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Darren (1599 KP) rated King Kong (2005) in Movies
Jun 25, 2019
Thoughts on King Kong
Characters – Ann Darrow is a stage actress who has ben performing in an unsuccessful show for years until her theatre gets closed down, she is getting desperate to work with famous play write, only to find herself meeting a film director working with him. Ann jumps at the chance to have a paid gig, only this becomes more than she ever bargained for, when she becomes the object of King Kong affections on Skull Island. Carl Denham is a film director whose latest film isn’t impressing his investors, he decides to run before having the whole projects plug pulled, taking his crew to an unknown island and even after the danger starts, he continues to film his evolving story. Jack Driscoll is the screenwriter that is trying to get back to his stage work, only to find that Carl has tricked him into remaining on the boat, forcing him to work on the screenplay, he starts to fall in love with Ann along the way too, willing to risk his own life to save hers. Kong is the feared ruler of Skull Island, he takes Ann as a sacrifice falling in love with the human on his island, he can fight any threat, including T-Rexes. He is the icon that we know from previous films bought to life once again.
Performances – Naomi Watts in the role made famous by Fay Wray, brings her own stamp to the role, handling the small comic moments very well through the film too. Jack Black might not have been many people’s first choice for the director role, but he proves a lot of people wrong with his performance, which still remains one of his best. Adrian Brody proves to be a great choice too because he gets to poke fun at the Hollywood stereotypes.
Story – The story here follows an ambitious director who takes his crew including a desperate young actress to Skull Island, a mysterious uncharted location only to find a land filled with unseen monsters including the king of the island Kong, who becomes friends with Ann the actress. This is the remake of the one of the classic films of the 1930s, it does tell the same story, only builds on everything to new levels, because back then, nobody knew how big movies were going to be, so this time we can look back at the movie building era, showing more of the conflicts between movies and theatre. The island is also much larger in scale with plenty of creatures which add to the story. we do even have small side stories which do work to fill the films lengthy 3 hour plus run time. We do get to see just how destructive the human can be to new worlds too.
Action/Adventure – The action in the film is massive, edge of the seat and most importantly brilliant to watch, be it the fights between creatures, monsters and humans, right down to the New York showdown with Kong. The adventure does take us to a new world, where we haven’t seen the creatures before, or at least not this size. It shows the most dangerous side of the explorer’s journeys in the world.
Settings – The film does use two main settings, first New York which is re-created for the time period perfectly, the second is the island which is filled with the beauty and terror you would have come to expect from an unknown location
Special Effects – The effects are one of the biggest talking points of this film, first of all Kong looks fantastic, large amounts of the film looks brilliant, but that one chase scene will drag this down because it is such a weak point for the film.
Scene of the Movie – Kong versus the T-Rex.
That Moment That Annoyed Me – The canyon chase the CGI looks awful.
Final Thoughts – This is one of the remakes that works because of the improvement in technology, it is epic in scale and manages to capture the true feeling behind what made the original such a memorable movie.
Overall: Stunning remake that lives up to the scale of the movie.
Characters – Ann Darrow is a stage actress who has ben performing in an unsuccessful show for years until her theatre gets closed down, she is getting desperate to work with famous play write, only to find herself meeting a film director working with him. Ann jumps at the chance to have a paid gig, only this becomes more than she ever bargained for, when she becomes the object of King Kong affections on Skull Island. Carl Denham is a film director whose latest film isn’t impressing his investors, he decides to run before having the whole projects plug pulled, taking his crew to an unknown island and even after the danger starts, he continues to film his evolving story. Jack Driscoll is the screenwriter that is trying to get back to his stage work, only to find that Carl has tricked him into remaining on the boat, forcing him to work on the screenplay, he starts to fall in love with Ann along the way too, willing to risk his own life to save hers. Kong is the feared ruler of Skull Island, he takes Ann as a sacrifice falling in love with the human on his island, he can fight any threat, including T-Rexes. He is the icon that we know from previous films bought to life once again.
Performances – Naomi Watts in the role made famous by Fay Wray, brings her own stamp to the role, handling the small comic moments very well through the film too. Jack Black might not have been many people’s first choice for the director role, but he proves a lot of people wrong with his performance, which still remains one of his best. Adrian Brody proves to be a great choice too because he gets to poke fun at the Hollywood stereotypes.
Story – The story here follows an ambitious director who takes his crew including a desperate young actress to Skull Island, a mysterious uncharted location only to find a land filled with unseen monsters including the king of the island Kong, who becomes friends with Ann the actress. This is the remake of the one of the classic films of the 1930s, it does tell the same story, only builds on everything to new levels, because back then, nobody knew how big movies were going to be, so this time we can look back at the movie building era, showing more of the conflicts between movies and theatre. The island is also much larger in scale with plenty of creatures which add to the story. we do even have small side stories which do work to fill the films lengthy 3 hour plus run time. We do get to see just how destructive the human can be to new worlds too.
