Search
Search results
Football Kicks
Games
App
***Our new game FOOTBALL KICKS: TITLE RACE is also now available FREE on the Appstore with leagues,...
Slow Cooker Central
Food & Drink
App
Slow Cooker Central is a leading slow cooking community with over 475,000 active slow cooking...
Extreme Off-Road Truck Driver 3D: Legendary Trucker Game
Games and Entertainment
App
Travel the most dangerous roads of world hill range to become a real truck driver. Play Offroad...
Gareth von Kallenbach (980 KP) rated Uncharted (2022) in Movies
Feb 16, 2022
After numerous attempts which saw talent attached only to depart before filming began, “Uncharted” has finally arrived on the big screen.
The movie is based on the hit Playstation series of games by Naughty Dog and stars Tom Holland as Nathan Drake, a young man who is as adept at history as he is with pickpocketing which he uses to offset his income from Bartending.
Nathan’s brother fled the law years earlier and aside from Postcards has had no contact with him over the years. Things change when Victor Sullivan (Mark Wahlberg) arrives and recruits Nathan by showing him that he used to work with his brother. Despite misgivings and unresolved feelings; Nathan joins with Victor and finds himself in a daring caper to steal a valuable object that could unlock the key to a gold supply that has been lost for over five hundred years.
Naturally, there are others who want the money, and Nathan, Victory, and their dubious partner Chloe (Sophia Ali); as they rush around the world in one adventure after another to solve the ancient puzzles and stay one step ahead of some very deadly individuals.
The movie has elements of “National Treasure” and “Raiders of the Lost Ark” in terms of the quests to find ancient treasures mixed with action but keeps things in a simpler context. The focus is not on plot development, character development, or plausibility but considering the film is based on a video game, it does a good job with the source material.
There has been some controversy about the casting of Holland as Nathan is older in the game series, but he goes all-in with his performance even when the acrobatic action sequences does offer many reminders of his Spider-man role.
The action in the game is fun and over-the-top and more than once I thought I should be pushing my X and Square button to help him make the moves necessary to complete the task and survive.
The post-credit scenes offer some great possibilities for future adventures and those would be more than welcome for those looking for some no-brainer escapist entertainment.
3.5 stars out of 5.
The movie is based on the hit Playstation series of games by Naughty Dog and stars Tom Holland as Nathan Drake, a young man who is as adept at history as he is with pickpocketing which he uses to offset his income from Bartending.
Nathan’s brother fled the law years earlier and aside from Postcards has had no contact with him over the years. Things change when Victor Sullivan (Mark Wahlberg) arrives and recruits Nathan by showing him that he used to work with his brother. Despite misgivings and unresolved feelings; Nathan joins with Victor and finds himself in a daring caper to steal a valuable object that could unlock the key to a gold supply that has been lost for over five hundred years.
Naturally, there are others who want the money, and Nathan, Victory, and their dubious partner Chloe (Sophia Ali); as they rush around the world in one adventure after another to solve the ancient puzzles and stay one step ahead of some very deadly individuals.
The movie has elements of “National Treasure” and “Raiders of the Lost Ark” in terms of the quests to find ancient treasures mixed with action but keeps things in a simpler context. The focus is not on plot development, character development, or plausibility but considering the film is based on a video game, it does a good job with the source material.
There has been some controversy about the casting of Holland as Nathan is older in the game series, but he goes all-in with his performance even when the acrobatic action sequences does offer many reminders of his Spider-man role.
The action in the game is fun and over-the-top and more than once I thought I should be pushing my X and Square button to help him make the moves necessary to complete the task and survive.
The post-credit scenes offer some great possibilities for future adventures and those would be more than welcome for those looking for some no-brainer escapist entertainment.
3.5 stars out of 5.
Lyndsey Gollogly (2893 KP) rated The Weight of Him in Books
Mar 6, 2022
40 of 230
Book
The Weight of Him
By Ethel Rohan
⭐️⭐️⭐️⭐️⭐️
In The Weight of Him Billy Brennan undergoes an unforgettable journey in a starting attempt to resurrect his family and reignite hearts, his own most of all.
At four hundred pounds, Billy can always count on food. From his earliest memories, he has loved food's colors, textures and tastes. The way flavors go off in his mouth. How food keeps his mind still and his bad feelings quiet. Food has always made everything better, until the day Billy's beloved son Michael takes his own life.
Billy determines to make a difference in Michael's memory and undertakes a public weight-loss campaign, to raise money for suicide prevention--his first step in an ambitious plan to save himself, and to save others. However, Billy's dramatic crusade appalls his family, who want to simply try to go on, quietly, privately.
