Search

Search only in certain items:

Anything That Isn't This
Anything That Isn't This
6
6.0 (1 Ratings)
Book Rating
Well this was a surprising read. Not just a typical YA dystopian novel, but a peculiar, artistic novel complete with illustrations throughout.

For some reason, I wasn't expecting the strange world that Priestley created in this book. The Grey is suffocating Frank, the Ministry controlling his every decision. Most people are okay with it, comfortable in the routine provided. But Frank wants more.

First, Frank is obsessed with a girl from his school. Even after they graduate, he is desperate to be with her - he believes they're 'fated'. But after a while, he realises that maybe she's not quite right for him.

This combines two typical YA romance plots - the "unpopular boy gets the cool girl" and also the "childhood friends become lovers" plot. I think it's a bit unusual to mix the two, but I didn't find anything spectacular about this aspect of the novel.

The whole book has a very strange abstract sort of feel to it; I was unsure at times whether to actually take what he was saying at face value or take it as a metaphor. There are loads of weird myths that are thrown around, many of which play a big role later in the book. 

The friendship with Scape was interesting; it kind of just happened out of the blue and ended in a similar way. And Mr Vertex was a weird character - it was obvious there was something strange about him, and I felt he really added to the abstract feel created.

The book kind of felt grey, but not in a bad way - as in, I felt how Frank felt about his life. I was pretty shocked by how dark it got at the end, quite suddenly. The ending was a bit of a whirlwind, followed by a moment of calm. The calmness was nice, an interesting ending that left your imagination running wild.

I didn't really enjoy this book at first but I did eventually get into it, and quite liked it. I definitely liked the unique feel it had, almost like Coraline. 3.5 stars.
  
    Unknown Heroes

    Unknown Heroes

    Games

    (0 Ratings) Rate It

    App

    TRAVEL ACROSS DIMENSIONS IN THIS STRATEGY-COLLECTION RPG! Heroes from across time and space band...

KJ
Keridan's Journey
2
2.0 (1 Ratings)
Book Rating
I stopped reading this book at page 88. I just could not stand the blatant lack of proper grammar and punctuation so prevalent on every page. Since I could not understand how something so bad could actually get published, I looked up the "book imprint" and realized that this is self-publishing at its worst. Michelle Peterson runs an art website and teaches art, then conceives of the idea to write her own book and create her own Imprint so that the book can be considered published. Really??
There are so many examples of bad grammar in this book, I don't know where to begin. Commas are so lacking, I want to cry. Specifically, when using prepositions or preposition-like modifiers, commas are needed. Also, compound sentences require the use of a comma. You would be surprised at how much a simple comma allows the reader to garner the true meaning of a sentence. Another example that illustrates how badly this book needed an editor is found on page 86: "I was left to wonder wear my tough skin went." Yes, you read that correctly.
Another huge problem I had with the book is the author's complete disregard for the writer's tool of "show, don't tell." While I understand that sometimes the rule can be disregarded, this book lacks in "showing" so much that I have no connection to any of the characters, and none of the events transpiring can compel any interest or emotional response in me. For example, on page 13, Keridan is thrust into a dream to speak with her mother. It reads "The smells, the colors are only this vibrant in a dream." That's it. No description, no picture painted with words, nothing is detailed, except in the most basic of words, such as "forest grove with flowers", "fairy dress", etc. I don't know what any of the characters look like, nor can I tell the difference between any of them.
I usually love fantasy, especially because of the imaginative descriptions that defy reality and convention, but (see? Comma!) even with a great concept of using the Greek myths of Sirens to build a world, this book is too disappointing and frustrating to be worth my time and energy. In all honesty, this book reads like a first draft of a novel after NanoWrimo -- messy, disorderly, and badly in need of a rewrite.