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Purple Phoenix Games (2266 KP) rated Skulls of Sedlec in Tabletop Games
Feb 27, 2020
When it comes to board gaming, bigger does not always necessarily mean better. And that is something that Button Shy Games has really embraced. With all of their wallet games comprising of only 18 cards, they always manage to pack a lot of game into one small space. I think they’ve got the right idea – engaging gameplay, multitude of themes and mechanics, and easy storage and transport! So how does their newest game hold up to their other successful wallet games? Keep reading to find out!
Let us travel back to the 16th Century AD. You are a monk working in the Sedlec Ossuary, a chapel in the Czech Republic. The coincidental timing of the Black Plague and the Hussite Wars has led to some serious overcrowding in the Sedlec graveyard. Working under a half-blind monk, you and your fellow underlings have been tasked with exhuming graves and artfully arranging the skulls in the crypt. Who can create the most unique and tasteful display of skulls? There’s only one way to find out.
Disclaimer: We were provided a prototype review copy of this game for the purposes of this preview. The final components may vary once the Kickstarter campaign has concluded, so the published game may look differently than the one presented in these pictures. -L
Skulls of Sedlec is a game of card drafting and hand management in which players are trying to amass the most points by the end of the game. Here’s how it works. To set up, shuffle all 18 cards. Create a 2×3 grid of 6 facedown piles consisting of 3 cards each. Pick any pile and flip one card face-up from the top. You are now ready to begin! The game is played over a series of turns in which players will draft and play cards into their personal Stack, an arrangement of cards in a pyramid shape. Each card has 2 skulls on it, and each skull earns a certain number of points based on its placement in your Stack. For example, Criminal skulls are vying for redemption in the afterlife, so they score 2 points if they are adjacent to any Priest skulls. At the end of the game, the player with the highest scoring Stack is the winner!
During the game, on your turn, you will take one of these three possible actions: Dig, Collect, or Stack. When you choose to Dig, you choose 2 facedown piles in the graveyard and flip their top cards face-up. Once you have done that, choose one of the two cards you flipped to take into your hand. If you choose to Collect, you simply choose any face-up card from the graveyard and take it into your hand. There is a hand limit of 2 cards per player, though, so if you already have 2 cards in your hand you may not take the Collect action. If you choose to Stack, you select one card from your hand and add it to your Stack, following the placement rules – Stacks are built from the bottom up. Your first card will be placed into the bottom row of your Stack. Depending on how many players are in the game, your Stack will require a different number of cards in each row. A card may only be played into a higher row if it is directly centered over two cards on the row beneath it. Logical enough! The game ends when each player has completed their Stack. Points are then added, and the highest score wins.
As I mentioned earlier, the size of the game does not always dictate the quality of the game, and Skulls of Sedlec is the perfect example of that. For only consisting of 18 cards, it takes a good deal of strategy to claim victory. There are 5 different types of skulls, and they earn points in different ways depending on their placement. You really have to be thinking in advance as to how you want to play the cards in your hand, and what other skulls you need to pick up to maximize your score. You can also see the Stacks of your opponents, so you know what you’re up against. You need an adaptive strategy for success based on the current cards available in the graveyard, as well as potentially anticipating your opponents’ moves. Be careful, though, because once a card has been played to your Stack, it cannot be moved.
Components. Again, this is just a preview copy of the game, but the card quality is already great. It might be something upgraded during the Kickstarter campaign, but if it’s not, you’re still getting a high quality game. Of course, the trademark wallet is on par with the rest of the wallet series, and it protects the cards well. The artwork of Skulls of Sedlec might not be awe-inspiring, but it is still colorful, thematic, and well-done. I appreciate the simplicity of the cards because it makes it easier to see the card types throughout the game and final scoring. You can clearly tell which skulls are which, so the game does not grind to a halt while trying to figure out what the scoring requirements are for a particular skull. And each skull type has a corresponding symbol, which can help our color-blind friends play the game – instead of relying solely on color, the symbols help differentiate the cards. So big kudos there!
