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JT (287 KP) rated Skyfall (2012) in Movies

Mar 10, 2020  
Skyfall (2012)
Skyfall (2012)
2012 | Action, Mystery
I wondered recently who my favourite Bond is? Do I enjoy the comical quips of Roger Moore or the smooth suave debonair approach of Sean Connery. But everytime I think about it, I keep coming full circle to Daniel Craig, in particularly Skyfall.

After the somewhat disappointment of Quantum of Solace Oscar winning director Sam Mendes has taken Bond 23 and given it a grittier more emotional look while paying homage to some of the past Bond classics. The opening credits are an explosive introduction as we see Bond give chase through a Turkish bazaar which includes an impressive motor bike pursuit and a brilliantly choreographed fist fight on top of a moving train.

After being shot Bond is seen falling to his certain death and the film explodes into its trademark opening credits, complete with Adele’s powerful voice, a song that really evokes everything Bond. When 007 finally returns from the grave having spent time away partaking in scorpion drinking games, post shag Heineken’s and ultimately ’enjoying death’ he comes back to find that MI6 has moved deep into subterranean London after an attack on MI6.

He’s unshaven, disheveled and is a shadow of the former agent, not even able to shoot straight or do a succession of chin-ups without collapsing. Skyfall scratches deep beneath the emotional undertones of both Bond and M as their pasts are dragged up for all to see. Judi Dench in her seventh Bond outing gets a much bigger slice of the action, she is without question the main Bond girl here. Joined by Naomie Harris and Bérénice Marlohe who both take a relative back seat.

The Bond franchise has always had a rich tradition of producing menacing and iconic villains, Bloefeld, Scaramanga and Goldfinger to name a few, but the introduction of Javier Bardem will now have a place in Bond folk-law as one of the best modern day baddies.

His entrance was perfect, with Bond tied to a chair Bardem’s Silva (himself a former agent) entered from an elevator at the far side of the room, and in one take slowly walked forward as he produced a monologue about rats in a barrel, proceeding to taunt 007 about his own past and the connections that they both have with M.

The last few films have also lacked any real gadgetry in terms of Q branch, something which after being around for so long was definitely missing. Ben Wishaw’s appearance as a much younger Q, “you’ve still got spots” points out 007, was a much needed injection as he hands out Bond his new Walter PPK and radio transmitter (they don’t go in for exploding pens anymore).

It’s simple stuff but it was great to see that character back where he belongs.

There is subtle humour throughout and light hearted moments, Bond himself throwing a few winks here and there as Roger Moore used to do so well back in the day. The action of course is another high point, believable or not it’s stunning but then this is what we have come to expect from one of the longest running franchises in film history.

The locations and cinematography were sublime, from the depths of the London underground to the Scottish highlands in the film’s pulsating climax; Skyfall brought Bond back to Britain. The scenes set in Shanghai where also exceptional, the highlight for me, the neon lit skyscraper fight in which Bond fails to hang onto the information he needs, quite literally.

Ralph Fiennes bureaucratic Mallory is another casting masterstroke, Albert Finney ads some touching moments of his own, while MI6 agent Eve who after shooting 007 by mistake and takes a back seat from active duty will no doubt please many fans with her new role.

Skyfall, of which I was not sure what on earth the title meant at the time is all the more clear in the third act. Bond chooses to revisit his child hood home and use that against Silva in a make shift home defense that even MacAulay Culkin would be proud of. It is fantastically shot and is the perfect ending to a film that has been top draw all the way through.

Some comparisons have been drawn to this and The Dark Knight in that the main characters are lost and then re-born in some way, both have a past that haunts them as well as dead parents. Mendes and the writers have taken this film down a darker route but an emotive one as well and that is credit to them, it all made sense and the story flowed well.

Skyfall is nothing short of a triumph and has given Bond fans everything they could have asked for and so much more.
  
The Gunman (2015)
The Gunman (2015)
2015 | Action
6
5.8 (5 Ratings)
Movie Rating
Today, we have an action film on deck for you and ‘no’ it doesn’t star Matt Damon or Jason Statham. This latest film ‘The Gunman’ stars none other than Sean Penn?! Yes, Sean Penn has decided to step into the action genre in his latest film.

Starring Sean Penn, Javier Bardem, Idris Elba, Jasmine Trinca, Ray Winstone, Peter Franzén, Mark Rylance, and based upon the 1981 book ‘The Prone Gunman’ by Jean-Patrick Manchette
‘The Gunman’ is set in the chaos that is modern Africa where civil unrest and war are day-to-day occurrences and western countries and multi-national conglomerates fight for control of the continent’s vital resources. Within this backdrop we find the character of Jim “Twink” Terrier (Penn). A corporate mercenary AKA security contractor on his last ‘assignment’ forced to leave
behind the woman he loves after going into hiding once his final assignment is complete. Now, years later after he has returned in secret to Africa he is forced go on the hunt again after nearly being killed and confront his former boss Felix (Bardem) who may or may not hold the key to finding those responsible. As in the world of espionage however, no one can be trusted. With corporate interests, international law enforcement, and his deteriorating health Terrier is racing against the clock to ensure that the world knows the whole story and perhaps find his long lost love before it’s too late.

