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My Hero Academia: Heroes Rising (2020)
My Hero Academia: Heroes Rising (2020)
2020 | Animation
7
7.7 (3 Ratings)
Movie Rating
It was very exciting to finally get an anime screening at my local Cineworld. We don't seem to get considered for these different screenings very often so it made a nice change to see something a little unusual.

A class of superheroes-in-training are sent to an island where the resident hero has retired. Getting experience is the best way to learn and getting to know the people around them will help them learn what they're fighting for.

The day to day hero life is hum-drum but fulfilling and most of the trainees are settling in well. Things are about to change, a spate of superpower robberies take place and it seems the culprits are heading for the island.

I've read manga in the past and have seen snippets of anime from time to time but I don't think I've ever sat down to a whole film of it apart from Pokemon. Possibly I shouldn't have started with something fairly deep in an existing franchise but I wasn't aware of it beforehand, and actually, I would have said it could have been a standalone after watching it.

It was really nice to see so many people there for it, there were about 30 others which felt like quite a lot for our cinema, more than I was expecting... and by the look of it there were all young enough to be my kids, so that was a fun experience.

I'm not going to lie, I was very confused at the beginning. It opens on a chase sequence and with no idea who these characters were or what was happening, I was lost. It doesn't take too long to get the gist of everything after this but it really threw me for a while.

On the advice of Twitter peeps I went and saw the subtitled release rather than the dubbed, this would have been my personal choice too as I find dubbing a rather hit and miss format. I'm not sure what might be lost in translation but some of the dialogue didn't seem natural, it might be an interesting experience to see it again with a dubbed track over it for the comparison.

You know when you're driving and looking for a turning so you can see where you're going better? During that first chase scene in particular the music is quite loud and the voices were hardly audible... I know I didn't need to head the audio as I wouldn't have understood it anyway but reading the subtitles without hearing the pacing was quite tricky and felt like it was partly why the scene was confusing to me. (This brings up all sorts of questions about subtitles when people HAVE to use them that I'd never even considered before.) The sound issue did get a little better as it progressed, but there was still a discrepancy through the film.

One good guy has to be virtuous and self-sacrificing, one has to be overly aggressive with a hidden soft side, another has to be adorably cute. Is that how they all work or just this one? Oh, and for the most part, everyone has to have great hair. I found either end of the scale of characters to be frustrating, Mahoro and Bakugo (I hope I'm getting these character names right) were on the aggressive side and the outbursts of screaming didn't make a lot of sense. There are several of the heroes that have a rather saccharine demeanour that also grated at me. Within the ensemble though there were characters like Deku and Katsuma who felt much more balanced, and Katsuma was so adorable to boot.

The story for the film seemed simple enough, bad guys want something, good guys have to protect it and stop them. Classic. But the back story to it seemed very complicated with a whole section of the film verging on unnecessary. This could be something that makes more sense with it combined with the series, but it's not something I'm going to know for now.

That may or may not have contributed to me struggling through the first 40 minutes of the film. I'm sure a little advanced knowledge might have helped, for example, I don't know whether Nine's motivations were established in the series. As it was it took me a while to work out.

Once we hit the confrontation of the film everything really picks up and I was a lot more engaged. As it progresses there's quite a strong moral compass that becomes evident and a lot of teachable moments are thrown at us, by the end I was really moved by some of the characters and their actions. Emotions were surprisingly well handled and the sense of right and wrong with them come across well.

I did have fun watching the film but there were things that held me back. The fact that the villain is well matched by a group of unattended school kids with only a partial grasp on their powers being one. Essentially the heroes come back for round two with nothing more than determination, but I get the sense that that all just helps with the sense that anyone can triumph over evil. I could rant on about this until the cows come home.

The biggest thing that held this back is not really a negative to the film, it's more that I'm a newbie to it. Anime is made up of several different styles, realistic, cartoonish, fantastical, that's a lot to deal with when you're not familiar with something. In a bad comparison for you it's like watching Who Framed Roger Rabbit? without knowing half the characters, you don't know why they look the way they do and you don't know what their function is. The only way that's going to make more sense to me is by watching more of it.

My Hero Academia: Heroes Rising is probably a good place for me to pick up some anime knowledge, once the film got going it was an enjoyable ride. As a nice surprise this also attracted the best audience I've had in quite a while.

Originally posted on: https://emmaatthemovies.blogspot.com/2020/03/my-hero-academia-heroes-rising-movie.html
  
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Daniel Boyd (1066 KP) rated the PlayStation 4 version of Star Wars Jedi: Fallen Order in Video Games

Mar 1, 2020 (Updated Mar 1, 2020)  
Star Wars Jedi: Fallen Order
Star Wars Jedi: Fallen Order
2019 | Action/Adventure, Fighting
Lightsaber Customisation (0 more)
Almost everything else (0 more)
Wasted Potential
So I just finished Jedi: Fallen Order and it's left me feeling confused. Not because of some complex twist or story revelation, but because on paper I should have loved every minute of this game. You take the parkour movement and sense of adventure from a game like Uncharted and you give it to a Jedi, who we follow during some of the darkest days in the Star Wars lore and what do you get?

