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LilyLovesIndie (123 KP) rated Honour in Books
Nov 5, 2018
This review was originally carried out as part of a blog tour on Lily Loves Indie and can be seen here http://lilylovesindie.co.uk/?p=209
This stunning collection of short stories has got to be one of my favourite items on my kindle. When I read these I experienced such a depth of emotion and they moved me so much that I had to keep putting it down to get tissues and mop up the mess that I became. This, by far, is Feeney's greatest work to date. She elicits such a wonderful amount of emotion from you, and this is all the more remarkable when you consider that some of the stories are just a few thousand words long. In order to do each story the justice they truly deserve, I am going to briefly review each book before summing up my main ideas. So if you're sitting comfortably, I'll begin....
Honour
A young woman at a graveside, the rain falling down, already the emotions are running high, and this is just the first paragraph of the story, yet I'm hooked. Throughout the whole of this story Feeney leads you in a direction, letting your imagination fill the gaps, but then at the last minute she deals her hand and tells you exactly what is going on, and boy did it knock me for six! I was most definitely not expecting that turn of events, but strangely, it totally fitted. Apologies for the vagueness, but I don't want to spoil it for you as this is one of the key features of this story.
Deserter
Just as the title suggests, this story deals with a deserter, the officer who tries to cover it up and his family dealing with his actions at home. I know what you're thinking, there's enough material there to write a whole book! But Feeney writes this superbly, capturing the emotions of all the key characters in just a few short chapters. Jack's dilemma, and the reasoning behind his desertion, are both incredibly touching and very sensitively written. As someone who can't even begin to comprehend what horrors soldiers must see every day, I really feel like Feeney gave us a glimpse into a tortured mind, a soul that was broken and in need of so much healing that just simply wasn't available. She also deals fantastically with the stigma attached to deserting in a very delicate and sensitive manner, highlighting the other side of the story incredibly well.
Silence is Deafening
I've read and re-read this story so many times, but it still kills me every time! It's so emotionally written, charged with sadness and a sense of duty, a sense of honour. Strangely, I engaged more with Evelyn as I found myself imagining what her emotions would be when she wakes up and reads Joseph's letter. I could feel the ties that bound them together being strained and pulled, the pain they must have felt. It was just so well written the intensity of their love was completely real, it charged the room around my and stole my breath. But what I loved most about this story is that there was hope at the end. He might have survived, he might have come back. The tiniest glimmer was there, and it captured my imagination and sent seeds of thought rooting deep in my head. It's not a story you'll forget in a hurry, but in the best possible way!
Letters to No One
This is perhaps my favourite military based story I've ever written, but for me it is head and shoulders above the others in this collection. I could talk for hours about why I loved this story so much, but I'll try and summarise it and not spoil anything. The strongest feature of this particular story is it's wonderful believability and 'normal' way of approaching what is, to non-military families at least, a very abnormal situation. The letters are funny, yet very much full of a sadness at the separation and need to see each other one more time. Jonno is a great character, and although he doesn't feature much directly, it's the indirect references to him in his families letters which really bring him to life. Little Michael is totally adorable, and his letter is perhaps my favourite purely for the innocence only a child can have. The whole story touched me more than any other in this collection, eliciting full on body shaking sobs and I can only conclude that it is because it is a. wonderfully written and b. incredibly realistic. As much as I hate to admit it, this has probably happened to countless families out there, and that immense sadness just crushed me and opened my eyes to a whole new way of looking at things.
Night Terrors
Initially, I found this quite difficult to get into, it's the one story in the collection I wasn't over keen on as I read through. However, it's a bit of a 'grower' and, like 'Silence is Deafening', it planted hundreds of little seeds of thought in my brain and when given time to develop they just grew and grew until they were out of control. Dealing with what is essentially PTSD, and how it affects not only the sufferer but also their family, 'Night Terrors' has so much it can teach the reader. We all think nothing of our 'normal' lives, but this was another story that really opened my eyes to the troubles being in the military can cause. Carl's dad clearly struggled for years, never feeling he could discuss him experiences and so they literally terrorised his dreams. It's incredibly sensitive in how the story deals with what is a very current and prevalent issue and Feeney deserves a great deal of credit for not only having the balls to deal with this subject matter, but also for doing it so brilliantly. Again, this is another emotionally charged piece of writing, but Feeney really does develop the plot so well and so subtly that it sucks you in without you noticing.
Welcome Home
The final story in the collection is as wonderful as the others. A happy ending, a reunion, a feeling of hope to carry forward. This is the ending we all want for all our soldiers, and Feeney cleverly reminds us that no matter how many may perish, and however sad that may be, we must always keep looking for that glimmer of hope, and take the opportunities of happiness that are offered to us when they are there, because we never know when they will be snatched away.
One of the key features in all of these stories is how engaging they are, despite what is, at times, very upsetting subject matter. The characters pull you in, the circumstances, although fictional, are tinged with a reality that brings you crashing down to ground when you think about them after (and believe me, you will) and you realise, 'that could have actually happened to someone'. It's a humbling thought, and one that really makes you think, but in a good way. Reading this book made me so much more thankful for the sacrifices servicemen and woman make, and the pain their families must experience, but mostly it made me grateful for my own life.
Something else that shines through is how real everything feels in these stories. I know Feeney did a large amount of research into military procedures and that is evident with the protocols, the addresses, the description, just everything really! It's clear that this writing means a lot to the author, and that passion for respect and honour of our armed forces just oozes from every page and fills you with a great sense of pride and patriotism. It's strange to feel proud of something when you're reading (unless it's something you've written), but Feeney manages to elicit that, as well as many other emotions as you're reading and it just builds to a huge crescendo.
Another key feature is the description, and this is a theme that is evident throughout the whole collection. Feeney puts so much into her writing. You can clearly see in your mind the characters, you can feel the emotions, you hurt when they hurt, smile when they smile. It's her attention to the small detail in this story that really gives this story that extra something. Even though you don't know all the specifics like names and ages, we know plenty to cry for their loss and smile with them in their joy. You hurt when they hurt. It's very rare I find a story that moves me in such a way, especially one that is just pages long, but that is exactly what this story does.
In conclusion, this book is truly phenomenal, one of the best pieces of literature I have read so far this year. It's engaging, thought provoking, realistic, easy to read, but above all, it's just, well, words fail me. Honestly, I cannot recommend this highly enough. Five stars is not enough for this book, and it truly deserves the highest accolades possible. Seriously, go one-click! It's now available on Amazon UK and Amazon US, but heed my warning, you want a lot of tissues near you when you read this, tear-jerker doesn't quite cover it!
* * * * * *
I am SO excited about reviewing this and interviewing the author over on Lily Loves Indie and Ramble Media on 1st November as part of the Blog Tour! Watch this space for updates and snippets of my review.
