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Hadley (567 KP) rated The Ghost of Villa Winter in Books
Mar 12, 2021
A cult (1 more)
Description of environment
All of the characters (1 more)
Amateur writing mistakes
Little does the reader know when they pick up a copy of The Ghost of Villa Winter by Isobel Blackthorn that a cult is lurking about inside the pages.
We begin our journey with Clarissa ,our main character, boarding a tour bus where she lets her personality shine through, which turns out to be extremely judgmental of anyone who isn't like her, or doesn't fit into the categories she places them in. For example, the driver of the tour bus is automatically labeled by Clarissa as a bad man because he has an uneven face and a French accent, and much of the same is said about the other seven passengers, as well. When she finally manages to stop judging the passengers, readers find out that Clarissa is somewhat of a psychic: "Ghosts spoke a language of their own and if a member of the spirit world inhabited the abandoned abode, she was sure to pick up on it. She was never wrong in these matters. Only three of the thirty or more premises she'd investigated on so-called ghost tours had contained a legitimate ghost. She prided herself on her mediumistic prowess. She was apt to pick up on preternatural inhabitants of places said not to be haunted. Sometimes she thought she could singlehandedly re-write history based on information she had gleaned, but that was being arrogant. She followed her dreams and her visions and her intuition, that was all. A natural psychic and a cynic to boot. "
It turns out that Clarissa is on the tour to see if she can encounter any spirits that may be at the infamous Villa Winter; a place that is believed to have been a secret Nazi base, as well as a place for human experiments - - - the tower was also believed to have been used as a lighthouse for German U-boats - - - which, in reality, Villa Winter is an actual place that exists on the Canary Islands in Spain.
The Ghost of Villa Winter is the fourth book in Blackthorn's Canary Islands Mysteries series, but it can be easily read as an introduction to it because you don't need any background information to understand what is going on. The novel takes on the usual tropes of a murder-mystery plot (a body is found, people are stranded and trying to figure out who among them is the murderer). Agatha Christie is one of the best authors of the murder-mystery genre who loved using her knowledge of poisons in her stories - - - Blackthorn treats the tropes with the right amount of respect which makes The Ghost of Villa Winter a pretty good story.
My major complaint for the Ghost of Villa Winter are the characters, which I found every single one quite unlikable, and even by the end, I couldn't bring myself to care at all for Clarissa. The way that she judged everyone so harshly, and her viewpoint that if no one acted the way she wanted them to, she would believe something was wrong with them that needed to be addressed in a rude manner: "He was the most anxious man she had come across in a long time. Anxious, unsure of himself and preoccupied. Far too self-conscious. The way he'd aligned his plate at lunch. That was obsessive-compulsive. And he certainly couldn't handle Fred Spice. She was sure he could be charming with pretty young ladies, patronizing even, but around her he was awkward. It was clear, too, that he was broken. It wouldn't be easy being an author knowing as you aged that all of your success was behind you and your future held nothing but diminishment. Writing was one of those activities you could pursue until you dropped and many successful authors did just that. As irritating as he could be, she felt sorry for him. "
The other characters are all seen from Clarissa's viewpoint, so they come off quite annoying, but at one point it seemed like Blackthorn was trying to redeem Clarissa's negative qualities by making her an advocate for a possibly wrongly convicted man. This story line didn't come off as redemption for me, but rather to fuel Clarissa's need to be important and in the right. Blackthorn failed to make any of the characters grow above pettiness. If a reader doesn't have a character to root for, the story becomes unenjoyable - - - which is the main reason I gave the book such a low rating; the murder-mystery was interesting, but the characters were not.
The murder, a woman who may have been part of a cult, is found inside a nailed-up crate with a tattoo of a number on her body being one of the only clues that puts Clarissa into sleuth-mode. After believing that one of the tourists is the killer, she decides to keep the discovery of the murder between her and Richard - - - a crime author who came to Villa Winter in hopes of a book inspiration. The two slowly begin to investigate their fellow tourists to figure out who had the mind and motive to kill the young woman, but this doesn't seem to be as easy as it is in Richard's books. I did have a problem though with the ending which ends up being very reminiscent of a majority of short stories: the ending came abruptly and the pieces fell into a place that was unbelievable.
I had never read any of Blackthorn's books before, so I didn't have much of an expectation reading the Ghost of Villa Winter. Unfortunately, I came away from this one pretty dissatisfied because all of the interesting points in the story (such as the cult) are rarely shown/explored further. Also, the fact that 'ghost' is in the title, I was pretty let down with only a couple of scenes where a ghost actually shows up, one such short-lived scene: "She [Clarissa] was about to carry on when a figure appeared in one of the uppermost tower windows. Appeared, and then was gone. At least, what she thought to be a figure. Could have been a ghost. " The scenes are so short that I believe 'ghost' shouldn't be in the title because it's misleading.
With quite a few amateur writing mistakes, and unlikable characters, I don't think I will read anymore of the books in this series. I loved the idea of a cult murder and a haunting in a possible Nazi base, but too much of the focus in the story was on Clarissa's judgmental outlook on everything that it ended up not being the story it could have been. I can only recommend this book to people who want a quick murder-mystery (what most call the genre 'cozy mystery'), but for paranormal lovers, the ghosts practically disappeared within a few pages.
We begin our journey with Clarissa ,our main character, boarding a tour bus where she lets her personality shine through, which turns out to be extremely judgmental of anyone who isn't like her, or doesn't fit into the categories she places them in. For example, the driver of the tour bus is automatically labeled by Clarissa as a bad man because he has an uneven face and a French accent, and much of the same is said about the other seven passengers, as well. When she finally manages to stop judging the passengers, readers find out that Clarissa is somewhat of a psychic: "Ghosts spoke a language of their own and if a member of the spirit world inhabited the abandoned abode, she was sure to pick up on it. She was never wrong in these matters. Only three of the thirty or more premises she'd investigated on so-called ghost tours had contained a legitimate ghost. She prided herself on her mediumistic prowess. She was apt to pick up on preternatural inhabitants of places said not to be haunted. Sometimes she thought she could singlehandedly re-write history based on information she had gleaned, but that was being arrogant. She followed her dreams and her visions and her intuition, that was all. A natural psychic and a cynic to boot. "
It turns out that Clarissa is on the tour to see if she can encounter any spirits that may be at the infamous Villa Winter; a place that is believed to have been a secret Nazi base, as well as a place for human experiments - - - the tower was also believed to have been used as a lighthouse for German U-boats - - - which, in reality, Villa Winter is an actual place that exists on the Canary Islands in Spain.