Penn is obviously known for his dramatic roles. To say he is ‘legendary’ is pretty accurate.
After seeing this movie, I think it’s safe to say it’s likely we could see him in more action movies. The movie was a bit rough around the edges and perhaps 15 to 20 minutes longer than it needed to be. I felt like Bardem’s presence in the film was ‘wasted’. His character was quiet, spoke very little, and when they did give the character significant time in front of the camera he was drunk for most of it. Bardem has become legendary in his own right and I was hoping for a lot more for his character. The movie was NOT terrible though. One thing that impressed me was the fact that the filmmakers and the writers had the ‘guts’ to include mention of the type of thing that’s going on in Africa right now with corporations fighting for the continents resources and using the civil unrest to their advantage as part of the storyline.

All in all, I’d give the film 3 out of 5 stars. Catch the matinee or order it online. It’s not much when you compare it to something from the ‘Bourne’ or ‘Bond’ franchises. What you see in ‘The Gunman’ is the kind of action film that’s not outside the realm of possibility in real life.

On behalf of my fellows at ‘Skewed & Reviewed’ this is ‘The CameraMan’ saying thanks for reading … and we’ll see you at the movies.

Second Review by Jennifer Fiduccia

The Gunman, stars Sean Penn as James Terrier, Javier Bardem as Felix, Idris Elba as Barnes, Ray Winstone as Stanley, Mark Rylance as Cox and Jasmine Trinca as Annie.

The movie starts out by showing the men all working together as guards for a humanitarian effort in Congo but we are quickly led to believe that they might also be ‘up to something’

Annie is Jims’ fiancé, but it is overly obvious that Felix is jealous and wishes she were his.

Our beliefs become justified when we see the group of guys get orders to assassinate the Minister of Mining, and its a sort of blind draw as to who has to do the actual shooting. Whoever gets picked must then leave the country. It is revealed that that is how Felix wants it to be.

Terrier draws the short straw so to speak, and must carry out the assassination, and then flee the country.

The movie then skips ahead to 8 years later, and sees Jim once again helping a humanitarian effort in Africa, digging wells.
As he works, his group is suddenly attacked by a group of mercenaries, and Jim manages to fight them off and kill them.

He then begins to hunt down his old team mates in an attempt to try and figure out who tried to kill him and why.

The action in the movie is good, and fast paced, the stunts were well done. None of the stunts seemed ‘unbelievable’ given the circumstances they were put in.

The relationships between the characters could have been better fleshed out, and I was confused most of the way through the movie as to who was after Jim and why, but I guess that was intended in the plot.

Overall, if you are looking for a decent action film with a bunch of shooting and car chases, this will fit the bill.

I’d give the movie 3 out of 5 stars, specifically in the category of ‘action films’.
  
Tenet (2020)
Tenet (2020)
2020 | Action
Nolan's PhD Thesis on time
And…on the first day of 2021…the BankofMarquis viewed the best film of 2020.

Christopher Nolan’s TENET is dense, beautifully shot, confusing, wonderfully acted, well staged, mind bending…and brilliant.

Starring John David Washington (Denzel’s kid - more on him later), TENET is Christopher Nolan’s “Spy Movie”. Much like what he did with the Murder Mystery genre (MEMENTO), the Heist Genre (INCEPTION), the Sci-Fi flick (INTERSTELLAR) and the war picture (DUNKIRK), Nolan takes the Spy film and turns it upside by playing with the one thing we all take for granted - time.

While all of these previous films were Nolan’s “warm up” to this film, TENET is Nolan’s PhD Thesis on playing with time - and the audience’s expectations of how time works. Not only does Nolan play with moving people and action forward and backwards through time, he also plays scenes where you don’t realize that the two folks talking are actually speaking at 2 different places in time.

It is a mind-bender to be sure - and I cannot imagine what the filmmakers, stunt personnel and actors went through in making it - but there is one thing I can guarantee you - you will be confused for (at least) the first part of the film while you retrain your mind to forget all preconceived notions on how time works.

But, if you are able to get your mind around this, Director Nolan has crafted a strong, well-acted, beautiful, exciting and action packed film that, in the end, is very satisfying.

Let’s start with the acting - top to bottom the performances are stellar. John David Washington (BLACK KkKLANSMAN) is “The Protagonist” (that is how he is billed, we never learn his name) and he is a charming and charismatic screen presence to experience this film with. Washington is a former professional football player and he uses this physicality throughout the film. But he is not a “lumbering brute”. He is intelligent and thoughtful as he learns things and adapts his plans as the audience learns them and helps lead us through the often complex plot and concepts throughout.

Elizabeth Debicki builds on her strong work in 2019’s WIDOWS (if you haven’t seen this film, check it out). Her character is much, much more than a “Femme Fatale” and goes mano-a-mano with the men in this film and more than holds her own. Nolan favorite Michael Caine (ALFIE) shows up as does Himesh Patel (INCEPTION), Dimple Kapadia (a major Bollywood star) and Aaron Taylor-Johnson (KICKASS) - all 3 of them bring their “A” game to this film and supports the story very very well.

