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tapestry100 (306 KP) rated Meddling Kids: A Novel in Books
Jul 26, 2017
Ever wonder what happened to the Scooby Doo gang when they grew up? It wasn't exactly a question I ever thought I needed an answer to until Edgar Cantero decided he needed to give his unique twist on what that adulthood could have looked like. In his beautifully bizarre (bizarrely beautiful?) novel, Cantero introduces us to the Blyton Summer Detective Club, a group of 4 teenagers and their dog who spend their summer vacations solving mysteries in idyllic Blyton Hills. We're familiar with the team: there's Peter, the jock; Nate, the nerdy outsider; Andy, the tomboy; Kerri, the smart one; and Sean, the faithful Weimaraner. After their final case in the summer of 77, involving a masked fortune hunter trying to find the buried treasure of Deboën Mansion, the kids suddenly hang up their spy gear and retire from mystery solving.
Jump ahead thirteen years, and those same crime solving sleuths of young are now disillusioned 20-somethings trying to make their way thru life, not really understanding where their lives went wrong. Peter is dead (even tho Nate still talks to him), Nate is institutionalized (he talks to a dead guy, after all), Andy is a wanderer with a somewhat criminal past, and Kerri is a bartender in a seedy bar, who is also taking care of Tim, Sean's descendant. There was something about that last case, the one they all can't stop thinking about, that wasn't quite right, that is at the root of their problems. When Andy finally decides that enough is enough and they need to go back to Blyton Hills to face these demons and reopen that last case, the group gets together one last time to try to bring sense and closure to that final, haunting case.
Of course, it's not as easy as just a guy in a mask, and as they face down eco-villainous corporations, primordial monsters, ecological disasters, and something that defies description, they begin to come to terms with what has been haunting them over the years. This sounds wildly simplistic as I type it out, and I'm leaving it that way. It's not simplistic in the slightest, but the joy in this book is in the details and following along with the BSDC as they uncover one clue after the next, taking them on a whirlwind ride that makes you unable to put the book down until the very last page.
Much like his previous novel The Supernatural Enhancements (which I am a huge fan of as well), Cantero takes his time with the story, creating a slow build that eventually spirals into this wild adventure, making unexpected twists and turns in the narrative so you never really are sure that you know what's going on. His characters are exactly who they appear to be, rifs of the Scooby gang, but he doesn't make clichés of them. These characters are all their own and as individual as can be. Eagle-eyed readers will also notice fun callbacks to the Scooby cartoons.
So, if you're looking for something with a little mystery, a little horror, with some supernatural hijinx thrown in for fun, you can't go wrong with Meddling Kids. And if you like this, be sure to check out Cantero's The Supernatural Enhancements as well.
Jump ahead thirteen years, and those same crime solving sleuths of young are now disillusioned 20-somethings trying to make their way thru life, not really understanding where their lives went wrong. Peter is dead (even tho Nate still talks to him), Nate is institutionalized (he talks to a dead guy, after all), Andy is a wanderer with a somewhat criminal past, and Kerri is a bartender in a seedy bar, who is also taking care of Tim, Sean's descendant. There was something about that last case, the one they all can't stop thinking about, that wasn't quite right, that is at the root of their problems. When Andy finally decides that enough is enough and they need to go back to Blyton Hills to face these demons and reopen that last case, the group gets together one last time to try to bring sense and closure to that final, haunting case.
Of course, it's not as easy as just a guy in a mask, and as they face down eco-villainous corporations, primordial monsters, ecological disasters, and something that defies description, they begin to come to terms with what has been haunting them over the years. This sounds wildly simplistic as I type it out, and I'm leaving it that way. It's not simplistic in the slightest, but the joy in this book is in the details and following along with the BSDC as they uncover one clue after the next, taking them on a whirlwind ride that makes you unable to put the book down until the very last page.
Much like his previous novel The Supernatural Enhancements (which I am a huge fan of as well), Cantero takes his time with the story, creating a slow build that eventually spirals into this wild adventure, making unexpected twists and turns in the narrative so you never really are sure that you know what's going on. His characters are exactly who they appear to be, rifs of the Scooby gang, but he doesn't make clichés of them. These characters are all their own and as individual as can be. Eagle-eyed readers will also notice fun callbacks to the Scooby cartoons.
So, if you're looking for something with a little mystery, a little horror, with some supernatural hijinx thrown in for fun, you can't go wrong with Meddling Kids. And if you like this, be sure to check out Cantero's The Supernatural Enhancements as well.

Midge (525 KP) rated The East End in Books
May 8, 2019
A Brilliant Début!
My word, how exciting and enthralling was this début novel by newcomer Jason Allen?!
Being honest, I went into The East End without much enthusiasm, thinking “Oh well, yet another novel about dysfunctional behaviour and taking drugs.” (Huge sigh). But if I had continued with that line of thought and not read The East End, I would have missed out on so much as it turned out to be one of the best reads of the year, so far.
I was immediately blown away by all of the drama, from page one. Yes, there was some drug-taking - well a lot actually - however, it was absolutely essential to the story-line.
The book opens with a break-in. Living with his mum, Gina, in the Hamptons, Corey Halpern has just graduated from high school and Gina is employed as a housekeeper for billionaire Leo Sheffield. Full of angst towards the filthy rich, Corey spends much of his time breaking into their homes, not to steal but to play pranks on them. He decides to break into the Sheffield mansion which is home to Leo, wife Sheila and teenage daughter, Tiffany and witnesses something he wished he had not. But what will he choose to do next?
The East End was told from several different perspectives which is normally something I am not too fond of, however, Jason Allen achieved this admirably and without any confusion for me.
The characters that Jason Allen created were so well drawn it was almost unbelievable. I felt that I was part of the unfolding drama with every chapter, as I found myself shouting out advice to the particular character who was facing their latest dilemma. I found it difficult to choose a favourite character so I opted for three of them - Leo, Gina and Angelique. Leo, I felt huge sadness for, as he was so down on his luck, though he did habitually make a lot of bad choices. I had so much empathy with Gina and who could not adore Angelique? She was so feisty, gutsy and full of hope despite her start in life.
The emotional complexity of the story was definitely one of the highlights of The East End and I loved the tenderness between Corey and Angelique.