The Ghost of Villa Winter is the fourth book in Blackthorn's Canary Islands Mysteries series, but it can be easily read as an introduction to it because you don't need any background information to understand what is going on. The novel takes on the usual tropes of a murder-mystery plot (a body is found, people are stranded and trying to figure out who among them is the murderer). Agatha Christie is one of the best authors of the murder-mystery genre who loved using her knowledge of poisons in her stories - - - Blackthorn treats the tropes with the right amount of respect which makes The Ghost of Villa Winter a pretty good story.
My major complaint for the Ghost of Villa Winter are the characters, which I found every single one quite unlikable, and even by the end, I couldn't bring myself to care at all for Clarissa. The way that she judged everyone so harshly, and her viewpoint that if no one acted the way she wanted them to, she would believe something was wrong with them that needed to be addressed in a rude manner: "He was the most anxious man she had come across in a long time. Anxious, unsure of himself and preoccupied. Far too self-conscious. The way he'd aligned his plate at lunch. That was obsessive-compulsive. And he certainly couldn't handle Fred Spice. She was sure he could be charming with pretty young ladies, patronizing even, but around her he was awkward. It was clear, too, that he was broken. It wouldn't be easy being an author knowing as you aged that all of your success was behind you and your future held nothing but diminishment. Writing was one of those activities you could pursue until you dropped and many successful authors did just that. As irritating as he could be, she felt sorry for him. "
The other characters are all seen from Clarissa's viewpoint, so they come off quite annoying, but at one point it seemed like Blackthorn was trying to redeem Clarissa's negative qualities by making her an advocate for a possibly wrongly convicted man. This story line didn't come off as redemption for me, but rather to fuel Clarissa's need to be important and in the right. Blackthorn failed to make any of the characters grow above pettiness. If a reader doesn't have a character to root for, the story becomes unenjoyable - - - which is the main reason I gave the book such a low rating; the murder-mystery was interesting, but the characters were not.
The murder, a woman who may have been part of a cult, is found inside a nailed-up crate with a tattoo of a number on her body being one of the only clues that puts Clarissa into sleuth-mode. After believing that one of the tourists is the killer, she decides to keep the discovery of the murder between her and Richard - - - a crime author who came to Villa Winter in hopes of a book inspiration. The two slowly begin to investigate their fellow tourists to figure out who had the mind and motive to kill the young woman, but this doesn't seem to be as easy as it is in Richard's books. I did have a problem though with the ending which ends up being very reminiscent of a majority of short stories: the ending came abruptly and the pieces fell into a place that was unbelievable.
I had never read any of Blackthorn's books before, so I didn't have much of an expectation reading the Ghost of Villa Winter. Unfortunately, I came away from this one pretty dissatisfied because all of the interesting points in the story (such as the cult) are rarely shown/explored further. Also, the fact that 'ghost' is in the title, I was pretty let down with only a couple of scenes where a ghost actually shows up, one such short-lived scene: "She [Clarissa] was about to carry on when a figure appeared in one of the uppermost tower windows. Appeared, and then was gone. At least, what she thought to be a figure. Could have been a ghost. " The scenes are so short that I believe 'ghost' shouldn't be in the title because it's misleading.
With quite a few amateur writing mistakes, and unlikable characters, I don't think I will read anymore of the books in this series. I loved the idea of a cult murder and a haunting in a possible Nazi base, but too much of the focus in the story was on Clarissa's judgmental outlook on everything that it ended up not being the story it could have been. I can only recommend this book to people who want a quick murder-mystery (what most call the genre 'cozy mystery'), but for paranormal lovers, the ghosts practically disappeared within a few pages.
Ivana A. | Diary of Difference (1171 KP) rated The Silent Patient in Books
Dec 7, 2018
Full review on my blog: www.diaryofdifference.com
A book that speaks about feelings, and lack of them. Love and emotions. Art and passion. Psychology and memories. And how our childhood might define who we will become.
I have never felt such urgency to read another chapter as I have felt it with The Silent Patient. Such impatience, such excitement. It’s a feeling I wish I can get with all the books in my life.
ALICIA
Alicia Berenson writes a diary as a release, an outlet – and to prove to her beloved husband that everything is fine. She can’t bear the thought of worrying Gabriel, or causing him pain.
Until, late one evening, Alicia shoots Gabriel five times and then never speaks another word.
THEO
Forensic psychotherapist Theo Faber is convinced he can successfully treat Alicia, where all others have failed. Obsessed with investigating her crime, his discoveries suggest Alicia’s silence goes far deeper than he first thought.
And if she speaks, would he want to hear the truth?
I love these types of books. Besides the mystery and thriller, the psychological part was an incredibly well-put together piece of art.
The beginning of the story is nice and slow, but with a temptation in it, that makes you flip the pages so fast. A great world and character building, and great character hopping from Theo to Alicia, from chapter to chapter.
Even though we don’t get to have Alicia talking in the book, she says so much. All her movements, all her reactions, or lack of reaction is so well written. Her lack of speaking doesn’t stop her from moving the story forward, and being the main protagonist here.
On the other hand, we have Theo, who we see and get to know more and more with each chapter. A complicated character, with a cute oddness to himself, a characteristic I find with many psychotherapists. He is the person we see at the front of the screen, presenting himself in the spotlight, together with Alicia.
A well-written plot, with an amazing cliff-hanger and a wonderful plot-twist in the end. I didn’t expect it, and I am awfully satisfied of how the authors decides to conclude the book.
I enjoyed this book so much, and I recommend it to all the psychological thriller book readers here. Don’t miss this one, and get your copy today. It’s so worth it!
Thank you to NetGalley and Orion Publishing Group, for providing me with an e-copy, in exchange for an honest review. All opinions are my own and completely unbiased.
A book that speaks about feelings, and lack of them. Love and emotions. Art and passion. Psychology and memories. And how our childhood might define who we will become.
