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Purple Phoenix Games (2266 KP) rated The Road to Canterbury in Tabletop Games
Oct 4, 2021
I am not a sinless man. In fact, it’s been years since I’ve been to confession, and at this point I’m afraid I would be there for hours just spilling the beans. I know many pious people, but alas, I am not one. However, I do appreciate those that attempt to live that holy life. It takes a lot of guts and a lot of hard work. I guess I’m a little slothy when it comes to that, personally. Anyway, I know of the Seven Deadly Sins, Cardinal Sins, Capital Vices, or whatever you’d like to call them. In fact, I really like the movie Seven – I think it’s great! That said, let’s find out just “what’s in the box?”
The Road To Canterbury is a game of medieval hand management and area influence. In it players are false pardoners stalking the road to the city of Canterbury as pilgrims make their way there from London. As their companies run across these pardoners, they are offered the chance to purchase pardons – salvation and forgiveness for their sins. However, these pardoners are also keen to help the pilgrims along the path of sin, thus making their faux pardons worth even more money! The pardoner who ends the game with the most money will win along The Road to Canterbury.
DISCLAIMER: We were provided a copy of the Impoverished Pilgrim Edition (2nd edition) game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup, follow the rulebook, as there are many components to track. The main areas are the Circle of Sin mat that holds the Parson pawn, the decks area that hold the various decks of cards from which players will be drawing, and each player’s personal area where players will hide their earnings and hand of cards behind the privacy screen. Once all is setup somewhat correctly, it should look similar to the photo below. Warning: When I set this up and took the photo, I neglected to realize the red company and the map tiles were translated to the wrong spaces, so just switch those.
The Road to Canterbury is a game of rounds, and each round players will be taking similar steps: Play One Card, Redraw, Perform a Reckoning of Sin. Players will have access to three different types of cards that can be played during the Play One Card phase: Sin cards (five of which are dealt at setup), Pardon cards, and Relic cards. During this phase, the active player can play a Sin card to one of the active Pilgrims to tempt them towards committing that sin. The first time the player adds a Sin card to a Pilgrim, they place one of their corruption cubes on the matching sin on the Circle of Sin. Alternatively, they may play a powerful Relic card that offers adjustments to the rules, or has some interesting results. When a player feels that enough Sin cards of a specific type have been played on a Pilgrim, they may opt to play a matching Pardon card in order to gain precious coin to their pockets. Each Pardon card essentially pardons ALL the sins of that type on the Pilgrim, and the player then collects coins exponentially for a larger total of matching Sin cards on that Pilgrim. If the Parson is currently sitting on the matching sin, the pardoner receives extra coin for it being an especially egregious sin in the eyes of the church. Each time the Pilgrim is pardoned, the pardoner places one of their corruption cubes upon the Pilgrim.
After the active player has played their card, they must Redraw their hand back to five cards, choosing to draw from the Sin, Pardon, or Relic offerings. Some Sin cards may be drawn that are Death Approaches cards. When these surface, they are immediately attached to the Pilgrim whose color matches that of the drawn card’s border color. This essentially eats up a slot on the Pilgrim that could be used for a Sin card to be pardoned.
Once the player has redrawn cards to their hand they must next Perform a Reckoning of Sin. The active player assesses each active Pilgrim to see if they have seven or more cards attached to them. If so, that Pilgrim will perish from the “deadly” sins. Whichever player has placed the most number of corruption cubes upon the Pilgrim is considered present at time of death and will receive credit for the sending to the heavens. They move one of the cubes upon the Pilgrim to the first space on the map tile, earning bonus points and a Last Rites token. Last Rites may be performed immediately to take another turn, or may be held until the end of the game for a 3 VP bonus per token. The most interesting aspect of a Pilgrim dying is the fact that their card now becomes a permanent placeholder underneath their company’s colored banner. So the next Pilgrim to enter play for that company will need only six additional cards to kick the bucket, and so on.
Play continues in this fashion of players taking turns through their three phases. The game ends when all the spaces on the map tile are filled with cubes. Bonus points are counted, coins are added, and the player with the most money/highest score is the winner! The best temptress and pardoner this side of Yorkshire!
Components. I have no experience with the first edition of The Road to Canterbury, so unfortunately I cannot compare and contrast components. However, I have seen many photos and even checked out a review video or two. What I can say about components is that this edition has refreshed the look of nearly everything, and so much for the better. Instead of boring plain cards, there’s just a little more decoration. Not so much to be invasive or distracting, but very tasteful. The component quality throughout is quite stellar. There’s a lot of cardboard in this box, and it all looks and feels great. I do quite like the art style, even though it’s all medievall-y and too artsy for my normal preference. All in all a great quality box of game.
So like I said, I have no experience with this game prior to receiving it and playing through it now. It certainly doesn’t feel like a 10-year-old game, nor does it really feel like many of the Alf Seegert games I have played in the past. Neither of these points are bad at all, just some thoughts I had.
It should be obvious by my ratings graphic that I dig this game a lot. I have nothing like it in my collection, and I am super excited to really bring this out with different types of gamers to see how it fares (once the COVID is no longer an issue, of course). I see this being a hit with my family, who enjoys a lot of take that style games. I see this being a hit with my more thinky gamer friends, because there are just so many juicy choices to be had every turn. I can see this even being a hit with my more gateway friends, because it isn’t terribly heavy, has some humor in it, and I can see the prospect of sowing sin and killing off innocent Pilgrims being attractive to some of my more morbid friends.
For me, I love the ability to take every turn and make important decisions. I try to make every turn meaningful to my agenda, but tactical with what may be at my disposal at the time. When should I play this Relic? Why is named something ridiculous? Should I wait a while longer to pardon this sin, or should I pile on another and then pardon next turn? Ooh, but what if my opponent has the same Pardon card. Am I truly happy that this poor Wife of Bath is about to kick it? GAAHHHHH!
Now it’s no secret that I am a big fan of Dr. Seegert’s games, as I have previously reviewed Fantastiqa and Haven with very high ratings. So, I was not at all surprised that I would love this one as well. It offers so many great choices, looks great on the table, fills a unique void that was present in my collection, and can be played with various types of gamers, even though it is designed for two or three players total. Purple Phoenix Games gives this one an unapologetic 5 / 6. I don’t think it will break into my Top 10, but I certainly won’t rule it out quite yet. More plays with different types of gamers may change my mind on that statement, and I eagerly await my plateful of crow. So if you are like me in your gaming preferences, check out this version of The Road to Canterbury. Let me know how often you tend to grab Relics too, because I feel like I need to utilize them more, but it is so hard to pass up a Sin or Pardon. I Lust after them so very badly.
The Road To Canterbury is a game of medieval hand management and area influence. In it players are false pardoners stalking the road to the city of Canterbury as pilgrims make their way there from London. As their companies run across these pardoners, they are offered the chance to purchase pardons – salvation and forgiveness for their sins. However, these pardoners are also keen to help the pilgrims along the path of sin, thus making their faux pardons worth even more money! The pardoner who ends the game with the most money will win along The Road to Canterbury.
