it, players work at feline adoption centers with the goal of having all stock adopted. To do this, players will be placing specific cats adjacent to other favorable cats for points, giving kittens a habitat of their own, and even supplying the cats with toys. The player who completes these tasks most effectively by the end of the game will score the most points and win!
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T
To setup, each player receives an adoption center board, starter cat tile, and a reference card. The kitten and toy tokens are placed into the provided bag to be shuffled and drawn later. The stack of adoptable cats is shuffled, and four drawn and revealed to create Cat Alley (from which players will be drafting). Nearby, three stacks of kitten/toy tokens are made with one stack containing one token, the next stack containing two, and the final stack containing three tokens. The starting player marker is given to the player who most recently pet a cat (aka probably attacked by a cat) and the game may begin!
A game of Way Too Many Cats lasts many rounds, and ends once all players have had the same amount of turns and one player having completely filled their adoption center. On a turn, the active player will take one mandatory action, and then will choose to take another two actions. The mandatory action that all players take each turn is to Choose a Token Set and Cat Card(s) and Place Them. A bit wordy, but this is a prototype, so I will let it slide. In any case, the player will choose to (1) take the smallest group of tokens and two Cat tiles of their choice, (2) take the mid-sized group of tokens and one Cat tile of their choice, or (3) take the largest group of tokens and the right-most Cat tile from Cat Alley (the offer row). Once the choice has been made and all components taken, the player then refreshes Cat Alley by sliding all tiles to the right and refilling to four tiles. Also, the player pulls three tokens from the bag and adds one to each group of tokens on the table. Note, as the player has just chosen a group of tokens, one of the groups will be empty until they place a token there – thus creating the smallest group and embiggening (I’m on a Marvel kick right now) the other two groups.
As an optional second action, the player may choose to give any cat in their adoption center a toy from their personal supply. Cat tiles show icons for toys that the cat will appreciate, though not every cat is into toys. Note, the toy tokens may be given to the cats on any turn, and even at the end of the game just before scoring.
Finally, at the end of the turn, the player may Create a Kitten Habitat by discarding three toy tokens to the bag. The player then designates a space on their adoption center to be the kitty haven and it can house any number of kittens.
Once a player fills their last adoption center slot, the end game is triggered. Players will finish out the round so that all have an equal amount of turns. Then, points are tallied and scored following an involved scoring process. Points in this game are scored in numerous ways. Firstly, the starter cats are scored, and then each type of cat is scored. For example, the paw icon on cat tiles earn 1 VP for each adjacent cat of a different color. Each ball of yarn icon on cat tiles scores 2 VP. The goldfish cracker icon scores 2 VP for each adjacent cat or kitten sporting a ball of yarn icon. Finally, the feather icon scores 3/7/12/18 VP for each group of adjacent feather cats of train size 2/3/4/5 cats. So placement is very important in this game. Not enough scoring?
Players will score more points for kittens and for specific icons on cat tiles. 15 VP is awarded to a player who holds a complete set of the seven different types of kitten tokens, while another 8 VP is earned for holding a set of four matching kitten types. The player receives a -2VP penalty for each kitten token not associated with either type of set nor in a habitat on the board. Additionally, for each cat tile on the board, special scoring will be earned for supplying the tile with the requested toy, or placing it in the preferred space in the center, or even for other adjacency considerations.
Players will be scoring hundreds of points, and hopefully having their felines adopted by unsuspecting travelers and goo-goo eyed children. The player with the most VP at the end of the game is the winner!
Components. Again, this is a prototype copy of the game, so I know that these are not final components at all. Having had many opportunities to preview for Weird Giraffe Games now, I am confident that the final game will be sparkling with upgrades and cool features. To reiterate, my interest in the theme is on the lower side, as I am not a cat person, but I can definitely understand the theme and it works well with this type of game. I guarantee that you will be able to spot Way Too Many Cats in stores right away because that box art is super colorful and busy. I do enjoy the cartoony art style, and it fits the theme really well. The final version of the game will undoubtedly affect this paragraph in the future, but for now this is well on the way to being a very solid title with regards to components, artwork, and theme.
But do I like it? Surprisingly, yes I do. Quite a bit. Theme goes a really long way with me, but I have been known to enjoy other games with themes that don’t necessarily resonate with me, so perhaps “surprising” isn’t the best term here. I really enjoy the spatial puzzle aspect of the game. I highlighted puzzle because that’s exactly what is going on here. When I am playing, I have to debate whether to take all those kitten tokens to complete my sets and be stuck with the right-most card, or perhaps taking the smallest group is more beneficial so that I can draft the two best cards for what I am building on my board. Is it really worth it to me to grab Taco just because I am starting to realize I have a food themed cat dispensary? Why does this cat need a scratching post token when it’s clearly been de-clawed?? These are serious questions, folks!
I kid, but only because this is a very light game, and one that I think works well in many situations. Have newer to intermediate level players coming over tonight? Grab Way Too Many Cats! Having an animal-themed game night? Pull this one out! Sticking with a mechanic-specific lineup? You got it. Now, I haven’t seen the Kickstarter page yet, nor have I asked Carla (the designer) what the plans are for it, but I know this one is close to many peoples’ hearts, so I imagine it will get all the love that’s possible in making this a wonder in a box. The mechanics are there. The theme is… great for some. Way Too Many Cats is a thinker in a catsuit disguise, but it is not too heavy to turn off casual or intermediate gamers. I can certainly add my stamp of approval and recommend checking out Way Too Many Cats. Look for it to hit Kickstarter in February and click here to be notified on launch. You will probably want to get in on this project early if any of this sounds appealing to you.
PS – How many catfolk did I offend in this preview? How many aquarists have I now befriended? What up, my peeps!
Ivana A. | Diary of Difference (1171 KP) rated Beast Rider in Books
Oct 5, 2020
A fantasy that stays true to many young people, that dare cross a border, searching for a better life. A fantasy, but also a cruel reality of what truly happens to these young boys and girls, and all the journeys they have to go through, fighting for a better tomorrow.
This is the first book I have read by Tony Johnston, and the reason I chose to read Beast Rider was because we get to see a twelve-year-old Manuel leave his small town in Mexico to join his older brother in the US.
As a girl myself, I had a family member that lived in another country, and I have always had my inner battle of going abroad to search for a better tomorrow and sadness of leaving my old life behind. With Manuel, you get to feel his hopes and fears, his nostalgia for his hometown and family, his thoughts and learnings at every step of his journey.
