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Sophia (Bookwyrming Thoughts) (530 KP) rated Tempting Death in Books
Jan 23, 2020
I fully admit I signed up for the blog tour because of the way the synopsis is written it speaks to me! Of course I'm excited! Except there's a big problem: what if I don't like it? What if I hate it, or, or, want to throw it out the window because it was just that terrible?
Hint: I didn't throw it out the window. Holloway's debut novel is one you don't want to bypass simply. A girl nearly gets killed, gets saved and offered a job yet has 48 hours to choose. Add the fact a best friend is marked for murder and time is tick tocking (certainly not slowly) what more could you ask for? The idea oozes awesomeness all around.
BUT... there's just a few things. I feel that Holloway focused more on the plot and the action rather than the character building. I completely get that the fast pace might be an emphasis for how fast time is running out for Libbi. And as much as I just love Libbi Piper as a character and her personality, I don't feel as though I know her. Libbi and I are still strangers there's hardly anything about her past aside from a life of taking care of her brother when her mom is working in a hospital. Her dad just upped and left once upon a time. Well, at least until she was supposedly killed. But I'm quite sure Libbi has a much more interesting life than always taking care of her little brother even I have one (and my life is quite similar to Libbi's. Just lots of family drama.)!
Aside from all of that, there's barely anything else about Libbi, and she's the main character. You would expect more than a life of taking care of her brother and having a couple of besties since childhood I feel like I know Grimmy Aaron more now. I'm quite disappointed.
Second, the love triangle. It was extremely obvious the romance isn't going to go well (please, don't tell me the best friend never wins. I know that. That's beside the point.). If there's one thing that's obvious from day one, it's the fact Libbi is going to be no doubt jumping between two corners of the triangle so said corners wouldn't murder each other. LITERALLY.
(I personally predict that will be the near future of the Lux series.)
Despite the couple of problems, I loved Call Me Grim the building of the Grim Reaper world, Libbi's humor and making light of the entire situation even though it was likely she wouldn't get out of the situation "alive". Elizabeth Holloway is an author you'll want to watch out for in this particular genre.
-------------------
Advanced copy provided by Month9Books for the blog tour
Original Review posted at <a href="http://bookwyrming-thoughts.blogspot.com/2014/09/blog-tour-call-me-grim-by-elizabeth-holloway-arc-review-and-giveaway.html">Bookwyrming Thoughts</a>
<a href="http://bookwyrming-thoughts.blogspot.com/"><img src="http://3.bp.blogspot.com/-cG5gfBqJVzk/VA5BIojjZ9I/AAAAAAAAD1g/7srLUfpAGEU/s1600/banner.png" /></a>
Hint: I didn't throw it out the window. Holloway's debut novel is one you don't want to bypass simply. A girl nearly gets killed, gets saved and offered a job yet has 48 hours to choose. Add the fact a best friend is marked for murder and time is tick tocking (certainly not slowly) what more could you ask for? The idea oozes awesomeness all around.
BUT... there's just a few things. I feel that Holloway focused more on the plot and the action rather than the character building. I completely get that the fast pace might be an emphasis for how fast time is running out for Libbi. And as much as I just love Libbi Piper as a character and her personality, I don't feel as though I know her. Libbi and I are still strangers there's hardly anything about her past aside from a life of taking care of her brother when her mom is working in a hospital. Her dad just upped and left once upon a time. Well, at least until she was supposedly killed. But I'm quite sure Libbi has a much more interesting life than always taking care of her little brother even I have one (and my life is quite similar to Libbi's. Just lots of family drama.)!
Aside from all of that, there's barely anything else about Libbi, and she's the main character. You would expect more than a life of taking care of her brother and having a couple of besties since childhood I feel like I know Grimmy Aaron more now. I'm quite disappointed.
Second, the love triangle. It was extremely obvious the romance isn't going to go well (please, don't tell me the best friend never wins. I know that. That's beside the point.). If there's one thing that's obvious from day one, it's the fact Libbi is going to be no doubt jumping between two corners of the triangle so said corners wouldn't murder each other. LITERALLY.
(I personally predict that will be the near future of the Lux series.)