Kenneth Branagh (TV’s WALLANDER) shows that he still has his fastball - when he is interested - as the film’s main villain. He has some very intense scenes where he just acts the pants off the others in the room (this is a compliment). Sir Kenneth has had a long, storied career (including many, many Shakespearean roles) and he plays the villain as a Shakespeare villain - and is very successful doing so. I’m glad he didn’t waste his “villain turn” on a Marvel or James Bond flick - he saved it for the right film.

Special notice should be made to the work of Robert Pattinson (TWILIGHT) - he has spent his “post-Twilight” years reinventing himself as a performer, mostly working in small, actor-led independent films, and this performance bears the fruits of those efforts. He is charming and mysterious as The Protagonist’s partner and proves that he can, indeed, act.

Like most Nolan films, the Cinematography is mesmerizing and beautiful to behld. Hats off to frequent Nolan Cinematographer Hoyte Van Hoytema who was able to create a mood and feeling of evil riding just under the surface of beauty - as well as to be able to distinguish those that are going forward in time versus those that are going backwards all while framing shots that are pictures of artistic beauty.

Nolan did not work with frequent musical collaborator Hans Zimmer on this film. He stated he felt that this film needed a “new, more modern” sound and turned to Ludwig Goransson (the Disney+ series THE MANDALORIAN) and he was smart to do so. The music/sound of this film is another character and helps drive the story forward in so many ways.

But make no mistake about it, this film is Nolan’s baby - and it is very “Nolan-y”. The action scenes are smartly put together, the plot and concepts are strong - but very dense - and the performances are strong. All trademarks of my favorite Director working today.

This film is not for everyone. The complexities of the plot are going to be too much for some folks, but if you just “roll with the flow” when your mind can’t quite catch up to the concepts, you will be rewarded with a very rich - very original - film experience. One that, I am sure, will become deeper and richer on the many, many re watches this film deserves.

Letter Grade: A

9 stars (out of 10) - and you can take that to the Bank(ofMarquis)
  
Agropolis
Agropolis
2020 | Card Game, City Building, Farming, Territory Building
Being based on the Iowa/Illinois border, Purple Phoenix Games is definitely headquartered in the good ol’ Midwest. We are not without cities and modern amenities, as some might suspect, but we are certainly accustomed to seeing farm life, rural communities, and rolling fields of crops. Figuring out how exactly to organize your fields and crops is no easy task, and Agropolis is here to put you to the test!

Disclaimer: We were provided a copy of Agropolis for the purposes of this preview. The components are not yet finalized, and will probably change from what you see here to the finished Kickstarter campaign. Agropolis is a stand-alone expansion to the popular ButtonShy title, Sprawlopolis. We have reviewed Sprawlopolis (as both a Solo Chronicles, as well as Multiplayer) in the past, so I do not intend to rehash the entire ruleset in this preview. -L

In Agropolis, players are working cooperatively to create a cohesive and thriving rural community. The overall gameplay is the same as Sprawlopolis, with a few thematic differences. To begin the game, randomly select 3 cards to dictate the scoring conditions for your specific game. Deal 1 card to each player (3 to the starting player), and place one card face-up in the center of the table. On your turn, you will draw a card, play a card into the communal countryside, pass your remaining cards to the next player, and then draw a new card. The goal is to create a countryside that scores enough points to surpass the combined total of the 3 scoring condition cards.


Each card is divided into four zones: cornfields, livestock pens, orchards, and vineyards. The selected scoring condition cards determine how you can earn and lose points for your card/zone placements in the countryside. That’s where strategy comes into play – you can’t just place your cards wherever you want! There has to be a method to the madness, and each placement must be carefully selected for maximum end-game points. When all cards have been played, tally up your points – earning points for each zone, gaining/losing points for scoring conditions, and deducting points for roads. If your final score is higher than the total of the 3 scoring conditions combined, then you have won!
As a big fan of Sprawlopolis, I am happy to report that ButtonShy has done it again with Agropolis. The overall gameplay and atmosphere is the same between both games, which adds a comfort and familiarity to the game, but the thematic differences and scoring conditions make the game feel subtly unique. Aside from a country theme, Agropolis has an optional challenge known as the Feed Fee. Certain cards have a feedbag and livestock symbol underneath the card’s score, and all cards have a combination of livestock symbols at the bottom of the scoring description. To play with the Feed Fee, simply count the number of that specific type of livestock across all 3 scoring condition cards and add that to your scoring total. You might even have multiple Feed Fees in play for a single game! That is a new added challenge unique to Agropolis, and can really up the ante of the gameplay.


