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blueirisfox (125 KP) rated the PC version of Final Fantasy XIV Online Complete Edition in Video Games
Feb 16, 2020 (Updated Feb 16, 2020)
So many cool clothes!! (3 more)
Crafting and Gathering classes add so much to this game
For the most part, the community is so friendly and awesome (in 8 months I have only come across one toxic/mean player)
The world feels alive. The stories of npcs can be some of the highlights of gameplay.
Can be quite expensive to pay for online membership (3 more)
The pacing of A Realm Reborn (ARR) can feel really slow.
Buying the game can be really confusing, as you don't know what versions you should be buying.
Two of the playable races have restricted customisation.
This review is long... not all of it fit so the rest is in the comments
The way how I like to think of this game is like when I discovered anime. It felt like this whole new world that was hidden under a small rock that someone could easily walk past. Like one small step could have meant never finding it at all. (this was a couple of years before Attack on Titan exploded, by the way)
But still, against all odds, I found this amazing world and community and I am just so in love with it.
I've been playing this game since around June/July of 2019, and only actually bought the full version the following Christmas, so I still consider myself to be a newbie. I'll try my best to review the content that I've played, as well as the content I've seen others play.
Before I say anything else, I feel that I need to get this across. If you are completely new to this game, don't spend any money on it yet! There is a free trial that DOESN'T HAVE A TIME LIMIT and is FREE. If you actually buy the game, you will have to start paying for the online subscription after the first 30 days free are used up. You will be saving a lot of money by just playing up to the level cap of the free trial at your own pace. The level caps at 35, which sounds like it's not that high, but this applies to ALL CLASSES and not just one - so you can multiclass and level them all up to 35. Also, this will let you experience the game without much sacrifice and give you the opportunity to see if you actually like this game, or if it's not for you.
When you do come around to buying it, I would recommend getting the compete edition. It works out a lot cheaper since it comes with everything. So if you're not sure which one to get, then this is the best one. However, a cool thing about this game - and the greatest cause of confusion among new players - is that buying the newest expansion will also give you all the old ones too, BUT this will only be playable if you have the base game first. And it is for this reason that it ends up cheaper to get the complete edition, since the Shadowbringers expansion alone is about £40.
Now, onto the review...
I have heard this game be compared to World of Warcraft (WoW) many times before. I've never played WoW, but I'm sure that this gives a bit of a better idea of what kind of game this is.
There are different Data Centers and Servers you can play on, and simply hopping from one to another can give the game a completely different feel. When I started out on Omega, it felt like a quiet and cozy little community of players. I know now that this server is a roleplay (rp) oriented server, but I could have easily jumped onto a more player-vs-player (pvp) oriented one, or a busier and more hectic server. So I guess that it was pure luck that I picked a server that matched my slow and cosy play style. I'm pretty sure that there is a reddit post that explains what the different servers are like, although this is likely to change with time as certain servers grow.
Onto Character creation. Oh how I love my character creation. I am proud to say that I have spent many hours in this part of the game alone, which is the main reason why I have so many playable characters scattered on different servers. I do have some criticisms for this one, but by the same note I have a lot of love for it.
So first of all, there are a total of 8 playable races: The Hyur (humans), the Elezen (elves), the Lalafell (midgets), the Miqo'te (cat people that look like ichigo from Tokyo Mew Mew), Roegadyn (buff giants), Au Ra (part dragon? They have cool horns), Hrothgar (Actual cat people, like the guy from FFX), and finally Viera (the bunny girl).
Phew! Got all their names out. Now I can critique.
So first of all, I feel that I should mention that only the first five races are available in the free trial and base game. The other three races are unlocked through buying the expansions (Heavensward, Stormblood, and Shadowbringers) although I'm not entirely sure which ones specifically since I bought the complete edition.
My biggest beef with the races as of writing this review, is that Hrothgar and Viera are gender locked. Hrothgar's are locked to males, and the Viera are locked to females. These races are the newest to be added, so there is still a chance of introducing the other genders - which isn't as unlikely as you may think, since the FFXIV team listen to the community a lot, and fix/introduce many features wanted by the community.
Furthermore, these two races are a bit limited in their customisation. The Hrothgar have the problem of the hairstyles being locked to face types (which there are only 4 or 5 of), and unlike every other race, they have to buy a fantasia to make changes to the hairstyle. Fantasia are used to change your character's look, from race to gender, to smaller features like eye and skin colour - they are intended to change permanent features, which is why it's a bit unfair to Hrothgar players looking for a new look that could normally be achieved through the Aesthetician (stylist) - I'm pretty sure i spelled that wrong 😅
Then there is the Viera. Don't get me wrong, I love this race - I'm currently playing one myself. But I can't help but be sad over the lack of compatible hairstyles and head gear. I didn't mention this before, but you can aquire new hairstyles through certain areas of gameplay. When I was playing a Hyur (human), I could fully enjoy these hairstyles without a problem. But when I tried it on the Viera, it just didn't work at all. And if that wasn't bad enough, my character can't wear a lot of the hats in the game, which is just infuriating to me since I really love the glamour system and making cool looking characters.
Those were my biggest peeves with the game, and now they are out of the way.
I'll keep the rest brief, since this is quite a long review already.
The housing system looks really cool, with a lot of different housing items that can be used. I've seen some really epic houses so far. Housing and furnishings are really expensive, so this is more of a long term goal. Saying that, the cheaper alternative is apartments, although you lose out on a garden (unless you make an indoor one - and I'm not sure how functional it would be since I can't afford housing), as well as loosing basements I'd imagine.
The rest is in comments because it didn't fit..
But still, against all odds, I found this amazing world and community and I am just so in love with it.
I've been playing this game since around June/July of 2019, and only actually bought the full version the following Christmas, so I still consider myself to be a newbie. I'll try my best to review the content that I've played, as well as the content I've seen others play.
Before I say anything else, I feel that I need to get this across. If you are completely new to this game, don't spend any money on it yet! There is a free trial that DOESN'T HAVE A TIME LIMIT and is FREE. If you actually buy the game, you will have to start paying for the online subscription after the first 30 days free are used up. You will be saving a lot of money by just playing up to the level cap of the free trial at your own pace. The level caps at 35, which sounds like it's not that high, but this applies to ALL CLASSES and not just one - so you can multiclass and level them all up to 35. Also, this will let you experience the game without much sacrifice and give you the opportunity to see if you actually like this game, or if it's not for you.
When you do come around to buying it, I would recommend getting the compete edition. It works out a lot cheaper since it comes with everything. So if you're not sure which one to get, then this is the best one. However, a cool thing about this game - and the greatest cause of confusion among new players - is that buying the newest expansion will also give you all the old ones too, BUT this will only be playable if you have the base game first. And it is for this reason that it ends up cheaper to get the complete edition, since the Shadowbringers expansion alone is about £40.
Now, onto the review...
I have heard this game be compared to World of Warcraft (WoW) many times before. I've never played WoW, but I'm sure that this gives a bit of a better idea of what kind of game this is.
There are different Data Centers and Servers you can play on, and simply hopping from one to another can give the game a completely different feel. When I started out on Omega, it felt like a quiet and cozy little community of players. I know now that this server is a roleplay (rp) oriented server, but I could have easily jumped onto a more player-vs-player (pvp) oriented one, or a busier and more hectic server. So I guess that it was pure luck that I picked a server that matched my slow and cosy play style. I'm pretty sure that there is a reddit post that explains what the different servers are like, although this is likely to change with time as certain servers grow.