Action/Adventure – The action in the film is massive, edge of the seat and most importantly brilliant to watch, be it the fights between creatures, monsters and humans, right down to the New York showdown with Kong. The adventure does take us to a new world, where we haven’t seen the creatures before, or at least not this size. It shows the most dangerous side of the explorer’s journeys in the world.
Settings – The film does use two main settings, first New York which is re-created for the time period perfectly, the second is the island which is filled with the beauty and terror you would have come to expect from an unknown location
Special Effects – The effects are one of the biggest talking points of this film, first of all Kong looks fantastic, large amounts of the film looks brilliant, but that one chase scene will drag this down because it is such a weak point for the film.
Scene of the Movie – Kong versus the T-Rex.
That Moment That Annoyed Me – The canyon chase the CGI looks awful.
Final Thoughts – This is one of the remakes that works because of the improvement in technology, it is epic in scale and manages to capture the true feeling behind what made the original such a memorable movie.
Overall: Stunning remake that lives up to the scale of the movie.

Purple Phoenix Games (2266 KP) rated Munchkin in Tabletop Games
Jan 6, 2020
A “Munchkin,” in gamer terms, is someone who is only out to better themselves with treasure and power at the expense of everyone else in their adventuring party. That rings so very true in the Munchkin line of games, as you are trying to be the first to gain 10th Level in a VERY loosely-based RPG setting. OG vanilla Munchkin (pictured above) was my first entry into hobby board gaming. Many many games later I ask myself: How has this system of games aged for me as my gaming tastes have changed? Let’s see.
In Munchkin games, you are trying to become the first player to reach 10th Level. That’s the goal. You take on the persona of a 1st Level basic human (no Starbucks jokes please) who will be adventuring with a party of your opponents through a dungeon. You will be kicking down doors, fighting monsters, placing curses on your fellow party members, and buffing yourself with cards featuring funny art and punny references. Your party mates are also trying to achieve 10th Level and will do everything they can to block your progress, so be prepared!
DISCLAIMER: This review is not for a specific game within the Munchkin universe, but for the system as a whole. All Munchkin games will pretty much use similar, if not exactly the same, rules to play the game with minor variations and different theming. I will be using The Good, The Bad, and The Munchkin for my review as it is one of the two versions I still own of the franchise. Also, I will not be detailing every rule in the book(s), but giving a brief overview of how the game plays. -T
Setup is easy: shuffle the deck of Door cards and the deck of Treasure cards. Deal cards to the players for their opening hands and keep the included die handy.
Your turn consists of just a few phases: Open a Door, Look for Trouble, Loot the Room, and Charity. To Open a Door, flip over the top card of the Door deck. If it is a monster you must fight it or run. If not a monster, you can move on to the next phase. If it IS a monster, prepare for combat. Combat is simple in that you add up all your bonuses from your gear cards you have attached to your character and try to beat the strength of the monster. Your party mates can screw with you during combat by adding strength to the monster or adding monsters to the fight to make it a more difficult encounter. If you win, you gain a Level on the spot. Some monsters are worth even more than one Level. If you did not encounter a monster, you will add the non-monster card you drew to your hand and you may Look for Trouble by playing a monster card from your hand to initiate a combat. This fight will work the same way and you will be susceptible to pile-ons as before. You may Loot the Room if you defeated a monster on your turn by drawing Treasure cards equal to the printed reward on the bottom of the monster card you defeated. If you defeated the monster yourself, unaided, these are drawn in secret. If you were given help by your mates then you may have to split up the loot per any agreements made. These cards are usually very advantageous to you so they are usually very valuable to others as they attempt to steal away your goods. If you did not fight a monster yet this turn, you may draw another secret card from the Door deck to add to your hand. Should your hand size climb above your limit (dictated by your Race card, if any) you will slide into the Charity phase to relieve your hand of extra cards. Give all excess cards to the player of lowest Level, or split them among those that share the lowest Level. It is now the next player’s turn and you continue play until someone reaches 10th Level.
Components. It’s a bunch of cards and one die. The cards are of okay quality. Nothing to write home about. The die is nice with one of the faces having the Munchkin logo head imprinted on it. It will also have a color scheme that matches the version of Munchkin you are playing, so it’s easy to match them back up if they become integrated with each other. Overall, the components are fine, but not wonderful. That’s probably why these are pretty inexpensive to purchase.
Okay, so like I said earlier the original vanilla Munchkin was the first hobby board game I ever purchased. My friends and family had no idea hobby games existed, so there was actually a pretty steep learning curve for us. Once we figured it out, however, we began to play it a ton and really love it! The cards are cute, the game play is pretty easy if you have played hobby games before, and the puns kept us rolling for a good while. There was a time when I owned every version of Munchkin in circulation and we never even played half of them. Seeing this I got rid of them through BGG Auctions. I have The Good, The Bad, and The Munchkin and Munchkin Zombies right now and I feel that will be plenty for me from here on out – unless they make a Doctor Who or Firefly set or something /*checks warehouse23 to find out if these are available/.