Our preview copy of Agropolis also came with a 6-card combo pack expansion that allows you to combine both Agropolis and Sprawlopolis into one big game. To play with the combo pack, randomly select one scoring condition card from the three decks: Agropolis, Sprawlopolis, and the combo pack. Randomly select another combo pack card to be the starting card of your city/country blended community. On your turn, you will draw 1 Agropolis card and 1 Sprawlopolis card. Play only one of those cards to the tableau, and the other is discarded. When both draw decks run out, the game is over and points are tallied. This combo game is uniquely challenging because you have scoring conditions from both games. You can’t focus on the city-side and let the country peter out, because at least one of the scoring condition cards calls for a country-specific goal. This combo pack takes the simplicity of both games and really ups the amount of strategy required for success. Definitely a combo I will be playing a lot!
All in all, how is Agropolis? The gameplay itself is simple, strategic, and satisfying to play. Although nearly identical to Sprawlopolis, the thematic differences and country-specific scoring conditions make the game feel new and refreshing. I absolutely love the 6-card combo pack to combine both games together. It just heightens the gameplay and strategic considerations, and takes it from a smaller game to something with a little more heft. Some people are all about that city life, but I think Agropolis will show you the beauty of the rural community. Be sure to check out the Kickstarter campaign, going live on Tuesday, September 29th!
  
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Kirk Bage (1775 KP) rated Moonlighting in TV

Aug 6, 2020  
Moonlighting
Moonlighting
1985 | Comedy, Drama, Mystery, Romance, Classics
7
8.0 (26 Ratings)
TV Show Rating
Contains spoilers, click to show
Another dip into the retro TV archive as part of that odd period in lockdown when all I could do for my watching fix was find old shows with full episodes on You Tube. My favourite show when I was a teenager happened to be one of those, with most of seasons 1 and 5 out there, and a small selection from the middle years.

If you were to make a time capsule to show aliens what the mid to late 80s looked like, look no further than this madcap rom-com drama that ran for 66 episodes between 1985 and 1989. The shoulder pads, the hairdos, the slip on shoes, the large chunks of cheesiness, it’s all there. Some of the coloured silks Maddie Hayes (Cybill Shepherd) wears have to be seen to be believed.

It was the first show to get free reign creatively from a network, with ABC trusting Glenn Gordon Carol, fresh from success with Remington Steele, to create something cool and hip. At the peak of its success it was costing $1.6m per episode, with Bruce Willis’ pay check becoming a big chunk of that, as his ego inflated and his star rose.

They auditioned close to 600 actors for the role of glib, fast talking sleuth David Addison, before taking a risk on an out of work nobody the producers had heard singing karaoke in an LA bar. The phenomenal buzz around Bruce Willis in 1985 is hard to imagine now, but he was literally the biggest star on TV, and once Die Hard came along in 1988, he gave the movie star thing a good go too.

Famous for its post-modern take on episode content, with overlapping dialogue, direct address to camera, in jokes and endless references to current events and the show itself, it was a knowingly self-conscious misfit. Nothing had ever been like this. Nothing, even close. It was funny, cool, had mass appeal and could seemingly do no wrong, breaking ratings records all over the place.

But all was not paradise on set. Shepherd and Willis were never pals, and at the worst actively despised one another, often refusing to film scenes if they thought the other one was too much the focus – which in Shepherd’s case was often a weird anachronistic soft focus, that attempted to make her look like a vintage movie star. They argued, fell out, made up and threw tantrums just like the characters they played. And scripts for the unusual hour long format were often so late, they filmed filler scenes whilst they were being finished on set!

This allowed for an unparalleled voice in American TV land. They got away with some very terse comments and innuendo bordering on smut, that slipped under the network radar, simply because the show was being edited minutes before it was shown. By season four it was really falling apart, as episodes got more surreal and used the breaking of the fourth wall more often, in a desperate attempt just to keep going.

Ostensibly, it was a detective show. But it was never about the cases. The sleuthing was only a background to the will they won’t they romance of Maddie and David, facilitated by the ever present Allyce Beasley as Agnes DiPesto, the rhyming receptionist, that was the only other cast member to appear in all 66 shows apart from the two stars. Early on the mystery plots and crimes to be solved were taken semi seriously; with a peak in season three where it actually approached proper drama. But by the end it was all about Willis goofing around, at the expense of any recognisable story.

Let’s face it, looking back on it now it has aged a whole bunch in a lot of bad ways. You aren’t really going to indulge in it for anything other than nostalgia reasons. But I was a huge, huge fan, and so for me it was a real trip to see it again. I never missed it as a kid, and would sulk if anything threatened to stop me watching it as it aired. I had every episode taped on VHS and could quote entire episodes, I had watched them so much.

It all ended too soon for me, but not soon enough for them. Shepherd got pregnant, Willis took the break to go and make some mid budget action film, and the rest is history. To this day, footage of them reminiscing about it is a fascinating but awkward watch, as they clearing still can’t agree on anything and thinly veil their contempt for each other. Willis’ ego does not come out of it well, but David Addison will always remain the one character that formed my personality via TV in those days, for better or worse.
  
AB
A Blood Seduction (Vamp City, #1)
8
8.0 (1 Ratings)
Book Rating
Marketed as a paranormal romance, <i>A Blood Seduction</i> is much closer to the genre of urban fantasy with strong romantic/lusty elements (there is only one instance of "doing the deed" and that is very close to the end of the book). Quinn Lennox is the lead, and while she might not be the usual kick-ass heroine usually drawn upon in this field, she is far from the weakling I've seen others refer to her as. Face it, she was in way over her head, there's no way in hell she could ever be a contender against these vampires, at least not in this particular book. Heck, I bet the indomitable Buffy would have had trouble. She could be smart and she made the occasional dumb move, who hasn't? I like the fact that she isn't perfect. Okay, she has to be saved, <b>a lot</b>, and she doesn't have the most memorable personality, but this is only the beginning of the series and there is plenty of time for her to grow and come into her own. I rooted for her all through the book. I <i>wanted</i> Quinn to save her brother Zack and his friend/potential girlfriend, Lily, I wanted her to be able to use her magic, and I just wanted her to succeed and become even stronger as a person.

