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Blue Moon City
Blue Moon City
2006 | City Building, Fantasy
Ahh Blue Moon. Delicious on a hot Summer day night. Hefeweizen is my favorite type of beer, but most places do not serve my all-time fave Hefe: Paulaner Hefe-Weizen. If you haven’t yet tried it, you must. I’m no snob or anything, so I’ll take the Blue Moon when I can’t have the Paulaner, but I wanted you all to know my tastes. So when I heard about a game that was all about a city named after a beer I enjoy (but only with an orange slice) I had to try it. Did it live up to my expectations or did it- wait, this game isn’t about beer? Why the heck did I-


Blue Moon City is a fantasy-set, hand management, set collection, city rebuilding game for two to four players. In it players are attempting to help reconstruct the war-ravaged Blue Moon City to its former glory by utilizing its citizens at crucial construction sites in order to earn crystals. It sounds weird, and it is, but read further to understand why. Oh and there are dragons that act like supervisors or teachers when they come stand by you to watch you take a test and judge you from behind the whole time.
To setup, place the Courtyard tile in the middle of the table and build the city in a 5×5 grid minus the corner tiles. Each player chooses their color and takes the mini and discs of that color. Place the dragons nearby, along with the Obelisk token, draw deck of cards, crystal chits, and dragon scale chits. Deal each player a hand of eight cards and the game may begin!

Blue Moon City is played over a series of turns, and each turn is divided into four phases: Movement, Contribution, Reset, Pass Turn. During the optional Movement phase, a player may move their pawn one to two orthagonal spaces (N/E/S/W) or use cards from their hand for their special movement powers for player pawn AND/OR dragon movement.

Next, a player may discard cards from their hand to contribute to the reconstruction of a building during this optional Contribution phase. By discarding a number of cards whose values equal or exceed the printed value on the matching-colored building tile a player will be able to place a disc upon the tile. Once the tile’s contribution spaces have been filled with discs it can be scored. To score a building tile, determine majority presence on the tile and award the Majority Bonus to that player. Any disc presence in minority will receive the Construction Bonus, including the majority winner. If a player had contributed on a tile that also was hosting a dragon mini, that player would earn a dragon scale from said dragon supervisor. Players may also make their way back to the Courtyard tile in order to donate crystals to the Obelisk. Doing so will allow the player to place one of their discs on the Obelisk itself, and the game ends when a player has placed the proper number of discs upon the Obelisk per the number of players.

When the pile of dragon scale tokens has been exhausted, players will check who currently holds the majority of scales. They will be awarded with six crystals, and any player holding three or more will receive three crystals. Turn all the dragon scales back into the supply to be earned again.

During the Reset phase a player may discard any number of cards from their hand and draw back as many cards plus two. So if a player discards zero cards from hand they would still draw two from the deck. Discarded four cards? Well redraw six.

Finally the active player will Pass Turn to the player on their left, who will complete their turn of the same four phases.


Play continues in this fashion until one player has placed the target number of discs on the Obelisk token to claim victory and dragon approval!
Components. Okay, this is a tough one because overall I love the components in the game. The dragons and player pawns are cool minis (from CMON that just makes sense). The Obelisk token is huge and I love how it looks. The art overall is really creepy, but well done, and enjoyable to behold. The player discs, though poo-pooed by other more-renowned reviewers, I find to be just fine. They are a smooth plastic in the player color and I have no problems with their quality. But speaking of colors… I agree with others that have stated the colors of some cards (or suits, if you prefer) should have been made a different color. What I mean is that the game is very greige-heavy throughout. The card suits (except the red, yellow, and blue) are a variation of the same greige that makes eyes strain to determine exactly which color they are holding. I understand that a certain aesthetic was targeted, and they certainly achieved that, but these colors do make it more difficult to play, especially for us that are starting to over-ripen with age.

