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Kristy H (1252 KP) rated That Night in Books

Apr 8, 2019  
That Night
That Night
Amy Giles | 2018 | Fiction & Poetry, Young Adult (YA)
9
9.0 (1 Ratings)
Book Rating
I cannot recommend this book enough, for teens and adults alike
It's been a year since the shooting in their town changed everything, and Jessica Nolan and Lucas Rossi are each trying to manage in their own way. Jess is trying to care for her severely depressed mom, who can barely get out of bed. That means helping pay the bills, cook the meals, and generally take care of everything. She misses her best friend desperately, but Marissa is across the country at a school for those suffering post traumatic stress. Meanwhile, Lucas is coping by taking up boxing. It helps relieve some of his stress and anxiety--and get him away from the watchful eye of his newly overprotective mom. When Jess and Lucas meet at their after-school job, they realize they have one big thing in common: their shared tragedy. It's not exactly something they want to share. But slowly the two become friends. Can they help each other move forward from some of the horrors they've been through?

Oh this book. This beautiful, sad, lovely book. It's such an immersive, amazing read. Giles gives such a great voice to her characters; even though the book has a sad topic at its core, it's also hopeful and touching, and you want to keep reading it. You know how some books seem to go out of their way to have unlikeable characters and you have to like the book in spite of them? This book is the opposite. I dare you to not fall in love with Jess and Lucas. And, oh my goodness, my heart just went out to these kids. Poor Jess. She has so much to deal with it, and so does Lucas, too. The guilt these kids feel at being alive--Giles does such an amazing job at portraying their feelings and emotions. They come across so realistically and starkly. It also portrays mental illness very well: real, without embarrassment and shame; I was impressed and heartened. What a great thing for teens to read.

I really enjoyed the fact that this novel featured a sweet romance, but not a typical one. Jess and Lucas clearly like each other, but don't immediately "meet cute" or fall for each other the second they meet. You can see they need each other, but it takes them time to get there, which I appreciated. Their relationship is really well-done, and it was lovely to read about.

As you've probably read, Giles made the deliberate decision not to write about the actual shooting in the book--it's just the background event that has shaped so much of our characters' lives. We don't even hear about who the shooter was. I really like this decision, because we get to see the horror that a mass shooting can leave behind, without going into the sensational details. Instead we see, close-up, the humanity behind it--the real people affected and how much their lives have changed. There are sad moments mixed in with sweet and funny in such a beautiful way. It's incredibly well-written and I thought it was a very smart way to frame a shooting: it's almost more profound this way, honestly.

The depth of emotion in this book--the sadness, the unhappiness--and even sometimes the hope--is staggering. Honestly, this book left me in tears, and I don't cry easily when I read. As I said, I fell in love with Jess and Lucas. They were real people to me, and it takes an excellent writer to bring your characters to such detailed life as Giles did in this novel. I waited to read this book--after absolutely loving Giles' novel NOW IS EVERYTHING (which also made me cry!)--until my library got in my copy, which I had them order. I'm proud to say my lovely library system now has three copies of this book now, but I'll also be purchasing my own copy, because it's that good.

Overall, I cannot recommend this book enough, for teens and adults alike. This novel made me cry, and it made me laugh. I loved its characters and their supporting cast. It offers such a powerful way to look at the aftermath of a mass shooting. It's profound and poignant, and the way it conveys the terror, sadness, and hope of its characters cannot be praised enough. 4.5+ stars.

(Also, this book is full of Young Frankenstein references, as if I could not love Giles or her characters more.)
  
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Dirt Dog
Dirt Dog
2021 | Animals, Card Game
My family is a dog family. Growing up I was lucky to live with a Lhasa Apso named Sasha, and a Jack Russell Terrier named Casey. They were both great dogs to grow up with, and since being with my wife we have added a Yorkshire Terrier named Millie and a Powderpuff Chinese Crested named Mojo (who now lives with Laura). So when I saw a game named Dirt Dog that had cute art and was looking for previews, I knew I had to check it out. I mean, my dogs were ALWAYS dirty, so this should be a cinch, right?