Despite the couple of problems, I loved Call Me Grim the building of the Grim Reaper world, Libbi's humor and making light of the entire situation even though it was likely she wouldn't get out of the situation "alive". Elizabeth Holloway is an author you'll want to watch out for in this particular genre.
-------------------
Advanced copy provided by Month9Books for the blog tour
Original Review posted at <a href="http://bookwyrming-thoughts.blogspot.com/2014/09/blog-tour-call-me-grim-by-elizabeth-holloway-arc-review-and-giveaway.html">Bookwyrming Thoughts</a>
<a href="http://bookwyrming-thoughts.blogspot.com/"><img src="http://3.bp.blogspot.com/-cG5gfBqJVzk/VA5BIojjZ9I/AAAAAAAAD1g/7srLUfpAGEU/s1600/banner.png" /></a>
Speakaboos - The Reading and Learning App for Kids
Education and Book
App
The only reading app designed to motivate kids to read! ** Over 200 interactive stories & songs that...
Purple Phoenix Games (2266 KP) rated SYNK! in Tabletop Games
Apr 27, 2021
I like to think of myself as a somewhat intelligent person. I can occasionally ‘win’ a game of Jeopardy while watching on tv…..ok, so maybe it’s just during Kids Week, but that’s gotta count for something, right?! Anyway, word games and trivia have always entertained me. So when I heard about Synk! – a game that involves both of those elements – I knew I had to try it out. Does this party game really put your knowledge to the test, or does it sink to the bottom of the stack? Keep reading to find out!
Disclaimer: We were provided with a copy of SYNK! for the purposes of this review. The components you see pictured might not be the finalized version, and could change after a successful Kickstarter campaign. -L
SYNK! is a party card game in which players will be mixing their knowledge of wordplay with a bit of trivia. The game is played over a series of rounds until one player has earned a total of 3 cards to win. Here’s how you setup the game: put the deck of cards facedown within reach of all players. Yep, that’s it. How you play is a little more involved…
First thing first – pick a starting player. That person will draw a card from the deck. On said card there will be a secret word, as well as its definition. Next, the player will reveal the first letter of the secret word. All others will then think of any word that begins with that first letter. When someone thinks they’ve come up with a good option, they say, “I’ve got it!” and will take a moment to describe their word to the group – giving the definition, providing an example, relying on someone’s specific knowledge, etc. Once another player thinks they know what word is being described, they will shout out “Synk!” These two players will countdown from 3 and say their words together, in hopes that they match. If their words do indeed match, then the keeper of the secret word will reveal the next letter. The process starts again, but now players must think of words that begin with the first AND second letter of the secret word. The round continues in this fashion until a player manages to guess the secret word and Synk it with another player. They win the card, and become the next secret word keeper.
What happens if you don’t Synk with someone? Then the next letter is not revealed, and the process starts again with the same letter(s) as before. If ever the game reaches a standstill and nobody has any ideas, the secret word keeper must reveal the word’s definition. Once the definition has been read, any player can shout out “Synk!” and guess the word immediately – you only get one guess though, so make it count! That all seems great for the players, but what about the secret word keeper? There’s a twist in the game to keep them engaged too! At the end of a Synk countdown, the card keeper is allowed to guess the described word too. If their guess is correct, no new letters are revealed. And as an added bonus, if another player guesses the correct secret word, but doesn’t Synk it with someone else, the card keeper wins the round and keeps that card for themselves! Play keeps going as described until one player has collected a total of 3 cards, thus winning the game.
I know that sounds like kind of a lot, but I promise that the gameplay is pretty intuitive and simple once you get going. And actually, although the physical gameplay may be simple, Synk! stretches your brain quite a bit. At the beginning of a round, with only 1 or 2 letters revealed, coming up with words is a piece of cake! But as the round progresses and more letters are revealed, it becomes more challenging than you might think to come up with words that use those specific letters in that specific order. And remember, this is a game after all – so speed is of the essence! Think too slowly and you’ll get left in the dust. As the secret word keeper, you get off the hook a little bit, since you don’t have to come up with words. But the ability to guess another player’s word at the end of a countdown allows the card keeper to stay engaged throughout the entire game. A neat little twist that adds another layer of strategy to the game.