I have never felt such urgency to read another chapter as I have felt it with The Silent Patient. Such impatience, such excitement. It’s a feeling I wish I can get with all the books in my life.
ALICIA
Alicia Berenson writes a diary as a release, an outlet – and to prove to her beloved husband that everything is fine. She can’t bear the thought of worrying Gabriel, or causing him pain.
Until, late one evening, Alicia shoots Gabriel five times and then never speaks another word.
THEO
Forensic psychotherapist Theo Faber is convinced he can successfully treat Alicia, where all others have failed. Obsessed with investigating her crime, his discoveries suggest Alicia’s silence goes far deeper than he first thought.
And if she speaks, would he want to hear the truth?
I love these types of books. Besides the mystery and thriller, the psychological part was an incredibly well-put together piece of art.
The beginning of the story is nice and slow, but with a temptation in it, that makes you flip the pages so fast. A great world and character building, and great character hopping from Theo to Alicia, from chapter to chapter.
Even though we don’t get to have Alicia talking in the book, she says so much. All her movements, all her reactions, or lack of reaction is so well written. Her lack of speaking doesn’t stop her from moving the story forward, and being the main protagonist here.
On the other hand, we have Theo, who we see and get to know more and more with each chapter. A complicated character, with a cute oddness to himself, a characteristic I find with many psychotherapists. He is the person we see at the front of the screen, presenting himself in the spotlight, together with Alicia.
A well-written plot, with an amazing cliff-hanger and a wonderful plot-twist in the end. I didn’t expect it, and I am awfully satisfied of how the authors decides to conclude the book.
I enjoyed this book so much, and I recommend it to all the psychological thriller book readers here. Don’t miss this one, and get your copy today. It’s so worth it!
Thank you to NetGalley and Orion Publishing Group, for providing me with an e-copy, in exchange for an honest review. All opinions are my own and completely unbiased.
<i>I received this book for free through Goodreads First Reads.</i>
<i>Wake</i> is a historical, debut novel by the British author, Anna Hope. Set in 1920 the story spans itself over five days, from Sunday 7th November until Thursday 11th November – Armistice Day. It is a story about the aftermath of the First World War and how individuals deal with the loss of loved ones, as well as their relationships with those around them.
The novel tells the story of three different women. None of them know of each other, nor even meet during the course of the narrative. However, they are connected through relationships and acquaintances with other people. There is Hettie, a young woman who works as a dance instructress at the Hammersmith Palais. Her brother fought in and survived the war only to return shell shocked and unable to cope. Evelyn, just short of 30, lost someone dear to her. Her brother, however, survived but he is also greatly affected by what he has done. Finally, there is Ada, a mother of a soldier who died from his wounds. Unable to let go of tragedy she is slowly, unknowingly, pushing her husband away.
The title of the novel initially gives an indication of what the story may contain. The most common definition is about waking up – emerging from sleep. There is slightly less focus on this meaning, nevertheless, toward the end of the book Ada is, in a way, waking up out of the past and concentrating on the here and now. Wake is also the term for a ritual of the dead. The story takes place in the days leading up to Armistice Day, the day when the Unknown Warrior was brought to England and buried in London. The final meaning, and most important in terms of this novel’s content, is consequence or aftermath. Every character, not just the three women, is dealing with the repercussions of war.
Hope has conducted in-depth research with the result that <i>Wake</i> gives a powerful insight into the lives of Londoners at that difficult time. It shocks the reader by revealing the awfulness and pain – emotionally and physically – people went through. As well as war, the book heavily focuses on family and romantic relationships, and even encompasses a hint of mystery, not in the crime thriller sense, but enough to keep the reader engaged and eager to discover the truth.
Admittedly, the beginning did not appear to have a clear plot line, but once the secrets and revelations begin cropping up, the book takes off and becomes an enjoyable read.
<i>Wake</i> is a historical, debut novel by the British author, Anna Hope. Set in 1920 the story spans itself over five days, from Sunday 7th November until Thursday 11th November – Armistice Day. It is a story about the aftermath of the First World War and how individuals deal with the loss of loved ones, as well as their relationships with those around them.
The novel tells the story of three different women. None of them know of each other, nor even meet during the course of the narrative. However, they are connected through relationships and acquaintances with other people. There is Hettie, a young woman who works as a dance instructress at the Hammersmith Palais. Her brother fought in and survived the war only to return shell shocked and unable to cope. Evelyn, just short of 30, lost someone dear to her. Her brother, however, survived but he is also greatly affected by what he has done. Finally, there is Ada, a mother of a soldier who died from his wounds. Unable to let go of tragedy she is slowly, unknowingly, pushing her husband away.
The title of the novel initially gives an indication of what the story may contain. The most common definition is about waking up – emerging from sleep. There is slightly less focus on this meaning, nevertheless, toward the end of the book Ada is, in a way, waking up out of the past and concentrating on the here and now. Wake is also the term for a ritual of the dead. The story takes place in the days leading up to Armistice Day, the day when the Unknown Warrior was brought to England and buried in London. The final meaning, and most important in terms of this novel’s content, is consequence or aftermath. Every character, not just the three women, is dealing with the repercussions of war.
Hope has conducted in-depth research with the result that <i>Wake</i> gives a powerful insight into the lives of Londoners at that difficult time. It shocks the reader by revealing the awfulness and pain – emotionally and physically – people went through. As well as war, the book heavily focuses on family and romantic relationships, and even encompasses a hint of mystery, not in the crime thriller sense, but enough to keep the reader engaged and eager to discover the truth.
Admittedly, the beginning did not appear to have a clear plot line, but once the secrets and revelations begin cropping up, the book takes off and becomes an enjoyable read.
Three Graves Full
Jon Gray and Jamie Mason
Book
Hitchcock meets the Coen Brothers in a darkly comic suspense novel with the tense pacing of a...
Style: Formal, serious.
Point of View: Third person – each chapter is either Nick Dunne or Amy Dunne, never both.
Difficulty Reading: I struggled with the first half of the book. Don’t get me wrong, I was excited to read it because the movie was bomb as f*ck. The movie had me sitting on my toes the entire time, but this book was such a drag. Once you get about halfway through, that’s when it gets good.