Apparently you get something that doesn't feel like Star Wars.

I have a fair number of problems with this game, so I'm going to go ahead and list them and explain why they bothered me so much during my experience playing through Fallen Order.

First of all, when this game dropped and did pretty well commercially and critically, EA were commended in the games media for having the guts to release a single-player, story based Star Wars game with no online play. When the reviews dropped just before the game's release, this news got me really hyped as I have never been much for online gaming and much prefer story based games over anything else. Now whilst EA did give us a single-player, offline Star Wars story, they did so in such a sloppy, janky, half-finished fashion.

I lost count of the amount of times that I had to restart my game because of loading errors or game breaking bugs. Almost every time I would enter a new area the characters would initially appear in a T-pose position and remain that way for a good few seconds until I approached them. Onscreen prompts would often fail to appear making the game's already confusing exploration methods even more unclear. I have not seen this much pop-in in a videogame since the first version of No Man's Sky. Almost every area was covered in murky textures upon initially entering them, with some entire structures and areas failing to render. During a few boss fights, the AI character would fail to attack me and just stand still and no matter how many blows I would land on them, their health bar would not budge until I fully reloaded the level. This sort of thing was present during every one of my play sessions and at a few points the game became almost unplayable due to it's glaring technical glitches. Also, I got this game as a Christmas gift, so it has been out for a decent amount of time. A game of this calibre, that has been out for months at this point, from a major studio like Respawn and a publisher like EA, not to mention being from a major franchise like Star Wars, - the fact that it is in the current broken state that it's in is frankly unacceptable.

The next issue I had was the story and characters in the game. The game's protagonist Cal, is an unsympathetic, whiny bitch of a character that got on my nerves every time he opened his mouth. The rest of the crew were also pretty bland, unendearing and lacking in much personality. I grew up loving the Star Wars universe, yet I found myself trying in vain to skip almost every cutscene and really not giving a crap what happens to any one of the characters. The villains were unengaging and the other side characters like Cal's master and the old dude that left holograms for Cal to find got increasingly annoying every time they appeared. The only character I found engaging throughout the whole game was Sister Merrin.

I always thought Jedi Knights were supposed to be extremely capable, powerful warriors, yet at no point in this game do you ever feel powerful in any significant way. The whole time, you feel on par with the non descript enemies that you are fighting. While I agree that the last major AAA single-player Star Wars game, The Force Unleashed was too easy, at least you felt powerful while playing as that character. The combat never feels as satisfying as it should due to the lack of dismemberment. The decision not to allow the player to chop off limbs makes it feels more like you are hitting enemy shaped piñatas with a big stick, rather than welding a laser sword of pure, raw energy. I also felt that there was a lack of variation in the combos and moves-set and found myself watching the same animations over and again no matter what combination of buttons I was mashing. Every fight in this game is hard and not in a fun,challenging way, but instead in a grinding, irritating way. The ridiculously long loading times also made dying even more frustrating. If you are going to design a game where the player is going to die frequently, you HAVE TO have a snappy respawn system in place à la Super Meat Boy or Hotline Miami. (Especially when your fucking studio is called RESPAWN, but I digress.) They were clearly going for a more defensive, methodical approach to the combat system, which is fine, but they should have given you a choice between that and a more aggressive, offensive skill tree, meaning that more play styles could be catered to. Another majorly annoying thing was the way that the game justified unlocking new skills for Cal, with him having out-of-the-blue flashbacks at seemingly random points in the story where he would suddenly remember that he could wall-run or double-jump. I hate when games do this, it feels extremely lazy and unjustified within the context of the story that is being presented. Another thing that bothered me gameplay-wise was the checkpoint system. The whole refilling your health = respawning the enemies thing felt really arcady and often broke immersion.


Something else that I hate in games is when the game tries to pretend that it is an open world game rather than a linear experience, which this game does. I don't understand why you would want to masquerade as an open world game when that mechanic has been so oversaturated for this entire generation. After you play through the game's intro and get access to the ship, you are given the impression that you can choose what order to visit each planet and progress though the game. However this is not the case. When I was first given the choice to pick a planet, I chose Dathomir as I am a big Darth Maul fan and thought it would be cool to explore his home turf. I got there and was making my way through the clear-as-mud holomap when I got to a section where I could not progress. There was a jump that I just could not make no matter how many times I tried. After eventually getting fed up I had to look up a walkthrough to find out how to progress whereupon I learned that you actually need to go to the other planet first and gain an ability to make this jump. Now even if I did design my game so poorly that I let the player go to the wrong planet on their first travel, I would have at least had the decency to put in a prompt at the un-passable jump to let the player know that they don't have the skills to progress here yet and to go to the other planet and return here later. It could have been a voiceover from a crew member or even an immersion-breaking piece of text, but something would have been nice to prevent me having to look up a walkthrough to learn this fact. Witnessing this ineptitude in game design from such a major studio was shocking. So yeah, from that point on, - lesson learned, - I just followed the checkpoints to decide what my next planet would be to travel to, but then why even give players the illusion of choice in this? Why not just usher the player automatically to the next planet they need to visit after they return to the ship?

