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KittyMiku (138 KP) rated Resurrection: A Zombie Novel in Books
May 23, 2019
Resurrection: A Zombie Novel by Michael J. Totten is a marvelous book about a post-apocalyptic world in which a virus leaves millions of humans in a crazed state that makes them only wish to eat the flesh of their fellow mankind. With so many twists and turns, you are able to develop ideas on how the characters were before the virus spread, how they have changed, and different things that could easily affect how you would view another human. It was delightful to be able to read about some of the history leading up to the outbreak on each character, while being able to learn what made them tick. The way the characters interact had me laughing from time to time as they are so different and stubborn in their own ways that it makes it hard for them to agree on things. I loved how it brought up a lot of different ideas and thoughts one might have before an outbreak like this happens as well as how it could change the way one might feel or think once they realize they may be the last alive to help set up a new society. Not to mention, how some things we know can go out the window when your life is depending on you being super careful and cautious out the window.
Watching the characters deal with issues with their first major problem, other survivors definitely gave me the impression that in a world with no rules, people no longer try to make friends or even help each other out. I had felt completely anxious and sad that other healthy humans couldn’t be bothered to be kind to our main group of characters. I understand they had their reason, but it did remind me how in real life, without a zombie outbreak, the majority of the human race will only look out for themselves and what they believe belongs to them. It was refreshing to see how even though sometimes you don’t get along with your team, how a common enemy can pull you together, even if the enemy is survivors who could be potential assets to your group. I also found that the idea of us, humans, and thinking we know a ton, to be quite lacking.
Totten had brought a valuable point up in the book, whether he meant to or not. If something should happen, where we needed to live off the earth and a huge portion of our population is dead, or heavily diseased and dangerous to be near, how would be survive? A lot of people take for granted the fact they have heat, running water, electricity, and food, so without out being able to just purchase it and having to resort to growing it and such, our survivors would need to learn a lot of information. I enjoyed the idea of the characters going to look for books on farming, building, and anything else they would need to learn how to do, but it got me thinking about how everything today is slowly becoming that of a digital world. Yes there are still libraries out there with millions of books, but most libraries are in areas that could easily be surrounded by the infected. Even in Resurrection, that could be an issue and yet when Kyle brings up they could just obtain the books to teach them how to do things, the other characters didn’t seem as concerned about the idea, as I was upon reading that. After all, reading how they have to be careful just going to a sporting goods store and all the concerns they have when doing things, makes the idea of going into a library very worrisome.
However, it wasn’t just the knowledge most people don’t have that brought this story to my mind in some serious thought, it was seeing how something as simple as knowing your blood type and how blood transfusion work, seems to leave you in times of panic. We all know that certain blood types just can’t be mixed with others and often this knowledge isn’t needed. Most of us don’t even know our blood types, myself included, because we just don’t always see the need to know such information, or we just simply forget it. So I wasn’t surprised that the characters didn’t know their blood types off the back of their hand, but I found how simple things we have learned since grade school about other people’s blood containing diseases and even allergic reactions if placed in your own body without proper care could just disappear until after doing just that. I can’t say I would have thought of it either, but at the same time I would like to think that it’s something I wouldn’t feel right about. Though, how could any of us be sure we would do something different?
Totten seemed to be able to use the characters to remind us of how important some of the things we take for granted are. I enjoyed seeing how friendships can be broken or made easily, how teamwork is important in the matter of survival, and how people would truly act in a post-apocalyptic world. To see common sense that we have go out the window in some situations and in other situations seem create stealthy humans with common sense and the ability to have sound judgement. Not everyone would have been able to write about such a world, and have characters make mistakes that leave you shaking your head. To be able to see the characters as imperfect humans doing their best to get by in the world, definitely makes this novel a delightful read. I would rate Resurrection: A Zombie Novel 5 stars out of 5 stars. Definitely a must read for the zombie lover. I would say if you love zombie movies and shows, you would find this book right up your alley. With characters you could relate to, and situations that aren’t impossible to imagine, you will fall in love with the writing style and story that Michael Totten gave to us in this short, page turner.
Watching the characters deal with issues with their first major problem, other survivors definitely gave me the impression that in a world with no rules, people no longer try to make friends or even help each other out. I had felt completely anxious and sad that other healthy humans couldn’t be bothered to be kind to our main group of characters. I understand they had their reason, but it did remind me how in real life, without a zombie outbreak, the majority of the human race will only look out for themselves and what they believe belongs to them. It was refreshing to see how even though sometimes you don’t get along with your team, how a common enemy can pull you together, even if the enemy is survivors who could be potential assets to your group. I also found that the idea of us, humans, and thinking we know a ton, to be quite lacking.
Totten had brought a valuable point up in the book, whether he meant to or not. If something should happen, where we needed to live off the earth and a huge portion of our population is dead, or heavily diseased and dangerous to be near, how would be survive? A lot of people take for granted the fact they have heat, running water, electricity, and food, so without out being able to just purchase it and having to resort to growing it and such, our survivors would need to learn a lot of information. I enjoyed the idea of the characters going to look for books on farming, building, and anything else they would need to learn how to do, but it got me thinking about how everything today is slowly becoming that of a digital world. Yes there are still libraries out there with millions of books, but most libraries are in areas that could easily be surrounded by the infected. Even in Resurrection, that could be an issue and yet when Kyle brings up they could just obtain the books to teach them how to do things, the other characters didn’t seem as concerned about the idea, as I was upon reading that. After all, reading how they have to be careful just going to a sporting goods store and all the concerns they have when doing things, makes the idea of going into a library very worrisome.
However, it wasn’t just the knowledge most people don’t have that brought this story to my mind in some serious thought, it was seeing how something as simple as knowing your blood type and how blood transfusion work, seems to leave you in times of panic. We all know that certain blood types just can’t be mixed with others and often this knowledge isn’t needed. Most of us don’t even know our blood types, myself included, because we just don’t always see the need to know such information, or we just simply forget it. So I wasn’t surprised that the characters didn’t know their blood types off the back of their hand, but I found how simple things we have learned since grade school about other people’s blood containing diseases and even allergic reactions if placed in your own body without proper care could just disappear until after doing just that. I can’t say I would have thought of it either, but at the same time I would like to think that it’s something I wouldn’t feel right about. Though, how could any of us be sure we would do something different?
Totten seemed to be able to use the characters to remind us of how important some of the things we take for granted are. I enjoyed seeing how friendships can be broken or made easily, how teamwork is important in the matter of survival, and how people would truly act in a post-apocalyptic world. To see common sense that we have go out the window in some situations and in other situations seem create stealthy humans with common sense and the ability to have sound judgement. Not everyone would have been able to write about such a world, and have characters make mistakes that leave you shaking your head. To be able to see the characters as imperfect humans doing their best to get by in the world, definitely makes this novel a delightful read. I would rate Resurrection: A Zombie Novel 5 stars out of 5 stars. Definitely a must read for the zombie lover. I would say if you love zombie movies and shows, you would find this book right up your alley. With characters you could relate to, and situations that aren’t impossible to imagine, you will fall in love with the writing style and story that Michael Totten gave to us in this short, page turner.

