Dark Water
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Friendship doesn't die, it waits...When Helena returns to her childhood home in Orkney, she is...
LoganCrews (2861 KP) rated Anchorman 2: The Legend Continues (2013) in Movies
Sep 21, 2020
Janeeny (200 KP) rated The Curious Heart of Ailsa Rae in Books
Sep 13, 2019
Ailsa Rae is quirky and bold. She writes a blog about her illness and subsequent transplant, asking her followers to assist in some major life decisions. It’s a very clever device as whilst she is writing for her blog followers it feels like she’s talking to you so it fully engrosses you in the story. There is of course a love interest in there somewhere, but it’s not cliché. In fact in true style of Ailsa’s new life, it’s complicated. I really enjoyed this.
The Misadventures of Two reluctant Zombie Hunters (Vol.1)
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Rick Astley recommended Live At The Sand by Frank Sinatra in Music (curated)
Kirk Bage (1775 KP) rated Stan & Ollie (2018) in Movies
Jan 28, 2021
So, my anticipation of a movie about them in 2018 was not huge. I was happy to wait, and it was consigned deep down the watchlist for a while. Until one Sunday evening in October, when it suddenly felt like exactly what I wanted to see that day – a nice, calm biopic that probably had a few laughs and a soppy ending. And that is pretty much what this is. Except that it also has two very very impressive performances from the eponymous leads, the consumately talented John C. Reilly and Steve Coogan.
When I say impressive I mean that at times it feels like you are magically watching the real Oliver Hardy and Stan Laurel. So detailed and well observed are their characterisations that nothing whatsoever (other than maybe the makeup on Reilly’s double chin) strikes you as false. Which helps you invest in their story entirely; told in professional if unspectacular style by Jon S. Baird, who demonstrates an understanding of the people, if not a full understanding of how to make a scene truly fly.
The story here is not a full biopic, but rather a snapshot of the end of their careers, when, amazingly, they embarked on a tour of UK theatres in an attempt to keep working once their film career had lost its shine and popularity. What we see are two older men, once treated as superstars, who are now brought down to earth by all things fading, including their youth. They are bitter and argumentative with each other, and their long suffering wives (played satisfyingly by Shirley Henderson and Nina Arianda). Long stewed resentments come to the surface and the smiles of the clowns are seen at their lowest ebb as things begin to fall apart.
What rings true are the observations of a love / hate friendship that has lasted a full lifetime, and how that affects a working relationship and a public legacy. Jeff Pope, who also worked with Coogan on Philomena, gives us a stoic but often deeply meaningful screenplay here, that isn’t bothered by showing off, in favour of colouring the relationship accurately, which is commendably, and feels quite anti-Hollywood and a bit more British.
The physical gags and set-pieces are also beautifully staged, and look gorgeous, evoking the period superbly. My face was almost permanently smiling, although I can’t remember laughing out loud once. And that is what this film feels like, ultimately – a nice, gentle, Sunday afternoon drive into the past. Your grandparents will love it! Personally, I felt it was fine and dandy, but lacked a spark or two to make it properly come to life.
Watch this if you enjoy great acting that doesn’t need to wave its arms around to get attention. Both Reilly and Coogan are extraordinary! Interestingly, the American was nominated for a Golden Globe over there, and the Brit was nominated for a Bafta over here. Neither won, but they were never going to, as this production is almost embarrassed to announce itself as being good. It is good. Just not amazing. Give it a go when a nice cosy, sleepy mood takes you one day.
Purple Phoenix Games (2266 KP) rated Tail Story in Tabletop Games
Jul 1, 2020
Disclaimer: We were provided with a preview copy of Tail Story for the purposes of this review. Some of the components pictured are not final, and will be addressed in production. Also, I do not intend to rehash the entire rulebook, but rather provide an overview of the rules and game flow. -L
Tail Story is a competitive card game in which players are racing to become the most memorable pet in history! How? By partaking in various events and gathering a total of 4 Achievements. Here’s how it works. To setup, each player takes a player mat, and randomly draws a Queue Card. Players then get to choose a Character card – a pet from either the Canine, Feline, or Rodent & Friends type. Shuffle the Event cards, deal 15 to each player, everyone draws 5 cards to their hand, and the game is ready to begin! The player who drew Queue Card 1 is the first player, and play continues in numerical order.
