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    Disney Magic Timer by Oral-B

    Disney Magic Timer by Oral-B

    Health & Fitness and Entertainment

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    App

    • 98% of kids brush longer with the Disney Magic Timer app by Oral-B • Featured as “Best new...

Night on Bald Mountain by Modest Mussorgsky
Night on Bald Mountain by Modest Mussorgsky
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Album Favorite

"Growing up I didn't have an older brother, so all my music was formed by my mother and father. The latter would play old Irish folk songs and outlaw music by Johnny Cash and the only thing my mother would play was heavy melancholy orchestral movements like Night On Bald Mountain. What my mother would make me do is sit on the floor and tell my father to tell a story while putting on this record. This was big for me. I was probably four years old at the time. It sounded eerie, spooky and epic. My dad would make up these ghost stories but what he was really doing was recreating these children's story soundtracks that I'd listened to! I was too young to understand what he was doing at the time, but he was just making his personalised version of The Little Prince or Tales of Witches, Ghosts And Goblins. So he'd be like [eerie voice]: ""The ghosts would move up the Catskill Mountains..."" and I'd just sit there freezing in fear of these ghost stories! It was like having a musical campfire in your living room. Also, this song featured on the film Fantasia, which was my whole life up until the age of ten. It stuck with me and it was embedded in there now you're mixing visuals. I wasn't into the Mickey Mouse aspect of it, but when you watch the eerie castle and spooky ghosts, this is just feeding a young boy's imagination and this is the world he's going to confront when he grows up. These were all the ingredients going into my soup."

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    120 Ukulele Chords

    120 Ukulele Chords

    Music and Lifestyle

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    Play the ukulele chords right away - no experience required! The app contains all necessary chords...

Platinum Collection by David Bowie
Platinum Collection by David Bowie
2006 | Rock
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Album Favorite

Life on Mars by David Bowie

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"We all lived in a house together and I remember hearing David putting the finishing touches on that one in his bedroom. He wasn't a pianist, but he could change chords and have a rhythmic thing going. The lyrics on that one really got my attention, 'Mickey Mouse has grown up a cow' and all that. But it wasn't really until we got into the studio and got Rick Wakeman in on piano… I mean, David just told him to treat it as a piano piece, like a long solo all the way through. Rick's like a virtuoso so he just went to town on it! Then we had to pull something together to go with that. We had mapped it out a little bit because we already knew there would be a string arrangement that Mick had done on it, so I went through the string arrangement and knew what I could and couldn't do. I knew the ballpark. It still needed to be a solid beat, but kind of a futuristic-meets-classic rock thing because of the strings being so overpowering and Rick's playing was more classical than rock. I think the lyrics were very John Lennon-inspired – 'I am the egg man' sort of thing. There was a concept behind the song, but it wasn't that obvious. It was like painting a picture. He did actually give us a brief description, that it was about a girl who was dissatisfied with life and was always dreaming of another place that's better, but didn't know where it was or how to get there – maybe Mars… maybe Mars is the place? We did it three times in the studio and, when you are recording, you finish and you all stay silent as possible, you don't even sneeze because it will cause problems with the mixing later, but on that third time, the phone rang. We didn't even know there was a phone in the studio! It was one that was used by session musicians to ring out on, but it had never rang before. It rang all over the end of the song. It was a really pleasurable experience listening to it after it had been mixed for the first time. I think this might be my all-time favorite of Bowie's tunes."

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Bendy and the Ink Machine
Bendy and the Ink Machine
2017 | Action/Adventure, Puzzle & Cards, Strategy
Set in the long abandoned Joey Drew Studios, Bendy and the Ink Machine (“BatIM”) is a survival horror game with an aesthetic of classic cartoons of yesteryear. As Henry, you set about to revisit your old workshop after receiving a mysterious letter from your past employer. When Henry arrives at the shop, he finds duhn duhn duhn the Ink Machine. The Ink Machine is a rather large device that gushes out black ink and has mystical qualities. Henry then becomes trapped in the maze-like studio, though he soon finds that he is not alone. Like a creep in the shadows, Bendy, the Mickey Mouse of the Joey Drew Studios universe, is lurking. BatIM blends puzzle solving with first-person gameplay as you adventure through a studio brimming with horrors. The art style is reminiscent of Steamboat Willie, with a macabre twist. Instead of happy go-lucky little animals, we are bombarded with the sinister grin of Bendy as he emerges from the shadows.

Similar to other games with an episodic structure (e.g.: Alan Wake and Life is Strange), BatIM uses short levels to advance the story line in some intriguing ways. Love of Exploration will be your saving grace in this game, as each area requires some in order to advance to the next. The game is not fast-paced. On the contrary, it’s meant to be a slow experience for the player with sparse combat scenarios present only to add a brief moment of action. Your actions as Henry are very limited, as is his speed. With 5 chapters, the gameplay time is at just about hours, and the game uses every minute to pull you deeper into the dark world it has created.

I reviewed BatIM for the Nintendo Switch and found that the game was somewhat held back by the platform’s technical limitations. The biggest drawback I found was that textures would often blur and have jagged edges, with the shaky 30FPS frame rate just feeding fuel to this fire. This is a detriment to gaming’s purpose in keeping the players immersed in the environment. BatIM is meant to be tense, but I often found myself dispelled of the illusion due to blurry visuals and dropped frames. With a game designed so well, how unfortunate that this be its biggest flaw. Maybe this can be patched out, but we can only hope at this point.

BatIM developer, theMeatly Games, may have taken inspiration from Five Nights at Freddy’s as the gameplay and overall genre of the games are quite similar. The world is conceptualized using objects such as books and tapes found within the game instead of long cut scenes that can tend to take you out of the moment rather than add to it in games like these. As you delve deeper into the oubliette of a workshop, you’ll find that the gameplay is perfectly paired with the game’s sick and twisted visuals, proving that BatIM delivers on every level.

Bendy and the Ink Machine is available now on all major platforms.