As someone who does a fair amount of solo playing, I would like to mention the solo expansion of Skulls of Sedlec, Monstrance. Again, this is a preview of the solo expansion, so final rules and components may vary from those described here. When playing Skulls of Sedlec as a solo game, you will be creating a Stack like in a multiplayer game, as well as a Feature. The Feature you build will have a shape different to that of your normal Stack, and is determined by the Feature card you select at game setup. You will also select a second Feature card, which will be flipped over to reveal a new condition or effect for the game (for example, Romantics in the Stack do not score). Create a graveyard of 4 facedown piles of cards, evenly spread throughout the piles. You are then ready to play.
Gameplay is similar to that of a multiplayer game, but the solo player does not have a hand of cards. Instead, every card that you select will be immediately played into your Stack or your Feature. Placement rules are the same for the Stack, and cards in your Feature must be supported from below or adjacently. When both your Stack and Feature are complete, the game is over and you tally up your score. The solo expansion offers scoring milestones to compare with your score. See if you can best yourself and become a Legendary Artisan instead of remaining a Humble Monk.
Personally, I am not a huge fan of beat-your-own-score solo expansions. That being said, the gameplay of the Monstrance solo expansion still requires decent strategy and thought to maximize your final score. The addition of Features to solo play add another level of strategy because placement is just as important there as it is in your general Stack. Another neat twist is the addition of effects/conditions in solo play. They affect your strategy and make for a unique game every play.
Overall, I would say that Skulls of Sedlec is one of my favorite ButtonShy Games that I have played. It’s fast to play, simple to teach and learn, yet strategic enough that it keeps you engaged the entire time. Another thing I love about it is that it is only a 2-3 player game. We all know that getting together for game nights can be tricky, so I can see myself bringing Skulls of Sedlec to many game nights in which maybe only a few of us could attend. I’m glad I got the opportunity to preview this game, and I will be following the progress of the campaign for sure. If you’re looking for a small filler that still keeps your brain working, definitely consider backing the Skulls of Sedlec campaign!
Let us travel back to the 16th Century AD. You are a monk working in the Sedlec Ossuary, a chapel in the Czech Republic. The coincidental timing of the Black Plague and the Hussite Wars has led to some serious overcrowding in the Sedlec graveyard. Working under a half-blind monk, you and your fellow underlings have been tasked with exhuming graves and artfully arranging the skulls in the crypt. Who can create the most unique and tasteful display of skulls? There’s only one way to find out.
Disclaimer: We were provided a prototype review copy of this game for the purposes of this preview. The final components may vary once the Kickstarter campaign has concluded, so the published game may look differently than the one presented in these pictures. -L
Skulls of Sedlec is a game of card drafting and hand management in which players are trying to amass the most points by the end of the game. Here’s how it works. To set up, shuffle all 18 cards. Create a 2×3 grid of 6 facedown piles consisting of 3 cards each. Pick any pile and flip one card face-up from the top. You are now ready to begin! The game is played over a series of turns in which players will draft and play cards into their personal Stack, an arrangement of cards in a pyramid shape. Each card has 2 skulls on it, and each skull earns a certain number of points based on its placement in your Stack. For example, Criminal skulls are vying for redemption in the afterlife, so they score 2 points if they are adjacent to any Priest skulls. At the end of the game, the player with the highest scoring Stack is the winner!
During the game, on your turn, you will take one of these three possible actions: Dig, Collect, or Stack. When you choose to Dig, you choose 2 facedown piles in the graveyard and flip their top cards face-up. Once you have done that, choose one of the two cards you flipped to take into your hand. If you choose to Collect, you simply choose any face-up card from the graveyard and take it into your hand. There is a hand limit of 2 cards per player, though, so if you already have 2 cards in your hand you may not take the Collect action. If you choose to Stack, you select one card from your hand and add it to your Stack, following the placement rules – Stacks are built from the bottom up. Your first card will be placed into the bottom row of your Stack. Depending on how many players are in the game, your Stack will require a different number of cards in each row. A card may only be played into a higher row if it is directly centered over two cards on the row beneath it. Logical enough! The game ends when each player has completed their Stack. Points are then added, and the highest score wins.
