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Bethr1986 (305 KP) rated Fremonsters in Books

Dec 23, 2021  
Fremonsters
Fremonsters
Amy Marie | 2021 | Horror, Science Fiction/Fantasy
9
9.0 (1 Ratings)
Book Rating
Cody and his 2 friends Stevie and Brad, are ghost hunters not really having much to investigate, until a mysterious new artist displays his art at the museum of monsters that have been seen around the area over the years. Only now very peculiar things are happening which seem to point to some of the monsters being more than a myth!


A very well written descriptive story. You know where you are with this book no wondering what this that or the other is, as they are described in the book which really comes in handy when your not sure what something is. The close friendship between the friends is fantastic we all need close friends like that and are extremely lucky if we have them. An exciting captivating mystery that can be read again and again.
  
    Summoners War

    Summoners War

    Games and Entertainment

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    2017 Summoners War World Arena Championship! Who will be the strongest Summoner of all? Sep. 16th...

13 Monsters
13 Monsters
2020 | Dice Game, Fantasy, Fighting, Memory, Party Game
Guys and gals, I have a confession. I am not good at memory games. I already surmised it is due to my increasing age, as my 3-year-old son tore through our plays of Farm Rescue, so I am not above resigning myself to the fact that it may be age. In any case, 13 Monsters starts out as a memory game then quickly transforms into a punish-thy-neighbor-into-oblivion monster battle game. Intrigued? We were too…

As I mentioned in the intro, and as you can see in the first photo below, 13 Monsters starts out as a memory tile-flipping game and then becomes a bash-em’-up for domination. The goal of 13 Monsters is to end the game holding the monsters with the highest total Hit Points (HP). Now how you get there is another matter entirely.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, purchase the game through the Kickstarter campaign running until December 20, 2019, or through any retailers stocking it after fulfillment. -T

To setup 13 Monsters, a randomized 9×9 grid of monster tiles are spread across the play surface with the longer title tile placed square in the middle (see what I did there?). Place the five d6 on the table to be used by any player. Determine the first player (whomever is the most beastly) and you are ready to play!

Turns are played in phases where you will initially be hunting the playing field trying to find matching monstersets to build a complete monster. Monstersets are horizontally matching tiles belonging to the same monster. So the top set is the head, the middle is the eyes, and the bottom is the body of the monster. This phase will continue in turns until multiple players have at least one monsterset. Things now start getting interesting.

Once you have at least one monsterset you can, before hunting from the field, offer to trade monstersets with other players. You may also use an ability named “Sacrifice,” which allows you to rearrange your monstersets to create a more powerful monster. Why would you want to rearrange? Monsters come in five elemental flavors – fire, water, earth, air, and ghost. Monsters with matching elemental monstersets are more powerful than those with mismatched elemental monstersets. This will come into play later when the monsters battle for supremacy.

Battles. Once you have a complete monster (head, eyes, body) you can, on your turn and before hunting, attack another monster. When attacking, both the attacker and defender will be throwing the five dice in hopes of ending with the highest total of pips of a matching set (like five 6s on the d6). The winner will then claim a monsterset from the involved monster (or separate monsterset) and add it to their collection. Monsters with more elementally-matching sets will be able to throw the dice more times versus a completed monster with mismatched elemental sets, so THAT is why using Sacrifice can make or break a battle.

There are other special abilities that are unlocked with different combinations of monsters: “Permafrost” allows the player to place a die on a tile that other players will not be able to flip on their hunting turn. However, once a battle is initiated all Permafrost dice are removed from the board to be used in the battle, so it is not a long-term tactic to be used. “Prophet” allows the player to flip over three tiles instead of the normal two tiles and can be very powerful when used correctly – you need to have a “Monster O.G.” which is a monster with all matching tiles belonging to the same completed monster. The final ability is “Supernova” and can only be used by a completed 13th Monster (the only Ghost-element monster, shown below). Supernova allows the player to sacrifice the 13th Monster in order to absorb (steal) a complete monster from any player and add it to their personal collection. The 13th Monster then leaves the game, but the controlling player will still receive the HP points for having collected and used it.

Play continues in this fashion until all tiles have been collected from the playing field. Once the final pair is taken, players are then allowed to declare one final battle against any opponent in hopes to bolster their final score. The player with the most HP shared among their completed monsters is the winner and ultimate Beast Master!

Components. Again, we were provided a prototype copy of the game, but from what I understand, the final production copy of the game will be very similar to this version if not exactly the same. What comprises the game is a ton of monster tiles and five dice. That doesn’t sound like a lot, and it’s not. But these are great quality tiles and normal quality dice (which I am hoping will become pink to match the main color found throughout the game). I love the overall art style. The art is what really pops out at you because the monsters are all uniquely weird and intriguing and kinda cute at the same time. I also very much appreciate that the team thought to include little bubbles next to the element icon on the tiles to indicate to which layer the tile belongs: head, eyes, body. Excellent touch. Overall the components are great, and the rulebook is killer. Outstanding work went into making this game visually stunning.

Is it a good game? It is certainly a very cool spin on Memory and adds modular monster building and player vs player battles where you can win each others’ components. I love it! Even though I am horrible at memory games, this gives me options once I do find a monsterset. I can trade and attack my way to building more and better monsters – but the dice have to be on my side, and I’m cool with that. If you are looking for something to add to your collection that is a brilliant hybrid of many different mechanics and looks absolutely incredible on the table, then please check out 13 Monsters. It rewards tactics, but also has that element of luck to help balance everything out. I’m a big fan!
  
A fun pair of stories set with the Ninth Doctor, Rose and Jack. The first may be the best Slitheen story told to date, and that's saying something about the reviled monsters from Raxacoricofallapatorius. The second has some nice moments with a future Micky not wanting to deal with No. 9, in a misfire about Rose gaining superpowers. For our full review... http://travelingthevortex.com/?p=8201
  
The Painted Man (the Demon Cycle, Book 1)
The Painted Man (the Demon Cycle, Book 1)
Peter V. Brett | 2013 | Fiction & Poetry
7
7.4 (5 Ratings)
Book Rating
Interesting characters (1 more)
Cool monsters
Slow build up (1 more)
Interrupted story
While I enjoyed it, the first character we meet is the POV for half the book. Just as I really got invested, he gets left behind for many chapters to introduce a new character, and doesnt show up again until near the end. The sudden jump/abandoning of the first lead really affected my interest.
  
This is a brilliant read. Packed full of monsters like Frankenstein, Vampires and Bigfoot, it starts by giving a history as to where the myth or story of the creatures came from. It then continues with a modern day science look at them and explains whether or not they could exist or survive in the real world.

A fantastic read for any budding ghost buster.
  
Pan's Labyrinth (2006)
Pan's Labyrinth (2006)
2006 | Fantasy
I must have been one of a handful of people who thought this War/horror/fantasy film although having a good story and typical Del torro fare was just very good and doesn't make it as far as being a great film.
Inventive monsters make this one stand out somewhat, however I felt the pacing was a little off, a very magical effort nonetheless.
  
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Bree (30 KP) rated The Void (2016) in Movies

Dec 31, 2018  
The Void (2016)
The Void (2016)
2016 | Horror
5
6.7 (10 Ratings)
Movie Rating
The monsters are creative (0 more)
The end makes no sense (0 more)
Edge of your seat let down
I had to watch this movie twice to make sure I read not missing something. It has a lot of twists and turns but in the end you are left with questions. I hope there is a prequel and a sequel.....I feel it would take both to answer all my questions.