A few points bothered me slightly; the grammar in this book needs to be edited immediately. The character keeps using two words in a row row, and after a while while, it gets quite off putting off putting (you see what I mean?). I truly hope this is editing mistake, and not a writing style. There are a lot of Mexican words, without any glossary included. I can understand the words, but some people wouldn’t – and not being able to know the meaning can be a nuisance.
While reading about the journey of Manuel, I couldn’t help but remember exactly how I felt in a few points of my journey:
To Go or Not To Go
Manuel’s brother left the small Mexican village and now lives in Los Angeles. Manuel loves his big brother, and wants to join him desperately. He secretly plans his journey and decides to leave the town, after a lot of hesitation, in order to find his older brother. The battle between to go or not to go is the biggest battle one person can have with themselves. It is always hard, no matter which way one decides to go. And when Manuel decides it is time to go, I knew exactly how he felt, when I myself made that hard decision as well, and left my comfortable home to go and live in a foreign country.
The Journey To a Better Tomorrow
Manuel’s journey is not easy at all. In order to cross the US border, he had to become a ‘’beast rider’’ – someone who hops on a train. He tries multiple times, and various unlucky things happen to him, he gets stopped by the police, he is attached by a gang, people steal his most valuable items. But despite everything, Manuel’s spirit never leaves him, he is always hopeful he will find his brother soon. I loved the motivation and determination in the young Manuel, and it is so amazing to watch him grow through his experiences.
The Final Destination – Was This What I Really Wanted?
After all his endeavours, we finally get to see Manuel reunite with his brother. But what happens if you finally reach your destination, and this happens to not be what you wanted to? Manuel struggles to fit in this lifestyle, he can’t recognise himself, or his brother, and he is emotionally wrecked. He misses his family back home, and he realises that what he thought he would achieve once he finds his brother is not happening. When you feel all roads are closing on you, it is time to make a decision. And making his final decision, Manuel proves to have grown so much, and I admired him this entire book.
A beautiful story about all the emotions and journeys that young people go to. We all have dreams, and some of us reach for them, and act on them. Sometimes, these dreams turn out to be our life-changers, and sometimes, these dreams seem great, but are not ours to take. And this book showed me that that’s fine too. It’s okay to realise you suddenly don’t belong. It’s okay to act on your dreams, and it’s also okay to make mistakes. As long as you stay true to yourself, everything will be alright.
This is the first book I have read by Tony Johnston, and the reason I chose to read Beast Rider was because we get to see a twelve-year-old Manuel leave his small town in Mexico to join his older brother in the US.
As a girl myself, I had a family member that lived in another country, and I have always had my inner battle of going abroad to search for a better tomorrow and sadness of leaving my old life behind. With Manuel, you get to feel his hopes and fears, his nostalgia for his hometown and family, his thoughts and learnings at every step of his journey.
A few points bothered me slightly; the grammar in this book needs to be edited immediately. The character keeps using two words in a row row, and after a while while, it gets quite off putting off putting (you see what I mean?). I truly hope this is editing mistake, and not a writing style. There are a lot of Mexican words, without any glossary included. I can understand the words, but some people wouldn’t – and not being able to know the meaning can be a nuisance.
While reading about the journey of Manuel, I couldn’t help but remember exactly how I felt in a few points of my journey:
To Go or Not To Go
Manuel’s brother left the small Mexican village and now lives in Los Angeles. Manuel loves his big brother, and wants to join him desperately. He secretly plans his journey and decides to leave the town, after a lot of hesitation, in order to find his older brother. The battle between to go or not to go is the biggest battle one person can have with themselves. It is always hard, no matter which way one decides to go. And when Manuel decides it is time to go, I knew exactly how he felt, when I myself made that hard decision as well, and left my comfortable home to go and live in a foreign country.
The Journey To a Better Tomorrow
Manuel’s journey is not easy at all. In order to cross the US border, he had to become a ‘’beast rider’’ – someone who hops on a train. He tries multiple times, and various unlucky things happen to him, he gets stopped by the police, he is attached by a gang, people steal his most valuable items. But despite everything, Manuel’s spirit never leaves him, he is always hopeful he will find his brother soon. I loved the motivation and determination in the young Manuel, and it is so amazing to watch him grow through his experiences.
The Final Destination – Was This What I Really Wanted?
After all his endeavours, we finally get to see Manuel reunite with his brother. But what happens if you finally reach your destination, and this happens to not be what you wanted to? Manuel struggles to fit in this lifestyle, he can’t recognise himself, or his brother, and he is emotionally wrecked. He misses his family back home, and he realises that what he thought he would achieve once he finds his brother is not happening. When you feel all roads are closing on you, it is time to make a decision. And making his final decision, Manuel proves to have grown so much, and I admired him this entire book.
A beautiful story about all the emotions and journeys that young people go to. We all have dreams, and some of us reach for them, and act on them. Sometimes, these dreams turn out to be our life-changers, and sometimes, these dreams seem great, but are not ours to take. And this book showed me that that’s fine too. It’s okay to realise you suddenly don’t belong. It’s okay to act on your dreams, and it’s also okay to make mistakes. As long as you stay true to yourself, everything will be alright.
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Emma @ The Movies (1786 KP) rated Pet Sematary (2019) in Movies
Jun 22, 2019 (Updated Sep 25, 2019)
Yes, I'm a scared cat and bailed out on the Unlimited Screening of this. Those of you on Twitter know that I prefer my horrors to be brightly lit with ample opportunity to scream at the idiots on the screen who are quite clearly going to get themselves killed. That being said, I did decide to see it after reading some general comments after the screening. I believe the phrase I used was "Suck it up, Emma. You can do this."
Pet Sematary is obviously a remake but as I understand it they've made a fair few tweaks to give viewers something a bit different. The premise is still the same though.
After the Creeds move into their new home they discover that the woods on their property are home to a pet cemetery that has quite a local tradition. When their cat, Church, dies on the road outside their house the neighbour overs to help Louis find a spot to bury him. Jud realises that Ellie will be devastated at the loss and leads Louis out to a remote and unusual spot to bury Church. What he doesn't tell him is that Church won't stay buried for long.
Jason Clarke is getting some great screen time this year what with The Aftermath and Serenity (which I hope to catch sometime soon). I liked how he managed to play the sceptic in this, he's a man of science which has a set of rules but the longer he spends in their new surrounds the more he becomes changed by them. He's also a great contrast with his wife and watching them trying to explain death to their daughter was captured in a very interesting way.
Amy Seimetz as Rachel felt a little underwhelming as a character, the backstory she has is odd on its own but having it pop up sporadically through the film felt confusing. I don't know whether it's the same storyline as was in the book but something a little less bizarre felt like it would have worked better and left you with less unanswered questions.
