Super Extra Grande
Yoss and David Frye
Book
“Intergalactic space travel meets outrageous, biting satire in Super Extra Grande…. Its author...
Science fiction
The Box
Book
The box was made of a metal like aluminum and sealed with heavy tape. In sunlight it had a...
Home Builder Pro Calcs
Utilities and Reference
App
"Love this app makes my job much easier." - Danny O'Dea Thank you for your calculator suggestions. ...
Daniel Boyd (1066 KP) rated Metal Gear Solid V: The Phantom Pain in Video Games
Nov 2, 2017 (Updated Nov 2, 2017)
The way that this game is structured is awful. You play a few main missions in a row, the story is beginning to hook you, but then OCD kicks in and you realise that you have 4 or 5 side missions building up to be completed, so you go and do them, but then you come back to the main story and forget what was going on in the last mission, but who cares when you can Fulton a goat, right?
The writing in this game is possibly the laziest it’s ever been, one example of this is the ‘controversial’ character known as Quiet. This character has been masterly debated over a lot (see what I did there?) and thrown more gasoline on the fire that is the over-sexualisation of women in video games. My stance on it is somewhere in between, the reason for her lack of clothes and speech is silly, however she is running around Afghanistan and Africa, which are very hot countries, so really they could have put her in a bikini top and a pair of cargo pants and I doubt anyone would have batted an eyelid. Now, the Metal Gear series has always been known for its odd Japanese perviness, but when it is a main character that has been sexualised, it’s always been for a justified narrative reason, such as EVA in MGS3 walking about with the front of her jacket unzipped showing off her bikini clad chest, but the whole point of her mission in that game, was to seduce Snake, so it made sense within the context of the story, in this game the reason for Quiet’s over exposure is much lazier and feels tacked on as a cheap excuse.
The worst part about all of this is the fact that, this is it, Kojima’s definite last Metal Gear game, there is no going back to redeem anything, like in MGS2 when everyone hated it, but because 4 solved some of the problems that were created in 2 people are now okay with 2, that can’t happen with this game because Kojima and Konami are no more. Now I could write a whole other paper on Konami vs Kojima and my stance on it but this is the jist, Kojima was spending too much money and taking too much time with this game, Konami demanded he finish it so they can make their money and add their microtransaction’s etc Kojima told them where they can stick it and the partnership was dead. This has had an effect on the game, there is clearly content missing, Konami has confirmed that at least one mission was cut, where Snake would have went to Africa to have another battle with Eli and Sahalanthropus, which is the Metal Gear in this game, which is unacceptable really. Also, I assume there was a lot of other content that was cut that we weren’t told about. Sahalanthropus is another problem I have, how is it that this Metal Gear created in the 80’s is more advanced than REX, which was created in the early 2000’s. Also, when you fight Sahalanthropus, there is no one in the thing, it is an empty robot being controlled by Mantis, who floats beside the giant mech. That is actually a decent metaphor for the lack of villains in this game. Skull Face is hardly in the game and his eventual death, like every other significant event in this game, just kind of happens with no build up and packing little punch. The team of bosses in the original Metal Gear, headed up by Liquid and Ocelot, were probably the best team of villains in any game ever, since then the bosses have gone slowly downhill. The Sons of Big Boss were great, Dead Cell were pretty cool, The Cobras were okay, The Beauty & The Beast Corps were pretty lame and The Skulls in this game are emotionless zombies who don’t even have individual names and Skull Face is such a disappointing antagonist, he is hardly in the main game and then he shows up at the end, gives some silly speech that we have heard before in the trailers and then just dies, no boss fight or anything. Also, no customisable Metal Gear, which I feel like is a huge missed opportunity and no Sims like Motherbase customisation, interior or exterior.
David Hayter was missed in this game, Keifer was fine on the rare occasion he did speak, but the phantom Snake twist was the perfect opportunity to reintroduce Hayter’s voice and they didn’t take it. Also no Campbell or EVA, not even a reference. And it is never explained why the last time we see the real Big Boss, he is rescuing a child and a young girl and the next time we see him he has become modern day Hitler. Ultimately, this game just makes me sad, it is hard not to focus on the fallout from the Konima debacle, P.T/Silent Hills is no more, that promisingly terrifying demo we were teased with will amount to nothing and this game is all we will ever get again in terms of the Metal Gear saga. This is the end of an era, and it’s an end that doesn’t sit perfectly with me.
Ascending a Mountain of Heavy Light by The Body and Full of Hell
Album Watch
The Body and Full of Hell are both unique and influential forces in heavy music. Both artists...
metal
Is-it Love ? Ryan - Otome
Games and Entertainment
App
Influence the progression of your Love Story by the choices you make! (100% available in English)....
LeftSideCut (3778 KP) rated Seed of Chucky (2004) in Movies
Nov 26, 2019 (Updated Jan 7, 2020)
After writing the first four, Don Mancini steps behind the camera for the first time to direct this entry, and it's crystal clear he wanted to take it into comedic territory, and honestly, it works for the most part.
A lot of Seed is so ridiculous, you can't help but laugh.
Chucky plans to transfer his soul into Redman of all people, Britney Spears gets blown up, there's a live ventriloquist competition that looks more jumping than a metal concert, there's a member of S Club 7 in it, Jennifer Tilly, John Waters, Redman, and Jason Flemyng (because why the hell not) all play themselves - I could go on.
Jennifer Tilly especially deserves credit, as her willingness to poke fun at herself is a big part of what makes this film fun.
Billy Boyd voices Glen/Glenda, the spawn of Chucky, and that's also just ridiculous as it sounds.
Seed has some genuinely nice gore effects going on but as a horror film, it's rubbish. Nothing scary happens at all. But as an all out, stupid comedy with horror leanings, it hard not to like.
I love the more unsettling Chucky of the first two movies, and would take him over the quippy Chucky of the later movies - a huge reason why I didn't care much for Bride of Chucky - but when it's this over the top, I can get on board without too much fuss.
Gesundheit!™ HD
Games
App
The multi-award winning iOS classic regarded by many as the best adventure puzzle game of all time....
Rachel Unthank recommended Nevermind by Nirvana in Music (curated)
LoganCrews (2861 KP) rated The Fate of the Furious (2017) in Movies
Sep 20, 2020
A thick protein shake of testosterone, motor oil, concrete, government tech, sweat, and smashed metal - features enough hilariously inflated machismo and mic drop one-liners to fuel at least fifty blockbusters. Obviously when going from James Wan to any other director you're going to see a downtick in visual quality, but Gray still makes this thing a gorgeous splashpad of obvious color signifiers to look at - with some of the most clean vehicle action you'll ever see. I'll always defend an unlimited number of these sequels no matter how little story there is, but it was a genuinely ballsy move to make Dom one of the villains (alongside a ripper Theron) - to which I'll convince every Diesel detractor to look at because this showcases how passionate and committed he is towards this character, every act of betrayal is played like it's physically tearing him apart from the inside. Another thing I love about this series post-fourth-one is how it features some of the coolest action superstars partaking in scenes of prolonged emotion that most other actioners would probably toss aside. Definitely the funniest installment but wtf happened to Luda here? The dude is usually charming but he sleepwalks through every scene in this one. Every gripe I do have is relatively minor considering this has sequences of a giant wrecking ball tearing through vehicles, The Rock and Statham beating their way through an entire prison, and an all-timer setpiece where dozens of cars start driving themselves tearing through the city.