This stunning collection of short stories has got to be one of my favourite items on my kindle. When I read these I experienced such a depth of emotion and they moved me so much that I had to keep putting it down to get tissues and mop up the mess that I became. This, by far, is Feeney's greatest work to date. She elicits such a wonderful amount of emotion from you, and this is all the more remarkable when you consider that some of the stories are just a few thousand words long. In order to do each story the justice they truly deserve, I am going to briefly review each book before summing up my main ideas. So if you're sitting comfortably, I'll begin....
Honour
A young woman at a graveside, the rain falling down, already the emotions are running high, and this is just the first paragraph of the story, yet I'm hooked. Throughout the whole of this story Feeney leads you in a direction, letting your imagination fill the gaps, but then at the last minute she deals her hand and tells you exactly what is going on, and boy did it knock me for six! I was most definitely not expecting that turn of events, but strangely, it totally fitted. Apologies for the vagueness, but I don't want to spoil it for you as this is one of the key features of this story.
Deserter
Just as the title suggests, this story deals with a deserter, the officer who tries to cover it up and his family dealing with his actions at home. I know what you're thinking, there's enough material there to write a whole book! But Feeney writes this superbly, capturing the emotions of all the key characters in just a few short chapters. Jack's dilemma, and the reasoning behind his desertion, are both incredibly touching and very sensitively written. As someone who can't even begin to comprehend what horrors soldiers must see every day, I really feel like Feeney gave us a glimpse into a tortured mind, a soul that was broken and in need of so much healing that just simply wasn't available. She also deals fantastically with the stigma attached to deserting in a very delicate and sensitive manner, highlighting the other side of the story incredibly well.
Silence is Deafening
I've read and re-read this story so many times, but it still kills me every time! It's so emotionally written, charged with sadness and a sense of duty, a sense of honour. Strangely, I engaged more with Evelyn as I found myself imagining what her emotions would be when she wakes up and reads Joseph's letter. I could feel the ties that bound them together being strained and pulled, the pain they must have felt. It was just so well written the intensity of their love was completely real, it charged the room around my and stole my breath. But what I loved most about this story is that there was hope at the end. He might have survived, he might have come back. The tiniest glimmer was there, and it captured my imagination and sent seeds of thought rooting deep in my head. It's not a story you'll forget in a hurry, but in the best possible way!
Letters to No One
This is perhaps my favourite military based story I've ever written, but for me it is head and shoulders above the others in this collection. I could talk for hours about why I loved this story so much, but I'll try and summarise it and not spoil anything. The strongest feature of this particular story is it's wonderful believability and 'normal' way of approaching what is, to non-military families at least, a very abnormal situation. The letters are funny, yet very much full of a sadness at the separation and need to see each other one more time. Jonno is a great character, and although he doesn't feature much directly, it's the indirect references to him in his families letters which really bring him to life. Little Michael is totally adorable, and his letter is perhaps my favourite purely for the innocence only a child can have. The whole story touched me more than any other in this collection, eliciting full on body shaking sobs and I can only conclude that it is because it is a. wonderfully written and b. incredibly realistic. As much as I hate to admit it, this has probably happened to countless families out there, and that immense sadness just crushed me and opened my eyes to a whole new way of looking at things.
Night Terrors
Initially, I found this quite difficult to get into, it's the one story in the collection I wasn't over keen on as I read through. However, it's a bit of a 'grower' and, like 'Silence is Deafening', it planted hundreds of little seeds of thought in my brain and when given time to develop they just grew and grew until they were out of control. Dealing with what is essentially PTSD, and how it affects not only the sufferer but also their family, 'Night Terrors' has so much it can teach the reader. We all think nothing of our 'normal' lives, but this was another story that really opened my eyes to the troubles being in the military can cause. Carl's dad clearly struggled for years, never feeling he could discuss him experiences and so they literally terrorised his dreams. It's incredibly sensitive in how the story deals with what is a very current and prevalent issue and Feeney deserves a great deal of credit for not only having the balls to deal with this subject matter, but also for doing it so brilliantly. Again, this is another emotionally charged piece of writing, but Feeney really does develop the plot so well and so subtly that it sucks you in without you noticing.
Welcome Home
The final story in the collection is as wonderful as the others. A happy ending, a reunion, a feeling of hope to carry forward. This is the ending we all want for all our soldiers, and Feeney cleverly reminds us that no matter how many may perish, and however sad that may be, we must always keep looking for that glimmer of hope, and take the opportunities of happiness that are offered to us when they are there, because we never know when they will be snatched away.
One of the key features in all of these stories is how engaging they are, despite what is, at times, very upsetting subject matter. The characters pull you in, the circumstances, although fictional, are tinged with a reality that brings you crashing down to ground when you think about them after (and believe me, you will) and you realise, 'that could have actually happened to someone'. It's a humbling thought, and one that really makes you think, but in a good way. Reading this book made me so much more thankful for the sacrifices servicemen and woman make, and the pain their families must experience, but mostly it made me grateful for my own life.
Something else that shines through is how real everything feels in these stories. I know Feeney did a large amount of research into military procedures and that is evident with the protocols, the addresses, the description, just everything really! It's clear that this writing means a lot to the author, and that passion for respect and honour of our armed forces just oozes from every page and fills you with a great sense of pride and patriotism. It's strange to feel proud of something when you're reading (unless it's something you've written), but Feeney manages to elicit that, as well as many other emotions as you're reading and it just builds to a huge crescendo.
Another key feature is the description, and this is a theme that is evident throughout the whole collection. Feeney puts so much into her writing. You can clearly see in your mind the characters, you can feel the emotions, you hurt when they hurt, smile when they smile. It's her attention to the small detail in this story that really gives this story that extra something. Even though you don't know all the specifics like names and ages, we know plenty to cry for their loss and smile with them in their joy. You hurt when they hurt. It's very rare I find a story that moves me in such a way, especially one that is just pages long, but that is exactly what this story does.
In conclusion, this book is truly phenomenal, one of the best pieces of literature I have read so far this year. It's engaging, thought provoking, realistic, easy to read, but above all, it's just, well, words fail me. Honestly, I cannot recommend this highly enough. Five stars is not enough for this book, and it truly deserves the highest accolades possible. Seriously, go one-click! It's now available on Amazon UK and Amazon US, but heed my warning, you want a lot of tissues near you when you read this, tear-jerker doesn't quite cover it!
* * * * * *
I am SO excited about reviewing this and interviewing the author over on Lily Loves Indie and Ramble Media on 1st November as part of the Blog Tour! Watch this space for updates and snippets of my review.

A Kitten For Daddy: Pride Pet Play
Book
Real love comes when you least expect it… Kolly My name is Kolly which is the perfect name...
