Purple Phoenix Games (2266 KP) rated Dirt Dog in Tabletop Games
Oct 22, 2020
Dirt Dogs is a two or four player game where each side will be building an obstacle course through which the other side will run down a quarry animal. The obstacle course is a series of cards with icons needed to satisfy in order to pass, and each dog runner will have stats that correspond to these challenges that can also be manipulated with additional card play.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be different from these shown. You are invited to back the game through the Kickstarter campaign, or purchase through any retailers stocking it after fulfillment. -T
To setup, set aside the Entrance and Quarry cards from the large deck of brown-backed Burrow cards. Shuffle the Burrow cards to form a draw deck, and shuffle the gold-backed Obedience cards into their own pile. Each player (or team, but for this preview I will be reviewing from a two-player game perspective) will choose a dog breed card to use and place it in front of themselves. The icon on the bottom right hand side of the dog card signifies Moxie and an amount of Moxie tokens (bones) will be collected for use by the player. Reveal and place in an offer 12 Obedience cards to be drafted by the players. During the first round of play one player will be the builder and the other will be the first runner. Each player will draw five Burrow cards to begin and the game may now commence!
Dirt Dog will last three or more rounds (depending on what the players decide) and each round will have the roles of first builder and runner reversed. The builder will assemble an obstacle course of Burrow cards from their hand along with an Entrance to get in and a Quarry at the end. The cards are multipurpose in that the right side of the card lists obstacle tests the dogs will need to meet or surpass in order to clear it, and the left side includes icons that can be used by the runner player to assist their dog in a successful run. Similarly, Obedience cards may be played during the run to help overcome a particularly difficult obstacle, but then it will be unavailable for use to build the subsequent Burrow course.
Once a course has been decided and placed before the runner, they will analyze the tests on each card encountered and use their dog stats in addition to any cards they would like to play from hand. Should a runner successfully complete a course and capture the Quarry at the end they will collect the Quarry card and immediately add Dachshund tokens (weineeples?) to increase their stats per the card for the rest of the game.
Players then switch roles and whichever player ends the round with the most remaining Moxie will win the round and collect the Round Winner token (black animeeple because I can’t make out which breed it might be) notating such. The winner is the player who collected the most Round Winner tokens at the end of the three (or more) rounds!
Components. Again, this is a prototype copy of the game, and as such the components will not be exactly as shown in these photos. That said, for a prototype copy, the components are pretty decent! The cards are all nice, and the art on them is suuuuper cute. The layout of the cards is ok, and the iconography is easy to understand. The tokens and different -eeples are wonderful, though those may be different in the final version. It all depends on Kickstarter success though, folks, so you know the drill with backing games.
Dirt Dog reminds me of a couple games I have played, or at least certain mechanics. The building of the burrow runs reminds me of Boss Monster dungeon building as you are trying to foil the runner’s progress, but they can also use cards from hand to help overcome the obstacles. Also, many games now are including multi-use cards in the design, and I absolutely love it. Having to really determine the best use for a card – now during my run, or later to build a run for my opponent – is a wonderful layer that I enjoy. Of course building up a character’s stats is a mechanic I wish more games used. I mean, what’s the best part about playing RPGs? It’s level-up day!
This one is very cute to play and is quite light. I may have found a winning dog to use every time, but I will not spoil that for you. If it seems to become a problem in your plays, I suggest just removing that dog from those available to help overcome that. Remember – the winner of the round is the dog that ends the round with the most Moxie. That said, I still very much enjoy Dirt Dog. The art is great, features at least one of my previous breeds, and leaves itself open for expansions of new breeds and obstacles to be added later.
If you are looking for a cute dog-themed game with light rules and pretty good replayability, I suggest you check out Dirt Dog. It’s a fun and quick little card game that you can even play with AP-prone gamers as the choices are not necessarily do-or-die. Plus, enjoy the art along the way. It’s very nice. You are invited to back the game on Kickstarter that launches soon! Tell them Purple Phoenix Games sent you or I’ll sick a Jack Russell on your yard to dig dig dig until they wear themselves out. At least, that’s what MY JRT used to do…
Sleepless Cinderella: PARTY
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Bob Mann (459 KP) rated Get Out (2017) in Movies
Sep 29, 2021
“Get Out” was written and directed by Jordan Peele and was his directorial debut. And a hot item on his resume it is too.
Daniel Kaluuya (“Sicario”) plays African-American Chris Washington who, nervously, takes a trip ‘upstate’ to meet the parents of his cute white girlfriend Rose (Allison Williams). The parents, Dean (Bradley Whitford, best known as Josh Lyman from “The West Wing”) and Missy (Catherine Keener, “ Captain Phillips”), are extremely welcoming.
