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Call of Duty: Ghosts - Invasion
Call of Duty: Ghosts - Invasion
Shooter
Just in time for the 4th of July, Activision has released the Invasion DLC for Call of Duty: Ghosts so PC and Playstation users can get in on the action. The content as per the usual formula releases first on Xbox systems and then makes it way to the other platforms where it can be purchased on its own or as part of a season pass which offers 4 DLC releases.

The new release offers four new maps and the latest chapter of Extinction which will provide plenty of variety to keep fans going until the final DLC set is released which sets the stage for Call of Duty: Advanced Warfare in the fall.

Mixing old and new the new maps have much to offer at first glance and look to take the online experience of the game to the next level.

Pharaoh

Is set amongst Egyptian runes and there are dark temples and rubble strewn courtyards for players to navigate. Sadly it also makes for an ideal place for campers to setup in the shadow and this is one of the biggest frustrations as spawn camping happened to me often.

When I could get out to explore the richly detailed maps were great fun and I enjoyed the traps such as the collapsible pillar, the secret room, and the flesh eating scarabs as well as other treats the developers provided. I just wish gameplay issues did not mar the joy as much as they did.

Departed

Is set in a small Mexican Town during the Day of the Dead festival as if you had any doubt, the hearse and lively décor in the town’s fountain would be a giveaway. There is a church, retail shops, courtyards, and vehicles to contend with, however once again, camping rules the day as players often hide in the shadows or above picking players off when they spawn and making progress around the map tricky.

The Death Mariachi can be obtained via Field Orders and having a spectral ally with dual .44 Magnums can be a huge help along the way to victory for those lucky enough to obtain it.

Mutiny

This is perhaps the most creative of the new content as players battle in and around pirate ships and must contend with some speed and stealth requirements and two great Field Orders. There is the cannon barrage from the nearby sailing ship and the Ghostly Crew who are more than happy to help send enemies down the briny depths each chance they get.

I found a shotgun or an AK 47 worked best here as the close quarters make ideal conditions for a shotgun but on deck and the pier the rapid fire functions of the AK really helped out.

Favela

This is an update of the popular map from Modern Warfare II set in the Rio slums. Players have to run and gun across varied terrain to battle the enemy which is no easy task as snipers and campers love this map so expect to be frustrated if you have not played it before. Every window is a possible hiding place so this is not ideal for run and gun players.

Awakening

This is the third chapter in the Extinction storyline where players team up to battle an alien threat. This time they take the fight and the drill to the Alien’s backyard. As before players earn money by dispatching aliens which can be used for better weapons and power ups.

You need to work with one another as death will happen and you will need your team to revive you as once all four players are down, the game is over, and you will have to start the campaign over.

Calling in some sentry guns and artillery strikes help with the never ending waves as this is the best of the DLC by far.

 As much as I wanted to love this collection, sadly I ran into several issues with this collection which has marred my enjoyment of it. Issues with camping, lag, and rampant hacking have been so bad that I have struggled at times to find games on the PC version and when I have, gameplay at times has been almost unplayable.

Skill is one thing but when you unload half a clip in a target and they stand there taking it or kill you dead with one shot all the while being hit, you know you have a hack, lag, or gameplay issues. This happened time and time again, day in and day out.

Many players had told me in game how unhappy they have been with this collection as the maps encourage camping which leads to a lot of frustration.

Some users have complained that the matchmaking system is combing players regardless of their geography which is resulting in latency issues. I cannot tell you how many times a game has slowed to a crawl or stopped or how gunfire appeared to have no affect due to lag which on a 20 MBS line should not happen.

I did not see issues as bad as this with the previous two DLCs, the first one actually helped change my thoughts on the multiplay of Ghost which for me has been the least enjoyable of the series. That being said, it sadly is a return to form this time around and I am hoping that we have a better finale in store.

http://sknr.net/2014/07/14/call-of-duty-ghosts-invasion-dlc/
  
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Gareth von Kallenbach (974 KP) rated the PlayStation 4 version of STAR WARS Battlefront in Video Games

Jun 19, 2019  
STAR WARS Battlefront
STAR WARS Battlefront
Shooter
We have spent a lot of time with EA Star Wars Battlefront since we did extensive coverage for the game at launch with our various Holiday Gift Guides. In the time since launch, we have seen comments both good and bad about the game and as such; I took my time with the program before entering into the written portion of our coverage. The game is a fantastic looking solo and team-based shooter set in the classic era of the Star Wars trilogy. Few dispute the absolute gorgeous graphics of the game and the incredible attention to detail that the developers have poured into the game. The biggest criticism seems to be that some believe the game is little more than a shell for the DLC that is available for an additional price and that the finalized game is lacking enough to justify the full retail price.

To me this is complete and other nonsense as I don’t know what people had in mind for the game one was announced but for me; the developers have delivered what they promised. The game features multiple online modes of play ranging from starfighter battles, Walker Assault, Blast, solo training modes, Supremacy, Cargo, Droid Run, Drop Zone, Heroes versus Villains, and Hero Hunt.
Each mode lets players play as either the Rebel Alliance or Empire and they can customize their loadout which includes the look of their character, weaponry, special abilities, and special weapons. As players gain experience the rebel to unlock new and better options as well is gained special weapons, vehicles, and even the chance to play is a classic character thanks to special icons located throughout the map.

Each gameplay mode has multiple maps although locations are set on Hoth, Tattooine, Endor, Sullust, and such. There are however multiple maps for each locale.
EA has also released two free updates of significance one that offered a new gameplay mode called Turning Point which features to locale set in Jakku from the most recent film. There has also been a recent update which brought new enhancements to the game as well as costumes and additional maps made available for various gameplay modes all at no cost.

While I understand some people’s complaints about the game not having a campaign, it was pretty clear from the beginning that this was designed to be an online experience. My biggest complaints center around the balance issues such as some characters taking multiple hits from a rifle and grenade and walking away while others go down fairly easy in 1 to 2 blasts. It’s simply a matter of getting to know your weaponry and what it takes to successfully take down an opponent as once you get into a groove, you’re able to do quite well. Players are going to die a lot as there is a lot going on specifically in the Walker Assault and Turning Point modes but if you stick with it, you are often rewarded and getting to play as a classic character or taking the controls of a vehicle is always a very nice bonus and allows you to turn the tables quickly on the other team.

EA has listened to the community and continues to offer refinements to the game and have said they will do so beyond the DLC which is coming this year. For me, EA Star Wars Battlefront is a true gift to the fans in that it gives games a graphically detailed and gorgeous as well as immersive Star Wars experience that is fun to play and is constantly being refined and added to by the company.
I had a fantastic time playing it since it came out and I look forward to seeing what is coming next in both the free and DLC categories for this game as it is truly been and can used to be a real treat for Star Wars fans especially when you consider how many bad games based upon the license have been released over the years.

http://sknr.net/2016/02/08/a-review-in-defense-of-the-awesome-ea-star-wars-battlefront/