Despite his crushing detractors, Billy gains welcome allies: his community-at-large; a co-worker who lost his father to suicide; a filmmaker with his own dubious agenda; and a secret, miniature kingdom that Billy populates with the sub-quality dolls and soldiers he saves from disposal at the toy factory where he works. But it is only if Billy can confront the truth of the suffering and brokenness within and around him that he and others will be able to realize the recovery they need.
Told against the backdrop of rural, contemporary Ireland, The Weight of Him is a big-hearted novel about loss and reliance that moves from tragedy to recrimination to what can be achieved when we take the stand of our lives.
This was not a book I’d normally pick up and it came to me in a box subscription. I’m so glad it did it was so beautifully written and dealt with a some important issues suicide, grief , depression, weight loss and lots more. I loved it I didn’t put it down it had such a sad underlying story. Definitely glad it landed on my tbr.
Book
The Weight of Him
By Ethel Rohan
⭐️⭐️⭐️⭐️⭐️
In The Weight of Him Billy Brennan undergoes an unforgettable journey in a starting attempt to resurrect his family and reignite hearts, his own most of all.
At four hundred pounds, Billy can always count on food. From his earliest memories, he has loved food's colors, textures and tastes. The way flavors go off in his mouth. How food keeps his mind still and his bad feelings quiet. Food has always made everything better, until the day Billy's beloved son Michael takes his own life.
Billy determines to make a difference in Michael's memory and undertakes a public weight-loss campaign, to raise money for suicide prevention--his first step in an ambitious plan to save himself, and to save others. However, Billy's dramatic crusade appalls his family, who want to simply try to go on, quietly, privately.
Despite his crushing detractors, Billy gains welcome allies: his community-at-large; a co-worker who lost his father to suicide; a filmmaker with his own dubious agenda; and a secret, miniature kingdom that Billy populates with the sub-quality dolls and soldiers he saves from disposal at the toy factory where he works. But it is only if Billy can confront the truth of the suffering and brokenness within and around him that he and others will be able to realize the recovery they need.
Told against the backdrop of rural, contemporary Ireland, The Weight of Him is a big-hearted novel about loss and reliance that moves from tragedy to recrimination to what can be achieved when we take the stand of our lives.
This was not a book I’d normally pick up and it came to me in a box subscription. I’m so glad it did it was so beautifully written and dealt with a some important issues suicide, grief , depression, weight loss and lots more. I loved it I didn’t put it down it had such a sad underlying story. Definitely glad it landed on my tbr.
Gareth von Kallenbach (980 KP) rated the PlayStation 4 version of Jurassic World Evolution in Video Games
Aug 14, 2019
People are fickle creatures by nature. They say they want to experience a time when dinosaurs roamed the earth and then they suddenly abandon you when they decide your park is too dangerous. So what if a few people got eaten when my cash flow dried up and my Ceratosaurus had no choice but to break free of its enclosure and snack on a few visitors. Is that really a reason to decide my park isn’t worth visiting any longer? I think not. That is just how things are when you are trying to build a combination of zoo and theme park in Frontier Developments’ latest park simulator game Jurassic World Evolution.
As a kid I used to spend time with my older sister playing dinosaur hunter with my old View-Master and some 3D slides of dinosaurs. We’d pretend that we had gone back in time to an age where dinosaurs walked the earth. As I got older, and technology improved dramatically, I had the opportunity to experience Jurassic Park when it was first released on the big screen and my simple exploration dream turned into a dream of what it would be like to experience this in real life. While dinosaur cloning hasn’t become an actual thing…yet, Jurassic World Evolution introduces you to a world of fossil digging, dinosaur incubating and park managing.
At it’s core, Jurassic World Evolution is a theme park management sim. It’s much less complex than Frontier’s other theme park sim, Planet Coaster, and of course brings with it the main draw of “living” dinosaurs. There are three major departments that you are trying to appease as you bring your park to life, Entertainment, Science and Security. As you play through the initial campaign, you will be given tasks from each department who are all trying to further their own agendas. Entertainment is focused on adding attractions, bringing people into your parks, and ensuring your profit margin is as high as possible. Science is focused on furthering the study of the dinosaurs, ensuring their survivability and tracking down and bringing to life numerous other species from around the globe. Finally, Security is trying to ensure that should a disaster strike, the proper fail-safes are in place to minimize the impact to the visitors and the park. While satisfying all three of these factions is the best way to make money and make your park a success, the tasks you do will impact your reputation with one department as you satisfy the requests of the others. It becomes a balancing act between ensuring each faction is as loyal and happy as possible (to avoid sabotage and espionage) and making enough money to ensure your park continues to function.