Those component gripes aside, this is an incredible game. The color choices aside, I love everything about it! The movement from tile to tile, and trying to align movement with the cards in hand and keeping some back so that you can use them to move the dragon to your spot as well is just fun mental exercise. Each value 1 and 2 card has a special ability, be it movement bonuses, changing other cards’ colors, or just being straight up wild cards, and having to choose to use the cards as either the special power or for contribution values creates tons of crunchy gamer choices. Not super-crunchy. Turns won’t be mentally debated for 10 minutes, but deciding how best to use the hand of cards you hold is great.

I also very much enjoy the theme of the game, even though I was hoodwinked by the title (not really, just trying to tie it all back). I love fantasy worlds and having a unique theme is a definite plus for me. I haven’t yet thrown in the expansion tiles, but I will the next time I play. If you need a relatively quick-playing jaunt through a ravaged city, I recommend you check out Blue Moon City. Purple Phoenix Games give it a 10 / 12. It has nothing to do with beer, which would be another great theme idea – drunken dragons – but I will be holding onto this one for quite a while.
  
<i>I received a copy of this book from the publisher in exchange for an honest review </i>

Original review can be found on my blog Raptureinbooks <a href="http://wp.me/p5y0lX-1GF">here</a href>

The Weight of the World starts roughly where the previous book ended, I say roughly because it starts with a few historical stories from different points of view - Daniell and Ghaldezuel- before jumping to the present with Lycaste, Huerepo and Maneker in the thick of things.
Now originally I had this stupid idea that I'd be able to drop right in the deep end of this story and know what was going to happen - my expectations were that it was to be a lot like the first book The Promise of the Child and I've never been so happy to say otherwise. The Weight of the World is so full of surprises there was no way I could correctly guess what was going to happen in the next chapter.

We're still following the tale told from Lycaste's view more often than not and although there are several other secondary main characters (makes no sense I'm aware of this) the book doesn't feel quite so wholesome until it's told from Lycaste's view but then on the flip side it's have a new character that I love - Perception or Percy - a millenia old AI/soul that was imprisoned on a planet.

Perception - as his name suggests - is wickedly perceptive and incredibly smart; imprisoned as a five year old soul and left to linger and eventually 'die' he has all these ideas of how things should be done and takes a great joy in proving Hugo Maneker wrong once he has been freed.

In my review for the first book (which you can check out above) I made mention of a child that wasn't heard from since the beginning of the book - what I didn't realise until reading this book that he actually was and it was greatly done by Tom Toner on how he fed this information into the story and still kept the plot on point.

I learned a lot about each of the characters particularly Lycaste, Pentas and Jatropha (who I'd like to point out I didn't realise was an specific character until now *facepalm*).
Lycaste has grown up considerably
Pentas, although she's gone through a pretty tough time is an selfish, manipulative and all and round horrible person
Jatropha has fingers in many many pies.

The break down between the Vulgar and the Lacaille was stellar and Huerepo is the perfect character to put this across - a stark contrast to his Lacaille equivalent Ghaldezuel whom has a lovely traitorous streak in him, something that I wholly did not expect.

There were fights in space and an abundance of alien species once again and a firm understanding of Old World history versus present; a humourous trip in space with Huerepo's cousin who is like a mini version of a sarcastic, cockney-esque Butler.
You can tell in this book that Tom Toner has settled into his author boots with aplomb and I can only imagine that he will continue to grow from strength to strength and I can't wait to see where he takes the Amaranthine Spectrum next.
  
Cinderella is Dead
Cinderella is Dead
Kalynn Bayron | 2020 | LGBTQ+, Young Adult (YA)
10
7.5 (2 Ratings)
Book Rating
Contains spoilers, click to show
Thank you to Netgalley and Kalynn Bayron for giving me the opportunity to read an advance copy of Cinderella is Dead in exchange for an honest review.

With such a strong title to a novel, it’s easy to predict that an author would struggle to maintain the sense of danger and mystery that is immediately evoked. However, as Kalynn Bayron opens on the revelation that Cinderella has been dead for 200 years and introduces us to two young women hiding from those who are sure to kill them, I think it is safe to say that she has the drama side of things covered!