Onto Character creation. Oh how I love my character creation. I am proud to say that I have spent many hours in this part of the game alone, which is the main reason why I have so many playable characters scattered on different servers. I do have some criticisms for this one, but by the same note I have a lot of love for it.
So first of all, there are a total of 8 playable races: The Hyur (humans), the Elezen (elves), the Lalafell (midgets), the Miqo'te (cat people that look like ichigo from Tokyo Mew Mew), Roegadyn (buff giants), Au Ra (part dragon? They have cool horns), Hrothgar (Actual cat people, like the guy from FFX), and finally Viera (the bunny girl).
Phew! Got all their names out. Now I can critique.
So first of all, I feel that I should mention that only the first five races are available in the free trial and base game. The other three races are unlocked through buying the expansions (Heavensward, Stormblood, and Shadowbringers) although I'm not entirely sure which ones specifically since I bought the complete edition.
My biggest beef with the races as of writing this review, is that Hrothgar and Viera are gender locked. Hrothgar's are locked to males, and the Viera are locked to females. These races are the newest to be added, so there is still a chance of introducing the other genders - which isn't as unlikely as you may think, since the FFXIV team listen to the community a lot, and fix/introduce many features wanted by the community.
Furthermore, these two races are a bit limited in their customisation. The Hrothgar have the problem of the hairstyles being locked to face types (which there are only 4 or 5 of), and unlike every other race, they have to buy a fantasia to make changes to the hairstyle. Fantasia are used to change your character's look, from race to gender, to smaller features like eye and skin colour - they are intended to change permanent features, which is why it's a bit unfair to Hrothgar players looking for a new look that could normally be achieved through the Aesthetician (stylist) - I'm pretty sure i spelled that wrong 😅
Then there is the Viera. Don't get me wrong, I love this race - I'm currently playing one myself. But I can't help but be sad over the lack of compatible hairstyles and head gear. I didn't mention this before, but you can aquire new hairstyles through certain areas of gameplay. When I was playing a Hyur (human), I could fully enjoy these hairstyles without a problem. But when I tried it on the Viera, it just didn't work at all. And if that wasn't bad enough, my character can't wear a lot of the hats in the game, which is just infuriating to me since I really love the glamour system and making cool looking characters.
Those were my biggest peeves with the game, and now they are out of the way.
I'll keep the rest brief, since this is quite a long review already.
The housing system looks really cool, with a lot of different housing items that can be used. I've seen some really epic houses so far. Housing and furnishings are really expensive, so this is more of a long term goal. Saying that, the cheaper alternative is apartments, although you lose out on a garden (unless you make an indoor one - and I'm not sure how functional it would be since I can't afford housing), as well as loosing basements I'd imagine.
The rest is in comments because it didn't fit..
postapocalypticplayground (27 KP) rated Everless in Books
Jan 9, 2018
The estate of Everless is formidible in Sempera. For Jules it is a symbol of what life was. Both she and her father had been cast out several years before and now live in squalor in the village of Compton, struggling to survive. In Sempera however there is a way to make money, it is terrible and dangerous and has brought her father close to death - blood iron. Time distilled through bloodletting. An hour, day or even a year can be taken but clearly with a toll for those who rely on it to as a means to survive on only the most basic of means. When an opportunity arises to gain work on the Everless estate, Jules sees an opportunity to lift her and her father out of debt, as long as she can remain unnoticed by the Gerling children, her childhood playmates. However, the work being offered is preparing the estate for the upcoming wedding of her childhood beau Roan and the Queen of Sempera's Ward, Ina; will Jules be able to stay away from her past?
As Jules becomes more embroiled in the wedding preparations she finds herself forging an unlikely friendship with Ina and stumbling down a path that reveals more about her past than she ever could have imagined and also a danger which shakes her to the very core.
Everless for me was a really enjoyable read. When I read the first chapter, I had to eye roll massively as we start out with Jules, the young female protagonist out as a huntress in the forest, searching for food for survival, this was thankfully one of only a few tropes and it quickly found it's own feet. Despite the shaky start for me, Jules is an immensely likeable character. She feels horribly wronged by the Gerlings and with good reason, she saved Roan's life, but in one of Everless's best kept secrets she was simply blamed for the burning down of her fathers forge on the estate and they had to flee. Her father, once highly skilled, has now suffered so greatly by the giving of time through blood iron that he hangs on by barely a thread. She shows immense bravery by wanting to attend the blood letters herself to pay the rent debt, but like so many things in the story her best intentions are always taken out of her hands. Only just 17 and having been treated so badly in the past, she is incredibly trusting, despite outwardly projecting otherwise. I was surprised how easily she was able to forge friendships, however there is much to be said for solidarity.
Her inquisitiveness far outweighs her common sense though and despite many warnings she continues to follow a path of investigating her heritage born out by a strange ability to slow the passing of time when she is emotionally heightened. The twists and revelations in relation to this are fantastic, there was so much I didn't see coming and I really enjoyed the excursions out of the Everless Estate (perhaps a lovely map wouldn't go amiss in book 2) which really helped prevent the story becoming stagnant in a single setting.
Everless was a huge page turner for me, I really love this kind of traditional fantasy and although there were a few points that didn't really work for me (like why would she throw away a year blood iron into the lake a breath after saying she would search through the mud if she has lost one) for the majority I found the story to be utterly engaging with a huge amount of originality. I am looking forward to hopefully having some aspects of the story explored further in book 2 as the true story of Jules's heritage for me was captivating
As Jules becomes more embroiled in the wedding preparations she finds herself forging an unlikely friendship with Ina and stumbling down a path that reveals more about her past than she ever could have imagined and also a danger which shakes her to the very core.
Everless for me was a really enjoyable read. When I read the first chapter, I had to eye roll massively as we start out with Jules, the young female protagonist out as a huntress in the forest, searching for food for survival, this was thankfully one of only a few tropes and it quickly found it's own feet. Despite the shaky start for me, Jules is an immensely likeable character. She feels horribly wronged by the Gerlings and with good reason, she saved Roan's life, but in one of Everless's best kept secrets she was simply blamed for the burning down of her fathers forge on the estate and they had to flee. Her father, once highly skilled, has now suffered so greatly by the giving of time through blood iron that he hangs on by barely a thread. She shows immense bravery by wanting to attend the blood letters herself to pay the rent debt, but like so many things in the story her best intentions are always taken out of her hands. Only just 17 and having been treated so badly in the past, she is incredibly trusting, despite outwardly projecting otherwise. I was surprised how easily she was able to forge friendships, however there is much to be said for solidarity.
Her inquisitiveness far outweighs her common sense though and despite many warnings she continues to follow a path of investigating her heritage born out by a strange ability to slow the passing of time when she is emotionally heightened. The twists and revelations in relation to this are fantastic, there was so much I didn't see coming and I really enjoyed the excursions out of the Everless Estate (perhaps a lovely map wouldn't go amiss in book 2) which really helped prevent the story becoming stagnant in a single setting.
Everless was a huge page turner for me, I really love this kind of traditional fantasy and although there were a few points that didn't really work for me (like why would she throw away a year blood iron into the lake a breath after saying she would search through the mud if she has lost one) for the majority I found the story to be utterly engaging with a huge amount of originality. I am looking forward to hopefully having some aspects of the story explored further in book 2 as the true story of Jules's heritage for me was captivating
Factually Accurate
I received this book for free through Goodreads First Reads.