Contemporary MM Age Play Pet Play Romance

Ivana A. | Diary of Difference (1171 KP) rated Into The Crooked Place (Into The Crooked Place #1) in Books
Oct 5, 2020
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#1 <a href="https://www.goodreads.com/review/show/2999418076">Into the Crooked Place</a> - ★★★★
#2 <a href="https://www.goodreads.com/review/show/3504840515">City of Spells</a> - TBR
<img src="https://i0.wp.com/diaryofdifference.com/wp-content/uploads/2020/08/Book-Review-Banner-76.png?resize=768%2C432&ssl=1"/>
Into the Crooked Place by Alexandra Christo was a book I was very excited to read in the first place.
There is magic and potions, there is romance and adventure. The hype around it was huge, and it is still talked about in the bookish community.
What’s not to like?
Tavia sells magic potions on the market. One day, she is ordered to sell a new magic potion. When her friend Saxoni drinks the new potion, something bad happens. The potion makes people do terrible things - and Tavia and Saxoni need to stop it, before it destroys everyone!
The storytelling in this book was amazing. I was immediately teleported to a world where going to a market to buy a love potion is normal. I could connect with all characters immediately, and wanted to know more about them. The story is told from multiple character’s points of view, which I found appropriate for this story.
Apart from Tavia and Saxony, we also meet Wesley - who is Tavia’s underboss. He is the one that she follows orders from, and he is the one to grant her her freedom, once she earns it by working for him.
<b><i>“There are no good people, he said. Just ones who haven’t made bad choices yet.”</i></b>
We also meet Karam - a feisty warrior woman, who is fighting in pits for money. Karam is a character that I instantly liked, for her bravery and her free spirit. She knows who she is, she knows how she got there, and she knows exactly what she wants.
<b><i>“She had fought her way to her position and hadn’t needed prayer or magic to do it. Just her fists and her smarts and the knowledge that she could.”</i></b>
I liked Karam and she was probably my favorite character.
I think that her journey was the most adventurous compared to all the other characters, and I feel like she’s grown the most.
<b><i>“She felt at home. And she knew why. She knew then that home could be anywhere, because it wasn’t a place, but a feeling. It was made up of people, not bricks, and it was something you could create for yourself, just like family.”</i></b>
The legacy that Karam and Saxony carry is very conveniently revealed. The author only revealed this when it was needed in the book, to fit a certain situation and prompt plot twists. This wasn’t something I enjoyed, and together with how the book ended, it did leave a bitter aftertaste. I think I would have liked the book more if certain reveals were handled better, and the ending was more interesting.
<b><i>“Sometimes, words spoken in anger are not words spoken in truth, dila.”</i></b>
To sum everything up, I still think Into the Crooked Place was amazing and enjoyable.
I enjoyed being in this magical world and I enjoyed the adventures the characters went through. If you’ve been reading my reviews, you will know I love a good versus evil battle, and this book did indeed have that. Would I change the ending? Yes. Would I change the way the reveals were handled? Yes. But was this still an amazing book? Most definitely. If you love young-adult magic and adventure books - you will enjoy this one!
Thank you to the teams at Hot Key Books and ReadersFirst, for sending me a copy of this book. Into the Crooked Place is the first book in the series. The second book is called City of Spells, and is expected to come out in 2021.
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#1 <a href="https://www.goodreads.com/review/show/2999418076">Into the Crooked Place</a> - ★★★★
#2 <a href="https://www.goodreads.com/review/show/3504840515">City of Spells</a> - TBR
<img src="https://i0.wp.com/diaryofdifference.com/wp-content/uploads/2020/08/Book-Review-Banner-76.png?resize=768%2C432&ssl=1"/>
Into the Crooked Place by Alexandra Christo was a book I was very excited to read in the first place.
There is magic and potions, there is romance and adventure. The hype around it was huge, and it is still talked about in the bookish community.
What’s not to like?
Tavia sells magic potions on the market. One day, she is ordered to sell a new magic potion. When her friend Saxoni drinks the new potion, something bad happens. The potion makes people do terrible things - and Tavia and Saxoni need to stop it, before it destroys everyone!
The storytelling in this book was amazing. I was immediately teleported to a world where going to a market to buy a love potion is normal. I could connect with all characters immediately, and wanted to know more about them. The story is told from multiple character’s points of view, which I found appropriate for this story.
Apart from Tavia and Saxony, we also meet Wesley - who is Tavia’s underboss. He is the one that she follows orders from, and he is the one to grant her her freedom, once she earns it by working for him.
<b><i>“There are no good people, he said. Just ones who haven’t made bad choices yet.”</i></b>
We also meet Karam - a feisty warrior woman, who is fighting in pits for money. Karam is a character that I instantly liked, for her bravery and her free spirit. She knows who she is, she knows how she got there, and she knows exactly what she wants.
<b><i>“She had fought her way to her position and hadn’t needed prayer or magic to do it. Just her fists and her smarts and the knowledge that she could.”</i></b>
I liked Karam and she was probably my favorite character.
I think that her journey was the most adventurous compared to all the other characters, and I feel like she’s grown the most.
<b><i>“She felt at home. And she knew why. She knew then that home could be anywhere, because it wasn’t a place, but a feeling. It was made up of people, not bricks, and it was something you could create for yourself, just like family.”</i></b>
The legacy that Karam and Saxony carry is very conveniently revealed. The author only revealed this when it was needed in the book, to fit a certain situation and prompt plot twists. This wasn’t something I enjoyed, and together with how the book ended, it did leave a bitter aftertaste. I think I would have liked the book more if certain reveals were handled better, and the ending was more interesting.
<b><i>“Sometimes, words spoken in anger are not words spoken in truth, dila.”</i></b>
To sum everything up, I still think Into the Crooked Place was amazing and enjoyable.
I enjoyed being in this magical world and I enjoyed the adventures the characters went through. If you’ve been reading my reviews, you will know I love a good versus evil battle, and this book did indeed have that. Would I change the ending? Yes. Would I change the way the reveals were handled? Yes. But was this still an amazing book? Most definitely. If you love young-adult magic and adventure books - you will enjoy this one!
Thank you to the teams at Hot Key Books and ReadersFirst, for sending me a copy of this book. Into the Crooked Place is the first book in the series. The second book is called City of Spells, and is expected to come out in 2021.

Phillip McSween (751 KP) rated Shazam! (2019) in Movies
Oct 1, 2019
Another DC Win
When a foster kid runs into an ancient wizard, he suddenly finds that he can turn himself into a superhero by uttering a simple word: Shazam! DC has run into a fair share of buzz saws when it comes to making quality movies, but chalk one up on the positive side with this one.
