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The Omega Merger: A Reverse Harem Omegaverse
The Omega Merger: A Reverse Harem Omegaverse
Roxy Collins | 2023 | Paranormal, Romance
8
8.0 (1 Ratings)
Book Rating
THE OMEGA MERGER is a Reverse Harem Omegaverse with MM and MF elements and is the first book in the Billionaires in Heat series

I enjoyed the story and the different characters although I did have some issues with it too. It was one of those books that absolutely drew me in whilst I was reading it but, after I had finished, questions and reactions started coming to light.

For example, Alain after he drops a bombshell at dinner when he comments about Maddie and Kel checking in with their boss because he keeps them on a tight leash. He was just being an a$$hole, there was no reason for that. No wonder Maddie didn't think he liked her!

In one respect, the book was actually true to life. After all, things happen every day that don't move our stories forward, and that's what happened here with the bomb threats and stuff about Maddie coming out. It made for fun reading but I don't really know why it was in there. If you take it out, you're not missing anything. Or with Finn Viser or the Lyall Brothers too. It makes me wonder if things will tie together when their stories come out.

I really feel as though Lucas got the short straw. He was the one alpha I was interested in and he got the least amount of page space.

This was an omegaverse with a twist that I did enjoy and would definitely read more in this world.

** same worded review will appear elsewhere **

* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book; the comments here are my honest opinion. *

Merissa
Archaeolibrarian - I Dig Good Books!
May 6, 2023
  
    The Great Prank War

    The Great Prank War

    Games and Entertainment

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    Help Mordecai, Rigby, Muscle Man and Skips take the park back from Gene and his goons with a...

    Crazy Kings

    Crazy Kings

    Games, Entertainment and Stickers

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    The popular CCG meets Tower Defense game that has 1M+ downloads worldwide! Challenge your strategy...

The Amazing Spider-Man 2
The Amazing Spider-Man 2
2014 | Action/Adventure
Web Slinging (0 more)
Poor Graphics (3 more)
Awkward Animation
Glitches Galore
Rushed Ending
Can He Swing From A Web? Yeah, But That’s About All He Can Do…
You may be thinking Dan, why the hell are you reviewing a low rated movie tie in game that came out three years ago? Well, I would say, that is a very valid question. I am reviewing this game because I actually believe it is one of the most relevant games I’ve played so far this year in terms of the wider gaming landscape, so yeah you have me rumbled, this won’t be so much a review of The Amazing Spiderman 2 for PS4 as it will be a commentary on bad games in general and their place in the modern gaming landscape.

I had just come off of finally getting around to playing Until Dawn at the start of January. A well made, well written, well acted, well executed teen horror story that had atmosphere and intrigue in spades. I then went on to play a game that I thought was mediocre by comparison, DMC Definitive Edition. When playing through the story I was so underwhelmed and disappointed in what they had turned this once great franchise into, an angsty, melodramatic, arcade slash ‘em up with as much depth as the shallow end of the kiddies swimming pool. I thought what a waste of cash and time. What a piece of garbage. Oh how naive I was, I had no idea how much worse it could get. After beating DMC and the attached story DLC that came with the Definitive Edition, I popped out the game and slid in The Amazing Spiderman 2. The first thing that I noticed was that the game graphically is at the same level if not worse than the first Amazing Spiderman game on PS3, but I thought hey, games with under par graphics can still be fun, UI’s and poly counts aren’t everything so I began working my way through the main story. Let’s start with the only positive that this game has going for it, the web slinging. Traversal feels and looks great in the game, zipping around NYC is a treat and when everything works correctly, you can pull off some truly spectacular acrobatics while shooting around in mid air. The shoulder buttons on the controller are matched to Spidey’s arms, left trigger for left swing, right trigger for right swing, and unlike the last game, in this one the web shooters have to be aimed at a building in order to perform a successful swing. The important phrase here, is ‘when it works.’ There were several times when I would be right next to a building and press the trigger to swing, only to hear Spidey say, ‘Hey, this just in, web slingers need something to stick to.’ No shit Spidey, that’s why I’m pressing the trigger on the side where the huge fucking skyscraper is. Also, there would be times when I had a decent amount of momentum going, swing left, right, left, right consecutively and as I pressed the left trigger again to attach to the building on my left, for some odd reason, Spidey would fire his right hand web shooter, attaching to a distant building on the right, turning me away from the direction I was swinging and totally ruining my momentum, this was particularly frustrating during boss fights and chase sequences or when swinging against the clock. Overall though traversal is fun, okay now that the positive is out of the way, let’s rip this thing apart. Animations are stiff, glitches are common and every cutscene in the game ends abruptly with an awkward animation that resembles the look of a news anchor when they run out of words to read off the teleprompter, but the camera is still rolling. Why they decided to add a dialogue system, I have no idea, it is so unnecessary and out of place and has absolutely no effect on the outcome of the game’s narrative, it’s simply there for the sake of having a dialogue option. The plot is fairly standard, but is bearable for the first two thirds of the game, however the point that the publishers told the development team to get a move on and meet the deadline to coincide with the release of the movie becomes instantly clear. The last 5 or so chapters in the game are so rushed it’s like going through a checklist. The first bossfight in the last third of the game is pretty mundane, but at least there is an attempt at a build up to it. However after that fight you are teleported to the top of a skyscraper to battle Electro in a boss fight with the least build up ever. So you do that and then you are corrected, this next boss fight with the Green Goblin is the least build up to a boss fight ever. You don’t see the transformation of either Electro or the Goblin and honestly, if I hadn’t seen the movie that goes with this game, I would not have had a clue about what was going on. Then it’s as if the game remembers that they made a half arsed attempt at introducing Carnage away back at the beginning of the story and so they throw in another out of the blue boss fight to end the game. Wow, this lack of story build up and context wouldn’t have been acceptable in a PS1 game, it certainly isn’t acceptable here. Also the game again (just like the first one,) tries to copy the Arkham games in terms of the stealth and combat systems and miserably fails.