A spectacle of celebrity, talent and burning ambition, Queen Bees combines the biographical stories of six ambitious women who helped to shape the standards of British society between the two world wars. Londoner Siân Evans is a cultural historian who has previously worked with the Victoria and Albert Museum, National Trust and Design Museum, and takes great lengths to thoroughly research into her written subject in order to portray a highly accurate insight to the lives of historical figures. Due to the non-existent political status of women in the early 1900s, the women featured in this book are virtually unknown today, yet they had a great impact during the 20s and 30s and helped to shape the Britain of today.
Although not necessarily born into it, circumstances such as marriage meant these six women were regarded as upper class. In no particular order, the names impacting on the social revolution and thus featured in Queen Bees are as follows: Lady Nancy Astor, the first female MP; Lady Sybil Colefax, who became a friend of Edward VIII; Lady Emerald Cunard, also connected with the royal family; Mrs. Ronnie Greville, a rather formidable woman; Lady Edith Londonderry, the founder of the Women’s Legion; and Laura Corrigan, the youngest of the set. Evans talks the reader through these women’s careers as professional hostesses as they compete to throw the better party, entertaining famous writers and actors as well as members of royalty, both national and foreign.
What is perhaps the most interesting, and indeed the most worth learning, is the way a couple of these women altered the future of the British monarchy. Without their interference the future George VI would never have married Elizabeth Bowes-Lyon, and without their involvement in the relationship between Edward VIII and Wallis Simpson, George VI would never have come to the throne. This is such an important aspect of British history that has been widely left out and ignored. Without these hostesses influence we would all be experiencing a slightly different life.
In terms of the actual writing, Siân Evans manages fairly well to engage the reader as she relates the factual story in a more or less chronological way. A slight issue is the quick, often undetected, move from one woman to the next, resulting in a lot of confusion about who is who particularly at the beginning of the book. A lot of the narrative features other key figures from the same period and often moves away from the main characters, which, whilst interesting, is not what the reader necessarily expected from a book whose title Queen Bees suggested it was only going to be about the women’s lives.
Footnotes, quotes and extracts from letters and diaries help to make the book appear reliable, factual and believable. Some of the content, without back up, would have seemed rather fanciful or exaggerated. Queen Bees can be read as a source of entertainment or as a citation for historical research. What is found within these pages is a more unbiased account of the early twentieth century than would be found in numerous male dominated history textbooks.
Mature readers of all ages are likely to gain something from reading Queen Bees – pleasure, knowledge etc., however it is most likely to appeal to the contemporary feminist. With this in mind, be aware that the six hostesses were not feminists of their time; they were not involved in Suffragette movements and were fairly content to live off money earned by their husbands or fathers. Yet, on the other hand, they impacted on the future of Britain as much as the male politicians of the time. Highly political in content, Queen Bees is worth reading to discover our own history, but be prepared for initial confusion over who is who and rather lengthy paragraphs.
A spectacle of celebrity, talent and burning ambition, Queen Bees combines the biographical stories of six ambitious women who helped to shape the standards of British society between the two world wars. Londoner Siân Evans is a cultural historian who has previously worked with the Victoria and Albert Museum, National Trust and Design Museum, and takes great lengths to thoroughly research into her written subject in order to portray a highly accurate insight to the lives of historical figures. Due to the non-existent political status of women in the early 1900s, the women featured in this book are virtually unknown today, yet they had a great impact during the 20s and 30s and helped to shape the Britain of today.
Although not necessarily born into it, circumstances such as marriage meant these six women were regarded as upper class. In no particular order, the names impacting on the social revolution and thus featured in Queen Bees are as follows: Lady Nancy Astor, the first female MP; Lady Sybil Colefax, who became a friend of Edward VIII; Lady Emerald Cunard, also connected with the royal family; Mrs. Ronnie Greville, a rather formidable woman; Lady Edith Londonderry, the founder of the Women’s Legion; and Laura Corrigan, the youngest of the set. Evans talks the reader through these women’s careers as professional hostesses as they compete to throw the better party, entertaining famous writers and actors as well as members of royalty, both national and foreign.
What is perhaps the most interesting, and indeed the most worth learning, is the way a couple of these women altered the future of the British monarchy. Without their interference the future George VI would never have married Elizabeth Bowes-Lyon, and without their involvement in the relationship between Edward VIII and Wallis Simpson, George VI would never have come to the throne. This is such an important aspect of British history that has been widely left out and ignored. Without these hostesses influence we would all be experiencing a slightly different life.
In terms of the actual writing, Siân Evans manages fairly well to engage the reader as she relates the factual story in a more or less chronological way. A slight issue is the quick, often undetected, move from one woman to the next, resulting in a lot of confusion about who is who particularly at the beginning of the book. A lot of the narrative features other key figures from the same period and often moves away from the main characters, which, whilst interesting, is not what the reader necessarily expected from a book whose title Queen Bees suggested it was only going to be about the women’s lives.
Footnotes, quotes and extracts from letters and diaries help to make the book appear reliable, factual and believable. Some of the content, without back up, would have seemed rather fanciful or exaggerated. Queen Bees can be read as a source of entertainment or as a citation for historical research. What is found within these pages is a more unbiased account of the early twentieth century than would be found in numerous male dominated history textbooks.
Mature readers of all ages are likely to gain something from reading Queen Bees – pleasure, knowledge etc., however it is most likely to appeal to the contemporary feminist. With this in mind, be aware that the six hostesses were not feminists of their time; they were not involved in Suffragette movements and were fairly content to live off money earned by their husbands or fathers. Yet, on the other hand, they impacted on the future of Britain as much as the male politicians of the time. Highly political in content, Queen Bees is worth reading to discover our own history, but be prepared for initial confusion over who is who and rather lengthy paragraphs.
Gotham is the kind of show where I wonder whether they tried to save money by just having the interns write the script. It's got that stilted, on-the-nose kind of dialogue that makes me just feel bad for the actors. For a while I thought the quality of the writing varied from scene to scene, but it was really just that a certain few actors (those that play Fish Mooney, Ed Nygma, and Harvey Bullock spring to mind) that were able to transcend the material they were working with, while others struggled and some just seemed to give up.
Season one starts off promisingly enough for a superhero themed crime show. The premise is solid - we get to watch how these superheroes and supervillians come to be. And that is really the draw that keeps me watching - the character driven moments where we see Nygma descend into madness, the Penguin rise through the ranks of the underworld, Mooney wrestle to keep control of her little patch of Gotham. The conflict James Gordon faces in the first season - a Lawful Good character up against rampant, insidious, and impossible to root up corruption throughout every level of Gotham's government is genuinely interesting and feels like a relevant emotional thread that keeps you going through all of the schlocky and improbable events. All three seasons seem to have a firm grasp of their season plot arc and tentpole moments, setting up the next season nicely for whatever main villain and evil will be explored, but I feel like the tone of the show has shifted wildly. The show can't decide if it's gritty or campy, whether it's a comic book or a crime procedural. It handwaves technology and superpowers in a way that fails to establish in-world rules or limitations. So every super power is all-powerful until plot convenient. I also just personally hate the third season "blood virus" arc and the non-canonical Mad Hatter who speaks in rhyming couplets.
Speaking of which, I'd love to tell the writers that a mass of contradictory, plot-convenient impulses does not a strong female character make. Barbara Kean's story arc makes absolutely no sense. Lee Thompkins seems only to exist to push Gordon to do things he wouldn't otherwise, and Selina Kyle is easily swapped out with every spunky street urchin ever.