John Lithgow is always a favourite of mine and this performance was no exception. Sort of like the old man shovelling snow in Home Alone he comes across as scary until you realise he's not so bad after all. I'm intrigued by his character though, Jud should surely be much less friendly and changed because of his experiences with the woods, and yet he's fairly normal. The only thing that I was a little disappointed with was that his backstory was very obvious... and to be honest given all the trouble he's had you'd think he'd be a little more cautious.
Our little leading lady certainly has a flair for the demonic and I actually found her to be a much better offering after her unfortunate incident. From what I understand it's her little brother that dies in the original, but in my head I can't see that working very well. They do try and bring him into the story with a slightly supernatural ability to see the dead but it felt a little forced and perhaps it would have been better to just bypass it completely.
If you read my reviews every so often I'm sure you're aware of my dislike for cameras that move erratically. I was aware that we felt to be constantly on the move and it made for a challenging watch. Pet Sematary also featured my least favourite of all the shots, the overhead pan that sets off my motion sickness. Opening the film with a sweeping shot of the forest nearly had me passed out on the floor, and to my joy we also get a brief reprise of this towards the end.
Apart from the camera work that wasn't to my liking there wasn't a lot that I found out of place with the production itself apart from one moment that jumped out at me. When that monstrous little bastard of a cat lured Ellie out into the road we get what is a surprisingly well thought out scene, I was onboard and engrossed and then there were some terrible digital effects involving the truck that stuck out like a sore thumb.
Stephen King and I have a very patchy history with adaptations. I often feel like he writes a fantastic story and then realises he hasn't worked out how to end it and just goe "Boom! Aliens!" I'm looking hard at Under The Dome here, nearly 40 hours of my life... for aliens! Needless to say I was quite pleased that there was some "reasonable" explanation for everything that was happening. Not a single alien in sight and the ending wrapped with a nice ominous vibe that made me glad they hadn't gone with a happily ever after scenario.
Apart from the camera work and the cheap ass jumping scares this wasn't such a bad film. If you ignore the things that don't make sense, like why are parents letting their creepy children give their dead pets a procession through another person's property... or why does the "pet sematary" actually have nothing to do with the resurrections... or why do they walk through about five miles of Star Wars-esque forest and swamp to a random mountain to do the ritual... yeah, if you ignore those things it isn't too bad.
What you should do
It's not a bad horror to watch and if you aren't a big ol' chicken like me then you might want to see it on the big screen.
Movie thing you wish you could take home
What I would like is something very specific, like genie wish specific, I want Church... but I want him in his curly looking death state... without the death. No smell, no blood, no guts, no demonic hell beast, just the regular cat type of hell beast.
Pet Sematary is obviously a remake but as I understand it they've made a fair few tweaks to give viewers something a bit different. The premise is still the same though.
After the Creeds move into their new home they discover that the woods on their property are home to a pet cemetery that has quite a local tradition. When their cat, Church, dies on the road outside their house the neighbour overs to help Louis find a spot to bury him. Jud realises that Ellie will be devastated at the loss and leads Louis out to a remote and unusual spot to bury Church. What he doesn't tell him is that Church won't stay buried for long.
Jason Clarke is getting some great screen time this year what with The Aftermath and Serenity (which I hope to catch sometime soon). I liked how he managed to play the sceptic in this, he's a man of science which has a set of rules but the longer he spends in their new surrounds the more he becomes changed by them. He's also a great contrast with his wife and watching them trying to explain death to their daughter was captured in a very interesting way.
Amy Seimetz as Rachel felt a little underwhelming as a character, the backstory she has is odd on its own but having it pop up sporadically through the film felt confusing. I don't know whether it's the same storyline as was in the book but something a little less bizarre felt like it would have worked better and left you with less unanswered questions.
John Lithgow is always a favourite of mine and this performance was no exception. Sort of like the old man shovelling snow in Home Alone he comes across as scary until you realise he's not so bad after all. I'm intrigued by his character though, Jud should surely be much less friendly and changed because of his experiences with the woods, and yet he's fairly normal. The only thing that I was a little disappointed with was that his backstory was very obvious... and to be honest given all the trouble he's had you'd think he'd be a little more cautious.
Our little leading lady certainly has a flair for the demonic and I actually found her to be a much better offering after her unfortunate incident. From what I understand it's her little brother that dies in the original, but in my head I can't see that working very well. They do try and bring him into the story with a slightly supernatural ability to see the dead but it felt a little forced and perhaps it would have been better to just bypass it completely.
If you read my reviews every so often I'm sure you're aware of my dislike for cameras that move erratically. I was aware that we felt to be constantly on the move and it made for a challenging watch. Pet Sematary also featured my least favourite of all the shots, the overhead pan that sets off my motion sickness. Opening the film with a sweeping shot of the forest nearly had me passed out on the floor, and to my joy we also get a brief reprise of this towards the end.
Apart from the camera work that wasn't to my liking there wasn't a lot that I found out of place with the production itself apart from one moment that jumped out at me. When that monstrous little bastard of a cat lured Ellie out into the road we get what is a surprisingly well thought out scene, I was onboard and engrossed and then there were some terrible digital effects involving the truck that stuck out like a sore thumb.
Stephen King and I have a very patchy history with adaptations. I often feel like he writes a fantastic story and then realises he hasn't worked out how to end it and just goe "Boom! Aliens!" I'm looking hard at Under The Dome here, nearly 40 hours of my life... for aliens! Needless to say I was quite pleased that there was some "reasonable" explanation for everything that was happening. Not a single alien in sight and the ending wrapped with a nice ominous vibe that made me glad they hadn't gone with a happily ever after scenario.
Apart from the camera work and the cheap ass jumping scares this wasn't such a bad film. If you ignore the things that don't make sense, like why are parents letting their creepy children give their dead pets a procession through another person's property... or why does the "pet sematary" actually have nothing to do with the resurrections... or why do they walk through about five miles of Star Wars-esque forest and swamp to a random mountain to do the ritual... yeah, if you ignore those things it isn't too bad.
What you should do
It's not a bad horror to watch and if you aren't a big ol' chicken like me then you might want to see it on the big screen.
Movie thing you wish you could take home
What I would like is something very specific, like genie wish specific, I want Church... but I want him in his curly looking death state... without the death. No smell, no blood, no guts, no demonic hell beast, just the regular cat type of hell beast.