As I mentioned earlier, the size of the game does not always dictate the quality of the game, and Skulls of Sedlec is the perfect example of that. For only consisting of 18 cards, it takes a good deal of strategy to claim victory. There are 5 different types of skulls, and they earn points in different ways depending on their placement. You really have to be thinking in advance as to how you want to play the cards in your hand, and what other skulls you need to pick up to maximize your score. You can also see the Stacks of your opponents, so you know what you’re up against. You need an adaptive strategy for success based on the current cards available in the graveyard, as well as potentially anticipating your opponents’ moves. Be careful, though, because once a card has been played to your Stack, it cannot be moved.
Components. Again, this is just a preview copy of the game, but the card quality is already great. It might be something upgraded during the Kickstarter campaign, but if it’s not, you’re still getting a high quality game. Of course, the trademark wallet is on par with the rest of the wallet series, and it protects the cards well. The artwork of Skulls of Sedlec might not be awe-inspiring, but it is still colorful, thematic, and well-done. I appreciate the simplicity of the cards because it makes it easier to see the card types throughout the game and final scoring. You can clearly tell which skulls are which, so the game does not grind to a halt while trying to figure out what the scoring requirements are for a particular skull. And each skull type has a corresponding symbol, which can help our color-blind friends play the game – instead of relying solely on color, the symbols help differentiate the cards. So big kudos there!
As someone who does a fair amount of solo playing, I would like to mention the solo expansion of Skulls of Sedlec, Monstrance. Again, this is a preview of the solo expansion, so final rules and components may vary from those described here. When playing Skulls of Sedlec as a solo game, you will be creating a Stack like in a multiplayer game, as well as a Feature. The Feature you build will have a shape different to that of your normal Stack, and is determined by the Feature card you select at game setup. You will also select a second Feature card, which will be flipped over to reveal a new condition or effect for the game (for example, Romantics in the Stack do not score). Create a graveyard of 4 facedown piles of cards, evenly spread throughout the piles. You are then ready to play.
Gameplay is similar to that of a multiplayer game, but the solo player does not have a hand of cards. Instead, every card that you select will be immediately played into your Stack or your Feature. Placement rules are the same for the Stack, and cards in your Feature must be supported from below or adjacently. When both your Stack and Feature are complete, the game is over and you tally up your score. The solo expansion offers scoring milestones to compare with your score. See if you can best yourself and become a Legendary Artisan instead of remaining a Humble Monk.
Personally, I am not a huge fan of beat-your-own-score solo expansions. That being said, the gameplay of the Monstrance solo expansion still requires decent strategy and thought to maximize your final score. The addition of Features to solo play add another level of strategy because placement is just as important there as it is in your general Stack. Another neat twist is the addition of effects/conditions in solo play. They affect your strategy and make for a unique game every play.
Overall, I would say that Skulls of Sedlec is one of my favorite ButtonShy Games that I have played. It’s fast to play, simple to teach and learn, yet strategic enough that it keeps you engaged the entire time. Another thing I love about it is that it is only a 2-3 player game. We all know that getting together for game nights can be tricky, so I can see myself bringing Skulls of Sedlec to many game nights in which maybe only a few of us could attend. I’m glad I got the opportunity to preview this game, and I will be following the progress of the campaign for sure. If you’re looking for a small filler that still keeps your brain working, definitely consider backing the Skulls of Sedlec campaign!
Heather Cranmer (2721 KP) rated The Revenge of Praying Mantis (Hattori Hachi, #1) in Books
Jun 7, 2018
(As featured on my blog <a href="http://themisadventuresofatwentysomething.blogspot.co.uk/2012/09/review-of-revenge-of-praying-mantis.html">The (Mis)Adventures of a Twenty-Something Year Old Girl</a> )
I've never read a book about ninjas or anything ninja related before. It never really interested me. However, I am glad I came across Revenge of Praying Mantis by Jane Prowse. I found it to be extremely interesting, and not once did my attention waver!
Revenge of the Praying Mantis is the first book in the series of Hattori Hachi, a fifteen year old girl whose mother goes missing under suspicious circumstances. Hattie must learn ninjutsu if she wishes to find out what happened to her mother. She also must learn who to trust.
