The Mindset Game
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The Mindset Game: How to Become a Badass in the Game of Life Would you like a roadmap to make...
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ClareR (5726 KP) rated The Sisters Grimm in Books
Feb 25, 2020
Sisters Grimm don’t actually know that that’s what they are. They may have vague memories (pre-puberty - and this is important) of playing in a fairytale wood, where they can do magical, amazing things, but they put it down to dreams later. That is until they approach their 18th birthdays, and some of these dream-like abilities start to manifest themselves.
This story is based around four girls who first met at 8 years old in the fairytale dream-world, Everwhere, forget one another after their 13th birthdays, and begin to remember closer to their impending 18th birthdays. They all have a different mother, but the same father who they will meet in Everwhere on the evening of their birthday. And it’s really important that they find one another again prior to this confrontation - where they will discover the truth about themselves.
I really enjoyed this. It says on Goodreads that it’s a Young Adult novel, and whilst it’s immaterial whether I agree with this or not, I do agree that it’s about reaching an age where you are finding out more about yourself and your impending independence, and that can’t be a bad thing for young people to read about.
I liked the darkness in this book - it’s no twee fairytale. There’s death, murder in fact, as a pretty major theme. And people aren’t necessarily nice. They lie, they’re selfish and they keep secrets that are best known.
The only negative I can think of, is that I really thought that this was going to be set up for the first part of a series. The end seemed quite rushed to me, and I’d love to know more about what happens afterwards. Well, that’s not really a negative, is it? That’ll be why I gave it top marks, to be honest - it’s a great book!
Many thanks to The Pigeonhole for serialising this book - another great choice!
Medical Neurobiology
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Medical Neurobiology, Second Edition continues the work of Dr. Peggy Mason as one of the few single...
The Art of Narrative Psychiatry: Stories of Strength and Meaning
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Narrative psychiatry empowers patients to shape their lives through story. Rather than focusing only...
Fighting and Victimhood in International Criminal Law
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The differences between civilians and combatants manifest themselves in many ways, one of the most...
Mmos from the Inside Out: The History, Design, Fun, and Art of Massively-Multiplayer Online Role-Playing Games: 2016
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This is an astonishing collection of ideas, information, and instruction from one of the true...
The Square: Savoury: The Cookbook: v. 1:
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There are some books we publish which, from the outset, you know are going to be special. This was...
Gareth von Kallenbach (980 KP) rated Come Play (2020) in Movies
Oct 29, 2020
The film follows Oliver (Azhy Robertson); a non-verbal autistic boy living with his mother Sarah (Gillian Jacobs), and his father Marty (John Gallagher Jr.). Oliver communicates via an app on his phone and he awakens one evening to find a story called “Larry the Misunderstood Monster” on his phone. While he attempts to read it, unusual things start to happen such as lights going out on their own and the belief that there is something in the room.
When morning arrives we see that Oliver is picked on at school due to his disability and a past incident where he struck another student. The fact that his parents are strained does not help but Oliver continues to experience unusual events especially in the evening.
Oliver starts to believe that Larry from his story is indeed real and is attempting to enter his world and take him. Unable to communicate this clearly, Oliver soon has his concerns confirmed when students come to his home and he sees Larry via a camera on a found tablet.
As the situation unfolds, the tension mounts Larry begins to manifest himself more and more in our world forcing Oliver and his parents to confront Larry who has become more and bolder in his manifestations.
While the film is shot in darkness for several parts of the movie which makes some things harder to see; it does add to the tension and the story is a nice deviation from the usual killer monster on the loose and provides a more restrained but suspenseful take on the monster on the loose film. The smaller cast works well as it is at the core a story about family and the extent parents will go for their children as well as a look at the problems of loneliness amongst children; especially those with disabilities.
In the end “Come Play” is a creepy, memorable, and refreshing horror /suspense film that stays with you long after the movie ends.
3.5 stars out of 5
The Ever-Present Origin
Book
This English translation of Gebser's major work, Ursprung und Gegenwart (Stuttgart, Deutsche Verlag,...