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Kris Hickman (21 KP) rated DOOM: The Board Game in Tabletop Games
May 17, 2018
Amazing Miniatures (2 more)
Highly Thematic
Challenging
Entertainment Editor (1988 KP) rated Star Wars: X-Wing Miniatures Game in Tabletop Games
Mar 7, 2018
Next to the iconic light saber battles, nothing excites a Star Wars fan more than the epic space battles. The original Star Wars trilogy had some of the most unique and beautifully designed space ships in all of science fiction. For its time, the X-Wing was a truly iconic piece of special effects. With the introduction of Star Wars: X-Wing Miniatures game from Fantasy Flight Games, players can now have their own space battles with these memorable ships. Does Star Wars: X-Wing Miniatures have what it takes to score a victory on you table top or should it be encased in carbonite? Read on to find out!
Star Wars: X-Wing Miniatures is a miniatures game of space combat for 2 players. The game players in about 30-60 minutes and can be expanded to accommodate more players.
Reviewer: Tony MastrangeliRead the full review here: https://www.boardgamequest.com/x-wing-miniatures-board-game-review/
Star Wars: X-Wing Miniatures is a miniatures game of space combat for 2 players. The game players in about 30-60 minutes and can be expanded to accommodate more players.
Reviewer: Tony MastrangeliRead the full review here: https://www.boardgamequest.com/x-wing-miniatures-board-game-review/
Paul T (21 KP) rated Kingdom Death: Monster in Tabletop Games
Jun 30, 2019 (Updated Oct 3, 2019)
Theme (4 more)
Original idea
Artwork
Detailed miniatures
Challenging
Rulebook can be difficult to navigate (2 more)
Some rules are confusing
More expensive than other similar games.
Mark Lloyd (9 KP) rated The Grimm Forest in Tabletop Games
May 2, 2019
Coleman Balogh (20 KP) rated Dungeons & Dragons: Temple of Elemental Evil Board Game in Tabletop Games
Dec 17, 2018 (Updated Dec 17, 2018)
Good play mechanics and a ton of miniatures
This game plays as a distilled version of D&D and really does keep everything you love while losing some of the role playing and complexity. Hey, sometimes you just need a good dungeon crawl and this certainly won't disappoint those looking for just (and I mean Just) that. There's a little bit of character leveling but overall its a randomized dungeon with random monsters and treasure. Lots of pretty good miniatures to use during regular D&D doesn't hurt.
Bob (8 KP) rated Rising Sun in Tabletop Games
Mar 6, 2019
The Marinated Meeple (1848 KP) rated Zombies!!! in Tabletop Games
Mar 14, 2018
The miniatures are the only redeeming part of the game.
First player to reach the center of the Helipad tile and kill the Zombie there, or kill a total of 25 Zombies wins. When a player is killed they move back to the starting tile and lose half their Zombie kills. Boring and simple in a bad way, you must really love zombies to like this game.
Trevor (3 KP) rated Rising Sun in Tabletop Games
Nov 17, 2018
Excellent Game
This game has some of the best miniatures I've ever seen. The board is beautiful and both clearly show the love the makers have for what they do. The rules are easy to pick up for most adults, even though scoring in this game is kind of strange. You can clearly do the best on the board for the entire game and still lose because of some special conditions other players can purchase in secret.
Russell Evans (179 KP) rated Gaslands Refuelled in Tabletop Games
Feb 23, 2020
Super cheap miniatures game (3 more)
Easy to get into
Fun rules
Unlimited modelling options
No official pre-made pre-painted miniatures (1 more)
Print off your own templates or buy from 3rd parties
A brilliantly written and illustrated book for a tabletop game of post-apocalyptic racing – fast cars with big guns – Mad Max in miniature.
It’s tons of fun and easy to play the basics straight away. After that, there is more depth to the rules to explore and building teams to keep things interesting and have long term playability. To get started, you can use templates copied and printed from the book and normal dice, or like I have done, you can get plenty of third-party companies selling templates, scenery and ‘skid’ dice.
One of the main reasons I picked this game up, apart from the raving reviews I’d seen online, was the DIY modelling aspect of the game. As a long time mini-gamer of things like Warhammer and Star Wars FFG, I’m used to my miniatures burning a big hole in my pocket. Re-modelling and repainting HotWheels cars (Super cheap – a couple of quid vs about £30 for a Star Wars ship) is the best part of this game for me, you can use standard cars if you want to, but there are no official pre-made pre-painted ‘cars’ which may be a negative, if you’re not into modelling.
Fun is the main priority and my favourite rule is that if a rule is unclear, you choose whichever option results in the most carnage for all concerned … This is ‘The Rule of Carnage’.
