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Steven Dodd (1449 KP) created a post

Jul 3, 2019  
http://www.nerdod.com/dwellings-of-eldervale-kickstart-your-collection/ Have a look at this meeple placement, tableau control, spell casting, fighting madness with a dash of wild beast of old joining the carnage
     
Tides of Madness
Tides of Madness
2016 | Card Game, Horror
As you know, the world of board games is quite vast – there are so many games out there, I feel like I can barely keep up! So oftentimes when I come across a game, it’s not necessarily a new one. Enter Tides of Madness. It maaaay sound familiar, and that is because it is a reimplementation of Tides of Time (which we have reviewed before). Is this just a Cthulhian re-theme of the same game, or does it alter the gameplay at all? Keep reading to find out!

Tides of Madness is a game of card drafting and set collection in which 2 players are trying to amass the most points by the end of 3 rounds. To setup for a game, shuffle the deck and deal 5 cards to each player. Place the rest aside as a draw deck, and place the Madness tokens within reach. Each of the 3 rounds is broken down into 3 phases: Drafting, Scoring, and Refresh. During the Drafting phase, each player will choose one card from their hand to keep, and place it face-down in front of them. Once both players have chosen their card, they will be revealed simultaneously and placed in your tableau. Take the remaining cards from your hand and pass them to your opponent. You now draft another card from this new hand, and will then pass the cards again. Drafting continues in this fashion until both players have no cards remaining in hand.


The next phase, Scoring, now begins. Players check their tableau and take a Madness token for each card with a Madness icon. The player with the most Madness this round can choose to gain an additional 4 VP or heal (discard) one Madness token. An important note – if at any time a player receives 9 or more Madness tokens, they immediately lose the game! So keep an eye on those cards, and know when to heal. Next, players will score the cards based on printed objectives – sets of suits, majority of a suit, etc. Points are tallied on the score pad. Finally, the Refresh phase gets you ready for the next round. Each player collects their tableau and selects one card to keep for the next round, and another card to discard from the game. Players simultaneously reveal their kept card and it starts the round already in their tableau. Players will draw 2 new cards to total 5 in hand, and the next round is ready to begin. Play ends either if a player has 9 or more Madness, or after a total of 3 rounds. After the 3rd and final round, all points are added up and the player with the highest score wins.
So if you’re thinking this game is basically Tides of Time, you’re pretty much correct. The only difference between the two is the concept/mechanic of the Madness tokens. And honestly, I think the inclusion of the tokens elevates the strategy a bit. In Tides of Time, it really is all about set collection. But with Madness tokens, you’ve got some risk/reward balance to play with. Do you take a card to complete a set even though it gives you a Madness token? Or do you leave it for last so your opponent is forced to take it? The same applies to the extra step in the Scoring phase. Do you risk keeping all your Madness to snag 4 extra VP or is it better (and safer) to heal 1? It just adds another element to the gameplay that makes it feel a little more engaging and exciting than simple set collection.


To touch on components for a minute – this game consists of 18 oversized cards, a bunch of cardboard Madness tokens, a score pad, and small pencil. The artwork on the cards is appropriately thematic and dark, and the text is clear and easy to interpret. The Madness icon on certain cards is a bunch of tentacles on the side of the card, and it is easy to see which cards are affected and which are not. The tokens and score pad are both decent quality as well. Although not 100% necessary, I appreciate the inclusion of a score pad just to help you remember points between rounds. All in all, good production all around.
I have to say that of the two, I prefer Tides of Madness over Tides of Time. You may have noticed that I have rated both games at a 4, but the Madness element in this one just pushes it over the top for me. Both are good games, don’t get me wrong! Either work as a good set collection/drafting game, and are quick to learn and play. Tides of Madness just engages me a little more and that makes the overall gameplay more enjoyable for me. So all in all, Purple Phoenix Games gives this one a maddening 4 / 6.
  
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Chasing the Cure ( Caitlin Chronicles book 5)
By Daniel Willcocks and Michael Anderle
⭐️⭐️⭐️

The Madness is coming, and this time it’s personal.

Fueled by the tiny scatterings of a puzzle left behind, Caitlin journeys into the wilds to seek the elusive Helena in order to find the cure for the Madness and stop its spread once and for all.

Which is made all the more important when those closest to her are facing their toughest battles yet.

With Jaxon, Kain, and Mary-Anne by her side, Caitlin must tread farther from home than she’s ever been, risking capture, torment, and the Mad, all in the name of finding the truth behind the Madness.

Time is ticking, and the Madness is closer now than it’s ever been.

Set within the wonder of the Kurtherian Gambit Universe, discover the chaos and insanity of the Age of Madness—a time when the world turned on its head, and nothing is as it appears…

I enjoyed this book more than the last! But I’m unsure of all the new developments it all seems a bit strange. The more I think about it the more it baffles me especially the fact that these people are now flying over to Europe to find a cure! Very strange
  
In the Mouth of Madness (1995)
In the Mouth of Madness (1995)
1995 | Horror
A underrated horror film
Psychology- in the mouth of madness, is great. This film mess with your mind. This film is a underrated jem that horror fans should watch. John carpterner does it again.
  
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Kevin Phillipson (10017 KP) created a post

May 9, 2022  
Good weekend thought I would share my weekend photos been busy at my arrowverse weekend to do with all things DC tv shows plus I've already rated doctor strange in the mutiverse of madness
     
In depth explanation and exploration of how cultural attitudes intersect with crime and the concept of madness (0 more)
Sometimes didactic and clunky (0 more)
Trials of Passion
Trials of Passion is a thoroughly fascinating book that explores the insanity defense over time through the lens of four different crimes if passion. The authors expertise shines throughout. The effect of societal attitudes to gender and class and madness are fully explored and laid out. The primary flaw is that sometimes the writing is a bit clumsy.
  
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Merissa (11950 KP) created a post

Aug 11, 2021  
"How would you deal with the madness of the Salem witch hunts?"

Tour: Down Salem Way (Loving Husband #4) by Meredith Allard - @Archaeolibrary, @maryanneyarde, #CoffeePotBookClub, #BlogTour, #HistoricalFiction,

https://archaeolibrarian.wixsite.com/website/post/downsalemway-lovinghusband-4-bymeredithallard
     
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Ducklady (1174 KP) rated Lucy (2014) in Movies

Dec 18, 2019  
Lucy (2014)
Lucy (2014)
2014 | Action
Decent movie that starts with a strong concept, but then it becomes a big dump of CGI and madness. Hard to keep track of any of the pseudo science stuff but overall not a bad film.
  
    Betty Blue (1986)

    Betty Blue (1986)

    (0 Ratings) Rate It

    Movie

    A lackadaisical handyman and aspiring novelist tries to support his younger girlfriend as she slowly...