Promise: The book promises a thrilling crime mystery and it does deliver it. But it delivers it in a way that makes the book almost seem repetitive as he said, she said.
Quality: It was a well-written book, I’ll give the author that. But there was a lot of swearing – and I cuss like a sailor. That kind of took the appeal of the book down quite a few notches.
Insights: If I could change anything about the book: take some of the cuss words out – it’s way too much, make the first half of the book more gripping – you lose readers because it’s boring.
Ah-Ha Moment: When Nick Dunne realized that Amy Dunne was just f*cking with him, he knew it but couldn’t tell anyone because then it would seem like he was the one who set the whole thing up.
Another moment was when Amy Dunne killed her old friend. I was like ‘what are you doing woman’ the entire time I read it.
Favorite Quote: “A lot of people lacked that gift: knowing when to fuck off.” – I feel this is the best representation of who I am as a person and of people nowadays.
“Sleep is like a cat: It only comes to you if you ignore it.” – Any quote that talks about cats are always great.
What will you gain: An interesting but hard read. If you don’t have the time or patience, put this book down.
Aesthetics: The copy I bought had the cover poster for the movie and it was nice to imagine Nick Dunne as the man on the cover. The first page of the book was what drew me in, the whole staring at the back of Amy’s head and thinking of breaking it open to mush your hands with her brain just appeals to me in a way that’s hard to describe. (I promise I’m not a serial killer. Yet…) Then as I read more, I struggled until I hit the point of the plot doing a massive U-turn and actually becoming interesting.
“There’s a difference between really loving someone and loving the idea of her.”
Point of View: Third person – each chapter is either Nick Dunne or Amy Dunne, never both.
Difficulty Reading: I struggled with the first half of the book. Don’t get me wrong, I was excited to read it because the movie was bomb as f*ck. The movie had me sitting on my toes the entire time, but this book was such a drag. Once you get about halfway through, that’s when it gets good.
Promise: The book promises a thrilling crime mystery and it does deliver it. But it delivers it in a way that makes the book almost seem repetitive as he said, she said.
Quality: It was a well-written book, I’ll give the author that. But there was a lot of swearing – and I cuss like a sailor. That kind of took the appeal of the book down quite a few notches.
Insights: If I could change anything about the book: take some of the cuss words out – it’s way too much, make the first half of the book more gripping – you lose readers because it’s boring.
Ah-Ha Moment: When Nick Dunne realized that Amy Dunne was just f*cking with him, he knew it but couldn’t tell anyone because then it would seem like he was the one who set the whole thing up.
Another moment was when Amy Dunne killed her old friend. I was like ‘what are you doing woman’ the entire time I read it.
Favorite Quote: “A lot of people lacked that gift: knowing when to fuck off.” – I feel this is the best representation of who I am as a person and of people nowadays.
“Sleep is like a cat: It only comes to you if you ignore it.” – Any quote that talks about cats are always great.
What will you gain: An interesting but hard read. If you don’t have the time or patience, put this book down.
Aesthetics: The copy I bought had the cover poster for the movie and it was nice to imagine Nick Dunne as the man on the cover. The first page of the book was what drew me in, the whole staring at the back of Amy’s head and thinking of breaking it open to mush your hands with her brain just appeals to me in a way that’s hard to describe. (I promise I’m not a serial killer. Yet…) Then as I read more, I struggled until I hit the point of the plot doing a massive U-turn and actually becoming interesting.
“There’s a difference between really loving someone and loving the idea of her.”
BookwormMama14 (18 KP) rated The Bachelor Girl's Guide to Murder (Herringford and Watts, #1) in Books
Jan 2, 2019
In a time when women never wore trousers and most definitely did not solve murders...Herringford & Watts break every rule in the book of propriety and pave their own future. The year is 1910. Toronto has seen it's share of progress and changes over the last few years. Yet, a woman's duty is still to marry, keep house and raise a family. Merinda Herringford and Jemima Watts are best friends, flatmates...and...detectives. These women do not fit the mold for a "Proper Lady". However, they are living out their dreams and following their passion. And to that I say, "Brava!" When the Herringford & Watts Detective Agency opens for business, mischief, madness and mayhem follow wherever these two go. When the mystery of the deaths of two Irish girls is brushed over by the police and press, Herringford & Watts step in to solve the case. The Morality Squad is on the prowl looking for an excuse to cart women away in the name of, "Cleaning up the town". Reasons may include, but are not limited to: a hemline too short, being out without an escort and sticking their nose in the wrong people's business. For this reason, Merinda and Jem masquerade as men with bowler hats on a fairly regular basis. This offers them the freedom of movement that would otherwise be denied them as women. Leading them to new depths and new heights. Joining forces with Constable Jasper Forth and Ray DeLuca, a reporter, will this team see that justice is served? Will their adventures take them too far? And will these bachelor girls be the voice for the women who have none?
I can honestly say that by page 10 of the novella (A Singular & Whimsical Problem), I was addicted to Herringford & Watts! From the cover design of the book to the quirky traits of these two women, I will treasure their story for many years to come. Let's talk about the book itself for a minute. There are several different aspects to the layout that intrigued me. First of all, the silhouettes on the cover (aren't they gorgeous), can be found at the beginning of each chapter as well, with artwork. Giving a deeper impression of the era. There are lovely quotes at the beginning of each chapter as well. Throughout the book you will find footnotes. Not referencing history books, but referencing our characters and addressing the reader personally. This dynamic didn't just draw me into the story, oh no, it gobbled me up and left me wandering the streets of Toronto, trying to walk without using my hips...Through these footnotes we learn a lot about all of our characters, without the need of an extra hundred pages, although I wouldn't have complained about that either.
The story is one of the most beautifully crafted books I have ever read. I am a HUGE fan of Sherlock and Murdoch Mysteries. And to have a story similar to those with women playing the lead...Brilliant! While we see the story through the perspective of different characters, it is mainly through Jem's eyes. Throughout their crime solving adventure, we can see the strength and determination of these women to do the right thing. Jem and Ray both look to the Lord for guidance and are comforted and encouraged by His voice and His peace. While God is a puzzle too big to solve for Merinda at this point. If you enjoy a good mystery with a lot of humour and some faith...THIS is the book for you! There are pins and needles that I am sitting on, waiting for the next book to come out!