Highly recommended – if you want a different mini game that’s fun and won’t break the bank, check this out!
It’s tons of fun and easy to play the basics straight away. After that, there is more depth to the rules to explore and building teams to keep things interesting and have long term playability. To get started, you can use templates copied and printed from the book and normal dice, or like I have done, you can get plenty of third-party companies selling templates, scenery and ‘skid’ dice.
One of the main reasons I picked this game up, apart from the raving reviews I’d seen online, was the DIY modelling aspect of the game. As a long time mini-gamer of things like Warhammer and Star Wars FFG, I’m used to my miniatures burning a big hole in my pocket. Re-modelling and repainting HotWheels cars (Super cheap – a couple of quid vs about £30 for a Star Wars ship) is the best part of this game for me, you can use standard cars if you want to, but there are no official pre-made pre-painted ‘cars’ which may be a negative, if you’re not into modelling.
Fun is the main priority and my favourite rule is that if a rule is unclear, you choose whichever option results in the most carnage for all concerned … This is ‘The Rule of Carnage’.
Highly recommended – if you want a different mini game that’s fun and won’t break the bank, check this out!
Peter Shephard (2822 KP) rated Star Saga in Tabletop Games
Feb 22, 2021
Dozens of miniatures (3 more)
Great detail
Great looking system
Customisable and adaptable
A couple of miniatures are slightly too flexible (minor damage) (1 more)
Limited replayability without going "alone"
Initial impressions and first play
I managed to pick up a copy of Star Saga by Mantic, initially because I wanted the accessories more than the game.
I opened the box and was blown away by the quality and quantity of the miniatures as well as the accessories. We are talking dozens of characters with great sculpts, as well as the doors and consoles etc which look fantastic (and to get these alone is a significant cost). Additionally, you get a couple of dozen deck tiles, which are perfect for many sci fi miniatures games, and can be used separately to the in-box missions, if you wanted to go it alone/freestyle for other players.
I watched one of the Play Through videos on YouTube, and decided to try it myself. The rules are pretty clear and easy to follow, and it does help that the first 2-3 suggested moves are spelled out in the rulebook.
The first mission is a 1-2 player mission; you can literally play the game on your own, and there is enough flex in the Nexus (read- GM) cards to give an unknown quality to the game. Controlling one Character only, it is fully meant to get you used to the game.
First time I played, I rolled poorly (with 4 dice, usually failing to hit, or having my hits blocked by armour/scenery) and eventually got swamped by lesser minions. The second time I tried it, I managed to get through to the objective and complete it; having said that, the first loss was still useful as it meant I could see what impact damage and wounds had on the character.
The second mission is a larger mission, controlling several characters with different rules, with locked doors and more enemies - the rulebook also suggest if you have 2 copies of the game, to play the 1st and 2nd missions at the same time - although I actually think there is enough pieces to play the 2 together from the one box with minimal adjustment (maybe a slightly shorter corridor, for example).
In short, although it doesn't have the same "freeflow" as something like the old gem Warhammer Quest, it is close, and is a great sci fi dungeon crawler. There are also lots of expansions, but I need to defeat these bad guys first...
I opened the box and was blown away by the quality and quantity of the miniatures as well as the accessories. We are talking dozens of characters with great sculpts, as well as the doors and consoles etc which look fantastic (and to get these alone is a significant cost). Additionally, you get a couple of dozen deck tiles, which are perfect for many sci fi miniatures games, and can be used separately to the in-box missions, if you wanted to go it alone/freestyle for other players.
I watched one of the Play Through videos on YouTube, and decided to try it myself. The rules are pretty clear and easy to follow, and it does help that the first 2-3 suggested moves are spelled out in the rulebook.
The first mission is a 1-2 player mission; you can literally play the game on your own, and there is enough flex in the Nexus (read- GM) cards to give an unknown quality to the game. Controlling one Character only, it is fully meant to get you used to the game.
First time I played, I rolled poorly (with 4 dice, usually failing to hit, or having my hits blocked by armour/scenery) and eventually got swamped by lesser minions. The second time I tried it, I managed to get through to the objective and complete it; having said that, the first loss was still useful as it meant I could see what impact damage and wounds had on the character.
The second mission is a larger mission, controlling several characters with different rules, with locked doors and more enemies - the rulebook also suggest if you have 2 copies of the game, to play the 1st and 2nd missions at the same time - although I actually think there is enough pieces to play the 2 together from the one box with minimal adjustment (maybe a slightly shorter corridor, for example).
In short, although it doesn't have the same "freeflow" as something like the old gem Warhammer Quest, it is close, and is a great sci fi dungeon crawler. There are also lots of expansions, but I need to defeat these bad guys first...