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    eTABU PRO

    eTABU PRO

    Games and Education

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    eTABU PRO is a party game where players of two teams guess the keywords presented by their...

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Gareth von Kallenbach (980 KP) rated the PC version of Battlefield 1 in Video Games

Jun 19, 2019  
Battlefield 1
Battlefield 1
Shooter
Electronic Arts and Dice have crafted a thrilling entry into the Battlefield series with the World War I themed Battlefield 1. The visually stunning game is dripping with authenticity which is seen in every frame of the game. The weapons, uniforms, vehicles, tactics, and technology as a historians dream brought to life.

Players to take part in the solo campaigns find themselves reliving various battles from the point of those who participated in them. There is a tank mission behind enemy lines in Europe, a battle in the Italian mountainside, a thrilling aerial scenario, a very intense and emotional story set against the battle of Gallipoli, and a thrilling desert adventure featuring Lawrence of Arabia himself.

One of the great things about the game is that it takes modern gameplay tactics such as trying to secure an objective or defeat enemy units and infuses it with a sense of the past. Weapons are slow to load, are not always the most accurate at a distance, and have a crudeness about them that is refreshing in this era of games featuring advanced weaponry and technology. This does require a bit of a learning curve as there have been times where I would unload a full magazine on an enemy player and multiplayer mode only to see them survive and dispatch me with one or two shots from pistol. Once you start to get the way the weapons work and develop strategies to work within their strengths and limitations, you’ll soon find yourself able to make solid progress in the game.

The solo play campaigns allow players to set a difficulty that is best suited for their style of play and have very interesting and gripping narratives.

Many players will keep their focus on the multiplayer portion which has campaign objectives as well as quick matches. This does take a bit of learning as the landscapes are large and there are plenty of places for players with higher grade weapons to pick up new players before they even know an enemy is near. Naturally your weaponry choices to get better as your on-field accomplishments merit them it is also important to note that due to the vast landscapes littered with foxholes, trenches, villages, and other locales, wide open areas where players are very exposed and vulnerable are numerous.

Getting a tank often seems like a big accomplishment but when you realize that the vehicle is slow to turn it is a sitting duck for enemy artillery, explosives, and other tanks. Strategy and teamwork are vital to the success of any mission especially when players can move up and bring in one of the massive zeppelins into the battle. I really enjoyed flying the planes of the era but had to remember that there reduced speed made it very difficult turn especially for somebody who was used to strafing a target, flying into the distance, making a wide turn, and then attacking again. I found myself that many times with the leaving the battlefield warning and was not able to turn fast enough to get myself back where I needed to be.

As somebody who studied history extensively in college, it was amazing to get a sense of the war the on the pages of history books and learn how in this era of new technology such as planes, tanks, gas, machine guns, Zeppelins, and more, the capacity to do devastating damage upon an enemy was massive as truly technology greatly overshadowed the tactics and medical abilities of the era.

Battlefield 1 is a glorious achievement and gaming as it takes an error that has been largely ignored and brings it forward incredible detail combined with thrilling battles that are loaded with customization options that will keep players playing well into the future. With the planned DLC content to come, I’m very interested to see what direction the developers will take it as there are countless possibilities ahead.

http://sknr.net/2016/10/30/battlefield-1/
  
Call of Duty: Ghosts - Nemesis
Call of Duty: Ghosts - Nemesis
Shooter
Nemesis has arrived and it closes out the DLC for Call of Duty: Ghosts in
grand style. The collection offers four new maps as well as the final
chapter of the Extinction series and is a satisfying and engaging
conclusion to Ghosts and should keep fans busy until Call of Duty:
Advanced Warfare ships in November.
As I have documented in the past, The multiplayer aspect of Ghosts never
fully clicked for me the way that past versions of the game have. I have
been frustrated by numerous hacks, balance issues, and other frustrations
when playing on PC which has diminished the enthusiasm I once had for it.
Nemesis does many things right such as restoring the fun of run and gun
style play but yet allowing players of other styles to have their day as
well.

By offering classics such as Team Deathmath and Kill Confirmed I have
found that my scores have increased and my levels of frustrations have
decreased. Nemesis has eschewed the rewards of adding Michael Myers, the
Predator, and Pirate and Mariachi rewards that were a nice perk of the
previous packs to give players what they want, action.

Showtime

Is a run and gun map set in a kill or be killed arena. Teams battle in the
arena and backstage in a close quarters fragfest. I love to walk around
with an armed explosive in game daring people to take me out, and then
racking up the kills by wading into groups of enemies.

The shotgun worked very well for me as being on the move is a good plan as
although there are plenty of cars and containers to hide in as well as a
pyrotechnic stage, you will be found fast in this one.

SubZero
This has been my favorite map of the collection. Set in a frozen Canadian
base, there is everything from a Hockey rink to stacks of beer crates as
players battle indoors and outdoors. Plenty of choke points that area
ideal for snipers and grenades as well as some great outdoor environments
make this one a great map for those who like to get into the action fast
and pile it on.