Purple Phoenix Games (2266 KP) rated Food Chain Island in Tabletop Games
Jul 1, 2020
With the current pandemic (not the game) going on in the world, and the necessity for people to distance themselves from each other, game nights everywhere have been put on hold. That doesn’t mean that gaming must stop! Whether you’re a seasoned solo gamer, or new to the solo genre, ButtonShy has done it again with a fantastic new little wallet game in their Simply Solo series – check it out!
You find yourself on a small, isolated island teeming with wildlife – but there is no set hierarchy! It’s a world of ‘eat or be eaten’ and you’ve got to survive. Manipulate the wildlife and organize the food chain in such a way that leaves you on top. Are you able to strategize the best meals, or will the island be left in chaos?
Disclaimer: We were provided a PnP version of Food Chain Island for the purposes of this preview. Please excuse my lack of a color printer, but rest assured that the artwork of the final product is eye-catching, colorful, and easy to read! Check out the Kickstarter (Live now through June 6th) for a look at the finished production copy. -L
Food Chain Island is a solo card game of network building and chaining in which players are trying to end with the fewest remaining cards possible. The game, like its other ButtonShy siblings, contains only 18 cards, divided into Land animals (16 cards) and Water animals (2 cards). All animals have a special power associated with it, and all of the Land animal cards are numbered from 0-15. To setup the game, set the 2 Water animals off to the side (you’ll use those later), shuffle all of the Land animals, and create a 4×4 face-up grid of Land animal cards. Now you can start the game!
Every turn you will move one animal card to ‘eat’ another. Select an animal, and move it one space in one of the four cardinal directions so that it is placed over top of another animal. The card that is now covered up is considered ‘eaten.’ Each animal may only eat certain other animals, however, so this is where the card number comes into play. An animal can only ‘eat’ any animal card that is 1-3 numbers lower than its value. For example, the ‘4’ animal can only eat cards 3, 2, or 1. Simple, right? Not so fast. Each animal also has a special ability on it, and you must activate the ability of that card once it has eaten another animal. This step is mandatory, and can really help or hinder your strategy – so make sure you are thinking about those abilities and not just the card numbers. At any time during the game, you may choose to discard one of the 2 Water animals from the side to perform its special ability in addition to, or instead of, the ability you just triggered. The game ends when you have only 1-3 animals remaining, the number remaining signifying varying degrees of success. If you have 4 or more animals remaining but are unable to make any more legal moves, the game is over and you have lost.
For being a game with such simple rules and gameplay, it is way more strategic than meets the eye. Each card can only eat specific cards, so you’re trying to position them in a way that fulfills those requirements numerically. You also have to be thinking ahead to each card power, because that step is mandatory. You cannot choose to ignore a card ability just because it may be detrimental to you – that’s what keeps your strategy changing at all times! You’re playing a long game here, and must be looking ahead several turns in advance so as to not accidentally strand yourself with no legal moves left. Every move should be thought through and carefully calculated to see if you can truly win the game. Along with that, every game will have a different starting grid which ensures that you won’t play the same game twice. The rules even suggest alternate beginning grid layouts to provide further challenge to players.
The other thing I love about Food Chain Island is that it is so fast to play, and it has a small footprint. If I only had 5 minutes to spare and was dying to play a game, Food Chain Island is what I would pull out. The speed of gameplay doesn’t take away from the engagement and thought needed to be successful, and that keeps me coming back for more. I rarely just play one game at a time – I will play 4-5 in a row because it is so addicting! Although it’s not officially a Tiny Epic game, it is designed by the one and only Scott Almes who hits it out of the park with this one as well. Coupled with the quick play time, the small footprint of the game makes it easy to play at any place or time you want.
With every new wallet game, ButtonShy continues to surprise me with quality gameplay and design using only 18 cards. Food Chain Island is no exception, and is a perfect first installation in their new Simply Solo line of wallet games. I know that this is a game I will be backing to get the final production copy in lieu of my PnP copy. I encourage everyone to check this game out – whether you’ve played solo games or not, this is a great little filler or introductory game to the genre. Visit the Kickstarter before it’s too late!
You find yourself on a small, isolated island teeming with wildlife – but there is no set hierarchy! It’s a world of ‘eat or be eaten’ and you’ve got to survive. Manipulate the wildlife and organize the food chain in such a way that leaves you on top. Are you able to strategize the best meals, or will the island be left in chaos?
Disclaimer: We were provided a PnP version of Food Chain Island for the purposes of this preview. Please excuse my lack of a color printer, but rest assured that the artwork of the final product is eye-catching, colorful, and easy to read! Check out the Kickstarter (Live now through June 6th) for a look at the finished production copy. -L
Food Chain Island is a solo card game of network building and chaining in which players are trying to end with the fewest remaining cards possible. The game, like its other ButtonShy siblings, contains only 18 cards, divided into Land animals (16 cards) and Water animals (2 cards). All animals have a special power associated with it, and all of the Land animal cards are numbered from 0-15. To setup the game, set the 2 Water animals off to the side (you’ll use those later), shuffle all of the Land animals, and create a 4×4 face-up grid of Land animal cards. Now you can start the game!
Every turn you will move one animal card to ‘eat’ another. Select an animal, and move it one space in one of the four cardinal directions so that it is placed over top of another animal. The card that is now covered up is considered ‘eaten.’ Each animal may only eat certain other animals, however, so this is where the card number comes into play. An animal can only ‘eat’ any animal card that is 1-3 numbers lower than its value. For example, the ‘4’ animal can only eat cards 3, 2, or 1. Simple, right? Not so fast. Each animal also has a special ability on it, and you must activate the ability of that card once it has eaten another animal. This step is mandatory, and can really help or hinder your strategy – so make sure you are thinking about those abilities and not just the card numbers. At any time during the game, you may choose to discard one of the 2 Water animals from the side to perform its special ability in addition to, or instead of, the ability you just triggered. The game ends when you have only 1-3 animals remaining, the number remaining signifying varying degrees of success. If you have 4 or more animals remaining but are unable to make any more legal moves, the game is over and you have lost.
For being a game with such simple rules and gameplay, it is way more strategic than meets the eye. Each card can only eat specific cards, so you’re trying to position them in a way that fulfills those requirements numerically. You also have to be thinking ahead to each card power, because that step is mandatory. You cannot choose to ignore a card ability just because it may be detrimental to you – that’s what keeps your strategy changing at all times! You’re playing a long game here, and must be looking ahead several turns in advance so as to not accidentally strand yourself with no legal moves left. Every move should be thought through and carefully calculated to see if you can truly win the game. Along with that, every game will have a different starting grid which ensures that you won’t play the same game twice. The rules even suggest alternate beginning grid layouts to provide further challenge to players.
The other thing I love about Food Chain Island is that it is so fast to play, and it has a small footprint. If I only had 5 minutes to spare and was dying to play a game, Food Chain Island is what I would pull out. The speed of gameplay doesn’t take away from the engagement and thought needed to be successful, and that keeps me coming back for more. I rarely just play one game at a time – I will play 4-5 in a row because it is so addicting! Although it’s not officially a Tiny Epic game, it is designed by the one and only Scott Almes who hits it out of the park with this one as well. Coupled with the quick play time, the small footprint of the game makes it easy to play at any place or time you want.
