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Farm Rescue
Farm Rescue
2019 | Memory
The Kids Table series from Purple Phoenix Games seeks to lightly explore games that are focused toward children and families. We will do our best to give some good insight, but not bog your down with the millions of rules…

Farm Rescue is a cute little memory game with pretty excellent components, especially for a kids game. Though the box says 4+ my 3 year old picked it up pretty quickly and is surprisingly good at it.

The game comes in a box with a really great insert where the components can really only go in one spot. This is so wonderful for parents of younger kids who enjoy setting up and tearing down games. So thank you for that consideration, Brain Games! Anyway, the idea behind the game is to setup a 5 x 5 grid of face-up farm animal squares inside the provided picket fence border tiles. Each player will roll the two dice (one is color and one is an animal) and flip over the corresponding tile – like green chicken or purple cow. If a purple cow is rolled again in the future you must remember which tile featured the purple cow and flip it back over. If correct, then the farmer mini is moved closer to catching the wolf mini. If incorrect, the wolf mini is moved closer to the fence entrance. The game ends when either all tiles are flipped to their backs, the farmer catches the wolf, or the wolf gets into the fence to gobble up the remaining animals.

This game is surprisingly good! When my son picked it out at our FLGS (as recommended by the attendant) I didn’t know what to expect. I honestly, and foolishly, don’t keep kids games on my radar. When we brought it home, and after his nap, we were able to get a play in right away with Gramps as our third player. Ultimately we allowed the wolf to gobble up the animals, but we had a great time rolling the dice and flipping the animals (no Midwest cow tipping jokes please). My son also showed us that young children have far better memory skills than middle-aged dads and slightly older (you’re welcome) grandfathers.

My son LOVES his new game and I am so sure we are going to be playing it often. He even invited the farmer and wolf minis to the dinner table with him. He also took the following action shots of the game (which he never really offers to do, so this is big for him). Farm Rescue is a hit with our family, and if you are looking for a memory game with some meat on the bones (I had to), then check it out for your family.

PS – I often make mention of games that rely on color recognition that also play well with colorblindness. Though nobody in my family is colorblind, each of the colors in Farm Rescue also has an associated graphic – red circles, blue stars, purple plus signs. This is very much appreciated, and another high-five to Brain Games for having more inclusive components. Good on you!
  
The Scent Keeper
The Scent Keeper
8
8.0 (1 Ratings)
Book Rating
Scent is the strongest sense tied to memory. One smell can conjure up a whole moment in your life, that you thought you had completely forgotten about. "When you change a scent, you change the memory..."(Quote taken from advanced copy)

Emmeline and her father live on a remote island. It's just the two of them and Emmeline has learned all she knows from her father, but the greatest thing she has learned, is how to use scents to determine what is going on in the world. Cut off from the rest of society, people are just objects in books, and her father is the only other physical person she knows. When she turns 13 and is forced into the "real" world, she quickly discovers that it's more than scents that she will need to make it in life.

Thank you to NetGalley and St. Martin's Press for the opportunity to read and review this book.

When I first heard about this book, I was quite intrigued. A whole book about a cottage filled with drawers of scents. How was this going to play out? Would it hold my attention? Boy did it ever. will admit, when I started reading, I was skeptical about which direction the book would take me. The journey was exciting and thrilling and it left me wanting more.

The Scent Keeper is the first book I have read by Erica Bauermeister, but I do look forward to reading more books by her. This is the type of book that is kind of hard to review without giving too much of the story away. This is a story that you will feel in your heart. You will start to understand and smell scents in a different way.

This book has something for everyone in it. A little bit of magic, thrills, just a touch of romance, and scents from all over. I think that if you pick up this book you will enjoy it. I wasn't sure after the description and reading the first couple of chapters, but this story really grew on me and it will stay with me for a while.
  
Justice League International, Vol. 5
Justice League International, Vol. 5
Keith Giffen | 1989 | Comics & Graphic Novels
6
7.0 (2 Ratings)
Book Rating
I've been enjoying this trip down Memory Lane. The 80s were a fun time, especially the comics! I remember I couldn't get enough "Bwa-hahahaha", i.e. anything JLI, JLA, or JLE-related, in my life! When they brought then-newcomer Adam Hughes on as artist, JLA got turned out up to 11! Unfortunately, this was not that volume; that's the next volume)!

When I think back to this point in the 80s, the fun times, laugh riot that was the JLA brings a great amount of joy to my collective consciousness. I can't even remember anything I didn't like about any of the stories in the run. Then, I started reading Vol. 5..

So, yeah, the characters were still great fun! I miss the fun Wally West/Flash! :( Giffen and DeMatteis continued to churn out some of the funniest JLA stories! The JLEurope ones weren't AS funny as the JLAmerica/JLI stories were, but still fun nonetheless.

Now, the art? OOF! That's a whole other thing! I don't recall disliking it when I first read the issues in the 80s. I can recall meeting Bart Sears at a comic shop signing around the time of the series debut, and I thought he was friendly and likeable.

However, after this re-visit, I am disappointed to say that I found Sears' art to be not as enjoyable. The characters, both male and female, looked distorted and, in some cases, wicked muscular. And the facial expressions? Um, NO! Yeah, the art was enough of a disappointment that I almost gave it 2 Stars.

The saving grace of this TPB was the last story, from JLI Annual #3, "Around the World with the Justice League". Not only was it the first appearance of the island of Kooeykooeykooey, but it also featured some knockout pencils from Mike McKone and even more stellar inks from Bruce D. Patterson! if memory serves, the team of McKone-Patterson continued to do the annuals for the remainder of the JLI/JLA run.

It's not a perfect TPB, but again, the writing was on target, and the art in the last part of the book was pretty solid. Overall, you can read it, but it won't wow ya! Jus' sayin'...