Acting: 10
Beginning: 8
Characters: 7
I loved all the characters for the most part. Billy Batson (Asher Angel) is a cool kid with attitude merely trying to find his place in the world. You don’t feel sorry for him; even though he is definitely mistreated, he’s also a bit of a butthead as most kids that age are. He’s met in his new foster home by a fun group of kids that will give you a number of reasons to laugh. His roommate Freddy (Jack Dylan Grazer) had me cracking up throughout. He wasn’t just there for comic relief though as I appreciated the more sensitive moments. Big shout-out to Zachary Levi as well playing the role of the superhero Shazam. It’s fun watching Shazam learn his powers just like a kid would because, well, he’s a kid.
Yes, these characters are great. You know who wasn’t great? Dr. Thaddeus Sivana (Mark Strong). Felt way too over-the-top for me. I didn’t really understand his motivation either or, rather, I understood but just didn’t think it was enough for him to go as bonkers as he did. He honestly almost ruined the movie for me singlehandedly but I got ahold of myself and remembered I was having a good time.
Cinematography/Visuals: 8
While I was mostly impressed with the quality of the visuals, I felt like they took a shortcut in a handful of spots, particularly with the opposition. The villain and his henchmen didn’t quite look as up to par as Shazam. The man of the hour, however, was on point. Shift changes were smooth and fluid. I enjoyed watching him steadily come into his own as a superhero as the camera captured each new ability one-by-one.
Conflict: 8
The action was steady but uneven. You’re watching Shazam slowly develop his powers and it’s great at times, but it’s not without a bit of lag. Things definitely heat up more towards the back half of the movie than in the beginning. When the action does go down, the battles that unfold are solid and entertaining.
Entertainment Value: 8
While the action isn’t always at its strongest, the movie makes up for it with some solid comedic moments. We go to movies to have a good time and, I gotta say, I had a blast watching Shazam! With a heartfelt story that gives you a reason to root for the protagonist and delightful side characters, entertaining is beyond a fair word for this movie.
Memorability: 10
Pace: 10
Plot: 5
A few issues here I can’t overlook. My biggest problem were the coincidental occurrences that happened for the sake of advancing the story. For this movie to be mostly great, I think it cheated its way through some parts, parts which definitely could have been handled better. I am never a fan of that as it’s just lazy. Definitely could have been better.
Resolution: 10
Couldn’t have asked for a better ending. If the entirety of the movie had been more like this, we might have a classic on our hands. It ties up everything in a great bow and gives you yet another reason to love the movie.
Overall: 84
Because of my past experience with DC, I went in with low expectations. I was pleasantly surprised and happy with how much I enjoyed this movie. If DC can continue to make quality movies like Shazam!, they may be due for a comeback!
Acting: 10
Beginning: 8
Characters: 7
I loved all the characters for the most part. Billy Batson (Asher Angel) is a cool kid with attitude merely trying to find his place in the world. You don’t feel sorry for him; even though he is definitely mistreated, he’s also a bit of a butthead as most kids that age are. He’s met in his new foster home by a fun group of kids that will give you a number of reasons to laugh. His roommate Freddy (Jack Dylan Grazer) had me cracking up throughout. He wasn’t just there for comic relief though as I appreciated the more sensitive moments. Big shout-out to Zachary Levi as well playing the role of the superhero Shazam. It’s fun watching Shazam learn his powers just like a kid would because, well, he’s a kid.
Yes, these characters are great. You know who wasn’t great? Dr. Thaddeus Sivana (Mark Strong). Felt way too over-the-top for me. I didn’t really understand his motivation either or, rather, I understood but just didn’t think it was enough for him to go as bonkers as he did. He honestly almost ruined the movie for me singlehandedly but I got ahold of myself and remembered I was having a good time.
Cinematography/Visuals: 8
While I was mostly impressed with the quality of the visuals, I felt like they took a shortcut in a handful of spots, particularly with the opposition. The villain and his henchmen didn’t quite look as up to par as Shazam. The man of the hour, however, was on point. Shift changes were smooth and fluid. I enjoyed watching him steadily come into his own as a superhero as the camera captured each new ability one-by-one.
Conflict: 8
The action was steady but uneven. You’re watching Shazam slowly develop his powers and it’s great at times, but it’s not without a bit of lag. Things definitely heat up more towards the back half of the movie than in the beginning. When the action does go down, the battles that unfold are solid and entertaining.
Entertainment Value: 8
While the action isn’t always at its strongest, the movie makes up for it with some solid comedic moments. We go to movies to have a good time and, I gotta say, I had a blast watching Shazam! With a heartfelt story that gives you a reason to root for the protagonist and delightful side characters, entertaining is beyond a fair word for this movie.
Memorability: 10
Pace: 10
Plot: 5
A few issues here I can’t overlook. My biggest problem were the coincidental occurrences that happened for the sake of advancing the story. For this movie to be mostly great, I think it cheated its way through some parts, parts which definitely could have been handled better. I am never a fan of that as it’s just lazy. Definitely could have been better.
Resolution: 10
Couldn’t have asked for a better ending. If the entirety of the movie had been more like this, we might have a classic on our hands. It ties up everything in a great bow and gives you yet another reason to love the movie.
Overall: 84
Because of my past experience with DC, I went in with low expectations. I was pleasantly surprised and happy with how much I enjoyed this movie. If DC can continue to make quality movies like Shazam!, they may be due for a comeback!

LeftSideCut (3776 KP) rated Star Wars: Episode I – The Phantom Menace (1999) in Movies
Nov 8, 2019
I genuinely find The Phantom Menace really hard to review.
I was 11 years old when it came out in cinemas, and I of course absolutely loved it, and I did for a good few years.
As I grew older, it became apparent that the original Star Wars trilogy was a set of films that truly stood the test of time, a statement that doesn't hold true to the prequel films, but when I look back on Episode I in particular, it's a huge part of the Star Wars that I grew up with, so I really can't hate on it too aggressively!
Episode 1 is undeniably geared towards a younger audience. It has a pretty basic script, colourful characters, low brow humour, and is dripping with CGI. This direction is a huge part of it's downfall, with infamous characters like Jar Jar Binks being a big source of fan contempt. Likewise, young Anakin Skywalker was also not received well by a lot of fans, a character geared towards the young audience TPM is aimed at, and so unbelievably far away from the iconic villain he will eventually become.
A big part of Episode I that I personally dislike is the need to give a backstory to everything. An example of this is the scientific explanation behind The Force, taking away the mystical side of it. (I'm also not a huge fan of C3-PO being built by a pre-adolescent Darth Vader, but here we are)
The above mentioned CGI is completely overloaded. It's aged pretty badly when it comes to characters like the Gungans, and is a far cry from the practical effects and sets of the original trilogy.
Saying all this though, there is still a load of stuff I love about TPM, and I don't care what you think...
Ewan McGregor is great casting as a young Obi-Wan Kenobi, and is the beating heart of this whole trilogy.
I also like Liam Neeson as Qui-Gon.
It gets a lot of flack, but I love the pod race scene (sue me) and then of course, Darth Maul. No backstory is given here, just a badass Sith Lord with a dual ended lightsaber, and that's all we need to know.
