Connor Sheffield (293 KP) rated Assassin's Creed (2016) in Movies
May 4, 2017
To give an example of what I mean, the Prince of Persia film was one I actually really enjoyed but to the world it was a flop and people despise it and dread to talk about it. Yes it's not as great as it could have been but neverless I enjoy what they tried to do with it. This film is both similar and yet different for me, because I didn't enjoy what they tried to do, I enjoyed what they did.
Though many will disagree with me I would like to at least get my view of the film across so that other might understand how someone can enjoy the film. So here it goes;
First of all Michael Fassbender is brilliant as both Callum Lynch and Aguilar de Nerha. As Callum he brilliantly portrays the anger, confusion, intrigue and then of course the characters progression into his focus and his determination to fully understand what it means to be an Assassin, not just in the past but in the present. As Aguilar we watch as Fassbender portrays to us his ancestral character as a much more skilled individual. Someone you can tell has been through years of intense training, has been taught to focus his mind on the task at hand and to understand that nothing is more important than his mission. Even if that means that people, no matter how close they are to him, must not be mourned in death until the mission is complete.
Other cast members such as Jeremy Irons and Marion Cotillard, are brilliant in their roles as their characters each have their own goals, and both require Callum Lynch, so their interactions together are shown in very different ways, although both are sincere.
The action in this movie is brilliant and is almost very reminiscent of the games themselves (the later games in the series at least, since the combat becomes more evolved and fluent compared to the first game/s). The actions of the Assassins such as the air assassination, the free running, the leap of faith and others, are exactly what I wanted to see in this film. The best part about them is that they are practical effects. The cast are actually free running, they are actually fighting, and doing somersaults (with the help of stunt doubles of course) and my favourite, the leap of faith is actually performed using a crane and a crash mat, by British gymnast and free runner Damien Walters. He free falls from the crane lift at 125 feet in the air, and in 3 seconds, he lands on the crash mat. This is actually the highest free fall performed by a stuntman in almost 35 years.
The connections to the games are beautifully blended into this new and refreshing plot that we haven't seen before. Everything from the different Assassin Insignias, to the leap of faith, the weapons, Abstergo Industries, and of course the Piece of Eden, is everything the fans wanted and possibly more. They even included a version of the Bleeding Effect that we haven't seen the likes of before, which I adored.
Probably my only issue with this film is the Apple of Eden, simply because, unlike the game, it doesn't do anything, except glow. The look of it is beautiful, just like all the other props and clothing in this film. However, when the orb is activated, there's simply some lights thrust out of it but it doesn't do anything besides show some pretty lights. In the game it can control minds, even break them and kill, or make someone run away in fear. Besides that, I have no real important issues with the film. The plot is, to me at least, brilliant and whilst there are some minor nit picks here and there, I love this film enough to not let them bother me. I saw this film twice in the cinema and would have gone a third time if I had the chance. Sadly I was too busy.
If you're a fan of the game franchise I highly recommend you give this film a chance. If you don't like it, like most people, then that's fair enough, but as I say about most films such as this, and comic book movies, give them a chance...you never know, you just might like it.
Gareth von Kallenbach (980 KP) rated the PlayStation 4 version of Dark Souls Remastered in Video Games
Aug 14, 2019
For those of you who have led a sheltered life, Dark Souls is a third-person action role-playing game developed by FromSoftware. It was the successor to their previous game Demon Souls (which was a PS3 exclusive) and carried over much of the game mechanics. The game takes place in what I call a semi-open world environment connected to a central area. You are free to travel to and from areas at will, although some areas will be inaccessible until you complete specific tasks. Bonfires act as checkpoints for each level, and at a bonfire the player can heal, refill their healing flasks, and level up if they have collected enough souls to do so. The downside to resting at a bonfire is that it resets the enemies, so areas that you worked hard to clear out must be cleared out again. The game is lauded for its difficulty, and for players to learn from previous mistakes to overcome obstacles, present company excluded of course.
The release of Dark Souls Remastered was an effort to address many of the shortcomings of the original from a purely control and aesthetic point of view. I was lucky enough to review the game on my Xbox One X and the new 4K visuals and lighting effects are truly a site to behold. The world while still dark and dreary, now boasted cleaner lines. While it’s difficult to describe how good it looks (there are plenty of websites dedicated to comparing pictures between the original HD version and the new 4K version) it is absolutely noticeable. The textures no longer look muddy, and the creatures almost pop off the screen. This IS the definitive version if you are looking for the absolute best console version of the original Dark Souls game out there.