Jason Allen’s writing style was very unique. There were longer paragraphs of narrative and less dialogue in this book than I’m used to, however, the plot was so engrossing that it didn’t prevent me from loving the story.
This book has everything from secrets, love and family to addiction, scandal, desperation, tragedy and greed. The plot was presented in the form of a slow-burning mystery with underlying themes of class, social structure and discrimination packaged as a family drama but with added comedic aspect.
The ending was a surprise and, for me, very fitting and fulfilling. All in all, I found this book to be a fantastic and very worthwhile read and I look forward to reading more from Jason Allen.
Thanks to NetGalley, Park Row Books and the author, Jason Allen for my complimentary ARC of The East End. My honest review is entirely voluntary.
My review will be published on my blog, Brianne’s Book Reviews on May 8, 2019.
Being honest, I went into The East End without much enthusiasm, thinking “Oh well, yet another novel about dysfunctional behaviour and taking drugs.” (Huge sigh). But if I had continued with that line of thought and not read The East End, I would have missed out on so much as it turned out to be one of the best reads of the year, so far.
I was immediately blown away by all of the drama, from page one. Yes, there was some drug-taking - well a lot actually - however, it was absolutely essential to the story-line.
The book opens with a break-in. Living with his mum, Gina, in the Hamptons, Corey Halpern has just graduated from high school and Gina is employed as a housekeeper for billionaire Leo Sheffield. Full of angst towards the filthy rich, Corey spends much of his time breaking into their homes, not to steal but to play pranks on them. He decides to break into the Sheffield mansion which is home to Leo, wife Sheila and teenage daughter, Tiffany and witnesses something he wished he had not. But what will he choose to do next?
The East End was told from several different perspectives which is normally something I am not too fond of, however, Jason Allen achieved this admirably and without any confusion for me.
The characters that Jason Allen created were so well drawn it was almost unbelievable. I felt that I was part of the unfolding drama with every chapter, as I found myself shouting out advice to the particular character who was facing their latest dilemma. I found it difficult to choose a favourite character so I opted for three of them - Leo, Gina and Angelique. Leo, I felt huge sadness for, as he was so down on his luck, though he did habitually make a lot of bad choices. I had so much empathy with Gina and who could not adore Angelique? She was so feisty, gutsy and full of hope despite her start in life.
The emotional complexity of the story was definitely one of the highlights of The East End and I loved the tenderness between Corey and Angelique.
Jason Allen’s writing style was very unique. There were longer paragraphs of narrative and less dialogue in this book than I’m used to, however, the plot was so engrossing that it didn’t prevent me from loving the story.
This book has everything from secrets, love and family to addiction, scandal, desperation, tragedy and greed. The plot was presented in the form of a slow-burning mystery with underlying themes of class, social structure and discrimination packaged as a family drama but with added comedic aspect.
The ending was a surprise and, for me, very fitting and fulfilling. All in all, I found this book to be a fantastic and very worthwhile read and I look forward to reading more from Jason Allen.
Thanks to NetGalley, Park Row Books and the author, Jason Allen for my complimentary ARC of The East End. My honest review is entirely voluntary.
My review will be published on my blog, Brianne’s Book Reviews on May 8, 2019.

Heather Cranmer (2721 KP) rated Pitch Green (Dimensions in Death, #1) in Books
Jun 7, 2018
(This review can also be found on my blog <a href="http://themisadventuresofatwentysomething.blogspot.com">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>).
Those who know me know that YA horror is my favourite genre. I was lucky enough to be asked by Jolly Fish Press to review a book that fit that genre. The book was Pitch Green (Dimensions in Death #1) by The Brothers Washburn. I definitely wasn't disappointed with this book.
Camm and Cal have been best friends forever. They've pretty much gone through everything together including the disappearance of Camm's little brother seven years ago. As Camm and Cal dig deeper to solve Cal's little brother's disappearance, they discover that more children have gone missing in their little hometown starting back in 1941. They also discover that some sinister force is behind the disappearance. Will Camm and Cal lose their life in the process of uncovering this mystery or will they lose their sanity?
Okay, I don't really get the title of this book. I understand the whole "green" part of the title which I won't explain due to small spoilers, but I don't understand the "pitch" bit. It's definitely an unusual title, that's for sure. However, I don't like or dislike the title. It just leaves me perplexed.
I'm definitely a fan of this spooky looking cover! I love the spooky green font and the creepy looking grandfather clock with the hanging man pendulum which features quite frequently in the book. I do believe that the cover of this book gives its readers a glimpse into what to expect.
I enjoyed the world building. I could definitely picture the creepy mansion in my mind, and because I live by lots of plants (not the green kind), I could totally relate to the Trona plant mentioned throughout the book.
I enjoyed the pacing of this book although I must admit that there was a chapter or two when I thought that the pacing was going to be slow. However, it quickly picked up, and I was hooked. I finished Pitch Green sooner then I had anticipated...that's how great the pacing was!
The only problem I had with this book was the fact that Camm and Cal seemed a bit younger than 18. They came across, to me, as being about 12 or 13 years old due to their actions, dialogue, and thoughts. Other than that, they were quite enjoyable characters. I loved how much of a wise cracker Camm was.
As I said before, the dialogue didn't match that of two 18 year olds. Don't get me wrong, the dialogue did make me laugh quite a bit, but it was off. The dialogue wasn't that bothersome after I got farther into the book and just imagined Camm and Cal to be two 14 year olds talking to each other. As for language, there is only one swear word.
I will definitely be buying the next book in the series. The ending of this book definitely left me wanting more despite the characters acting younger than their age.
I'd definitely recommend this book to everyone aged 13+ especially those who are fans of the horror genre.
(I was given a copy of this book from the publishers in exchange for a fair and honest review).
Those who know me know that YA horror is my favourite genre. I was lucky enough to be asked by Jolly Fish Press to review a book that fit that genre. The book was Pitch Green (Dimensions in Death #1) by The Brothers Washburn. I definitely wasn't disappointed with this book.