The world is well drawn, mostly on account of it being a magical copy of Washington, D.C. circa 1860, but with some modern conveniences thrown in as well. Okay, so I did groan at the name Washington, V.C. (Vampire City), it is a bit cheesy, but luckily it was usually called either Vamp City or V.C., which both fit the atmosphere of the book much better. Parts of the city are abandoned and decaying, others a thriving compound for the different vampire families, called a kovena. The vampires themselves are killer, quite literally. Gone are the pantywaists of recent ilk, we're going back to basics (mostly) here. Not only do they feed on blood, but some also have to feed on either fear or pain as well. They go from zero to sixty in about a second, have super strength, mind control, slaves who adore them (called slavas), and boy, are they are mean. But hey, it's just in their nature, they can't help who they are, except maybe for the love interest and possible future heroes depending on how the series goes. For those who are fainthearted, this ain't the book for you. There are numerous disturbing scenes that depict torture or gore, I can handle it, but not everyone can. Ye have been warned.

Speaking of the love interest, Arturo "Vampire" Mazzo, he was, well, certainly mysterious. Due to his unswerving allegiance to his master, Cristoff (who I pictured as <spoiler>a 25 year old Lucius Malfoy played by Jason Isaacs, with a black goatee:
<img src="http://i272.photobucket.com/albums/jj183/piscesrain/goodreads/luciusmalfoy.jpg"></spoiler>;),
 Arturo would turn his back on Quinn, yet the further on the harder it was for him to do so. His loyalty was being tested because of his feelings for her. Just to make things clear, this is a messed up relationship, some may not like that, but I thought it added a dose of reality and interest to the circumstances. Sure I felt like Quinn was an idiot at times to be attracted to this untrustworthy vampire, especially the very first scene that just didn't work for me in context, but overall the relationship works for the book. My absolute favorite relationship is the sibling one between Quinn and Zack. I thought the author did an awesome job conveying just how much Zack means to her. Basically he is everything to her and all she has. Her father may be alive but he was never there for her, he always sided with her stepmonster (Zack's mother) instead of his firstborn. Creep. Anyway, despite her stepwitch's hatred of Quinn, Zack adored her from the time of his birth, and vice versa, he's always been there for her, even when she was being punished, and after high school he even moved to D.C. to be closer to her. It's really a sweet and respectful relationship. She'd do anything to save him and she tries like hell all throughout the book, which doesn't always work out so well. To me that shows Quinn is strong. It's not weakness to keep fighting in adverse situations, it's strength of character to keep going even when losing is more likely.

This is definitely the start to a series, and while there is an end to the book, there is still much to be told. In the fates of Vamp City, Quinn's sorcery, the relationship between her and Arturo, plus much more I don't want to give away. I'd recommend that if you're looking for a romance to go elsewhere, but if you're a fan of evil vampires, darkness, don't mind abnormal relationships, and just want to have a bloody good time, then what are you waiting for?!

Originally Reviewed: September 20, 2012
Received: Amazon Vine
  
Nyctophobia: Vampire Encounter
Nyctophobia: Vampire Encounter
2018 | Horror
When it comes to board gaming, there are many tried and true mechanics that appear in most games. If it ain’t broke, don’t fix it, right? That being said, it’s always neat when a game creates an entirely new mechanic that has never been seen before. Nyctophobia is one of those games. When I heard about it, I knew I had to try it. It’s quite a clever idea and it makes for a unique and fun game!

DISCLAIMER: There are technically 2 versions of this game – the OG version and the Vampire version. Thematically, they may be different, but mechanically and gameplay-wise, they’re the same! For the purposes of this review, we will be playing the Vampire Encounter version. -L

A lighthearted trip to the woods has taken a startling turn when you and your friends come across a Vampire! And to make things worse, the Vampire has managed to lure one of your buddies deep into the woods with him! You can’t just turn tail and run – you’ve gotta save your friend! The sun has set, though, and the woods are way more ominous than you thought. You and your friends must cooperate to carefully and quietly navigate in total darkness to avoid disclosing your position to the Vampire while searching for your friend. Will you manage to not only find your buddy, but make it back to the car for your getaway? Or will the Vampire manage to pick you all off, one by one, as he creeps around in the darkness waiting for the opportunity to pounce?