With every new wallet game, ButtonShy continues to surprise me with quality gameplay and design using only 18 cards. Food Chain Island is no exception, and is a perfect first installation in their new Simply Solo line of wallet games. I know that this is a game I will be backing to get the final production copy in lieu of my PnP copy. I encourage everyone to check this game out – whether you’ve played solo games or not, this is a great little filler or introductory game to the genre. Visit the Kickstarter before it’s too late!

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Ivana A. | Diary of Difference (1171 KP) rated I Know Who You Are in Books
Feb 3, 2020
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<b>I Know Who You Are by Alice Feeney is a book that stays with you after you read it. Dark, twisted and unpredictable until the very last chapter.</b>
In the very beginning, we are met with the unknown. Aimee Sinclair is an actress and when she comes home, she realizes her husband is missing. The police suspect she is hiding something. They are right, she does have a secret…
The book switches between two timelines; the first being Aimee today and the second being Aimee’s childhood. We get to enjoy these parallel stories and understand how Aimee’s childhood directly influences her decisions as a grown up.
<b><i>‘’Sometimes it only takes one person to believe in you, to change your life forever. Sometimes it only takes one person not believing in you to destroy it. Humans are a highly sensitive species.’’</i></b>
Alice’s writing is brilliant, and when reading the two timelines, you feel the child and you feel the adult. A skill not many writers can perfect.
Aimee’s whole life has been about being a different person. That is why she choose to become an actress. She can change into different people as she wants, and keep her true self hidden somewhere safe. But she didn’t learn this all by herself.
The book will leave things unpredictable until the very end. I had my theories and they kept changing all the time. The moment you feel you are close to the truth, something happens and you are back at the start. I loved it!
I wasn’t disappointed with the ending, but I did feel grossed out and disgusted by a certain someone. At times, some scenes felt like too much, but they were crucial to the story.
<b><i>If you love dark and twisted psychological thrillers, you will most probably enjoy reading I Know Who You Are by Alice Feeney.</i></b>
<b>Trigger warnings for abuse in all shapes and forms, animal cruelty and childhood trauma.</b>
Thank you to the team at HQ, for the opportunity to be part of this blog tour, and for sending me a paperback copy in exchange for an honest review.
<a href="https://diaryofdifference.com/">Blog</a> | <a href="https://www.facebook.com/diaryofdifference/">Facebook</a> | <a href="https://twitter.com/DiaryDifference">Twitter</a> | <a href="https://www.instagram.com/diaryofdifference/">Instagram</a> | <a href="https://www.pinterest.co.uk/diaryofdifference/pins/">Pinterest</a>
<img src="https://i0.wp.com/diaryofdifference.com/wp-content/uploads/2019/05/I-Know-Who-You-Are-blog-tour-banner.jpg?resize=768%2C909&ssl=1"/>
<b>I Know Who You Are by Alice Feeney is a book that stays with you after you read it. Dark, twisted and unpredictable until the very last chapter.</b>
In the very beginning, we are met with the unknown. Aimee Sinclair is an actress and when she comes home, she realizes her husband is missing. The police suspect she is hiding something. They are right, she does have a secret…
The book switches between two timelines; the first being Aimee today and the second being Aimee’s childhood. We get to enjoy these parallel stories and understand how Aimee’s childhood directly influences her decisions as a grown up.
<b><i>‘’Sometimes it only takes one person to believe in you, to change your life forever. Sometimes it only takes one person not believing in you to destroy it. Humans are a highly sensitive species.’’</i></b>
Alice’s writing is brilliant, and when reading the two timelines, you feel the child and you feel the adult. A skill not many writers can perfect.
Aimee’s whole life has been about being a different person. That is why she choose to become an actress. She can change into different people as she wants, and keep her true self hidden somewhere safe. But she didn’t learn this all by herself.
The book will leave things unpredictable until the very end. I had my theories and they kept changing all the time. The moment you feel you are close to the truth, something happens and you are back at the start. I loved it!
I wasn’t disappointed with the ending, but I did feel grossed out and disgusted by a certain someone. At times, some scenes felt like too much, but they were crucial to the story.
<b><i>If you love dark and twisted psychological thrillers, you will most probably enjoy reading I Know Who You Are by Alice Feeney.</i></b>
<b>Trigger warnings for abuse in all shapes and forms, animal cruelty and childhood trauma.</b>
Thank you to the team at HQ, for the opportunity to be part of this blog tour, and for sending me a paperback copy in exchange for an honest review.
<a href="https://diaryofdifference.com/">Blog</a> | <a href="https://www.facebook.com/diaryofdifference/">Facebook</a> | <a href="https://twitter.com/DiaryDifference">Twitter</a> | <a href="https://www.instagram.com/diaryofdifference/">Instagram</a> | <a href="https://www.pinterest.co.uk/diaryofdifference/pins/">Pinterest</a>

Hazel (1853 KP) rated Summer Days and Summer Nights: Twelve Summer Romances in Books
May 25, 2017
A mixed bag
This ARC was provided by the publisher via NetGalley in exchange for an honest review
Stephanie Perkins, the best selling author of Anna and the French Kiss has compiled a second anthology of short stories. Twelve selected tales have been included from a variety of young adult authors including: Libba Bray, Veronica Roth, Cassandra Clare and Jennifer E. Smith. For those that have read Perkins’ previous anthology, My True Love Gave To Me, the concept is the same. Twelve love stories set in, as the title, Summer Days and Summer Nights, strongly suggests, the summer.
What can be expected from all the stories in this collection is that they fit snuggly into the Romance genre of young adult fiction. The way the authors decided to tackle this, however, was up to their own interpretations. Thus, the final outcome is a selection of works that fall into a variety of categories: fantasy, contemporary, LGBT, horror, sci-fi etc.
As a result there are a number of different character types and storylines, suggesting that there is bound to be something for everyone. There are lovey-dovey stories, heart-wrenching stories, exciting action stories, implying that there will be at least one you will favour, and hopefully make purchase worthwhile.
It is not merely love that can be found between these pages, so if you are, like me, not overly impressed with teenage love stories, there are other themes to focus on. Many of the main characters are nearing the end of their schooling and thinking about the future: college, perhaps. Readers discover, and possibly relate to, their hopes, doubts and fears of what is to come. Yet while these thoughts are buzzing in their heads they are also trying to enjoy their summers, some with summer jobs, others hanging out with friends. Alongside all of this are darker issues of depression, cancer and parents divorcing; events that many teenagers unfortunately have to deal with. So, throughout all the make-ups and break-ups, there is so much more going on under the surface.
It is always difficult to decide what age range “Young Adult” refers to. Some may assume it is anyone in their teens, however in the case of Summer Days and Summer Nights I would label it a book for older teenagers, those of similar ages to the characters depicted: sixteen to nineteen. This is due to the slightly adult themes of a few of the stories and the amount of swearing many of the authors resort to.