The kingdom of Mersaille was once ruled by none other than Prince Charming and Cinderella. After her untimely death, Cinderella’s tale is held in almost biblical stature for generations, with young girls reciting it each night in preparation for their own chance to attend an annual ball once they turn 16 and wishing for their own fairy godmother to grant their happily ever after.
However, as the reader enters the town of Lille 200 years later, we witness that life within the kingdom is far from that of a fairytale. The balls that act as a tribute to Cinderella are mandatory meat markets with lecherous “suitors”, domestic violence and the suppression of women is commonplace and the ruler, Prince Manford, thrives on the power, fear and violence.
 
The reader witnesses this abysmal society through Bayron’s use of a first-person perspective: that of our protagonist Sophia. Sophia is everything a modern protagonist should be: she questions the unjust world around her and, having just turned 16 is preparing to attend her first ball, not with excitement, but with trepidation.
Sophia reveals to the reader that a girl only has three chances to be chosen by a suitor at the ball, after that she is considered forfeit, taken away from her family in disgrace and placed either into a workhouse or service. Men, however, are under no such conditions: they can attend balls when they wish and can choose a number of girls if they want to. Many girls’ singular hope is to be chosen by a good man at the ball, one who will not beat her, perhaps even one who will take them away from Lille. This is not enough for Sophia, she wants more for her life and, as she says herself:
“I don’t want to be saved by some knight in shining armor. I’d like to be the one in the armor, and I’d like to be the one doing the saving.”

At the beginning of the book, Sophia’s main gripe with the society she lives in is that it will not allow her to be with Erin, the girl she loves. As the book continues, the underlying theme of the rights and treatment of women strengthens, along with Sophia, but the first few pages at least are centered on the teenage relationship between Sophia and Erin.
What I absolutely adored about Bayron’s writing style here is the complete lack of shock or awe in this relationship: it is mentioned right from the start and at no point in this novel does Sophia “come out”, there is simply no need. All those around Sophia, who know her and care for her, are aware of her feelings for Erin and, although Sophia is occasionally referred to as “different”, the author chooses to abolish any unnecessary labels within her novel.

Unfortunately, Bayron does not have an easy ride in store for Sophia: reeling from a firm separation from Erin, Sophia is cast a lifeline, an “easy way out” in the form of a local boy who is also “different”. Sadly, this option is quickly and dramatically ripped away from her: forcing her to find her strength pretty damn quickly as she begins a life as an outlaw.
Along her path, Sophia meets two strong female characters: Constance and Amina. Although, wildly different, both these women play a significant role in Sophia’s self-discovery.
Amina is as far from the traditional fairy godmother image as you can get and, although she feels guilt for her previous actions, it takes meeting Sophia for her to recognise her previous denial and to help change the way of the world. Amina is a protector to Sophia right to the end, in her own unique way.
Constance, what can we say about Constance? I defy anyone to read this book and not fall in love with this girl! Constance possesses the strength that Sophia does not yet recognise within herself; she is fiery and, as a descendant of an “evil stepsister”, leads a resistance movement to uncover and publicise the truth about the real tale of Cinderella. Despite, technically saving Sophia towards the beginning of the story, Constance is not Sophia’s saviour: nor is Sophia the saviour; however, the power that they find together is monumental.
Constance is a complete juxtaposition to Erin: whereas Erin accepts the rules of society out of fear for herself and her family, Constance actively rebels against them. It is almost as if they represent the paths Sophia has to choose from. Nevertheless, along their adventure, Sophia and Constance’s relationship strengthens into love. This is no fairytale, love at first sight deal though! If anything, the slow-burning romance between the two made it more believable and I really appreciated that Sophia didn’t just rebound due to Erin’s choices: she had been burnt and she was still unsure of her own feelings never mind anyone else’s.

At the hands of Bayron, Sophia experiences heartbreak, friendship, murder, love and conspiracy: she is on the brink of danger too many times to count and is constantly second guessing who she can trust. Yet, it is clear that the author adores her main character: Sophia’s journey to realise that she is enough is incredible and the strength that she finds within herself is inspirational. Sophia is also surrounded by a cast of strong female characters: there are no Prince Charming’s in this novel that’s for sure!