My final and biggest issue with this game is despite it being a Star Wars game, it never really felt like Star Wars. I noticed this during the first third of the game in the some of the character designs. Some of the side characters looked more akin to something from Ratchet & Clank than from the Star Wars universe. Then as I was playing through Kashyyyk and fighting spiders and giant slugs, I'm thinking to myself, I don't ever remember Luke Skywalker doing this and that dude lived and trained in a swamp for like a year. Then the shark was well and truly jumped. Upon revisiting Dathomir and finally being able to make some progress, a character literally raises bodies from the ground for you to fight. That's right, they put zombies in a Star Wars game. I thought since Disney had taken control of Star Wars, that they were way stricter than Lucas ever was about what does and doesn't get into the Star Wars universe, so whoever greenlit this zombie shit over at Disney should really get the boot. I can't quite believe that I'm saying this, but if you want a more authentic and higher quality Star Wars videogame experience, go play Battlefront 2. Sure it may have had an extremely messy launch and been marred with controversy ever since, but at least it feels like Star Wars.

There were a sparse few things that I did enjoy. As I mentioned above, Merrin was a fairly engaging and well acted character. The Lightsaber customisation was also pretty neat. I also enjoyed the music and (SPOILERS,) the brief appearance that Darth Vader makes. However the music is only great because it's the Star Wars score and whilst Vader's appearance as an unstoppable force was cool here, I personally feel like it was done better in Rogue One.

So yeah, I kind of feel like I played a different game to everyone else. I really wanted to fall in love with this game and I kept waiting for it to win me over, but unfortunately it never did. I think that there is potential here for something better, mostly owed to the interesting time period the game is set in on the Star Wars timeline, so I really hope that they take the few good elements that were present in Fallen Order and improve upon everything else for the sequel.
  
A Luminous Republic
A Luminous Republic
Andrés Barba | 2020 | Crime, Mystery, Science Fiction/Fantasy
9
7.5 (2 Ratings)
Book Rating
Well-written (1 more)
Unpredictable
Flat characters (0 more)
Andres Barba's A Luminous Republic has feral children, senseless murders, and a plot that keeps the story moving enough that the reader won't want to put the book down. This story creatively combines politics, murder, fear and family - - - but the best part is, the book is unpredictable.

We first meet our main character, whose name is never given throughout the entire story, when he and his family are moving to San Cristobal because of a job opportunity. He works for the Department of Social Affairs, and has just received a promotion because he has come up with a very successful plan: " I had developed a social integration program for indigenous communities. The idea was simple and the program proved to be an effective model; it consisted of granting the indigenous exclusive rights to farm certain specific product." Our main character believes that this plan will bring the farmers more money. And he is more than happy to go back to the city where he fell in-love with his now wife, Maia - - - a violin teacher who had a daughter before meeting him, who he calls 'girl' throughout the story because she is also named Maia.

While on his way to work one day, our main character comes across one of the unknown children of the jungle, which shakes him up a bit. The unknown jungle children were known to beg at street lights for money and food, but one of the grimy, frizzy-haired boys stared the man down, only to end up giving him a very wide smile. "The boy's smile unsettled me because it confirmed that there had been a connection between us, that something had begun in me ended in him." Pretty soon after, he begins to notice these unknown jungle children running around a lot more, and that sometimes their intentions are not always innocent - - - he and the 'girl' witness an elderly woman get robbed of her groceries by a group of these children in the middle of the street in a subtle but violent way.

The unknown jungle children soon begin to rob several people,and when a police officer is killed while being attacked by them, the Mayor and the police want the children off the streets as soon as possible. Working with our main character, the former and the latter try to figure out the strange language these children use, whom may be the leader among them, and where they disappear to at night. Since the story is being told from our main character's past, the book is written like a True Crime story, with names of professionals and such being cited throughout. Our main character brings up a woman, who was a young girl at the time of the jungle children's invasion on San Cristobal: Teresa Otano, who happened to 'publish' her diary from that time, which gives readers insights into the jungle children: "Often, some of the thirty-two [jungle children], on their nightly journey back to the jungle, congregated next to Teresa's house, on one corner of Antartida Avenue. At first, Teresa, enthralled, simply makes notes, logging the days on which they appeared, whether there were three, four or five of them, what they were wearing, and so forth. She establishes patterns and identifies a few of the kids..." our main character explains to the reader.

But soon, the children cross a line that they can never come back from; being told by our main character from the view of surveillance video tapes, he describes to us that the jungle children entered a supermarket after an incident with a guard that works there, they block the entrance doors and begin to destroy items throughout the store, but the chaos quickly escalates, and two adults are murdered by the children - - - fear now holds the town in its grip, causing search parties to sweep through the dense jungle after the children fled.