Nyctophobia: Vampire Encounter is a semi-cooperative 1-vs-All memory game with a twist – all players (except for the Vampire player) must wear black-out glasses and cannot see the board. All turns and movement are taken based on feel. You ARE in the dark woods after all – it’s not like you can see your surroundings. Basically how it works is that the Vampire player kind of acts as a GM for the game. They can see the board, and help guide the players’ hands to their pieces and move the player pieces as requested. The players are blind and must rely on feeling their way around the board (avoiding trees and the Vampire!) and communicating the perceived layout to their comrades. The Vampire player then sneaks around the board, silently trying to corner the other players and abduct them. Each player gets a special ability to use on their turns, and there’s a small combat element involved if a player ever runs into the Vampire. The goal of the game, for regular players, is to work with your friends to find the kidnapped NPC (represented by a cardboard standee) and get back to the car to escape. The goal of the game for the Vampire player is to pick off all other players until none remain.

I think this is a super neat game. It’s pretty unique and it’s fun to play! You’re trying to cooperate with your friends to create a strategy for a board that you can’t see. It’s definitely a challenge, but it’s presented in such a novel way that makes it enjoyable. The overall atmosphere of the game is great. The nerves and pressure can really get to the players as they are (quite literally) flailing around in the dark. The Vampire player can have a lot of fun as the GM – do you taunt your players and make them second-guess every move, or do you lay low and stay quiet until juuuust the right moment? Nyctophobia feels like more than just a game while you’re playing, and that is what makes it so exciting.

The only real issue I’ve run into with this game has to do with the components themselves. The board is an 8×8 grid, with the layout set up in secret by the Vampire player. On a regular player turn, you can feel up to 1 space in each adjacent direction to your current location. The only issue is that sometimes, unless the player is diligent, they could accidentally (or purposefully?) feel too many spaces than are allowed – either diagonally or 2 or more spaces away, for example. The way I’ve come up with to alleviate this issue is to have players use only 1 finger when interacting with their piece/the board. That way there can be no extra feeling. And I also, as the Vampire player, will move player pieces for them – the player tells me in which direction to move and I move the piece before guiding their hand back. Maybe if the board were a little larger, this problem would be eliminated? I’m really not sure, but the method I’ve come up with to combat it has worked well so far!

Overall, I enjoy Nyctophobia. It’s a neat game with a unique mechanical aspect and fun player interactions. Is it my favorite game to play? No. But it’s one that I like breaking out for newer gamers and for some lighthearted fun! If you haven’t done so already, give Nyctophobia a try because it’s a refreshingly new take on the modern board game. Purple Phoenix Games gives it a haunting 15 / 18.

https://purplephoenixgames.wordpress.com/2019/05/14/nyctophobia-review/
  
Psycho (1960)
Psycho (1960)
1960 | Horror, Mystery, Thriller
An all-time great performance by Anthony Perkins
I'm sure all of you have (at least) heard of the 1960 Alfred Hitchcock film, PSYCHO. And I'm sure most of you have seen (at least in part) the famous "shower scene". But when was the last time you really sat down and watched this film? It had been awhile for me and I walked away with the following impression:

PSYCHO is not all that scary, but it is suspenseful as heck with strong Direction by the "Master of Suspense" and very strong performances anchoring the front and back end of the film.

PSYCHO was billed when it came out as a "Janet Leigh Film". So, to give this review context, let's look at who Janet Leigh was at the time. Before shooting PSYCHO, Leigh was generally cast as the ingenue and/or love interest in mainstream fair such as LITTLE WOMEN, ANGELS IN THE OUTFIELD and HOUDINI (a modern "comp" to her might be someone like Anne Hathaway before she started doing "edgier" work). Leigh did show that there was more to her than just being an ingenue when she played the morally ambiguous wife of Charlton Heston's character in Orson Welles' TOUCH OF EVIL. This film (probably) gave Hitchcock the idea to cast Leigh in PSYCHO.

When 1960's audiences first saw Leigh on screen in PSYCHO, I'm sure that most of them were shocked for, instead of being the pure and wholesome ingenue and wife, she plays the entire first scene in a bra and slip. Her character, Marion Crane, is not morally ambiguous, she is morally corrupt - and when Leigh's character has a chance to act on her moral corruptness, she jumps at the chance. The rest of the first half of this film is Leigh trying to get away with her "crime". She is quite good in this part of the film and was nominated for an Oscar for Best Supporting Actress (deservedly so).

And then...Anthony Perkins shows up.

We are about 45 minutes into the 1 hour and 49 minute film when Perkins' Norman Bates first appears on screen and an interesting thing happened - I couldn't take my eyes off of him. I was enjoying Leigh's performance but instantly pushed her aside (and to the background) when Perkins shows up. Without giving plot away, let me say that there is much, much going behind Norman's eyes and the performance by Perkins strongly suggests this, without going over-the-top or being melodramatic. It is a perfect blend of actor, character and performance and I was shocked that he was not even NOMINATED for an Oscar (Peter Ustinov would win for SPARTACUS). Perkins performance is one of the all-time greats with one of the most interesting and unusual characters - and portrayals - of all time.

Much of the credit for Perkins' and Leigh's strong performances have to go to Director Hitchcock who was at the height of his Directing powers (and power). From the "get go", you can feel the Director's hand in this film, building suspense from scene to scene and shot to shot, first with Leigh's character and, later, with Perkins. Both characters are trying to get away with something and Hitchcock pulls his camera in close to make a point - from a distance all seems good, but when you get up close, you can tell that things are very bad, indeed.