Movie Metropolis (309 KP) rated The Predator (2018) in Movies
Jun 10, 2019
A soft reboot that actually works
1987; feels like a long time ago doesn’t it? In fact, most of you reading this I imagine weren’t even born way back in the late 80s. I mean, I was only a twinkle in my parents’ eyes at that time. But I digress.
What’s so special about 1987? Well, it was the year that Arnold Schwarzenegger kicked serious alien butt in the first Predator movie. Of course, the franchise’s now infamous fall from grace is the stuff of legend, and along with Alien, the original remains a true high point in the sci-fi horror genre.
Rebooted for 2018 with Iron Man 3 director Shane Black at the helm, The Predator aims to revitalise the public’s interest in this flagging horror franchise. Looking at Shane Black’s unusual resume, he seems a strange choice to take charge here, but we’ll give him the benefit of the doubt for now. But just how good, or bad, is The Predator?
From the outer reaches of space to the small-town streets of suburbia, the hunt comes home. The universe’s most lethal hunters are stronger, smarter and deadlier than ever before, having genetically upgraded themselves with DNA from other species. When a boy accidentally triggers their return to Earth, only a ragtag crew of ex-soldiers and an evolutionary biologist can prevent the end of the human race.
The aforementioned ragtag crew of ex-soldiers includes Boyd Holbrook, a vastly underused presence in last year’s Logan, that thankfully receives much higher billing here. Trevante Rhodes, Keegan-Michael Key, Thomas Jane and Augusto Aguilera make up the rest of the team and whilst their backstories are limited to one scene on a bus, they feel fleshed out enough to carry the film.
Less successful is Olivia Munn’s Casey Bracket. Biologist and when required by the screenwriters, experienced military personnel, she’s probably the most badass biologist you’ll see on screen this decade, when the script requires it of course.
Finally, we have the ridiculously talented Jacob Tremblay as Holbrooks son, Rory. His subplot which surrounds his daily struggles with autism is poorly realised but should be praised for bringing awareness to the condition in a mainstream Hollywood film.
Thankfully, Shane Black injects his trademark dark humour throughout and surprisingly, it works better than I had anticipated. The jokes are well-placed across the running time and each one manages to at least raise a titter.
Now let’s get to the part everyone reading this is interested in; the Predator’s return. Portrayed by stuntman Brian A. Prince, this Predator is virtually identical to the 1987 original in every way. And that’s a good thing, because when the 11ft hybrid shows up, it spoils the party a little. Rendered in CGI, rather than practical effects, its movements are a little too fluid and lack that sense of realism you get with a real man in a suit. The addition of the Predator Dogs however is an inspired choice and they work well despite some sloppy CG at times.
The Predator is a confident film with a cracking sense of humour, good special effects and just enough call-backs to please series diehards
Nevertheless, the film is shot very well and the copious amounts of gore are both restrained and animalistic. It earns its 15 rating most definitely as the Predator works its way through a massive number of victims, but it never crosses the line in which you’d have people saying ‘enough is enough’.
The special effects are on the whole, very good indeed. Considering a relatively modest $88million budget, there are only a few instances of poor CGI and the practical effects used throughout are a nice touch. It’s a shame then that there are some case of poor editing in the film however. A couple of character decisions will leave you scratching your head as you wonder how on earth our band of heroes managed to figure out certain problems.
But this is very much fan service to the original and for that, you’ll either love or hate it. There are many references to its predecessors, some subtle, some smack you in the face obvious. The classic Arnie line “get to the chopper” is there, but that’s definitely in the latter camp, and it’s one reference that doesn’t quite hit the spot.
Overall, The Predator is definitely the best film since the original, although that really isn’t saying much. And that’s a little bit of a disservice to what Shane black and the cast has managed to achieve. It’s a confident film with a cracking sense of humour, good special effects and just enough call-backs to please series diehards. Is it a horror movie like the original was classed to be? Absolutely not. But it’s worth a watch for both Predator fans and those looking to scratch their sci-fi itch.
https://moviemetropolis.net/2018/09/14/the-predator-review-a-soft-reboot-that-actually-works/
What’s so special about 1987? Well, it was the year that Arnold Schwarzenegger kicked serious alien butt in the first Predator movie. Of course, the franchise’s now infamous fall from grace is the stuff of legend, and along with Alien, the original remains a true high point in the sci-fi horror genre.
Rebooted for 2018 with Iron Man 3 director Shane Black at the helm, The Predator aims to revitalise the public’s interest in this flagging horror franchise. Looking at Shane Black’s unusual resume, he seems a strange choice to take charge here, but we’ll give him the benefit of the doubt for now. But just how good, or bad, is The Predator?
From the outer reaches of space to the small-town streets of suburbia, the hunt comes home. The universe’s most lethal hunters are stronger, smarter and deadlier than ever before, having genetically upgraded themselves with DNA from other species. When a boy accidentally triggers their return to Earth, only a ragtag crew of ex-soldiers and an evolutionary biologist can prevent the end of the human race.
The aforementioned ragtag crew of ex-soldiers includes Boyd Holbrook, a vastly underused presence in last year’s Logan, that thankfully receives much higher billing here. Trevante Rhodes, Keegan-Michael Key, Thomas Jane and Augusto Aguilera make up the rest of the team and whilst their backstories are limited to one scene on a bus, they feel fleshed out enough to carry the film.
Less successful is Olivia Munn’s Casey Bracket. Biologist and when required by the screenwriters, experienced military personnel, she’s probably the most badass biologist you’ll see on screen this decade, when the script requires it of course.
Finally, we have the ridiculously talented Jacob Tremblay as Holbrooks son, Rory. His subplot which surrounds his daily struggles with autism is poorly realised but should be praised for bringing awareness to the condition in a mainstream Hollywood film.
Thankfully, Shane Black injects his trademark dark humour throughout and surprisingly, it works better than I had anticipated. The jokes are well-placed across the running time and each one manages to at least raise a titter.
Now let’s get to the part everyone reading this is interested in; the Predator’s return. Portrayed by stuntman Brian A. Prince, this Predator is virtually identical to the 1987 original in every way. And that’s a good thing, because when the 11ft hybrid shows up, it spoils the party a little. Rendered in CGI, rather than practical effects, its movements are a little too fluid and lack that sense of realism you get with a real man in a suit. The addition of the Predator Dogs however is an inspired choice and they work well despite some sloppy CG at times.
The Predator is a confident film with a cracking sense of humour, good special effects and just enough call-backs to please series diehards
Nevertheless, the film is shot very well and the copious amounts of gore are both restrained and animalistic. It earns its 15 rating most definitely as the Predator works its way through a massive number of victims, but it never crosses the line in which you’d have people saying ‘enough is enough’.