Camm and Cal have been best friends forever. They've pretty much gone through everything together including the disappearance of Camm's little brother seven years ago. As Camm and Cal dig deeper to solve Cal's little brother's disappearance, they discover that more children have gone missing in their little hometown starting back in 1941. They also discover that some sinister force is behind the disappearance. Will Camm and Cal lose their life in the process of uncovering this mystery or will they lose their sanity?
Okay, I don't really get the title of this book. I understand the whole "green" part of the title which I won't explain due to small spoilers, but I don't understand the "pitch" bit. It's definitely an unusual title, that's for sure. However, I don't like or dislike the title. It just leaves me perplexed.
I'm definitely a fan of this spooky looking cover! I love the spooky green font and the creepy looking grandfather clock with the hanging man pendulum which features quite frequently in the book. I do believe that the cover of this book gives its readers a glimpse into what to expect.
I enjoyed the world building. I could definitely picture the creepy mansion in my mind, and because I live by lots of plants (not the green kind), I could totally relate to the Trona plant mentioned throughout the book.
I enjoyed the pacing of this book although I must admit that there was a chapter or two when I thought that the pacing was going to be slow. However, it quickly picked up, and I was hooked. I finished Pitch Green sooner then I had anticipated...that's how great the pacing was!
The only problem I had with this book was the fact that Camm and Cal seemed a bit younger than 18. They came across, to me, as being about 12 or 13 years old due to their actions, dialogue, and thoughts. Other than that, they were quite enjoyable characters. I loved how much of a wise cracker Camm was.
As I said before, the dialogue didn't match that of two 18 year olds. Don't get me wrong, the dialogue did make me laugh quite a bit, but it was off. The dialogue wasn't that bothersome after I got farther into the book and just imagined Camm and Cal to be two 14 year olds talking to each other. As for language, there is only one swear word.
I will definitely be buying the next book in the series. The ending of this book definitely left me wanting more despite the characters acting younger than their age.
I'd definitely recommend this book to everyone aged 13+ especially those who are fans of the horror genre.
(I was given a copy of this book from the publishers in exchange for a fair and honest review).

Fred (860 KP) rated the PlayStation 4 version of LEGO Marvel Super Heroes 2 in Video Games
Jul 12, 2018
Tons of characters from the Marvel comics (2 more)
Cool story
Cool locales
Voice acting is meh (1 more)
Lots of glitches
More of the same, but different & glitchy
I've played all of the Lego games & I've seen some good ones, like the Star Wars one & I've seen some bad ones. (Looking at you Indiana Jones) I'm a fan of these games, as they're mindless fun, plus they're easy platinum trophies.
Lego Marvel Superheroes 2 is one of those good ones, although it does have some problems.
Let's start with the good. There are tons & I mean TONS of characters to unlock in this one. Mostly based on the comic book versions of the characters, with some from the MCU of course. It was so fun to play some of my favorite lesser-known characters, like the Spider-Man Noir version or the Kronan in the Planet Hulk arena.
The story is an original, with Kang the Conqueror as the main villain of the story. Because he's altering lime-lines, along with different dimensions, we have a world mixed with different worlds. We have Asgard, Manhattan Noir (a 30s-40s version of New York), Wild West Town, Avenger's Mansion, & many many more. Just like the mall in the movie The Blues Brothers, this place has got everything. It's so much fun jumping around from place to place.
Now the bad. Let's start with the voice acting. There are no famous voices in the game & it shows. Supposedly, the game was made during an actor's strike & so we got what they can get. Now, not saying the voice acting is bad, but it's just so-so. Some voices seem out of place for some characters. Captain America doesn't sound like he should. Doctor Strange doesn't sound like he should. Now, I may be ruined by the actors from the movies, but if you hear them in the game, you'll agree. It has less to do with their live-action counterparts & more of "Yeah, I never pictured Tony Stark sounding like...that."
And now my main complaint. Lots of glitches. Even after the update, I find lots of glitches in the game. The most annoying one is finding one of your characters stuck in a spot, dying over & over in an endless loop, such as falling off a platform to his/her death or stuck on some radioactive material. I found myself more than a few times having to exit the level & start all over due to this happening. Another glitch was in the arena, where Hulk turned himself back to Bruce Banner & would not turn back into the Hulk. Now maybe this was meant to happen, like in the Infinity War movie, when he was scared to turn to the Hulk, but I don't think so. Reason being towards the end of the fight, they have Hulk talking, while he was still as Bruce Banner. Luckily I didn't need Hulk to beat the level, as I would have had to start over. Other glitches include characters switching by themselves & audio cutting out.
This being said, I still want to play this game. While not one of the best Lego games, it's still fun & it's very cool, especially if you're a comic book fan.
Lego Marvel Superheroes 2 is one of those good ones, although it does have some problems.
Let's start with the good. There are tons & I mean TONS of characters to unlock in this one. Mostly based on the comic book versions of the characters, with some from the MCU of course. It was so fun to play some of my favorite lesser-known characters, like the Spider-Man Noir version or the Kronan in the Planet Hulk arena.
The story is an original, with Kang the Conqueror as the main villain of the story. Because he's altering lime-lines, along with different dimensions, we have a world mixed with different worlds. We have Asgard, Manhattan Noir (a 30s-40s version of New York), Wild West Town, Avenger's Mansion, & many many more. Just like the mall in the movie The Blues Brothers, this place has got everything. It's so much fun jumping around from place to place.
Now the bad. Let's start with the voice acting. There are no famous voices in the game & it shows. Supposedly, the game was made during an actor's strike & so we got what they can get. Now, not saying the voice acting is bad, but it's just so-so. Some voices seem out of place for some characters. Captain America doesn't sound like he should. Doctor Strange doesn't sound like he should. Now, I may be ruined by the actors from the movies, but if you hear them in the game, you'll agree. It has less to do with their live-action counterparts & more of "Yeah, I never pictured Tony Stark sounding like...that."
And now my main complaint. Lots of glitches. Even after the update, I find lots of glitches in the game. The most annoying one is finding one of your characters stuck in a spot, dying over & over in an endless loop, such as falling off a platform to his/her death or stuck on some radioactive material. I found myself more than a few times having to exit the level & start all over due to this happening. Another glitch was in the arena, where Hulk turned himself back to Bruce Banner & would not turn back into the Hulk. Now maybe this was meant to happen, like in the Infinity War movie, when he was scared to turn to the Hulk, but I don't think so. Reason being towards the end of the fight, they have Hulk talking, while he was still as Bruce Banner. Luckily I didn't need Hulk to beat the level, as I would have had to start over. Other glitches include characters switching by themselves & audio cutting out.