I almost want to be offended that every single queer character is, or ends up being, a baddie, but honestly I think that's probably just because the antagonists are more interesting and fleshed out characters to begin with. Still, there's some serious issues with representation (shocker). The third season introduces a really icky variant of the Born Sexy Yesterday trope (watch the video by the Pop Culture Detective, it's worth it.)
Still, I think the casting is pretty great, acting ability aside. The costuming is good, although everything is hampered by the show's refusal to nail down any sort of time period. The dream sequences in the first two seasons are beautiful. I love Oswald Cobblepot and Ed Nygma, and I'd love to see the actor who plays Bruce Wayne master more than just his admittedly very good "holding back tears" expression.
If you're looking for something campy, if you like your villians and your superheroes, and if you need something to watch while you fold laundry or go to sleep, I would recommend this show. It's a show that thrives on tired old tropes, but it lifts those tropes from its source material, so fans of comics might enjoy it, or might be aggrieved at the retconning of beloved old character's backstories.
Whatever you do, don't call Nymga insane. He's better now. He has a certificate.
Season one starts off promisingly enough for a superhero themed crime show. The premise is solid - we get to watch how these superheroes and supervillians come to be. And that is really the draw that keeps me watching - the character driven moments where we see Nygma descend into madness, the Penguin rise through the ranks of the underworld, Mooney wrestle to keep control of her little patch of Gotham. The conflict James Gordon faces in the first season - a Lawful Good character up against rampant, insidious, and impossible to root up corruption throughout every level of Gotham's government is genuinely interesting and feels like a relevant emotional thread that keeps you going through all of the schlocky and improbable events. All three seasons seem to have a firm grasp of their season plot arc and tentpole moments, setting up the next season nicely for whatever main villain and evil will be explored, but I feel like the tone of the show has shifted wildly. The show can't decide if it's gritty or campy, whether it's a comic book or a crime procedural. It handwaves technology and superpowers in a way that fails to establish in-world rules or limitations. So every super power is all-powerful until plot convenient. I also just personally hate the third season "blood virus" arc and the non-canonical Mad Hatter who speaks in rhyming couplets.
Speaking of which, I'd love to tell the writers that a mass of contradictory, plot-convenient impulses does not a strong female character make. Barbara Kean's story arc makes absolutely no sense. Lee Thompkins seems only to exist to push Gordon to do things he wouldn't otherwise, and Selina Kyle is easily swapped out with every spunky street urchin ever.
I almost want to be offended that every single queer character is, or ends up being, a baddie, but honestly I think that's probably just because the antagonists are more interesting and fleshed out characters to begin with. Still, there's some serious issues with representation (shocker). The third season introduces a really icky variant of the Born Sexy Yesterday trope (watch the video by the Pop Culture Detective, it's worth it.)
Still, I think the casting is pretty great, acting ability aside. The costuming is good, although everything is hampered by the show's refusal to nail down any sort of time period. The dream sequences in the first two seasons are beautiful. I love Oswald Cobblepot and Ed Nygma, and I'd love to see the actor who plays Bruce Wayne master more than just his admittedly very good "holding back tears" expression.
If you're looking for something campy, if you like your villians and your superheroes, and if you need something to watch while you fold laundry or go to sleep, I would recommend this show. It's a show that thrives on tired old tropes, but it lifts those tropes from its source material, so fans of comics might enjoy it, or might be aggrieved at the retconning of beloved old character's backstories.
Whatever you do, don't call Nymga insane. He's better now. He has a certificate.
RəX Regent (349 KP) rated Star Wars: Episode VI – Return of the Jedi (1983) in Movies
Mar 7, 2019
The weakest...
Contains spoilers, click to show
This is often thought of as the weakest of the original trilogy, and whilst I would agree with that, that's not to say that it is bad. The phenomenon which had begun with"Star Wars", six years earlier was about to conclude, or so we thought, with Jedi.
The first film had pioneered the technology and concepts of which to present and achieve such a franchise in the 1970′s and '80′s, and "The Empire Strikes Back" is still the benchmark for part twos, but where this film falls down is that it has sacrificed narrative quality for Lucas' realisation that he could finally do what he wanted, without any hindrance from studios or production limitations.
He had the best of best in visual effects with his Industrial Light and Magic, and he had a vision which had remained unrealised in the previous two films, such as the so called failed Cantina scene in "Star Wars", which is presented here, only this time in the walls of Jabba's palace.
The first half I believe, is George Lucas' real film. Monsters and Muppets, pure fantasy as our heroes wrap up the events of the previous film, and make their daring escape from Jabba the Hutt. The second part is almost a separate film, focusing quite rightly on the Empire and the destruction of the second Death Star. But this plot is very matter of fact, and has no real charm or heart, just epic visuals and a theatrical sense.
Meanwhile, Han Solo and Princess Leia are leading a rebel assault on the forest moon of Endor, populated by the most annoying Muppets of all the dreaded Ewoks! The Ewoks must be one of cinema's greatest misjudgments, the first real misstep in Lucas' handling of the "Star Wars Saga"; but with the prequels and the constant tinkering with the originals, this was to be the thin end of the wedge.
Don't get me wrong, there are plot elements revolving around the Muppets which I liked, such as the nature vs. technology metaphor, but that doesn't excuse the Ewoks and nothing ever will! But elements such as the Speedbike chase and the final battle, all of it, the final Vader/Luke dual, the assault of the Death Star itself, and even the ludicrous Ewok assault, are excellent, visually stunning and exiting and it is enough to save this film from being bogged down by the bad.
And like I said, the money grabbing, almost narratively illiterate George Lucas has damaged and defamed his franchise with his constant tinkering, firstly with the Special Edition in 1997, and then with his Enhanced Special Edition in 2004 for the DVD release.
Lucas is a visionary and has done so much for the film industry and we should be grateful but in the end, he needs to stop milking this franchise, stop pretending that it is never finished, when he has finished it THREE times now and realise that the best of the original trilogy was directed and written by other people, all of which display more talent. Lucas is not a good director but he is a good producer and he has brought this franchise to the screen and the movie industry is better for it. But the Special Editions bring nothing important to the mix, with the exception of the finale, which does carry more scope that 1983 original.
Overall, the weakest of the "Star Wars Trilogy" is a fair assessment and at its worst, it's still leagues above any entry in the prequels, even the Episode III, which is the closest to this high standards of this series.
The first film had pioneered the technology and concepts of which to present and achieve such a franchise in the 1970′s and '80′s, and "The Empire Strikes Back" is still the benchmark for part twos, but where this film falls down is that it has sacrificed narrative quality for Lucas' realisation that he could finally do what he wanted, without any hindrance from studios or production limitations.
He had the best of best in visual effects with his Industrial Light and Magic, and he had a vision which had remained unrealised in the previous two films, such as the so called failed Cantina scene in "Star Wars", which is presented here, only this time in the walls of Jabba's palace.
The first half I believe, is George Lucas' real film. Monsters and Muppets, pure fantasy as our heroes wrap up the events of the previous film, and make their daring escape from Jabba the Hutt. The second part is almost a separate film, focusing quite rightly on the Empire and the destruction of the second Death Star. But this plot is very matter of fact, and has no real charm or heart, just epic visuals and a theatrical sense.
Meanwhile, Han Solo and Princess Leia are leading a rebel assault on the forest moon of Endor, populated by the most annoying Muppets of all the dreaded Ewoks! The Ewoks must be one of cinema's greatest misjudgments, the first real misstep in Lucas' handling of the "Star Wars Saga"; but with the prequels and the constant tinkering with the originals, this was to be the thin end of the wedge.
