Search

Search only in certain items:

Wolfenstein II: The New Colossus
Wolfenstein II: The New Colossus
2017 | Shooter
Bj Blazkowicz is back to fight Nazis in the latest chapter in the long-running Wolfenstein series. With Wolfenstein 2: The New Colossus marks the third entry in the series by Bethesda and continues their focus on gritty and gripping storytelling where all the focus is on the campaign versus having a multiplayer component.

Set in an alternate 1960s, BJ and his band of rebels look to strike back at the evil Nazi forces that have enslaved the entire world and much of the solar system as well. Using a captured submarine, the missions task players with exploring and interacting with members of the crew as well as multiple locales throughout the United States and strategic locations.

As any fan of the series knows, BJ is all about death and destruction, and he has a very impressive arsenal of weaponry available to him. From pistols and shotguns, to machine guns, grenades, and more advanced energy and Napalm based weapons; he can give back as much as the overwhelming enemy forces can dish out.

This is a very good thing as there are all manner of enhanced troops, robots, and truly devastating enemy units awaiting him.

Along the way players can gain health, ammunition, and armor from dispatched enemies, and there are charging stations located throughout the missions to charge up the big guns.

The game also has optional side quests for players to take and does have some new mission options following the credits for the game.

What makes the game stand out aside from the action is the great attention to detail of the locales and maps but also acting that is well above what one would expect in a game of this type. Players are given a deeper look at the title character as well as his past, his motivations, and in a refreshing twist, his fragility in dealing with his own mortality in the face of pending changes in his life.

While I was able to complete the game in less than half the time that it took me to complete Wolfenstein: The New Order, there was still over 10 hours of gameplay for me and there are bonus missions and pending DLC for me to look forward to.

With great graphics, sound, action, and a compelling story, Wolfenstein 2: The New Colossus is another great entry for the series and one that you will not want to miss.

http://sknr.net/2017/10/30/wolfenstein-2-new-colossus/
  
CO
Call of duty: Black ops III - The Awakening
Shooter
Fans of Call of Duty: Black Ops 3 who plays on the PC or Xbox One can now experience the first of four planned DLC packs with the release of The Awakening. The packs contain four new maps and a new Zombie mode episode which expands the multiplayer experience which has always been a staple of the series.

The first map is The Gauntlet which is a facility divide into various zones. There is a jungle zone, a frozen zone, and one where it rains as you go down an urban street. This map will test your skills as there are numerous areas for enemies to trap, snipe, and hide. It is also very detailed and will force you to remember not to stop and look at the scenery.

The second map is called Splash and this was the most colorful map of any DLC yet. Set in a water park, players can duck down water slides; hide in pools, gift shops and more. Being able to slide down a tube run and come up firing made this really fun. There are many places to explore but also several places for an enemy player to strike from so be on your toes for anything.

Rise is the third map and it is set in a cold construction yard. There are plenty of walls to wall run as well as large open areas where snipers will happily pick you off. The close quarters of the buildings makes for some intense action up close and one that you will want to make sure to prepare for.

Skyjacked rounds out the set as this is an updated map based on the popular Hijacked map from Black Ops 2. Instead of a boat, this time players must battle on a flying ship, but thankfully anyone who has logged time with the original may think they have a leg up, but there are plenty of new twists to be found.

Zombie fans will love Der Eisendrache which allows up to four players to battle Zombies and other forces of evil in a Castle complete with curved stairs, snow, and even a dragon.
The Awakening is a nice addition to the series as it provides new content which will make me want to spend more time with the game as after reaching a few levels of Prestige I found myself looking for a break and The Awakening is just the call I needed to return to duty.

http://sknr.net/2016/03/04/call-of-duty-black-ops-3-the-awakening-dlc/
  
40x40

Gareth von Kallenbach (968 KP) rated the PC version of Call of Duty WWII in Video Games

Jun 19, 2019  
Call of Duty WWII
Call of Duty WWII
2017 | Shooter
The long running and very popular Call of Duty series has gone back to where it all began for the latest entry into the series. Call of Duty: WW2 returns the series to where the early games in the series were set and looks to restore its legacy as the best-selling series on the planet in doing so.

Last year’s Call of Duty: Infinite Warfare did not sell as well as other in the series had in recent years, and many fans were upset or divided over a futuristic setting that involved spaceships, energy weapons, and futuristic locations and technology.

It should be noted that the series has three developers working on games so developer Sledgehammer likely started work on the game before Call of Duty: Black Ops 3, and Call of Duty: Infinite Warfare shipped so the return to WW2 was something long in the planning.