While folks may balk at the need for 60FPS on a game that was clearly playable at 30FPS, it does make a noticeable difference. Your character responds more fluidly and there is never any perceivable stutter. When a game’s FPS drops below 30FPS as it did in various areas of the original, it can have a horrible affect on the player and lead to some unnecessary deaths. While many will argue about the ability to distinguish between 60FPS and 30FPS, there is no denying that consistent frame rates in this game can literally mean the difference between life and death. This is not an issue with the remastered version as there were not discernable drops in FPS in even the most crowded of areas.
This leads to what you are probably reading this review for…is it worth the price of admission? If you have never played Dark Souls before, then this is absolutely the version you should purchase. Not only are the FPS and visuals greatly improved, but it includes all the DLC from the previous version as well. If you have played it before but are interested in going through it again, then I certainly would play through this version as the graphics and frame rates make it well worth your time. If you have no desire to replay the game, or if it didn’t appeal to you the first time around, then there is little reason to pick it up. While there are notable visual improvements, there is no additional content (outside the DLC) or any changes to the game mechanics themselves to warrant a replay.
As I mentioned in the beginning of this review the original version came out in 2011 and I’ve had seven years of playing numerous other games under my belt to go back and best the enemies that lie within. So, with the much-improved graphics and smoother gameplay was I able to beat Dark Souls this time??? Well sadly no, apparently I still haven’t improved enough over the years to beat this game (and while I have Dark Souls II and Dark Souls III, I haven’t beaten those game either). I was able to play through most of the levels to see how the visuals had improved, but the same bosses still took no pity on me. Maybe another seven years of practice will make all the difference, until then maybe I’ll go back for one more try.
Pros: Smooth 60FPS, Incredible 4K visuals, Smoother game control
Cons: Still too tough for me, Lacking additional content
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Merissa (13911 KP) rated Cap (Gold Hockey Season 2, #6) by Elise Faber in Books
Jun 28, 2022 (Updated Jun 28, 2023)
Josh is a sweetheart, a natural caretaker. Jess is... difficult. She is lonely but pushes people away, hiding behind a mask. It was harder to like Jess even when I understood her history, I still didn't fully understand her actions. She did become nicer as the book progressed, which was a good thing for me.
As with all the books in this series, you really do get a good feel for how much family means to the Gold team. Also, as an added bonus, you not only see Josh and Jess in action, but you also catch up with other couples and see what is happening in their lives.
The epilogue leads nicely onto the next book, and I can't wait to learn Ben's story. Jayden's is pretty much clear from the information we've already been given, but I'm sure there will be some surprises in there.
A great addition to the series that I enjoyed but didn't love as much as the others. Still a brilliant read though, so I definitely recommend you give it a go!
** same worded review will appear elsewhere **
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
Jun 20, 2023
Dean Connelly (17 KP) rated F1 2017 Day One Edition in Video Games
Jan 10, 2018
If youre bored with a season theres more to it there's the traditional multiplayer, events, time trials New for this year, there is a championship mode. Using cars using older and newer cars and invitational events. Ranging from overtake challenge (overtake cars in say 3 minutes) to pursuit (AI in slower cars but you have to pass them) to time attack (cover say 3 laps in 5 minutes.) There's also multiple championships (ranging from a championship in classic cars to a double header tour to an international street series. Agent wise, you still get the option of changing teams every year and half way through a season. She’s presented a lot more in this year.
Bad news, well if you’re thinking of driving a McLaren, be afraid to be disappointed. I’ve heard more complaints about McLaren being as bad in the game then they are in real life, dare I say worse. The Ai still decide to take you off but it’s not as bad as 2016s AI. Your engineer is not as useless as last year but he still needs work on, agent is stil the same as last year so could have her doing more. Marshall’s still are biased and can’t tell the difference
It’s definitely an upgrade on last season but AI still isn’t perfect and there is so much more that could’ve been done. But as far as a game goes, this is more Mercedes then McLaren.