In my opinion, games like this; lazy, half arsed cash grabs, just aren’t acceptable in today’s modern landscape of video games. I thought DMC was a slog, but after playing this piece of dogshit, DMC is game of the year material. So please, please stop. Until you have a dedicated team who genuinely want to make a good game for fans of a franchise, don’t bother. Signed by everyone.
  
Operation: Hail Storm
Operation: Hail Storm
Brett Arquette | 2016 | Science Fiction/Fantasy
6
4.7 (3 Ratings)
Book Rating
Killing the Terrorists
I received this eBook for free from the author in exchange for an honest review.

In the near distant future, terrorism is still a major problem throughout the world. Other things may have changed, such as a female president of the United States and cheaper method of producing energy, however, the world is still under threat, particularly from North Korea. After losing his wife and twin daughters in the biggest terrorist attack the world has seen, Physics Nobel Prize winner, Marshall Hail, an industrial billionaire, decides to take matters into his own hands.

Operation: Hail Storm is a work of science fiction, although, as the main character points out, he and his team only work with science and not fiction. With a selection of friends from his MIT days, and a pick of young gamers whose families had been killed in the terrorist attacks, aim to remove everyone listed on the FBI’s top ten terrorist list. After his drones successfully take out the leader of North Korea, Hail finds himself of interest to the CIA and US president.

Hail hopes the CIA would be pleased with him and supply a list and location of the remaining terrorists. Although they are impressed, the CIA is baffled over how Hail managed to assassinate someone in an extremely guarded country. To prove himself, Hail is given the task of blowing up a missile that is heading to North Korea with the potential to destroy half the world. He may do this however he wishes, however, he must have one member of the CIA with him. Enter Kara.

Kara, who is effectively the CIA’s courtesan, tries to use her skills to find out Hail’s secrets and report back to her boss. Naturally, Hail and his team are one step ahead and are monitoring all her phone calls. With a complicated relationship where both parties are pretending to trust each other, they must come together to successfully complete the mission before the CIA put their disastrous backup plan into place.

Although there are a handful of women in high positions, Operation: Hail Storm is more appropriate for the male population. With complicated mathematics and science, the story becomes similar to spy action novels, complete with an attractive woman: Kara. Physical description is reserved for Kara’s character, whose beauty is used to distract men, particularly villains.

Description is something the author, Brett Arquette, struggles with throughout the book. His choice of similes are questionable and may even upset some readers, for example, “It was like a blob of clay the size of a softball that had been worked by an angry mental patient wearing oven gloves.”

As well as scientific jargon, a number of foreign languages enter the narrative. Unfortunately, although it is possible to get the gist of what is being said, the actual phrases are never translated.

Operation: Hail Storm is a cleverly thought out novel with an impressive knowledge of science, drones and explosive devices. Whether these are wholly accurate is undetermined, however, there do not appear to be any discrepancies during throughout the narrative. As for the storyline, it is nothing spectacular or refreshing, instead, it is a typical male-oriented piece of sci-fi with a lot of blowing things up.
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