DISCLAIMER: We were provided a copy of the Impoverished Pilgrim Edition (2nd edition) game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup, follow the rulebook, as there are many components to track. The main areas are the Circle of Sin mat that holds the Parson pawn, the decks area that hold the various decks of cards from which players will be drawing, and each player’s personal area where players will hide their earnings and hand of cards behind the privacy screen. Once all is setup somewhat correctly, it should look similar to the photo below. Warning: When I set this up and took the photo, I neglected to realize the red company and the map tiles were translated to the wrong spaces, so just switch those.
The Road to Canterbury is a game of rounds, and each round players will be taking similar steps: Play One Card, Redraw, Perform a Reckoning of Sin. Players will have access to three different types of cards that can be played during the Play One Card phase: Sin cards (five of which are dealt at setup), Pardon cards, and Relic cards. During this phase, the active player can play a Sin card to one of the active Pilgrims to tempt them towards committing that sin. The first time the player adds a Sin card to a Pilgrim, they place one of their corruption cubes on the matching sin on the Circle of Sin. Alternatively, they may play a powerful Relic card that offers adjustments to the rules, or has some interesting results. When a player feels that enough Sin cards of a specific type have been played on a Pilgrim, they may opt to play a matching Pardon card in order to gain precious coin to their pockets. Each Pardon card essentially pardons ALL the sins of that type on the Pilgrim, and the player then collects coins exponentially for a larger total of matching Sin cards on that Pilgrim. If the Parson is currently sitting on the matching sin, the pardoner receives extra coin for it being an especially egregious sin in the eyes of the church. Each time the Pilgrim is pardoned, the pardoner places one of their corruption cubes upon the Pilgrim.
After the active player has played their card, they must Redraw their hand back to five cards, choosing to draw from the Sin, Pardon, or Relic offerings. Some Sin cards may be drawn that are Death Approaches cards. When these surface, they are immediately attached to the Pilgrim whose color matches that of the drawn card’s border color. This essentially eats up a slot on the Pilgrim that could be used for a Sin card to be pardoned.
Once the player has redrawn cards to their hand they must next Perform a Reckoning of Sin. The active player assesses each active Pilgrim to see if they have seven or more cards attached to them. If so, that Pilgrim will perish from the “deadly” sins. Whichever player has placed the most number of corruption cubes upon the Pilgrim is considered present at time of death and will receive credit for the sending to the heavens. They move one of the cubes upon the Pilgrim to the first space on the map tile, earning bonus points and a Last Rites token. Last Rites may be performed immediately to take another turn, or may be held until the end of the game for a 3 VP bonus per token. The most interesting aspect of a Pilgrim dying is the fact that their card now becomes a permanent placeholder underneath their company’s colored banner. So the next Pilgrim to enter play for that company will need only six additional cards to kick the bucket, and so on.
Play continues in this fashion of players taking turns through their three phases. The game ends when all the spaces on the map tile are filled with cubes. Bonus points are counted, coins are added, and the player with the most money/highest score is the winner! The best temptress and pardoner this side of Yorkshire!
Components. I have no experience with the first edition of The Road to Canterbury, so unfortunately I cannot compare and contrast components. However, I have seen many photos and even checked out a review video or two. What I can say about components is that this edition has refreshed the look of nearly everything, and so much for the better. Instead of boring plain cards, there’s just a little more decoration. Not so much to be invasive or distracting, but very tasteful. The component quality throughout is quite stellar. There’s a lot of cardboard in this box, and it all looks and feels great. I do quite like the art style, even though it’s all medievall-y and too artsy for my normal preference. All in all a great quality box of game.
So like I said, I have no experience with this game prior to receiving it and playing through it now. It certainly doesn’t feel like a 10-year-old game, nor does it really feel like many of the Alf Seegert games I have played in the past. Neither of these points are bad at all, just some thoughts I had.
It should be obvious by my ratings graphic that I dig this game a lot. I have nothing like it in my collection, and I am super excited to really bring this out with different types of gamers to see how it fares (once the COVID is no longer an issue, of course). I see this being a hit with my family, who enjoys a lot of take that style games. I see this being a hit with my more thinky gamer friends, because there are just so many juicy choices to be had every turn. I can see this even being a hit with my more gateway friends, because it isn’t terribly heavy, has some humor in it, and I can see the prospect of sowing sin and killing off innocent Pilgrims being attractive to some of my more morbid friends.
For me, I love the ability to take every turn and make important decisions. I try to make every turn meaningful to my agenda, but tactical with what may be at my disposal at the time. When should I play this Relic? Why is named something ridiculous? Should I wait a while longer to pardon this sin, or should I pile on another and then pardon next turn? Ooh, but what if my opponent has the same Pardon card. Am I truly happy that this poor Wife of Bath is about to kick it? GAAHHHHH!
Now it’s no secret that I am a big fan of Dr. Seegert’s games, as I have previously reviewed Fantastiqa and Haven with very high ratings. So, I was not at all surprised that I would love this one as well. It offers so many great choices, looks great on the table, fills a unique void that was present in my collection, and can be played with various types of gamers, even though it is designed for two or three players total. Purple Phoenix Games gives this one an unapologetic 5 / 6. I don’t think it will break into my Top 10, but I certainly won’t rule it out quite yet. More plays with different types of gamers may change my mind on that statement, and I eagerly await my plateful of crow. So if you are like me in your gaming preferences, check out this version of The Road to Canterbury. Let me know how often you tend to grab Relics too, because I feel like I need to utilize them more, but it is so hard to pass up a Sin or Pardon. I Lust after them so very badly.
If you got the chance to look into your dead husband’s cold case, would you? Would you really want to know who killed him? Why? Detective Rogers does. Detective Rogers, a retired detective from Reno, had joined a group of cold case solving retired detectives. Finally after 22 years, she wants to know who killed her husband and why. As she and the gang of cold case solving detectives begin to unravel his life and his secrets, she finds herself more and more angry that she didn’t know that much about that man she had married and had a child with. As the story goes on, secrets and lies that he had hidden from her and others close to him begin to shape him into an unpleasant way that makes it hard to swallow for Detective Rogers. With all his secrets and lies, it becomes unreal when they realize it wasn’t his body with his wallet attached to it and who all was behind such a crime.
Kill Game: A Cold Poker Gang Mystery by Dean Wesley Smith was a fabulous book. As you follow the retired detectives and try to piece together all the evidence and clues they obtain to solve this case, you can’t help but begin to wonder what the whole story behind the dead ex-husband is. Who was he really and what could cause him to find trouble that would get him killed. In this mystery you get to sink your teeth in such a mystery that you try to figure it out yourself as you read, hoping to beat the detectives to their own results. With the twists and realizations of uncovered secrets and lies, you can’t help to find yourself in the shoes of Detective Rogers as she learns about her dead husband’s life and all this secrets.