To touch on components – this game is literally a giant deck of cards. Again, I am not sure if this is a finalized version of the game, but the quality of the box and cards is pretty great. There really is no artwork, but this isn’t that type of game, so it doesn’t detract at all from the gameplay. The text is large and clear, making for quick reading and understanding. All in all, already a great quality game.
Where does Synk! sit on my list of party games? Well, it depends on the group of players. This game has a suggested age of 14+, and I think that’s appropriate. Players have to have some decent knowledge of words/spelling to play, but aren’t expected to have a MENSA-level IQ. Some people love wordplay, and others don’t. But with the right group of gamers, I would absolutely pull this out on occasion. Synk! is more of a ‘thinky’ party game, and I really have never played a party game like it before. It fills a hole in my collection, and it will definitely be played with the right group. If you’re into word games, but are looking for something a little more fast-paced, consider backing Synk! on Kickstarter! The campaign goes live on May 18th, 2021!
Disclaimer: We were provided with a copy of SYNK! for the purposes of this review. The components you see pictured might not be the finalized version, and could change after a successful Kickstarter campaign. -L
SYNK! is a party card game in which players will be mixing their knowledge of wordplay with a bit of trivia. The game is played over a series of rounds until one player has earned a total of 3 cards to win. Here’s how you setup the game: put the deck of cards facedown within reach of all players. Yep, that’s it. How you play is a little more involved…
First thing first – pick a starting player. That person will draw a card from the deck. On said card there will be a secret word, as well as its definition. Next, the player will reveal the first letter of the secret word. All others will then think of any word that begins with that first letter. When someone thinks they’ve come up with a good option, they say, “I’ve got it!” and will take a moment to describe their word to the group – giving the definition, providing an example, relying on someone’s specific knowledge, etc. Once another player thinks they know what word is being described, they will shout out “Synk!” These two players will countdown from 3 and say their words together, in hopes that they match. If their words do indeed match, then the keeper of the secret word will reveal the next letter. The process starts again, but now players must think of words that begin with the first AND second letter of the secret word. The round continues in this fashion until a player manages to guess the secret word and Synk it with another player. They win the card, and become the next secret word keeper.
What happens if you don’t Synk with someone? Then the next letter is not revealed, and the process starts again with the same letter(s) as before. If ever the game reaches a standstill and nobody has any ideas, the secret word keeper must reveal the word’s definition. Once the definition has been read, any player can shout out “Synk!” and guess the word immediately – you only get one guess though, so make it count! That all seems great for the players, but what about the secret word keeper? There’s a twist in the game to keep them engaged too! At the end of a Synk countdown, the card keeper is allowed to guess the described word too. If their guess is correct, no new letters are revealed. And as an added bonus, if another player guesses the correct secret word, but doesn’t Synk it with someone else, the card keeper wins the round and keeps that card for themselves! Play keeps going as described until one player has collected a total of 3 cards, thus winning the game.
I know that sounds like kind of a lot, but I promise that the gameplay is pretty intuitive and simple once you get going. And actually, although the physical gameplay may be simple, Synk! stretches your brain quite a bit. At the beginning of a round, with only 1 or 2 letters revealed, coming up with words is a piece of cake! But as the round progresses and more letters are revealed, it becomes more challenging than you might think to come up with words that use those specific letters in that specific order. And remember, this is a game after all – so speed is of the essence! Think too slowly and you’ll get left in the dust. As the secret word keeper, you get off the hook a little bit, since you don’t have to come up with words. But the ability to guess another player’s word at the end of a countdown allows the card keeper to stay engaged throughout the entire game. A neat little twist that adds another layer of strategy to the game.
To touch on components – this game is literally a giant deck of cards. Again, I am not sure if this is a finalized version of the game, but the quality of the box and cards is pretty great. There really is no artwork, but this isn’t that type of game, so it doesn’t detract at all from the gameplay. The text is large and clear, making for quick reading and understanding. All in all, already a great quality game.
Where does Synk! sit on my list of party games? Well, it depends on the group of players. This game has a suggested age of 14+, and I think that’s appropriate. Players have to have some decent knowledge of words/spelling to play, but aren’t expected to have a MENSA-level IQ. Some people love wordplay, and others don’t. But with the right group of gamers, I would absolutely pull this out on occasion. Synk! is more of a ‘thinky’ party game, and I really have never played a party game like it before. It fills a hole in my collection, and it will definitely be played with the right group. If you’re into word games, but are looking for something a little more fast-paced, consider backing Synk! on Kickstarter! The campaign goes live on May 18th, 2021!