But murder wasn't something new to San Cristobal, our main character explains to us that the suburbs of this area usually had a murder a week all year long, and that on the outskirts of the jungle, there were known spots for drug trafficking and assaults. What made the 'Dakota Supermarket' murders scare the town was that the residents' own children began to behave differently afterwards - - - they start to play a 'game' where they put their ears to the ground, believing that they can hear the jungle children talking to them. Our main character even walks in on the 'girl' playing this exact game. "For a second it was as if I were witnessing a ritual invented by a twelve-year-old girl, and I thought of how afraid my daughter must have felt when I found her in the bathroom that day. People often remark on the self-assured quality of the invocation, its instruction-manual tone, but I'd say that its intensity actually stems from what it dispenses: adult logic, a world that no longer serves. How could our children possibly have explained to us what they were doing? We weren't prepared for their world or their logic. Somewhere out there, underground, that dissonant sound was being sent, in code: down below, chaos. "

This phenomenon attracts the attention of money/fame seekers, which includes the Zapata children. Four siblings, ranging from the ages of five to nine, claimed that the jungle children were speaking to them through their dreams. They would make drawings from what they were told by the jungle children, but state that even they didn't know what the drawings meant. The media quickly jumped on them and put them in front of a camera, causing the family's home to be surrounded by civilians at all hours of the day and night. One night, the crowd outside becomes anxious, and breaks into the house, stealing not only the drawings from the Zapata children, but also the life savings of the family. At this point, the Zapatas had had enough, and retreat from the story altogether for reasons I won't disclose here. I can't give away much more of the book without ruining the story.

Barba's attempt at making a different kind of Lord of the Flies was done well, but the lack of emotion is felt throughout the entire story which makes the characters flat, especially our main character, who I didn't find likable in any such way. He calls a grieving woman a 'whore,' and he seems rude towards his family, especially his step-daughter.

A Luminous Republic is redeemed by is unpredictability, which is something that doesn't come along in fiction that often anymore. I enjoyed that the story was written like a True Crime novel, with fictitious documentaries, news reports and books. So, I would recommend this book to people who like True Crime and Mysteries.
  
The Bone Witch (The Bone Witch, #1)
The Bone Witch (The Bone Witch, #1)
Rin Chupeco | 2017 | Paranormal, Science Fiction/Fantasy
6
7.5 (6 Ratings)
Book Rating
The Bone Witch is set in a fantasy world comprised of eight kingdoms, each with their own distinct customs. Some of these kingdoms echo the cultures of the Middle East and others, namely Kion and the asha-ka, the home of the female magic users, are heavily influenced by Asian traditions. In fact, reading The Bone Witch was, in a way, a lot like reading Memoirs of a Geisha, only instead of preparing a girl's virginity for auction, the Houses of the asha-ka sell a much cleaner form of entertainment: performances and magic, to be specific. When they are discovered, the soon-to-be asha are taken away and trained so that they can properly use their abilities. Because of their talents, they are often respected - except for the bone witches, or Dark asha. These are the necromancers of the world that Chupeco has created.

Chupeco has spared nothing in the creation of her world, from elaborate cities and countries, to detailed garb, to the daeva, creatures of supposedly evil origin. She's even created a unique tradition among the denizens of her world, where they quite literally wear their hearts - only it is on their necks, rather than their sleeves. An individual's heartsglass reflects who and what they are, allowing potential asha and Deathseekers to begin their training early in their lives.

It is because of the daeva that bone witches are an unwanted necessity among the eight kingdoms, and it is by accident that we are introduced to Tea, a young girl who, after learning of her older brother's death, becomes so distraught that she accidentally raises him from his grave. From there, we follow Tea's journey to becoming a full-fledged asha, and while the story does have a bit of a lull in its center where nothing happens (I would have put it down if it weren't for the fact that I tend to do my best to finish advance copies), the ending picks up and twists in ways that are surprising. In fact, I found myself completely surprised by not one, but two of the revelations the reader encounters near the end of the book.

The Bone Witch switches between two perspectives in each chapter, with the first portion, the "flashback" for lack of a better word, told from Tea's perspective. At the end of each chapter, in italics, is a few short passages told from the perspective of a bard that has been exiled from his homeland. The italics take place in present day and hint at something much, much larger arriving in the near future while introducing the reader to the young woman that Tea has become.

There does seem to be lack of depth to many of the characters. Tea's brother, Fox, after he is risen from the grave, appears to lack personality. His only drive seems to be protecting his sister, though it is alluded to that in the future, we may see a lot of development to his character (or so I hope). Aside from those asha that belong to House Valerian, only a few of the characters seem to have truly dynamic characteristics.

In regards to that "lull" in the book, I must admit that it is nearly impossible to get through - especially if the reader has a short attention span. Too much time is spent on details that appear to be largely unimportant to the story - such as the fine tuning of Tea's training. Also, while the descriptions of the hua, the garb worn by the asha, are beautifully written, they are a bit too detailed. I could do with a bit less exposition in that regard.