You begin the game with a sizable amount of money that you use to build your park and send teams on archeological digs around the world to unearth dinosaur fossils. The teams then bring back the fossils for you to practice your dinosaur cloning skills. Successful dinosaur cloning will result in absolutely breath-takingly detailed dinosaurs being added to your park. It’s up to you to ensure that the dinosaur enclosures are well suited and comfortable for the individual species of dinosaurs that will live in them. Each dinosaur has a specific set of traits that determine its’ comfort level. Some dinosaurs need grassland to run around in, while others are social creatures that don’t do well in solitary confinement. If your dinosaur’s comfort decreases below 50% they will attempt to break free of their enclosures and find what makes them happy and sometimes snacking on fear-stricken patrons is what they seek. So, keeping their comfort levels high is one key to avoiding major catastrophes in your park. After all, a happy dinosaur is one that is less likely to attempt an escape and snack on your paying patrons.
Ensuring your guest are happy and spending money is another key to running a successful park. Adding buildings and attractions for your guests to spend money on increases the rating of your park and adds additional cash flow. You will need all the cash you can get to keep things running smoothly and to prevent “accidents” from occurring. You will also need cash flow to research building improvements, finance other archeological digs, and ultimately continue to grow your park into what you had always envisioned it could be.
Graphically Jurassic World Evolution is absolutely stunning. The dinosaur models are gorgeous, and the weather effects (particularly when it’s raining) take on a near photo-realistic quality. This is easily one of the best-looking games available in this genre. When you aren’t busy managing the park, you’ll have the opportunity to pilot a helicopter and chase down escaped dinosaurs with your handy tranquilizer gun. You will also be given tasks where you will drive a Jeep through your park to do things such as replenish feeders or take pictures of your creations. The ability to traverse your park and get up close and personal with everything you have created is a real joy. As you progress, you can also unlock additional islands for you to create parks on and each island has its own unique challenges and adventures.
No game is perfect however, and Jurassic World Evolution certainly has a few issues. One of the more annoying issues I encountered is that some quests you are given are ones that you had already completed. Instead of the game recognizing I had already completed the quest, I had to redo what had already been done for the quest to continue. In the early stages of the game when you are asked to incubate a specific expensive breed of dinosaur when you have already done so (and it will cost you more than you can really afford to spend) it can get annoying fast. Some folks might also get tired of some of the more monotonous areas of the game, as flying a helicopter to tranquilize an escaped dinosaur the first dozen times you do it is exhilarating, but after that it can start to get a little stale. Additionally, there are some tasks that simply take time to complete such as waiting for a specific type of dinosaur to finish incubating before moving on to the next phase of the mission. As stated above there are ways to help pass the time (drive a Jeep and take some pictures for example), but an option to speed up the time just a bit would have been a real benefit. All-in-all though, these are pretty minor issues I had with an overall amazing game.
The developer Frontier is known for regularly updating their other games, including free (and paid) releases. While I think this game launches with an already incredible amount of variety, I suspect that Frontier will continue to add additional content and dinosaurs to the game. Considering the game launched without mod support (and whether mods will be supported in the future is still unclear) it’s important to have a developer who will continue to update the game and keep things fresh. This is an area that I believe Frontier will do an amazing job.
Jurassic World Evolution isn’t the perfect theme park simulation, but it’s pretty darn close. If you enjoy theme park simulators but have been intimidated by others on the market, you certainly should give this game a try. If you love dinosaurs or ever dreamed of owning your own Jurassic Park someday then this game is an absolute no brainer purchase. I was excited when I got my hands on it at E3, and the final release lived up to all my expectations and more. It’s truly an incredible game in one of this generations most beloved franchises. So, jump in the Jeep and “Welcome to Jurassic Park” (cue the Jurassic Park theme song).
What I liked: Stunning graphics, Accessible theme park management, Huge variety of dinosaurs
What I liked less: Some missions needing to be repeated for no reason
As a kid I used to spend time with my older sister playing dinosaur hunter with my old View-Master and some 3D slides of dinosaurs. We’d pretend that we had gone back in time to an age where dinosaurs walked the earth. As I got older, and technology improved dramatically, I had the opportunity to experience Jurassic Park when it was first released on the big screen and my simple exploration dream turned into a dream of what it would be like to experience this in real life. While dinosaur cloning hasn’t become an actual thing…yet, Jurassic World Evolution introduces you to a world of fossil digging, dinosaur incubating and park managing.