I wasn’t that far into this book when I decided I need to read more of Kalynn Bayron’s work. I love how there are no chapters in this novel, we are taken on this relentless journey with Sophia: the reader is not given a chance to stop and take stock, reflect or rest until it is all over and this creates the tensest experience. Even we don’t know who to trust towards the end!
‘Cinderella is Dead’ is powerful, thought-provoking and is constantly leaving the reader guessing. On a basic level the novel deals with violence, love, politics and a little bit of necromancy thrown in there for good measure. However, the intelligent writing as well as the massive plot twist and the subjects of LGBTQ love, women’s rights and domestic violence lifts this novel from that basic level into, what I predict could be a bestseller.
  
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Teen Titans Go! To the Movies (2018)
Teen Titans Go! To the Movies (2018)
2018 | Action, Animation, Comedy
Hilarious (4 more)
Some great references
Surprise comedic cameo
Nice nods to the tv show
Credits scene
I wasn't sure what was even happening sometimes (1 more)
Seems a little extreme in places.
What did I just watch?
Okay so I haven't reviewed the tv show cos I haven't watched it in a while but I do love 'Teen Titans Go!' and many people ask me why?

Yes I was a fan of the original animated series and I'm a fan of Young Justice and they're both clearly superior animated shows, but it's nice to see something fun and childish starting your favourite characters now and then and the creators of TTG! Are DC fans as well so there's always some insanely great nods to other DC content from comics, to tv shows to Movies and more. So what's not to love?

This movie was hilarious because it's just so insane that you just have to think that the creators were high as hell when making this film. But it's easy to understand for children and has many great references to DC for the adult fans in the audience. A great soundtrack of silly songs and a great voice cast for the characters such as Will Arnett as Deathstroke and Nicholas Cage as Superman (an obvious reference to the Tim Burton Superman film that never got made that would have started Nicholas Cage as the Man of Steel himself). The humour was nothing really new compared to the tv show but they expanded upon it and seemed to drag some of the jokes out longer with some great comedic timing and a sense of "what the hell is going on!?"

Issues I had with the film was that in some parts it seemed to try a little too hard to make you laugh and it didn't always work. They tried to put in some serious messages as they do in the show but this seemed to slow down the pace all of a sudden so it wasn't smooth with the flow of the film and it just felt like it came to a sudden halt on the shenanigans and humour of the film.

The plot was pretty much obvious from the get go, but that's probably just the view as an adult. I'm sure to kids it might seem like a real movie.

But back to the good points. There was some great references to none DC content, such as the Stan Lee cameo, Starfire pointing at the Warner Brothers water tower and stating "That's where the animaniacs live" and even a reference to the Lion King which was brilliant.

Overall this was a really enjoyable movie with some flaws but I think the overall impression outweighs them, and the soundtrack is incredible ?
  
E(
Elemental (Elemental, #1)
4
4.0 (1 Ratings)
Book Rating
The first book in the <i>Elemental</i> trilogy is set in a futuristic United States colony where people called Guardians have powers over the elements: water, wind, earth, and fire. For years, sixteen-year-old Thomas believed that he doesn't have powers like everyone else in the colony, until pirates kidnap the Guardians and the remaining colonists fight for a survival on an abandoned town.

<b><i>Elemental</i> has its good elements that worked out well in favor, but it had some elements that just didn't work out too well</b> – it just had more elements that didn't work out really well.

The book is <b>primarily a survival book, but there's a mysterious aura surrounding the book that kept it somewhat interesting. However, the mysterious aspect? Antony John overdid it.</b> You're immediately thrown into action when the book starts and it doesn't actually stop. A huge chunk of the beginning is dedicated to surviving from the pirates who kidnapped the guardians and Thomas and his friends trying to survive on this mysterious Skeleton Town.

<b>There's not much about this Plague the Guardians keep talking about or how their elements work – what, precisely, is an echo?</b> It's obviously a side effect, and it seems to leave a negative remnant on the person, but what is it <i>exactly?</i>. <b>I'm confused on how this Plague works or how it started, even with that newspaper-esque clip</b> – it sounds like an experiment gone absolutely awry and blew up not only in the experimenters' faces, but the entire world. No one appreciates an experiment gone awry inside and outside the lab, but the dead can't complain.