Needless to say, it is going to be a long wait for the next book, and I can't wait for it - those last few chapters really made a difference. Thanks to NetGalley, the publisher, and Rin Chupeco for providing me with an advance copy of the book in exchange for an unbiased and honest review.
  
Saved (Breaking Free #1)
Saved (Breaking Free #1)
A.M. Arthur | 2017 | Contemporary, LGBTQ+
10
9.0 (3 Ratings)
Book Rating
totally blew me away!
I was shared this book, via Amazon's family and friends thingie.

I will be honest here, cos that's what reviewing is all about. I only picked this book to read as a "palette cleanser" an easy read, just for fun, between two heavier books. It sounded just what I needed so I jumped in, expecting a light fluffy read, that wasn't very long.

How wrong I was, because I started this book at 10.15pm and did not stop til I ran out of at 130 am and I had to be up for work at 6am!

I freaking LOVED this book! It totally came out of left field and blew me away! I mean, so much so, I made sure I had book two, which was also shared with me, and I purchased books three and four, so I was ready to go! I haven't come across this author before, but by God they are on my hit list now!

This book is set in the Omegaverse, there are no females and only certain pairings can produce children: alphas and omegas. But omegas are treated badly, as second class citizens, and Braun and his brother Kell suffer. First at the hands of their father, and later, Kell at the hands of his husband.

So it's understandable that Braun be scared of Tarek and what he represents: a lot of suffering for Braun. But Tarek is of a growing breed of Alpha, those who believe omegas should be treasured, not trod down. After all, their race would die out in two generations without any omegas. And Tarek LISTENS to Braun, wants to know if he can help when his heat hits. And Braun tells him: come ONLY when called for, NO knotting and condoms every time. And when Tarek abides by Braun's wishes, Braun knows he can be a trusted ally. The omegas rescued from the group home need one. Braun's brother needs one, and the newborn, but missing nephew of Braun needs one too.

Like I said WAAAAAAAAAAAAAAAAAAY outta left field and totally blew me away!

It's dark: carries a strong abuse line, both from a parent and a spouse. The abuse Kell suffers goes far beyond the beatings Braun knows about (the full story doesn't come clear til Kell's book, I've already read that one on writing this review, and it is horrific) But so well told, sensitively. Tarek knows this happens, what happens to omegas at the hands of their spouses but he hates that it does. He knows he needs to help, starting with Braun.

It's emotional: the abuse line not withstanding, what Braun starts to feel very early for Tarek, as the bonds develop between them, hits him hard and he fights! He fights it so bloody hard! To be fair, they both do, and it's quite hard reading, what they go through before they get there.

It's sexy: I mean two guys? Always gonna float my boat! But refer to above: just because it's hot and heavy, doesn't mean it doesn't have the emotions along with it. Once Braun and Tarek give in to the bonds, they are IN, totally, emotionally and physically.

Both Braun and Tarek have a say, and their voices are strong and clear and so very well written.

I'm starting to gush and I don't want to, but just know this:

I FREAKING LOVED THIS BOOK! I am not ashamed to admit I was wrong, what I expected from this book was so very NOT what I got out of it, and I mean that in a very positive way!

But it's not an easy read, at all, and you need to be prepared for what is here. Some readers might have triggers, I don't, but some points made for difficult reading. Not the writing, just the level of abuse that is systematic for the omegas in this world. But with Tarek and his friends, maybe, just maybe, they can start to change things.

I gotta stop, I'll be writing all day!

5 very unexpected, but bloody amazing stars!

**same worded review will appear elsewhere**
  
The Amazing Spider-Man 2 (2014)
The Amazing Spider-Man 2 (2014)
2014 | Action, Sci-Fi
A film that never needed to exist
Marc Webb’s first attempt at being behind the lens of a Marvel film was 2012’s The Amazing Spider-Man. Just five years after Sam Raimi concluded his trilogy with Tobey Maguire in the tight fitting suit, Andrew Garfield donned the iconic costume in a film that was good if a little unnecessary. Here, Webb returns just two years later with The Amazing Spider-Man 2, but can it prove its worth?

Thankfully yes. Amazing Spider-Man 2 is not only the best Spider-Man film to date, but one of Marvel’s greatest offerings despite some flaws in its production.

Andrew Garfield and Emma Stone return as Peter Parker and Gwen Stacey respectively as they battle a whole host of new foes in a movie that is loud, frequently violent and massively long.

Peter is still trying to piece together the fate of his parents as Aunt May, played excellently by Sally Field, continues to keep the truth from him. However, there’s no time for anguish as the villains come thick-and-fast.

Jamie Foxx, Paul Giamatti and a superb Dane DeHaan are all present to give Spider-Man, and his alter ego, a good kicking. A brilliantly unrestrained Foxx plays Max Dillon who inexplicably becomes one of the title characters best on-screen foes, Electro.

Much of the criticism of Raimi’s 2007 blockbuster Spider-Man 3 was given to the inclusion of too many plots, sub-plots and villains. Therefore many fans and critics thought the case would be similar here, especially considering Electro, Green Goblin and Rhino were all billed to appear.