The filming of the famous "shower scene" is well documented and is a Master Class in film and editing. It is worth the price of admission on it's own - as is a scene on a staircase with Private Detective Arbogast, played by Martin Balsam. Hitchcock chooses to heighten the realism in this scene on the staircase by going a more esoteric route (rather than traditional filming of the events) and, one can argue, it doesn't belong in this film. Until, that is, you think about it and then it makes great sense and absolutely, positively has to be in this film in that way.

Another aspect of this film that begs to be mentioned is the Film Score by the great Bernard Herrmann - Hitchcock's regular collaborator. The music in this film punctuates the action on the screen - from the persistent beat and pacing of the opening credits music - driving the audience forward into the action - that does not let go, reaching it's peak and crescendo in the shower scene and then floating down gently like an animal catching it's breath after great activity.

Does the entire film hold up almost 60 years later? Almost...but not quite. Most annoying to me was the "wrap-up" scene at the end where a character spells out everything for the audience. As if we are not smart enough to "get it" - and perhaps the audiences in 1960 weren't.

But that is a quibble for a film that is a classic and is one that, if you have not seen (or seen for awhile), begs to be seen. Check out this film, not for the scares, but rather, the suspense that is generated by Hitchcock and his performers throughout. A GREAT entree into the world of Alfred Hitchcock films.

Letter Grade: A

9 (out of 10) stars and you can take that to the Bank (ofMarquis)
  
Anchorman - The Legend Of Ron Burgundy (2004)
Anchorman - The Legend Of Ron Burgundy (2004)
2004 | Comedy
How in the world do you review a film like Anchorman: The Legend of Ron Burgundy? The film is meant to be as ridiculous as possible with outrageous performances and a paper thin storyline; half of its charm is its overuse of improvisation. You either found its absurd nature hilarious and consider it one of the funniest films ever (and completely ignore the horrid sequel) or hate it for being a nonsensical comedy filled with a cast of immature people who can’t hold a straight face for a single take. It’s honestly difficult to argue either perspective, but the 20-year-old version of this critic who saw this film and adored it would drop dead if he found out that it doesn’t hold up as well nearly 15 years later.

It’s 1974 and on the local San Diego news station KVWN channel 4 newscaster Ron Burgundy (Will Ferrell) is king since channel 4 is always number one in the ratings. His news team consists of sports newscaster Champ Kind (David Koechner), investigative news reporter Brian Fantana (Paul Rudd), and weatherman Brick Tamland (Steve Carell). Up until this point, only men were allowed to read the news but a new female co-anchor named Veronica Corningstone (Christina Applegate) is hired by channel 4 and has bigger plans. Veronica is ambitious, has a ton of experience, and envisions herself as one day becoming a lead network anchor. Tensions rise and feuds flare up, but times are changing and it’s something everyone, including Ron Burgundy, is going to have to deal with.

Anchorman is a tricky comedy because it throws all of its success into this random formula. There is a plot, but it takes a backseat to the memorable and hysterical one-liners from the film. These one-liners are phrases that you’ll be saying for years to come as a few will likely become household favorites if you or your family has any sort of taste whatsoever. With the absolute blessing of owning so many cats, a common phrase from Anchorman that gets repeated around here on a regular basis is, “You will eat that cat poop!” With a comedy this spontaneous, it’s difficult to comment on aspects such as the story since it shouldn’t be taken as seriously as a film where the story actually matters. Anchorman isn’t trying to win any awards. This is a film that is only trying to make its audience laugh and if it does that then it has to be successful in some sort of capacity. The cast absolutely embodies these characters to a fairly flawless extent. Being so absorbed in these roles makes the absurdity more believable and slightly easier to swallow.

Before Will Ferrell became unbearable, the holy trinity of Will Ferrell comedies were Step Brothers, Anchorman, and Talladega Nights; in that order (unless his cameo in Wedding Crashers counts). This was the early and late 2000s before Farrell’s on-screen antics had grown stale. Most of Farrell’s films follow the same generic formula; a nonexistent plot followed by a series of aimless one-liners and spitfire jokes that come out of nowhere. Ferrell’s career is well past the redundant stage as his more serious roles show more promise these days than his exasperating comedies. That formula was still working with Anchorman and it seems to have worked for many other who saw it as the film garnered a cult status over time.

Anchorman: The Legend of Ron Burgundy isn’t going to be for everyone and it’s totally understandable if you or someone you know downright hates the film. It is absolutely moronic in its execution, but for those who love it that is why it’s as funny as it is. There isn’t a riveting story, impressive character development, or a steady buildup towards anything worthwhile (unless Jack Black dropkicking a fake dog off of an overpass counts as a proper climax). Anchorman has the attention span of a Family Guy cutaway gag. If you enjoy Family Guy, then Anchorman is probably one of your favorite movies.