I can honestly say that by page 10 of the novella (A Singular & Whimsical Problem), I was addicted to Herringford & Watts! From the cover design of the book to the quirky traits of these two women, I will treasure their story for many years to come. Let's talk about the book itself for a minute. There are several different aspects to the layout that intrigued me. First of all, the silhouettes on the cover (aren't they gorgeous), can be found at the beginning of each chapter as well, with artwork. Giving a deeper impression of the era. There are lovely quotes at the beginning of each chapter as well. Throughout the book you will find footnotes. Not referencing history books, but referencing our characters and addressing the reader personally. This dynamic didn't just draw me into the story, oh no, it gobbled me up and left me wandering the streets of Toronto, trying to walk without using my hips...Through these footnotes we learn a lot about all of our characters, without the need of an extra hundred pages, although I wouldn't have complained about that either.
The story is one of the most beautifully crafted books I have ever read. I am a HUGE fan of Sherlock and Murdoch Mysteries. And to have a story similar to those with women playing the lead...Brilliant! While we see the story through the perspective of different characters, it is mainly through Jem's eyes. Throughout their crime solving adventure, we can see the strength and determination of these women to do the right thing. Jem and Ray both look to the Lord for guidance and are comforted and encouraged by His voice and His peace. While God is a puzzle too big to solve for Merinda at this point. If you enjoy a good mystery with a lot of humour and some faith...THIS is the book for you! There are pins and needles that I am sitting on, waiting for the next book to come out!
Darren (1599 KP) rated S. Darko: A Donnie Darko Tale (2009) in Movies
Nov 25, 2019
Verdict: Pointless Sequel
Story: S. Darko starts seven years after the events of Donnie Darko, Samantha (Chase) his little sister has grown up to become a lost soul in the world, drifting with Corey (Evigan), still struggling with the grief of what happened to her brother’s unsolved death. The two women find themselves in a small country town while their car is getting fix.
As the two spend the time in the town, they learn about the secrets, including the estranged war veteran known as Iraq Jack (Lafferty) who is considered a danger in the local area, though he starts getting visits from Samantha talking about the end, will the rest of the town’s secrets get revealed.
Thoughts on S. Darko
Characters – Samantha is the younger sister of Donnie Darko, she has seen her family destroyed by what happened to him, seeing her left alone in the world, drifting with her friend, she has always been spaced out, but now she starts to experience the same visions that Donnie once did, sleepwalking and visiting people with warnings of an impending doom coming to this town. This is a strange twist for the character that starts of shier and more innocent, but soon is trying to find the truth about her own visions. Corey is the confident of the two friends, she likes to party and flirt, which has seen her getting tired of Samantha’s awkwardness. Iraq Jack is a war veteran that has been branded a creep in the town, the police are just waiting to blame him for any crime to get rid of him, but he has a story to tell, one that Samantha can connect too. Randy is the local bad boy that befriends the two girls, he has lost his brother and this has turned him to drink for comfort, while he battles his own demons once the girls arrive in the town.
Performances – Daveigh Chase is the only actors to return to the franchise, she doesn’t give us a bad performance, she does look like the innocent lost soul she is meant to be playing. Briana Evigan as the confident flirty best friend is strong through the film, while the rest of the cast really do what they can with the material, this isn’t one that the actors should be criticised for.
Story – The story here follows the sister of Donnie Darko as she discovers that she has her own journey with the time travelling universe saving rabbit figure that is desperately trying to put the warning out there to this small town. Well that is about as much as I could figure out, much like Donnie Darko, we do get a town filled with secrets that the time travelling is meant to expose or save, but we just try to get an overly diluted version of the genius of the original story. The idea that somebody in this town has their own bunny mask confuses more than anything and by the end you will be left wondering what the point in the story here was, the sequel ideas never seem to understand the uniqueness of the original, losing the direction it is trying to show.
Mystery/Sci-Fi – The mystery in this film comes what is going on, though it doesn’t even feel solved by the conclusion of the film, while the sci-fi side of the film follows the idea of time travel.
Settings – The film is set in a small town which does have a few secrets that people want to keep secret, but are about to be exposed.
Special Effects – The effects are fine they have the keep the goo water trail that we had in the first film.
Scene of the Movie – Umm, pass.
That Moment That Annoyed Me – So many plot holes.
Final Thoughts – This is a sequel that just seems to become pointless, he doesn’t dig any deeper and only confuses the timeline with plot holes everywhere.
Overall: Hopeless Sequel.
Story: S. Darko starts seven years after the events of Donnie Darko, Samantha (Chase) his little sister has grown up to become a lost soul in the world, drifting with Corey (Evigan), still struggling with the grief of what happened to her brother’s unsolved death. The two women find themselves in a small country town while their car is getting fix.
As the two spend the time in the town, they learn about the secrets, including the estranged war veteran known as Iraq Jack (Lafferty) who is considered a danger in the local area, though he starts getting visits from Samantha talking about the end, will the rest of the town’s secrets get revealed.
Thoughts on S. Darko
Characters – Samantha is the younger sister of Donnie Darko, she has seen her family destroyed by what happened to him, seeing her left alone in the world, drifting with her friend, she has always been spaced out, but now she starts to experience the same visions that Donnie once did, sleepwalking and visiting people with warnings of an impending doom coming to this town. This is a strange twist for the character that starts of shier and more innocent, but soon is trying to find the truth about her own visions. Corey is the confident of the two friends, she likes to party and flirt, which has seen her getting tired of Samantha’s awkwardness. Iraq Jack is a war veteran that has been branded a creep in the town, the police are just waiting to blame him for any crime to get rid of him, but he has a story to tell, one that Samantha can connect too. Randy is the local bad boy that befriends the two girls, he has lost his brother and this has turned him to drink for comfort, while he battles his own demons once the girls arrive in the town.
Performances – Daveigh Chase is the only actors to return to the franchise, she doesn’t give us a bad performance, she does look like the innocent lost soul she is meant to be playing. Briana Evigan as the confident flirty best friend is strong through the film, while the rest of the cast really do what they can with the material, this isn’t one that the actors should be criticised for.