At it’s core, Jurassic World Evolution is a theme park management sim. It’s much less complex than Frontier’s other theme park sim, Planet Coaster, and of course brings with it the main draw of “living” dinosaurs. There are three major departments that you are trying to appease as you bring your park to life, Entertainment, Science and Security. As you play through the initial campaign, you will be given tasks from each department who are all trying to further their own agendas. Entertainment is focused on adding attractions, bringing people into your parks, and ensuring your profit margin is as high as possible. Science is focused on furthering the study of the dinosaurs, ensuring their survivability and tracking down and bringing to life numerous other species from around the globe. Finally, Security is trying to ensure that should a disaster strike, the proper fail-safes are in place to minimize the impact to the visitors and the park. While satisfying all three of these factions is the best way to make money and make your park a success, the tasks you do will impact your reputation with one department as you satisfy the requests of the others. It becomes a balancing act between ensuring each faction is as loyal and happy as possible (to avoid sabotage and espionage) and making enough money to ensure your park continues to function.
You begin the game with a sizable amount of money that you use to build your park and send teams on archeological digs around the world to unearth dinosaur fossils. The teams then bring back the fossils for you to practice your dinosaur cloning skills. Successful dinosaur cloning will result in absolutely breath-takingly detailed dinosaurs being added to your park. It’s up to you to ensure that the dinosaur enclosures are well suited and comfortable for the individual species of dinosaurs that will live in them. Each dinosaur has a specific set of traits that determine its’ comfort level. Some dinosaurs need grassland to run around in, while others are social creatures that don’t do well in solitary confinement. If your dinosaur’s comfort decreases below 50% they will attempt to break free of their enclosures and find what makes them happy and sometimes snacking on fear-stricken patrons is what they seek. So, keeping their comfort levels high is one key to avoiding major catastrophes in your park. After all, a happy dinosaur is one that is less likely to attempt an escape and snack on your paying patrons.
Ensuring your guest are happy and spending money is another key to running a successful park. Adding buildings and attractions for your guests to spend money on increases the rating of your park and adds additional cash flow. You will need all the cash you can get to keep things running smoothly and to prevent “accidents” from occurring. You will also need cash flow to research building improvements, finance other archeological digs, and ultimately continue to grow your park into what you had always envisioned it could be.
Graphically Jurassic World Evolution is absolutely stunning. The dinosaur models are gorgeous, and the weather effects (particularly when it’s raining) take on a near photo-realistic quality. This is easily one of the best-looking games available in this genre. When you aren’t busy managing the park, you’ll have the opportunity to pilot a helicopter and chase down escaped dinosaurs with your handy tranquilizer gun. You will also be given tasks where you will drive a Jeep through your park to do things such as replenish feeders or take pictures of your creations. The ability to traverse your park and get up close and personal with everything you have created is a real joy. As you progress, you can also unlock additional islands for you to create parks on and each island has its own unique challenges and adventures.
No game is perfect however, and Jurassic World Evolution certainly has a few issues. One of the more annoying issues I encountered is that some quests you are given are ones that you had already completed. Instead of the game recognizing I had already completed the quest, I had to redo what had already been done for the quest to continue. In the early stages of the game when you are asked to incubate a specific expensive breed of dinosaur when you have already done so (and it will cost you more than you can really afford to spend) it can get annoying fast. Some folks might also get tired of some of the more monotonous areas of the game, as flying a helicopter to tranquilize an escaped dinosaur the first dozen times you do it is exhilarating, but after that it can start to get a little stale. Additionally, there are some tasks that simply take time to complete such as waiting for a specific type of dinosaur to finish incubating before moving on to the next phase of the mission. As stated above there are ways to help pass the time (drive a Jeep and take some pictures for example), but an option to speed up the time just a bit would have been a real benefit. All-in-all though, these are pretty minor issues I had with an overall amazing game.
The developer Frontier is known for regularly updating their other games, including free (and paid) releases. While I think this game launches with an already incredible amount of variety, I suspect that Frontier will continue to add additional content and dinosaurs to the game. Considering the game launched without mod support (and whether mods will be supported in the future is still unclear) it’s important to have a developer who will continue to update the game and keep things fresh. This is an area that I believe Frontier will do an amazing job.
Jurassic World Evolution isn’t the perfect theme park simulation, but it’s pretty darn close. If you enjoy theme park simulators but have been intimidated by others on the market, you certainly should give this game a try. If you love dinosaurs or ever dreamed of owning your own Jurassic Park someday then this game is an absolute no brainer purchase. I was excited when I got my hands on it at E3, and the final release lived up to all my expectations and more. It’s truly an incredible game in one of this generations most beloved franchises. So, jump in the Jeep and “Welcome to Jurassic Park” (cue the Jurassic Park theme song).