Wesley had written the book extremely well with only one minor issue that may go undetected to someone reading it without doing a double take. On page 134 instead of using Detective Julia Rogers name, Detective Lott’s daughter name was used. At first I almost missed it, but as I continued reading the page I realized Annie wasn’t on the phone of even with them at that particular point. This wasn’t a huge flaw, but one I kind of wished was caught before publishing as I had to read the page eight times before realizing it had to be a typo. I totally understand typos happen, but it was just a slight irritation. Wesley was able to write such beautiful if no graphic at time scenes, that it was easy to get lost in the story rather quickly. Adding humor and romance to underlying tones makes it hard not to admire how he could capture the essence some detectives have after many years in service. It was truly amazing to read. I found the mystery truly astounding and enjoyed getting to know the characters and seeing how different eyes can bring knew things to light as well as new questions to be asked.
I really enjoyed how Wesley was able to bring in the interesting things detectives working on cold cases would do or ask and how having links to help gather information and to get to different places can help a cold case make it easier to find clues and solve a case that has little to no information. I have always had an interest in cold cases and found that being walked through how the team of retired detectives solves this case brought so much excitement and interesting things that makes you wonder if you could solve cold cases yourself if you had the money and resources that these detectives have. As you try to figure it out with them you can’t help to make mental notes and develop your own theories and questions that you may wish to have answered or worked through. Wesley easily makes you feel like you could be a detective.
Kill Game: A Cold Poker Gang Mystery is the first book in its series and definitely leaves you craving the next one. With all the aspects in view that makes a mystery good, as well as the depth of the characters, you will find yourself wanting to take notes alongside the detectives. This makes it harder to put the book down while you're craving a new cold case to solve. I absolutely loved this book. I rate it 3 stars out of 4 because of the minor error in the text. Other than that, I definitely recommend this book to anyone who is looking to sink their teeth in a murder mystery that had become a cold case and solved 22 years later.
Kill Game: A Cold Poker Gang Mystery by Dean Wesley Smith was a fabulous book. As you follow the retired detectives and try to piece together all the evidence and clues they obtain to solve this case, you can’t help but begin to wonder what the whole story behind the dead ex-husband is. Who was he really and what could cause him to find trouble that would get him killed. In this mystery you get to sink your teeth in such a mystery that you try to figure it out yourself as you read, hoping to beat the detectives to their own results. With the twists and realizations of uncovered secrets and lies, you can’t help to find yourself in the shoes of Detective Rogers as she learns about her dead husband’s life and all this secrets.
Wesley had written the book extremely well with only one minor issue that may go undetected to someone reading it without doing a double take. On page 134 instead of using Detective Julia Rogers name, Detective Lott’s daughter name was used. At first I almost missed it, but as I continued reading the page I realized Annie wasn’t on the phone of even with them at that particular point. This wasn’t a huge flaw, but one I kind of wished was caught before publishing as I had to read the page eight times before realizing it had to be a typo. I totally understand typos happen, but it was just a slight irritation. Wesley was able to write such beautiful if no graphic at time scenes, that it was easy to get lost in the story rather quickly. Adding humor and romance to underlying tones makes it hard not to admire how he could capture the essence some detectives have after many years in service. It was truly amazing to read. I found the mystery truly astounding and enjoyed getting to know the characters and seeing how different eyes can bring knew things to light as well as new questions to be asked.
I really enjoyed how Wesley was able to bring in the interesting things detectives working on cold cases would do or ask and how having links to help gather information and to get to different places can help a cold case make it easier to find clues and solve a case that has little to no information. I have always had an interest in cold cases and found that being walked through how the team of retired detectives solves this case brought so much excitement and interesting things that makes you wonder if you could solve cold cases yourself if you had the money and resources that these detectives have. As you try to figure it out with them you can’t help to make mental notes and develop your own theories and questions that you may wish to have answered or worked through. Wesley easily makes you feel like you could be a detective.
Kill Game: A Cold Poker Gang Mystery is the first book in its series and definitely leaves you craving the next one. With all the aspects in view that makes a mystery good, as well as the depth of the characters, you will find yourself wanting to take notes alongside the detectives. This makes it harder to put the book down while you're craving a new cold case to solve. I absolutely loved this book. I rate it 3 stars out of 4 because of the minor error in the text. Other than that, I definitely recommend this book to anyone who is looking to sink their teeth in a murder mystery that had become a cold case and solved 22 years later.
Movie Metropolis (309 KP) rated Ocean’s 8 (2018) in Movies
Jun 10, 2019
Light and breezy but utterly forgettable
It’s a peculiar state of affairs, the film industry that is. While reboots, remakes, prequels and sequels seem to be garnering much disdain from the movie-going audience of late, studios still push ahead with them regardless.
I mean, look at poor Disney and the performance of Solo: A Star Wars Story if you need any indication of a tiring audience. Female-led reboots are all the rage now too with Paul Feig’s Ghostbusters being met with a dreadful run at the box office despite decent critical responses. Next up, we’ve got Ocean’s 8, a sequel no-one was really asking for but got anyway. Is it worth a watch?
Five years, eight months, 12 days and counting – that’s how long Debbie Ocean (Sandra Bullock) has been devising the biggest heist of her life. She knows what it’s going to take – a team of the best people in the field, starting with her partner-in-crime Lou Miller (Cate Blanchett). Together, they recruit a crew of specialists, including jeweller Amita, street con Constance, suburban mom Tammy (Sarah Paulson), hacker Nine Ball (Rihanna), and fashion designer Rose (Helena Bonham Carter). Their target: a necklace that’s worth more than $150 million.
Gary Ross, director of the first Hunger Games movie, takes over from Steven Soderbergh to helm a film that is perfectly passable popcorn fodder, but sadly nothing more. But, for the sake of this review, let’s start with the positives.
The cast is by far, the biggest selling point for this film. Filled to the brim with talent like Bullock, Blanchett and Paulson, it was always going to be a win-win situation pulling an ensemble like this together. Bullock is absolutely fabulous from the minute the film begins and Anne Hathaway is clearly having a ball playing an over-the-top version of herself. Helena Bonham Carter is surprisingly good as a failing Irish fashion designer and it’s always a joy seeing Sarah Paulson’s understated performances grace the big screen.
What’s not so good is the way the film treats its stars from different ethnicities however. Rihanna, Mindy Kaling (Amita) and Awkwafina (Constance) are sorely underused throughout. In fact, outside of Paulson, Awkwafina and Kaling provide the film with its most intriguing characters – but we learn very little about them apart from a few scenes studying their personal/professional lives.
It’s also best not to talk about James Corden and his hideously over-acted performance as fraud investigator John. Filled with cringeworthy dialogue, it’s a miracle his part is relatively short. Like a bad smell however, he lingers for much too long.
The biggest sin that Ocean’s 8 commits is its complete lack of plausibility
Then there’s the plot, or rather the script. In making these women the absolute best-of-the-best, there are no high stakes, no tension to be had or anything remotely resembling a narrow-escape.