Don't get me wrong, there are plot elements revolving around the Muppets which I liked, such as the nature vs. technology metaphor, but that doesn't excuse the Ewoks and nothing ever will! But elements such as the Speedbike chase and the final battle, all of it, the final Vader/Luke dual, the assault of the Death Star itself, and even the ludicrous Ewok assault, are excellent, visually stunning and exiting and it is enough to save this film from being bogged down by the bad.
And like I said, the money grabbing, almost narratively illiterate George Lucas has damaged and defamed his franchise with his constant tinkering, firstly with the Special Edition in 1997, and then with his Enhanced Special Edition in 2004 for the DVD release.
Lucas is a visionary and has done so much for the film industry and we should be grateful but in the end, he needs to stop milking this franchise, stop pretending that it is never finished, when he has finished it THREE times now and realise that the best of the original trilogy was directed and written by other people, all of which display more talent. Lucas is not a good director but he is a good producer and he has brought this franchise to the screen and the movie industry is better for it. But the Special Editions bring nothing important to the mix, with the exception of the finale, which does carry more scope that 1983 original.
Overall, the weakest of the "Star Wars Trilogy" is a fair assessment and at its worst, it's still leagues above any entry in the prequels, even the Episode III, which is the closest to this high standards of this series.
Movie Metropolis (309 KP) rated Pokémon the Movie: I Choose You! (2017) in Movies
Jun 10, 2019
20th Birthday Tribute
For the uninitiated, let’s start with some key facts: Pokémon has been entertaining kids and the young at heart for 20 years. A phenomenon like no other in the 90s, Nintendo’s award-winning franchise has been a worldwide smash, and despite a dip in the late 00s, it shows no signs of slowing down.
With 19 movies under its belt, dozens of video games including the ridiculously popular Pokémon Go, and countless TV series, Pokémon is an occurrence that doesn’t come around too often. Now, to celebrate the brand’s 20th anniversary, Nintendo has released this; Pokémon the Movie: I Choose You! But does being the 20th film in the franchise mean it’s not worth a watch?
Acting as a soft reboot of sorts, Pokémon: I Choose You! follows franchise hero, Ash Ketchum from Pallet Town, as he starts out on his journey to catch as many Pocket Monsters as he can. For fans of the brand, what follows next needs no introduction; he meets Pikachu and the rest as they say, is history.
Or is it? Well, in this case, not so much. The basic story that delighted kids in the 90s has been slightly reset as we are taken through the pairs journey, meeting people and Pokémon that weren’t in the original 1st television series. This has both positive and negative results on the finished product.
The plot is as simple as you would expect from a children’s film and it’s clear that Nintendo are out to make as much money from this as possible. Pre-film adverts were all Pokémon related and the cost of a ticket for this particular showing was double the normal price.
Why? Well, this is the first Pokémon film to be released in the UK in 15 years. That’s not a milestone to be sniffed at, and it’s clear the producers, animators and orchestras have gone all out for this instalment.
The film itself is beautiful to look at. Pokémon has always been criticised for its rather lacklustre animation compared to other Anime features like Spirited Away, but I Choose You is right up there with the very best. It’s colourful and drips with detail. From gorgeous sunsets to damp caves, the animation comes alive.
Elsewhere, the score is nicely integrated into the film with a single, haunting piano playing through much of the succinct 98-minute runtime. The familiar theme tune that kids and adults have come to know and love over the years is given a lovely instrumental upgrade and this is when the flutters of nostalgia start to kick in.
Unfortunately, the removal of Ash’s companions, Brock and Misty, from the film undoes some of the hard work for this 20th anniversary as they were such an integral role in the first films and television show. However, newcomers Sorell and Verity each provide the story with a couple of different layers.
I Choose You also tugs at the heartstrings more than previous instalments. As the title suggests, this is about Ash’s journey with Pikachu and that doesn’t just include the happy times. Younger viewers may find some of the imagery on screen a little disturbing as we’re taken through an at times, dark and menacing backstory.
Overall, Pokémon the Movie: I Choose You! is a film that absolutely represents 20 years of the beloved series. With gorgeous animation and an intriguing change to the story that kids and adults have come to know, it’s definitely the best Pokémon movie out there. Let’s be frank, each of the films has been made to sell Pokémon toys and games, but never has it been done so beautifully.
https://moviemetropolis.net/2017/11/05/pokemon-the-movie-i-choose-you-review/
With 19 movies under its belt, dozens of video games including the ridiculously popular Pokémon Go, and countless TV series, Pokémon is an occurrence that doesn’t come around too often. Now, to celebrate the brand’s 20th anniversary, Nintendo has released this; Pokémon the Movie: I Choose You! But does being the 20th film in the franchise mean it’s not worth a watch?
Acting as a soft reboot of sorts, Pokémon: I Choose You! follows franchise hero, Ash Ketchum from Pallet Town, as he starts out on his journey to catch as many Pocket Monsters as he can. For fans of the brand, what follows next needs no introduction; he meets Pikachu and the rest as they say, is history.
Or is it? Well, in this case, not so much. The basic story that delighted kids in the 90s has been slightly reset as we are taken through the pairs journey, meeting people and Pokémon that weren’t in the original 1st television series. This has both positive and negative results on the finished product.
The plot is as simple as you would expect from a children’s film and it’s clear that Nintendo are out to make as much money from this as possible. Pre-film adverts were all Pokémon related and the cost of a ticket for this particular showing was double the normal price.
Why? Well, this is the first Pokémon film to be released in the UK in 15 years. That’s not a milestone to be sniffed at, and it’s clear the producers, animators and orchestras have gone all out for this instalment.
The film itself is beautiful to look at. Pokémon has always been criticised for its rather lacklustre animation compared to other Anime features like Spirited Away, but I Choose You is right up there with the very best. It’s colourful and drips with detail. From gorgeous sunsets to damp caves, the animation comes alive.
Elsewhere, the score is nicely integrated into the film with a single, haunting piano playing through much of the succinct 98-minute runtime. The familiar theme tune that kids and adults have come to know and love over the years is given a lovely instrumental upgrade and this is when the flutters of nostalgia start to kick in.
Unfortunately, the removal of Ash’s companions, Brock and Misty, from the film undoes some of the hard work for this 20th anniversary as they were such an integral role in the first films and television show. However, newcomers Sorell and Verity each provide the story with a couple of different layers.
I Choose You also tugs at the heartstrings more than previous instalments. As the title suggests, this is about Ash’s journey with Pikachu and that doesn’t just include the happy times. Younger viewers may find some of the imagery on screen a little disturbing as we’re taken through an at times, dark and menacing backstory.
Overall, Pokémon the Movie: I Choose You! is a film that absolutely represents 20 years of the beloved series. With gorgeous animation and an intriguing change to the story that kids and adults have come to know, it’s definitely the best Pokémon movie out there. Let’s be frank, each of the films has been made to sell Pokémon toys and games, but never has it been done so beautifully.
https://moviemetropolis.net/2017/11/05/pokemon-the-movie-i-choose-you-review/
Kyera (8 KP) rated The Rose Society in Books
Feb 1, 2018
This is the second book in the Young Elites series. Adelina has been cast off by the Dagger Society and the darkness in her heart is consuming her. Accompanied by only her sister, who she discovered is also a Young Elite like her, Adelina sets out to form her own version of the Dagger Society - the Rose Society. The crown prince is dead and Adelina focuses all of her rage and vengeance against Teren. She and Violetta have been practicing with their abilities and are stronger than before.