Gareth von Kallenbach (980 KP) rated Titanfall - Expedition in Video Games
Jun 19, 2019
While the collection does not offer anything new in terms of gameplay modes, weaponry, or significant upgrades, what it does offer is three new highly enjoyable and highly detailed maps which can be played in both attrition and variety pack modes.
Attrition is the classic Team Death Match where essentially if it moves, shoot it, while the variety pack is like having the game on iTunes shuffle as you could be playing Capture the Flag one moment and attrition the next.
Swamplands is the first pack that I played and this is an interesting mix of combat in the Temple as well as within a swamp as the name would suggest. With plenty of roots, trees, and various to hide it could be a sniper’s delight but for those stealthy enough to take advantage the cloaking abilities you can point your opponents and rack up some impressive streaks. I found that alternating between my Wingman side arm and machine gun work very well and I was not against using some up-close melee combat to finish enemies off.
For me setting my Titan in auto mode was the best option due to some tricky terrain that time could create bottlenecks and leave your Titan a sitting duck.
Wagames takes the best of Titanfall’s industrial maps and combines them into a combat simulator complete with holographic displays and environments. There were some Tron-esque elements to the landscaping and I love the elevated platforms it allowed me to take out enemies arriving via dropship below and pouncing down upon them and enemy Titans that passed by. With a nice mix of street combat as well as rooftop and building interiors this is ideal for run and gun gameplay enthusiasts such as myself.
Runoff is the final map and the least unique of the new offerings. That being said it is extremely well designed in that the feature of the map is that it is best suited for gamers who were on the move. Set in a water filtration plant, everything from Walks and towers, to ditches and drains make up this environment and the ability to leap from one environment into the water is very enjoyable.
There is a nice mix between close quarter and ranged combat and having a nice variety in your combat areas does allow for a welcome change of pace.
While none of the new maps are certain to be items that push you over the top if you’re already on the fence about purchasing the game, remember you are essentially paying $3.33 per map, less if you purchase a season pass. So in summary, while it is not necessary to have it certainly adds to the enjoyment level of the game in that you get three new diverse and enjoyable environments in which to test your skills at a very affordable price which makes it very easy for me to recommend.
The collection is available for the PC, Xbox One, and Xbox 360 versions of the game.
http://sknr.net/2014/06/02/titanfal-expedition/
Kristy H (1252 KP) rated The Invited in Books
Jun 21, 2019
I just love Jennifer McMahon's books and she's someone whom I will read anything they write. This was such a good book that drew me from the very beginning. I started it while on vacation in Vermont, so I was really excited that it happened to take place in Vermont--a place I'd never been until this year. McMahon's descriptive language makes it so easy to visualize her (often eerie) settings, as well as her characters.
Along with Helen and Nate, our slightly hippyish couple, we have Olive, a teenage girl from Hartsboro, and her dad and aunt, plus various Hartsboro townsfolk. Olive was a very compelling character; she's been abandoned by her mother and is teased and bullied terribly by her schoolmates, since the town all believes her mom ran off with another man. Her bereft father isn't much help, leaving her to raise herself or rely on her aunt. She has one friend, Mike, who is a good guy, but annoys our feisty heroine with his wimpy-ness. It's hard not to fall for Olive, believe me. Even Helen will grow on you, too. And no matter what, they are so easy to picture.
The novel is told from a variety of points of view, but mainly Olive and Helen. We learn a lot about each of them. As I said, it drew me in from the beginning and kept me reading. As with most of McMahon's books, it's layered with that creepy, mysterious edge. In many ways, it's a proper ghost story. But she always manages to write it so that instead of rolling your eyes, you feel a little creeped out, or find yourself looking over your shoulder at night. Hattie herself plays a really strong role in this book, and I liked how well the story set up the idea of how much people (and small towns) fear what they don't know.
"What people don't understand, they destroy."
It's funny, I could guess where a lot of this book was leading, yet it in no way diminished my enjoyment of it. I could see how that might annoy some, but it didn't bother me in the least. I was completely immersed in the characters, the eerie ghost story, and trying to piece together all the plot pieces. Hattie's story--and that of her descendants--is fascinating. There was just something about this book that I loved: that intangible piece that makes you a part of the story, keeps you flipping the pages, and makes you feel both sad and amazed when you finish the book. 4.5 stars.







Bird (1704 KP) May 4, 2017
Connor Sheffield (293 KP) May 4, 2017