This being said, I still want to play this game. While not one of the best Lego games, it's still fun & it's very cool, especially if you're a comic book fan.

Josh Burns (166 KP) rated the PlayStation 4 version of Vampyr in Video Games
Jun 21, 2019
Great story (2 more)
Great Atmosphere
Adaptive gameplay
Protect or Prey on the people of London in Vampyr
Vampyr is a mixed bag that may not be for everyone. It really depends on the types of games you like on this one (as with Until Dawn).
The game draws inspiration from a real epedemic called the Spanish Flu, which for whatever reason, gets way less attention than the Black Plague. You play as an esteemed doctor who gets turned into a vampire after returning to London from being in World War 1. The game just drips in atmosphere as you travel the nearly abandoned streets and docks. It channels gothic horror but with a tasteful dose of modern genre updates. It has a very good story that reminds of a bit of Mary Shelley's book Frankenstein in the fact that you do not like what you are, or what it has caused you to do.
Now, this game is largely what you make it to be. The people of London all have fleshed out backstories, personalities, and many offer side quests, trade options, or useful info on certain things. You can either bond with then and work to keep them healthy, or you can feed on them and grow stronger. Your choice on how you handle this can dramatically effect the game. You gain a large amount of experience from feeding on them, even more if you gain their trust first. If you take that route it can take the game from challanging to being easy. There is are a lot of options when leveling up, without feeding you will not be able to max everything out. Another thing that depends on play style, is that there is a ton of talking if you choose to help tje people and gain their trust. This isn't a requirement, however. So the game can be very deep and story driven with a lot of dialogue, or it can be more of an action game, depending on what you do.
On that note, as a pure action game, I'm not sure if it would hold up for most. The combat mechanics are quite basic, attack, dodge, and a few specials, and ranged attack with gun. It's fun enough when not taking the feeding route because you still have to be strategic but if you feed a lot and are extremely powerful, I don't see it being very fun.
The game also features light crafting in the form of upgrading weapons, making blood, stanima, and health injections (same as potions in most games) and medicine for the people. It's semi open and semi linear. You have a map that you can go anywhere on, but only in certain buildings and some streets are blocked off. In fact, navigation can be infuriating at times because of dead ends, doors that need to be unlocked from the other side, and objective markers sometimes being in the wrong spot on the map. I spent a half hour trying to get into a mansion before looking it up and finding out the marker was wrong and I was at the wrong building.
So in conclusion: if you like games like the 1st Mass Effect where story, characters and dialogue are the focus of the game with a healthy dose of combat that isn't amazing but gets the job done, then you'll love it. If you want to just run arpund and hack shit up, it might not be for you.
The game draws inspiration from a real epedemic called the Spanish Flu, which for whatever reason, gets way less attention than the Black Plague. You play as an esteemed doctor who gets turned into a vampire after returning to London from being in World War 1. The game just drips in atmosphere as you travel the nearly abandoned streets and docks. It channels gothic horror but with a tasteful dose of modern genre updates. It has a very good story that reminds of a bit of Mary Shelley's book Frankenstein in the fact that you do not like what you are, or what it has caused you to do.
Now, this game is largely what you make it to be. The people of London all have fleshed out backstories, personalities, and many offer side quests, trade options, or useful info on certain things. You can either bond with then and work to keep them healthy, or you can feed on them and grow stronger. Your choice on how you handle this can dramatically effect the game. You gain a large amount of experience from feeding on them, even more if you gain their trust first. If you take that route it can take the game from challanging to being easy. There is are a lot of options when leveling up, without feeding you will not be able to max everything out. Another thing that depends on play style, is that there is a ton of talking if you choose to help tje people and gain their trust. This isn't a requirement, however. So the game can be very deep and story driven with a lot of dialogue, or it can be more of an action game, depending on what you do.
On that note, as a pure action game, I'm not sure if it would hold up for most. The combat mechanics are quite basic, attack, dodge, and a few specials, and ranged attack with gun. It's fun enough when not taking the feeding route because you still have to be strategic but if you feed a lot and are extremely powerful, I don't see it being very fun.
The game also features light crafting in the form of upgrading weapons, making blood, stanima, and health injections (same as potions in most games) and medicine for the people. It's semi open and semi linear. You have a map that you can go anywhere on, but only in certain buildings and some streets are blocked off. In fact, navigation can be infuriating at times because of dead ends, doors that need to be unlocked from the other side, and objective markers sometimes being in the wrong spot on the map. I spent a half hour trying to get into a mansion before looking it up and finding out the marker was wrong and I was at the wrong building.
So in conclusion: if you like games like the 1st Mass Effect where story, characters and dialogue are the focus of the game with a healthy dose of combat that isn't amazing but gets the job done, then you'll love it. If you want to just run arpund and hack shit up, it might not be for you.

Matthew Krueger (10051 KP) rated the Xbox One version of Layers of Fear in Video Games
Oct 26, 2019
Psychological Paintings
Contains spoilers, click to show
Layers of Fear- is scary, horrorfying, spooky, creepy, terrorfying, psychologically thrilling and more.
In Layers of Fear, the player controls a psychologically disturbed painter who is trying to complete his magnum opus, as he navigates through a Victorian mansion, with disturbing secrets about the painter being discovered. The gameplay, presented in first person perspective, is heavily story driven and often revolves mostly around puzzle-solving and exploration, as the game intensifies after each level while jump scares occur often.
The game is divided into six chapters with various items for the player to find in order to complete his work. The game is heavily dimmed, and there are objects that uncover certain aspects of the painter's history. While completing the painting, there is a letter that is slowly pieced together, which shows the origin of his masterpiece, and objects which explain the secret of the painter through dialogue flashbacks.
Lets talk about the plot and the three different endings.
Set in the 1920s United States, the unnamed protagonist returns home from a court hearing. After briefly exploring his empty house, he goes to his workshop to start working on his "magnum opus". After he adds the first layer, he starts having hallucinations about his past encounters.