What I liked: Stunning graphics, Accessible theme park management, Huge variety of dinosaurs
What I liked less: Some missions needing to be repeated for no reason
Daniel Boyd (1066 KP) rated Mass Effect: Andromeda in Video Games
Jul 25, 2017
An Example Of Why There Is No Longer A Place For Mediocrity In The Video Game Industry
For those of you that are Mass Effect fans and are worried after reading the title of the essay that I am going to spend the rest of the essay bashing the game, you can rest easy put your pitchfork down. The only reason that Mass Effect is on the receiving end of my criticism today, is because it is simply the most recent example of a major game being released that doesn’t meet the high standard that we have come to expect from videogames in 2017. Don’t get me wrong though, I think that we should expect a high level of production standard in our games and frankly I think the fact that Bioware have released this game in this abysmal state is nothing less than unacceptable.
If you have been generous enough to read any of my other stuff, you may have seen a piece I wrote around a year ago, where I loosely reviewed the Amazing Spiderman 2 on PS4, but really I just used the review as an excuse to talk about the place for mediocrity in the modern gaming landscape. This essay will essentially be an updated version of that piece, because every now and again something comes along and reminds me that mediocrity is still a present factor in modern gaming. I am aware that not every game released can be a 10/10 masterpiece at the level of The Last Of Us, but gaming has came such a long way in the last few decades that in my eyes there is a standard that must be met at this point and there is no room for mediocrity anymore.
As a quick disclaimer, let me say that I love and miss the mid tier section of the video game market. I love so many Codemasters, Midway and THQ games and the mid tier is the main reason that the PS2 is my favourite console. With that out of the way; in theory, mediocrity in gaming should have went away altogether when the mid tier crumbled in the dying days of the PS2. What we should have been left with is incredible AAA experiences and smaller, innovative indie experiences.
Excuses can be made for some examples of recent mediocre games. Liquid Entertainment and Beenox games are mostly movie tie ins, developed quickly and released to make a fast buck off of the back of another property. Hello Games were a small studio that bit off more than they could chew. Sega is a big studio, but they have been slowly going downhill and losing respect at a steady rate for a while now. Bioware aren’t a mid tier developer, they are one of the biggest game developers on the planet. Mass Effect Andromeda had a budget of 40 million dollars and a five year development cycle, that is where most of the shock regarding the state of this game comes from.
Nonetheless, Andromeda will still go on to sell millions of copies, EA will make their money back and more games will be developed in the series. This is because the majority of fans of the previous Mass Effect games will have already pre ordered the newest entry and hype alone with carry this game through any turmoil it faces. Frankly I don’t specifically care about the future of Mass Effect as I have never really been a fan of that series, but if you are a Mass Effect fan this should concern you greatly. If you are unhappy with the state that this game has been released in, don’t buy it and if you really can’t resist playing it at some point, wait a while and buy it used from a Mom and Grop Shop. That way you aren’t giving EA your money and you aren’t allowing them to continue to rely on reaching their profit goals via a lackluster game. That is how you change the future of your favourite franchise; never underestimate the power that you possess as a consumer.
Like I said though, Mass Effect has never been my thing, my concern lies more on the overall gaming market and the worry that this will bleed out and affect the mindset of other developers. Using a big franchise name alone to sell your game and forfeiting any attempt at creating a well made experience for your audience.
This is an issue that we have to stamp out now, it may sound petty or harsh, but this is how we make gaming better for all of us. There is no longer a place in the industry for mediocrity and it is up to us, the consumers to prove that to developers.
The message that I keep reiterating is backed up again by this topic, stop being an apologist, stop settling for less, don’t be afraid to demand a higher standard. Spreading negativity isn’t necessarily a bad thing if it has a legitimate basis. This is how we push mediocrity out of gaming. Playstation’s best slogan is still, ‘Expect Greatness,’ because we should expect greatness from developers; don’t be afraid to call a spade a spade. The most powerful voice of all lives in your back pocket; your hard earned cash and that is what gives you the right to call for better experiences.
If you have been generous enough to read any of my other stuff, you may have seen a piece I wrote around a year ago, where I loosely reviewed the Amazing Spiderman 2 on PS4, but really I just used the review as an excuse to talk about the place for mediocrity in the modern gaming landscape. This essay will essentially be an updated version of that piece, because every now and again something comes along and reminds me that mediocrity is still a present factor in modern gaming. I am aware that not every game released can be a 10/10 masterpiece at the level of The Last Of Us, but gaming has came such a long way in the last few decades that in my eyes there is a standard that must be met at this point and there is no room for mediocrity anymore.
As a quick disclaimer, let me say that I love and miss the mid tier section of the video game market. I love so many Codemasters, Midway and THQ games and the mid tier is the main reason that the PS2 is my favourite console. With that out of the way; in theory, mediocrity in gaming should have went away altogether when the mid tier crumbled in the dying days of the PS2. What we should have been left with is incredible AAA experiences and smaller, innovative indie experiences.