Story – The story here follows the sister of Donnie Darko as she discovers that she has her own journey with the time travelling universe saving rabbit figure that is desperately trying to put the warning out there to this small town. Well that is about as much as I could figure out, much like Donnie Darko, we do get a town filled with secrets that the time travelling is meant to expose or save, but we just try to get an overly diluted version of the genius of the original story. The idea that somebody in this town has their own bunny mask confuses more than anything and by the end you will be left wondering what the point in the story here was, the sequel ideas never seem to understand the uniqueness of the original, losing the direction it is trying to show.
Mystery/Sci-Fi – The mystery in this film comes what is going on, though it doesn’t even feel solved by the conclusion of the film, while the sci-fi side of the film follows the idea of time travel.
Settings – The film is set in a small town which does have a few secrets that people want to keep secret, but are about to be exposed.
Special Effects – The effects are fine they have the keep the goo water trail that we had in the first film.
Scene of the Movie – Umm, pass.
That Moment That Annoyed Me – So many plot holes.
Final Thoughts – This is a sequel that just seems to become pointless, he doesn’t dig any deeper and only confuses the timeline with plot holes everywhere.
Overall: Hopeless Sequel.
Gareth von Kallenbach (980 KP) rated The Batman (2022) in Movies
Feb 28, 2022
In 1989 Michael Keaton was seen as a very controversial choice to wear the Cowl of Batman but soon proved his doubters wrong by turning “Batman” and its subsequent sequel “Batman Returns” into massive Box Office success before leaving the cape behind.
While four other actors have taken up the cinematic version of the character in the subsequent years, Keaton has remained for many the Gold Standard with Christian Bale likely being his biggest rival.
When Robert Pattinson was named as the new Batman, there was interest but concern as an actor who is largely known for playing Edward in the “Twilight” films seemed to be an odd choice. However, I would say that anyone who has seen some of his recent work including his performance in “The Lighthouse” would be playing him a disservice by saying he was not up to the part.
In “The Batman”, audiences are given a darker and more broken Bruce Wayne, an Emo recluse who is far from the Socialite he has been portrayed as for decades and a very sullen and withdrawn individual who does not exude charm or grace and even shows issues making eye-contact.
When the Mayor of Gotham is killed shortly before the election by a mysterious individual known as “The Riddler” (Paul Dano), the vigilante known as “The Batman” is called in to help the police by Lt. James Gordon (Jeffrey Wright). Gordon has been working with Batman for some time but it is clear that his association with him has not won him any favors with his fellow officers, many of which openly question his use and involvement in the crime scenes.
Further complicating matters are clues left at the various crime locales that are addressed to The Batman and cause many to believe that he may be working with the very killer they are attempting to stop.
As the investigation unfolds, the seedy side of Gotham City comes to light in the form of a missing girl who was photographed with the married Mayor and may well be the key to the investigation. Her disappearance leads her friend Selina Kyle (Zoe Kravitz), to take on her Catwoman persona and delve deep into an underworld that features deadly individuals ranging from Carmine Falcone (John Turturro), and The Penguin (Colin Farrell), amongst others as she and the Batman conduct their own investigations that at times overlap and further complicate matters.
As the body count rises and Batman races to find the true method behind the madness of The Riddler, the tone becomes darker and more sinister in a deadly race against time.
The film eschews the usual abundance of action sequences and glossy special effects which are common for Comic Book related films and instead gives audiences a slow-burning murder mystery that holds your attention from start to finish over its three-hour run time.
The dark and foreboding tone of the film is brought home by the haunting and sharp piano keys of the film’s theme that permeates the film and punches home that this is a film clearly aimed at a more adult audience.
Pattinson does a great job showing the deeply broken individual that is behind the mask and that Batman is the only form of escape or therapy that Bruce Wayne has due to his insistence on saving a city that many argue cannot be saved. He has strained his relationship at times with Alfred (Andy Serkis), caused damage to the financial stability and reputation of the family company in his quest for vengeance and justice, and has become a bitter and broken recluse in doing so. In many ways, it could be argued that his only socialization with others is as The Batman and his single-minded obsession is chilling to watch.
Pattinson also handles the action sequences well as the film spaces them out to put the emphasis more on the man than the gadgets as they are kept to a minimum even during a thrilling chase with the new version of The Batmobile.
The strong supporting cast works well with the film and Paul Dano gives a very compelling and disturbing version of his character which makes the film even darker and more engrossing.
Director Matt Reeves has crafted a dark and foreboding tone and visual style as a good portion of the film takes place in the darkness and his screenplay is not afraid to take chances by putting the emphasis on the characters and their flaws versus an abundance of action and effects.
I found this version of the character and interpretation more engrossing than prior versions of the film as the bold move to do a slow-burning and dark murder mystery versus an effect-laden action film reminded me of some of the better Batman stories such as Batman: The Killing Joke or Batman: The Long Halloween.
The film is not going to be for everyone, especially younger viewers and some may take issue with the casting choices, but their performances shine and as such, “The Batman” was a very engaging and unforgettable tale that for me serves as one of the best adaptations of the character ever.
4 stars out of 5
While four other actors have taken up the cinematic version of the character in the subsequent years, Keaton has remained for many the Gold Standard with Christian Bale likely being his biggest rival.
When Robert Pattinson was named as the new Batman, there was interest but concern as an actor who is largely known for playing Edward in the “Twilight” films seemed to be an odd choice. However, I would say that anyone who has seen some of his recent work including his performance in “The Lighthouse” would be playing him a disservice by saying he was not up to the part.
In “The Batman”, audiences are given a darker and more broken Bruce Wayne, an Emo recluse who is far from the Socialite he has been portrayed as for decades and a very sullen and withdrawn individual who does not exude charm or grace and even shows issues making eye-contact.
When the Mayor of Gotham is killed shortly before the election by a mysterious individual known as “The Riddler” (Paul Dano), the vigilante known as “The Batman” is called in to help the police by Lt. James Gordon (Jeffrey Wright). Gordon has been working with Batman for some time but it is clear that his association with him has not won him any favors with his fellow officers, many of which openly question his use and involvement in the crime scenes.
Further complicating matters are clues left at the various crime locales that are addressed to The Batman and cause many to believe that he may be working with the very killer they are attempting to stop.