There are three different endings featured in the game, each depending on the player's actions during the course of the game.
Ending 1 - The endless loop ending shows that the artist was working on a portrait of his wife as the masterpiece. He seemingly succeeds in creating the painting, and steps back to admire it only to see the figure of his wife devolve into a mutilated figure that proceeds to taunt him. Horrified, he grabs the painting and hurls it into a room full of identical paintings, all of which begin to laugh. It is revealed that the painter spent years shut in his house working on the same picture multiple times trying to perfect it in a cycle of obsessive mental deterioration. If the player enters the room where the artist threw the painting into, it is revealed that all the portraits are well made and resemble the artist's wife, but he can only see them as a disfigured mess. Returning to the studio, he unveils a blank canvas and begins working on the next painting, further continuing his self-destructive cycle as the screen fades to black.
Ending 2- The family ending is much the same, but this time he puts his child in the painting too. He then realizes the horrible mistakes he has made, and that he can never bring them back, no matter how many times he tries. He goes to the room upstairs and burns all his previous paintings along with his finished work before laying down and dying in the fire.
Ending 3- The selfish ending ends with a portrait of himself as his final attempt. Being finally satisfied, he decides to hang it in the room upstairs. The next shot goes to his painting on a display at a museum among other famous Victorian artists.
Their is also dlc for this game called Inheritance, which also has a good ending, bad ending and the true ending. I havent played the DLC so i wont spoil it because i havent played it.
Anways Layers of Fear is a grear game and I can't not wait until I play the DLC and Layers of Fear 2.
In Layers of Fear, the player controls a psychologically disturbed painter who is trying to complete his magnum opus, as he navigates through a Victorian mansion, with disturbing secrets about the painter being discovered. The gameplay, presented in first person perspective, is heavily story driven and often revolves mostly around puzzle-solving and exploration, as the game intensifies after each level while jump scares occur often.
The game is divided into six chapters with various items for the player to find in order to complete his work. The game is heavily dimmed, and there are objects that uncover certain aspects of the painter's history. While completing the painting, there is a letter that is slowly pieced together, which shows the origin of his masterpiece, and objects which explain the secret of the painter through dialogue flashbacks.
Lets talk about the plot and the three different endings.
Set in the 1920s United States, the unnamed protagonist returns home from a court hearing. After briefly exploring his empty house, he goes to his workshop to start working on his "magnum opus". After he adds the first layer, he starts having hallucinations about his past encounters.
There are three different endings featured in the game, each depending on the player's actions during the course of the game.
Ending 1 - The endless loop ending shows that the artist was working on a portrait of his wife as the masterpiece. He seemingly succeeds in creating the painting, and steps back to admire it only to see the figure of his wife devolve into a mutilated figure that proceeds to taunt him. Horrified, he grabs the painting and hurls it into a room full of identical paintings, all of which begin to laugh. It is revealed that the painter spent years shut in his house working on the same picture multiple times trying to perfect it in a cycle of obsessive mental deterioration. If the player enters the room where the artist threw the painting into, it is revealed that all the portraits are well made and resemble the artist's wife, but he can only see them as a disfigured mess. Returning to the studio, he unveils a blank canvas and begins working on the next painting, further continuing his self-destructive cycle as the screen fades to black.
Ending 2- The family ending is much the same, but this time he puts his child in the painting too. He then realizes the horrible mistakes he has made, and that he can never bring them back, no matter how many times he tries. He goes to the room upstairs and burns all his previous paintings along with his finished work before laying down and dying in the fire.
Ending 3- The selfish ending ends with a portrait of himself as his final attempt. Being finally satisfied, he decides to hang it in the room upstairs. The next shot goes to his painting on a display at a museum among other famous Victorian artists.
Their is also dlc for this game called Inheritance, which also has a good ending, bad ending and the true ending. I havent played the DLC so i wont spoil it because i havent played it.
Anways Layers of Fear is a grear game and I can't not wait until I play the DLC and Layers of Fear 2.

Emma @ The Movies (1786 KP) rated The Addams Family (2019) in Movies
Dec 8, 2019
Can anyone ever say the name of this film without finger snapping?
When their home life is dislodged by pitchfork-wielding townsfolk the Addams pack up their car and hit the road for a new beginning. They come across a mansion on a hill, it's creepy and it's kooky, mysterious and spooky... it's perfect for the Addams family.
Years of idyllic isolation fly by but the outside world is closer than ever. Wednesday is intrigued by the perils that lay beyond their gates and the family can no longer ignore their neighbours in the valley, their very perky neighbours who live in their little cookie cuttered dream houses below.
What's not to love about the madness of the Addams family? You can pretty much guarantee entertainment, and that's what you get from this film.
There's a gripe... there's always a gripe... so let me get it out of the way first. It annoys me more because it's accurate to the source material so I should love that, but modern adaptations have ruined me! Gomez Addams, he's not what you see when you think Gomez. I have been brainwashed by films and it annoys me. He is a perfect representation of the original cartoons by Charles Addams, he's still suave, sophisticated and playful like we know him to be, but he's no Raul Julia or John Astin.
On a similar note, when I heard Oscar Isaac and Charlize Theron were playing Gomez and Morticia I was elated, imagine my disappointment to discover they were to be animated and not live action. You couldn't get better casting for a live action couple if you tried! Anyway, moving on.
The voice cast is littered with famous faces including Elsie Fisher of Eighth Grade fame and Bette Midler... BETTE MIDLER!! We've also got Allison Janney as out saccharine sweet villain, Janney has a knack for the villain roles and I wouldn't mind seeing more of them.
There's just one role I object to, and I found it to be an incredibly lazy decision on someone's part. Nick Kroll as Uncle Fester. While I understand the nice-but-dim style voice is perfect for Fester it has basically been recycled from Big Mouth's Coach Steve. There will be no real issues with this for the intended audience as Big Mouth comes in at a 15 compared to The Addams Family's more subtle PG, but as someone who's old enough to watch both, I was annoyed.
The artwork on this really does play a great homage to the cartoons and despite their age it works really well for a modern audience. The story also brings it nicely up to date with its reality TV slant and the perfect American dream town. There are lots of great touches throughout that amuse.