The Phantom Menace, isn't the most gracious start to the chronological Star Wars story, but it still has an odd sort of charm and it's certainly not the worst Star Wars film out there.
To be honest, I lost count a long time ago in regards to how many times I've seen it, and dammit, I'll watch it again 🖕
I was 11 years old when it came out in cinemas, and I of course absolutely loved it, and I did for a good few years.
As I grew older, it became apparent that the original Star Wars trilogy was a set of films that truly stood the test of time, a statement that doesn't hold true to the prequel films, but when I look back on Episode I in particular, it's a huge part of the Star Wars that I grew up with, so I really can't hate on it too aggressively!
Episode 1 is undeniably geared towards a younger audience. It has a pretty basic script, colourful characters, low brow humour, and is dripping with CGI. This direction is a huge part of it's downfall, with infamous characters like Jar Jar Binks being a big source of fan contempt. Likewise, young Anakin Skywalker was also not received well by a lot of fans, a character geared towards the young audience TPM is aimed at, and so unbelievably far away from the iconic villain he will eventually become.
A big part of Episode I that I personally dislike is the need to give a backstory to everything. An example of this is the scientific explanation behind The Force, taking away the mystical side of it. (I'm also not a huge fan of C3-PO being built by a pre-adolescent Darth Vader, but here we are)
The above mentioned CGI is completely overloaded. It's aged pretty badly when it comes to characters like the Gungans, and is a far cry from the practical effects and sets of the original trilogy.
Saying all this though, there is still a load of stuff I love about TPM, and I don't care what you think...
Ewan McGregor is great casting as a young Obi-Wan Kenobi, and is the beating heart of this whole trilogy.
I also like Liam Neeson as Qui-Gon.
It gets a lot of flack, but I love the pod race scene (sue me) and then of course, Darth Maul. No backstory is given here, just a badass Sith Lord with a dual ended lightsaber, and that's all we need to know.
The Phantom Menace, isn't the most gracious start to the chronological Star Wars story, but it still has an odd sort of charm and it's certainly not the worst Star Wars film out there.
To be honest, I lost count a long time ago in regards to how many times I've seen it, and dammit, I'll watch it again 🖕

Learn Cocoa on the Mac
Jack Nutting and P. Clark
Book
The Cocoa frameworks are some of the most powerful for creating native OS X apps available today....

Bong Mines Entertainment (15 KP) rated Favorite Flavor by Virgin Miri in Music
Jun 17, 2019
Virgin Miri is a singer-songwriter from Sweden. Not too long ago, she released a bouncy Scandi-pop tune, entitled, “Favorite Flavor”.
“When I wake, I wanna bake ya and hide your clothes. You can stay with me forever, I wanna overdose. I can’t get enough of you. Can I keep you in my room? Wear you like a new perfume. I can’t get enough, you’re my favorite flavor. Spicy chili, baby, hotter than a fever.” – lyrics
‘Favorite Flavor’ tells a slightly psychotic tale of a young woman who enjoys a perfect sleepover with her significant other.
Apparently, she has no self-control when he’s around, and every day she can’t seem to get enough of him.
Later, she admits that when she’s done with him, she’s going to wrap him up like candy and save him for later.
‘Favorite Flavor’ contains a dreamy storyline, pleasant vocals, and bouncy instrumentation flavored with playful synths and sticky kicks.
Also, the likable tune was partly inspired by a friend who hugged her bunny so hard it suffocated.
“‘Favorite Flavor’ is a love song about the honeymoon phase. When you can’t sleep because the butterflies in your belly keep you up. And you just want to hang out and make out forever.” – Virgin Miri
As a teen, Virgin Miri co-founded the controversial pop-duo, Cupid Kidz, “Sweden’s most dangerous band” according to Channel 4 News.
After a few age-restricted music videos and getting banned in the city of Falun, she moved to New York to chase the American dream.
Two years later, she found herself with an expired visa and a broken heart. She quit her job, boyfriend, and hairstyle. Also, she bought a one-way ticket to Mexico, where she crashed her best friend’s honeymoon.
Under a palm tree by the Caribbean sea, she ate 200 tacos and wrote 200 songs. With a new sound, she returned home to reside and create bedroom pop in her dad’s Stockholm office.
‘Favorite Flavor’ is the first single from Virgin Miri’s upcoming debut EP, which was written and produced with Hessam Esfahani.
https://www.bongminesentertainment.com/virgin-miri-favorite-flavor/
“When I wake, I wanna bake ya and hide your clothes. You can stay with me forever, I wanna overdose. I can’t get enough of you. Can I keep you in my room? Wear you like a new perfume. I can’t get enough, you’re my favorite flavor. Spicy chili, baby, hotter than a fever.” – lyrics
‘Favorite Flavor’ tells a slightly psychotic tale of a young woman who enjoys a perfect sleepover with her significant other.
Apparently, she has no self-control when he’s around, and every day she can’t seem to get enough of him.
Later, she admits that when she’s done with him, she’s going to wrap him up like candy and save him for later.
‘Favorite Flavor’ contains a dreamy storyline, pleasant vocals, and bouncy instrumentation flavored with playful synths and sticky kicks.
Also, the likable tune was partly inspired by a friend who hugged her bunny so hard it suffocated.
“‘Favorite Flavor’ is a love song about the honeymoon phase. When you can’t sleep because the butterflies in your belly keep you up. And you just want to hang out and make out forever.” – Virgin Miri
As a teen, Virgin Miri co-founded the controversial pop-duo, Cupid Kidz, “Sweden’s most dangerous band” according to Channel 4 News.
After a few age-restricted music videos and getting banned in the city of Falun, she moved to New York to chase the American dream.
Two years later, she found herself with an expired visa and a broken heart. She quit her job, boyfriend, and hairstyle. Also, she bought a one-way ticket to Mexico, where she crashed her best friend’s honeymoon.
Under a palm tree by the Caribbean sea, she ate 200 tacos and wrote 200 songs. With a new sound, she returned home to reside and create bedroom pop in her dad’s Stockholm office.
‘Favorite Flavor’ is the first single from Virgin Miri’s upcoming debut EP, which was written and produced with Hessam Esfahani.
https://www.bongminesentertainment.com/virgin-miri-favorite-flavor/

Purple Phoenix Games (2266 KP) rated Space Explorers in Tabletop Games
Jan 4, 2021
Space! It’s all the rage nowadays. Okay, it has been for many decades now, but I feel like recently we have, as a human race, decided to get back out there and start exploring again. While this game is not set in modern times, the excitement of exploration and the different facets of what actually goes into successful launches is certainly prevalent. Will our heroes overcome the G-Forces that press them into their seats and become one of the few to view Earth from afar, or will they fizzle out at launch and come back shamed?