Excuses can be made for some examples of recent mediocre games. Liquid Entertainment and Beenox games are mostly movie tie ins, developed quickly and released to make a fast buck off of the back of another property. Hello Games were a small studio that bit off more than they could chew. Sega is a big studio, but they have been slowly going downhill and losing respect at a steady rate for a while now. Bioware aren’t a mid tier developer, they are one of the biggest game developers on the planet. Mass Effect Andromeda had a budget of 40 million dollars and a five year development cycle, that is where most of the shock regarding the state of this game comes from.
Nonetheless, Andromeda will still go on to sell millions of copies, EA will make their money back and more games will be developed in the series. This is because the majority of fans of the previous Mass Effect games will have already pre ordered the newest entry and hype alone with carry this game through any turmoil it faces. Frankly I don’t specifically care about the future of Mass Effect as I have never really been a fan of that series, but if you are a Mass Effect fan this should concern you greatly. If you are unhappy with the state that this game has been released in, don’t buy it and if you really can’t resist playing it at some point, wait a while and buy it used from a Mom and Grop Shop. That way you aren’t giving EA your money and you aren’t allowing them to continue to rely on reaching their profit goals via a lackluster game. That is how you change the future of your favourite franchise; never underestimate the power that you possess as a consumer.
Like I said though, Mass Effect has never been my thing, my concern lies more on the overall gaming market and the worry that this will bleed out and affect the mindset of other developers. Using a big franchise name alone to sell your game and forfeiting any attempt at creating a well made experience for your audience.
This is an issue that we have to stamp out now, it may sound petty or harsh, but this is how we make gaming better for all of us. There is no longer a place in the industry for mediocrity and it is up to us, the consumers to prove that to developers.
The message that I keep reiterating is backed up again by this topic, stop being an apologist, stop settling for less, don’t be afraid to demand a higher standard. Spreading negativity isn’t necessarily a bad thing if it has a legitimate basis. This is how we push mediocrity out of gaming. Playstation’s best slogan is still, ‘Expect Greatness,’ because we should expect greatness from developers; don’t be afraid to call a spade a spade. The most powerful voice of all lives in your back pocket; your hard earned cash and that is what gives you the right to call for better experiences.
Gareth von Kallenbach (980 KP) rated Firewall (2006) in Movies
Aug 14, 2019
Following a three year absence from the big screen, box office megastar Harrison Ford returns in Firewall as Ford Jack Stanfield, a devoted family man who works designing and maintaining networks and security systems for a small chain of banks. Jack who along with his wife Beth (Virginia Madsen), and their two children live a comfortable life in a Seattle suburb in a luxurious home that Beth designed.
The twenty-four banks owned by Jack’s firm are in the process of being acquired by a large chain and the resulting windfall from this venture is making people on both sides tense and excited as the merger draws closure. Jack has some reservations about the new firm’s lack of customer service and acceptance of security losses which he believes will be passed on to their customers. This stance draws tension from a representative of the new partner (Robert Patrick), and has caused Jack to go to a meeting with a potential client who is looking to engage Jack’s services.
What begins as a promising business venture soon takes a dangerous turn as Jack is hijacked and learns that he and his family are being held hostage by a gang of thugs lead by the charismatic and dangerous Bill Cox (Paul Bettany), who wires Jack for sight and sound so they can monitor his every move at work. Jack is told that should he deviate from instructions or attempt to alert others to his situation, his family will be killed for his defiance.
In time, Jack is instructed to withdraw $10,000 from several of the banks top accounts and erase any history of the transactions or the resulting deposits in offshore accounts. The plan hits an unexpected snag when as a result of the pending merger, the hardware needed for Jack to input his requests has been moved to a remote locale out of state.
Undaunted Bill ups the stakes and forces Jack to find a way to get the money to him before time is up and his family is killed. Things go from bad to worse when complications arise forcing Jack to take desperate measures that soon has him fighting both his captors, his co-workers, and the law as he attempts to free his family and save them from their captors.
Firewall like last years Hostage suffers from a severe lack of urgency. We are told and shown just how evil the captors are yet, when people are told not do certain things and they continue to do so without repercussions, one would have to think that they would eventually cut their losses and start killing people off.
Ford does his best to make the by-the-numbers story work, but there are just not enough thrills and tension in the film to make it gripping. There is a heavy sense of “been there, seen that” to almost every portion of the film. What could have been a tight thriller is lost in clichés and gaps in logic that undermine the supposed seriousness of the situation.
The twenty-four banks owned by Jack’s firm are in the process of being acquired by a large chain and the resulting windfall from this venture is making people on both sides tense and excited as the merger draws closure. Jack has some reservations about the new firm’s lack of customer service and acceptance of security losses which he believes will be passed on to their customers. This stance draws tension from a representative of the new partner (Robert Patrick), and has caused Jack to go to a meeting with a potential client who is looking to engage Jack’s services.