But the weekend coincides with an “annual gathering” of family and friends, and events quickly take a left turn into “The Twilight Zone”, with anti-smoking hypnosis and a bizarre game of Bingo where the win is so substantial that playing becomes a ‘no brainer’. Can Chris ‘Get Out’, with his mind still intact, before it’s too late?
This is a really clever script by Peele. The film baits you into thinking this is some redneck-inter-racial-revenge flick, but actually the colour of the skin is almost irrelevant. (Or is it? This angle is left deliciously vague). Some of the filming is spectacularly creepy, with the hypnosis scene being reminiscent to me of the excellent “Under The Skin”. And never has a teaspoon in a cup of tea been a more devastating weapon.
I seemed to have talked at length this year in this blog on the subject of the “physics of horror”: the story elements hanging together in a satisfying – albeit sometimes in an unbelievable – way. “Get Out” delivers this to perfection, keeping its powder dry until the closing moments of the film before delivering a series of satisfying “Ah!” relevatory moments.
While the ‘physics’ of the film is good the ‘biology’ is bonkers, featuring a plot point from the terrible first episode of the 3rd season of the original “Star Trek” (if you can be bothered to look that up!). But I’ll forgive this, parking my incredulity, to salute what I think is one of the year’s most novel and impressive low-budget indie horror films.
Darren (1599 KP) rated Alaska (1996) in Movies
Jun 20, 2019
When their father goes missing, Jessie and Sean aim to go in search of him through the Alaskan wilderness discovering a captured baby polar bear cub that they release who joins them on their adventure, which only attracts the poachers attention as they find themselves chased through the wilderness by the poachers too in a race against time to find their father.
Thoughts on Alaska
Characters/Performance – Jessie is the sister of the siblings, she has embraced the change to Alaska learning to be part of the team with her father, while they both want to search for their father, she is the most prepared of the two. Sean hates his new life in Alaska and wants to move back to Chicago but you can clearly see he is grieving his mother with his behaviour, but with his father missing he will do everything he can to find him, learning to love the beautiful landscape they are part of now. Jake is the father of the family that has given up his 747-pilot job to start a new life in the small town in Alaska, he does spend most of the film trapped in his plane but his character gives Jessie and Sean the reason for going on their adventure. Perry and Koontz are two poachers hunting polar bears, they cross paths with the kids as they menacingly try to recapture the polar bear cub that they had released.
Performance wise, Thora Birch and Vincent Kartheiser are both great in the lead roles as the children in search of their father. Dirk doesn’t have much to do but does what he needs to well. Charlton Heston as the menacing poacher does seem to enjoy the role he plays in the movie.
Story – The story of two young teenagers going into the wilderness to find their missing father is a nice tried and tested formula, this style of film seemed to be the rave for family films around the time too, so to stand out you had to do something different. We get the moments of peril which are good and well-paced but we also get the moments of discovery which are just as important. Obviously, there are negatives here which include the idea the adults are clueless when searching for people in crashes and poachers being just evil people. I would also like to point out, that it is very unlikely a polar bear mother is just going to accept another cub, well that is what David Attenborough has taught me.
Adventure/Family – The adventure the kids get to go on is one I remember watching as a kid going, I wanna do that and I still would like to. The family side of this film is about the unity between a broken family doing everything to stay together and of course having a cute little polar bear helping them out.
Settings – Alaska as a setting, beautiful, stunning, peril filled and perfect for the story being told.
Effects – We only have a few effects in use here, most feels practical with the stunt work and working with a potential deadly animal in a polar bear.
Final Thoughts – This is easily one of the better kids work with animal films of the 90s, one that gives you hope in humanity and a wonderful setting.
Overall: Family night sorted.
https://moviesreview101.com/2018/01/31/alaska-1996/
Fairy Sisters 2 - Magical Forest Adventures & Animal Care
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Taryn K (444 KP) rated Otherworldly Izakaya Nobu Volume 1 (manga) in Books
Apr 14, 2022
The eatery just 'suddenly appeared' in town and soldiers and locals, and eventually members of the nobility visit in the six chapters of the book, and Chef Nobu and Shinobu-chan are always up for creating something delicious for whomever is visiting at the time. Most issues that come up are taken care of in the chapter they're brought up, and while there are issues that could be explored, like the commander's refusal to eat fried squid tentacles which we end up finding out why in a later volume, they aren't cliffhanger material. The book is written in such a way that if there hadn't been a volume 2-9, it still feels like a complete collection of stories, yet each volume builds on the previous one.