<b>There's this "solution" the pirates are looking for, but Antony jumps between Griffin and Thomas intermittently</b> – I'm still not too sure who the "solution" is. <b>I'm not sure about this whole Guardians thing</b> – sounds like an experiment similar to the one done to Captain America in a different style – even with Thomas and his companions coming across things in Skeleton Town that make them question the origins of the Guardians.

<i>Elemental</i> is also <b>heading into highly awkward love triangle – it's in absolute danger zone</b> and I'm not sure I want to stick around for two girls pining for Thomas' attention. It's not noticeable yet – <b>it's very subtle and certainly doesn't disturb anything going on in the story or the overall plot.</b>

By the end, <b>Antony John leaves you with curiosity and perhaps a need to continue the series, but he leaves more questions and confusion with loose ends than a solid answer or two.</b>

<a href="https://bookwyrmingthoughts.com/review-elemental-by-antony-john/"; target="_blank">This review was originally posted on Bookwyrming Thoughts</a>
  
The Big Sick (2017)
The Big Sick (2017)
2017 | Comedy, Drama, Romance
Just what the doctor ordered: a charming and thoughtful summer comedy.
Romance and comedy work together beautifully on film: love is innately ridiculous after all! But mix in a dramatic element – particularly a serious medical emergency – to a Rom Com and you walk a dangerous line between on the one hand letting the drama overwhelm the comedy ( “Well! I don’t feel like laughing now!”) and on the other hand diverging into shockingly mawkish finger-down-the-throat sentimentality. Fortunately the new comedy – “The Big Sick” – walks that line to perfection.
Kumail Nanjiani plays (who’d have thought it?) Kumail, a Pakistani-born comic-cum-Uber-driver struggling to get recognised on the Chicago comedy circuit. His performances mix traditional stand-up at a club with a rather po-faced one-man show where he explains at length the culture of Pakistan (Naan-splaining?), including intricate detail on the fielding positions and strategies of cricket. Kumail is heckled during a show by the young and perky Emily (Zoe Kazan, the middle daughter from “It’s Complicated”). Lust blossoms (mental note: stand up comedy seems a fabulous strategy for picking up women) and lust turns to romance as the pair grow closer to each other.

A surging romance. Uber gets love from A to B.

Unfortunately Kumail is aware of something Emily isn’t: his strictly Muslim parents Sharmeen and Azmat (Anupam Kher and Zenobia Schroff) believe in arranged marriages to ‘nice Pakistani girls’ and a relationship with – let alone a marriage to – Emily risks disgrace and familial exile. A medical crisis brings Kumail further into dispute, this time with Emily’s parents Beth and Terry (Holly Hunter and Ray Romano).

Stand-up is, I assert, a very nationalistic thing. It is a medium hugely dependant on context and while I’m sure great British comics like Peter Kay and Eddie Izzard might rate as only a 4 or a 5 out of 10 for most Americans, so most American stand-up comics tend to leave me cold. And perhaps it’s also a movie-thing, that stand-up on the big screen just doesn’t work well? Either way, the initial comedy-club scenes rather left me cold. (And I don’t think most of them were SUPPOSED to be particularly bad – since they seemed to fill the seats each night). As a result I thought this was a “comedy” that wasn’t going to be for me.

Stand up and be counted. Kumail Nanjiani doing the circuit.

But once Nanjiani and Kazan got together the chemistry was immediate and palpable and the duo completely won me round. Kazan in particular is a vibrant and joyous actress who I would love to see a lot more of: this should be a breakout movie for her.
Broader, but none less welcome, comedy is to be found in Kumail’s family home as his mother introduces serial Pakistani girls to the dinner table.