What begins as a promising business venture soon takes a dangerous turn as Jack is hijacked and learns that he and his family are being held hostage by a gang of thugs lead by the charismatic and dangerous Bill Cox (Paul Bettany), who wires Jack for sight and sound so they can monitor his every move at work. Jack is told that should he deviate from instructions or attempt to alert others to his situation, his family will be killed for his defiance.
In time, Jack is instructed to withdraw $10,000 from several of the banks top accounts and erase any history of the transactions or the resulting deposits in offshore accounts. The plan hits an unexpected snag when as a result of the pending merger, the hardware needed for Jack to input his requests has been moved to a remote locale out of state.
Undaunted Bill ups the stakes and forces Jack to find a way to get the money to him before time is up and his family is killed. Things go from bad to worse when complications arise forcing Jack to take desperate measures that soon has him fighting both his captors, his co-workers, and the law as he attempts to free his family and save them from their captors.
Firewall like last years Hostage suffers from a severe lack of urgency. We are told and shown just how evil the captors are yet, when people are told not do certain things and they continue to do so without repercussions, one would have to think that they would eventually cut their losses and start killing people off.
Ford does his best to make the by-the-numbers story work, but there are just not enough thrills and tension in the film to make it gripping. There is a heavy sense of “been there, seen that” to almost every portion of the film. What could have been a tight thriller is lost in clichés and gaps in logic that undermine the supposed seriousness of the situation.
Darren (1599 KP) rated Dixieland (2015) in Movies
Jul 25, 2019
Story: One Last Score starts as young man Kermit (Zylka) is release from prison and returning to the preverbal wrong side of the tracks where the families struggle to make ends meet. He returns home to his mother Arletta (Hill) who wants him to stay out of trouble, his neighbour Rachel (Keough) who is working to help care for her sick mother, with her latest job being as a stripper.
Kermit and Rachel strike up a friendship for the bonding of their own struggles, supporting each other through this tough time. This brings Kermit back to the life of crime, the one he promised to star away from in an attempt to escape the dead-end town with Rachel.
Thoughts on One Last Score
Characters – Kermit is the former criminal that returns to his trailer park home to try and rebuild his life, he wants to be a barber, but is drawn back into his life of crime as he falls in love with Rachel and the two want to escape their dead-end town. Rachel is trying to help her mother paying for medical bills which leads her to a life of stripping, the two bond and plan to escape this life and start over.
Performances – Chris Zylka is good in the leading role, he works well with Riley as we see just how desperate his makes his character feel in what seems like a hopeless situation. Riley Keough shows her talent in this role as the woman that is left with her back against the wall.
Story – The story here shows the tough lives people can be living in America with little money, we see how two people that have turned to a life they didn’t want try to make ends meet in an attempt to escape this style of living. This shows us how another side of America lives which isn’t the side that gets shown enough, the side that are forced into lives they can’t handle, that are dangerous and at times illegal. The pace of the story is slow, but that does help the final pay off in the story which makes you think at times.
Crime – The crime world that Kermit is going into is only scratched on the surface, while we know he doesn’t want to be deeper in, this shows us how on the lines he wants to be to survive.
Settings – The film shows us with the settings the poorer parts of America, the ones living in the trailer parks trying just to get by each day, this helps us understand the characters struggles.
Scene of the Movie – The Lake.
That Moment That Annoyed Me – The strange interviews through the movie, while I understand it reflects real life people, we lose something about the characters we are following.
Final Thoughts – This is a slow burning story that shows the tough times in America, it shows the desperation for two people to escape in a job they would never want to do, but must do.
Overall: Bleak view on America
Kermit and Rachel strike up a friendship for the bonding of their own struggles, supporting each other through this tough time. This brings Kermit back to the life of crime, the one he promised to star away from in an attempt to escape the dead-end town with Rachel.
Thoughts on One Last Score
Characters – Kermit is the former criminal that returns to his trailer park home to try and rebuild his life, he wants to be a barber, but is drawn back into his life of crime as he falls in love with Rachel and the two want to escape their dead-end town. Rachel is trying to help her mother paying for medical bills which leads her to a life of stripping, the two bond and plan to escape this life and start over.
Performances – Chris Zylka is good in the leading role, he works well with Riley as we see just how desperate his makes his character feel in what seems like a hopeless situation. Riley Keough shows her talent in this role as the woman that is left with her back against the wall.
Story – The story here shows the tough lives people can be living in America with little money, we see how two people that have turned to a life they didn’t want try to make ends meet in an attempt to escape this style of living. This shows us how another side of America lives which isn’t the side that gets shown enough, the side that are forced into lives they can’t handle, that are dangerous and at times illegal. The pace of the story is slow, but that does help the final pay off in the story which makes you think at times.