Hazel (1853 KP) rated Grave Mercy (His Fair Assassin, #1) in Books
Dec 7, 2018
<i>This eBook was provided by the publisher via NetGalley in exchange for an honest review</i>
<i>Grave Mercy</i> is the first book in Robin LaFevers’ trilogy <i>His Fair Assassin</i> set in Brittany in the middle ages. Young Ismae Rienne escapes from her new, abusive husband to the sanctuary of the convent of St. Mortain, where she learns that she was sired by the god of death. She, like the other sisters of the convent, has been blessed with certain gifts as a result. Their job is to be the handmaidens of death and help to kill people on behalf of St. Mortain.
Ismae’s task is to live in the high courts with a man named Gavriel Duval in order to remove the traitors that threaten the soon to be crowned duchess, Anne. While she is there she begins to suspect that one of the allies is a traitor, but whom? She also begins to fall in love and feels torn in two when the convent demands his death.
It takes a long time to understand what is going on in <i>Grave Mercy</i> especially as a lot of it involves politics of an era of long ago. Towards the end it begins to become more exciting once the reader has worked out who are the good characters and who are the bad and all that is left is to discover how it all resolves itself.
There is something about death and murder in historical fiction that is more gruesome than in contemporary novels. This is another reason why the book was difficult to read.
Initially the amount of names listed on the “Dramatis Personae” at the start of the book was a little daunting however not all of them are key to the plot. The main character, Ismae, is likable and her strength and independence is admirable especially as women did not have much control over their lives at that time. Most of the other characters also existed in real life as, although in part a fantasy novel, LaFevers’ has kept it as historically accurate as possible.
Looking at the reviews on <i>Goodreads</i>, over 900 readers have listed <i>Grave Mercy</i> as Young Adult. After reading the book there is nothing to suggest that it was written for that age group. Admittedly the characters are very young: Ismae, 17, and Anne, 12; but in the 1400s they would have seemed older than society regards people of that age today. The romantic element of the novel is the kind you would expect to find in adult historical novels rather than books for younger readers.
Overall this is a book for people who appreciate historical and political fiction but also like an element of fantasy and romance. It is written really well but to be able to engage fully with the story you need to be really interested in the subject matter.
<i>Grave Mercy</i> is the first book in Robin LaFevers’ trilogy <i>His Fair Assassin</i> set in Brittany in the middle ages. Young Ismae Rienne escapes from her new, abusive husband to the sanctuary of the convent of St. Mortain, where she learns that she was sired by the god of death. She, like the other sisters of the convent, has been blessed with certain gifts as a result. Their job is to be the handmaidens of death and help to kill people on behalf of St. Mortain.
Ismae’s task is to live in the high courts with a man named Gavriel Duval in order to remove the traitors that threaten the soon to be crowned duchess, Anne. While she is there she begins to suspect that one of the allies is a traitor, but whom? She also begins to fall in love and feels torn in two when the convent demands his death.
It takes a long time to understand what is going on in <i>Grave Mercy</i> especially as a lot of it involves politics of an era of long ago. Towards the end it begins to become more exciting once the reader has worked out who are the good characters and who are the bad and all that is left is to discover how it all resolves itself.
There is something about death and murder in historical fiction that is more gruesome than in contemporary novels. This is another reason why the book was difficult to read.
Initially the amount of names listed on the “Dramatis Personae” at the start of the book was a little daunting however not all of them are key to the plot. The main character, Ismae, is likable and her strength and independence is admirable especially as women did not have much control over their lives at that time. Most of the other characters also existed in real life as, although in part a fantasy novel, LaFevers’ has kept it as historically accurate as possible.
Looking at the reviews on <i>Goodreads</i>, over 900 readers have listed <i>Grave Mercy</i> as Young Adult. After reading the book there is nothing to suggest that it was written for that age group. Admittedly the characters are very young: Ismae, 17, and Anne, 12; but in the 1400s they would have seemed older than society regards people of that age today. The romantic element of the novel is the kind you would expect to find in adult historical novels rather than books for younger readers.