About one-quarter of the way through the book and it has hit its stride already. It is more immersive than the first, which seemed to suffer from slow pacing. Now that the plot has been established, it seems to allow the author more freedom with writing and storytelling. A number of new characters are introduced like Queen Maeve and her brothers, an unnamed charlatan, and the infamous Magiano.
Magiano is a greedy thief, but you can't help but be a little charmed by him. Adelina plans to surround herself with other Elites so that her Rose Society can flourish. She sets her sights on Magiano whose power is <spoiler>mimicry. He is able to copy the powers of the other Elites</spoiler> Unfortunately, he is not eager to abandon his life of solitary thievery and challenges the sisters. If they succeed, he will join them. Will his skills as a thief give him victory or will Adelina be able to weave enough illusions to secure herself an ally?
Her acts may even gain her the support of others, thus growing her society. But mercenaries aren't the most loyal of followers. Adelina causes chaos during the theft and must flee with Magiano and her sister. During the course of their escape, they discover another Elite, called <spoiler>Rainmaker, or Sergio. As his Elite name suggests, he can control the rain. His abilities are impressive enough to brew fierce storms and call down deadly lightning strikes</spoiler>. Her Society may be called Rose, unlike the Daggers she left behind, but she is much more ruthless and cold than her more violent sounding counterparts.
Queen Maeve has the ability to <spoiler>bring people back from the dead and she plans to do so with Enzo. Whether he will be the same Enzo as before his death or be utterly changed by his new bond with the Underworld, Maeve cannot know. </spoiler>
Adelina's love for Enzo and introduction of Magian leads to a typical love triangle. Enzo may have died, but Adelina still pines for him and it show. Despite those feelings, she forms a connection with Magiano and it complicates their relationship because "caring for a scoundrel is a dangerous thing." Magiano plays the role of the rogue with a hidden heart of gold, like Sinbad, Thorne from the Lunar Chronicles or Flynn Rider (*cough* Eugene Fitzherbert *cough*) from Tangled. He is a thief and a trickster, who is seemingly on in it for the money but over the course of the novel his heart gets in the way.
The battle is painted so vibrantly that it plays like a movie in your mind. The anticipation is palpable, each attack makes you catch your breath - who is going to die? Who will be victorious? The action and revelation in the book keep the reader hooked until the end.
Recommended, but you need to read the Young Elites first book for the story's foundation to be build... otherwise the story won't be as affecting and probably won't make sense. The conclusion of Rose Society leaves the reader intrigued and wondering what happens in the third novel.
About one-quarter of the way through the book and it has hit its stride already. It is more immersive than the first, which seemed to suffer from slow pacing. Now that the plot has been established, it seems to allow the author more freedom with writing and storytelling. A number of new characters are introduced like Queen Maeve and her brothers, an unnamed charlatan, and the infamous Magiano.
Magiano is a greedy thief, but you can't help but be a little charmed by him. Adelina plans to surround herself with other Elites so that her Rose Society can flourish. She sets her sights on Magiano whose power is <spoiler>mimicry. He is able to copy the powers of the other Elites</spoiler> Unfortunately, he is not eager to abandon his life of solitary thievery and challenges the sisters. If they succeed, he will join them. Will his skills as a thief give him victory or will Adelina be able to weave enough illusions to secure herself an ally?
Her acts may even gain her the support of others, thus growing her society. But mercenaries aren't the most loyal of followers. Adelina causes chaos during the theft and must flee with Magiano and her sister. During the course of their escape, they discover another Elite, called <spoiler>Rainmaker, or Sergio. As his Elite name suggests, he can control the rain. His abilities are impressive enough to brew fierce storms and call down deadly lightning strikes</spoiler>. Her Society may be called Rose, unlike the Daggers she left behind, but she is much more ruthless and cold than her more violent sounding counterparts.
Queen Maeve has the ability to <spoiler>bring people back from the dead and she plans to do so with Enzo. Whether he will be the same Enzo as before his death or be utterly changed by his new bond with the Underworld, Maeve cannot know. </spoiler>
Adelina's love for Enzo and introduction of Magian leads to a typical love triangle. Enzo may have died, but Adelina still pines for him and it show. Despite those feelings, she forms a connection with Magiano and it complicates their relationship because "caring for a scoundrel is a dangerous thing." Magiano plays the role of the rogue with a hidden heart of gold, like Sinbad, Thorne from the Lunar Chronicles or Flynn Rider (*cough* Eugene Fitzherbert *cough*) from Tangled. He is a thief and a trickster, who is seemingly on in it for the money but over the course of the novel his heart gets in the way.
The battle is painted so vibrantly that it plays like a movie in your mind. The anticipation is palpable, each attack makes you catch your breath - who is going to die? Who will be victorious? The action and revelation in the book keep the reader hooked until the end.
Recommended, but you need to read the Young Elites first book for the story's foundation to be build... otherwise the story won't be as affecting and probably won't make sense. The conclusion of Rose Society leaves the reader intrigued and wondering what happens in the third novel.
Heather Cranmer (2721 KP) rated Pushing the Limits (Pushing the Limits, #1) in Books
Jun 7, 2018
(This review can also be found on my blog <a href="http://themisadventuresofatwentysomething.blogspot.co.uk">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>).
Pushing the Limits by Katie McGarry has been one of the books I'd been looking forward to reading even before it came out. I finally caved in and bought the book off of Amazon. I must say that it was money definitely well spent!!
Echo is a senior in high school who goes from being one of the most popular girls to a social outcast almost overnight. There was something that happened to her to make her become a social pariah. It has something to do with the scars on her arms, but she can't remember what happened. Noah is a stoner bad boy who has a bit of a reputation when it comes to girls. He's been around the block when it comes to girls. However, he didn't bargain for Echo. Can Noah help Echo remember?
I love the title of Pushing the Limits. It is a very suitable title especially when it comes to Noah and Echo. Each character must push their limits in this book.
I'm not really big on the cover. In fact, I really don't like it. To me, it's a rather bland cover. Again, this book takes the easy way out by just featuring a photo of Echo and Noah. I do prefer the US cover to this book, but even that one isn't great. Still, don't judge this book by its cover because otherwise you are missing out!
The author definitely got the pacing right with this story. It is not dull at all, but is, in fact, a very thrilling, fast-paced story. The chapters flow into each other very easily. Not once does the pacing slip with Pushing the Limits.
I enjoyed the dialogue between the characters in this story. Even the internal dialogue was very good. The only thing that really annoyed me was how Noah went on about how hot Echo was, how great her body was, etc. I know he's a teenage guy, but come on, he's supposed to be in love with her. It seemed to me, based on his dialogue, that a lot of the times what he was feeling was more lust than love. I also hate how he called Echo "baby" all the time!!! GGGRRR, a few times here and there was enough, but all the time!?!
So yes, this brings me on to the characters. I thought the characters felt very real. They were definitely well thought out. My favourite character was Beth. I loved her sarcasm, and sarcastic characters just seem to win me over all the time! The character of Echo was well planned. She came across as a confused teenager who just wants answers which, I believe, is what the author was trying to portray. Echo is a character who is very easy to relate with and very easy to like. Noah is also a well developed character, but I just found him annoying as stated in the previous paragraph. He came across as way too much of a horn dog for my liking.
Pushing the Limits by Katie McGarry is definitely a well executed and emotional story. The plot is amazing, and the characters feel real. I felt that there was at least one character featured in the story that everyone could relate to.
I'd recommend this book to everyone aged 16+. In fact, I'd go as far as to say that this is one of those books that everyone should read before they die!
