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Four Seconds to Lose (Ten Tiny Breaths, #3)
Book
When a gorgeous young dancer walks through his door, a strip club owner must decide whether to...
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Merissa (11805 KP) rated The Omega Merger: A Reverse Harem Omegaverse in Books
May 6, 2023
I enjoyed the story and the different characters although I did have some issues with it too. It was one of those books that absolutely drew me in whilst I was reading it but, after I had finished, questions and reactions started coming to light.
For example, Alain after he drops a bombshell at dinner when he comments about Maddie and Kel checking in with their boss because he keeps them on a tight leash. He was just being an a$$hole, there was no reason for that. No wonder Maddie didn't think he liked her!
In one respect, the book was actually true to life. After all, things happen every day that don't move our stories forward, and that's what happened here with the bomb threats and stuff about Maddie coming out. It made for fun reading but I don't really know why it was in there. If you take it out, you're not missing anything. Or with Finn Viser or the Lyall Brothers too. It makes me wonder if things will tie together when their stories come out.
I really feel as though Lucas got the short straw. He was the one alpha I was interested in and he got the least amount of page space.
This was an omegaverse with a twist that I did enjoy and would definitely read more in this world.
** same worded review will appear elsewhere **
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book; the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
May 6, 2023
![The Silent Dead (Detective Jackie Cooke #2)](/uploads/profile_image/f63/802a5ca1-dc2b-43ff-92d1-7542832bcf63.jpg?m=1667748635)
The Silent Dead (Detective Jackie Cooke #2)
Book
She was lying as if asleep on the wooden kitchen floor, beneath the fridge covered with a child’s...
![Ghost Toasters - Regular Show](/uploads/profile_image/fa4/81690802-156a-4957-a911-fcb0bfd0cfa4.jpg?m=1522333176)
Ghost Toasters - Regular Show
Games and Entertainment
App
Save the park from a ghostly invasion in this REGULAR SHOW PLATFORM SHOOTER! Gear up with the latest...
![The Great Prank War](/uploads/profile_image/324/f42dd9c5-9869-42bd-9758-6fd06df63324.jpg?m=1522326443)
The Great Prank War
Games and Entertainment
App
Help Mordecai, Rigby, Muscle Man and Skips take the park back from Gene and his goons with a...
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Crazy Kings
Games, Entertainment and Stickers
App
The popular CCG meets Tower Defense game that has 1M+ downloads worldwide! Challenge your strategy...
![The Revenge of Shinobi Classic](/uploads/profile_image/576/06e45694-f166-4869-ac44-071c9d5dc576.jpg?m=1522355749)
The Revenge of Shinobi Classic
Games, Entertainment and Stickers
App
Reap revenge in SEGA’s legendary side-scrolling beat ‘em up, now available on mobile for the...
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Buddyman Run - keep running!
Games, Entertainment and Stickers
App
It's bring your Buddy to work day! Take a tour of the offices of Buddyman Run Inc with Business...
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Daniel Boyd (1066 KP) rated The Amazing Spider-Man 2 in Video Games
Jul 21, 2017
I had just come off of finally getting around to playing Until Dawn at the start of January. A well made, well written, well acted, well executed teen horror story that had atmosphere and intrigue in spades. I then went on to play a game that I thought was mediocre by comparison, DMC Definitive Edition. When playing through the story I was so underwhelmed and disappointed in what they had turned this once great franchise into, an angsty, melodramatic, arcade slash ‘em up with as much depth as the shallow end of the kiddies swimming pool. I thought what a waste of cash and time. What a piece of garbage. Oh how naive I was, I had no idea how much worse it could get. After beating DMC and the attached story DLC that came with the Definitive Edition, I popped out the game and slid in The Amazing Spiderman 2. The first thing that I noticed was that the game graphically is at the same level if not worse than the first Amazing Spiderman game on PS3, but I thought hey, games with under par graphics can still be fun, UI’s and poly counts aren’t everything so I began working my way through the main story. Let’s start with the only positive that this game has going for it, the web slinging. Traversal feels and looks great in the game, zipping around NYC is a treat and when everything works correctly, you can pull off some truly spectacular acrobatics while shooting around in mid air. The shoulder buttons on the controller are matched to Spidey’s arms, left trigger for left swing, right trigger for right swing, and unlike the last game, in this one the web shooters have to be aimed at a building in order to perform a successful swing. The important phrase here, is ‘when it works.’ There were several times when I would be right next to a building and press the trigger to swing, only to hear Spidey say, ‘Hey, this just in, web slingers need something to stick to.’ No shit Spidey, that’s why I’m pressing the trigger on the side where the huge fucking skyscraper is. Also, there would be times when I had a decent amount of momentum going, swing left, right, left, right consecutively and as I pressed the left trigger again to attach to the building on my left, for some odd reason, Spidey would fire his right hand web shooter, attaching to a distant building on the right, turning me away from the direction I was swinging and totally ruining my momentum, this was particularly frustrating during boss fights and chase sequences or when swinging against the clock. Overall though traversal is fun, okay now that the positive is out of the way, let’s rip this thing apart. Animations are stiff, glitches are common and every cutscene in the game ends abruptly with an awkward animation that resembles the look of a news anchor when they run out of words to read off the teleprompter, but the camera is still rolling. Why they decided to add a dialogue system, I have no idea, it is so unnecessary and out of place and has absolutely no effect on the outcome of the game’s narrative, it’s simply there for the sake of having a dialogue option. The plot is fairly standard, but is bearable for the first two thirds of the game, however the point that the publishers told the development team to get a move on and meet the deadline to coincide with the release of the movie becomes instantly clear. The last 5 or so chapters in the game are so rushed it’s like going through a checklist. The first bossfight in the last third of the game is pretty mundane, but at least there is an attempt at a build up to it. However after that fight you are teleported to the top of a skyscraper to battle Electro in a boss fight with the least build up ever. So you do that and then you are corrected, this next boss fight with the Green Goblin is the least build up to a boss fight ever. You don’t see the transformation of either Electro or the Goblin and honestly, if I hadn’t seen the movie that goes with this game, I would not have had a clue about what was going on. Then it’s as if the game remembers that they made a half arsed attempt at introducing Carnage away back at the beginning of the story and so they throw in another out of the blue boss fight to end the game. Wow, this lack of story build up and context wouldn’t have been acceptable in a PS1 game, it certainly isn’t acceptable here. Also the game again (just like the first one,) tries to copy the Arkham games in terms of the stealth and combat systems and miserably fails.
In my opinion, games like this; lazy, half arsed cash grabs, just aren’t acceptable in today’s modern landscape of video games. I thought DMC was a slog, but after playing this piece of dogshit, DMC is game of the year material. So please, please stop. Until you have a dedicated team who genuinely want to make a good game for fans of a franchise, don’t bother. Signed by everyone.
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Hazel (1853 KP) rated Operation: Hail Storm in Books
Dec 22, 2017
In the near distant future, terrorism is still a major problem throughout the world. Other things may have changed, such as a female president of the United States and cheaper method of producing energy, however, the world is still under threat, particularly from North Korea. After losing his wife and twin daughters in the biggest terrorist attack the world has seen, Physics Nobel Prize winner, Marshall Hail, an industrial billionaire, decides to take matters into his own hands.
Operation: Hail Storm is a work of science fiction, although, as the main character points out, he and his team only work with science and not fiction. With a selection of friends from his MIT days, and a pick of young gamers whose families had been killed in the terrorist attacks, aim to remove everyone listed on the FBI’s top ten terrorist list. After his drones successfully take out the leader of North Korea, Hail finds himself of interest to the CIA and US president.
Hail hopes the CIA would be pleased with him and supply a list and location of the remaining terrorists. Although they are impressed, the CIA is baffled over how Hail managed to assassinate someone in an extremely guarded country. To prove himself, Hail is given the task of blowing up a missile that is heading to North Korea with the potential to destroy half the world. He may do this however he wishes, however, he must have one member of the CIA with him. Enter Kara.
Kara, who is effectively the CIA’s courtesan, tries to use her skills to find out Hail’s secrets and report back to her boss. Naturally, Hail and his team are one step ahead and are monitoring all her phone calls. With a complicated relationship where both parties are pretending to trust each other, they must come together to successfully complete the mission before the CIA put their disastrous backup plan into place.
Although there are a handful of women in high positions, Operation: Hail Storm is more appropriate for the male population. With complicated mathematics and science, the story becomes similar to spy action novels, complete with an attractive woman: Kara. Physical description is reserved for Kara’s character, whose beauty is used to distract men, particularly villains.
Description is something the author, Brett Arquette, struggles with throughout the book. His choice of similes are questionable and may even upset some readers, for example, “It was like a blob of clay the size of a softball that had been worked by an angry mental patient wearing oven gloves.”
As well as scientific jargon, a number of foreign languages enter the narrative. Unfortunately, although it is possible to get the gist of what is being said, the actual phrases are never translated.
Operation: Hail Storm is a cleverly thought out novel with an impressive knowledge of science, drones and explosive devices. Whether these are wholly accurate is undetermined, however, there do not appear to be any discrepancies during throughout the narrative. As for the storyline, it is nothing spectacular or refreshing, instead, it is a typical male-oriented piece of sci-fi with a lot of blowing things up.
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