The game opens with D-Day and players play as a young Private who is thrown headfirst into the conflict and learns the horrors of war as well as duty, honor, and sacrifice through his missions and interactions with members of his platoon.

Over the course of the missions, players will battle in highly-detailed maps and locales ranging from forests, bunkers, beaches, and bombed out cities as the Allies advance deeper and deeper into enemy held locales. The various locales for the game are so highly-detailed that they seem right out of a movie and would be a dream come true for location scouts looking for filming locations.

As anyone who has played a call of Duty game knows, they will be faced with waves of enemies to fight off as well as the usual stealth and vehicle missions. This time out there are a couple of driving missions as well as a clever one in a tank and one airborne fighter escort.

The attention to detail is very good as enemy Panzer tanks can take any fire from your tank head on, but have weaker armor in the bank which leads players to have to flank the enemy to survive.

Another new wrinkle is the health system which does not regenerate in the story mode and instead requires players to take cover and use a first aid kit in order to heal. The multiplayer portion does use a regenerative system so players can avoid any major disruptions in battle.

I really liked Josh Duhamel as the rough Sargent with a backstory. He was a very interesting character that kept me guessing as to his motivations and next moves as the story advanced.

Players could also call in ammo, mortar strikes, and health by requesting them from select members of their platoon. This could be tricky as when pinned down, having to move to another character to get needed items added to the challenge.

The weaponry was appropriate for the time and I had to adjust to slower load times, accuracy issues, and such with older tech, but it did give me a much greater level of immersion.

While I did enjoy the solo campaign, it did at times seem very familiar and as if I had seen and played some of it all before. I guess that is the trick with a series that has run as long as Call of Duty has as certain aspects of the gameplay are expected and while locations, weapons, locations, and characters may change, some things are going to be constant throughout the series.

The multiplayer aspects of the game really shine as not only are there numerous multiplayer modes, players can now pick a class such as Airborne, Recon, etc. which each have their own weapons and abilities and allow players to pick a division that best matches their abilities and gameplay style.

This comes in very handy in the new War mode where teams much battle one another to accomplish various objectives. Such as escorting tanks, protecting or stealing gas, and taking or defending key locales. My only issue is that this mode and many maps are camp fests where people with scoped rifles can easily hide in the back part of a map and pick off players as they spawn or enter the map. It seems far more pronounced in this game and leads to some frustrations. There is also the matter of iffy hit detection where players take half a clip from a machine gun point blank and yet can absorb them and one shit kill a player all while you unload on them.

 

There is also a very good Zombie mode where players take on wave after wave of undead soldiers as they attempt to get power restored and activate technology. The speed of the game is intense, the enemies numerous, and the ability to arm, armor up, and accessories your character is key as is having a good team around you.

As one person said that is Call of Duty and you know what you are in for if you have played any of the prior games. As such Call of Duty: World War 2 is not a radical new direction for the series, but rather a return to what made the series and is like slipping into a comfy pair of slippers after a long day., Familiar and comfortable and is in my opinion what the series needed.

http://sknr.net/2017/11/06/call-duty-ww2/
  
40x40

Gareth von Kallenbach (968 KP) rated the PlayStation 4 version of Gravel in Video Games

Jun 19, 2019  
Gravel
Gravel
2017 | Racing
Last year at the start of PAX West; Genevieve, Joseph, and myself were invited to get a look at the pending racing game GRAVEL in a private meeting at a suite near the convention. What made this even more exciting was that the meeting took place a day before the convention opened so since we were in the area to run errands and pick up our press passes; this was a very appealing way to see a game and get the jump on our convention coverage.

I do want to say at the start that I am horrible at driving games. My preferred method of braking often is using the wall, other cars, and obstacles to redirect my vehicle or slow down, but it does not stop my appreciation for them.

GRAVEL is a very fast paced and enjoyable game that mixes online and offline racing and allows players to use and customize trucks and cars as they race on tracks and outdoor courses. Everything from the Pacific to Alaska and Africa come into play and there are even some amazingly difficult night races where you have to make your way with only your headlights to keep you on the ever changing off-road course.
I had hoped for a few more locales, but there are variations on each locale and you can expect more maps and possibly modes will come down the road.
The graphics are fantastic and playing the game on a PS4 Pro with a 4K television brought the visuals of the game into amazing focus as it was easy to become immersed in the game from the very start.
The menus do take a bit of getting used to as it was at times unclear what form of racing I was about to embark on but I was up to speed in no time.
Matchmaking was fairly easy but it did seem to match me with drivers of a far superior ability time and again which makes it hard to see anything other than a last place finish should I make one mistake on the course.