As the investigation unfolds, the seedy side of Gotham City comes to light in the form of a missing girl who was photographed with the married Mayor and may well be the key to the investigation. Her disappearance leads her friend Selina Kyle (Zoe Kravitz), to take on her Catwoman persona and delve deep into an underworld that features deadly individuals ranging from Carmine Falcone (John Turturro), and The Penguin (Colin Farrell), amongst others as she and the Batman conduct their own investigations that at times overlap and further complicate matters.
As the body count rises and Batman races to find the true method behind the madness of The Riddler, the tone becomes darker and more sinister in a deadly race against time.
The film eschews the usual abundance of action sequences and glossy special effects which are common for Comic Book related films and instead gives audiences a slow-burning murder mystery that holds your attention from start to finish over its three-hour run time.
The dark and foreboding tone of the film is brought home by the haunting and sharp piano keys of the film’s theme that permeates the film and punches home that this is a film clearly aimed at a more adult audience.
Pattinson does a great job showing the deeply broken individual that is behind the mask and that Batman is the only form of escape or therapy that Bruce Wayne has due to his insistence on saving a city that many argue cannot be saved. He has strained his relationship at times with Alfred (Andy Serkis), caused damage to the financial stability and reputation of the family company in his quest for vengeance and justice, and has become a bitter and broken recluse in doing so. In many ways, it could be argued that his only socialization with others is as The Batman and his single-minded obsession is chilling to watch.
Pattinson also handles the action sequences well as the film spaces them out to put the emphasis more on the man than the gadgets as they are kept to a minimum even during a thrilling chase with the new version of The Batmobile.
The strong supporting cast works well with the film and Paul Dano gives a very compelling and disturbing version of his character which makes the film even darker and more engrossing.
Director Matt Reeves has crafted a dark and foreboding tone and visual style as a good portion of the film takes place in the darkness and his screenplay is not afraid to take chances by putting the emphasis on the characters and their flaws versus an abundance of action and effects.
I found this version of the character and interpretation more engrossing than prior versions of the film as the bold move to do a slow-burning and dark murder mystery versus an effect-laden action film reminded me of some of the better Batman stories such as Batman: The Killing Joke or Batman: The Long Halloween.
The film is not going to be for everyone, especially younger viewers and some may take issue with the casting choices, but their performances shine and as such, “The Batman” was a very engaging and unforgettable tale that for me serves as one of the best adaptations of the character ever.
4 stars out of 5
Purple Phoenix Games (2266 KP) rated Awkward Guests in Tabletop Games
Aug 6, 2020
One of my favorite classic mass-market games is definitely Clue. Murder, mystery, and a bit of deduction make for an engaging and entertaining game! That being said, even classic games can use a little updating from time to time. Allow me to introduce to you a Clue-on-steroids kind of game named Awkward Guests. How does it hold up to the OG staple? Keep reading to find out!
Mr. Walton has been murdered! You have been called in to investigate and get to the bottom of this gruesome mystery. By interrogating the suspects and the household staff, searching for clues, and examining the crime scene, you must decide WHO the killer is, WHY did they commit the murder, and HOW it was done. There may or may not even be an accomplice that needs to be caught too. Put your deduction skills to the test as you work to be the first investigator to solve the case!
Disclaimer: I do not intend to rehash the entire rulebook in this review, but rather give a general overview of the rules and gameplay. To read the entire rulebook, check out the game at your FLGS or directly from the publisher! -L
Awkward Guests is a card game of hand management, trading, and deduction in which the players are trying to be the first player to solve the murder of Mr. Walton. The game is actually pretty simple to play. To start, each player receives a hand of 6 cards and a case tracking sheet. The cards will have one or more references (case information) on them, as well as a value of 1-3 points, depending on the reliability of the information presented on the card. On your turn, you will ask for information about two different references in which you are interested. The other players will then look through their cards, and offer some or all that pertain to the chosen references in trade to the active player. The active player may then choose a player with whom to trade, giving that player any number of cards, as long as their value equals or exceeds the value of the cards received in trade. Look at your new cards, make notes on your case tracking sheet, and play continues to the next player. After all players have inquired and traded cards, players have the opportunity to solve the mystery. You must know WHO, HOW, and WHY, and possibly the identity of the ACCOMPLICE depending on case difficulty, in order to solve the mystery. If nobody is ready to solve, everyone discards their hand down to 3, and draws new cards to a hand size of 6. A new round then begins, and play continues until one player successfully solves the mystery.
When you get down to it, Awkward Guests is easy to learn and play. It mostly consists of trading cards to learn information. That’s it. And that’s what makes it a great game, in my opinion. Although it feels more involved than regular Clue, the gameplay itself is very similar and that familiarity is reassuring. One thing that elevates Awkward Guests above Clue is the fact that it requires so much more strategy than original Clue. In Clue, when asking for information, you are asking 1 specific opponent for information, and they have to provide it if they have it. In Awkward Guests, you are able to ask all opponents for information, and they can offer as much or as little information as they want. It increases the amount of strategy required to play, and takes it from a simple grid movement memory game, to one that encourages deduction and compromise. Since players are trading cards, you never know who is holding what cards at any given time, and that makes it harder to pinpoint the information you may need. You can’t just memorize another player’s hand of cards, because on any given turn that hand has completely changed. Along those lines as well, you have to decide what information you are willing to trade, in hopes of receiving useful information in return. You don’t want to just trade back the same cards to the same players in an effort to stunt their investigation, because that could deter them from trading with you in the future. You have to decide when is the right time to trade, and what information you are willing to hand to your opponents, because you need to be receiving new information as well.
Another brilliant thing about Awkward Guests is the amount of replayability. Each case uses a different combination of cards, and with so many cards, that means that thousands of different game decks could be generated and played as individual cases. The game design and card system boasts a possible total of 3,600 case solutions, each reached through these different card deck combinations. No matter how many times you play, it is almost guaranteed that you will never play the same case twice. That being said, the biggest downside of Awkward Guests for me is the actual game setup and teardown. Each case deck requires certain cards, so that means to set up, you have to search through all 243 cards and pull out only those required for the selected case. And then after the game, you must sort them all back into their correct order. That just takes a bit of time, and makes it a game that can’t just be played on the fly.