I loved loved loved the characters in Revenge. I felt they were all very well developed especially those of Hattie, Mad Dog, and Yazuki. I loved the fact that finally a mixed race person was the main character of a book as you don't often see that. I also loved the fact that Hattie could hold her own. She didn't act like a damsel in distress either. She was a kick butt girl!! I found Mad Dog to be a perfect gentlemen. He didn't try to overshadow Hattie at all, and he was always willing to do his own thing. I also loved the fact that he was always willing to risk his life for Hattie. Yazuki was definitely my favourite character. I found her to be a very strong character throughout the book. She says and does some very funny things, but she is very wise. Yazuki becomes Hattie's mentor and friend. I'm really hoping Yazuki will be featured in all of the books because she feels like part of my family for some reason.
Throughout the book, I felt like I was being taught ninjutsu as well. It is very obvious throughout the book that Ms Prowse has definitely done her research in ninjutsu. I loved how each chapter started out with a saying about ninjutsu.
I found the pacing to be absolutely perfect. It wasn't too fast that I didn't understand what was going on, nor was it too slow where I got bored. Every chapter held my interest, and I was desperate to know what would happen in the next chapter.
The dialogue is very easy to understand especially as this is a YA book. It's not condescending either. I felt it used the right dialogue that would appeal to pre-teens, teens and adults alike.
Okay, I have to mention the cover now. I love it, and I find it very appealing! The cover definitely matches the story of the book especially with the shadow on the front. I like the fact that the cover is very simple yet beautiful. It's not cluttered like a lot of covers sometimes are.
Overall, I thoroughly enjoyed this book. I believe it appeals to both boys and girls, young and old. I'd definitely recommend this book to anyone and everyone even if martial arts aren't your thing as there's so much more going on in this book!!
The Revenge of Praying Mantis (Hattori Hachi #1) by Jane Prowse gets a 5 out of 5 from me.
I've never read a book about ninjas or anything ninja related before. It never really interested me. However, I am glad I came across Revenge of Praying Mantis by Jane Prowse. I found it to be extremely interesting, and not once did my attention waver!
Revenge of the Praying Mantis is the first book in the series of Hattori Hachi, a fifteen year old girl whose mother goes missing under suspicious circumstances. Hattie must learn ninjutsu if she wishes to find out what happened to her mother. She also must learn who to trust.
I loved loved loved the characters in Revenge. I felt they were all very well developed especially those of Hattie, Mad Dog, and Yazuki. I loved the fact that finally a mixed race person was the main character of a book as you don't often see that. I also loved the fact that Hattie could hold her own. She didn't act like a damsel in distress either. She was a kick butt girl!! I found Mad Dog to be a perfect gentlemen. He didn't try to overshadow Hattie at all, and he was always willing to do his own thing. I also loved the fact that he was always willing to risk his life for Hattie. Yazuki was definitely my favourite character. I found her to be a very strong character throughout the book. She says and does some very funny things, but she is very wise. Yazuki becomes Hattie's mentor and friend. I'm really hoping Yazuki will be featured in all of the books because she feels like part of my family for some reason.
Throughout the book, I felt like I was being taught ninjutsu as well. It is very obvious throughout the book that Ms Prowse has definitely done her research in ninjutsu. I loved how each chapter started out with a saying about ninjutsu.
I found the pacing to be absolutely perfect. It wasn't too fast that I didn't understand what was going on, nor was it too slow where I got bored. Every chapter held my interest, and I was desperate to know what would happen in the next chapter.
The dialogue is very easy to understand especially as this is a YA book. It's not condescending either. I felt it used the right dialogue that would appeal to pre-teens, teens and adults alike.
Okay, I have to mention the cover now. I love it, and I find it very appealing! The cover definitely matches the story of the book especially with the shadow on the front. I like the fact that the cover is very simple yet beautiful. It's not cluttered like a lot of covers sometimes are.
Overall, I thoroughly enjoyed this book. I believe it appeals to both boys and girls, young and old. I'd definitely recommend this book to anyone and everyone even if martial arts aren't your thing as there's so much more going on in this book!!
The Revenge of Praying Mantis (Hattori Hachi #1) by Jane Prowse gets a 5 out of 5 from me.