Overall this is a book for people who appreciate historical and political fiction but also like an element of fantasy and romance. It is written really well but to be able to engage fully with the story you need to be really interested in the subject matter.
Emma @ The Movies (1786 KP) rated Enola Holmes (2020) in Movies
Oct 3, 2020
There were several things that didn't make me leap at this one, but I was excited to have a "new release" to watch so...
The Holmes family name is a recognisable one, Sherlock and Mycroft are taking London by storm... but did you know about their younger sister, Enola? Raised by her mother, an eccentric and strong woman with a very alternative view on education, Enola is a strong will young woman in her image. When her mother goes missing Enola sets off to find her against the wishes of her brothers, taking herself to London and crossing paths with friends and foes along the way.
When I was looking for something between Sherlock Holmes and Nancy Drew I was hoping they'd throw the stone a little further. In my notes I scribbled that there are plenty of books about teen detectives that would have adapted well... and then I discovered that this was a book, and a series no less. I understand that the association with Sherlock Holmes is a strong one to market, but I feel like we're a little Sherlocked out these days. I miss vaguely original content... sorry, that sounds bitchier than it was meant to be.
Millie Bobby Brown did a good job of bringing Enola to life, there's a strong precocious nature to the role and she adapted to every twist convincingly. At times I noticed the odd slip that felt a little pantomime-y but by the time I'd pursed my lips and frowned it had already passed.
The Holmes brothers, brought to us by Henry Cavill and Sam Claflin, where to start... Claflin as Mycroft did a pretty good job, possibly too good, every time he was on screen I wanted him to leave. However, am I the only one that thought that these actors should have been playing each other's roles? As much as I love Cavill, he is not Sherlock. Sherlock is not suave and naturally charming, and he's certainly not built like a Chippendale, well, maybe a bit of furniture. It felt like a very unnatural fit, but I could just about visualise it with the roles reversed.
Supporting actors were great, I particularly enjoyed Susan Wokoma's, Edith. But, I was pleasantly surprised to see Fiona Shaw pop up in what appeared to be a reprisal of her role from Three Men and a Little Lady, but I digress.
To a layman like myself the period setting looked amazing and I thought the costumes were excellent. In fact, everything about the film looked stunning, but here is where I part with compliments.
Enola Holmes clocks in at just over the 2 hour mark, 2 hours and 3 minutes if we're being precise. If you say "family film" I think 1 hour 30, 45 maybe, if you say "thriller" I think 2 hours+... I know there are no hard and fast rules about it, but here's the thing, there wasn't enough content to fill that time. Yes, they managed to fill the runtime, but so much of it was unnecessary. Her mother's storyline seemed entirely there to get her to London, which could easily have been done in several ways, there's one scene in particular that seemed to go nowhere. I hate to say it, but Fiona Shaw and her finishing school were completely surplus to requirements too, nothing happened there that was very relevant at all. Some of the additions to what is quite a simple story made it a little complicated, though complicated isn't quite the right word because everything was easy to grasp (when it was relevant), perhaps "fussy" would be a better choice.
When the film ended I knew we were being set up for round 2, though this one came with less of a sickening groan than Artemis Fowl's did. I don't know how the books run as a series so I'd be interested to see how they compare, but I'm not a fan of continued storyline and that will definitely be on the cards for a sequel.
While I'm fully aware I've just moaned about a lot of points, the film is definitely watchable, but for me it was too cluttered and drawn out to hold my attention. With some snipping here and there it could have been vastly improved.
(My god, I didn't even mention the 4th wall breaking or the very end... but I guess no one really wants a full essay on the subject.)
Originally posted on: https://emmaatthemovies.blogspot.com/2020/10/enola-holmes-movie-review.html
The Holmes family name is a recognisable one, Sherlock and Mycroft are taking London by storm... but did you know about their younger sister, Enola? Raised by her mother, an eccentric and strong woman with a very alternative view on education, Enola is a strong will young woman in her image. When her mother goes missing Enola sets off to find her against the wishes of her brothers, taking herself to London and crossing paths with friends and foes along the way.
