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Imagine (Black Raven #4)
Imagine (Black Raven #4)
Stella Barcelona | 2018 | Crime, Romance, Thriller
8
8.0 (1 Ratings)
Book Rating
too much action but still good.
Independent reviewer for Archaeolibrarian, I was gifted my copy of this book.

 After THAT kiss on Halloween, Leo and Ace have been avoiding the issue.Or rather, Leo has, and it's all Ace has on his mind. Sent together with a team of Black Raven agents undercover on a gambling cruise liner's maiden voyage, they are thrown into the thick of things, with so much left unsaid.

This is book 4 in the Black Raven series, but you don't need to have read the other three for this to make sense, they can all be read as stand alone novels. Books one and three are five star reads from me, though.

But this one?? Not so much and I've no idea why! And ya'll know how much that pains me so! maybe it will come as I write this up.

Leo is emotionally stunted after the death of her father on 9/11. She doesn't wanna talk to Ace about what happened on Halloween but she has been thinking about it. Ace is her best friend, has been since they started working together. That kiss, though, changes everything for them both. Ace wants to move the relationship on, but they have a job to do first. Feelings for your partner cannot get in the way of a job. But they have a way of worming in, and Leo can see those feelings in Ace's eyes, even if he doesn't want her to see.

Told mostly from Leo and Ace's point of view, we also get some of the bad guy in a couple of places, and in the other two books I've read in this series, I loved that. Those bad guys are deeply twisted, and were difficult to read, but it's more of less why I gave those two books 5 stars: the connection I had to the minds of those bad guys. But something didn't quite work here, for me. While clearly insanely greedy (cos it's all about the money) and a lot screwed in the head (cos a LOT of people will die) I didn't feel any connection to the bad guy at all. That makes ME sound a lot twisted in my head, but I think you know what I mean. There seemed to be no background as to WHY (other than the money) the bad guy was doing this, what made them want to blow up a brand spanking new ship, and kill all those people? I needed some background and I didn't get it.

This book is HEAVY on the agents work. A little bit too much for me, I think. I got lost when they were running around the ship cos I have no idea what half of those ship terms meant!

AND!! It's only the first part of Leo and Ace's story. They are Happy For Now, and I do hope they get their Happy Ever After in the next book. Ain't gonna be plain sailing for them I know that much!

So, because on the lack of connection to the bad guy, and because of the heavy action (which gives me the WHY I didn't enjoy this one quite so much) . . .

4 stars, still a really good read, just not on a par with books one and three.

**same worded review will appear elsewhere**
  
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Sheridan (209 KP) rated the Xbox One version of Fallout 76 in Video Games

Dec 29, 2018  
Fallout 76
Fallout 76
2018 | Action/Adventure, Role-Playing
Challenging Gameplay (3 more)
Huge Open World
Ability to Modify Items
CAMP Set Up
Tragic Graphics (4 more)
Online Only
No Dogmeat :(
STASH box limit
Feels Repetitive
A Game to End an Epic Series?
Let's face it - there's a lot of Fallout fans out there and these fans have a whole heap to say about this game. The big question is - is this a game for the fans? Not really, no. I don't *hate* it, but I'm not totally on board with it either. Now I've been playing the Fallout games for a very long time, I've completed both Fallout 3 and Fallout New Vegas serveral times and have completed the majority of Fallout 4 too. Fallout 76 is just - not a good game. There are aspects I quite like - the CAMP, the STASH boxes littered around so you don't have to fast travel all the time, the ability to modify weapons and amour, the huge open world to explore - I like all of that. What I hate is that it just doesn't feel like a Fallout game, the storyline just isn't there - I don't just start playing and realise literal hours have passed. There's no NPCs, no companions and worst of all there's no Dogmeat. I mean, sure other companions I understand, it's an online only game, I can see how running around with a crew could become combersome but - I miss my doggo! I can't stand that it's online only - sure give us the option to but I've never been a fan of being forced to play online, I game to relax, not to interact with others - plus no pause is extremely annoying. The graphics are terrible considering what other companies have come out with in 2018, it feels like FO3 graphics. The limit on the STASH box is currently 600lbs but mine is full and I keep having to get rid of stuff that I actually need. The repetitive going back and forth on missions and having to travel from one side of the map to the other while doing a mission is extremely frustrating, especially considering you're pretty much always carrying too much stuff (you literally need a ton of weapons, ammo, food & water to survive).

Overall I don't love it, but I don't hate it.

In short;

Was it worth the $120 preorder price? F**k no.