The special effects are on the whole, very good indeed. Considering a relatively modest $88million budget, there are only a few instances of poor CGI and the practical effects used throughout are a nice touch. It’s a shame then that there are some case of poor editing in the film however. A couple of character decisions will leave you scratching your head as you wonder how on earth our band of heroes managed to figure out certain problems.
But this is very much fan service to the original and for that, you’ll either love or hate it. There are many references to its predecessors, some subtle, some smack you in the face obvious. The classic Arnie line “get to the chopper” is there, but that’s definitely in the latter camp, and it’s one reference that doesn’t quite hit the spot.
Overall, The Predator is definitely the best film since the original, although that really isn’t saying much. And that’s a little bit of a disservice to what Shane black and the cast has managed to achieve. It’s a confident film with a cracking sense of humour, good special effects and just enough call-backs to please series diehards. Is it a horror movie like the original was classed to be? Absolutely not. But it’s worth a watch for both Predator fans and those looking to scratch their sci-fi itch.
https://moviemetropolis.net/2018/09/14/the-predator-review-a-soft-reboot-that-actually-works/
Hadley (567 KP) rated American Gods in Books
Jun 5, 2020
Mad Sweeney (1 more)
Gaiman's writing and descriptions
No character development (2 more)
Dehumanizes women
The ending
The gods of the old world still exist in Neil Gaiman's 2001 novel "American Gods."
A science fiction/ fantasy story set in today's America, American Gods tries to answer the question of what happens when people stop believing in the past gods, and start worshiping new ones?
Shadow is our main character, who we meet while he's attempting to get released from prison after three years of incarceration - - - afterall, he has a job, wife and life waiting for him on the outside. And even though he's built up a strong exterior while in prison, everything comes crashing down after he receives news that his wife and best friend have died in a car accident.
Cue Wednesday, an old, odd man who gives Shadow a job after his release from prison - - - with strings attached: Shadow can't ask any questions, he must protect his employer at all costs, and if people need to be hurt, he must hurt them. Although Wednesday doesn't tell him exactly what is going on, Shadow agrees to his duties and begins a road trip with the eccentric old man, meeting an array of colorful characters along the way. But soon, Shadow begins to realize that his employer may be a mythical god in disguise, yet, oddly Shadow never really questions it or anything in the entire book for that matter.
The novel takes an odd turn early on when Shadow's dead wife, Laura, comes back to life in a zombified way. While Shadow is staying in a cheap hotel room, and Wednesday sharing a room with a young hotel employee in another, Shadow sees his wife in the clothing she was buried in, but he doesn't flinch - - - he carries a very calm conversation with dead Laura, he even goes down to the lobby to buy her a pack of cigarettes, and the next morning, he still doesn't seem bothered by it when he sees her muddy footprints on the floor. Wednesday tries to convince Shadow it was a dream, but makes snarky remarks that tells Shadow that even he knows it wasn't a dream. The two simply move on on their road trip, no questions asked.
But during this road trip, Shadow's suspicions are confirmed. He gets to see not only Wednesday, but two others in their true god-form, and afterwards, Wednesday confirms that he is indeed the Norse god, Odin.
Gaiman's take on mythological gods living in today's society is interesting, but disappointing. From recognizable gods to the forgotten ones, readers with a liking to history would probably enjoy this story most.
American Gods centers on the question of what happens to gods when they are no longer worshipped, and Gaiman merely focuses on male gods, while making all female characters (gods and humans) either prostitutes and/or sexual objects which is really off-putting for me as a female reader. And Gaiman's character development in the novel for gods and humans is nowhere to be seen thus lending very little plot development that is actually believable or enjoyable. I was unable to bring myself to care about our main character, Shadow, nor the plight with his zombie wife.And speaking of Laura, the disappointing character traits makes her not just unlikable, but also an unnecessary character overall.
I just can't recommend this book: the novel is good for the first 100 pages, but you could easily skip the next 450 pages that is just filler, and not miss much of the story. Gaiman also dehumanizes women, introduces characters in a way that would make them seem an important part of the story to only drop them out of it as quickly as they came in, and the ending is just a huge disappointment. All in all, Gaiman had a great idea, but the execution he used was poorly done - - - some parts even seem like Gaiman wrote them in a completely different state of mind, contradicting story lines and character traits altogether.
I did, however, have three favorite characters that weren't utilized enough for me to rate the story higher than I have: Mad Sweeney, Ibis and Jacquel. Mad Sweeney is a giant leprechaun that can pull gold coins out of the air; Ibis and Jacquel are Anubis and Jackel from Egyptian mythology, who run a funeral home in Cairo, Illinois today.
American Gods takes place only over a few months, which is surprising with how long the novel is. But the story is a buildup with no climax. Most characters come and go before readers can even decide if they like them or not,and that paired up with severe lack of character development leaves most of the main characters pretty forgettable. With this special edition containing 1200 more words, the story is still not worth it in the end. Gaiman is still a great writer, but this is not the book to recommend to anyone who wants to begin reading his work.
A science fiction/ fantasy story set in today's America, American Gods tries to answer the question of what happens when people stop believing in the past gods, and start worshiping new ones?
Shadow is our main character, who we meet while he's attempting to get released from prison after three years of incarceration - - - afterall, he has a job, wife and life waiting for him on the outside. And even though he's built up a strong exterior while in prison, everything comes crashing down after he receives news that his wife and best friend have died in a car accident.
Cue Wednesday, an old, odd man who gives Shadow a job after his release from prison - - - with strings attached: Shadow can't ask any questions, he must protect his employer at all costs, and if people need to be hurt, he must hurt them. Although Wednesday doesn't tell him exactly what is going on, Shadow agrees to his duties and begins a road trip with the eccentric old man, meeting an array of colorful characters along the way. But soon, Shadow begins to realize that his employer may be a mythical god in disguise, yet, oddly Shadow never really questions it or anything in the entire book for that matter.
The novel takes an odd turn early on when Shadow's dead wife, Laura, comes back to life in a zombified way. While Shadow is staying in a cheap hotel room, and Wednesday sharing a room with a young hotel employee in another, Shadow sees his wife in the clothing she was buried in, but he doesn't flinch - - - he carries a very calm conversation with dead Laura, he even goes down to the lobby to buy her a pack of cigarettes, and the next morning, he still doesn't seem bothered by it when he sees her muddy footprints on the floor. Wednesday tries to convince Shadow it was a dream, but makes snarky remarks that tells Shadow that even he knows it wasn't a dream. The two simply move on on their road trip, no questions asked.