Space Explorers is a card drafting, set collection game for two to four players. In it players will take on the mantles of unique Human Resources managers… in space! Well, not IN space, but FOR space. By recruiting the best and brightest engineers, testers, scientists, builders, and astronauts players will score points in addition to scoring points for completing projects.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup, assemble Hub parts tableau organizer for each player. Shuffle the deck of Specialist cards (engineer, tester, et al) to be recruited and reveal six face up to symbolize the Center. Deal each player one of these Specialist cards to create their starting hand. Randomly choose two plus the number of players Project tiles and lay them on the table to be completed throughout the game. Each player will also receive a reference sheet (VERY handy) and one token of each Research type. Determine the starting player and the space race may now begin!
On a player’s turn they have two choices to make: take a Specialist card from the table into their hand, or recruit a Specialist from either their hand or from the table and place in their personal tableau. After this is completed the player may collect one Project tile if they now control the correct number of Specialists per Project tile.
To take a card into hand, a player simply selects one face-up Specialist card from those on the table and places it in hand. Simple.
To recruit a Specialist the player will need to spend Resources equal to the recruitment cost printed on the Specialist card. Resources may be spent in any combination from actual Resource tokens, Resources provided by recruited Specialists already in the player Hub (tableau), and discarding a Specialist card from hand to the table to give two Resources of any type.
As Specialists are recruited to the players’ Hubs they will then give a discount toward recruiting future Specialists of the same type along with other abilities. For each Specialist in the Hub the player will receive a discount of one Resource icon needed to spend to recruit a Specialist of the same type. For example, if a player already has recruited two Scientists, the next Scientist they recruit will be discounted by two Resources. These Resources are discounted from the bottom-up on the listed recruitment cost, and may even result in Specialists being recruited for free. Similarly, some Specialists have certain abilities printed on their card that allow such actions as recruiting cards for free, or providing Resource icons to be used to recruit, or even providing extra points at game end for a variety of reasons.
Play continues in this fashion of players taking Specialists in hand or recruiting them to their Hub to be used to complete Projects and earn points. The game ends once the last Project has been completed or any one player has recruited their 12th Specialist. Every player will have the same number of turns, after which the winner will be the player with the most points!
Components. I have a lot to say about the components here. I think that 25th Century Games has absolutely nailed every single component in this box. The Specialist cards are excellent quality: linen finished, great thickness, and they shuffle realllllly well. The Project tiles, Hub parts, and Resource tokens are thick board stock. The reference sheets are good and the rulebook is just perfect. One thing that may be slightly polarizing is the art style. Space Explorers uses imagery similar to what you would find on many things in the 1950s and 1960s in America. That said, I absolutely love the art style and it is reinforced on every component in this game. The icons are slick and stylish, the color scheme is muted without being drab, and everything you play with is meant to help immerse you into the time of the first astronauts. It’s simply amazingly well done.
The gameplay is also quite stellar (Laura will like that one). I know many compare it to Splendor, and that is certainly warranted, but I feel that Space Explorers pulls it off much more fluidly. Yes, Splendor has those weighty chips that everyone likes while Space Explorers has cardboard tokens. But other than that Space Explorers surpasses the other by leaps and bounds. The gameplay is much more intriguing, the theme is way cooler, and I am just overall much more attracted to it.
While gameplay overall is similar, there is quite a number of differences Space Explorers offers. Foremost, when Resource tokens are spent to recruit Specialists, instead of being sent to a communal bank they are passed along to the player on the left. That’s right, you literally give those Resources to your opponent that will be playing next. This small change really increases the need to be aware of what each player’s strategy may be in order to recruit who you need without also helping your rivals. Being able to utilize three different sources of currency in combination to recruit Specialists is also quite nice. Don’t have the right number of tokens? No problem! Check out what your Specialists are providing from their years of experience.
It is really no shock here that I am enamored with Space Explorers. I really didn’t know that I needed a Splendor killer in my collection, but now that I have this I will be holding it tightly and in high regard. Purple Phoenix Games gives this one an out-of-this-world 11 / 12. If you LIKE the aforementioned game that everyone seems to own but don’t LOVE it, then you need to check out Space Explorers. The theme is great, the components are superb, and the gameplay is light and fast. I love it dearly and hope you do too.
Space Explorers is a card drafting, set collection game for two to four players. In it players will take on the mantles of unique Human Resources managers… in space! Well, not IN space, but FOR space. By recruiting the best and brightest engineers, testers, scientists, builders, and astronauts players will score points in addition to scoring points for completing projects.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup, assemble Hub parts tableau organizer for each player. Shuffle the deck of Specialist cards (engineer, tester, et al) to be recruited and reveal six face up to symbolize the Center. Deal each player one of these Specialist cards to create their starting hand. Randomly choose two plus the number of players Project tiles and lay them on the table to be completed throughout the game. Each player will also receive a reference sheet (VERY handy) and one token of each Research type. Determine the starting player and the space race may now begin!
On a player’s turn they have two choices to make: take a Specialist card from the table into their hand, or recruit a Specialist from either their hand or from the table and place in their personal tableau. After this is completed the player may collect one Project tile if they now control the correct number of Specialists per Project tile.
To take a card into hand, a player simply selects one face-up Specialist card from those on the table and places it in hand. Simple.
To recruit a Specialist the player will need to spend Resources equal to the recruitment cost printed on the Specialist card. Resources may be spent in any combination from actual Resource tokens, Resources provided by recruited Specialists already in the player Hub (tableau), and discarding a Specialist card from hand to the table to give two Resources of any type.
As Specialists are recruited to the players’ Hubs they will then give a discount toward recruiting future Specialists of the same type along with other abilities. For each Specialist in the Hub the player will receive a discount of one Resource icon needed to spend to recruit a Specialist of the same type. For example, if a player already has recruited two Scientists, the next Scientist they recruit will be discounted by two Resources. These Resources are discounted from the bottom-up on the listed recruitment cost, and may even result in Specialists being recruited for free. Similarly, some Specialists have certain abilities printed on their card that allow such actions as recruiting cards for free, or providing Resource icons to be used to recruit, or even providing extra points at game end for a variety of reasons.
Play continues in this fashion of players taking Specialists in hand or recruiting them to their Hub to be used to complete Projects and earn points. The game ends once the last Project has been completed or any one player has recruited their 12th Specialist. Every player will have the same number of turns, after which the winner will be the player with the most points!
Components. I have a lot to say about the components here. I think that 25th Century Games has absolutely nailed every single component in this box. The Specialist cards are excellent quality: linen finished, great thickness, and they shuffle realllllly well. The Project tiles, Hub parts, and Resource tokens are thick board stock. The reference sheets are good and the rulebook is just perfect. One thing that may be slightly polarizing is the art style. Space Explorers uses imagery similar to what you would find on many things in the 1950s and 1960s in America. That said, I absolutely love the art style and it is reinforced on every component in this game. The icons are slick and stylish, the color scheme is muted without being drab, and everything you play with is meant to help immerse you into the time of the first astronauts. It’s simply amazingly well done.