While the game may not have the depth of other racing games, I found it to be instantly engaging and very fun which is saying quite a bit considering I usually do not play many racing games. Joseph is a fan of racing games and he was able to successfully complete many of the races in our PAX West meeting with no issues and often in the top position.
In the end GRAVEL is a fun entry for those looking to dip their toes into some off road racing or for diehards, but some hardcore racers may want more depth and variety.

http://sknr.net/2018/03/10/gravel/
  
40x40

Josh Burns (166 KP) rated the PlayStation 4 version of Wraith in Video Games

Jun 21, 2019  
Wraith
Wraith
2017 | Horror, Shooter
Be Horror waveshooter
Wraith is a horror wave shooter. Now the thing with wave shooters is, that there are a TON of them on all VR platforms. They all have their own little things that make them stand out, but you only need to own so many before they get redundant. To its credit, Wraith has quite a few unique elements:
1: the wraiths make no sound as they approach, so unlike every other VR wave shooter, you can't hear them come up behind you.
2: when you switch magazines in you gun, any rounds that were still in it are lost, they don't magically stay like most games.
3: you have an in the moment shop that comes in the form of a sort of tablet wrist thing. You can't pause, you have to look and choose what to buy on the fly with enemies incoming. In the shop thete are flashlight batteries, different guns, ammo, armor and laser sight batteries.
4: There are 4 maps, which are very atmospheric even if two of them are similar but they are endless. Sadly there is no story, not scores to beat, no grinding...nothing.
5: There are only 3 character models for enemies. They look great! but there are only 3.
6: The one neat thing about the endless aspect, is that the longer you play, the darker it gets making you rely more and more on your flashlight.
Overall it's not bad, the silent enemies can scare the shit out of you if you turn around to find them right in your face. You use the Move controllers if you perfer smaller weapons like pistols, uzis, sawed off shotguns, and the Aim Controller if you prefer rifles and shotguns etc. It has a great atmosphere, everything tracks well. The problem is, with only being a survival mode and so few enemy types, there just isn't a lot of reason to pick this up when nearly half of the vr games are wave shooters it seems like. I also found that once I got into a rythm with an assault rifle, bouncing between ammo, armor and flashlight batteries, I migt have never died. I let myself after twenty some waves because I was kind of bored. So overall, it's cheap and not bad to mess around with this time of year. Maybe a good pass the headset game if you stick to the move controllers, thus eliminating the assault rifle. There are better wave shooters but there aren't many that are horror themed (actually I only know of one and I'll be covering it). On the positive the latest patch cleared all bugs and states that it makes visual adjustments allowing for future expansion. So maybe it will grow into something more.
  
Amazon Echo Auto
Amazon Echo Auto
GPS & Navigation > Vehicle GPS, Smart Home
9
7.6 (9 Ratings)
Tech Rating
A digital assistant on the go (4 more)
Hands-free calling
Unlimited music
Podcasts
Audiobooks
Relies on cell service (0 more)
A cool Alexa device - for your car!
I was chosen to purchase a pre-release version of the Amazon Echo Auto through Amazon's website. It works just like a normal Echo, except it is designed for use in the car.

The mount for the Echo Auto is a strip of thick rubber that sticks to the dashboard and includes a magnet that keeps the Echo firmly in place.

The Echo uses bluetooth to connect to your cell phone, and can connect to your car's speakers via bluetooth or an included aux cable. It is powered by a cigarette lighter plug or USB port.

If you already have Siri or a newer car, you might have some of the Echo's features already. I drive a 2008 minivan, so the Echo actually added tons of abilities that I didn't have access to already.

For example, I can now use the Echo as a hands-free phone device. I've tried it multiple times and the sound quality is great and the person on the other end hears me fine. I can also ask Alexa to navigate to an address and, using Google Maps, hear step-by-step instructions to get where I'm going. And if I'm listening to music or a podcast, it will pause them so I can hear the voice say "In 600 feet, turn left" or whatever. And since I pay $8 a month for Amazon Music Unlimited, I can ask Alexa to play almost any song and it will instantly play in my car.

Not only that, but the "regular" features of Alexa are included. I asked "How many feet are in a mile?" and it answered (correctly). My kids have asked it what certain words mean and have asked it to tell jokes. They can play 20 Questions or Jeopardy while I'm driving. The possibilities are almost endless.

I only have one problem with the Echo Auto: it relies on a cell signal. So when I drove my daughter to camp on Sunday - way out in the middle of nowhere in the woods - I lost cell service and my music cut off suddenly. (I had asked Alexa to shuffle music from Weird Al Yankovic to keep my kids entertained, and we were enjoying it! Plus, I could ask Alexa to play the original version of a song after we heard the parody version so my kids would have context.) I understand that this is a known limitation, and since I live in a major city it won't often be a problem. But I thought I'd mention it for people who might live in places with less cell coverage.
  