I understand that each new adaptation has to do its own thing, and I like how it brought an original story (of sorts) to us but I didn't feel like it took previous iterations of the characters into consideration... this is a daft thing to complain about too, I know that, but the Addams family are iconic. Wednesday has always been my spirit animal, but to see a rather lacklustre version here made me a little sad.
But, ultimately I still enjoyed my time watching it, I just don't think I'll be placing it higher up the ranking than any of the previous ghoulish outings.
Originally posted on: https://emmaatthemovies.blogspot.com/2019/11/the-addams-family-movie-review.html
When their home life is dislodged by pitchfork-wielding townsfolk the Addams pack up their car and hit the road for a new beginning. They come across a mansion on a hill, it's creepy and it's kooky, mysterious and spooky... it's perfect for the Addams family.
Years of idyllic isolation fly by but the outside world is closer than ever. Wednesday is intrigued by the perils that lay beyond their gates and the family can no longer ignore their neighbours in the valley, their very perky neighbours who live in their little cookie cuttered dream houses below.
What's not to love about the madness of the Addams family? You can pretty much guarantee entertainment, and that's what you get from this film.
There's a gripe... there's always a gripe... so let me get it out of the way first. It annoys me more because it's accurate to the source material so I should love that, but modern adaptations have ruined me! Gomez Addams, he's not what you see when you think Gomez. I have been brainwashed by films and it annoys me. He is a perfect representation of the original cartoons by Charles Addams, he's still suave, sophisticated and playful like we know him to be, but he's no Raul Julia or John Astin.
On a similar note, when I heard Oscar Isaac and Charlize Theron were playing Gomez and Morticia I was elated, imagine my disappointment to discover they were to be animated and not live action. You couldn't get better casting for a live action couple if you tried! Anyway, moving on.
The voice cast is littered with famous faces including Elsie Fisher of Eighth Grade fame and Bette Midler... BETTE MIDLER!! We've also got Allison Janney as out saccharine sweet villain, Janney has a knack for the villain roles and I wouldn't mind seeing more of them.
There's just one role I object to, and I found it to be an incredibly lazy decision on someone's part. Nick Kroll as Uncle Fester. While I understand the nice-but-dim style voice is perfect for Fester it has basically been recycled from Big Mouth's Coach Steve. There will be no real issues with this for the intended audience as Big Mouth comes in at a 15 compared to The Addams Family's more subtle PG, but as someone who's old enough to watch both, I was annoyed.
The artwork on this really does play a great homage to the cartoons and despite their age it works really well for a modern audience. The story also brings it nicely up to date with its reality TV slant and the perfect American dream town. There are lots of great touches throughout that amuse.
I understand that each new adaptation has to do its own thing, and I like how it brought an original story (of sorts) to us but I didn't feel like it took previous iterations of the characters into consideration... this is a daft thing to complain about too, I know that, but the Addams family are iconic. Wednesday has always been my spirit animal, but to see a rather lacklustre version here made me a little sad.
But, ultimately I still enjoyed my time watching it, I just don't think I'll be placing it higher up the ranking than any of the previous ghoulish outings.
Originally posted on: https://emmaatthemovies.blogspot.com/2019/11/the-addams-family-movie-review.html

Gareth von Kallenbach (980 KP) rated Jungle Cruise (2021) in Movies
Jul 28, 2021
Ask anyone who has ever spent time at a Disney park what attractions they enjoy riding and chances are good that the Jungle Cruise will be amongst them. The project was a labor of love for Walt Disney and has thrilled millions of guests with the scenic cruise, animated animals, and the cringe-worthy puns and jokes from the captains who have made it an enduring legend.
Since attractions ranging from “Pirates of the Caribbean”, “The Haunted Mansion” and “The Tower of Terror” have made their way to screens along with others over the years; it was not much of a shock to hear that The Jungle Cruise was next in line to make the leap to the big screen. Despite several release date changes and then a lengthy delay due to Covid; the film has finally arrived backed by a star-studded premiere at Disneyland.
When Doctor Lilly Houghton (Emily Blunt) with the help of her high-maintenance brother MacGregor (Jack Whitehall) desire to find a mythical item and gain entry into a prestigious organization; they are hampered by the sexist views of early 1900 England and forced to steal an artifact and race to the Amazon.
With a dangerous foreigner; Prince Joachim Jesse Plemons and his goons in hot pursuit, Lilly and her brother find themselves in the company of a boat captain named Frank (Dwayne Johnson); who in dire need of money uses all sorts of methods to gain a charter and take Lilly and her brother into a dangerous area.
Along the way, all manner of humor, action, and dangers arise as everything from hostile natives, animals, rapids, and of course, The Prince stands in their way. If this was not bad enough; there is also a matter of a curse that must be factored in which presents an even bigger danger than before.
In a race against time, Frank and Lilly must learn to trust and work with one another and decipher the clues to save the day and keep the forces of evil from winning.
The film takes a bit of time to get going as while there is some action and great scenery and sets; early on it does seem to be unsure of what type of film it wants to be and what type of story it wants to tell.
Is it a madcap adventure with a dash of romance? Is it an FX-laden action spoof? Perhaps it is an over-the-top action film that recalls the fabled cinematic adventures of old?
In reality, the film is a combination of all of the above. I had flashes of “The African Queen”, “Romancing the Stone”, “Raiders of the Lost Ark”, “Pirates of The Caribbean”, and “The Mummy” during the film.
While the MacGuffin element of the film may be a bit confusing for some with more questions than answers; Blunt and Johnson work very well with one another and Whitehall provides a wider element to his character making him more than the comic relief in the film.
The FX are very enjoyable and the film mixes the humor with the action well including some of the best jokes from the attraction.
While it may at first glance be considered just a routine adventure film; the movie blends a strong and enjoyable cast with a fun adventure that recalls the thrilling cinematic tales of old but does so with a fresh and modern twist.
4 stars out of 5
Since attractions ranging from “Pirates of the Caribbean”, “The Haunted Mansion” and “The Tower of Terror” have made their way to screens along with others over the years; it was not much of a shock to hear that The Jungle Cruise was next in line to make the leap to the big screen. Despite several release date changes and then a lengthy delay due to Covid; the film has finally arrived backed by a star-studded premiere at Disneyland.