But during this road trip, Shadow's suspicions are confirmed. He gets to see not only Wednesday, but two others in their true god-form, and afterwards, Wednesday confirms that he is indeed the Norse god, Odin.
Gaiman's take on mythological gods living in today's society is interesting, but disappointing. From recognizable gods to the forgotten ones, readers with a liking to history would probably enjoy this story most.
American Gods centers on the question of what happens to gods when they are no longer worshipped, and Gaiman merely focuses on male gods, while making all female characters (gods and humans) either prostitutes and/or sexual objects which is really off-putting for me as a female reader. And Gaiman's character development in the novel for gods and humans is nowhere to be seen thus lending very little plot development that is actually believable or enjoyable. I was unable to bring myself to care about our main character, Shadow, nor the plight with his zombie wife.And speaking of Laura, the disappointing character traits makes her not just unlikable, but also an unnecessary character overall.
I just can't recommend this book: the novel is good for the first 100 pages, but you could easily skip the next 450 pages that is just filler, and not miss much of the story. Gaiman also dehumanizes women, introduces characters in a way that would make them seem an important part of the story to only drop them out of it as quickly as they came in, and the ending is just a huge disappointment. All in all, Gaiman had a great idea, but the execution he used was poorly done - - - some parts even seem like Gaiman wrote them in a completely different state of mind, contradicting story lines and character traits altogether.
I did, however, have three favorite characters that weren't utilized enough for me to rate the story higher than I have: Mad Sweeney, Ibis and Jacquel. Mad Sweeney is a giant leprechaun that can pull gold coins out of the air; Ibis and Jacquel are Anubis and Jackel from Egyptian mythology, who run a funeral home in Cairo, Illinois today.
American Gods takes place only over a few months, which is surprising with how long the novel is. But the story is a buildup with no climax. Most characters come and go before readers can even decide if they like them or not,and that paired up with severe lack of character development leaves most of the main characters pretty forgettable. With this special edition containing 1200 more words, the story is still not worth it in the end. Gaiman is still a great writer, but this is not the book to recommend to anyone who wants to begin reading his work.
Beckie Shelton (40 KP) rated The Roanoke Girls in Books
Oct 6, 2017
This review may be a bit spoilery concerning the theme of this novel, this couldn't be helped but I've tried to be as vague as possible.
"Roanoke girls never last long around here. In the end, we either run or we die."
These were the words that originally captivated me, pulling me in and compelling me to pick up The Roanoke Girls by Amy Engel.
This was quite a read, an unusual one, reminiscent of bygone authors, setting a stage of intrigue, mystery and dysfunctional family dynamics.
The secrets surrounding Roanoke are subtlely revealed early on leaving the reader highly aware of what flows beneath the seemingly normal surface.
This is a definite page-turner despite the exploration of (view spoiler)
This tale is told in two parts "Now and Then" and the storyline seamlessly hops between these two timelines.
We also get to jump briefly into the heads of each Roanoke girl that came before, which I found very enlightening, I really loved this touch and it greatly added to the storyline giving the reader an insight into what each girl was feeling deep inside her own skin.
Jane, Sophia, Penelope, Eleanor, Camilla, Allegra, Lane there is also little Emmaline but she died of a crib death as a baby.
All Roanoke girls, all carrying the same secrets down through the years, messed up heads and lives affected tragically.
The echoes of this rebounding out through each new generation.
This story is told through Lane Roanoke's point of view after her mother commits suicide and Lane comes to live with her Rich grandparents and cousin Allegra on the family estate.
This is the "THEN" portrayed in the narrative.
The "NOW" is Eleven years later when Lane returns to the family home after a frantic call from her granddad informing her that her cousin Allegra is missing.
After vowing never to return, Lane reluctantly returns home confronting secrets shes buried deep down inside.
I loved Lane as a character, she was a bit of a messed up headcase, but who can blame her.
It's obvious Lane Loved Allegra so deeply and this was the only thing, I think, her disappearing, that could have dragged her back to the bowels of Roanoke.
It was also very thought-provoking to observe Lane's former teenage toxic relationship with cooper rekindled as adults and I really did like him he had his own past baggage but really seemed to have evolved from this, unlike Lane.
I was so rooting for these two and I thought they made a great match, neither party having had it easy in life, they both deserved a bit of stability in the now.
Now Lanes connection with her grandad this was a strange one, confusing even I think to lane herself she really seemed to feel equal measures hate and love towards him.
Struggling with her mixed up emotions, greatly wanting to loathe him but feeling a strange pull, maybe because Lane feels he was the first person to actually seem to want and love her after enduring a lifetime of apathy from her mother.
As for the gran, well, What a cold selfish bitch she was.
I felt she herself held a huge role in what had been allowed to transpire, isn't it a mothers job to protect her daughters.
In this Lillian Roanoke has failed epically actually blaming her daughters instead of shielding them, she was such a cold fish only seeming to feel any affection towards her twisted husband.
Turning a blind eye and looking the other way is her game.
Surprisingly she was my least favourite character even over Myles Roanoke himself.
I think it was the whole lack of maternal anything that contributed to my dislike of her immensely.
The Roanoke Girls has so many diverse flawed individuals that all do their part in making this an enthralling page-turner.
This is a portrayal of a family that is so not right and has not been for a very long time.
It is Love expressed so wrongly and out of context that it has become a sickness consuming from the inside out devouring till nothing remains standing.
A Dysfunctional family with dark concealed secrets at his core.
So I felt the author Amy Engel did an amazing job of dealing with such an explosive subject matter. she has handled it beautifully with finesse and a great understanding of such a delicate topic. Not everyone could have done this so sensitively and without sensationalising it so Really well done.
So that's it from me folk's, I could waffle on all day about this fascinating story, but I'm going to leave it here, but before I go a trigger warning The Roanoke Girls deals with themes of incest, but bar the one small kiss it is only referred to in words not actions and it is really not graphic in its content at all, but if this is a trigger for you please do avoid.
So all that's left is for me to say Thank you to NetGalley, the publisher and the author Amy Engel herself for providing me with an arc of The Roanoke Girls this is my own honest unbiased opinion.
Arc Reviewed By BeckieBookworm
https://www.beckiebookworm.com/
https://www.facebook.com/beckiebookworm/
https://www.goodreads.com/user/show/9460945-bex-beckie-bookworm
"Roanoke girls never last long around here. In the end, we either run or we die."
These were the words that originally captivated me, pulling me in and compelling me to pick up The Roanoke Girls by Amy Engel.