There’s the obligatory ‘oh no’ moment as something looks like it’s going to go wrong, but it’s rectified so suddenly that any joy in watching the heist unfold is completely lost. Where the previous Ocean’s movies were riddled with tension, Ocean’s 8 is devoid of it.
Thankfully, the plan is fun if a little uninspiring to behold, filled with bland cinematography very similar to what was seen in the first Hunger Games film way back in 2012. It’s all just very staid, like the studio was simply ticking boxes on a checklist to make sure they got a film that would make them money, but was lacking anything in the way of originality.
But perhaps the biggest sin that Ocean’s 8 commits is its complete lack of plausibility. Article upon article has already been created in which writers dissect the film’s heist plan and come up with the same conclusion: it can’t be done. You don’t need those articles though, because the plot holes are big enough for anyone to see and that’s a real shame. This becomes increasingly evident in the film’s final 10 minutes which makes a mockery of everything that came before.
Overall, Ocean’s 8 is your typical summer blockbuster. It’s light, breezy and like a big tub of cottage cheese, devoid of any personality whatsoever. It’s saving grace is the cast. Managing to pull together an ensemble this good takes a lot of effort, and for that, it deserves some praise – faint praise, but praise nonetheless.
https://moviemetropolis.net/2018/06/21/oceans-8-review-light-and-breezy-but-utterly-forgettable/
I mean, look at poor Disney and the performance of Solo: A Star Wars Story if you need any indication of a tiring audience. Female-led reboots are all the rage now too with Paul Feig’s Ghostbusters being met with a dreadful run at the box office despite decent critical responses. Next up, we’ve got Ocean’s 8, a sequel no-one was really asking for but got anyway. Is it worth a watch?
Five years, eight months, 12 days and counting – that’s how long Debbie Ocean (Sandra Bullock) has been devising the biggest heist of her life. She knows what it’s going to take – a team of the best people in the field, starting with her partner-in-crime Lou Miller (Cate Blanchett). Together, they recruit a crew of specialists, including jeweller Amita, street con Constance, suburban mom Tammy (Sarah Paulson), hacker Nine Ball (Rihanna), and fashion designer Rose (Helena Bonham Carter). Their target: a necklace that’s worth more than $150 million.
Gary Ross, director of the first Hunger Games movie, takes over from Steven Soderbergh to helm a film that is perfectly passable popcorn fodder, but sadly nothing more. But, for the sake of this review, let’s start with the positives.
The cast is by far, the biggest selling point for this film. Filled to the brim with talent like Bullock, Blanchett and Paulson, it was always going to be a win-win situation pulling an ensemble like this together. Bullock is absolutely fabulous from the minute the film begins and Anne Hathaway is clearly having a ball playing an over-the-top version of herself. Helena Bonham Carter is surprisingly good as a failing Irish fashion designer and it’s always a joy seeing Sarah Paulson’s understated performances grace the big screen.
What’s not so good is the way the film treats its stars from different ethnicities however. Rihanna, Mindy Kaling (Amita) and Awkwafina (Constance) are sorely underused throughout. In fact, outside of Paulson, Awkwafina and Kaling provide the film with its most intriguing characters – but we learn very little about them apart from a few scenes studying their personal/professional lives.
It’s also best not to talk about James Corden and his hideously over-acted performance as fraud investigator John. Filled with cringeworthy dialogue, it’s a miracle his part is relatively short. Like a bad smell however, he lingers for much too long.
The biggest sin that Ocean’s 8 commits is its complete lack of plausibility
Then there’s the plot, or rather the script. In making these women the absolute best-of-the-best, there are no high stakes, no tension to be had or anything remotely resembling a narrow-escape.
There’s the obligatory ‘oh no’ moment as something looks like it’s going to go wrong, but it’s rectified so suddenly that any joy in watching the heist unfold is completely lost. Where the previous Ocean’s movies were riddled with tension, Ocean’s 8 is devoid of it.
Thankfully, the plan is fun if a little uninspiring to behold, filled with bland cinematography very similar to what was seen in the first Hunger Games film way back in 2012. It’s all just very staid, like the studio was simply ticking boxes on a checklist to make sure they got a film that would make them money, but was lacking anything in the way of originality.
But perhaps the biggest sin that Ocean’s 8 commits is its complete lack of plausibility. Article upon article has already been created in which writers dissect the film’s heist plan and come up with the same conclusion: it can’t be done. You don’t need those articles though, because the plot holes are big enough for anyone to see and that’s a real shame. This becomes increasingly evident in the film’s final 10 minutes which makes a mockery of everything that came before.
Overall, Ocean’s 8 is your typical summer blockbuster. It’s light, breezy and like a big tub of cottage cheese, devoid of any personality whatsoever. It’s saving grace is the cast. Managing to pull together an ensemble this good takes a lot of effort, and for that, it deserves some praise – faint praise, but praise nonetheless.
https://moviemetropolis.net/2018/06/21/oceans-8-review-light-and-breezy-but-utterly-forgettable/
Darren (1599 KP) rated Triple Threat (2019) in Movies
Jul 2, 2019
Story: Triple Threat starts when a group of professional assassins led by Devereaux (White) breaks Collins (Adkins) out of a remote holding location in the jungle, Jaka (Uwais) is the only survive of the assault which sees the love of his life killed. Xian (Jade) the daughter of a billionaire is planning to use her fortune to take down a crime syndicate, which makes her a big target for the syndicate.
Jaka searching for the people responsible locates two members of the team Paya (Jaa) and Long Fei (Chen) who were also left for dead by the assassins, soon Payu and Long Fei will find themselves needing to defend Xian, while Jaka using other means to get revenge.
Thoughts on Triple Threat
Characters – Payu is one of the guides that helps the assassins through the jungle, he is betrayed and left for dead with his partner, returning to the underground fighting scene for money, he soon finds himself going up against the assassins once again, using his connections from his mysterious past to do the right thing. Long Fei is the partner of Payu, he is much more straight down the line with everything, equally as good in combat, the two make for a deadly team. Jaka is one of the guards of the camp, he is left for dead and left to bury his wife, he wants revenge and knows how to get it, he is hunting down everybody involved, playing them against each other to get what he wants. Collins is the leader of the assassins, broken out of prison to take on the latest job, he must complete the last job, which sees him hunting down Payu and Long Fei, while leading his team in the assassination mission of Xian. He is cocky and believes he can always win in a fight against any level of opponent. Xian is the daughter of a billionaire, she has made it clear she will be giving up for fortune to make the streets clean for the next generation of children, this sees her being the target for the crime syndicates of the country, forcing her to figure out who to trust for her own safety. Devereaux is the second in command, he doesn’t trust Jaka in any of the missions and is quite happy to watch anywhere they have worked burn to the ground.
Performances – This has a cast that will be an action fans dream, Tony Jaa, Tiger Hu Chen and Iko Uwais fighting is something we can watch all day long, seeing the human side of the story has help show how the three are improving outside of the action scenes in film too. Scott Adkins in the villainous role works very well too showing his fighting skills, while being a villain that is easy to see how they are performing through the film. Celina Jade and Michael Jai White complete the main cast not putting a foot wrong through the film.