CSB Worldview Study Bible
CSB Worldview Study Bible
Anonymous | 2018
8
8.0 (1 Ratings)
Book Rating
The CSB Worldview Study Bible features extensive worldview study notes and articles by notable Christian scholars to help Christians better understand the grand narrative and flow of Scripture within the biblical framework from which we are called to view reality and make sense of life and the world. Guided by general editors David S. Dockery and Trevin K. Wax, this Bible is an invaluable resource and study tool that will help you to discuss, defend, and clearly share with others the truth, hope, and practical compatibility of Christianity in everyday life.

Features include:

Extensive worldview study notes
Over 130 articles by notable Christian scholars
Center-column references
Smyth-sewn binding
Presentation page
Two ribbon markers
Two-piece gift box, and more
General Editors: David S. Dockery and Trevin Wax

Associate Editors: Constantine R. Campbell, E. Ray Clendenen, Eric J. Tully

Contributors include: David S. Dockery, Trevin K. Wax, Ray Van Neste, John Stonestreet, Ted Cabal, Darrell L. Bock, Mary J. Sharp, Carl R. Trueman, Bruce Riley Ashford, R. Albert Mohler Jr., William A. Dembski, Preben Vang, David K. Naugle, Jennifer A. Marshall, Aida Besancon Spencer, Paul Copan, Robert Smith Jr., Douglas Groothuis, Russell D. Moore, Mark A. Noll, Timothy George, Carla D. Sanderson, Kevin Smith, Gregory B. Forster, Choon Sam Fong, and more.

The CSB Worldview Study Bible features the highly readable, highly reliable text of the Christian Standard Bible (CSB). The CSB stays as literal as possible to the Bible’s original meaning without sacrificing clarity, making it easier to engage with Scripture’s life-transforming message and to share it with others.



This is a wonderful Bible that not only gives us God's word but teaches through credible editors about the Christians view of the world. There are articles that show us the Biblical view of that issue; such a: the Biblical view of music, Personal Finances. Ther is an article on how Christians should relate to the government along with various other interesting articles.



This is a great study Bible for new believers, for discipling, for those interested in how God's word relates to issues around us today. How we as Christians should respond to a world that is turning against Christians.



This is a beautiful Bible, that is easy to read and has full-color maps. This will be a great addition to anyone's library.

CSB Worldview Study Bible





 I received this book free from the publisher. I was not required to write a positive review and the opinions I have expressed are my own. I am disclosing this in accordance with the Federal Trade Commission’s 16 CFR, Part 255 : “Guides Concerning the Use of Endorsements and Testimonials in Advertising.”
  
Dusk
Dusk
2018 | Action
I am late to the party with this one but DUSK is a game that I have been aware of since it was first announced but only recently had a chance to play. For fans of First Person Shooters and especially those who played early genre classics like DOOM, DOOM 2, and The Wolfenstein series; the recent trend of Indie developers making retro-looking shooters has been growing. While most have been fairly mediocre; there have been some such as Ion Fury which captured the Pixelated action that players embraced before 3D cards became widely used and eventually a necessary part of gaming.

DUSK lovingly blends old and new as it even has a DOS-like startup menu while the game loads to provide plenty of loving nostalgia.

The game is broken down into three chapters and tasks players to survive a dangerous cult and the various creatures and enemies they encounter. The gameplay is fairly simple as players gather weapons, ammunition, health, and other items and dispatch enemies as they race through a level to find various keys needed to open locked doors and advance to the end of the level.

Players will have an impressive arsenal at their disposal from pistols, shotguns, machine guns, hunting rifles, a Rivet gun, grenade launchers, and a sword. All of which will come in handy as there are multiple enemy types that lurk in the darkness.

Players will have a flashlight as well but be warned; there are maps where it will not be functional in certain parts and having to fire guns to provide temporary lighting in order to find a well-hidden path to advance will test your patience.

Players will also be able to double down on some weapons and dual Shotguns can be very enjoyable but may not have the rate of fire that players need.

There are also power-ups along the way that can speed up a player’s rate of fire and other enhancements to help move things along.

Levels were generally very fun and engaging and provided plenty of solid gameplay and enjoyable moments. There is a multiplayer aspect that features the old Deathmatch format but I was unable to find anyone in any of the games during the times I checked.

DUSK was a winning mix of nostalgia and action and had some very clever map designs and sequences such as one frustrating one where gravity was upturned and forced players to be very patient and creative.