This was quite a read, an unusual one, reminiscent of bygone authors, setting a stage of intrigue, mystery and dysfunctional family dynamics.
The secrets surrounding Roanoke are subtlely revealed early on leaving the reader highly aware of what flows beneath the seemingly normal surface.
This is a definite page-turner despite the exploration of (view spoiler)
This tale is told in two parts "Now and Then" and the storyline seamlessly hops between these two timelines.
We also get to jump briefly into the heads of each Roanoke girl that came before, which I found very enlightening, I really loved this touch and it greatly added to the storyline giving the reader an insight into what each girl was feeling deep inside her own skin.
Jane, Sophia, Penelope, Eleanor, Camilla, Allegra, Lane there is also little Emmaline but she died of a crib death as a baby.
All Roanoke girls, all carrying the same secrets down through the years, messed up heads and lives affected tragically.
The echoes of this rebounding out through each new generation.
This story is told through Lane Roanoke's point of view after her mother commits suicide and Lane comes to live with her Rich grandparents and cousin Allegra on the family estate.
This is the "THEN" portrayed in the narrative.
The "NOW" is Eleven years later when Lane returns to the family home after a frantic call from her granddad informing her that her cousin Allegra is missing.
After vowing never to return, Lane reluctantly returns home confronting secrets shes buried deep down inside.
I loved Lane as a character, she was a bit of a messed up headcase, but who can blame her.
It's obvious Lane Loved Allegra so deeply and this was the only thing, I think, her disappearing, that could have dragged her back to the bowels of Roanoke.
It was also very thought-provoking to observe Lane's former teenage toxic relationship with cooper rekindled as adults and I really did like him he had his own past baggage but really seemed to have evolved from this, unlike Lane.
I was so rooting for these two and I thought they made a great match, neither party having had it easy in life, they both deserved a bit of stability in the now.
Now Lanes connection with her grandad this was a strange one, confusing even I think to lane herself she really seemed to feel equal measures hate and love towards him.
Struggling with her mixed up emotions, greatly wanting to loathe him but feeling a strange pull, maybe because Lane feels he was the first person to actually seem to want and love her after enduring a lifetime of apathy from her mother.
As for the gran, well, What a cold selfish bitch she was.
I felt she herself held a huge role in what had been allowed to transpire, isn't it a mothers job to protect her daughters.
In this Lillian Roanoke has failed epically actually blaming her daughters instead of shielding them, she was such a cold fish only seeming to feel any affection towards her twisted husband.
Turning a blind eye and looking the other way is her game.
Surprisingly she was my least favourite character even over Myles Roanoke himself.
I think it was the whole lack of maternal anything that contributed to my dislike of her immensely.
The Roanoke Girls has so many diverse flawed individuals that all do their part in making this an enthralling page-turner.
This is a portrayal of a family that is so not right and has not been for a very long time.
It is Love expressed so wrongly and out of context that it has become a sickness consuming from the inside out devouring till nothing remains standing.
A Dysfunctional family with dark concealed secrets at his core.
So I felt the author Amy Engel did an amazing job of dealing with such an explosive subject matter. she has handled it beautifully with finesse and a great understanding of such a delicate topic. Not everyone could have done this so sensitively and without sensationalising it so Really well done.
So that's it from me folk's, I could waffle on all day about this fascinating story, but I'm going to leave it here, but before I go a trigger warning The Roanoke Girls deals with themes of incest, but bar the one small kiss it is only referred to in words not actions and it is really not graphic in its content at all, but if this is a trigger for you please do avoid.
So all that's left is for me to say Thank you to NetGalley, the publisher and the author Amy Engel herself for providing me with an arc of The Roanoke Girls this is my own honest unbiased opinion.
Arc Reviewed By BeckieBookworm
https://www.beckiebookworm.com/
https://www.facebook.com/beckiebookworm/
https://www.goodreads.com/user/show/9460945-bex-beckie-bookworm
Movie Metropolis (309 KP) rated A Monster Calls (2016) in Movies
Jun 10, 2019
A Masterpiece
J.A. Bayona is one of the most exciting rising stars behind the camera lens. His knack for creating superbly shot, engaging films like The Orphanage and The Impossible has meant many in Hollywood have been keeping an intrigued eye on him.
His hard work paid off last year when it was announced he would be taking over directorial duties on the as yet unnamed Jurassic World sequel. In the meantime, Bayona has been busy working on A Monster Calls, based on the book of the same name by Patrick Ness, but does it continue the director’s brilliant work?
12-year-old Conor (Lewis MacDougall), dealing with his mother’s (Felicity Jones) illness, a less-than-sympathetic grandmother (Sigourney Weaver), and bullying classmates, finds a most unlikely ally when a Monster (Liam Neeson) appears at his bedroom window. Ancient, wild, and relentless, the Monster guides Conor on a journey of courage, faith, and truth through three dramatic tales.
The first thing to say is that the film is visually stunning with detail seeping from every frame. Every shot is breath-taking in its own way and the tall tales in which Liam Neeson’s booming voice narrate are beautiful. Bayona yet again demonstrates his flair for cinematography, but this time his creativeness is set free in Conor’s imagination, where he literally paints pictures with superb animations.
Acting wise, A Monster Calls is sublime. With talent like Liam Neeson, Sigourney Weaver and Felicity Jones making up the bulk of the cast, you’d be forgiven for thinking it’d be easy for newcomer Lewis MacDougall to get lost in the fray, but he doesn’t. His performance throughout the film is exceptional and the chemistry he shares with on-screen mum Felicity is entirely believable, making his plight all the more heart-breaking.
But the real winners here are the special effects. Liam Neeson’s gravelly tone lends itself perfectly to creating ‘the Monster’ in all its woody glory. The incredible CGI used to bring him to life is some of the best I’ve ever seen, all the more remarkable given the film’s relatively modest $43million budget. The effects are better than those in some blockbusters costing three times this.
Then there’s the plot. Essentially a coming of age story as one young man tries desperately to hang on to his youth and escape the tragedies of life; A Monster Calls is one of the most heartfelt and emotionally resonant films in the genre. It is a testament to author and screenwriter Patrick Ness that his novel’s gut-wrenching themes are carried across perfectly to the silver screen; that is by no means an easy thing to accomplish.