Story – The story here follows an elite group of assassins that have been hired to eliminate a billionaire woman that wants to end the crime world going on in her home land, only for her to need to turn to new mercenaries who will be the ones that will keep her safe from the danger. This is a story that focuses on the action over any really difficult subjects going on, we do get people coming from different sides searching for a moment which will see them getting their own objective, be it a paid job, revenge or change. The story is mostly, lets get to this location or lets get away from this location usually involving a fight along the way, it is nothing completed hitting everything it needs to by the end of the film.
Action – The action brings some of the best martial artists together in dream fight matches, we have each unique style given to the actors involved, they don’t go to the full levels of their hits or give away all their best moves.
Settings – The film does use the settings to create different locations for the fights, be it the jungle, the police station or the final showdown location.
Scene of the Movie – Seeing Jaa, Uwais and Adkins fight.
That Moment That Annoyed Me – The fact they don’t let Xian show any fighting skills.
Final Thoughts – This is a fun action film that brings together some of the brightest fighting stars in the business today in a story which will see them get a chance to fight.
Overall: Pure action fun.
Jaka searching for the people responsible locates two members of the team Paya (Jaa) and Long Fei (Chen) who were also left for dead by the assassins, soon Payu and Long Fei will find themselves needing to defend Xian, while Jaka using other means to get revenge.
Thoughts on Triple Threat
Characters – Payu is one of the guides that helps the assassins through the jungle, he is betrayed and left for dead with his partner, returning to the underground fighting scene for money, he soon finds himself going up against the assassins once again, using his connections from his mysterious past to do the right thing. Long Fei is the partner of Payu, he is much more straight down the line with everything, equally as good in combat, the two make for a deadly team. Jaka is one of the guards of the camp, he is left for dead and left to bury his wife, he wants revenge and knows how to get it, he is hunting down everybody involved, playing them against each other to get what he wants. Collins is the leader of the assassins, broken out of prison to take on the latest job, he must complete the last job, which sees him hunting down Payu and Long Fei, while leading his team in the assassination mission of Xian. He is cocky and believes he can always win in a fight against any level of opponent. Xian is the daughter of a billionaire, she has made it clear she will be giving up for fortune to make the streets clean for the next generation of children, this sees her being the target for the crime syndicates of the country, forcing her to figure out who to trust for her own safety. Devereaux is the second in command, he doesn’t trust Jaka in any of the missions and is quite happy to watch anywhere they have worked burn to the ground.
Performances – This has a cast that will be an action fans dream, Tony Jaa, Tiger Hu Chen and Iko Uwais fighting is something we can watch all day long, seeing the human side of the story has help show how the three are improving outside of the action scenes in film too. Scott Adkins in the villainous role works very well too showing his fighting skills, while being a villain that is easy to see how they are performing through the film. Celina Jade and Michael Jai White complete the main cast not putting a foot wrong through the film.
Story – The story here follows an elite group of assassins that have been hired to eliminate a billionaire woman that wants to end the crime world going on in her home land, only for her to need to turn to new mercenaries who will be the ones that will keep her safe from the danger. This is a story that focuses on the action over any really difficult subjects going on, we do get people coming from different sides searching for a moment which will see them getting their own objective, be it a paid job, revenge or change. The story is mostly, lets get to this location or lets get away from this location usually involving a fight along the way, it is nothing completed hitting everything it needs to by the end of the film.
Action – The action brings some of the best martial artists together in dream fight matches, we have each unique style given to the actors involved, they don’t go to the full levels of their hits or give away all their best moves.
Settings – The film does use the settings to create different locations for the fights, be it the jungle, the police station or the final showdown location.
Scene of the Movie – Seeing Jaa, Uwais and Adkins fight.
That Moment That Annoyed Me – The fact they don’t let Xian show any fighting skills.
Final Thoughts – This is a fun action film that brings together some of the brightest fighting stars in the business today in a story which will see them get a chance to fight.
Overall: Pure action fun.
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Lee (2222 KP) rated Toy Story 4 (2019) in Movies
Jun 24, 2019 (Updated Jun 24, 2019)
I really can't believe it's been 9 years since Toy Story 3! It's even more unbelievable to think that the first Toy Story came out in 1995, meaning these beloved characters have now been with us for nearly a quarter of a century! I don't think anybody really expected, or even thought we needed, yet another sequel to these movies, as Toy Story 3 seemed to give us a natural, and highly emotional conclusion to the series. And yet here we are with number 4. Interestingly, I felt the trailers for this Toy Story didn't really highlight anything new and exciting for the series, possibly only existing as a bit of a cash grab. Thankfully, there's a lot here that's new and exciting, and I'm sure it will make a tonne of money too!
Toy Story 4 begins by taking us back 9 years, to a scene which helps to explain the absence of Bo Peep from the last movie, before bringing us back to present day. The gang are all right where we left them, living with Bonnie and being played with regularly. Although, worryingly for Woody, he seems to be getting left behind in Bonnie's wardrobe on a more regular basis during the play sessions. Overlooked in favour of the other toys and, worse still, even having his sheriff badge removed and placed on Jessie!
Woody still feels a duty of care towards Bonnie though, so when a taster day at kindergarten arrives, Woody decides to accompany a very nervous Bonnie for the day, stowing away in her backpack. We then get to relive what all of us have been through at some point during our younger years - going somewhere new and feeling very alone, scared, out of your comfort zone and thinking that everyone dislikes you. Woody does his best to try and make the day more bearable for Bonnie, without being seen of course, throwing discarded craft items from the bin so that she has something to work with during craft time.
Back in Bonnie's room later on, Woody reveals to the rest of the toys the result of Bonnie's crafting session - a spork with googly eyes, pipe-cleaner arms and a broken ice lolly stick for feet. His name is Forky and, having effectively just been 'born', Forky struggles to understand who he is, what he is or why he is. He's also constantly drawn to trash bins, as that's where he came from. As Bonnie's new favourite toy, Woody takes on the role of guardian, repeatedly removing Forky from the bins and ensuring that he's never out of Bonnie's sight in what is a very funny 15 minutes or so. So when Bonnie and her parents head out on a road trip with all the toys, and Forky leaps from the back of the RV, it's up to Woody to go find him and bring him back to Bonnie before she notices.
The journey back to Bonnie isn't quite that straightforward though. Side plots involving an antique store and a fairground provide lots of opportunities for drama and humour and also introduce us to some great new characters. But, Toy Story 4 is primarily about Woody and his journey of self discovery. He learns about what it means to be a toy and his experiences throughout the movie give him an insight into the very different lives that the toys he encounters have all experienced. What it's like to be without a child, whether you desperately want to be with one or aren't really bothered. The only downside of all of this is that the rest of our core team of characters from the original movies are pretty much sidelined, serving only to remain together back in Bonnie's room or the RV while they wait for word back on whether or not Woody is OK. Buzz does get a bit more involved in things than the others do, but seems to have reverted to being slightly dumb in a way that we haven't seen since the first movie.