Holly Hunter (“Broadcast News” – one of my favourite films) and Ray Romano are also superb, delivering really thoughtful and nuanced performances that slowly unpeel the stresses inherent in many long-term marriages. The relationship that develops between Kumail and Beth is both poignant and truly touching.
Where the script succeeds is in never quite making the viewer comfortable about where the movie is going and whether the film will end with joy or heartbreak. And you will find no spoilers here!

So is it a comedy classic? Well, no, not quite. What’s a bit disappointing is that for a film as culturally topical as this, the whole question of Islamophobia in Trump’s America is juggled like a hot potato. Aside from one memorable scene in the club, with a redneck heckler, and an excruciating exchange about 9/11 between Kumail and Terry, the subject is completely ignored. This is a shame. The script (by Nanjiani and Emily Gordon) would have benefited enormously from some rather braver “Thick of It” style input from the likes of Armando Iannucci.
I also have to despair at the movie’s marketing executives who came up with this title. FFS! I know “East is East” has already gone, but could you have possibly come up with a less appealing title? I guess the title does serve one useful purpose in flagging up potential upset for those with bad historical experiences of intensive care. (Like “The Descendants” this is what we would term in our family #notaShawFamilyfilm).
Overall though this film, directed by Michael Showalter (no, me neither!) and produced by Judd Apatow (whose name gets the biggest billing), is a fun and engaging movie experience that comes highly recommended. A delightful antidote to the summer blockbuster season. The end titles also bring a delightful surprise (that I’ve seen spoiled since by some reviews) that was moving and brought added depth to the drama that had gone before.
More Hollywood please, more.
  
VR
Virgin River (Virgin River, #1)
Robyn Carr | 2007 | Fiction & Poetry
8
9.3 (3 Ratings)
Book Rating
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#1 <a href="https://www.goodreads.com/review/show/3099359251">Virgin River</a> - ★★★★

<img src="https://i0.wp.com/diaryofdifference.com/wp-content/uploads/2020/01/VirginRiverBlogTourBanner.jpg?resize=512%2C1024&ssl=1"/>;

I am so thankful to the team at Mills & Boon for letting me a part of this amazing blog tour. It is an honour, and a pleasure! <a href="https://diaryofdifference.com/2020/01/29/virgin-river-by-robyn-carr-blog-tour/ ">Click HERE to read the first chapter!</a>

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<i>When recently widowed Melinda sees an advert for a midwife in the quiet town of Virgin River, she decides this is the perfect place to escape her heartache and to revitalise the nursing career she loves. 

However, her dreams are shattered as soon as she arrives. The cabin is uninhabitable, the roads are treacherous and the local doctor has nothing to do with her. But when a tiny baby is abandoned on a front porch, Mel needs to make a decision.

Helped by a local barman and former marine, Jack Sheridan, Mel has to face her past, and realises that there may be a future in Virgin River after all. </i>

<i><b>First Impression</b></i>

I don’t usually go for the drama romance stories. But I do love a bit of new town girl, and I also love watching medical shows, despite knowing close to nothing about medicine. Grey’s Anatomy, The Resident, Doctor House, The Good Doctor, ER, etc. fans - please let yourselves known! :)

I loved this book. It has a very good vibe about if from the beginning until the end. First of all, I fell in love with Virgin River. A lovely quiet place, with amazing selfless people living in it. I would love to live in a town like that! The author described the place so well, that it made me feel like I was there, in the pub, in the doctor’s office, by the river…

<i><b>Characters</b></i>

We found ourselves to have Mel as a main character, followed by Jack. However, we had a lot of side characters, who actually played a crucial role in the development of Mel and Jack and their story.

<i><b>Mel is a city girl, born and raised.</b></i>

Always lived in big cities, most recently in L.A. and she is used to all the poshy posh stuff that come along with such a lifestyle. She was married to Mark, an emergency doctor, who recently passed away. We never get to meet Mark, but we get to know him through Mel’s memories of him. 

Wanting and needing change, she sells everything and moves to Virgin River, a promising quiet town, where she can start again. But things don’t go as planned. They never do. When struggling with challenges, she has to find a way to cope with her pain, then learn how to live with it, so she can move on and be happy in life. 