When I was looking for something between Sherlock Holmes and Nancy Drew I was hoping they'd throw the stone a little further. In my notes I scribbled that there are plenty of books about teen detectives that would have adapted well... and then I discovered that this was a book, and a series no less. I understand that the association with Sherlock Holmes is a strong one to market, but I feel like we're a little Sherlocked out these days. I miss vaguely original content... sorry, that sounds bitchier than it was meant to be.
Millie Bobby Brown did a good job of bringing Enola to life, there's a strong precocious nature to the role and she adapted to every twist convincingly. At times I noticed the odd slip that felt a little pantomime-y but by the time I'd pursed my lips and frowned it had already passed.
The Holmes brothers, brought to us by Henry Cavill and Sam Claflin, where to start... Claflin as Mycroft did a pretty good job, possibly too good, every time he was on screen I wanted him to leave. However, am I the only one that thought that these actors should have been playing each other's roles? As much as I love Cavill, he is not Sherlock. Sherlock is not suave and naturally charming, and he's certainly not built like a Chippendale, well, maybe a bit of furniture. It felt like a very unnatural fit, but I could just about visualise it with the roles reversed.
Supporting actors were great, I particularly enjoyed Susan Wokoma's, Edith. But, I was pleasantly surprised to see Fiona Shaw pop up in what appeared to be a reprisal of her role from Three Men and a Little Lady, but I digress.
To a layman like myself the period setting looked amazing and I thought the costumes were excellent. In fact, everything about the film looked stunning, but here is where I part with compliments.
Enola Holmes clocks in at just over the 2 hour mark, 2 hours and 3 minutes if we're being precise. If you say "family film" I think 1 hour 30, 45 maybe, if you say "thriller" I think 2 hours+... I know there are no hard and fast rules about it, but here's the thing, there wasn't enough content to fill that time. Yes, they managed to fill the runtime, but so much of it was unnecessary. Her mother's storyline seemed entirely there to get her to London, which could easily have been done in several ways, there's one scene in particular that seemed to go nowhere. I hate to say it, but Fiona Shaw and her finishing school were completely surplus to requirements too, nothing happened there that was very relevant at all. Some of the additions to what is quite a simple story made it a little complicated, though complicated isn't quite the right word because everything was easy to grasp (when it was relevant), perhaps "fussy" would be a better choice.
When the film ended I knew we were being set up for round 2, though this one came with less of a sickening groan than Artemis Fowl's did. I don't know how the books run as a series so I'd be interested to see how they compare, but I'm not a fan of continued storyline and that will definitely be on the cards for a sequel.
While I'm fully aware I've just moaned about a lot of points, the film is definitely watchable, but for me it was too cluttered and drawn out to hold my attention. With some snipping here and there it could have been vastly improved.
(My god, I didn't even mention the 4th wall breaking or the very end... but I guess no one really wants a full essay on the subject.)
Originally posted on: https://emmaatthemovies.blogspot.com/2020/10/enola-holmes-movie-review.html
Egg and Soldiers: A Childhood Memoir (with Postcards from the Present) by Damien Trench
Book
Miles Jupp (News Quiz presenter, star of Rev, I'm Sorry I Haven't a Clue and The Thick Of It) delves...
Alex Kapranos recommended Hatful of Hollow by The Smiths in Music (curated)
Lyndsey Gollogly (2893 KP) rated More Than Music (Chasing The Dreams #1) in Books
Aug 13, 2020
147 of 200
Kindle
More than music ( chasing the dream book 1)
By Elizabeth Briggs
They can't resist each other, but their secret romance might tear their band apart....
Music major Maddie Taylor secretly dreams of a louder life, but geeky girls like her don't get to be rock stars. That is, until tattooed singer Jared Cross catches her playing guitar and invites her to join his band on The Sound, a reality TV show competition.
Once on the show, Maddie discovers there's more to Jared than his flirty smile and bad boy reputation. With each performance their attraction becomes impossible to ignore, but when the show pressures them to stay single, they're forced to keep their relationship secret.
As the competition heats up, Jared will do whatever it takes for his band to win, and Maddie must decide if following her dream is worth losing her heart.