The-Amazing-Spider-Man-2-New-Poster-spider-man-35222096-1024-1421

Mercifully, Webb restrains himself and leaves much of the film’s running time to Electro while Rhino (Giamatti) and Green Goblin (DeHaan) are merely given glorified cameos; setting the characters up for a larger part in the inevitable Amazing Spider-Man 3 and 4.

The special effects are on a whole new level to what we have seen previously. Apart from a few lapses towards the climatic finale, where things can begin to look like a video game, the film looks absolutely fantastic. The soaring shots of Spider-Man swinging his way across New York landmarks are exceptional and Webb’s use of slow-motion frames bring home the spider like senses Parker has been gifted with.


Acting performances are also sublime. Parker is a much better Spider-Man than Maguire was in the previous films. His geeky, timid persona is brilliantly juxtaposed with the superhero’s more arrogant attitude. Yet he never becomes irritating, a la Spider-Man 3. Emma Stone’s portrayal of love interest Gwen Stacey is wonderful and she does a cracking job of making the pair have real chemistry despite how difficult it is for this to create – though it must always help when you are partnered in real life.

The real joy here though is Dane DeHaan as Harry Osborn/Green Goblin. His performance is the complete opposite of James Franco’s take, he makes Harry a more vulnerable young man, clearly damaged by previous events in his life, as well as the ones which will no doubt occur in the future.

Unfortunately, the film’s running time is a real headache. At 142 minutes, you begin to check your watch as there are numerous points where you believe it could end – though it never does. Thankfully, this is a minor issue in a film which rarely lets up in its riveting pace.

Overall, The Amazing Spider-Man 2 is a film which never really needed to exist, certainly not for another ten years or so. It is clear in some respects that its production has been rushed to capitalise on the ever-popular Marvel series, but in others it makes perfect sense to release it when the story is still fresh in people’s minds.

Despite some clunky special effects in the finale and its gargantuan length, Amazing Spider-Man 2 boasts excellent performances and a humorous and exciting story, and as such is one of Marvel’s best offerings to date, only beaten by Avengers Assemble. The only question is, was it all necessary?

https://moviemetropolis.net/2014/04/19/the-amazing-spider-man-2-review/
  
FS
Fire Study (Study, #3)
Maria V. Snyder | 2008 | Young Adult (YA)
8
8.5 (4 Ratings)
Book Rating
I strongly recommend reading <i>Poison Study</i>, <i>Assassin Study</i>, <i>Magic Study</i>, and <i>Power Study</i> all at a go. The two novellas are optional, but canonical and fun.

Snyder's world seems to be made up of just two countries: Ixia and Sitia. Ixia has been ruled by Commander Ambrose and his generals for about a decade when <i>Poison Study</i> starts, after a military coup overthrew the old monarchy. There are no beggars, every child is entitled to an education, nobody has to go hungry or homeless, and promotions are based solely on skill, with no gender or racial discrimination&mdash;but every citizen also has to wear a uniform declaring his or her proper location and job function, government approval is required for marrying, moving to a new home, or changing jobs, and anybody identified as having magic talent is killed immediately. Everyone is subject to the Code of Behavior, and there are no exceptions for any kind of extenuating circumstances. If you kill someone, you are sentenced to death, even if you were defending yourself or another.

Yelena has been in the Commander's dungeon for most of a year after killing the son of General Brazell. Valek, Ambrose's spymaster, gives her a choice: go to the gallows, or become the Commander's food taster. The job doesn't have a long life expectancy, as poisoning attempts are fairly common, but Yelena sees a chance at life better than immediate death, and takes the job.

Yelena manages to survive several attempts to murder her. The fact that Brazell wants her dead is understandable, but the other attempts are mysterious. Why would a Sitian master magician try to kill her? Who would slip poison into her wine?

<i>Magic Study</i> finds Yelena in Sitia, learning to cope with a very different way of life. Magic is almost taken for granted, and a strong family/clan structure forms the backbone of the government. But why are there beggars in the streets, and why is it that only those who can afford it are educated? Everyone in Sitia believes that life in Ixia must be horrific, but looking around her, Yelena sees that Ambrose's rule does have its benefits.

<i>Fire Study</i> moves between Sitia and Ixia, involving the leaders of both nations and intriguers who want to bring both of them down by pitching them against each other. Yelena and her friends are trying to prevent a war and reveal the traitors, but they've been declared outlaw and have to sneak around trying to figure out what's going on.

Another reviewer found Yelena too talented for belief, but I found her fairly realistic. She certainly isn't good at everything&mdash;she could use a lot of help in terms of social skills!&mdash;and the skills that she begins with and gains over the course of the trilogy do make sense. She trained as an acrobat when she was a child, so it does make sense that she is able to learn some types of self-defense without too much trouble. Some of her aptitudes make more sense after she learns more about her family background. She does find that she has magical abilities, but she isn't good at everything, and indeed, cannot seem to master some tasks that other magicians consider rudimentary.