<i><b>Then we have Jack, who owns a bar in Virgin River, and who is the person that helps everyone around.</b></i>

When Mel arrives, he is determined to make her stay and show her that this place is not so bad after all. But as a former marine, he also has his demons, and as much as he will help Mel, he also needs her to help him get over his pain as well. 

From the side characters, I really loved Doc, the sassy old doctor, Preacher, Jack’s friend from the marines and Joey, Mel’s sister. Even though I hated Joey at the beginning, she started to grow on me as time passed by. 

Very interesting story, a lot of dramatic events that change our characters and teach them something. The plot was predictable in the sense that I knew there would be a love story between Jack and Mel, but it was still adorable and cute to read how both of them grow by each other. 

<i><b>The Netflix Show</b></i>

You might have heard, but now Virgin River also has a TV show as well. My plan was to read and watch them simultaneously, and I did watch the first few episodes. I love the show, and I will definitely continue watching. However, the plot is changed a lot and it is quite different from the book, so I suggest you read the book first before watching the TV show. 

<i><b>Have you read this book? Have you read something similar? I would love to read your thoughts. :) </b></i>

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Mothergamer (1546 KP) rated the PC version of Dead Island in Video Games

Apr 3, 2019  
Dead Island
Dead Island
2011 | Action/Adventure
I really wanted to love Dead Island. After seeing many fantastic pictures and reading up about the game months before it came out, I was excited. Friends and family know I am very much a zombie fan. Ever since that Halloween night when I was 12, and watched Romero's Night Of The Living Dead, I have genuinely enjoyed all forms of zombie multimedia. Some of it has been great, some of it filled with schlock, and some of it just plain fun. So I was excited about Dead Island and had high hopes for it. Some of my expectations were met, but others not so much. This included the discovery that the game is in the first person view (I have issues with vertigo and first person view games), but I found that I could play the game for short periods of time because the camera did not bounce around the way it does for so many other first person games I've experienced. There are good things about this game, but there are bad things as well.

Welcome To Paradise!

 You start the game with the setting of what appears to be a tropical island paradise, Banoi. However, if you look closer, you'll notice the blood on the walls, in the sand, and in the swimming pools. Look even closer, and you'll see the zombies munching on corpses. Dead Island while appearing to be a first person shooter, is more than that. Sure there is shooting in it, but there are also a myriad of other weapons such as oars, cars, and molotov cocktails. Dead Island is more of a schlock filled action role playing game that plays heavily on grisly melee combat. The resort is not the only place you explore. You can go even further inland into city and jungle settings, while doing favors for survivors on the island. The maps are excellent and there is even a handy shortcut function, where you can click on the map and go back to a previous location without having to run through a zombie horde. There are also plenty of weapons that you can improvise, making them quite deadly to the zombie menace. The four player online co-op is pretty good and gives you a chance to survive a zombie horde fight for the more difficult quests.

Just a girl and her axe, waiting for some zombies.

The majority of your time on Banoi is spent exploring and foraging for items for weapons and supplies. In co-op mode, this can work very well with a couple of people fighting off the zombies, while the others get things like fuel for the vehicles. You can also have fun with the leveling grind, running zombies over with various automobiles and watch the points tally up. You can easily put twenty hours into this game with all the questing, exploring, and zombie slaying and it is fun trying all the different melee choices out. My personal favorite was driving a big truck and running zombies over.