Unfortunately for me, I did not find a perfect story within this collection. There were some I enjoyed more than others; likewise there were some I was not keen on at all. It is for this reason I have only given a rating of three stars. I do not want to put prospective readers off however as this is merely a case of personal preferences and not a true reflection of the authors’ exceptional writing skills.
Stephanie Perkins, the best selling author of Anna and the French Kiss has compiled a second anthology of short stories. Twelve selected tales have been included from a variety of young adult authors including: Libba Bray, Veronica Roth, Cassandra Clare and Jennifer E. Smith. For those that have read Perkins’ previous anthology, My True Love Gave To Me, the concept is the same. Twelve love stories set in, as the title, Summer Days and Summer Nights, strongly suggests, the summer.
What can be expected from all the stories in this collection is that they fit snuggly into the Romance genre of young adult fiction. The way the authors decided to tackle this, however, was up to their own interpretations. Thus, the final outcome is a selection of works that fall into a variety of categories: fantasy, contemporary, LGBT, horror, sci-fi etc.
As a result there are a number of different character types and storylines, suggesting that there is bound to be something for everyone. There are lovey-dovey stories, heart-wrenching stories, exciting action stories, implying that there will be at least one you will favour, and hopefully make purchase worthwhile.
It is not merely love that can be found between these pages, so if you are, like me, not overly impressed with teenage love stories, there are other themes to focus on. Many of the main characters are nearing the end of their schooling and thinking about the future: college, perhaps. Readers discover, and possibly relate to, their hopes, doubts and fears of what is to come. Yet while these thoughts are buzzing in their heads they are also trying to enjoy their summers, some with summer jobs, others hanging out with friends. Alongside all of this are darker issues of depression, cancer and parents divorcing; events that many teenagers unfortunately have to deal with. So, throughout all the make-ups and break-ups, there is so much more going on under the surface.
It is always difficult to decide what age range “Young Adult” refers to. Some may assume it is anyone in their teens, however in the case of Summer Days and Summer Nights I would label it a book for older teenagers, those of similar ages to the characters depicted: sixteen to nineteen. This is due to the slightly adult themes of a few of the stories and the amount of swearing many of the authors resort to.
Unfortunately for me, I did not find a perfect story within this collection. There were some I enjoyed more than others; likewise there were some I was not keen on at all. It is for this reason I have only given a rating of three stars. I do not want to put prospective readers off however as this is merely a case of personal preferences and not a true reflection of the authors’ exceptional writing skills.

Sophia (Bookwyrming Thoughts) (530 KP) rated A Faerie's Revenge in Books
Jan 23, 2020
ARC provided by the author.
Original Rating: 4.5 out of 5
This review and more can be found at <a href="http://www.bookwyrmingthoughts.com/2015/11/arc-review-a-faeries-revenge-by-rachel-morgan.html">Bookwyrming Thoughts</a>
All formatting is lost.
The fifth book in Rachel Morgan's Creepy Hollow series just further proves books four and beyond (however long this one will last) are so much better than the first three books. After the daytime drama-like ending Morgan leaves us back in A Faerie's Secret, we're brought straight back to Creepy Hollow to find Calla Larkenwood in a pretty miserable and "I don't give a care but I'm going to act like I do" state.
My mother watches too much Days of Our Lives (and Dateline). Lupe and I say it just makes her more overprotective because she thinks it's based off of real events. (Dateline is. Days of Our Lives probably is, but it's most likely exaggerated.)
However, by the end of the book, I find I like Calla as a character far more than I ever liked Violet. Calla is like Violet in a lot of ways (have I mentioned this when I reviewed the fourth book?) she's ambitious and kicks faerie butt, but I feel she's more well-rounded than Violet (not that Violet wasn't well-rounded). Calla's afraid of a little thing like claustrophobia, while Violet is completely fearless. To be honest, I don't think I even remember Violet ever being afraid of anything (aside from losing her loved ones), and here's Calla, squeaking over narrow spaces. More things, bad things, happen to Calla, and I absolutely love it.
I know. You must be worried about me now. You'll have to line up behind my mom and Lupe and a few other people who know me very well, which turns out to be very few.
I also find that I miss Oryn so much from the first three books because he just goes straight to the point (and he made things entertaining).
<blockquote>The awkward moment in which I discover that both my wife and my sister have made out with the same guy.</blockquote>
Of course, by books four and five, most of the characters from the first three are pretty much just starting their future with sparkling baby faeries (I imagine them to be much more adorable). Meanwhile, Calla is still getting treated poorly by her trainer (who is really just playing favoritism possibly due to jealousy) and getting flashbacks/nightmares in the midst of dreams from Gaius trying to tell her something.
And murder. Lovely, lovely murder where Calla gets framed and accused for it. It's also by this point where Calla is confronted with the question, as Oryn so fabulously points out, "Why did you really want to join the guild? The guild, or the representation?" (See? He gets straight to the point.)
But in a nutshell, A Faerie's Revenge is really just revenge of the past something that happened ten years ago and that person wants everyone to pay. How that person will do it (and how Calla is connected) is currently unknown, but it's official: you'll definitely want to read the first three books or you'll be spoiled and possibly lost.
<blockquote>Maybe theres no such thing as good guys and bad guys after all. Not when the good guys fail to see whats wrong, and the bad guys are the ones who end up helping you.</blockquote>
Original Rating: 4.5 out of 5
This review and more can be found at <a href="http://www.bookwyrmingthoughts.com/2015/11/arc-review-a-faeries-revenge-by-rachel-morgan.html">Bookwyrming Thoughts</a>
All formatting is lost.
The fifth book in Rachel Morgan's Creepy Hollow series just further proves books four and beyond (however long this one will last) are so much better than the first three books. After the daytime drama-like ending Morgan leaves us back in A Faerie's Secret, we're brought straight back to Creepy Hollow to find Calla Larkenwood in a pretty miserable and "I don't give a care but I'm going to act like I do" state.
My mother watches too much Days of Our Lives (and Dateline). Lupe and I say it just makes her more overprotective because she thinks it's based off of real events. (Dateline is. Days of Our Lives probably is, but it's most likely exaggerated.)
However, by the end of the book, I find I like Calla as a character far more than I ever liked Violet. Calla is like Violet in a lot of ways (have I mentioned this when I reviewed the fourth book?) she's ambitious and kicks faerie butt, but I feel she's more well-rounded than Violet (not that Violet wasn't well-rounded). Calla's afraid of a little thing like claustrophobia, while Violet is completely fearless. To be honest, I don't think I even remember Violet ever being afraid of anything (aside from losing her loved ones), and here's Calla, squeaking over narrow spaces. More things, bad things, happen to Calla, and I absolutely love it.
I know. You must be worried about me now. You'll have to line up behind my mom and Lupe and a few other people who know me very well, which turns out to be very few.
I also find that I miss Oryn so much from the first three books because he just goes straight to the point (and he made things entertaining).
<blockquote>The awkward moment in which I discover that both my wife and my sister have made out with the same guy.</blockquote>
Of course, by books four and five, most of the characters from the first three are pretty much just starting their future with sparkling baby faeries (I imagine them to be much more adorable). Meanwhile, Calla is still getting treated poorly by her trainer (who is really just playing favoritism possibly due to jealousy) and getting flashbacks/nightmares in the midst of dreams from Gaius trying to tell her something.