Crime – The crime world that Kermit is going into is only scratched on the surface, while we know he doesn’t want to be deeper in, this shows us how on the lines he wants to be to survive.
Settings – The film shows us with the settings the poorer parts of America, the ones living in the trailer parks trying just to get by each day, this helps us understand the characters struggles.
Scene of the Movie – The Lake.
That Moment That Annoyed Me – The strange interviews through the movie, while I understand it reflects real life people, we lose something about the characters we are following.
Final Thoughts – This is a slow burning story that shows the tough times in America, it shows the desperation for two people to escape in a job they would never want to do, but must do.
Overall: Bleak view on America
Darren (1599 KP) rated Wicked Witches (2019) in Movies
Jul 25, 2019
Story: One Last Score starts as young man Kermit (Zylka) is release from prison and returning to the preverbal wrong side of the tracks where the families struggle to make ends meet. He returns home to his mother Arletta (Hill) who wants him to stay out of trouble, his neighbour Rachel (Keough) who is working to help care for her sick mother, with her latest job being as a stripper.
Kermit and Rachel strike up a friendship for the bonding of their own struggles, supporting each other through this tough time. This brings Kermit back to the life of crime, the one he promised to star away from in an attempt to escape the dead-end town with Rachel.
Thoughts on One Last Score
Characters – Kermit is the former criminal that returns to his trailer park home to try and rebuild his life, he wants to be a barber, but is drawn back into his life of crime as he falls in love with Rachel and the two want to escape their dead-end town. Rachel is trying to help her mother paying for medical bills which leads her to a life of stripping, the two bond and plan to escape this life and start over.
Performances – Chris Zylka is good in the leading role, he works well with Riley as we see just how desperate his makes his character feel in what seems like a hopeless situation. Riley Keough shows her talent in this role as the woman that is left with her back against the wall.
Story – The story here shows the tough lives people can be living in America with little money, we see how two people that have turned to a life they didn’t want try to make ends meet in an attempt to escape this style of living. This shows us how another side of America lives which isn’t the side that gets shown enough, the side that are forced into lives they can’t handle, that are dangerous and at times illegal. The pace of the story is slow, but that does help the final pay off in the story which makes you think at times.
Crime – The crime world that Kermit is going into is only scratched on the surface, while we know he doesn’t want to be deeper in, this shows us how on the lines he wants to be to survive.
Settings – The film shows us with the settings the poorer parts of America, the ones living in the trailer parks trying just to get by each day, this helps us understand the characters struggles.
Scene of the Movie – The Lake.
That Moment That Annoyed Me – The strange interviews through the movie, while I understand it reflects real life people, we lose something about the characters we are following.
Final Thoughts – This is a slow burning story that shows the tough times in America, it shows the desperation for two people to escape in a job they would never want to do, but must do.
Overall: Bleak view on America
Kermit and Rachel strike up a friendship for the bonding of their own struggles, supporting each other through this tough time. This brings Kermit back to the life of crime, the one he promised to star away from in an attempt to escape the dead-end town with Rachel.
Thoughts on One Last Score
Characters – Kermit is the former criminal that returns to his trailer park home to try and rebuild his life, he wants to be a barber, but is drawn back into his life of crime as he falls in love with Rachel and the two want to escape their dead-end town. Rachel is trying to help her mother paying for medical bills which leads her to a life of stripping, the two bond and plan to escape this life and start over.
Performances – Chris Zylka is good in the leading role, he works well with Riley as we see just how desperate his makes his character feel in what seems like a hopeless situation. Riley Keough shows her talent in this role as the woman that is left with her back against the wall.
Story – The story here shows the tough lives people can be living in America with little money, we see how two people that have turned to a life they didn’t want try to make ends meet in an attempt to escape this style of living. This shows us how another side of America lives which isn’t the side that gets shown enough, the side that are forced into lives they can’t handle, that are dangerous and at times illegal. The pace of the story is slow, but that does help the final pay off in the story which makes you think at times.
Crime – The crime world that Kermit is going into is only scratched on the surface, while we know he doesn’t want to be deeper in, this shows us how on the lines he wants to be to survive.
Settings – The film shows us with the settings the poorer parts of America, the ones living in the trailer parks trying just to get by each day, this helps us understand the characters struggles.
Scene of the Movie – The Lake.
That Moment That Annoyed Me – The strange interviews through the movie, while I understand it reflects real life people, we lose something about the characters we are following.
Final Thoughts – This is a slow burning story that shows the tough times in America, it shows the desperation for two people to escape in a job they would never want to do, but must do.
Overall: Bleak view on America