Pushing the Limits by Katie McGarry gets a 4.5 out of 5 from me.
Pushing the Limits by Katie McGarry has been one of the books I'd been looking forward to reading even before it came out. I finally caved in and bought the book off of Amazon. I must say that it was money definitely well spent!!
Echo is a senior in high school who goes from being one of the most popular girls to a social outcast almost overnight. There was something that happened to her to make her become a social pariah. It has something to do with the scars on her arms, but she can't remember what happened. Noah is a stoner bad boy who has a bit of a reputation when it comes to girls. He's been around the block when it comes to girls. However, he didn't bargain for Echo. Can Noah help Echo remember?
I love the title of Pushing the Limits. It is a very suitable title especially when it comes to Noah and Echo. Each character must push their limits in this book.
I'm not really big on the cover. In fact, I really don't like it. To me, it's a rather bland cover. Again, this book takes the easy way out by just featuring a photo of Echo and Noah. I do prefer the US cover to this book, but even that one isn't great. Still, don't judge this book by its cover because otherwise you are missing out!
The author definitely got the pacing right with this story. It is not dull at all, but is, in fact, a very thrilling, fast-paced story. The chapters flow into each other very easily. Not once does the pacing slip with Pushing the Limits.
I enjoyed the dialogue between the characters in this story. Even the internal dialogue was very good. The only thing that really annoyed me was how Noah went on about how hot Echo was, how great her body was, etc. I know he's a teenage guy, but come on, he's supposed to be in love with her. It seemed to me, based on his dialogue, that a lot of the times what he was feeling was more lust than love. I also hate how he called Echo "baby" all the time!!! GGGRRR, a few times here and there was enough, but all the time!?!
So yes, this brings me on to the characters. I thought the characters felt very real. They were definitely well thought out. My favourite character was Beth. I loved her sarcasm, and sarcastic characters just seem to win me over all the time! The character of Echo was well planned. She came across as a confused teenager who just wants answers which, I believe, is what the author was trying to portray. Echo is a character who is very easy to relate with and very easy to like. Noah is also a well developed character, but I just found him annoying as stated in the previous paragraph. He came across as way too much of a horn dog for my liking.
Pushing the Limits by Katie McGarry is definitely a well executed and emotional story. The plot is amazing, and the characters feel real. I felt that there was at least one character featured in the story that everyone could relate to.
I'd recommend this book to everyone aged 16+. In fact, I'd go as far as to say that this is one of those books that everyone should read before they die!
Pushing the Limits by Katie McGarry gets a 4.5 out of 5 from me.
Hazel (1853 KP) rated Killers of the Flower Moon: The Osage Murder and the Birth of the FBI in Books
Dec 7, 2018
<I>I received this book for free through Goodreads First Reads.</I>
It is well known that throughout history, facts have been omitted from history books. Written accounts of events ostensibly make important figures and countries appear to be in the right, whereas reality reveals otherwise. One such exclusion is the fate of the Native Americans inhabiting the southern states at the beginning of the 1900s. Children are brought up to believe the stories that “Red Indians” are bad and the cowboys are good, but this was unlikely the case. David Grann has researched into a particular period of Native American history that most people may never have heard of.<I> Killers of the Flower Moon</I> reveals the horrors innocent people faced at the hands of perfidious criminals.
The majority of the book is written as a third person narrative, recounting the lives of some of the members of the Osage Indian Nation in Oklahoma. White people, believing themselves to be superior, had forced the natives off their homelands and onto rocky, unwanted ground. What they did not anticipate, however, was the abundance of oil residing beneath the surface. The Osage went from being oppressed to being the wealthiest people in the state. Full of avarice, the whites were not going to let them get away with this fortune for long.
David Grann takes a particular interest in Mollie Burkhart, an Osage member with a white husband. Mollie had three sisters, but within a few short years they were all dead, and so was her mother. Believing they had been murdered, Mollie fears for her life. Other Osage members were also being killed, as well as those who tried to investigate the spreading slaughter. However, the case remained stubbornly unsolved.
Nevertheless, there was still hope for Mollie after the arrival of Tom White, an agent of the soon to be known as Federal Bureau of Investigation (FBI). Determined to get to the bottom of the so-called Reign of Terror, Tom and his team carefully analyse the behaviours and motives of the disingenuous citizens, narrowing down the suspects until eventually finding their duplicitous killer.
Learning about this unknown period of history is eye opening and offers a completely new view on the relations between whites and Native Americans. It was a time of prejudice and racism, not unlike the attitude towards black people emphasised with the civil rights movement in the mid-1900s. Greed was a significant motivator, particularly where making money was involved. But, David Grann does not stop here.
The final section of <i>Killers of the Flower Moon</i> is written from the author’s perspective. As a staff writer at <i>The New Yorker</i>, the evidence of the Osage murders case intrigued David Grann, but he was concerned about some unresolved holes in the story. Determined to uncover the truth, Grann conducted his own research to discover the culprits behind the undocumented murders unrelated to Mollie Burkhart’s family. What he stumbles on highlights the severity of the dark fate the Osage Indians were threatened with.
Despite being written as a narrative, it is obvious that <i>Killers of the Flower Moon</i> is a work of non-fiction. It lacks emotion and character insight, however, since it is not meant to be a fabricated story, these elements are not required. Instead, it shocks and disturbs the reader with its unbelievable truths.
An extensive biography proves the authenticity of David Grann’s revelation. With the reinforcement of FBI files, jury testimonials, statements, court transcripts, letters, telegrams, diaries and confessions, Grann produces a strong historical record of events that should not be glossed over. Without authors and books such as <i>Killers of the Flower Moon</i>, people will blindly go around believing falsehoods. The truth needs to be discovered, and readers can start by reading this book.
It is well known that throughout history, facts have been omitted from history books. Written accounts of events ostensibly make important figures and countries appear to be in the right, whereas reality reveals otherwise. One such exclusion is the fate of the Native Americans inhabiting the southern states at the beginning of the 1900s. Children are brought up to believe the stories that “Red Indians” are bad and the cowboys are good, but this was unlikely the case. David Grann has researched into a particular period of Native American history that most people may never have heard of.<I> Killers of the Flower Moon</I> reveals the horrors innocent people faced at the hands of perfidious criminals.
The majority of the book is written as a third person narrative, recounting the lives of some of the members of the Osage Indian Nation in Oklahoma. White people, believing themselves to be superior, had forced the natives off their homelands and onto rocky, unwanted ground. What they did not anticipate, however, was the abundance of oil residing beneath the surface. The Osage went from being oppressed to being the wealthiest people in the state. Full of avarice, the whites were not going to let them get away with this fortune for long.
David Grann takes a particular interest in Mollie Burkhart, an Osage member with a white husband. Mollie had three sisters, but within a few short years they were all dead, and so was her mother. Believing they had been murdered, Mollie fears for her life. Other Osage members were also being killed, as well as those who tried to investigate the spreading slaughter. However, the case remained stubbornly unsolved.
Nevertheless, there was still hope for Mollie after the arrival of Tom White, an agent of the soon to be known as Federal Bureau of Investigation (FBI). Determined to get to the bottom of the so-called Reign of Terror, Tom and his team carefully analyse the behaviours and motives of the disingenuous citizens, narrowing down the suspects until eventually finding their duplicitous killer.
Learning about this unknown period of history is eye opening and offers a completely new view on the relations between whites and Native Americans. It was a time of prejudice and racism, not unlike the attitude towards black people emphasised with the civil rights movement in the mid-1900s. Greed was a significant motivator, particularly where making money was involved. But, David Grann does not stop here.