Do I still love Munchkin? No, not really. I LIKE it, but I don’t really want to play it all the time any more. Why? Well, as my gamer experience increases and I level up, my game tastes also level up. I see why people enjoy and even love this game system. I myself loved it for a time. But there are better games out there that accomplish the same feelings without being as sophomoric and have better choices to be made. Will I still play these games? Heck yeah! If someone asks to play a Munchkin game I am all in. I have different tastes and preferences now, but I’m no snob. Just come prepared, because I won’t go easy on you.
We at Purple Phoenix Games give this family of titles a backstabby 16 / 24.
In Munchkin games, you are trying to become the first player to reach 10th Level. That’s the goal. You take on the persona of a 1st Level basic human (no Starbucks jokes please) who will be adventuring with a party of your opponents through a dungeon. You will be kicking down doors, fighting monsters, placing curses on your fellow party members, and buffing yourself with cards featuring funny art and punny references. Your party mates are also trying to achieve 10th Level and will do everything they can to block your progress, so be prepared!
DISCLAIMER: This review is not for a specific game within the Munchkin universe, but for the system as a whole. All Munchkin games will pretty much use similar, if not exactly the same, rules to play the game with minor variations and different theming. I will be using The Good, The Bad, and The Munchkin for my review as it is one of the two versions I still own of the franchise. Also, I will not be detailing every rule in the book(s), but giving a brief overview of how the game plays. -T
Setup is easy: shuffle the deck of Door cards and the deck of Treasure cards. Deal cards to the players for their opening hands and keep the included die handy.
Your turn consists of just a few phases: Open a Door, Look for Trouble, Loot the Room, and Charity. To Open a Door, flip over the top card of the Door deck. If it is a monster you must fight it or run. If not a monster, you can move on to the next phase. If it IS a monster, prepare for combat. Combat is simple in that you add up all your bonuses from your gear cards you have attached to your character and try to beat the strength of the monster. Your party mates can screw with you during combat by adding strength to the monster or adding monsters to the fight to make it a more difficult encounter. If you win, you gain a Level on the spot. Some monsters are worth even more than one Level. If you did not encounter a monster, you will add the non-monster card you drew to your hand and you may Look for Trouble by playing a monster card from your hand to initiate a combat. This fight will work the same way and you will be susceptible to pile-ons as before. You may Loot the Room if you defeated a monster on your turn by drawing Treasure cards equal to the printed reward on the bottom of the monster card you defeated. If you defeated the monster yourself, unaided, these are drawn in secret. If you were given help by your mates then you may have to split up the loot per any agreements made. These cards are usually very advantageous to you so they are usually very valuable to others as they attempt to steal away your goods. If you did not fight a monster yet this turn, you may draw another secret card from the Door deck to add to your hand. Should your hand size climb above your limit (dictated by your Race card, if any) you will slide into the Charity phase to relieve your hand of extra cards. Give all excess cards to the player of lowest Level, or split them among those that share the lowest Level. It is now the next player’s turn and you continue play until someone reaches 10th Level.
Components. It’s a bunch of cards and one die. The cards are of okay quality. Nothing to write home about. The die is nice with one of the faces having the Munchkin logo head imprinted on it. It will also have a color scheme that matches the version of Munchkin you are playing, so it’s easy to match them back up if they become integrated with each other. Overall, the components are fine, but not wonderful. That’s probably why these are pretty inexpensive to purchase.
Okay, so like I said earlier the original vanilla Munchkin was the first hobby board game I ever purchased. My friends and family had no idea hobby games existed, so there was actually a pretty steep learning curve for us. Once we figured it out, however, we began to play it a ton and really love it! The cards are cute, the game play is pretty easy if you have played hobby games before, and the puns kept us rolling for a good while. There was a time when I owned every version of Munchkin in circulation and we never even played half of them. Seeing this I got rid of them through BGG Auctions. I have The Good, The Bad, and The Munchkin and Munchkin Zombies right now and I feel that will be plenty for me from here on out – unless they make a Doctor Who or Firefly set or something /*checks warehouse23 to find out if these are available/.
Do I still love Munchkin? No, not really. I LIKE it, but I don’t really want to play it all the time any more. Why? Well, as my gamer experience increases and I level up, my game tastes also level up. I see why people enjoy and even love this game system. I myself loved it for a time. But there are better games out there that accomplish the same feelings without being as sophomoric and have better choices to be made. Will I still play these games? Heck yeah! If someone asks to play a Munchkin game I am all in. I have different tastes and preferences now, but I’m no snob. Just come prepared, because I won’t go easy on you.
We at Purple Phoenix Games give this family of titles a backstabby 16 / 24.

Goddess in the Stacks (553 KP) rated Crimson Bound in Books
Apr 30, 2018
Well, Rosamund Hodge has done it again. I think this one was actually better than Cruel Beauty, and about on par with Bright Smoke, Cold Fire. Crimson Bound is billed as Cruel Beauty #2, but it doesn't actually seem to take place in the same world. They're only connected in that they're both dark fantasy retellings of fairy tales. Crimson Bound is loosely (VERY loosely!) based on Little Red Riding Hood. It's amazing.