But these are all very minor negatives. Toy Story 4 is very funny, with much of that humour stemming from the new characters, particularly stunt-rider Duke Caboom and fairground fluffy toys Ducky and Bunny. It's definitely not as sad as Toy Story 3 was, but it does manage to be pretty emotional at times as it tugs at the heartstrings and makes you think a little bit deeper about life, death and creation. After nearly 25 years though, it's incredible that these characters still manage to deliver such satisfyingly enjoyable movies. And if this really is the end of Toy Story movies, it's a great way to end the series.
Toy Story 4 begins by taking us back 9 years, to a scene which helps to explain the absence of Bo Peep from the last movie, before bringing us back to present day. The gang are all right where we left them, living with Bonnie and being played with regularly. Although, worryingly for Woody, he seems to be getting left behind in Bonnie's wardrobe on a more regular basis during the play sessions. Overlooked in favour of the other toys and, worse still, even having his sheriff badge removed and placed on Jessie!
Woody still feels a duty of care towards Bonnie though, so when a taster day at kindergarten arrives, Woody decides to accompany a very nervous Bonnie for the day, stowing away in her backpack. We then get to relive what all of us have been through at some point during our younger years - going somewhere new and feeling very alone, scared, out of your comfort zone and thinking that everyone dislikes you. Woody does his best to try and make the day more bearable for Bonnie, without being seen of course, throwing discarded craft items from the bin so that she has something to work with during craft time.
Back in Bonnie's room later on, Woody reveals to the rest of the toys the result of Bonnie's crafting session - a spork with googly eyes, pipe-cleaner arms and a broken ice lolly stick for feet. His name is Forky and, having effectively just been 'born', Forky struggles to understand who he is, what he is or why he is. He's also constantly drawn to trash bins, as that's where he came from. As Bonnie's new favourite toy, Woody takes on the role of guardian, repeatedly removing Forky from the bins and ensuring that he's never out of Bonnie's sight in what is a very funny 15 minutes or so. So when Bonnie and her parents head out on a road trip with all the toys, and Forky leaps from the back of the RV, it's up to Woody to go find him and bring him back to Bonnie before she notices.
The journey back to Bonnie isn't quite that straightforward though. Side plots involving an antique store and a fairground provide lots of opportunities for drama and humour and also introduce us to some great new characters. But, Toy Story 4 is primarily about Woody and his journey of self discovery. He learns about what it means to be a toy and his experiences throughout the movie give him an insight into the very different lives that the toys he encounters have all experienced. What it's like to be without a child, whether you desperately want to be with one or aren't really bothered. The only downside of all of this is that the rest of our core team of characters from the original movies are pretty much sidelined, serving only to remain together back in Bonnie's room or the RV while they wait for word back on whether or not Woody is OK. Buzz does get a bit more involved in things than the others do, but seems to have reverted to being slightly dumb in a way that we haven't seen since the first movie.
But these are all very minor negatives. Toy Story 4 is very funny, with much of that humour stemming from the new characters, particularly stunt-rider Duke Caboom and fairground fluffy toys Ducky and Bunny. It's definitely not as sad as Toy Story 3 was, but it does manage to be pretty emotional at times as it tugs at the heartstrings and makes you think a little bit deeper about life, death and creation. After nearly 25 years though, it's incredible that these characters still manage to deliver such satisfyingly enjoyable movies. And if this really is the end of Toy Story movies, it's a great way to end the series.
Heather Cranmer (2721 KP) rated The Invited in Books
Jun 25, 2019
A Decent Ghost Mystery
I had been eyeing The Invited by Jennifer McMahon since it first came out at the end of April. When a book club I'm in decided to make that their June read, I knew this was my opportunity to actually buy it. While it wasn't as great as I had imagined, it wasn't a bad read.
After receiving a big chunk of money from her father, Helen and her husband Nate decide to move to a small town in rural Vermont to build their own house. After buying the land at a very good price, Helen and Nate start building. It isn't long before they learn the legend of Hattie, a witch who was hanged on the bog where their house is being built. People swear the bog is haunted. Helen loves the history behind the bog and seeks out more information about Hattie which will ultimately put her and her husband in danger. Olive, a 14 year old girl, is searching for Hattie's treasure, another legend and wondering if the stories about her mother running off with another man or true. As Olive comes closer to discovering the truth about Hattie's treasure and what happened to her mother, it puts her that much closer to danger.
The plot for The Invited was interesting enough. I enjoyed learning about Hattie as well as her descendants. The book is written mostly from Olive's and Helen's point of view, but there are some characters where we get to see things from their point of view which I found intriguing. There are a few plot twists although I found them all to be easily predictable. Not one of the plot twists surprised me at all unfortunately. Still, I did enjoy reading the climax of the story and afterwards. I also enjoyed that there were no cliffhangers in this book.
I really enjoyed the character of Helen. She felt so realistic and like someone I would want to be friends with. I admired how laid back she was. I was indifferent about Nate. I just couldn't connect with him. I don't think he was written badly, but you could tell he wasn't meant to be a focal point in The Invited. I did like the character of Olive, but I felt like she was a lot younger than 14. I felt like she acted and spoke more like an 11 or 12 year old. I really had a hard time believing she was actually 14. I did admire how courageous she was and how determined on her goal whether it be to find Hattie's treasure or to find out the truth about what happened to her mother. I never really liked the character of Riley. She came across as someone who was trying too hard to be friendly. She felt too syrupy sweet. Hattie made a great ghost! There were times where I didn't trust her motives, and I couldn't figure out if I should be wary of her or if I should trust her.
The pacing for The Invited was slow throughout the majority of the book. The first few chapters were painfully slow. It was as if the author had word vomit and was describing every minute detail about the land and about Helen's inheritance. I felt like all that backstory was unneeded and definitely didn't need two or three chapters dedicated to it. After those chapters, the pacing picks up slightly, so it goes from being painfully slow to just slow. There were so many times I considered giving up on this book, but others in my book club said to keep on reading because it gets better. The pacing finally did pick up around 70 percent through the book. Once the pacing picked up, I couldn't put this book down! I had to know what would happen next even if it was predictable. (I had to make sure I had predicted correctly!)
Trigger warnings for The Invited include violence, death, murder, mentions of suicide, the occult, drug use (marijuana), drinking, some sexual references (not graphic), and profanity.
Overall, The Invited is a decent ghost story although there is more to the story than just that. It also makes for a decent mystery read. While it is mostly slow paced, the action does pick up eventually. I would recommend The Invited by Jennifer McMahon to those aged 16+ who enjoy a decent ghostly mystery.
After receiving a big chunk of money from her father, Helen and her husband Nate decide to move to a small town in rural Vermont to build their own house. After buying the land at a very good price, Helen and Nate start building. It isn't long before they learn the legend of Hattie, a witch who was hanged on the bog where their house is being built. People swear the bog is haunted. Helen loves the history behind the bog and seeks out more information about Hattie which will ultimately put her and her husband in danger. Olive, a 14 year old girl, is searching for Hattie's treasure, another legend and wondering if the stories about her mother running off with another man or true. As Olive comes closer to discovering the truth about Hattie's treasure and what happened to her mother, it puts her that much closer to danger.