The final section of <i>Killers of the Flower Moon</i> is written from the author’s perspective. As a staff writer at <i>The New Yorker</i>, the evidence of the Osage murders case intrigued David Grann, but he was concerned about some unresolved holes in the story. Determined to uncover the truth, Grann conducted his own research to discover the culprits behind the undocumented murders unrelated to Mollie Burkhart’s family. What he stumbles on highlights the severity of the dark fate the Osage Indians were threatened with.
Despite being written as a narrative, it is obvious that <i>Killers of the Flower Moon</i> is a work of non-fiction. It lacks emotion and character insight, however, since it is not meant to be a fabricated story, these elements are not required. Instead, it shocks and disturbs the reader with its unbelievable truths.
An extensive biography proves the authenticity of David Grann’s revelation. With the reinforcement of FBI files, jury testimonials, statements, court transcripts, letters, telegrams, diaries and confessions, Grann produces a strong historical record of events that should not be glossed over. Without authors and books such as <i>Killers of the Flower Moon</i>, people will blindly go around believing falsehoods. The truth needs to be discovered, and readers can start by reading this book.
Larry Eisner (2082 KP) rated Tomb Raider (2018) in Movies
Jul 18, 2018
Vikander. She is excellent and plays this two-dimensional character far beyond the script. (3 more)
The supernatural elements
Did I mention Vikander’s superb performance?
Damn, Vikander was spectacular!
The script (3 more)
The tropes
The characters’ lack of dimension
Low hope for a sequel
It’s action. It’s rife with plot holes. It’s got an AMAZING lead.
Note: I was given a copy by SmashBomb to review.
Note 2: I hate spoilers so you can count on this to have none as with all my reviews.
Tomb Raider, like all video game adaptations for the screen, tend to suck horribly (I’m looking directly at you, Street Fighter, and Mortal Kombat 2).
That said, the Angelina Jolie versions had huge budgets, large CGI setpieces to amaze and star power at the fairly flat lead role of Lara Croft. They were throwaway summer action fodder. They were fun and worth a watch, but never a second viewing.
Sadly, the new Tomb Raider won’t change anyone’s mind about the genre. It’s still mindless action throwaway, but this had a lot of potential for much much more.
Why? Because Alicia Vikander is SPECTACULAR and brings dimension, fragility, and a brutal ness to the action that you’d never see in the original sexually charged games, or the blockbuster megamillions Jolie versions.
The story itself is flat, full of holes (except the one that’s missing? I won’t say, but damn...) and contains the typical tropes of the lone hero in a jungle against baddies and nature. There’s booby traps, there’s danger at every corner, natural and man-made, and there’s intrigue behind the scenes. Nothing new there and sadly this script adds nothing at all (even an iota) to the genre. However, amazingly, Vikander’s subtle and fragile performance escalates the dull action into something believable. It takes the very false “high stakes” danger and makes it dangerous and raises the stakes because of the vulnerability and believability of this Lara Croft.
This is why I enjoyed the film. In the film world, everything is on Lara’s shoulders. And in reality, the film is carried SOLELY on Alicia Vikander’s shoulders. And she carries it well.
Lu Ren (Daniel Wu) is another great character played by a great actor, though he has far too little quality screen time. The relationship between them isn’t believable because of this lack of time spent in development, and therefore the stakes between them seem more false than they should. It is a lot of wasted potential.
Here’s my hope (though my expectations are low unless DVD/Blu-Ray sales/rentals skyrocket): this film demands a sequel. This flimsy summer fodder has what it takes to make a franchise and a lead that can become a true action icon, but it demands a better and more character-driven script.
The potential here is insane, but only time will tell if this mediocre (but fun) B-movie will get a serious sequel. It wouldn’t require so much money, as the strength of this Lara Croft is not in special effects and masculine explosions. This Croft is crafty, exudes strength in endurance rather than power, and has a realism to her that makes me believe she actually isn’t just a rich person with a privileged upbringing. She’s real, three-dimensional and you want her to succeed. Because of her, not because of the plot.
But put an actual plot and characters with depth and dialogue behind her? Wow. That would be amazing.
So, perhaps this review doesn’t seem like a 7/10. But here’s why: Wu brings the film to a 4-5, and Vikander makes this film every point above to the 7. In fact she had a 10 performance, but the script and direction just bring it down.
It’s a fun B-film. It’s summer action fodder. It’s worth a view, if not a purchase. And it is worth a sequel. Let’s hope and pray that Vikander’s Lara Croft returns to tell more tales.
Note 2: I hate spoilers so you can count on this to have none as with all my reviews.
Tomb Raider, like all video game adaptations for the screen, tend to suck horribly (I’m looking directly at you, Street Fighter, and Mortal Kombat 2).
That said, the Angelina Jolie versions had huge budgets, large CGI setpieces to amaze and star power at the fairly flat lead role of Lara Croft. They were throwaway summer action fodder. They were fun and worth a watch, but never a second viewing.
Sadly, the new Tomb Raider won’t change anyone’s mind about the genre. It’s still mindless action throwaway, but this had a lot of potential for much much more.
Why? Because Alicia Vikander is SPECTACULAR and brings dimension, fragility, and a brutal ness to the action that you’d never see in the original sexually charged games, or the blockbuster megamillions Jolie versions.
The story itself is flat, full of holes (except the one that’s missing? I won’t say, but damn...) and contains the typical tropes of the lone hero in a jungle against baddies and nature. There’s booby traps, there’s danger at every corner, natural and man-made, and there’s intrigue behind the scenes. Nothing new there and sadly this script adds nothing at all (even an iota) to the genre. However, amazingly, Vikander’s subtle and fragile performance escalates the dull action into something believable. It takes the very false “high stakes” danger and makes it dangerous and raises the stakes because of the vulnerability and believability of this Lara Croft.
This is why I enjoyed the film. In the film world, everything is on Lara’s shoulders. And in reality, the film is carried SOLELY on Alicia Vikander’s shoulders. And she carries it well.
Lu Ren (Daniel Wu) is another great character played by a great actor, though he has far too little quality screen time. The relationship between them isn’t believable because of this lack of time spent in development, and therefore the stakes between them seem more false than they should. It is a lot of wasted potential.
Here’s my hope (though my expectations are low unless DVD/Blu-Ray sales/rentals skyrocket): this film demands a sequel. This flimsy summer fodder has what it takes to make a franchise and a lead that can become a true action icon, but it demands a better and more character-driven script.
The potential here is insane, but only time will tell if this mediocre (but fun) B-movie will get a serious sequel. It wouldn’t require so much money, as the strength of this Lara Croft is not in special effects and masculine explosions. This Croft is crafty, exudes strength in endurance rather than power, and has a realism to her that makes me believe she actually isn’t just a rich person with a privileged upbringing. She’s real, three-dimensional and you want her to succeed. Because of her, not because of the plot.
But put an actual plot and characters with depth and dialogue behind her? Wow. That would be amazing.
So, perhaps this review doesn’t seem like a 7/10. But here’s why: Wu brings the film to a 4-5, and Vikander makes this film every point above to the 7. In fact she had a 10 performance, but the script and direction just bring it down.
It’s a fun B-film. It’s summer action fodder. It’s worth a view, if not a purchase. And it is worth a sequel. Let’s hope and pray that Vikander’s Lara Croft returns to tell more tales.
blueirisfox (125 KP) Feb 16, 2020 (Updated Feb 16, 2020)