Is it something I'll play complusively until I've done everything?
No.

Does it ensare you and leave you excited to play again?
No.

Does it exceed Bethesda's big exciting lead up to release?
Certainly not.

Is it the worst game ever?
No, not really.

Is it truly a Fallout game?
Nope.

Does it feel like a dodgy, half-assed turd that the developers crapped out to make money?
Why, yes, yes it does.

Is it a game for Fallout fans?
Maybe, if you're into online play with friends then I guess? If you look past all the bugs, the sub-par graphics and the dull unimaginative storyline sure, this might be a game for you.

Would I recommend it?
No, not unless it's in the $20 bin at EB and you have literally NOTHING else to play.

I'm just saying if this game were a puddle, I could stand in it bare foot and not get my feet wet - that's how much depth it has...

It isn't the *worst* thing I've spent money on (Technomancer takes that spot with Recore as a close second), but it's definitely not something to play if you're a Fallout fan. Just stick to the old stuff, it's waaaay better...
  
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    Finance and Productivity

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Clerks (1994)
Clerks (1994)
1994 | Comedy
Simple (3 more)
Hilarious
Pop Culture discussions
Jay and Silent Bob
I'm not even suppose to be here today!
Here is a film that could have left Kevin Smith in the Quickstop paying off the money he used to make this film, which he accomplished by maxing out credit cards.

Kevin Smith is an inspiration and this film is the start of it all. Clerks is a very simple film that manages to be entertaining and hilarious. The concept is this; Dante Hicks (Brian O'Halloran) is asked to work on his day off, and ends up spending his day working in his dead end job behind the counter at a convenience store in New Jersey.

I should mention that this film is shot on a Arriflex 16 SR2 which means the film is in black and white.

Working with Dante is his best friend, Randal Graves, who isn't exactly a big help around the store or with personal problems. If anything, he makes matters worse because he almost never takes anything seriously.

The humour in this film is found through discussions of films such as Star Wars, discussions about sex, and about the customers of course. Describing it in text doesn't do it justice so you'll just have to watch it if I have in anyway peaked your interest.

This film was the introduction to what is known as the 'View Askewniverse' which is a series of films by Kevin Smith which are all connected via characters and events. However, the most important introductions from this film are the characters of the now famous duo, Jay and Silent Bob played by Jason Mewes and Kevin Smith. Yes, the same Kevin Smith who wrote and Directed the Movie. These two are the only two characters to appear in every movie in the View Askewniverse and usually help move the film in the right direction.

Overall, Clerks has to be one of my favourite movies of all time and once you watch the Askewniverse, it's easy to understand why, because no only is it smart and hilarious, but you have to appreciate that this started a series of other great indie films that made Kevin Smith the funny man he is today.
  
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Akward (448 KP) rated Terraforming Mars in Tabletop Games

May 24, 2018 (Updated May 27, 2018)  
Terraforming Mars
Terraforming Mars
2016 | Business / Industrial, Economic, Environmental, Science Fiction, Territory Building
Theme (1 more)
Mechanics
The Hottest Game of The Year
Terraforming Mars is one of the most refined games that our group has ever played. One of the problems that plagues so many games is that once you find a winning strategy, you basically just play that strategy until you get bored of the game and movie on. In Terraforming Mars, there are a significant number of strategies that can win the game. We have had people win by focusing on playing the board, building up actions, focusing on production, or focusing on money. There does not appear to be one central strategy that trumps the others. A lot of people will complain about the randomness of the cards that you receive, but this helps guide you in to a strategy that you may not otherwise play.

There are enough mechanics to keep the game interesting. But all of the mechanics are simple enough that explaining the game to new people is not challenging. You would also expect a game of this type to take a long time to play, but once everyone is familiar with the rules, games can be as short as an hour.

I will agree with other reviewers that the default mats to manage resources do not do a good job, and aftermarket solutions make life easier (although not required). The expansions are also nice, after you've played a few games. Hallas & Elysium adds two additional boards that change the game slightly, and also provide different awards that keep you on your toes. Venus Next adds a few additional mechanics, and also introduces the World Government rule, making games faster.

Other people have mentioned that they do not like the artwork, and that they have had issues with the resource cubes wearing out. I don't really have a problem with either one of those things, but I may just be lucky. My cubes still look great after 50+ games.

There is a reason that Terraforming Mars has exploded in the last year. I would highly recommend everyone try it. Even my wife, who isn't traditionally a fan of more complicated games, likes it.