I did find some of the betrayals to be difficult to comprehend, as some of the traitors would have no defense against mental scans. There's a Sitian Ethical Code of Conduct that prohibits non-consensual scans, but it doesn't apply to criminals, and in a war situation, I found it hard to believe that nobody ever did a little telepathic peeking at the people around them.

These were fun books, and they could be useful in looking at the pros and cons of different types of governments with teens. There's some sex in the books, but nothing terribly explicit. The violence is more troublesome, but the author never dwells on it.
  
Fantastic Four (2015)
Fantastic Four (2015)
2015 | Action
If you hold the film rights to an iconic and beloved comic book series, one would think you would do everything possible to see that it flourishes under you watch. For 29th Century Fox, The Fantastic Four is an asset that should be a gem of their studio as the long-running Marvel comic series has had legions of fans for generations.

The previous two films did well enough but still had their detractors amongst the fans. So, Fox opted for a hiatus and then a radical reboot of the series complete with casting choices that were considered very questionable.

The new version features Miles Teller as Reed Richards, a young man obsessed with teleportation to the point that his teachers and other students laugh at him for his odd and obsessive ways.

His only friend is Ben Grimm (Jamie Bell), who despite a lack of scientific knowledge supports Reed in his efforts which eventually allow him to be recruited by Dr. Franklin Storm (Reg E. Cathey), who discloses that he is working on a large scale teleportation device and seeing how Reed pulled it off with a device he made in his garage, is eager to see what he can do at a fully-funded facility.

Reed meets Franklins adopted daughter Sue (Kate Mara), as well as his son Johnny (Michael B. Jordan), while they work with the mercurial Victor Von Doom (Toby Kebbell), to complete the device.

When the team finds success, they are horrified to learn that the government plans to take over control of the project so Ben, Victor, Johnny, and Reed opt to use it themselves to visit the other dimension in order to leave their mark in history.

Things at first go well but when a mysterious force envelops them, odd things start to happen when they return home. Reed is capable of stretching himself, Johnny is a living fire, Ben is covered in rocks, and Sue is phasing in and out.

Flashing forward the group is under the watch of the government and Reed has fled not wanting to be a part of whatever is going on. Ben is used for special operations and blames Reed for abandoning them as Sue and Johnny are prepped for the field.

Now one would think a setup like this has some potential at the very least for some action and great FX. Sadly the film lurches ahead fairly light on action. The threat to the film appears, and within 10 minutes has moved to a fairly underwhelming final conflict that is so obviously done in front of a Green Screen that it loses much of the intended impact.

The best I can say for the film is that it is a forgettable and flawed film that tries to launch a new franchise in a new way. But the casting choices in the film are so wrong, that it undermines it at every step. Setting aside the debate over an African American Johnny Storm, Miles Teller is so bland; he just does not scream leading man or driving force behind the team.

The same can be said for pretty much the entire cast. The backstories hint at various things but their actions conflict several aspects of the film which to be honest are fairly forgettable.

The entire movie is like watching a Jr. College Fan Film where the cast has a Green Screen and studio funding, but not a clue on how to carry out a story, modern action sequences of character development.

Fox needs to take a serious page from Sony and work with Marvel if they are going to continue this franchise, or return the rights to Marvel so fans can finally get a film that does justice to the source material.

I am glad that Director Josh Trank is no longer associated with the pending Star Wars film as this movie is a train wreck that spits all over the history and legacy of the source material.

http://sknr.net/2015/08/07/the-fantastic-four/
  
Bohemian Rhapsody (2018)
Bohemian Rhapsody (2018)
2018 | Biography, Drama, Music
An honest, captivating and respectful biopic
Biopics are not easy to perfect and when you’re dealing with an iconic figure such as Freddie Mercury, it becomes even harder. When this film was announced it seemed natural to feel a little bit of apprehension, because could anyone really portray Freddie? Who could bring him to life on screen before thousands of fans? Thankfully, for me at least, my worries were soon quenched as soon as I began to watch it. I thought was a stunning film and I have no problem admitting that brought tears to my eyes on several occasions.

Rami Malek was an excellent choice to portray Freddie, to the point where I found myself believing I was watching the man himself. His stage presence especially was spot on and the live performances were simply stunning to watch, especially with surround sound. I felt transported, part of the crowd, and it was such a special moment to share with the rest of the cinema. We become part of different times and places in a matter of minutes, giving you an idea of just how globally successful and adored Queen were. Despite the film’s main focus being Freddie, the supporting roles of the rest of the band were fantastic too, and I have so much praise for Gwilym Lee, Ben Hardy and Joseph Mazzello for their performances.