This is like getting together with a bunch of friends and laughing at stupid stuff because you’re loaded on sugar, but Anchorman stretches out that feeling for an hour and a half; it’s a 90-minute sugar rush with no breaks. It’s like snorting Pixie Stix and laughing like an idiot for an hour straight or chugging a two-liter Coke and inhaling seven packets of Pop Rocks and laughing at your stomach not exploding. You don’t watch Anchorman to ponder your life choices or be amazed at technical achievements in filmmaking. This is a paper thin comedy that only wants to make you laugh and forget about how hard it is to make adult decisions in the overly intimidating modern world for a short hour and a half time period. If Anchorman can accomplish all of that and you quote it like a giggling idiot, then the two of us have something in common and Anchorman: The Legend of Ron Burgundy should be considered as a masterwork in hilarious idiocy.

Anchorman: The Legend of Ron Burgundy is currently available to rent via Amazon Video, Youtube, Vudu, and Google Play for $2.99 and through iTunes for $3.99. The Unrated DVD is available as an add-on item through Amazon for $3.99, multi-format Blu-ray for $6.98, and the unrated Rich Mahogany Blu-ray for $5.99. It’s also available on DVD ($2.45) and Blu-ray ($3.65) through eBay with free shipping.
  
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Gareth von Kallenbach (971 KP) rated the PlayStation 4 version of Bulletstorm: Full Clip Edition in Video Games

Jun 19, 2019  
Bulletstorm: Full Clip Edition
Bulletstorm: Full Clip Edition
2017 | Shooter
When it was first released in 2011; Bulletstorm earned solid reviews and became a cult hit in large part to the over the top action and winning mix of characters, settings, and humor. Sadly though the game never did sell that well which made it a commercial failure and pretty much ended any hopes for a sequel.

Thankfully the developer People Can Fly has teamed with Gearbox to bring us Bulletstorm: Full Clip Edition which returns the game with upgraded graphics and framerates to let it take advantage of the new generation of gaming platforms, as well as the ability to play the campaign and online content as Duke Nukem.

 Bulletstorm: Full Clip Edition combines action, humor, and enjoyable gameplay to create a winning product. The game was tells the story of privateer Grayson Hunt who has spent the last ten years of his life on a mission of revenge against a corrupt general who has wronged him and his crew. When the opportunity for revenge arises, Grayson crashes his own ship in order to bring the generals ship down which strands them on the hostile world of Stygia. Stygia used to be a resort world and now scores of mutants, monsters, dangerous plants, and more roam the landscape making short work of all they encounter.

With his friend Sato in need of medical care following the crash, Grayson and Sato set out to find the general in order to get off the planet and to get Sato proper medical care less his cyborg implants take over his body. Along the way Grayson and Sato must face many challenges and battle against never ending hordes of bad guys. Thankfully they have some awesome firepower at their disposal ranging from shotguns to assault rifles as well as sniper rifles and rocket launchers. The game requires players to purchase new weapons and ammo as well as the ability to upgrade your weapons from dropships which are scattered throughout the landscape.

The more bad guys you dispatch and the more creative you are with your kills earns you more points to spend on your arsenal. One of my favorite weapons is the sniper rifle which allows you to steer your fired shot into your enemies, which comes in handy considering how much cover they like to take. Should you run out of ammo, you can always send a bad guy flying, thanks to a kick from Grayson who has no issue with kicking hordes of bad guys into various obstacles. The game awards you for being creative with your kills like kicking someone to impale them on an object which gets you a Voodoo Doll reward as does sending an enemy into an electrical field or sending them into the jaws of a deadly plant.

There are so many ways to take out enemies half the fun is finding out new ways to do so. I also liked being able to supercharge my weapon and vaporize any underlings that got in my way. The game also allows players a leash which fires an electrical tether to manipulate objects. I love latching onto enemies and pulling them into harms way, or towards me so I could kick them into harms way, or unleash a fury of bullets upon them.

The graphics of the game are solid as the Unreal engine has taken what was a great looking game and made it look even better and has brought it up to modern standards even in areas where the graphics may seem a bit dated. From scenic landscapes to epic monsters the game deftly handles them all. An early chase from a gigantic mining wheel is still awesome as it encompasses the depth of the landscape and surroundings of Stygia. The language in the game is very sharp. Characters will unleash salvos of profanity that would make a drill sergeant cringe, but they are often done in very funny and unique combinations.

The multiplay modes of the game shine as well. You can really enjoy teaming up for unique kills. The control system of the game is good as I was easily able to move between movement and fire modes without any issues which allowed me to concentrate on the game and its challenges rather than having to fight a control system. Bulletstorm is also very clever with the locations of the game as one minute I am flying in an airship taking on a gigantic creature whereas another time I was guiding a giant robotic dinosaur through an amusement park to dispatch the bad guys. I also enjoy playing the Echoes mode which requires players to complete various locales and creatively dispatching enemies to earn points which will unlock new levels.

Being able to play as Duke Nukem in both the campaign and online was fun as it allowed me to experience the game from a new perspective and it is always great to see Duke in action.

From the winning mix of action and humor to the numerous variations the gameplay offers Bulletstorm is a winner from top to bottom. Some may find the solo play campaign a bit short and may say that some of the boss battles were overly tricky. I prefer to see the game as a great action romp which is set up perfectly for a sequel and is still one of the best action shooters in recent history.

http://sknr.net/2017/04/10/bulletstorm-full-cliip-edition/