That said, the art is very anime, by which I mean that it is somewhat realistic, but still very cute and a bit exaggerated. The characters are well thought out and slowly introduced one or two at a time, other than the first chapter where we not only meet the chef and Shinobu, but two members of the military, Nikolaus and Hans and eat oden. The second chapter, we meet Commander Bertholdt and eat kara-age chicken. Chapter three, it's Tax Collecter, Gehrnot with spaghetti Napolitan. Chapter four is Viscount Johan Gustav and his niece, Hildegard, enjoying Ankake Yudofu. In chapter five, merchants Ignatz and Kamil discover sashimi and Kaisendon. The sixth and final chapter for this volume brings us back around to Nikolaus and Hans experiencing Tonjiro for the first time.
This manga is all about food and community. So everyone who comes in eventually fits back into the story, interacting with various people in the community, with food very much a part of the interactions. So descriptions of the food and how amazing it is and how different it is from anything in Eiteriach and how well it goes with the draft beer they call "Whatsontapp" make up a good deal of the book. Somehow Chef Nobu always understands what they want, even though the words they use for what they want are German, For example, Commander Bertholdt asks for a huhn dish that goes well with whatsontapp. The chef knows he wants chicken and fries him up kara-age chicken, which is what he calls it. There is mention of schweinefleisch (pork), and mustard/karashi/senf... the translation notes underneath and in the back are very helpful.
It's not a manga to read if you want action, adventure, and excitement, but for a delicious little series to settle down with in between times, it is delightful. I recommend it highly.
Ivana A. | Diary of Difference (1171 KP) rated Miss Peregrine's Home for Peculiar Children in Books
Aug 3, 2018
‘’I had just come to accept that my life would be ordinary when extraordinary things began to happen.’’
Jacob was raised by his grandfather, who told him stories about the amazing house he used to live in, and all the children that lived with him, that had amazing abilities and were different than ordinary people. Grandpa Portman would even show Jacob pictures of the children and their peculiarities - he would tell him stories about the invisible boy, the girl that could float if she didn’t have iron boots, the girl that could breath out fire and the children that could easily lift the heaviest rocks. He would also talk about the danger and the big monsters that the children were so scared of.
And Jacob believed and loved these stories - he shared an amazing bond with his grandpa. Until, of course, he grew up. Suddenly, he was old enough to know this isn’t true, and stopped believing. His grandpa would try to convince him, and warn him that the monsters are coming, but the only conclusion he had is that his grandpa lost his marbles.
But then his grandpa dies, and Jacob sees the monsters himself. Despite everyone believing that he is crazy, just like his grandpa, Jacob now has no choice but to find these strange children - and get answers to all his questions.
The book moves quite slow, and it is not until half of the book that we actually get to meet the children. As a person that watched the movie, this was extremely frustrating, as I kept waiting and waiting, and nothing special happened for 90 pages.
The author puts photographs in the book, and they are perfectly put in the book to explain how a character looks, and to describe the scene better. This was the strawberry to my cake in this book. I immensely enjoyed the beautiful photographs and how perfectly well they fitted with the book and detailed the characters. The only character that I couldn’t imagine was Miss Peregrine - her picture is not at all what I expected. At first, I thought about sharing some of those pictures here - but then, I assumed you might enjoy them more if you explore them yourself while reading the book, as they come - as I could never be able to do that as well as Ransom Riggs did.
For the ones you watched the movie first - the movie is not at all the same as the book. So lower your expectations, otherwise you will be disappointed. The movie seemed to have put three books into one, and swapped people’s abilities, and made up some scenes and places.
The book, however, had parts that you wouldn’t see in the movie, and its own magic of detailed descriptions to your favorite stories and characters.
I hated Jacob. Not just at the beginning, but all the way through. Mister ‘’I-am-too-good-for-everything’’ , Mister ‘’My-family-is-so-rich-I-will-try-my-best-to-get-fired-from-work-because-my-uncle-owns-the-shop’’. No - Just no. As much as I enjoyed his story, his character is very egocentric and unlikeable. I actually liked Grandpa Abe so much more, even though he was only partially and ghostly present in the book.
Miss Peregrine didn’t reveal much of her character as she does in the movie. We don’t get to read a lot about her to be honest, and she was the one person I expected to see more of.
We get to hang around with the children a lot though, and meet Emma, the girl that has fire powers, and that used to be Grandpa Abe’s lover and now Jacob - which is more than weird, but oh well…
‘’She moved to pinch me again but I blocked her hand. I’m no expert on girls, but when one tries to pinch you four times, I’m pretty sure that’s flirting.’’
We get to meet Millard, the invisible boy, Olive, the girl that can float without her iron boots, Fiona, who can make plants and trees grow in seconds and many other lovely children with even lovelier abilities.
This is an amazing story about extraordinary people, children who will amuse you with how cute they can be, a bit of (well, a lot of) time travel and a great valuable lesson that everyone in this world is peculiar and extraordinary in their own way! A must-read to all of you that love some fantasy stories and different worlds.