Robert Englund recommended East of Eden (1955) in Movies (curated)
Gareth von Kallenbach (980 KP) rated the PlayStation 4 version of Tony Hawk's Pro Skater 1 + 2 (Remastered) in Video Games
Oct 8, 2020
Tony Hawk Pro Skater 1+2 Takes What Was Old And Makes It New And Amazing
It’s a sunny day in Southern California. Friends are gathered around the Playstation and the CRT. The game in the console is letting us do what many of us just can’t do in real life. You’re mashing buttons trying to string together those combos for bragging rights among your friends. There’s a cold drink by your side, and your friend’s mom pops in to see if anyone wants some tortas. Nostalgia at its finest. I know this wasn’t everyone’s childhood, it wasn’t even mine most of the time. But those moments when we were blissfully unaware of what the future holds were some of the greatest of our lives. And like some out there, I can link a lot of this to video games, and few are more important in my life than Tony Hawk’s Pro Skater.
Flash forward 21 years and the world is crumbling around us. But there’s still that shining light waiting for those of us that know. An escape. A chance to do something we really can’t do in real life. Most of us couldn’t do it in 1999 either, but that’s neither here nor there. Tony Hawk’s Pro Skater 1+2 is the perfect release during this pandemic, whether you believe in it or not (I can’t believe I actually have to type those words). It gives the nostalgic fun to the old-timers like me, and introduces a whole new generation of gamers.
As I am sure you know by now, THPS1+2 is essentially the exact same games that we know and love, with a few minor tweaks. First and foremost, graphics have been updated significantly. From cut scenes to gameplay, everything has been modernized. Even the veteran skaters in the game have been updated to their current appearances, though their original appearances in the game are still available. There are other small things, like Subway Tokens being updated to Subway Cards, which, in true Tony Hawk fashion, are also about to be discontinued from use in the NY Subway System (tokens were on their way out when the game first released).
We also see some new skaters this time around, with a good addition of female skaters to the game. But beyond that, the games are, in many, many ways the same as original. It feels the same, and quite honestly looks the exact same to what I remember. Now clearly, this is not the case, but it’s weird what the brain will tell you when looking at things 20 years apart. Not only is the game play, goals, and levels set up exactly the same as it has always been, even most of the original soundtrack is present, with the addition of 37 new songs as well.
There’s not a lot I can tell you that will convince you either way. You’re either a fan of the series or you’re not. If you had a problem with the series back then, especially some people’s issues over the controls (which brought about competition such as Skate – which is being rebooted as well – or the newly released Skater XL), you will likely have the same issues now. As mentioned, and as you will see in many reviews, the gameplay is nearly identical to the first releases of both games. It is just really nice to revisit an important part of my young adult life, even if they still included those crappy competition levels.
With a price tag of $39.99, Tony Hawk Pro Skater 1+2 seems the perfect bit of happy distraction to help get us through the unknown in these difficulty times. My only qualm with the game would be platform availability. It’s available on PS4, Xbox One, and PC (by way of Epic Games Store), but I think they hindered themselves with 2 decisions: no Nintendo Switch version and EGS. I would love to be able to take this game on the go with me on the Nintendo, and the alleged anti-consumer practices of Epic Games regarding their store, not to mention their current publicity stunt with Apple and Google, has left a sour taste in the mouths of many gamers. Hopefully we will see availability on more platforms, including Stadia, in the future.
Flash forward 21 years and the world is crumbling around us. But there’s still that shining light waiting for those of us that know. An escape. A chance to do something we really can’t do in real life. Most of us couldn’t do it in 1999 either, but that’s neither here nor there. Tony Hawk’s Pro Skater 1+2 is the perfect release during this pandemic, whether you believe in it or not (I can’t believe I actually have to type those words). It gives the nostalgic fun to the old-timers like me, and introduces a whole new generation of gamers.
As I am sure you know by now, THPS1+2 is essentially the exact same games that we know and love, with a few minor tweaks. First and foremost, graphics have been updated significantly. From cut scenes to gameplay, everything has been modernized. Even the veteran skaters in the game have been updated to their current appearances, though their original appearances in the game are still available. There are other small things, like Subway Tokens being updated to Subway Cards, which, in true Tony Hawk fashion, are also about to be discontinued from use in the NY Subway System (tokens were on their way out when the game first released).
We also see some new skaters this time around, with a good addition of female skaters to the game. But beyond that, the games are, in many, many ways the same as original. It feels the same, and quite honestly looks the exact same to what I remember. Now clearly, this is not the case, but it’s weird what the brain will tell you when looking at things 20 years apart. Not only is the game play, goals, and levels set up exactly the same as it has always been, even most of the original soundtrack is present, with the addition of 37 new songs as well.