Ok this is not something I would have picked up myself but the author was recommended to me by a friend It was a different series that was recommended but I always like to start from the first series. So I gave it a shot and I got a pleasant surprise! It was a sweet heart warming story of friendship l, love and the cost of a reality show. It’s characters were likeable and the story easy to follow. I will definitely carrying on with the series. Just goes to show you may not normally read a certain book but they are all worth a try!
Kindle
More than music ( chasing the dream book 1)
By Elizabeth Briggs
They can't resist each other, but their secret romance might tear their band apart....
Music major Maddie Taylor secretly dreams of a louder life, but geeky girls like her don't get to be rock stars. That is, until tattooed singer Jared Cross catches her playing guitar and invites her to join his band on The Sound, a reality TV show competition.
Once on the show, Maddie discovers there's more to Jared than his flirty smile and bad boy reputation. With each performance their attraction becomes impossible to ignore, but when the show pressures them to stay single, they're forced to keep their relationship secret.
As the competition heats up, Jared will do whatever it takes for his band to win, and Maddie must decide if following her dream is worth losing her heart.
Ok this is not something I would have picked up myself but the author was recommended to me by a friend It was a different series that was recommended but I always like to start from the first series. So I gave it a shot and I got a pleasant surprise! It was a sweet heart warming story of friendship l, love and the cost of a reality show. It’s characters were likeable and the story easy to follow. I will definitely carrying on with the series. Just goes to show you may not normally read a certain book but they are all worth a try!
Tim Booth recommended Fun House by The Stooges in Music (curated)
Mekkin B. (122 KP) rated His Majesty's Dragon in Books
Sep 14, 2017
Set during the Napoleonic War, British officer and gentleman Captain William Laurence has his life turned upside down after seizing a rare dragon egg from a captured French vessel. Led by an unwavering sense of duty and a growing affection for his new dragonet, Temeraire, he must leave behind everything he knows to join the mysterious and disreputable Aerial Corps.
Naomi Novik knows her stuff. This book is chock full of amazing worldbuilding. Her mastery of naval maneuvers, English society, and the history of the Napoleonic wars is immersive in its completeness. She wastes no time coddling the reader with infodumps or explanations, although the drawback is that it is occasionally so detailed and alien to me that my eyes would glaze over and slide completely past a paragraph filled with information about where Napoleon's forces were and what they were doing.
Laurence himself gets flack as a character for being stiff and "unprogressive", but I feel this is somewhat unwarranted. He's compelling precisely because he exhibits a mindset that would be entirely normal for a man of his station in his time, and slowly has to adjust everything he thinks about class, gender, and duty. His stiffness and reserve can seem alien at times, but we empathize completely with his love of the bright and lovely Temeraire.
This book does have some pacing problems. It is slow in places, particularly during their training and Loch Laggan, and in others cuts chapters far too early, leaving one feeling a bit of whiplash as the next chapter starts up.
Still, the premise is amazing, the dragons are glorious, and I spent an entire night reading this book cover to cover. If you like Bloody Jack, or wondered what How To Train Your Dragon would look like if it were set during the Napoleonic war, you'll definitely enjoy this one.
Naomi Novik knows her stuff. This book is chock full of amazing worldbuilding. Her mastery of naval maneuvers, English society, and the history of the Napoleonic wars is immersive in its completeness. She wastes no time coddling the reader with infodumps or explanations, although the drawback is that it is occasionally so detailed and alien to me that my eyes would glaze over and slide completely past a paragraph filled with information about where Napoleon's forces were and what they were doing.
Laurence himself gets flack as a character for being stiff and "unprogressive", but I feel this is somewhat unwarranted. He's compelling precisely because he exhibits a mindset that would be entirely normal for a man of his station in his time, and slowly has to adjust everything he thinks about class, gender, and duty. His stiffness and reserve can seem alien at times, but we empathize completely with his love of the bright and lovely Temeraire.
This book does have some pacing problems. It is slow in places, particularly during their training and Loch Laggan, and in others cuts chapters far too early, leaving one feeling a bit of whiplash as the next chapter starts up.
Still, the premise is amazing, the dragons are glorious, and I spent an entire night reading this book cover to cover. If you like Bloody Jack, or wondered what How To Train Your Dragon would look like if it were set during the Napoleonic war, you'll definitely enjoy this one.