When Doctor Lilly Houghton (Emily Blunt) with the help of her high-maintenance brother MacGregor (Jack Whitehall) desire to find a mythical item and gain entry into a prestigious organization; they are hampered by the sexist views of early 1900 England and forced to steal an artifact and race to the Amazon.
With a dangerous foreigner; Prince Joachim Jesse Plemons and his goons in hot pursuit, Lilly and her brother find themselves in the company of a boat captain named Frank (Dwayne Johnson); who in dire need of money uses all sorts of methods to gain a charter and take Lilly and her brother into a dangerous area.
Along the way, all manner of humor, action, and dangers arise as everything from hostile natives, animals, rapids, and of course, The Prince stands in their way. If this was not bad enough; there is also a matter of a curse that must be factored in which presents an even bigger danger than before.
In a race against time, Frank and Lilly must learn to trust and work with one another and decipher the clues to save the day and keep the forces of evil from winning.
The film takes a bit of time to get going as while there is some action and great scenery and sets; early on it does seem to be unsure of what type of film it wants to be and what type of story it wants to tell.
Is it a madcap adventure with a dash of romance? Is it an FX-laden action spoof? Perhaps it is an over-the-top action film that recalls the fabled cinematic adventures of old?
In reality, the film is a combination of all of the above. I had flashes of “The African Queen”, “Romancing the Stone”, “Raiders of the Lost Ark”, “Pirates of The Caribbean”, and “The Mummy” during the film.
While the MacGuffin element of the film may be a bit confusing for some with more questions than answers; Blunt and Johnson work very well with one another and Whitehall provides a wider element to his character making him more than the comic relief in the film.
The FX are very enjoyable and the film mixes the humor with the action well including some of the best jokes from the attraction.
While it may at first glance be considered just a routine adventure film; the movie blends a strong and enjoyable cast with a fun adventure that recalls the thrilling cinematic tales of old but does so with a fresh and modern twist.
4 stars out of 5

Heather Cranmer (2721 KP) rated The Book of Cold Cases in Books
May 5, 2022
I love a thriller that involves a chilling ghost story, so when I heard about The Book of Cold Cases by Simone St. James, I knew I had to read it. (Plus, I loved her other book The Broken Girls.) I was heavily immersed in this novel from the beginning!
I was sucked into the plot of The Book of Cold Cases right away. St. James gets right down to the nitty-gritty in the very first chapter. This book instantly grabs you and doesn't let go until the very last page. I was instantly transported to this small town in Oregon where I was right with the characters. As with her previous books, Simone St. James tells the story from more than one characters' point of view. We are told the story from Beth's, Shea's, and Lily's viewpoint. There was plenty of action and mystery to keep me intrigued throughout my reading journey. My favorite scenes in the book were the ones that involved the supernatural. I loved reading about how Greer mansion was haunted and about what supernatural activities were happening there. I also enjoyed the semi-big plot twist towards the middle of the book. However, I kept expecting an even bigger plot twist towards the end that never came which left me feeling a bit disappointed. However, this didn't really take away from the overall story that much. Something I could have done without was the romance in the book. It wasn't a major thing, but I just felt like there wasn't really a need for it. Other than that, I truly enjoyed this novel. Everything fit together really well (minus the romance), and the story was all tied together by the very end.
I felt that all the characters in The Book of Cold Cases were fleshed out enough to feel realistic whilst reading. I really liked Shea's interest in true crime since I can relate to that. I admired Shea's thirst for knowledge and how far she'd go to find out the truth of things she wanted to know. (I guess we both need closure!) I did feel like she got over her phobia a little too conveniently and quickly though. Beth was a wildcard for me throughout the book. I couldn't tell if she was guilty like many people believed or if she actually was a guilty party. I did like Beth though, and I loved her attitude she had when accused of murder. Lily was fabulously written, and I enjoyed reading about her too. I won't go into much more detail about her due to spoilers, but her part in The Book of Cold Cases was written well. The only character that kind of bothered me was Michael. I just felt like he was thrown in there as an easy way out. We're introduced to him from the beginning, and I kept waiting for some plot twist to happen involving him, but I was sadly disappointed. I just felt as if the book could have done without him.
Trigger warnings for The Book of Cold Cases include violence, murder, profanity, sexual abuse of a minor (not graphic), and kidnapping.
Overall, The Book of Cold Cases is a thrilling read with a fantastically chilling plot. With a spooky ghost story and an intriguing mystery, St. James has a real winner on her hands. I would definitely recommend The Book of Cold Cases by Simone St. James to those aged 17+ who love being scared and intrigued at the same time. You won't be disappointed.
I was sucked into the plot of The Book of Cold Cases right away. St. James gets right down to the nitty-gritty in the very first chapter. This book instantly grabs you and doesn't let go until the very last page. I was instantly transported to this small town in Oregon where I was right with the characters. As with her previous books, Simone St. James tells the story from more than one characters' point of view. We are told the story from Beth's, Shea's, and Lily's viewpoint. There was plenty of action and mystery to keep me intrigued throughout my reading journey. My favorite scenes in the book were the ones that involved the supernatural. I loved reading about how Greer mansion was haunted and about what supernatural activities were happening there. I also enjoyed the semi-big plot twist towards the middle of the book. However, I kept expecting an even bigger plot twist towards the end that never came which left me feeling a bit disappointed. However, this didn't really take away from the overall story that much. Something I could have done without was the romance in the book. It wasn't a major thing, but I just felt like there wasn't really a need for it. Other than that, I truly enjoyed this novel. Everything fit together really well (minus the romance), and the story was all tied together by the very end.
I felt that all the characters in The Book of Cold Cases were fleshed out enough to feel realistic whilst reading. I really liked Shea's interest in true crime since I can relate to that. I admired Shea's thirst for knowledge and how far she'd go to find out the truth of things she wanted to know. (I guess we both need closure!) I did feel like she got over her phobia a little too conveniently and quickly though. Beth was a wildcard for me throughout the book. I couldn't tell if she was guilty like many people believed or if she actually was a guilty party. I did like Beth though, and I loved her attitude she had when accused of murder. Lily was fabulously written, and I enjoyed reading about her too. I won't go into much more detail about her due to spoilers, but her part in The Book of Cold Cases was written well. The only character that kind of bothered me was Michael. I just felt like he was thrown in there as an easy way out. We're introduced to him from the beginning, and I kept waiting for some plot twist to happen involving him, but I was sadly disappointed. I just felt as if the book could have done without him.