Overall, A Monster Calls is a mesmerising 115 minutes that stays with you long after the end credits roll. Everything from the acting to the direction is spot on, with the story being relatable to every single one of us. This time last year I was sat in the cinema watching Daddy’s Home; what a difference 12 months makes.
https://moviemetropolis.net/2017/01/07/a-masterpiece-a-monster-calls-review/
His hard work paid off last year when it was announced he would be taking over directorial duties on the as yet unnamed Jurassic World sequel. In the meantime, Bayona has been busy working on A Monster Calls, based on the book of the same name by Patrick Ness, but does it continue the director’s brilliant work?
12-year-old Conor (Lewis MacDougall), dealing with his mother’s (Felicity Jones) illness, a less-than-sympathetic grandmother (Sigourney Weaver), and bullying classmates, finds a most unlikely ally when a Monster (Liam Neeson) appears at his bedroom window. Ancient, wild, and relentless, the Monster guides Conor on a journey of courage, faith, and truth through three dramatic tales.
The first thing to say is that the film is visually stunning with detail seeping from every frame. Every shot is breath-taking in its own way and the tall tales in which Liam Neeson’s booming voice narrate are beautiful. Bayona yet again demonstrates his flair for cinematography, but this time his creativeness is set free in Conor’s imagination, where he literally paints pictures with superb animations.
Acting wise, A Monster Calls is sublime. With talent like Liam Neeson, Sigourney Weaver and Felicity Jones making up the bulk of the cast, you’d be forgiven for thinking it’d be easy for newcomer Lewis MacDougall to get lost in the fray, but he doesn’t. His performance throughout the film is exceptional and the chemistry he shares with on-screen mum Felicity is entirely believable, making his plight all the more heart-breaking.
But the real winners here are the special effects. Liam Neeson’s gravelly tone lends itself perfectly to creating ‘the Monster’ in all its woody glory. The incredible CGI used to bring him to life is some of the best I’ve ever seen, all the more remarkable given the film’s relatively modest $43million budget. The effects are better than those in some blockbusters costing three times this.
Then there’s the plot. Essentially a coming of age story as one young man tries desperately to hang on to his youth and escape the tragedies of life; A Monster Calls is one of the most heartfelt and emotionally resonant films in the genre. It is a testament to author and screenwriter Patrick Ness that his novel’s gut-wrenching themes are carried across perfectly to the silver screen; that is by no means an easy thing to accomplish.
Overall, A Monster Calls is a mesmerising 115 minutes that stays with you long after the end credits roll. Everything from the acting to the direction is spot on, with the story being relatable to every single one of us. This time last year I was sat in the cinema watching Daddy’s Home; what a difference 12 months makes.
https://moviemetropolis.net/2017/01/07/a-masterpiece-a-monster-calls-review/
Kristy H (1252 KP) rated Who’s That Girl? in Books
Feb 1, 2018
Edie's life is going along just fine, she supposes. Until the fateful day of Jack and Charlotte's wedding, when everything changes. Edie is caught in a particular transgression with the groom, Jack, and immediately everyone blames her, without knowing the full story. Since Jack, Charlotte, and Edie work together, Edie finds life at work unbearable and winds up taking an assignment from her boss in Nottingham, her hometown. There she meets famous actor (think "Game of Thrones" famous) Elliot Owen, for whom Edie must ghost write his autobiography. But things only seem to go from bad to worse, as Elliot seems a pompous, self-absorbed actor and Edie's sister and father don't exactly seem thrilled she's living back home again. Not to mention she can't show her face on social media (or in public) due to Charlotte's revengeful friends, who all hate her... will things ever go right for Edie again?
I admit that I really didn't really know (remember?) the genre of this novel when I picked it up. It's a bit confusing at first, though certainly has its charming moments, especially as a romance.
<i>"Do we ever choose who we fall for? Edie has many a long lonely evening in with only Netflix for company to contemplate that one."</I>
Edie's quest for love is just one of the book's central themes. In many ways, she's on a journey to find herself, and only in doing so, can find love. The novel switches between the present tense (starting with the wedding) and also gives us a little of the past in some places. My biggest beef was how the adults in this book acted like bullying schoolchildren. So, Edie's transgression is really so bad that she's completely ostracized and the subject of intense in-life and cyber shaming and scrutiny? It seems like high school gone really wrong. Her "friend" Louis is just awful; are people really like this?! It's a commentary on social media and cyber bullying, perhaps, but also just terrible and hard to believe at times. These are grown adults! I found myself a little too appalled and couldn't believe grown people would act this way. It's really sad if they do, honestly...
However, once you get further past the wedding day and more into Nottingham, the novel picks up. Edie isn't always the most enjoyable of characters, but I did like her, as I liked Elliot. Parts of the book are just downright funny; I actually found myself laughing out loud. Edie's friends from school are particularly hilarious and a good fit for her. Her boss, too, even if he falls a bit on the dramatic side.
Just when it all seemed normal, it did get a little preposterous again, but hey, that can come with a good romance at times. Overall, while I found some of the characters and plot points frustrating on this one, much of it was balanced out by the charm and humor of the novel. 3.5 stars.
I received an ARC of this novel from the publisher and Edelweiss (thank you!).
I admit that I really didn't really know (remember?) the genre of this novel when I picked it up. It's a bit confusing at first, though certainly has its charming moments, especially as a romance.
<i>"Do we ever choose who we fall for? Edie has many a long lonely evening in with only Netflix for company to contemplate that one."</I>
Edie's quest for love is just one of the book's central themes. In many ways, she's on a journey to find herself, and only in doing so, can find love. The novel switches between the present tense (starting with the wedding) and also gives us a little of the past in some places. My biggest beef was how the adults in this book acted like bullying schoolchildren. So, Edie's transgression is really so bad that she's completely ostracized and the subject of intense in-life and cyber shaming and scrutiny? It seems like high school gone really wrong. Her "friend" Louis is just awful; are people really like this?! It's a commentary on social media and cyber bullying, perhaps, but also just terrible and hard to believe at times. These are grown adults! I found myself a little too appalled and couldn't believe grown people would act this way. It's really sad if they do, honestly...
However, once you get further past the wedding day and more into Nottingham, the novel picks up. Edie isn't always the most enjoyable of characters, but I did like her, as I liked Elliot. Parts of the book are just downright funny; I actually found myself laughing out loud. Edie's friends from school are particularly hilarious and a good fit for her. Her boss, too, even if he falls a bit on the dramatic side.
Just when it all seemed normal, it did get a little preposterous again, but hey, that can come with a good romance at times. Overall, while I found some of the characters and plot points frustrating on this one, much of it was balanced out by the charm and humor of the novel. 3.5 stars.
I received an ARC of this novel from the publisher and Edelweiss (thank you!).