In Rachelle's world, The Forest is the dominating theme - it encroaches on villages and towns, sending "woodspawn" to attack people, and Forestborn to turn more humans into bloodbound and ultimately Forestborn. Humans are sheep to The Forest; prey to the Forestborn. Once a Forestborn has marked a human, they have three days to kill someone or they will die. If they kill someone, they become bloodbound - an intermediary step before they become completely Forestborn. Bloodbound have increased strength, resilience, and fighting skills, so the King has extended an offer to Bloodbound - even though they are known murderers, since they had to have killed someone to gain their powers - he will grant them clemency in exchange for their service to the realm. Guard the people from the woodspawn, the mindless monsters the Forest sends to attack people, and he'll let you live.
So Rachelle is a Bloodbound, bound to the King. Unlike most, though, she still believes in some of the old pagan stories about The Forest and the Devourer - the ancient evil driving the Forest's predatory ways. The book is about her quest to stop it from coming through into their world and destroying everything. There are twists and reveals that I cannot mention here, but it is an AMAZING piece of world-building and myth and I LOVED IT.
I also discovered she has several short stories post on her website so I'll be binge-reading those for a while!
This book - and anything by Rosamund Hodge - is pure magic. If you like dark fairy tales, you can't do better than this.
You can find all my reviews at http://goddessinthestacks.wordpress.com
In Rachelle's world, The Forest is the dominating theme - it encroaches on villages and towns, sending "woodspawn" to attack people, and Forestborn to turn more humans into bloodbound and ultimately Forestborn. Humans are sheep to The Forest; prey to the Forestborn. Once a Forestborn has marked a human, they have three days to kill someone or they will die. If they kill someone, they become bloodbound - an intermediary step before they become completely Forestborn. Bloodbound have increased strength, resilience, and fighting skills, so the King has extended an offer to Bloodbound - even though they are known murderers, since they had to have killed someone to gain their powers - he will grant them clemency in exchange for their service to the realm. Guard the people from the woodspawn, the mindless monsters the Forest sends to attack people, and he'll let you live.
So Rachelle is a Bloodbound, bound to the King. Unlike most, though, she still believes in some of the old pagan stories about The Forest and the Devourer - the ancient evil driving the Forest's predatory ways. The book is about her quest to stop it from coming through into their world and destroying everything. There are twists and reveals that I cannot mention here, but it is an AMAZING piece of world-building and myth and I LOVED IT.
I also discovered she has several short stories post on her website so I'll be binge-reading those for a while!
This book - and anything by Rosamund Hodge - is pure magic. If you like dark fairy tales, you can't do better than this.
You can find all my reviews at http://goddessinthestacks.wordpress.com

Purple Phoenix Games (2266 KP) rated The Big Book of Madness in Tabletop Games
Jun 12, 2019
Man, this game looks great! The components are really cool! The premise is excellent, and something that is somewhat underused! This is going to be amazing! We get to be Harry Potter and his friends tracking down baddies and using spells to squish them back in their book!
Except, it totally misses the mark for me. -100 points to Grifflepuffinclaw.
So here you are minding your own business at magic college, when you happen past The Big Book of Madness and its pages fly open, releasing monsters onto the campus. Being the heroes that you are training to become, you leap into action to use your spells to reign them back into the book and save the day… hopefully before lunch in the caf. (Purists, I know that’s not exactly the premise, take a cold shower.)
This game uses some clever mechanics, like a shared pool of spell cards that can be used on anyone’s turn to help them with their plans, deck building (which is my favorite mechanic), variable player powers, and a super-sweet book that is assembled while setting up. The shared pool is the best part of this game. You can send cards from your hand right into the shared pool of cards that are available to everyone on their turn, should they need them to defeat curses.
We are no strangers to co-op games, so this was an easy win in my head. But, for some unfathomable reason, my playmates refused to put cards into the shared pool. Y U NO HLAP MEH, FREN?? I am almost positive that the shared pool is the key to victory, but after several plays of this game, I don’t think any of us really want to try anymore. That being said, I have since gotten rid of this game and am excited to see what will fill its shoes as the next great-looking co-op with a shared resource pool. Sorry IELLO, I typically love your products.
Purple Phoenix Games gives The Big Book of Madness a big ol score of 8 / 12.
https://purplephoenixgames.wordpress.com/2018/12/10/the-big-book-of-madness-review/
Except, it totally misses the mark for me. -100 points to Grifflepuffinclaw.
So here you are minding your own business at magic college, when you happen past The Big Book of Madness and its pages fly open, releasing monsters onto the campus. Being the heroes that you are training to become, you leap into action to use your spells to reign them back into the book and save the day… hopefully before lunch in the caf. (Purists, I know that’s not exactly the premise, take a cold shower.)