And murder. Lovely, lovely murder where Calla gets framed and accused for it. It's also by this point where Calla is confronted with the question, as Oryn so fabulously points out, "Why did you really want to join the guild? The guild, or the representation?" (See? He gets straight to the point.)
But in a nutshell, A Faerie's Revenge is really just revenge of the past something that happened ten years ago and that person wants everyone to pay. How that person will do it (and how Calla is connected) is currently unknown, but it's official: you'll definitely want to read the first three books or you'll be spoiled and possibly lost.
<blockquote>Maybe theres no such thing as good guys and bad guys after all. Not when the good guys fail to see whats wrong, and the bad guys are the ones who end up helping you.</blockquote>

Purple Phoenix Games (2266 KP) rated Boba Boss in Tabletop Games
Nov 21, 2019 (Updated Nov 21, 2019)
If you are a fan of Purple Phoenix Games then you probably know of our love affair with Happy Salmon. It’s an excellent dexterity card game and it just works in so many different situations. So when I saw the promo video for Boba Boss (linked below) I thought that we might have a contender on our hands. Was I right?
Boba Boss is a quick-playing modular action/dexterity card game of filling your orders for demanding customers of your delicious boba tea. You appease them by filling their order cups with brew, but your opponents are also trying to fill their cups as quickly as possible. Are you able to complete your orders before your competitors?
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know if the final components will be similar or different, or if the Kickstarter campaign will alter or add anything through stretch goals. -T
To setup, you will need to decide which modules of the game you wish to incorporate. The game comes ready to play out of the box for an easier first game. I suggest you play this way to get familiar with how the game plays before you start adding in different modules. Or don’t. I’m not your mother.
Once the game is setup your objective is this: fill all your cups. You do this by frantically flipping cards from your deck hoping to get Straw cards. One straw will fill one cup. Two straws will fill two cups. Play needs to be brisk because the other players are flipping over cards as well and some of them will instruct the player to unflip (re-flip? Probably the same thing…) your readied tea card. This means that you must hope to flip over more straw cards to fill your cups.
There are three ways to play Boba Boss and they all have to do with the spill cards. These are cards that will have text on them in different colors. The three modes of play are identified by using three aspects of the spill cards: splatter color, text color, text text. So a spill card could have a red background (splatter color). If the round is played using splatter color and you flip over one with a red splatter color, you may unflip a readied red cup. The next round you may choose to play these cards with the text color. Each card will also have bubble text in different colors. So maybe that same red splatter card will have green text, so you would unflip a readied green tea card. And the final mode is text text. This means that same card may have the text in green but the word actually spells out “purple,” in which case you will unflip a purple player’s readied tea card. Play continues in this fashion until someone yells, “BOBA!” indicating they have two or less cups to fill. Once a player has filled all their cups they must yell, “BOBA BOSS!” And then they are crowned the victor.
This is just the base base game. Like I said, this game is modular in that you can add different dimensions of difficulty to it to have just a ridiculously confusing and frenzied play experience. One such module will add “optional flavors” to your game to increase the chaos and replayability. One example is shown below – “Karatea” (karate). When you draw and play Karatea you are to kick (flick) another player’s tea cup card where they will need to reset it to continue play. This just increases the time needed for the kicked player to win and just causes mayhem in the process. These extra flavor cards were provided to us but we just could not get all of them into play. The “Royaltea” and “Tea Rex” cards are favorites of ours.
Components. Again, we were provided with a prototype version of this game, so components may end up being very different from what we played with. This game is a box of a ton of cards. Thankfully the cards provided were glossy because they are handled A LOT. The glossy protection will help with survival of the game while being obsessively played. We appreciate that. The art is great on the cards, and the colors are fabulous. No issues with components from us, even in this prototype version.
As if we didn’t already have enough stress in our lives, along comes Boba Boss and makes us sweat in the first 60 seconds. This game is such an adrenaline rush as you are trying to fill customer orders for boba tea. Playing with three different game modes and tons of different cards to be added in modular fashion makes for an excellent balance of chaos and brain adaptation that you just don’t get anywhere else. Honestly, as you can see from our preview, we had so much fun playing that we didn’t have time to take photos of much of the game, but we hope in adding our photo along with a graphic and video from the publisher that you will forgive us. We are very excited to watch this Kickstarter campaign and hopefully our readers will give it a chance. It fills a unique niche and earns a place next to our beloved Happy Salmon. High praise for a great game.
Boba Boss is a quick-playing modular action/dexterity card game of filling your orders for demanding customers of your delicious boba tea. You appease them by filling their order cups with brew, but your opponents are also trying to fill their cups as quickly as possible. Are you able to complete your orders before your competitors?
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know if the final components will be similar or different, or if the Kickstarter campaign will alter or add anything through stretch goals. -T
To setup, you will need to decide which modules of the game you wish to incorporate. The game comes ready to play out of the box for an easier first game. I suggest you play this way to get familiar with how the game plays before you start adding in different modules. Or don’t. I’m not your mother.
Once the game is setup your objective is this: fill all your cups. You do this by frantically flipping cards from your deck hoping to get Straw cards. One straw will fill one cup. Two straws will fill two cups. Play needs to be brisk because the other players are flipping over cards as well and some of them will instruct the player to unflip (re-flip? Probably the same thing…) your readied tea card. This means that you must hope to flip over more straw cards to fill your cups.
There are three ways to play Boba Boss and they all have to do with the spill cards. These are cards that will have text on them in different colors. The three modes of play are identified by using three aspects of the spill cards: splatter color, text color, text text. So a spill card could have a red background (splatter color). If the round is played using splatter color and you flip over one with a red splatter color, you may unflip a readied red cup. The next round you may choose to play these cards with the text color. Each card will also have bubble text in different colors. So maybe that same red splatter card will have green text, so you would unflip a readied green tea card. And the final mode is text text. This means that same card may have the text in green but the word actually spells out “purple,” in which case you will unflip a purple player’s readied tea card. Play continues in this fashion until someone yells, “BOBA!” indicating they have two or less cups to fill. Once a player has filled all their cups they must yell, “BOBA BOSS!” And then they are crowned the victor.
This is just the base base game. Like I said, this game is modular in that you can add different dimensions of difficulty to it to have just a ridiculously confusing and frenzied play experience. One such module will add “optional flavors” to your game to increase the chaos and replayability. One example is shown below – “Karatea” (karate). When you draw and play Karatea you are to kick (flick) another player’s tea cup card where they will need to reset it to continue play. This just increases the time needed for the kicked player to win and just causes mayhem in the process. These extra flavor cards were provided to us but we just could not get all of them into play. The “Royaltea” and “Tea Rex” cards are favorites of ours.
Components. Again, we were provided with a prototype version of this game, so components may end up being very different from what we played with. This game is a box of a ton of cards. Thankfully the cards provided were glossy because they are handled A LOT. The glossy protection will help with survival of the game while being obsessively played. We appreciate that. The art is great on the cards, and the colors are fabulous. No issues with components from us, even in this prototype version.