The plot for The Invited was interesting enough. I enjoyed learning about Hattie as well as her descendants. The book is written mostly from Olive's and Helen's point of view, but there are some characters where we get to see things from their point of view which I found intriguing. There are a few plot twists although I found them all to be easily predictable. Not one of the plot twists surprised me at all unfortunately. Still, I did enjoy reading the climax of the story and afterwards. I also enjoyed that there were no cliffhangers in this book.
I really enjoyed the character of Helen. She felt so realistic and like someone I would want to be friends with. I admired how laid back she was. I was indifferent about Nate. I just couldn't connect with him. I don't think he was written badly, but you could tell he wasn't meant to be a focal point in The Invited. I did like the character of Olive, but I felt like she was a lot younger than 14. I felt like she acted and spoke more like an 11 or 12 year old. I really had a hard time believing she was actually 14. I did admire how courageous she was and how determined on her goal whether it be to find Hattie's treasure or to find out the truth about what happened to her mother. I never really liked the character of Riley. She came across as someone who was trying too hard to be friendly. She felt too syrupy sweet. Hattie made a great ghost! There were times where I didn't trust her motives, and I couldn't figure out if I should be wary of her or if I should trust her.
The pacing for The Invited was slow throughout the majority of the book. The first few chapters were painfully slow. It was as if the author had word vomit and was describing every minute detail about the land and about Helen's inheritance. I felt like all that backstory was unneeded and definitely didn't need two or three chapters dedicated to it. After those chapters, the pacing picks up slightly, so it goes from being painfully slow to just slow. There were so many times I considered giving up on this book, but others in my book club said to keep on reading because it gets better. The pacing finally did pick up around 70 percent through the book. Once the pacing picked up, I couldn't put this book down! I had to know what would happen next even if it was predictable. (I had to make sure I had predicted correctly!)
Trigger warnings for The Invited include violence, death, murder, mentions of suicide, the occult, drug use (marijuana), drinking, some sexual references (not graphic), and profanity.
Overall, The Invited is a decent ghost story although there is more to the story than just that. It also makes for a decent mystery read. While it is mostly slow paced, the action does pick up eventually. I would recommend The Invited by Jennifer McMahon to those aged 16+ who enjoy a decent ghostly mystery.
Kara Skinner (332 KP) rated Confessions of an Expat in Paris in Books
Sep 16, 2019
I’ve been a fan of Vicki Lesage for years. I’ve read both Confessions of a Paris Party Girl and Confessions of a Paris Potty Trainer. So I was thrilled when she contacted me for an honest review (click here to learn how to get me to review your book).
Paris Potty Girl details her first few years in Paris, from bar-hopping to getting her first apartment to meeting her husband and Paris Potty Trainer, of course, details pregnancies and getting used to parenthood.
Confessions of an Expat in Paris is an anthology of anecdotes spanning across both these eras in Vicki Lesage’s life. You’ll learn about the cheesy and downright weird pick-up lines she received from French guys as well as the time she might have eaten part of her friend’s thumb.
Yep, you read that last sentence right.
Each anecdote is paired with a drink recipe, many of which sound really good. I can’t wait to try the mulled gin recipe.
Mulled Gin
For when you need to recover from face mask fails
1 bottle of red wine
12 oz. gin
1 teaspoon honey
1 oz. orange juice
1 oz. lemon juice
1 cinnamon stick
Add all the ingredients to a pot
Stir and Simmer until honey is dissolved
Serve warm
I really enjoyed Expat in Paris. The stories are usually hilarious and sometimes just a little bit cringy in a good way. Others are sweet and make me smile, like when she was on her honeymoon with her husband.
With her first two books, I felt like there was more of an overall story instead of disjointed anecdotes. As much as I liked being able to enjoy a quick and witty snapshot of her life before I had to get back to my own, I think I preferred the more continuous storyline in Party Girl and Potty Trainer.
While some of the stories were without a doubt hilariously absurd, like her boss’s father asking about how her vaginal rejuvenation was coming along in front of her coworkers (what the everloving fuck), others were less climactic. Lesage included an entire chapter about how she’s an awkward dancer, except when she did the Dirty Dancing move with her brother on her wedding.
A perfect wedding dance move.
The dancing chapter felt more like a summary than a specific moment in her life, which made my eyes glaze over. And she only casually mentioned what could have been some good stories, like her drunkenly dancing on tabletops in public. I would have loved a complete chapter about one of those times, but they are only mentioned now and then.
Vicki Lesage often makes me laugh out loud when reading her books. Her chapter “10 Ways Living in Paris is Like Dental Work” will always make me smile. She talks about how both involve interesting flavors, a lot of paperwork, and a lot of money, and I’ll go “Oh shit, she’s right.”
Now and then, however, her jokes miss the mark. At one point she veered off-topic to stage an imaginary trial to defend herself against herself for eating so much Ben and Jerry’s ice cream and then, within the trial, she goes even more off-topic by talking about how France doesn’t have Phish Food flavor until I just wanted to skip the chapter.
As of this review, I still haven’t tried any of the drink recipes, but I trust a former hardcore drinker like Vicki Lesage to come up with some good drinks, although I don’t think I’ll ever try The Fluoride Treatment because, well, ew. Not the drink itself, but the name. Even though it’s relevant to the chapter, I’m weirdly squeamish.
However, most of these drinks are probably not for amateurs like me, who drink wine out of a box and can’t tell the difference between Stella Artois and Schlitz (I’m guessing. I’ve never actually had Schlitz. But Stella Artois tastes like every other beer to me).
With the exception of the mulled gin, most of the drink recipes require either a martini shaker or a blender. You can probably mostly pull off these recipes without either, though. Just don’t take a page out of Lesage’s book and use lite pancake syrup instead of honey.
I rate Confessions of an Expat in Paris 4 out of 5 stars. It’s a hilarious book that I recommend to anyone who wants a light-hearted memoir.
Paris Potty Girl details her first few years in Paris, from bar-hopping to getting her first apartment to meeting her husband and Paris Potty Trainer, of course, details pregnancies and getting used to parenthood.
Confessions of an Expat in Paris is an anthology of anecdotes spanning across both these eras in Vicki Lesage’s life. You’ll learn about the cheesy and downright weird pick-up lines she received from French guys as well as the time she might have eaten part of her friend’s thumb.
Yep, you read that last sentence right.
Each anecdote is paired with a drink recipe, many of which sound really good. I can’t wait to try the mulled gin recipe.
Mulled Gin
For when you need to recover from face mask fails
1 bottle of red wine
12 oz. gin
1 teaspoon honey
1 oz. orange juice
1 oz. lemon juice
1 cinnamon stick
Add all the ingredients to a pot
Stir and Simmer until honey is dissolved
Serve warm
I really enjoyed Expat in Paris. The stories are usually hilarious and sometimes just a little bit cringy in a good way. Others are sweet and make me smile, like when she was on her honeymoon with her husband.