The gameplay is also quite stellar (Laura will like that one). I know many compare it to Splendor, and that is certainly warranted, but I feel that Space Explorers pulls it off much more fluidly. Yes, Splendor has those weighty chips that everyone likes while Space Explorers has cardboard tokens. But other than that Space Explorers surpasses the other by leaps and bounds. The gameplay is much more intriguing, the theme is way cooler, and I am just overall much more attracted to it.
While gameplay overall is similar, there is quite a number of differences Space Explorers offers. Foremost, when Resource tokens are spent to recruit Specialists, instead of being sent to a communal bank they are passed along to the player on the left. That’s right, you literally give those Resources to your opponent that will be playing next. This small change really increases the need to be aware of what each player’s strategy may be in order to recruit who you need without also helping your rivals. Being able to utilize three different sources of currency in combination to recruit Specialists is also quite nice. Don’t have the right number of tokens? No problem! Check out what your Specialists are providing from their years of experience.
It is really no shock here that I am enamored with Space Explorers. I really didn’t know that I needed a Splendor killer in my collection, but now that I have this I will be holding it tightly and in high regard. Purple Phoenix Games gives this one an out-of-this-world 11 / 12. If you LIKE the aforementioned game that everyone seems to own but don’t LOVE it, then you need to check out Space Explorers. The theme is great, the components are superb, and the gameplay is light and fast. I love it dearly and hope you do too.

LeftSideCut (3776 KP) rated Love, Death & Robots - Season 1 in TV
Apr 9, 2020
The beauty of Love, Death and Robots is it's format. An eclectic collection of animated short films, some genuinely brilliant, with a handful of duds, truly gives something for everyone.
There are 18 films on show here, all with something different to offer.
Firstly there were 3 that failed to really resonate with me - Sucker of Souls, When the Yoghurt Took Over, and Alternate Histories. I found these three either slightly boring, or silly for the sake of being silly. There were 2 that sort of floated in the middle - The Dump, and Blind Spot, not bad by any means (none of the shorts are truly bad) but just were sort of there.
Leaving a grand total of 13 shorts that I thought were really really great.
A handful of these realistic CGI entries - namely, Sonnie's Edge, Three Robots, Beyond the Aquila Rift, Shape Shifters (one of the highlights for me), Helping Hand (reminded me of Gravity, in a great way), Lucky 13, and The Secret War.
These lot are lengthier offerings, and boast some good looking CGI animation, bordering on photo realism at times. The run time gives an opportunity for some decent fleshed out stories.
The Secret War in particular is nothing short of breath taking, and may well be my top pick of the whole season.
Elsewhere, we have more cartoony offerings - Suits, a loud animation that features farmers in mech suits fighting aliens. Zima Blue, a beautifully touching story of how a simple robot transcends existence itself - another highlight of the season. Fish Night, a short desert based drama bursting with colour. The animation of this one reminded me of A Scanner Darkly. Good Hunting, a collision of Ancient Chinese stories and a Bioshock style steampunk future. Hard to watch at times, but stunning also - easily would have been my top pick if The Secret War wasn't included.
Rounding it off we have The Witness, and animation that looks like a moving oil painting and reminded me of Mirror's Edge, and Ice Age, a fun short that's the only live action inclusion with CGI flourishes about a civilisation growing in a couple freezer.
It's an ambitious collection of shorts for sure, but like I said, there's something here for everyone. Even the ones that I liked the least are a 6/10 at worst. If you like sci-fi or animation in any shape or form, then check this series out.
There are 18 films on show here, all with something different to offer.
Firstly there were 3 that failed to really resonate with me - Sucker of Souls, When the Yoghurt Took Over, and Alternate Histories. I found these three either slightly boring, or silly for the sake of being silly. There were 2 that sort of floated in the middle - The Dump, and Blind Spot, not bad by any means (none of the shorts are truly bad) but just were sort of there.
Leaving a grand total of 13 shorts that I thought were really really great.
A handful of these realistic CGI entries - namely, Sonnie's Edge, Three Robots, Beyond the Aquila Rift, Shape Shifters (one of the highlights for me), Helping Hand (reminded me of Gravity, in a great way), Lucky 13, and The Secret War.
These lot are lengthier offerings, and boast some good looking CGI animation, bordering on photo realism at times. The run time gives an opportunity for some decent fleshed out stories.
The Secret War in particular is nothing short of breath taking, and may well be my top pick of the whole season.
Elsewhere, we have more cartoony offerings - Suits, a loud animation that features farmers in mech suits fighting aliens. Zima Blue, a beautifully touching story of how a simple robot transcends existence itself - another highlight of the season. Fish Night, a short desert based drama bursting with colour. The animation of this one reminded me of A Scanner Darkly. Good Hunting, a collision of Ancient Chinese stories and a Bioshock style steampunk future. Hard to watch at times, but stunning also - easily would have been my top pick if The Secret War wasn't included.
Rounding it off we have The Witness, and animation that looks like a moving oil painting and reminded me of Mirror's Edge, and Ice Age, a fun short that's the only live action inclusion with CGI flourishes about a civilisation growing in a couple freezer.
It's an ambitious collection of shorts for sure, but like I said, there's something here for everyone. Even the ones that I liked the least are a 6/10 at worst. If you like sci-fi or animation in any shape or form, then check this series out.

Emma @ The Movies (1786 KP) rated Annabelle Comes Home (2019) in Movies
Jun 20, 2020
God help me I don't know why I went to see this.
The Warrens have contained Annabelle, her influence is safely blocked by a box crafted from sacred glass and they've locked her up in their artefact room. A year goes by without incident, but when their babysitter's friend visits unannounced, curious and looking for answers, the relative peace of the house is shattered.
Daniela unwittingly unleashes Annabelle's power onto the house and the three of them inside. The spirits in the Warren's basement are gradually escaping and coming out to play.
While me and horror don't mix, I do occasionally like the idea behind some of them. A story about objects with power like Annabelle Comes Home really appealed to me as I'm a fan of this sort of supernatural malarkey. As such, I decided to suck it up and be brave. I'm mainly glad I gave it a go... mainly.
This is the first horror film I have ever seen that has had any effect on me after seeing it. Most I just forget about and move on to the next, Annabelle Comes Home really messed with me though. I got up in the night and when I got back to bed I thought about it for the briefest moment and spent the next hour with the light on scrolling through Pinterest. Even when watching it at the cinema there were genuine moments where I was scared, not just the jumping out of my seat kind. Actually, I was impressed that it didn't just rely on the jump scare as a way of getting to its audience. More movies are doing that these days and it just feels like a very cheap way of trying for horror.