As if we didn’t already have enough stress in our lives, along comes Boba Boss and makes us sweat in the first 60 seconds. This game is such an adrenaline rush as you are trying to fill customer orders for boba tea. Playing with three different game modes and tons of different cards to be added in modular fashion makes for an excellent balance of chaos and brain adaptation that you just don’t get anywhere else. Honestly, as you can see from our preview, we had so much fun playing that we didn’t have time to take photos of much of the game, but we hope in adding our photo along with a graphic and video from the publisher that you will forgive us. We are very excited to watch this Kickstarter campaign and hopefully our readers will give it a chance. It fills a unique niche and earns a place next to our beloved Happy Salmon. High praise for a great game.

Ivana A. | Diary of Difference (1171 KP) rated Miss Peregrine's Home for Peculiar Children in Books
Aug 3, 2018
It doesn’t hurt me to say that I have watched the movie before I read the book. What hurts me to say is that even though I loved the book, I enjoyed the movie way more. But I am not here to compare the book and the movie, because I loved them both in a different way.
‘’I had just come to accept that my life would be ordinary when extraordinary things began to happen.’’
Jacob was raised by his grandfather, who told him stories about the amazing house he used to live in, and all the children that lived with him, that had amazing abilities and were different than ordinary people. Grandpa Portman would even show Jacob pictures of the children and their peculiarities - he would tell him stories about the invisible boy, the girl that could float if she didn’t have iron boots, the girl that could breath out fire and the children that could easily lift the heaviest rocks. He would also talk about the danger and the big monsters that the children were so scared of.
And Jacob believed and loved these stories - he shared an amazing bond with his grandpa. Until, of course, he grew up. Suddenly, he was old enough to know this isn’t true, and stopped believing. His grandpa would try to convince him, and warn him that the monsters are coming, but the only conclusion he had is that his grandpa lost his marbles.
But then his grandpa dies, and Jacob sees the monsters himself. Despite everyone believing that he is crazy, just like his grandpa, Jacob now has no choice but to find these strange children - and get answers to all his questions.
The book moves quite slow, and it is not until half of the book that we actually get to meet the children. As a person that watched the movie, this was extremely frustrating, as I kept waiting and waiting, and nothing special happened for 90 pages.
The author puts photographs in the book, and they are perfectly put in the book to explain how a character looks, and to describe the scene better. This was the strawberry to my cake in this book. I immensely enjoyed the beautiful photographs and how perfectly well they fitted with the book and detailed the characters. The only character that I couldn’t imagine was Miss Peregrine - her picture is not at all what I expected. At first, I thought about sharing some of those pictures here - but then, I assumed you might enjoy them more if you explore them yourself while reading the book, as they come - as I could never be able to do that as well as Ransom Riggs did.
For the ones you watched the movie first - the movie is not at all the same as the book. So lower your expectations, otherwise you will be disappointed. The movie seemed to have put three books into one, and swapped people’s abilities, and made up some scenes and places.
The book, however, had parts that you wouldn’t see in the movie, and its own magic of detailed descriptions to your favorite stories and characters.
I hated Jacob. Not just at the beginning, but all the way through. Mister ‘’I-am-too-good-for-everything’’ , Mister ‘’My-family-is-so-rich-I-will-try-my-best-to-get-fired-from-work-because-my-uncle-owns-the-shop’’. No - Just no. As much as I enjoyed his story, his character is very egocentric and unlikeable. I actually liked Grandpa Abe so much more, even though he was only partially and ghostly present in the book.
Miss Peregrine didn’t reveal much of her character as she does in the movie. We don’t get to read a lot about her to be honest, and she was the one person I expected to see more of.
We get to hang around with the children a lot though, and meet Emma, the girl that has fire powers, and that used to be Grandpa Abe’s lover and now Jacob - which is more than weird, but oh well…
‘’She moved to pinch me again but I blocked her hand. I’m no expert on girls, but when one tries to pinch you four times, I’m pretty sure that’s flirting.’’
We get to meet Millard, the invisible boy, Olive, the girl that can float without her iron boots, Fiona, who can make plants and trees grow in seconds and many other lovely children with even lovelier abilities.
This is an amazing story about extraordinary people, children who will amuse you with how cute they can be, a bit of (well, a lot of) time travel and a great valuable lesson that everyone in this world is peculiar and extraordinary in their own way! A must-read to all of you that love some fantasy stories and different worlds.
‘’I had just come to accept that my life would be ordinary when extraordinary things began to happen.’’
Jacob was raised by his grandfather, who told him stories about the amazing house he used to live in, and all the children that lived with him, that had amazing abilities and were different than ordinary people. Grandpa Portman would even show Jacob pictures of the children and their peculiarities - he would tell him stories about the invisible boy, the girl that could float if she didn’t have iron boots, the girl that could breath out fire and the children that could easily lift the heaviest rocks. He would also talk about the danger and the big monsters that the children were so scared of.
And Jacob believed and loved these stories - he shared an amazing bond with his grandpa. Until, of course, he grew up. Suddenly, he was old enough to know this isn’t true, and stopped believing. His grandpa would try to convince him, and warn him that the monsters are coming, but the only conclusion he had is that his grandpa lost his marbles.
But then his grandpa dies, and Jacob sees the monsters himself. Despite everyone believing that he is crazy, just like his grandpa, Jacob now has no choice but to find these strange children - and get answers to all his questions.
The book moves quite slow, and it is not until half of the book that we actually get to meet the children. As a person that watched the movie, this was extremely frustrating, as I kept waiting and waiting, and nothing special happened for 90 pages.
The author puts photographs in the book, and they are perfectly put in the book to explain how a character looks, and to describe the scene better. This was the strawberry to my cake in this book. I immensely enjoyed the beautiful photographs and how perfectly well they fitted with the book and detailed the characters. The only character that I couldn’t imagine was Miss Peregrine - her picture is not at all what I expected. At first, I thought about sharing some of those pictures here - but then, I assumed you might enjoy them more if you explore them yourself while reading the book, as they come - as I could never be able to do that as well as Ransom Riggs did.
For the ones you watched the movie first - the movie is not at all the same as the book. So lower your expectations, otherwise you will be disappointed. The movie seemed to have put three books into one, and swapped people’s abilities, and made up some scenes and places.
The book, however, had parts that you wouldn’t see in the movie, and its own magic of detailed descriptions to your favorite stories and characters.
I hated Jacob. Not just at the beginning, but all the way through. Mister ‘’I-am-too-good-for-everything’’ , Mister ‘’My-family-is-so-rich-I-will-try-my-best-to-get-fired-from-work-because-my-uncle-owns-the-shop’’. No - Just no. As much as I enjoyed his story, his character is very egocentric and unlikeable. I actually liked Grandpa Abe so much more, even though he was only partially and ghostly present in the book.
Miss Peregrine didn’t reveal much of her character as she does in the movie. We don’t get to read a lot about her to be honest, and she was the one person I expected to see more of.