Freddie dealt with a lot of discrimination during his career, particularly due to his race, sexuality and flamboyant personality. The film chose to portray these issues honestly, because pretending they didn’t exist would be an insult. When Freddie first starts performing with the rest of Queen, he’s greeted with questions such as “Who’s the P***?”, which for a modern audience is a terrible racial slur that I don’t even feel comfortable writing here. But for a Indian-British Parsi musician performing to a largely white audience in the ’70s, this word would have been used a lot. I feel it was important for the filmmakers to shed light on this as it provides context into Freddie’s upbringing and life that some may not have known about, including his real name: Farrokh Bulsara.

In terms of his sexuality, the film uses the role of the press to exploit and make a big deal about his personal relationships. The press conference scene was particularly uncomfortable as he’s bombarded with inappropriate questions instead of focusing on Queen and their music. He was constantly criticised in papers and magazines for simply being himself, and that’s a heartbreaking truth that Bohemian Rhapsody really hammers home. His long-term relationship with Mary Austin is also focused on throughout, and how that broke down but they still remained in touch. It’s a complex part of his life that the film does well to explore in just over 2 hours.

It’s not all bleak, and although these dark truths are explored, the film is fundamentally a celebration of Freddie’s life and extraordinary talent. Several Queen songs are present throughout the film and we even see the writing process behind some of them, my favourite being the creation of We Will Rock You in which they wanted the audience to play along with them through stomps and claps. The birth of Bohemian Rhapsody is comical in nature and received a lot of backlash at the time, but as we know, has since gone on to become an iconic song we all know the lyrics to.

Even in Freddie’s final days, after he was diagnosed with AIDS, the film encourages us to celebrate their music and make the most of the time Freddie has left, which is exactly what he himself wanted to do. I can’t think of a more respectful and considerate way to show it than that.

I could probably write an entire essay about just how much I thought Bohemian Rhapsody got right, but hopefully I’ve managed to condense my thoughts somewhat. This is a film you simply must experience for yourself, at least once.

https://lucygoestohollywood.com/2018/11/14/bohemian-rhapsody-an-honest-captivating-and-respectful-biopic/
  
Bewitched (2005)
Bewitched (2005)
2005 | Comedy, Sci-Fi
2
5.4 (8 Ratings)
Movie Rating
Turning a classic television series into a feature film can be a risky proposition. While the built in audience of Baby Boomers and new fans of a show gained through reruns make remakes a potentially lucrative venture, the task of recasting classic characters and modernizing the story to today’s audiences is rife with hazards.

For example, for every remake that succeeds, such as The Adams Family, Starsky and Hutch, and The Brady Bunch, there are countless others that fail, like The Wild Wild West, Car 54 Where Are You and I-Spy.

Sadly the new film version of Bewitched falls into the latter category. It is so bad it begs the question as to why such talents like Nicole Kidman, Michael Caine, and Will Ferrell signed on.

The story centers on Isabel Bigelow (Nicole Kidman), a young woman who is anxious to set off on her own and leave the family structure behind her. While this is not so uncommon for most people, Isabel is a witch and her decision to live as a mortal without her powers is of great consternation to her father (Michael Caine).

Isabel is convinced she can find a man, and can live in happiness and love with a mortal. She wants no part of the shallow and wandering eye that makes up their lifestyle. Convinced his daughter will never be able to live without her powers, her father chides her for her frequent and casual use of powers to do everything from find and furnish her home to paying for everyday needs.

At roughly the same time, fading actor Jack Wyatt is about to sign up to play the male lead in a new television version of the classic Bewitched television series. With the gigantic failure of his recent film, Jack is in need of a hit. Not wanting to take any attention away from his star turn, Jack insists that the producers cast a complete unknown in the role of Samantha. He does not want anyone infringing upon his spotlight.

A chance encounter with Isabel leads to her being cast by Jack in the new series. Isabel is taken by Jack and when she learns the role is that of a witch, she signs aboard despite some reservations.

Naturally Jack and Isabel will hit it off, and yes there will be issues, particularly when Jack’s shallow nature becomes clear to Isabel, and this is to say nothing of Isabel’s true identity which in and of itself is an issue.

What starts as a good premise with a solid cast quickly dissolves into a disjointed mess thanks to a paper thin plot that is rife with plot holes, non-sequitors, and unresolved moments. One such example is the character of Iris Smythson (Shirley Mac Laine), who plays Endora on the show. It is at first hinted at that she too is a witch and then made obvious. However there is no conclusion to this revelation. We see that she has a power and uses it, but we never really get the why she is there, how she chose to live as she does, and how her relationship with Isabel’s father is going to be altered by this.

Another problem the show has is that Ferell is reduced to running around, over-acting to get laughs. The situations go on way to long, and things that are at first amusing, become tedious after a while. One such scene has Ferell’s character appearing nude on a live television appearance. It is something that is used to generate laughs but there is no setup to the scene and it plays out as a desperate attempt to get laughs.

The only thing that works is the charm of Kidman who, as the quirky Isabel, is delightful, as is the supporting work of Caine and Steve Carell as Uncle Arthur. Sadly they are the only good things in a film that became so bad that many in the audience at my press screener were voicing their disdain when we left the film. Perhaps Samantha can twitch her nose and make this one vanish, as there is precious little to redeem it.