There’s not a lot I can tell you that will convince you either way. You’re either a fan of the series or you’re not. If you had a problem with the series back then, especially some people’s issues over the controls (which brought about competition such as Skate – which is being rebooted as well – or the newly released Skater XL), you will likely have the same issues now. As mentioned, and as you will see in many reviews, the gameplay is nearly identical to the first releases of both games. It is just really nice to revisit an important part of my young adult life, even if they still included those crappy competition levels.
With a price tag of $39.99, Tony Hawk Pro Skater 1+2 seems the perfect bit of happy distraction to help get us through the unknown in these difficulty times. My only qualm with the game would be platform availability. It’s available on PS4, Xbox One, and PC (by way of Epic Games Store), but I think they hindered themselves with 2 decisions: no Nintendo Switch version and EGS. I would love to be able to take this game on the go with me on the Nintendo, and the alleged anti-consumer practices of Epic Games regarding their store, not to mention their current publicity stunt with Apple and Google, has left a sour taste in the mouths of many gamers. Hopefully we will see availability on more platforms, including Stadia, in the future.
Caffeinated Fae (464 KP) rated Sleeping Giants (Themis Files #1) in Books
Jul 10, 2018
I just finished this audiobook for the second time and realized I never left a review for it the first time. I heard about this book while I still worked at a bookstore. One of my coworkers snatched the ARC when it came to us. I listened to her raving about the book so I had to buy it the second it came out. I bought the audiobook because it has a full cast and that is always a huge plus for me.
I was not disappointed with this book. The narrators were phenomenal. The full cast really just makes the book. I love the mystery of the book. I really didn't know what to expect at anytime. It was fascinating to listen to this novel and I couldn't put it down. I was hooked by the first chapter which is rare for me.
The characters are brilliantly developed and I love how learning more and more about them. I'm truly invested in all of the main characters. I cannot wait to reread the next book & I'm chomping at the bit to read the 3rd book.
If you like Science Fiction this is an amazing novel. I highly recommend it.
I was not disappointed with this book. The narrators were phenomenal. The full cast really just makes the book. I love the mystery of the book. I really didn't know what to expect at anytime. It was fascinating to listen to this novel and I couldn't put it down. I was hooked by the first chapter which is rare for me.
The characters are brilliantly developed and I love how learning more and more about them. I'm truly invested in all of the main characters. I cannot wait to reread the next book & I'm chomping at the bit to read the 3rd book.
If you like Science Fiction this is an amazing novel. I highly recommend it.
Bookapotamus (289 KP) rated Loot Time Podcast in Podcasts
Oct 9, 2018
Love the content - An 80s kids dream conversation!
So, I really enjoyed most of this - the content is awesome and the discussion is really thoughtful and thorough and different from most podcasts of this genre. I loved how it would bring up things from my childhood in the 80s. How things scared me (Ghostbusters 1 vs 2 - definitely 1 OMG!) And I love that they talk about not all the mainstream stuff - hell Bill & Ted!! I really like listening to Steven - he's solid, talks really well and is easy to follow. Kevin needs to jump in more with conversation... he does a lot of agreeing and sound effects (Yea. Right? HaHa!) it's a bit distracting (and kinda loud) and doesn't add much to the conversation (the Colossal ep specifically). Steven really does well running the conversations and his voice is pretty smooth and mellow which is why I think maybe it's just as simple as Kevin turning his mic down a bit?! I'm sure you guys will find your groove - and I look forward to seeing it happen!
LeftSideCut (3776 KP) rated Friday the 13th (1980) in Movies
Jul 14, 2020
Friday the 13th is great to look back on. It's full to the brim of cheesy over-the-top acting, weirdly boring sections and dodgy dialogue, but knowing how the horror and in particular slasher genre developed in the decades following, it's an easy film to love.
Following hot on the heels of Halloween, Friday the 13th is the slasher genre stripped down to it's bare bones - a group of horny teenagers isolated from the rest of the world, a relentless killer hunting them down one by one, until we're left with a lone final girl.
Tropes that have since become iconic, much like the setting of Camp Crystal Lake.