This game uses some clever mechanics, like a shared pool of spell cards that can be used on anyone’s turn to help them with their plans, deck building (which is my favorite mechanic), variable player powers, and a super-sweet book that is assembled while setting up. The shared pool is the best part of this game. You can send cards from your hand right into the shared pool of cards that are available to everyone on their turn, should they need them to defeat curses.
We are no strangers to co-op games, so this was an easy win in my head. But, for some unfathomable reason, my playmates refused to put cards into the shared pool. Y U NO HLAP MEH, FREN?? I am almost positive that the shared pool is the key to victory, but after several plays of this game, I don’t think any of us really want to try anymore. That being said, I have since gotten rid of this game and am excited to see what will fill its shoes as the next great-looking co-op with a shared resource pool. Sorry IELLO, I typically love your products.
Purple Phoenix Games gives The Big Book of Madness a big ol score of 8 / 12.
https://purplephoenixgames.wordpress.com/2018/12/10/the-big-book-of-madness-review/

Kyera (8 KP) rated The Hidden Oracle in Books
Jan 31, 2018
Another fantastic book by RR. We are introduced to our new main character in perfect fashion. "Just another meat sack." Quaint Apollo, or should I call you Lester Papadopoulos? That is an amazing name and starts the book brilliantly.
Apollo is written just as well as RR's other character. The sun God is forced into a powerless mortal body and dumped unceremoniously onto the island of Manhattan. Into a pile of trash. He must undertake a series of trials and get the Oracles back under his control or else he will remain mortal... and Lester. Accompanied by a feisty, sword-wielding street urchin and a bitey peach spirit, Apollo fights for the future. Camp Half-Blood is sparsely populated, campers are disappearing and all forms of communication are on the fritz.
The world building is just as beautifully done as the other Olympians novel. The reader is introduced to myths creatures and gods. Recommended that you read the two previous series before Trials of Apollo. There are characters (like our beloved Percy) and gods/monsters that you either meet or are mentioned in passing and it would be beneficial to at least be familiar with them.
The character development is also well-done. Apollo is his usual self-absorbed self but he also experiences some brilliant moments of humanity. You root for his success and roll your eyes at him simultaneously. Margaret, Meg for short, is his sidekick and occasional friend. Apollo doesn't like to admit that he is actually fond of the little urchin. She immediately reminded me of Megara from Disney's Hercules, sassy, cynical, questioning. The entire time that I was reading I kept expecting her to betray Apollo to the "Big Bad" but have grown fond of Apollo as well and regret her betrayal.
In case you are unfamiliar with some of the terms or gods, RR has a handy glossary at the conclusion of the book. Highly recommended, as are all of RR's novels. Great for YA reader that enjoy witty writers, well-developed characters, mythology, adventures and just general awesomeness.
Apollo is written just as well as RR's other character. The sun God is forced into a powerless mortal body and dumped unceremoniously onto the island of Manhattan. Into a pile of trash. He must undertake a series of trials and get the Oracles back under his control or else he will remain mortal... and Lester. Accompanied by a feisty, sword-wielding street urchin and a bitey peach spirit, Apollo fights for the future. Camp Half-Blood is sparsely populated, campers are disappearing and all forms of communication are on the fritz.
The world building is just as beautifully done as the other Olympians novel. The reader is introduced to myths creatures and gods. Recommended that you read the two previous series before Trials of Apollo. There are characters (like our beloved Percy) and gods/monsters that you either meet or are mentioned in passing and it would be beneficial to at least be familiar with them.
The character development is also well-done. Apollo is his usual self-absorbed self but he also experiences some brilliant moments of humanity. You root for his success and roll your eyes at him simultaneously. Margaret, Meg for short, is his sidekick and occasional friend. Apollo doesn't like to admit that he is actually fond of the little urchin. She immediately reminded me of Megara from Disney's Hercules, sassy, cynical, questioning. The entire time that I was reading I kept expecting her to betray Apollo to the "Big Bad" but have grown fond of Apollo as well and regret her betrayal.
In case you are unfamiliar with some of the terms or gods, RR has a handy glossary at the conclusion of the book. Highly recommended, as are all of RR's novels. Great for YA reader that enjoy witty writers, well-developed characters, mythology, adventures and just general awesomeness.

Gareth von Kallenbach (980 KP) rated The Twilight Saga: New Moon (2009) in Movies
Aug 8, 2019
If you hear the sound of a million screaming girls coming from your local theater, then you already know that the newest film in the Twilight Saga, “New Moon” is here. Picking up where “Twilight” left off is the love triangle between emo babe, Bella (Kristen Stewert), her star-crossed boyfriend/vampire, Edward (Robert Pattinson), and the heartfelt affectionate werewolf, Jacob (Taylor Lautner). But this film isn’t just about this century’s most discussed love triangle. “New Moon” takes Twilighters deeper into the history and mythos of these loveable monsters. Further expanding the Twilightverse is the introduction of the Volturi, the vampire royalty, who keep their kind a global secret, with serious consequences for those who break their code.