Dynasty
Set in an Asian setting, players travel a multi-level map to take the
battle to tight quarters. There are plenty of windows, ledges, and alleys
for players to snipe from or spring attacks, and the detail level of the
map is great. I have enjoyed the detail level of the map and the mix of
environments which have allowed this map to grow on me over time.

Goldrush
The final map is set in a mine and makes me think of two of my favorite
theme park attractions, The Calico Mine Ride at Knotts Berry Farm and Big
Thunder Mountain at Disneyland. The map has working mine cars which you
can ride in and run enemies over with, as well as elevators, stairs, and
interior and exterior mine areas for combat. The map is filled with places
to hide and strike from and those who want to really have some fun may
want to hop a mine car and ride the map as it is like being in a roller
coaster. The interiors of the mine are also amazing to look at as you will
want to explore them, but be warned, danger is everywhere.
As I mentioned prior, the finale of the Alien themed co-op Extinction mode
is included and makes the Nemesis collection a very complete and
satisfying experience. Although Ghosts has had some issues as far as I am
concerned in the multiplayer area, the best has been saved for last as
Nemesis delivers the fun and variety that fans have been looking for, I
just wish the hacks and other issues with the game would be dealt with.

http://sknr.net/2014/09/24/call-duty-ghosts-nemesis/
  
    NBA JAM by EA SPORTS™

    NBA JAM by EA SPORTS™

    Games and Entertainment

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    Read on for important info below! BOOMSHAKALAKA!!! Jam with a friend in Local Multiplayer and rock...

    Iron Fist Boxing Lite

    Iron Fist Boxing Lite

    Games and Sports

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    Don’t settle for imitations! Iron Fist Boxing is THE original real-time 3D MMA (Mixed Martial...

Awaken Online: Precipice
Awaken Online: Precipice
Travis Bagwell | 2017 | Science Fiction/Fantasy
10
10.0 (2 Ratings)
Book Rating
Fantastic follow-up LitRPG
Jason continues his playing of Awaken Online, the massive multiplayer online RPG. Now the ruler of a city of zombies, he has more concerns than simply levelling up his skills and getting new loot.
I was worried this change in fortunes might lead to a more boring, admin-focused book (much like what happened with Phil Tucker's Euphoria Online). Thankfully this is not the case, as Jason hits on a way to keep his undead population count up, but also have some fun, by venturing into some unexplored dungeons.
He does this with his real-world friends Frank and Riley, which adds a different element to the action, as he can use and rely on other people and their skills added into the mix make for a much more interesting sequence of conflicts.
We are treated to a number of large-scale battles on the way to the dungeon, and within it. The way Jason's strategy is worked out and implemented make it a truly immersive, thrilling read.
As with the first book, the start of each chapter contains an excerpt of someone else's view, either the game developers, or other players. This adds context to Jason's story and allows you to see consequences and foresee some issues.
As well as this, we see Jason in the real world, though less than in the first book. There are moments where decisions made in-game have real world consequences, either impacting friendships or leading to nastiness and bullying.
The fact that Jason decides to become "the villain" is a little hard to take, as apart from the very early stages, all of his decisions have been made out of him trying to do the right thing for himself/others and this is even more the case in this book.
Aside from a few grammer crimes, continuity errors and head-scratching game mechanics, this was a very enjoyable exciting read.
  
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Matthew Krueger (10051 KP) rated the Xbox One version of Friday the 13th : The Game in Video Games

Feb 26, 2020  
Friday the 13th : The Game
Friday the 13th : The Game
2017 | Action
Now This Is A Friday The 13th Game
Friday The 13th- is a movie franchise, the had a video game on the NES but it was god awful. So many years later, a kickstarter happened for this game and overall, US$422,866 was raised by 18,068 backers in BackerKit and about US$823,704.20 from 12,128 backers in Kickstarter, collecting about US$1,246,570.20 from both platforms, becoming the 95th most crowdfunded project of all time. So yea it succed. So lets talk about the game.

Gameplay:

Friday the 13th: The Game is a semi-open world third-person survival horror game set throughout the 1980s in a variety of locations in and around the fictional Camp Crystal Lake from the Friday the 13th franchise.

The game is an asymmetrical multiplayer video game, with up to eight people able to play in one game session. One player is randomly selected to control Jason Voorhees.

The main objective of playing as a counselor is to escape the map alive, which can be done more quickly by completing the map's side objectives (which are easier to complete when coordinating with other players) that will allow counselors to escape or to survive long enough until time runs out on the session, Jason may also be defeated with an "epic win condition" that requires both teamwork and planning, and is difficult to perform. A player may also control Tommy Jarvis, who becomes playable when certain conditions are met.
 
Setting: Five primary maps are available, each of which are based on locations from the first five films, and each set concurrent with the films' time periods. Matches may take place at: Camp Crystal Lake, the setting of the first film, in 1979; Packanack Lodge, the setting of the second film, in 1984; Higgins Haven, the setting of the third film, in 1984; the Jarvis House, the setting of the fourth film, in 1984; and Pinehurst, the setting of the fifth film, in 1989.

Its a really good, entertaining, fun and overall finally a good Friday The 13th game.