The summer camp setting has been aped and parodied for years following the films release back in 1980.
The practical effects used by the now legendary Tom Savini are still great. They may be showing their age, but I would take it over sub standard CGI any day. Throw in a frantic and memorable musical score courtesy of Harry Manfredini, a gleefully sinister performance from Betsy Palmer as Pamela Voorhees, and one of the greatest "Gotcha!" endings in horror cinema, and you have a title that's deserving of the love it gets.
Following hot on the heels of Halloween, Friday the 13th is the slasher genre stripped down to it's bare bones - a group of horny teenagers isolated from the rest of the world, a relentless killer hunting them down one by one, until we're left with a lone final girl.
Tropes that have since become iconic, much like the setting of Camp Crystal Lake.
The summer camp setting has been aped and parodied for years following the films release back in 1980.
The practical effects used by the now legendary Tom Savini are still great. They may be showing their age, but I would take it over sub standard CGI any day. Throw in a frantic and memorable musical score courtesy of Harry Manfredini, a gleefully sinister performance from Betsy Palmer as Pamela Voorhees, and one of the greatest "Gotcha!" endings in horror cinema, and you have a title that's deserving of the love it gets.
Nashville is the next stop on the summer camping trip. After introducing the reader to Nashville hotspots, a trip to a famous honky-tonk bar leaves Irma and by extension Mabel and her camping buddies with the task of discovering who murdered two people two decades ago.
“If you like wacky characters, quick-witted banter, and crooners with a twang, then you’ll love Rita Moreau’s clever caper…”
It is always fun when a promise is made and kept. This book is full of wacky characters with snappy dialogue that makes turning the page a privilege rather than a chore. The well-written, quirky characters are the core of the story and with a couple of new additions to those returning from book one, there is more to love this time around.
The mystery comes at a fair pace and makes this book a quick steady read. This is the second book in the series and reads well enough as a standalone, but for the full effect of the camping summer of fun picking up book one is recommended.
⭐⭐⭐⭐
Rating: 4 out of 5.
I received an advance review copy for free through Great Escapes Virtual Book Tours, and I am leaving this review voluntarily
“If you like wacky characters, quick-witted banter, and crooners with a twang, then you’ll love Rita Moreau’s clever caper…”
It is always fun when a promise is made and kept. This book is full of wacky characters with snappy dialogue that makes turning the page a privilege rather than a chore. The well-written, quirky characters are the core of the story and with a couple of new additions to those returning from book one, there is more to love this time around.
The mystery comes at a fair pace and makes this book a quick steady read. This is the second book in the series and reads well enough as a standalone, but for the full effect of the camping summer of fun picking up book one is recommended.
⭐⭐⭐⭐
Rating: 4 out of 5.
I received an advance review copy for free through Great Escapes Virtual Book Tours, and I am leaving this review voluntarily
Mark @ Carstairs Considers (2658 KP) rated Murder at the Marina in Books
May 25, 2023
Heritage Festival Brings Murder
Kelly is taking an afternoon to see the boat that her friends, Ivan and Rudy, own. But the tour never happens when she finds a dagger covered in what looks like blood on the boat. While neither of the brothers own it, they do recognize it from their past. A few days later, the owner of a Russian merchandise store turns up dead on their boat as well. What is going on? Does it have to do with the Russian Heritage Festival taking place in town?
I love it when background characters get a chance to shine, which is what happens here. I was intrigued from the beginning and couldn’t wait to see how it would all play out. Unfortunately, I did feel the climax was abrupt, and therefore weaker than it could have been. While the suspects are appropriately shady, the rest of the cast is charming, which is no surprise to fans of the series. I really do love these characters. As always, I enjoyed spending time in a fictional version of the area where I grew up. If you are looking for a fun cozy series, be sure to check this one out.
I love it when background characters get a chance to shine, which is what happens here. I was intrigued from the beginning and couldn’t wait to see how it would all play out. Unfortunately, I did feel the climax was abrupt, and therefore weaker than it could have been. While the suspects are appropriately shady, the rest of the cast is charming, which is no surprise to fans of the series. I really do love these characters. As always, I enjoyed spending time in a fictional version of the area where I grew up. If you are looking for a fun cozy series, be sure to check this one out.








