The Amulet of Samarkand (Bartimaeus, #1)
Book
Nathaniel is a boy magician-in-training, sold to the government by his birth parents at the age of...
Awix (3310 KP) rated Sakho & Mangane in TV
Feb 17, 2021
Then, halfway through the season and with virtually no warning, a villain with magic powers turns up, one of the characters likewise reveals he has occult abilities, and from this point on the show is stuffed with demons, zombies, evil magicians, strange cults, and so on: the police captain is told that rather than an elite crime task force, she's now running a secret paranormal investigation squad (not that she bothers to tell anyone on the team).
To say it's wrong-footing is a serious understatement, and I would love to know what was going on behind the scenes on this show (it's like Starsky and Hutch turns into The X Files mid-run), but it's colourful and pacy with interesting characters (I particularly enjoyed the perpetually-wasted police pathologist). The quality control, script-wise, is a bit iffy in places, but it obviously scores very highly on the 'what the hell am I watching...?' front.
The Fissure King: A Novel in Five Stories
Book
Inspired equally by the classic TV noir Western, Have Gun, Will Travel, and Vladimir Nabokov’s...
Fantasy
The Throne of Fire (Kane Chronicles #2)
Book
Ever since the gods of Ancient Egypt were unleashed in the modern world, Carter Kane and his sister...
Successor's Promise: Book 3 of Millennium's Rule - Millennium's Rule
Book
International No.1 bestselling author Trudi Canavan returns with the third instalment in the...
fantasy
Lyndsey Gollogly (2893 KP) rated Black Arts , Tarts & Gypsy Carts ( Spells & Caramels book 2) in Books
Mar 14, 2022
Kindle
Black Arts, Tarts & Gypsy Carts ( Spells & Caramels book 2)
By Erin Johnson
⭐️⭐️⭐️⭐️
A carnival bakery booth. A deadly magic show. Is it the perfect recipe for murder or a clever sleight of hand?
Palace pastry chef Imogen is struggling to control her newfound magic and her potent feelings for the prince. So when the carnival rolls into the kingdom, she jumps at the chance to run the royal bakery booth. But her plan to escape her problems backfires when murder rocks the magician's table, and her dear friend is found holding the bloody saw.
Determined to cook up a way to keep Rhonda out of witch's prison, she sifts through the clues and the long list of suspects. Between devious dark magicians, cagey stage assistants, and a strongman with more to offer than just muscles, everyone at the fairgrounds seems to be hiding secrets - even Rhonda.
With the final night of the carnival approaching, will Imogen's shaky powers be enough to flush out the murderer before her good friend ends up on the chopping block?
This series is so different and quirky. The characters just make you smile. Iggy has to be my favourite I mean a flame with personality and a sense of humour what’s not to love! It’s just such a pleasure to read.
Solomon Wendt (30 KP) rated The Big Book of Madness in Tabletop Games
May 5, 2019
The game mechanics feature deck building, spell casting, cooperation, and some randomization of spells available and monsters to defeat. There are schools of magic related to the four elements; air, earth, fire, and water. Each element has two magician students that specializes in that element for a total of 8 different characters, each with their own special ability. There are four decks of spells, again related to the elements, that is randomized during set up, changing what spells are available game to game. Similarly, the monsters you must face are randomized, so the chance of having the same exact game as another is rare. The gameplay remains consistent, though.
Over the course of 6 rounds, players work together to defeat monsters. It is a pure cooperation game. No one has any secret objective and should communicate with other players. Games of this fashion, such as Pandemic, tend to end up having one or two people make all the decisions for the group. It my many plays of the game, I have only had that happen once or twice. The variation in spells, magicians, and elements usually make a player uniquely helpful to the group, allowing players to choose how they want to build their character. Although each magician has an elemental alignment, you can choose to focus on different elements and spells and are not limited to one type of role. Each element of magic has a different role to deal the challenges players face, meaning a good balance can be very beneficial. However, due to the randomization, it is possible either the spells or the monsters leave one of the elements non-essential, but that is fairly uncommon.
Overall, the game is very enjoyable and can be played multiple times with different variations. The difficulty can be adjusted if ot feels it is too hard or easy. My group that plays about once a week are clearing the 2nd difficulty 50% of the time and haven't cleared it with a variation yet. It can be a challenge and has elements of luck and strategy. It is a fun game to play with friends, especially because it is cooperative, and I would recommend adding it to your collection.
The game is 2-5 players and runs 60-90 minutes. It is family friendly and a great game for those who love magic fandoms such as Harry Potter.
PipeRoll 2 Ages
Games
App
The second part of the game PipeRoll, which reached Nr. 1 in many countries, has finally been...
Naamah's Kiss
Book
Once there were great magicians born to the Maghuin Dhonn; the folk of the Brown Bear, the oldest...
Lyndsey Gollogly (2893 KP) rated The Night Circus in Books
Sep 14, 2022
Book
The Night Circus
By Erin Morgenstern
⭐️⭐️
The circus arrives without warning. No announcements precede it. It is simply there, when yesterday it was not. Within the black-and-white striped canvas tents is an utterly unique experience full of breathtaking amazements. It is called Le Cirque des Rêves, and it is only open at night.
But behind the scenes, a fierce competition is underway - a duel between two young magicians, Celia and Marco, who have been trained since childhood expressly for this purpose by their mercurial instructors. Unbeknownst to them, this is a game in which only one can be left standing, and the circus is but the stage for a remarkable battle of imagination and will. Despite themselves, however, Celia and Marco tumble headfirst into love - a deep, magical love that makes the lights flicker and the room grow warm whenever they so much as brush hands.
True love or not, the game must play out, and the fates of everyone involved, from the cast of extraordinary circus performers to the patrons, hang in the balance, suspended as precariously as the daring acrobats overhead.
This took way too long to read I got seriously bored. I know this is a super popular book but for me I just didn’t like it. I fell into the hype I don’t know why I keep doing it to myself!