If you were bored during the slow buildup of “Twilight” then “New Moon” should be an exciting change, filled with fast cars and strong CGI. And the visuals don’t stop there, with backdrops ranging from the rainy forests of Washington to the sunny streets of Tuscany, this film goes far beyond the scope of the last.
Most impressively the acting has improved, especially on the part of Jacob Black who is charming in “New Moon”, a significant improvement from his irritating portrayal in the first film. Did I mention that he has gained a six pack? No, not just the abs, but also in the form of his wolf tribe (yes, I know there are only five wolves, but who can resist a good six pack turn of phrase?).
I only wish there had been more interaction with the Volturi. Surely there was a way to skip an unnecessary emotional Bella scene for a better understanding of the cruel nature of these creatures. Still the chemistry between Bella and the two men of her dreams is undeniably heart wrenching in this cinematic chapter.
Lovers of Twilight will also rejoice over the clever dialogue, which immediately took me back to key moments in the books. Moreover, the action-filled storytelling might just be the final straw for the remaining people out there on the fence about tackling the hefty novels.
If you were bored during the slow buildup of “Twilight” then “New Moon” should be an exciting change, filled with fast cars and strong CGI. And the visuals don’t stop there, with backdrops ranging from the rainy forests of Washington to the sunny streets of Tuscany, this film goes far beyond the scope of the last.
Most impressively the acting has improved, especially on the part of Jacob Black who is charming in “New Moon”, a significant improvement from his irritating portrayal in the first film. Did I mention that he has gained a six pack? No, not just the abs, but also in the form of his wolf tribe (yes, I know there are only five wolves, but who can resist a good six pack turn of phrase?).
I only wish there had been more interaction with the Volturi. Surely there was a way to skip an unnecessary emotional Bella scene for a better understanding of the cruel nature of these creatures. Still the chemistry between Bella and the two men of her dreams is undeniably heart wrenching in this cinematic chapter.
Lovers of Twilight will also rejoice over the clever dialogue, which immediately took me back to key moments in the books. Moreover, the action-filled storytelling might just be the final straw for the remaining people out there on the fence about tackling the hefty novels.

Gareth von Kallenbach (980 KP) rated Hotel Transylvania 3: Summer Vacation (2018) in Movies
Jul 8, 2019
After having spent the first two films focused on the common story of Dracula with a comedic spin and family focused story line. Hotel Transylvania 3: Summer Vacation introduces the tale of Van Helsing and his family who have spent ages trying to exterminate Dracula and all the monsters of the world.
After centuries of running the Hotel Transylvania and escaping extinction, Drac (Adam Sandler), his daughter Mavis (Selena Gomez), and crew of oddball and lovable friends and family embark on their first vacation aboard a monstrous filled cruise ship headed for the lost city of Atlantis by way of the Bermuda Triangle. Feeling lonely, ready to find love again, Drac ends up ‘zinging’ with the human cruise director, Ericka (Kathryn Hahn). As you may recall from the first installment, to ‘zing’ only happens once in a monster’s life when two individuals first meet eyes, they find their true love and in that moment are meant to spend the rest of their lives together. Attempting to keep their rendezvous and connection a secret from Mavis, Drac decides to recruit his loyal subjects to help him distract his daughter. As the ship starts narrowing in on the Las Vegas-esque lost city of Atlantis, Mavis grows very suspicious of what her father is up to. She decides to start tracking his every move and realizes their vacation is not all it’s cracked up to be.
From the imaginative mind of Director Genndy Tartokovsky. HT3 is dazzling animated film that brings all the laughs, and humor that one can expect when Adam Sandler and his motley crew of usual suspects are involved. When you involve such talent as Steven Duscemi, Adam Sandberg, Fran Drescher, Molly Shannon, Kevin James, and Mel Brooks to helm the character voices, it’s guaranteed to be a fun filled ride that will keep you laughing from one moment to the next. A wise cracking, witty summer treat that teaches the importance of seeing past our differences and accepting people/monster’s for who they are and realize we’re not so different to begin with.
After centuries of running the Hotel Transylvania and escaping extinction, Drac (Adam Sandler), his daughter Mavis (Selena Gomez), and crew of oddball and lovable friends and family embark on their first vacation aboard a monstrous filled cruise ship headed for the lost city of Atlantis by way of the Bermuda Triangle. Feeling lonely, ready to find love again, Drac ends up ‘zinging’ with the human cruise director, Ericka (Kathryn Hahn). As you may recall from the first installment, to ‘zing’ only happens once in a monster’s life when two individuals first meet eyes, they find their true love and in that moment are meant to spend the rest of their lives together. Attempting to keep their rendezvous and connection a secret from Mavis, Drac decides to recruit his loyal subjects to help him distract his daughter. As the ship starts narrowing in on the Las Vegas-esque lost city of Atlantis, Mavis grows very suspicious of what her father is up to. She decides to start tracking his every move and realizes their vacation is not all it’s cracked up to be.