Trigger warnings for The Book of Cold Cases include violence, murder, profanity, sexual abuse of a minor (not graphic), and kidnapping.
Overall, The Book of Cold Cases is a thrilling read with a fantastically chilling plot. With a spooky ghost story and an intriguing mystery, St. James has a real winner on her hands. I would definitely recommend The Book of Cold Cases by Simone St. James to those aged 17+ who love being scared and intrigued at the same time. You won't be disappointed.

Gareth von Kallenbach (980 KP) rated Sabotage (2014) in Movies
Jun 19, 2019
Action icon Arnold Schwarzenegger is back in “Sabotage”, with an ensemble film that is part thriller, part action, and part western. Schwarzenegger plays John Breacher, the leader of a top D.E.A. squad who take on the worst of the criminal underworld in the war on drugs.
Breacher has become a celebrity for his exploits as the numerous pictures of him with former Presidents attest to. It is learned that after bringing down a drug Kingpin, Breacher had his wife and son kidnapped in retaliation and he was forced to watch them tortured to death via video for refusing to turn himself over to the kidnappers for retaliation.
The brutal and drawn out nature of the crimes has haunted Breacher and as the film opens he is leading his team on a raid of a mansion filled with cash and bad guys.
His team is very efficient at what they do but have both physical and mental scars from their experiences. The raid goes almost as planned, but Breacher and his team are accused of taking ten million dollars from the crime scene after the raid as it was learned that the F.B.I. were also keeping tabs on the locale.
Six months pass and despite being an outcast, Breacher and his team are returned to active duty after the closure of the investigation against them. With most of his agency convinced someone on the team has taken the money, Breacher and company celebrate their return to active status.
Their celebration is short-lived when members of the team start being killed in brutal fashion. The fact that highly trained operatives are able to be killed in this manner has raised some red flags especially to local detective Brentwood (Olivia Williams), who thinks there may be more to the cases than first thought. The fact that the D.E.A. is not helping with her investigation and the fact that the bodies are starting to pile up lead her and Breacher into an uneasy alliance to find the killer(s).
What follows is a methodical, but at times action packed film that results in an ending that is disappointing compared to what it could have been.
After the final revelation was revealed, it seemed to me that the methods taken did not match up well with the timeline, opportunity, and motivations of the characters involved. The more I thought about the film the more I was convinced that there were easier ways for things to be accomplished or explained and that perhaps there were too many Red Herrings along the way.
The cast is the film is top notch from Terrance Howard, Sam Worthington, Joe Manganiello and Josh Holloway, and this is one of Schwarzenegger’s most mature and diverse roles in memory. I liked the ambiguity of his character as he was not the one man killing machine and unstoppable force of nature that he has portrayed countless times before.
Breacher is a haunted and troubled man who is highly capable at what he does and enjoys doing it even though it has cost him everything he holds dear. The film seemed to be unable to find an identity as it started out as a very gripping drama that had you guessing but took some turns that strained to be credible and became a conglomeration of action clichés and western nostalgia which is a shame as the cast and premise offered so much more as did the first part of the film.
Director David Ayer keeps things moving along and is to be praised for not letting the action overshadow the characters but sadly the final act of the film comes up short and undermines what could have been a classic mix of action and drama.
The film fails as an effective action film or drama which results in an at times enjoyable but largely forgettable effort.
http://sknr.net/2014/03/28/sabotage/
Breacher has become a celebrity for his exploits as the numerous pictures of him with former Presidents attest to. It is learned that after bringing down a drug Kingpin, Breacher had his wife and son kidnapped in retaliation and he was forced to watch them tortured to death via video for refusing to turn himself over to the kidnappers for retaliation.
The brutal and drawn out nature of the crimes has haunted Breacher and as the film opens he is leading his team on a raid of a mansion filled with cash and bad guys.
His team is very efficient at what they do but have both physical and mental scars from their experiences. The raid goes almost as planned, but Breacher and his team are accused of taking ten million dollars from the crime scene after the raid as it was learned that the F.B.I. were also keeping tabs on the locale.
Six months pass and despite being an outcast, Breacher and his team are returned to active duty after the closure of the investigation against them. With most of his agency convinced someone on the team has taken the money, Breacher and company celebrate their return to active status.
Their celebration is short-lived when members of the team start being killed in brutal fashion. The fact that highly trained operatives are able to be killed in this manner has raised some red flags especially to local detective Brentwood (Olivia Williams), who thinks there may be more to the cases than first thought. The fact that the D.E.A. is not helping with her investigation and the fact that the bodies are starting to pile up lead her and Breacher into an uneasy alliance to find the killer(s).
What follows is a methodical, but at times action packed film that results in an ending that is disappointing compared to what it could have been.
After the final revelation was revealed, it seemed to me that the methods taken did not match up well with the timeline, opportunity, and motivations of the characters involved. The more I thought about the film the more I was convinced that there were easier ways for things to be accomplished or explained and that perhaps there were too many Red Herrings along the way.
The cast is the film is top notch from Terrance Howard, Sam Worthington, Joe Manganiello and Josh Holloway, and this is one of Schwarzenegger’s most mature and diverse roles in memory. I liked the ambiguity of his character as he was not the one man killing machine and unstoppable force of nature that he has portrayed countless times before.
Breacher is a haunted and troubled man who is highly capable at what he does and enjoys doing it even though it has cost him everything he holds dear. The film seemed to be unable to find an identity as it started out as a very gripping drama that had you guessing but took some turns that strained to be credible and became a conglomeration of action clichés and western nostalgia which is a shame as the cast and premise offered so much more as did the first part of the film.
Director David Ayer keeps things moving along and is to be praised for not letting the action overshadow the characters but sadly the final act of the film comes up short and undermines what could have been a classic mix of action and drama.
The film fails as an effective action film or drama which results in an at times enjoyable but largely forgettable effort.
http://sknr.net/2014/03/28/sabotage/