Hungry Tourists.
Now we get to the bad. While there are only a few minor flaws with the game, it definitely made a difference in the game play and the story. Now I'm not saying for a fun schlock zombie game I need a gripping emotional story, but the story must be good. Dead Island gives you a very threadbare story and the characters backgrounds are rather weakly written. This is a reflection on the writers. They could have written the characters better and fleshed out the story more, but they chose to do it this way although I am not sure why. The voice acting is also not great, with monotone emotionless voices. Do the characters even care that they could get eaten by zombies? I get the impression that they don't with that flat tone in their voice acting. Clunky controls and awkward combat can make you frustrated. It can be off putting when you're fighting off a wave of zombies and trying to make the camera turn the way you want it to so you can at least see what you're fighting. The game would also benefit from a better block and dodge option during combat. The quality of the visuals isn't even. The environmental graphics on the resort are great and the jungle environments as well, but the character and npc animation is poor and as you progress towards the end of the game it comes across as the bare minimum at best.
 The last issue I have with Dead Island is the lack of regard for the solo player. There isn't an offline co-op option so you can play with friends you have over. It's as if they didn't even consider the possibility that people would want to play offline with friends and only have the online option. While I appreciate their reliable system for online play, I still would have liked the option to play offline with others if I chose.
 Overall, Dead Island is a good game, but not a perfect one. It had a lot of potential, but the execution of those ideas was severely lacking. You're better off just waiting for it to go on sale really cheap or just rent it.
  
I&#039;ll Give You the Sun
I'll Give You the Sun
Jandy Nelson | 2015 | Children
10
8.2 (13 Ratings)
Book Rating
I'll give you the sun follows twins Noah and Jude that are aspiring artists. They are both working on their portfolios to get into a prestigious art school in the local area when a tragedy pulls them apart and they start to live two separate lives.

I loved this book the writing was so poetic and beautiful. The story is written from two perspectives and at different times. Noah's perspective is written when he is 13. 5 years old and before 'said' tragedy struck and Jude's when she is 16 - two years later. At 13 years old the pair were close with sibling rivalries, respecting each others art and dividing the world up.

“I gave up practically the whole world for you,” I tell him, walking through the front door of my own love story. “The sun, stars, ocean, trees, everything, I gave it all up for you.”

At 16 the pair couldn't be further apart, they constantly avoid each other and barely talk. When lies start to unravel and they discover the truth, can they become two once more.

Noah is a painter, he's such a cute young boy, with his confusion of being gay and what it means to come out is so cleverly portrayed through this character. The frustration and tension is palpable between him and Brian. The want of your heart desires and the reality of doing and facing the backlash from the people around you is what stops him. Noah has never been perceived as 'normal' to his class mates and being bullied is a daily problem until he meets the new kid Brian who is a baseball player for his local school, with Brian by his side he becomes socially accepted, even though he knows that Brian is a bit of geek like himself with his meteorite collections.

Jude an ambitious sculptor is a young impressionable girl at the age of 14, however as she is telling her POV at the age of 16 she has had a lot of time to develop but also grieve at the same time. Jude is struggling at school, she hasn't made any good artwork for the past 2 years and believes there is someone out to destroy her pieces. She has one last chance to make it right and is sent to work with a local but famous sculptor. The sculptor has problems of his own and between the both of them they start to overcome their grief through the process of sculpting.

Oscar is not the typical cool guy, who has everything going for him with his distinguishable features, his past and present he is also on the road to self discovery. When we first meet Oscar in Noah's perspective he is a drunk, with ambitions to be a model. 2 years later in Jude's perspective he is a recovering alcoholic/drug user, going to college for photography and has a cocky side to him which covers up the true Oscar.

“It occurs to me that Jude does this too, changes who she is depending on who she’s with. They’re like toads changing their skin color. How come I’m always just me?”

There were only two things that stopped me from giving this book 5 stars and it's not much but I had to factor them in. I found the book a bit predictable in some parts. You could tell how it was going to pan out. Also the ending felt a bit rushed for me towards the end, I think it could have been a bit longer to make the ending a bit more bulkier. The thing I liked with Nelson's writing is your reading away and then BAM! She just lets you have this incredible fact like it's nothing major and I had to reread to make sure I hadn't read it wrong. The grandma's bible that Jude follows got a bit tiresome in the end.

I went in to this book blind, not knowing too much about the premise and I recommend it, I like going in to books not knowing much it is more surprising and enjoyable to read. There are references in the book to famous people and quotes such as Winston Churchill and E.E Cummings. This book deals with love, bullying, grief, growing up, self discovery and all the challenges of being a teenager.

I recommend this book to anyone that likes to read Young Adult and Contemporary novels.

Overall I rated this book 4.5 stars out of 5.