We get to hang around with the children a lot though, and meet Emma, the girl that has fire powers, and that used to be Grandpa Abe’s lover and now Jacob - which is more than weird, but oh well…
‘’She moved to pinch me again but I blocked her hand. I’m no expert on girls, but when one tries to pinch you four times, I’m pretty sure that’s flirting.’’
We get to meet Millard, the invisible boy, Olive, the girl that can float without her iron boots, Fiona, who can make plants and trees grow in seconds and many other lovely children with even lovelier abilities.
This is an amazing story about extraordinary people, children who will amuse you with how cute they can be, a bit of (well, a lot of) time travel and a great valuable lesson that everyone in this world is peculiar and extraordinary in their own way! A must-read to all of you that love some fantasy stories and different worlds.

Ivana A. | Diary of Difference (1171 KP) rated Miss Peregrine's Home for Peculiar Children in Books
Oct 26, 2018
It doesn’t hurt me to say that I have watched the movie before I read the book. What hurts me to say is that even though I loved the book, I enjoyed the movie way more. But I am not here to compare the book and the movie, because I loved them both in a different way.
‘’I had just come to accept that my life would be ordinary when extraordinary things began to happen.’’
Jacob was raised by his grandfather, who told him stories about the amazing house he used to live in, and all the children that lived with him, that had amazing abilities and were different than ordinary people. Grandpa Portman would even show Jacob pictures of the children and their peculiarities - he would tell him stories about the invisible boy, the girl that could float if she didn’t have iron boots, the girl that could breath out fire and the children that could easily lift the heaviest rocks. He would also talk about the danger and the big monsters that the children were so scared of.
And Jacob believed and loved these stories - he shared an amazing bond with his grandpa. Until, of course, he grew up. Suddenly, he was old enough to know this isn’t true, and stopped believing. His grandpa would try to convince him, and warn him that the monsters are coming, but the only conclusion he had is that his grandpa lost his marbles.
But then his grandpa dies, and Jacob sees the monsters himself. Despite everyone believing that he is crazy, just like his grandpa, Jacob now has no choice but to find these strange children - and get answers to all his questions.
The book moves quite slow, and it is not until half of the book that we actually get to meet the children. As a person that watched the movie, this was extremely frustrating, as I kept waiting and waiting, and nothing special happened for 90 pages.
The author puts photographs in the book, and they are perfectly put in the book to explain how a character looks, and to describe the scene better. This was the strawberry to my cake in this book. I immensely enjoyed the beautiful photographs and how perfectly well they fitted with the book and detailed the characters. The only character that I couldn’t imagine was Miss Peregrine - her picture is not at all what I expected. At first, I thought about sharing some of those pictures here - but then, I assumed you might enjoy them more if you explore them yourself while reading the book, as they come - as I could never be able to do that as well as Ransom Riggs did.
For the ones you watched the movie first - the movie is not at all the same as the book. So lower your expectations, otherwise you will be disappointed. The movie seemed to have put three books into one, and swapped people’s abilities, and made up some scenes and places.
The book, however, had parts that you wouldn’t see in the movie, and its own magic of detailed descriptions to your favorite stories and characters.
I hated Jacob. Not just at the beginning, but all the way through. Mister ‘’I-am-too-good-for-everything’’ , Mister ‘’My-family-is-so-rich-I-will-try-my-best-to-get-fired-from-work-because-my-uncle-owns-the-shop’’. No - Just no. As much as I enjoyed his story, his character is very egocentric and unlikeable. I actually liked Grandpa Abe so much more, even though he was only partially and ghostly present in the book.
Miss Peregrine didn’t reveal much of her character as she does in the movie. We don’t get to read a lot about her to be honest, and she was the one person I expected to see more of.
We get to hang around with the children a lot though, and meet Emma, the girl that has fire powers, and that used to be Grandpa Abe’s lover and now Jacob - which is more than weird, but oh well…
‘’She moved to pinch me again but I blocked her hand. I’m no expert on girls, but when one tries to pinch you four times, I’m pretty sure that’s flirting.’’
We get to meet Millard, the invisible boy, Olive, the girl that can float without her iron boots, Fiona, who can make plants and trees grow in seconds and many other lovely children with even lovelier abilities.
This is an amazing story about extraordinary people, children who will amuse you with how cute they can be, a bit of (well, a lot of) time travel and a great valuable lesson that everyone in this world is peculiar and extraordinary in their own way! A must-read to all of you that love some fantasy stories and different worlds.
‘’I had just come to accept that my life would be ordinary when extraordinary things began to happen.’’
Jacob was raised by his grandfather, who told him stories about the amazing house he used to live in, and all the children that lived with him, that had amazing abilities and were different than ordinary people. Grandpa Portman would even show Jacob pictures of the children and their peculiarities - he would tell him stories about the invisible boy, the girl that could float if she didn’t have iron boots, the girl that could breath out fire and the children that could easily lift the heaviest rocks. He would also talk about the danger and the big monsters that the children were so scared of.
And Jacob believed and loved these stories - he shared an amazing bond with his grandpa. Until, of course, he grew up. Suddenly, he was old enough to know this isn’t true, and stopped believing. His grandpa would try to convince him, and warn him that the monsters are coming, but the only conclusion he had is that his grandpa lost his marbles.
But then his grandpa dies, and Jacob sees the monsters himself. Despite everyone believing that he is crazy, just like his grandpa, Jacob now has no choice but to find these strange children - and get answers to all his questions.
The book moves quite slow, and it is not until half of the book that we actually get to meet the children. As a person that watched the movie, this was extremely frustrating, as I kept waiting and waiting, and nothing special happened for 90 pages.
The author puts photographs in the book, and they are perfectly put in the book to explain how a character looks, and to describe the scene better. This was the strawberry to my cake in this book. I immensely enjoyed the beautiful photographs and how perfectly well they fitted with the book and detailed the characters. The only character that I couldn’t imagine was Miss Peregrine - her picture is not at all what I expected. At first, I thought about sharing some of those pictures here - but then, I assumed you might enjoy them more if you explore them yourself while reading the book, as they come - as I could never be able to do that as well as Ransom Riggs did.
For the ones you watched the movie first - the movie is not at all the same as the book. So lower your expectations, otherwise you will be disappointed. The movie seemed to have put three books into one, and swapped people’s abilities, and made up some scenes and places.
The book, however, had parts that you wouldn’t see in the movie, and its own magic of detailed descriptions to your favorite stories and characters.
I hated Jacob. Not just at the beginning, but all the way through. Mister ‘’I-am-too-good-for-everything’’ , Mister ‘’My-family-is-so-rich-I-will-try-my-best-to-get-fired-from-work-because-my-uncle-owns-the-shop’’. No - Just no. As much as I enjoyed his story, his character is very egocentric and unlikeable. I actually liked Grandpa Abe so much more, even though he was only partially and ghostly present in the book.
Miss Peregrine didn’t reveal much of her character as she does in the movie. We don’t get to read a lot about her to be honest, and she was the one person I expected to see more of.
We get to hang around with the children a lot though, and meet Emma, the girl that has fire powers, and that used to be Grandpa Abe’s lover and now Jacob - which is more than weird, but oh well…
‘’She moved to pinch me again but I blocked her hand. I’m no expert on girls, but when one tries to pinch you four times, I’m pretty sure that’s flirting.’’