I hope we see a DUSK 2 in the near future as the game is a winner and can show bigger studios how to make an engaging shooter that gamers will love without the mega-budget bells and whistles.
  
Star Trek Bridge Crew VR
Star Trek Bridge Crew VR
Simulation
Star Trek fans finally get the chance to take command in the new Star Trek: Bridge Crew by Ubisoft. The Virtual Reality game is cross-platform so Playstation VR, Oculus Rift, and HTC Vive owners can all play with one another which greatly enhance the play experience and options.

Matchmaking was easy as once I completed the training sessions, I was ready to go. I had played the game last summer at PAX West on the Oculus and playing on our Playstation VR was very easy to setup and go. I opted to use the Move controllers vs the Gamepad and in no time I was on the bridge of the USS Ageis.

The game is set in the JJ Abrams Universe and tasks players with finding a new home for the Vulcans in a previously unexplored area of space known as “The Trench”

Players can play as Captain, Helm, Tactical, or Engineering and each has their own tasks essential to mission success and survival. Helm has to pilot the ship, Tactical handles the weapons, Engineering keeps things running and distributes power and repairs, as well as the Transporters, and the Captain calls the shots. Naturally there are navigation maps and other flourishes which help with the immersion as well as being part of the fun.

Players who expect run and gun action will be disappointed as this is a game that works more on tactics than twitch as combat and exploration move at a slower and more deliberate pace than action gamers may be expecting. Encountering hostiles is often a delicate dance of exchanging fire, maneuvering, and damage control, while balancing the decision to fight or flee. Players also have to keep an eye on the energy levels as should a retreat be needed, then power has to be moved from one system to the engines to warp to safety unless you want to try to last on Impulse Power.

The game is challenging and graphics are very solid for a VR game. Players looking for even more nostalgic immersion can play on the Enterprise from the Classic Series but this is suggested for experience crews so it helps to play with others that you know or who have completed multiple missions.

The game does allow players more opened ended options than I expected and it is great fun to have a total stranger who you have just been matched with call you “Captain” and await your orders. The game did have a few glitches at launch but they have been quickly fixed via updates, and I have had mostly smooth sailing aside from an occasional dropped connection or a controller going out of range of the camera.

For pure immersive fun and solid co-op play, Star Trek Bridge Crew offers one of the best Star Trek experiences to date and is a must own for anyone who owns a VR system.

http://sknr.net/2017/06/12/star-trek-bridge-crew/
  
Strike Force Heroes 3
Strike Force Heroes 3
Platform
The world of Free to Play Games has a fantastic new entry with the arrival of Strike Force Heroes 3. The game is harkens back to the classic side scrolling action games of the past but incorporates modern graphics, sound, and physics in a winning combination.

Players pick a squad character and then enter a mission armed with a variety of weapons such as an automatic rifle and a pistol. Players can switch between weapons as needed with a single key press and use the mouse to get a full 360 degree range of fire and vision as the leap between the various platforms to dispatch enemies, gain power ups, and avoid traps.

The campaign of the game offers 50 new missions and there are also new weapons and perks such as an aim bot that greatly help combat available for players compared to the previous game in the series.

The game also offers some solid music and sound effects, much better than one would come to expect in a free to play game and really helps ramp up the intensity of the game.

The high number of weapons and perks that become available to players as the game unfolds is really amazing as players have the freedom to find a loadout that best reflects their style of play rather than being forced to adapt to a rigid in game standard.

The game is played on a PC so that means that players will have to use a keyboard for movement. The W, A, S, D, as well as the Q key and other selected keys as the game unfolds for perks. Players will need to use a mouse as well as the ability to face left, right, up and fire in all directions is based upon the mouse to move the position of the gun and the mouse buttons to fire and reload. It can take some getting used to at first as well as the hang time that is associated with the jumps, but after a few moments it will be second nature for most players.

Players can also use the arrow keys in order to navigate the maps which involve lots of jumping and ducking and cover multiple levels. My first mission involved crawling the shafts, jumping over a trap frequently and climbing up a truck to leap to snow covered ledges as an example.

The enemies of the game are fierce as right off the bat I was forced to contend with shotgun and sword wielding bad guys who even coming at me one at a time were a challenge and took repeated and sustained fire in order to defeat. Let us also not forget that the enemies get harder as players advanced and that there are Boss Battles as well for players to deal with.

In Summary, Strike Force Heroes 3 is fun and challenging game that offers plenty of great things for fans of action games and who love to have a bit of retro gameplay as well.

http://sknr.net/2017/01/08/game-review-strike-force-heroes-3-free-online-game/