One other downside for me when playing Awkward Guests are the player screens. Each player receives a screen to block their case tracking sheet from opponents. As you learn information, you write it on your sheet to help keep track of your notes and accusations throughout the game. The player screens are also reference sheets, providing much gameplay information to alleviate the need to reference the rulebook at every turn. The downside is that there is just SO MUCH information in the player screens. It is quite overwhelming, and honestly, makes the game seem more complicated and confusing than it really is. I appreciate the effort to provide that cheat-sheet, but it needs to be majorly edited and redacted to be truly useful.
Let’s talk components. The game comes with some high quality double-sided case tracking sheets, and nice sturdy cards and cardboard components. It’s pretty simple, but really gets the job done effectively. The artwork is pretty basic and the color scheme is mostly monochromatic. It may not be the most exciting game to look at, but the lack of colors makes it feel appropriately thematic.
Overall, Awkward Guests is a good step-up game from Clue. It requires strategy, deduction, and even though the game is ultimately competitive, selective cooperation is a key to success. As a huge fan of Clue as a child, I can definitely say that I am a fan of Awkward Guests as an adult. Originally printed in a different language, this game was brought to Kickstarter with an English version in 2018, and I am certainly thankful that the decision was made to reprint it in English! If you like deduction games with a twist, I would absolutely recommend giving this one a shot. Purple Phoenix Games gives Awkward Guests a mysterious 17 / 24.
Mr. Walton has been murdered! You have been called in to investigate and get to the bottom of this gruesome mystery. By interrogating the suspects and the household staff, searching for clues, and examining the crime scene, you must decide WHO the killer is, WHY did they commit the murder, and HOW it was done. There may or may not even be an accomplice that needs to be caught too. Put your deduction skills to the test as you work to be the first investigator to solve the case!
Disclaimer: I do not intend to rehash the entire rulebook in this review, but rather give a general overview of the rules and gameplay. To read the entire rulebook, check out the game at your FLGS or directly from the publisher! -L
Awkward Guests is a card game of hand management, trading, and deduction in which the players are trying to be the first player to solve the murder of Mr. Walton. The game is actually pretty simple to play. To start, each player receives a hand of 6 cards and a case tracking sheet. The cards will have one or more references (case information) on them, as well as a value of 1-3 points, depending on the reliability of the information presented on the card. On your turn, you will ask for information about two different references in which you are interested. The other players will then look through their cards, and offer some or all that pertain to the chosen references in trade to the active player. The active player may then choose a player with whom to trade, giving that player any number of cards, as long as their value equals or exceeds the value of the cards received in trade. Look at your new cards, make notes on your case tracking sheet, and play continues to the next player. After all players have inquired and traded cards, players have the opportunity to solve the mystery. You must know WHO, HOW, and WHY, and possibly the identity of the ACCOMPLICE depending on case difficulty, in order to solve the mystery. If nobody is ready to solve, everyone discards their hand down to 3, and draws new cards to a hand size of 6. A new round then begins, and play continues until one player successfully solves the mystery.
When you get down to it, Awkward Guests is easy to learn and play. It mostly consists of trading cards to learn information. That’s it. And that’s what makes it a great game, in my opinion. Although it feels more involved than regular Clue, the gameplay itself is very similar and that familiarity is reassuring. One thing that elevates Awkward Guests above Clue is the fact that it requires so much more strategy than original Clue. In Clue, when asking for information, you are asking 1 specific opponent for information, and they have to provide it if they have it. In Awkward Guests, you are able to ask all opponents for information, and they can offer as much or as little information as they want. It increases the amount of strategy required to play, and takes it from a simple grid movement memory game, to one that encourages deduction and compromise. Since players are trading cards, you never know who is holding what cards at any given time, and that makes it harder to pinpoint the information you may need. You can’t just memorize another player’s hand of cards, because on any given turn that hand has completely changed. Along those lines as well, you have to decide what information you are willing to trade, in hopes of receiving useful information in return. You don’t want to just trade back the same cards to the same players in an effort to stunt their investigation, because that could deter them from trading with you in the future. You have to decide when is the right time to trade, and what information you are willing to hand to your opponents, because you need to be receiving new information as well.
Another brilliant thing about Awkward Guests is the amount of replayability. Each case uses a different combination of cards, and with so many cards, that means that thousands of different game decks could be generated and played as individual cases. The game design and card system boasts a possible total of 3,600 case solutions, each reached through these different card deck combinations. No matter how many times you play, it is almost guaranteed that you will never play the same case twice. That being said, the biggest downside of Awkward Guests for me is the actual game setup and teardown. Each case deck requires certain cards, so that means to set up, you have to search through all 243 cards and pull out only those required for the selected case. And then after the game, you must sort them all back into their correct order. That just takes a bit of time, and makes it a game that can’t just be played on the fly.
One other downside for me when playing Awkward Guests are the player screens. Each player receives a screen to block their case tracking sheet from opponents. As you learn information, you write it on your sheet to help keep track of your notes and accusations throughout the game. The player screens are also reference sheets, providing much gameplay information to alleviate the need to reference the rulebook at every turn. The downside is that there is just SO MUCH information in the player screens. It is quite overwhelming, and honestly, makes the game seem more complicated and confusing than it really is. I appreciate the effort to provide that cheat-sheet, but it needs to be majorly edited and redacted to be truly useful.
Let’s talk components. The game comes with some high quality double-sided case tracking sheets, and nice sturdy cards and cardboard components. It’s pretty simple, but really gets the job done effectively. The artwork is pretty basic and the color scheme is mostly monochromatic. It may not be the most exciting game to look at, but the lack of colors makes it feel appropriately thematic.
Overall, Awkward Guests is a good step-up game from Clue. It requires strategy, deduction, and even though the game is ultimately competitive, selective cooperation is a key to success. As a huge fan of Clue as a child, I can definitely say that I am a fan of Awkward Guests as an adult. Originally printed in a different language, this game was brought to Kickstarter with an English version in 2018, and I am certainly thankful that the decision was made to reprint it in English! If you like deduction games with a twist, I would absolutely recommend giving this one a shot. Purple Phoenix Games gives Awkward Guests a mysterious 17 / 24.