Dirt Dogs is a two or four player game where each side will be building an obstacle course through which the other side will run down a quarry animal. The obstacle course is a series of cards with icons needed to satisfy in order to pass, and each dog runner will have stats that correspond to these challenges that can also be manipulated with additional card play.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be different from these shown. You are invited to back the game through the Kickstarter campaign, or purchase through any retailers stocking it after fulfillment. -T


To setup, set aside the Entrance and Quarry cards from the large deck of brown-backed Burrow cards. Shuffle the Burrow cards to form a draw deck, and shuffle the gold-backed Obedience cards into their own pile. Each player (or team, but for this preview I will be reviewing from a two-player game perspective) will choose a dog breed card to use and place it in front of themselves. The icon on the bottom right hand side of the dog card signifies Moxie and an amount of Moxie tokens (bones) will be collected for use by the player. Reveal and place in an offer 12 Obedience cards to be drafted by the players. During the first round of play one player will be the builder and the other will be the first runner. Each player will draw five Burrow cards to begin and the game may now commence!
Dirt Dog will last three or more rounds (depending on what the players decide) and each round will have the roles of first builder and runner reversed. The builder will assemble an obstacle course of Burrow cards from their hand along with an Entrance to get in and a Quarry at the end. The cards are multipurpose in that the right side of the card lists obstacle tests the dogs will need to meet or surpass in order to clear it, and the left side includes icons that can be used by the runner player to assist their dog in a successful run. Similarly, Obedience cards may be played during the run to help overcome a particularly difficult obstacle, but then it will be unavailable for use to build the subsequent Burrow course.

Once a course has been decided and placed before the runner, they will analyze the tests on each card encountered and use their dog stats in addition to any cards they would like to play from hand. Should a runner successfully complete a course and capture the Quarry at the end they will collect the Quarry card and immediately add Dachshund tokens (weineeples?) to increase their stats per the card for the rest of the game.


Players then switch roles and whichever player ends the round with the most remaining Moxie will win the round and collect the Round Winner token (black animeeple because I can’t make out which breed it might be) notating such. The winner is the player who collected the most Round Winner tokens at the end of the three (or more) rounds!
Components. Again, this is a prototype copy of the game, and as such the components will not be exactly as shown in these photos. That said, for a prototype copy, the components are pretty decent! The cards are all nice, and the art on them is suuuuper cute. The layout of the cards is ok, and the iconography is easy to understand. The tokens and different -eeples are wonderful, though those may be different in the final version. It all depends on Kickstarter success though, folks, so you know the drill with backing games.

Dirt Dog reminds me of a couple games I have played, or at least certain mechanics. The building of the burrow runs reminds me of Boss Monster dungeon building as you are trying to foil the runner’s progress, but they can also use cards from hand to help overcome the obstacles. Also, many games now are including multi-use cards in the design, and I absolutely love it. Having to really determine the best use for a card – now during my run, or later to build a run for my opponent – is a wonderful layer that I enjoy. Of course building up a character’s stats is a mechanic I wish more games used. I mean, what’s the best part about playing RPGs? It’s level-up day!

This one is very cute to play and is quite light. I may have found a winning dog to use every time, but I will not spoil that for you. If it seems to become a problem in your plays, I suggest just removing that dog from those available to help overcome that. Remember – the winner of the round is the dog that ends the round with the most Moxie. That said, I still very much enjoy Dirt Dog. The art is great, features at least one of my previous breeds, and leaves itself open for expansions of new breeds and obstacles to be added later.

If you are looking for a cute dog-themed game with light rules and pretty good replayability, I suggest you check out Dirt Dog. It’s a fun and quick little card game that you can even play with AP-prone gamers as the choices are not necessarily do-or-die. Plus, enjoy the art along the way. It’s very nice. You are invited to back the game on Kickstarter that launches soon! Tell them Purple Phoenix Games sent you or I’ll sick a Jack Russell on your yard to dig dig dig until they wear themselves out. At least, that’s what MY JRT used to do…
  
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