Each turn consists of 5 steps: Draw, Play, Bonus, Deck Check, and End of Turn. The first step is always to Draw 1 card from your deck. In the Play Step, you choose one action to perform. Each player has 2 Action Points (AP) per turn, and those are spent here in the Play Step. All Event cards require either 1 or 2 AP to play, and the other standard actions in the Play Step require either 0 or 1 AP to perform (Check out the Reference Cards pictured below to see the possible actions). After performing 1 action, you move to the Bonus Step, where a player may choose to activate a Bonus ability. The Deck Check step is next. All players count how many cards remain in their Draw piles. If all decks still have at least 1 card, you jump back to the Play Step and perform another action. If any deck is out of cards, that player reshuffles their discard pile, and places a card from their hand face-down on their player mat to signify that they have collected an Achievement. Even if another player collects an Achievement on your turn, play then returns to you, and you jump back to the Play Step again. The last step is the End of Turn – a player decides to be done and ends their turn, discarding their hand down to 5 cards. The game ends when a player has collected their 4th Achievement.
Here’s a neat twist though – whenever you play a card, any opponent can choose to play a Stop card to prevent you from performing that action! And then, if you have a Stop card too, you could play it to cancel out their Stop card. This twist adds a strategic and competitive element to the game that elevates it to the next level. There’s a fun little element of role-play too that encourages you to get into your animal character – I’ll leave that for you to discover on your own!
I know that seems like quite a lot, but once you get into the swing of things, Tail Story plays pretty quickly. One thing I particularly like about this game is that it requires a decent amount of strategy. Everyone is racing to get through their Draw decks and collect Achievements, while at the same time hindering the progress of their opponents. Are you willing to risk a valuable Stop card to cancel the action of an opponent and hope that they don’t play a Stop card back to you? Should you play a card that could activate your Bonus ability now or wait for your next action to pull a fast one over on your opponents? Your strategy has to be adjustable on the fly depending on what cards your opponents are playing. There is no single right strategy to win, and the riskiness makes the game more exciting and engaging.
Another thing I really like about Tail Story is that there are really only 4 different Event cards that can be played. Yes, the artwork may vary, but ultimately the actions are the same. They rely on key text and color coding to communicate their uses, and after a few rounds, recognizing those effects is easy. One thing I wish is that the reference cards had these effect explanation instead of only being listed in the rulebook. Just for a quick glance if you need a reminder instead of having to look back in the rules for the full text. The reference cards do have the Turn Steps and possible Actions on them, which are helpful – don’t get me wrong!
I would recommend Tail Story at the higher player counts for maximum enjoyment. With only 2 players, it feels like it drags on a bit because it is only a back-and-forth game. With 3-4 players, you have more opponents with which to interact, and playing cards against others doesn’t feel as targeted and keeps the game play more light-hearted than cut-throat.
Let’s talk about components. As I mentioned earlier, this is only a preview copy of the game, so some elements are still not finalized. The player mats are only paper right now, but I anticipate that they will be sturdier in final production. That being said, the information on the player mats is awesome. They provide enough information to understand where everything goes, while not being so wordy that they are confusing. I am excited to see what kind of color scheme they come up with for the player mats, to match the artwork of the cards. On to the cards – they are amazing. For starters, the cards are nice, sturdy, and thick. Definitely a game that will not easily succumb to bent corners or torn cards. The actual artwork of the cards is perfect. Each card is detailed, colorful, and appropriate for their respective card names. Probably the coolest part of the cards is that they all have a holographic finish on them. This really makes the artwork pop and makes you admire every card instead of just reading the text. That being said, the holographic finish makes the cards stick together a little more – not a huge detriment, but something to be aware of and careful with when drawing or playing cards! The game box is a cute little box with a magnet closure that is perfect for easy transportation.
Overall, I would say that I love Tail Story. It’s fun, fast-paced, strategic, and exciting. Being able to choose from 3 Character types (Canine, Feline, Rodent & Friends) gives you the opportunity to play a different game, with a different strategy, every time. With more plays, the special text of cards is engrained in your head, which means that it can play even faster and with no interruptions to check rules. It’s definitely a memorable game, and one that I can see myself pulling out often on game nights. I am excited to see this campaign launch, and for the sake of all animal dreams out there, you should check it out!
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