From the imaginative mind of Director Genndy Tartokovsky. HT3 is dazzling animated film that brings all the laughs, and humor that one can expect when Adam Sandler and his motley crew of usual suspects are involved. When you involve such talent as Steven Duscemi, Adam Sandberg, Fran Drescher, Molly Shannon, Kevin James, and Mel Brooks to helm the character voices, it’s guaranteed to be a fun filled ride that will keep you laughing from one moment to the next. A wise cracking, witty summer treat that teaches the importance of seeing past our differences and accepting people/monster’s for who they are and realize we’re not so different to begin with.

Sophia (Bookwyrming Thoughts) (530 KP) rated Ashes (Ashes Trilogy, #1) in Books
Jan 23, 2020
Remember in my Moon Dwellers review that I mentioned to get straight to the point or you stall really well? It has to turn out impressive as well.
Well, here's a really good example of one. Ashes doesn't go straight to the point until the end, as pointed out by one of my friends (in which I nearly pounced on her in English class for nearly spoiling the book), and well... – I might offend a lot of people (and I really do mean a lot that they might want my head on a platter), so if you can get offended easily by a delicate (and I mean very delicate) subject, don't click that button. Just don't.
[BUTTON REMOVED IN THIS REVIEW]
But... I also had half the mind on DNF-ing, because Ellie was really annoying and she was getting on my nerves for about a fifth of the book. If there's a character (aside from little kid me, but I'm not a character) I wanted to shake every step of the way, it's her.
Going back to the stalling talk, Bick uses page turning tactics as a distraction, and it was a really good distraction, because there's always something happening and I couldn't see the big picture until later... way later. After it was pointed out (thanks a lot, mentioned anonymous friend from above). -_-
I still don't really see how the title goes with the story. Ashes? I'm curious if that's related to what happens early in the story. Inquiring bloggers would like to know.
Here's another spoiler: I won't be surprised if Tom returns in Shadows or Monsters. It's pretty obvious.
To finish it off, Ashes was action packed, but if you get scared easily or are faint of heart, then this book is not for you. It's really creepy. *makes a face*
I also lost my appetite. :(
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Formatting may be lost due to copy and paste
This review and more can be found at <a href="http://bookwyrming-thoughts.blogspot.com/2014/03/review-ashes-by-ilsa-j-bick.html">Bookwyrming Thoughts</a>
<a href="http://bookwyrming-thoughts.blogspot.com/"><img src="https://p.gr-assets.com/540x540/fit/hostedimages/1389978389/8118236.png" /></a>
Well, here's a really good example of one. Ashes doesn't go straight to the point until the end, as pointed out by one of my friends (in which I nearly pounced on her in English class for nearly spoiling the book), and well... – I might offend a lot of people (and I really do mean a lot that they might want my head on a platter), so if you can get offended easily by a delicate (and I mean very delicate) subject, don't click that button. Just don't.
[BUTTON REMOVED IN THIS REVIEW]
But... I also had half the mind on DNF-ing, because Ellie was really annoying and she was getting on my nerves for about a fifth of the book. If there's a character (aside from little kid me, but I'm not a character) I wanted to shake every step of the way, it's her.
Going back to the stalling talk, Bick uses page turning tactics as a distraction, and it was a really good distraction, because there's always something happening and I couldn't see the big picture until later... way later. After it was pointed out (thanks a lot, mentioned anonymous friend from above). -_-
I still don't really see how the title goes with the story. Ashes? I'm curious if that's related to what happens early in the story. Inquiring bloggers would like to know.
Here's another spoiler: I won't be surprised if Tom returns in Shadows or Monsters. It's pretty obvious.
To finish it off, Ashes was action packed, but if you get scared easily or are faint of heart, then this book is not for you. It's really creepy. *makes a face*
I also lost my appetite. :(
---------------------
Formatting may be lost due to copy and paste
This review and more can be found at <a href="http://bookwyrming-thoughts.blogspot.com/2014/03/review-ashes-by-ilsa-j-bick.html">Bookwyrming Thoughts</a>
<a href="http://bookwyrming-thoughts.blogspot.com/"><img src="https://p.gr-assets.com/540x540/fit/hostedimages/1389978389/8118236.png" /></a>

Mothergamer (1568 KP) rated Death Stranding in Video Games
Jan 7, 2020
I just finished Death Stranding and it was quite the incredible journey for me. I have been a long time fan of Kojima's work so I was intrigued by this game. So many people have made the jokes about Sam being a glorified postman, but the game is so much more than that. Once the game started going, I got hooked into the story and was fascinated by the connections Sam made with each person during his arduous deliveries and how he connected them to each other. Seeing how people connect and witnessing how those bonds drew them together created a powerful and beautiful story.
One game mechanic I absolutely enjoyed was the fact that there is a multiplayer, but it's not multiplayer in the way you think. You never actually see the other players and they never see you. What you do see is what is left behind to help you on your journey and you can leave behind things to help other players. You can build roads, bridges, ziplines, or leave ladders and climbing ropes on steep cliffs to help others on their journey. There is also a shared locker function which allows you and other players to donate weapons and items for use on your travels. Again, it is a way we as people connect to each other from all over the world. You can also give likes to the helpful things people leave behind.