The scares here were much more... subtle... but subtle is absolutely not the right words. What I mean is that they were crafted in a much better and natural way than something popping out and screaming in your face. There is a moment with the bride where the shot genuinely moves so swiftly that it's almost inducing panic in you because you can't quite work out what's happening.
All of the spirits in the house are incredibly well done visually. The Ferryman in particular is very effective, it's amazing how something as simple as the sound of coins can add to the tension. When I said "all" at the beginning of this paragraph I did overstate slightly, there's one exception. Sadly Bob (our bit part love interest) is stuck outside trying to fend off a werewolf. I feel like the chances are high that he was designed for a Scooby Doo movie that was never produced. It's got a slightly cartoonish quality to it and when you add in the excess of rolling fog it becomes the least believable of all the unbelievable things.
Speaking of Bob, as a character, while adorable, does feel out of place as well. But the addition of this lighter storyline probably saved me from having a complete breakdown right in the cinema.
Daniela, the girl who can't read warning labels, left me annoyed. She's curious and looking for answers but it also feels like she's not convinced that the Warrens are for real. Either way, why would you play with the thing that is not only inside a locked room, but inside a locked box inside the locked room and has a very clear sign saying not to open it? Surely the only thing that's inside the box apart from a creepy doll and a chair is eternal damnation.
I thought that Madison Iseman as the babysitter Mary Ellen was a really good call in this. She's incredibly believable throughout and managed not to overact. Let's face it, there's always a strong chance of that in horror.
Finding out that Vera Farmiga and Patrick Wilson were barely in it was extremely disappointing. They're both good actors with a host of top roles under their belts and I'd been looking forward to seeing them on screen together. Once the set up is done though it's over to the younger cast members as Ed and Lorraine Warren go off on a trip. They do appear later in the film, but only after the action's conclusion to participate in the bizarrely conceived ending.
Mckenna Grace managed to deal with some of the creepy moments really well but I didn't feel like there was really much for her to do. Everything was very much guided by Mary Ellen and Daniela, and when she did get a moment on the screen it was swiftly snatched away by something else. Potentially by design I guess, but there wasn't much chance to make the role come alive.
I've not seen any of the other films in this franchise, and honestly, probably won't now. If someone who has could tell me if the others are as formulaic as this one I would appreciate it. I'm not saying formulaic is bad, sometimes knowing what's coming is easier to deal with, I'm sure it really helped me with this film. Near the beginning we have a sequence that gives you a checklist of things to wait for. Would I have stuck it out if I hadn't known what to look out for? Would some of those things scared me enough to leave? We'll never know.
I'm glad I managed to stick with it, the idea had been what really intrigued me and I feel like that came through well. Despite other issues with predictability and characters I actually enjoyed this film.
Originally posted on: https://emmaatthemovies.blogspot.com/2019/07/annabelle-comes-home-movie-review.html
The Warrens have contained Annabelle, her influence is safely blocked by a box crafted from sacred glass and they've locked her up in their artefact room. A year goes by without incident, but when their babysitter's friend visits unannounced, curious and looking for answers, the relative peace of the house is shattered.
Daniela unwittingly unleashes Annabelle's power onto the house and the three of them inside. The spirits in the Warren's basement are gradually escaping and coming out to play.
While me and horror don't mix, I do occasionally like the idea behind some of them. A story about objects with power like Annabelle Comes Home really appealed to me as I'm a fan of this sort of supernatural malarkey. As such, I decided to suck it up and be brave. I'm mainly glad I gave it a go... mainly.
This is the first horror film I have ever seen that has had any effect on me after seeing it. Most I just forget about and move on to the next, Annabelle Comes Home really messed with me though. I got up in the night and when I got back to bed I thought about it for the briefest moment and spent the next hour with the light on scrolling through Pinterest. Even when watching it at the cinema there were genuine moments where I was scared, not just the jumping out of my seat kind. Actually, I was impressed that it didn't just rely on the jump scare as a way of getting to its audience. More movies are doing that these days and it just feels like a very cheap way of trying for horror.
The scares here were much more... subtle... but subtle is absolutely not the right words. What I mean is that they were crafted in a much better and natural way than something popping out and screaming in your face. There is a moment with the bride where the shot genuinely moves so swiftly that it's almost inducing panic in you because you can't quite work out what's happening.
All of the spirits in the house are incredibly well done visually. The Ferryman in particular is very effective, it's amazing how something as simple as the sound of coins can add to the tension. When I said "all" at the beginning of this paragraph I did overstate slightly, there's one exception. Sadly Bob (our bit part love interest) is stuck outside trying to fend off a werewolf. I feel like the chances are high that he was designed for a Scooby Doo movie that was never produced. It's got a slightly cartoonish quality to it and when you add in the excess of rolling fog it becomes the least believable of all the unbelievable things.
Speaking of Bob, as a character, while adorable, does feel out of place as well. But the addition of this lighter storyline probably saved me from having a complete breakdown right in the cinema.
Daniela, the girl who can't read warning labels, left me annoyed. She's curious and looking for answers but it also feels like she's not convinced that the Warrens are for real. Either way, why would you play with the thing that is not only inside a locked room, but inside a locked box inside the locked room and has a very clear sign saying not to open it? Surely the only thing that's inside the box apart from a creepy doll and a chair is eternal damnation.
I thought that Madison Iseman as the babysitter Mary Ellen was a really good call in this. She's incredibly believable throughout and managed not to overact. Let's face it, there's always a strong chance of that in horror.
Finding out that Vera Farmiga and Patrick Wilson were barely in it was extremely disappointing. They're both good actors with a host of top roles under their belts and I'd been looking forward to seeing them on screen together. Once the set up is done though it's over to the younger cast members as Ed and Lorraine Warren go off on a trip. They do appear later in the film, but only after the action's conclusion to participate in the bizarrely conceived ending.
Mckenna Grace managed to deal with some of the creepy moments really well but I didn't feel like there was really much for her to do. Everything was very much guided by Mary Ellen and Daniela, and when she did get a moment on the screen it was swiftly snatched away by something else. Potentially by design I guess, but there wasn't much chance to make the role come alive.
I've not seen any of the other films in this franchise, and honestly, probably won't now. If someone who has could tell me if the others are as formulaic as this one I would appreciate it. I'm not saying formulaic is bad, sometimes knowing what's coming is easier to deal with, I'm sure it really helped me with this film. Near the beginning we have a sequence that gives you a checklist of things to wait for. Would I have stuck it out if I hadn't known what to look out for? Would some of those things scared me enough to leave? We'll never know.
I'm glad I managed to stick with it, the idea had been what really intrigued me and I feel like that came through well. Despite other issues with predictability and characters I actually enjoyed this film.
Originally posted on: https://emmaatthemovies.blogspot.com/2019/07/annabelle-comes-home-movie-review.html