With her first two books, I felt like there was more of an overall story instead of disjointed anecdotes. As much as I liked being able to enjoy a quick and witty snapshot of her life before I had to get back to my own, I think I preferred the more continuous storyline in Party Girl and Potty Trainer.
While some of the stories were without a doubt hilariously absurd, like her boss’s father asking about how her vaginal rejuvenation was coming along in front of her coworkers (what the everloving fuck), others were less climactic. Lesage included an entire chapter about how she’s an awkward dancer, except when she did the Dirty Dancing move with her brother on her wedding.
A perfect wedding dance move.
The dancing chapter felt more like a summary than a specific moment in her life, which made my eyes glaze over. And she only casually mentioned what could have been some good stories, like her drunkenly dancing on tabletops in public. I would have loved a complete chapter about one of those times, but they are only mentioned now and then.
Vicki Lesage often makes me laugh out loud when reading her books. Her chapter “10 Ways Living in Paris is Like Dental Work” will always make me smile. She talks about how both involve interesting flavors, a lot of paperwork, and a lot of money, and I’ll go “Oh shit, she’s right.”
Now and then, however, her jokes miss the mark. At one point she veered off-topic to stage an imaginary trial to defend herself against herself for eating so much Ben and Jerry’s ice cream and then, within the trial, she goes even more off-topic by talking about how France doesn’t have Phish Food flavor until I just wanted to skip the chapter.
As of this review, I still haven’t tried any of the drink recipes, but I trust a former hardcore drinker like Vicki Lesage to come up with some good drinks, although I don’t think I’ll ever try The Fluoride Treatment because, well, ew. Not the drink itself, but the name. Even though it’s relevant to the chapter, I’m weirdly squeamish.
However, most of these drinks are probably not for amateurs like me, who drink wine out of a box and can’t tell the difference between Stella Artois and Schlitz (I’m guessing. I’ve never actually had Schlitz. But Stella Artois tastes like every other beer to me).
With the exception of the mulled gin, most of the drink recipes require either a martini shaker or a blender. You can probably mostly pull off these recipes without either, though. Just don’t take a page out of Lesage’s book and use lite pancake syrup instead of honey.
I rate Confessions of an Expat in Paris 4 out of 5 stars. It’s a hilarious book that I recommend to anyone who wants a light-hearted memoir.
RəX Regent (349 KP) rated Dracula (English) (1931) in Movies
Mar 7, 2019
Where it all began...
Contains spoilers, click to show
The year was 1931: Two years after the success of The Jazz Singer and the final introduction of sound movies into the mainstream, sound was still revolutionising the industry. But in 1931, a bit like 3D now, there was still much confusion over to how make films, with directors, producers and actors alike, were still moving over from the suddenly dated silent era, with varying success.
Tod Browning was a man who would unfortunately find little success in the sound era, but not necessarily because he couldn't move with the times, but because his career was derailed a couple of years later by his disturbing horror pic, Freaks.
Dracula was shot THREE times. One, this one, was the conventional sound version that we all know. An other was shot at night and in Spanish for the benefit of that audience, which the studio supposedly preferred. This was quite common at this time, but little known nowadays. And the third was a straight forward silent version for the many theatres still un-equipped to handle sound.
But the styles of the silent era are all over this film. From the long silent reactions shots and the over acting, especially by Bela Lagosi in the titular role. This was also the adaptation of the stage adaptation of Bram Stoker's chiller, and was faithfully adapted from that source, hence the lack of more complex special effects, with bats on strings and fog machines, over more cinematic effects.
The transformation scenes for example, where the Count morphs from a bat to the undead human occur off-screen, rather than some form of cross fade etc. Is this a choice driven by lack of money? Lack of cinematic ambition of a choice to stick to the stage material? To be honest, I have too little knowledge or experience of Tod Browning's work to suggest a reason, but when all's said and done, it did work.
Let's be honest, this is 80 years old and is not the least bit scary and it is hard not to laugh, but in context, I'm sure it worked well at the time and the story is well conveyed. Lagosi's undead performance is hammy by today's standards but he was somewhat likable. He was very deliberate, slow and the silent era has certainly left its scars, as the subtly of sound performing was yet to take hold.
But this is the sort of film were silent melodramatic acting still worked. This is of course a piece Gothic Horror, the home of melodrama if ever there was one. This is surly a product of its time, both as the industry went through one of it's most dramatic changes, which ended so many careers as well a created so many new ones, but it's also, let's not forget, the first direct adaptation of Bram Stoker's book, besides the 1922 German version, Nosferatu, which changes a fair few details to try to get around the copyright, failing to do so mind, resulting in failed bid to have every copy of the film destroyed.
This is the film that ingrained the image of the Dracula that we know today into popular culture. This was were the Universal horror franchise began. For whatever faults it has by today's standards, it did something right.
Tod Browning was a man who would unfortunately find little success in the sound era, but not necessarily because he couldn't move with the times, but because his career was derailed a couple of years later by his disturbing horror pic, Freaks.
Dracula was shot THREE times. One, this one, was the conventional sound version that we all know. An other was shot at night and in Spanish for the benefit of that audience, which the studio supposedly preferred. This was quite common at this time, but little known nowadays. And the third was a straight forward silent version for the many theatres still un-equipped to handle sound.
But the styles of the silent era are all over this film. From the long silent reactions shots and the over acting, especially by Bela Lagosi in the titular role. This was also the adaptation of the stage adaptation of Bram Stoker's chiller, and was faithfully adapted from that source, hence the lack of more complex special effects, with bats on strings and fog machines, over more cinematic effects.
The transformation scenes for example, where the Count morphs from a bat to the undead human occur off-screen, rather than some form of cross fade etc. Is this a choice driven by lack of money? Lack of cinematic ambition of a choice to stick to the stage material? To be honest, I have too little knowledge or experience of Tod Browning's work to suggest a reason, but when all's said and done, it did work.
Let's be honest, this is 80 years old and is not the least bit scary and it is hard not to laugh, but in context, I'm sure it worked well at the time and the story is well conveyed. Lagosi's undead performance is hammy by today's standards but he was somewhat likable. He was very deliberate, slow and the silent era has certainly left its scars, as the subtly of sound performing was yet to take hold.
But this is the sort of film were silent melodramatic acting still worked. This is of course a piece Gothic Horror, the home of melodrama if ever there was one. This is surly a product of its time, both as the industry went through one of it's most dramatic changes, which ended so many careers as well a created so many new ones, but it's also, let's not forget, the first direct adaptation of Bram Stoker's book, besides the 1922 German version, Nosferatu, which changes a fair few details to try to get around the copyright, failing to do so mind, resulting in failed bid to have every copy of the film destroyed.
This is the film that ingrained the image of the Dracula that we know today into popular culture. This was were the Universal horror franchise began. For whatever faults it has by today's standards, it did something right.