Exploring the open world of Death Stranding is an adventure in itself with treacherous terrain, dangerous people trying to attack you,(known as mules) and scary ghost like monsters (known as beached things or BTS) it makes you take your time planning out your routes and how you want to get out of those situations. The performances by everyone in the game is fantastic. There are raw emotional moments in parts of the story that moved me to tears. There are beautiful moments that gave me cause to smile as well and I had such a wonderful time with this game. Death Stranding is more than just a delivery game. It is a story about the strength of our connections, bonds, and a promise of hope.
One game mechanic I absolutely enjoyed was the fact that there is a multiplayer, but it's not multiplayer in the way you think. You never actually see the other players and they never see you. What you do see is what is left behind to help you on your journey and you can leave behind things to help other players. You can build roads, bridges, ziplines, or leave ladders and climbing ropes on steep cliffs to help others on their journey. There is also a shared locker function which allows you and other players to donate weapons and items for use on your travels. Again, it is a way we as people connect to each other from all over the world. You can also give likes to the helpful things people leave behind.
Exploring the open world of Death Stranding is an adventure in itself with treacherous terrain, dangerous people trying to attack you,(known as mules) and scary ghost like monsters (known as beached things or BTS) it makes you take your time planning out your routes and how you want to get out of those situations. The performances by everyone in the game is fantastic. There are raw emotional moments in parts of the story that moved me to tears. There are beautiful moments that gave me cause to smile as well and I had such a wonderful time with this game. Death Stranding is more than just a delivery game. It is a story about the strength of our connections, bonds, and a promise of hope.

JT (287 KP) rated It: Chapter Two (2019) in Movies
Mar 10, 2020
“For 27 years, I dreamt of you. I craved you… I’ve missed you!” The return of Pennywise the Dancing Clown was one of the most eagerly anticipated horror icons of the year – and we weren’t left disappointed.
Bill Skarsgård‘s demented shape-shifting entity is a performance for the horror ages, as he yet again terrifies the Losers Club. Now all grown up but still suffering from their traumatic problems and insecurities, the group must reunite once again to honour a promise they made to each other all those years ago.
Stephen King’s mammoth book would always be a hard piece of work to adapt, but director Andy Muschietti has more to play with this time around – and he doesn’t hold back. Kicking off proceedings with a rather nasty homophobic attack, Muschietti sets out his stall for what is a nerve-shredding 160 minutes.
Fast forward 27-years and the Losers Club appear to be living successful lives, having left the town of Derry and their pasts behind. However, it is all about to catch up them when Mike (Isaiah Mustafa), the only one not to leave, calls each one, in turn, to reveal that ‘It‘ has returned.
It is fantastically well cast with both young and old actors delivering excellent performances.
In shock and not willing to continue the fight, the group are brought back together by their close-knit bond for each other and the willingness to end the horror that has plagued them for almost three decades – however, Pennywise is not going down without a fight.
Flashbacks between young and old work very well and connect the timeline and narrative with seamless precision. It is fantastically well cast with both young and old actors delivering excellent performances. Rarely does it ever feel disjointed? Skarsgård clearly has fun and his terror is matched by the inclusion of several other monsters, equally as terrifying as the white-faced clown.
The ending might not be everyone’s cup of tea, but die-hard fans of the book should lavish praise on Muschietti’s interpretation. The furious pace at which it is delivered will be more than enough to keep viewers strapped to their seats.
Bill Skarsgård‘s demented shape-shifting entity is a performance for the horror ages, as he yet again terrifies the Losers Club. Now all grown up but still suffering from their traumatic problems and insecurities, the group must reunite once again to honour a promise they made to each other all those years ago.
Stephen King’s mammoth book would always be a hard piece of work to adapt, but director Andy Muschietti has more to play with this time around – and he doesn’t hold back. Kicking off proceedings with a rather nasty homophobic attack, Muschietti sets out his stall for what is a nerve-shredding 160 minutes.
Fast forward 27-years and the Losers Club appear to be living successful lives, having left the town of Derry and their pasts behind. However, it is all about to catch up them when Mike (Isaiah Mustafa), the only one not to leave, calls each one, in turn, to reveal that ‘It‘ has returned.
It is fantastically well cast with both young and old actors delivering excellent performances.
In shock and not willing to continue the fight, the group are brought back together by their close-knit bond for each other and the willingness to end the horror that has plagued them for almost three decades – however, Pennywise is not going down without a fight.
Flashbacks between young and old work very well and connect the timeline and narrative with seamless precision. It is fantastically well cast with both young and old actors delivering excellent performances. Rarely does it ever feel disjointed? Skarsgård clearly has fun and his terror is matched by the inclusion of several other monsters, equally as terrifying as the white-faced clown.
The ending might not be everyone’s cup of tea, but die-hard fans of the book should lavish praise on Muschietti’s interpretation. The furious pace at which it is delivered will be more than enough to keep viewers strapped to their seats.