We get to meet Millard, the invisible boy, Olive, the girl that can float without her iron boots, Fiona, who can make plants and trees grow in seconds and many other lovely children with even lovelier abilities.
This is an amazing story about extraordinary people, children who will amuse you with how cute they can be, a bit of (well, a lot of) time travel and a great valuable lesson that everyone in this world is peculiar and extraordinary in their own way! A must-read to all of you that love some fantasy stories and different worlds.

Heather Cranmer (2721 KP) rated The God Game in Books
Nov 7, 2019
While browsing Facebook one day, I came across a book entitled The God Game by Danny Tobey. I was intrigued, so I decided to read more about it. After reading the synopsis, this book reeled me in. I decided to give it a read, and I am very glad I did. The God Game has become one of my favorite reads so far.
With the way the digital age is going, the plot of The God Game sounded like it could already be happening in real life. A bunch of teens decide to play a random game with what they suspect is just some kind of artificial intelligence. However, when God (the AI in The God Game) starts asking them to do some highly illegal and dangerous activities as well as activities that make the teens question their morality, they start to think that maybe they are in over their heads. Will the teens be able to quit the game or will death be the only way out? Don't get me wrong. The plot has been done before, but Danny Tobey put his own original spin on the idea and made it where it comes across as a fresh idea. As I mentioned earlier, The God Game comes across as being very realistic. While I feel that there are no major plot twists and that the book is fairly predictable in some places, The God Game is still a highly entertaining read. Tobey gives his readers enough information at the end of the book to leave them satisfied, but he still leaves it somewhat open ended for a possible sequel.
The God Game flowed very smoothly, and I felt like the pacing was perfect. Not once did I feel like the book became too dull or that it was going to fast. The transitions between chapters was very spot on which made The God Game an easy read for me. It was so easy to lose myself in this novel as I became completely immersed in the world Tobey had created.
A couple of things that kind of bothered me, and they seem to be more personal preference than a fault with the story, is the mentions of politics and how anti-God/Christianity The God Game seemed to be. I'm not a political person by any means. In fact, I don't lean one way or the other when it comes to politics. However, I felt like politics were mentioned way too much in this book. It's very obvious that the author is very anti-Trump. If I wanted to read a book about politics, I'd read a political thriller or something similar. I didn't like how this book seems to poke fun at those that believe in God. It comes across as if the author is trying to challenge the beliefs of those who believe in God. I get that The God Game has God in its title and is about an AI that believes it's God, but I felt that the way the author speaks about God came off as a bit crass. However, those were minor issues for me, and I still enjoyed reading The God Game very much.
I felt that all of the main and supporting characters in The God Game were written superbly. The God Game had such a diverse group of characters throughout which was refreshing to see. I enjoyed reading about Charlie and his thoughts. He seemed conflicted the most with everything that was happening. It was great to read about how much he cared about his friends as well as other people. Charlie came across as a stand up guy. Vanhi was my favorite character. She was such a badass that I couldn't help but to love her! I felt like she was the second most conflicted character. I just felt sorry for what Alex was going through. My heart ached for him. Kenny was a great character too, and it was interesting what the game would ask him to do. I never quite knew what to make of Peter. He was written well, and he came across as very charismatic which made me suspicious of him throughout the whole novel. I did admire how much he would throw himself into something though.
Trigger warnings for The God Game include violence, profanity, drug use, politics, challenging the existence of God, racism, sexual situations (although not graphic), and murder.
Overall, The God Game is a highly thrilling read. With such an interesting cast of characters as well as a highly thought provoking plot, I wouldn't be surprised if The God Game became one of the most sought after books of 2020. It would also make a great film. I would definitely recommend The God Game by Danny Tobey to those aged 16+ who love thrilling plots that really make you think. Give The God Game a read. It will sink its teeth in you from the very first page!
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(A special thank you to St. Martin's Press for providing me with a paperback ARC of The God Game by Danny Tobey in exchange for an unbiased and honest review.)
With the way the digital age is going, the plot of The God Game sounded like it could already be happening in real life. A bunch of teens decide to play a random game with what they suspect is just some kind of artificial intelligence. However, when God (the AI in The God Game) starts asking them to do some highly illegal and dangerous activities as well as activities that make the teens question their morality, they start to think that maybe they are in over their heads. Will the teens be able to quit the game or will death be the only way out? Don't get me wrong. The plot has been done before, but Danny Tobey put his own original spin on the idea and made it where it comes across as a fresh idea. As I mentioned earlier, The God Game comes across as being very realistic. While I feel that there are no major plot twists and that the book is fairly predictable in some places, The God Game is still a highly entertaining read. Tobey gives his readers enough information at the end of the book to leave them satisfied, but he still leaves it somewhat open ended for a possible sequel.
The God Game flowed very smoothly, and I felt like the pacing was perfect. Not once did I feel like the book became too dull or that it was going to fast. The transitions between chapters was very spot on which made The God Game an easy read for me. It was so easy to lose myself in this novel as I became completely immersed in the world Tobey had created.
A couple of things that kind of bothered me, and they seem to be more personal preference than a fault with the story, is the mentions of politics and how anti-God/Christianity The God Game seemed to be. I'm not a political person by any means. In fact, I don't lean one way or the other when it comes to politics. However, I felt like politics were mentioned way too much in this book. It's very obvious that the author is very anti-Trump. If I wanted to read a book about politics, I'd read a political thriller or something similar. I didn't like how this book seems to poke fun at those that believe in God. It comes across as if the author is trying to challenge the beliefs of those who believe in God. I get that The God Game has God in its title and is about an AI that believes it's God, but I felt that the way the author speaks about God came off as a bit crass. However, those were minor issues for me, and I still enjoyed reading The God Game very much.
I felt that all of the main and supporting characters in The God Game were written superbly. The God Game had such a diverse group of characters throughout which was refreshing to see. I enjoyed reading about Charlie and his thoughts. He seemed conflicted the most with everything that was happening. It was great to read about how much he cared about his friends as well as other people. Charlie came across as a stand up guy. Vanhi was my favorite character. She was such a badass that I couldn't help but to love her! I felt like she was the second most conflicted character. I just felt sorry for what Alex was going through. My heart ached for him. Kenny was a great character too, and it was interesting what the game would ask him to do. I never quite knew what to make of Peter. He was written well, and he came across as very charismatic which made me suspicious of him throughout the whole novel. I did admire how much he would throw himself into something though.
Trigger warnings for The God Game include violence, profanity, drug use, politics, challenging the existence of God, racism, sexual situations (although not graphic), and murder.
Overall, The God Game is a highly thrilling read. With such an interesting cast of characters as well as a highly thought provoking plot, I wouldn't be surprised if The God Game became one of the most sought after books of 2020. It would also make a great film. I would definitely recommend The God Game by Danny Tobey to those aged 16+ who love thrilling plots that really make you think. Give The God Game a read. It will sink its teeth in you from the very first page!
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(A special thank you to St. Martin's Press for providing me with a paperback ARC of The God Game by Danny Tobey in exchange for an unbiased and honest review.)