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American Assassin (2017)
American Assassin (2017)
2017 | Action, Thriller
Great, another terrorism thriller
Just what the world needs, another ill-timed terrorism-based thriller – you can almost hear the groans can’t you? It seems the movie-going public just can’t get enough of these accounts of urban terrorism.

Last year’s diabolical London Has Fallen inexplicably took over $200million at the box office and the better-received Unlocked also performed well commercially. All of this in spite of the constant threat posed by terrorism across the globe.

Now, there’s a new kid on the block. American Assassin. But does this film based on the novel of the same name do enough to be different?

When Cold War veteran Stan Hurley (Michael Keaton) takes CIA black ops recruit Mitch Rapp (Dylan O’Brien) under his wing, they receive an assignment to investigate a wave of random attacks on both military and civilian targets. After discovering a pattern of violence, Hurley and Rapp join forces with a lethal Turkish agent to stop a mysterious operative who wants to start a global war.

Michael Cuesta’s film is propped up by a nicely shot opening in which Dylan O’Brien’s Mitch comes up against Islamic terrorists while on holiday with his fiancé. Naturally, she’s brutally murdered and it becomes Mitch’s life-ambition to hunt down terrorist cells across the world.

Yes, you heard me right. That’s the plot. Ridiculous in every way and frankly, a little boring, American Assassin is a poor excuse for a film riddled with dreadful dialogue, phoned-in performances and uninspiring camerawork.

What makes it worse is that Maze Runner rising star Dylan O’Brien thought it would be a good idea to helm such a vehicle. He performs well but feels at odds with the film’s dark tone and is in serious danger of doing a post-Abduction Taylor Lautner and tanking his promising career. Michael Keaton’s bizarre effort here is the polar opposite of his genuinely menacing turn in Spider-Man: Homecoming only two months ago.

The rest of the cast might as well be made of cardboard they’re that uninteresting and while globe-trotting should evoke some visual joy, the scenery feels flat, hampered by a dull colour palette and the fact it’s been done to death already.

As American Assassin steamrolls to a 70s-esque Bond finale, we’re subjected to some torturous CGI, though Cuesta does well to ramp up the tension a little, but it’s the subject matter once again that proves a sticking point.

In a world where our fears of urban terrorism are greater than ever, should we be classing films like this as ‘entertainment’? Take the opening sequence for example, as nicely choreographed as it is, the parallels to the dreadful Tunisian beach attack of 2015 linger in the back of my mind and I find it all very much in poor taste.

Overall, American Assassin is yet another addition to the already overstuffed terrorism thriller genre that adds absolutely nothing new. The performances are dull, the story is flat and the cinematography is uninspired. Poor Dylan O’Brien left the Maze for this?

https://moviemetropolis.net/2017/09/15/american-assassin-review/
  
Chaos Walking (2021)
Chaos Walking (2021)
2021 | Drama, Fantasy, Sci-Fi
Adapting a series of books into a movie is often a daunting task. As anyone who has seen many Stephen King adaptations can attest; plot complexity, characters, and depth are removed in order to condense the story into a two-hour or less run time.

The rise of streaming services has allowed many books to be adapted into series without having to cut much of the adult content in the books which would make it difficult for network television.

As such it makes adaptations such as “Chaos Walking” a delicate undertaking. The film is based on a series of books and stars Tom Holland as Todd; a young ma living on a distant world where there are no women and people can hear and see each other’s thoughts by a process known as “Noise”.

Their rustic colony is run with a firm hand by their Mayor (Mads Mikkelsen); who keeps those around him from seeing his thoughts which gives him a big advantage over those who rule.

When a landing craft from a mothership filled with a new wave of colonists crashes on the planet; Todd is shocked to find that the only survivor is a woman named Viola (Daisy Ridley) whose arrival disrupts the community.

The Mayor wishes to keep her from contacting her ship so they can seize it when it lands to maintain control of his empire as he sees the arrival of new individuals as a threat to his power.

Todd and Viola escape trying to reach a distant colony where she hopes to find a way to warn her ship about the danger the Mayor and his men present and they pursue the duo to keep this from happening.

The film lightly touches on the native race that Todd believes killed all the women of their colony but they are not visited save for a brief appearance. It is clear that the Mayor is hiding something and the reveal of what and why is fairly underwhelming which reduces him and most of his followers as thinly developed stock characters.

There is also the mystery as to why the Mothership does not bother to do any sort of follow up when they did not hear from their lander and like many aspects of the film; require the audience to simply go along with things and not ask too many questions to make things work.

Thankfully the two leads are interesting enough and they hold attention even when the story is slowly moving along with scene after scene of rivers, woods, and a little conversation.

One big issue with the film is the Noise as the visualization of thoughts as well as hearing them mixed in with verbal communication can get very confusing as it is like multiple voices in a crowded room.

Despite the issues, the potential is there and I found myself wondering what was next for the characters and hope that they do adapt future books in the series. While the film on its own does not work as a fully developed story’ as an introduction to the series it does enough to peak the interests for more.

3.5 out of 5
  
    Boating HD Marine & Lakes

    Boating HD Marine & Lakes

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    The world’s #1 Boating app! A favorite among cruisers, sailors, fishermen and divers. Find the...

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Benedick Lewis (3001 KP) rated the PlayStation 4 version of Marvel's Avengers in Video Games

Sep 21, 2020 (Updated Sep 21, 2020)  
Marvel's Avengers
Marvel's Avengers
2020 | Action/Adventure
Great introduction to Ms Marvel (3 more)
Voice acting is great
Certain moments are very exciting to play as certain characters
DLC could be promising
Combat is very shoddy (3 more)
Lot of bugs
Upgrade system confusing
Campaign very short
Hidden under a cash grab is a good story
Unfortunately nothing new is going to be added here that game critic sites haven’t already covered but here is the review anyway.

It will come as no surprise that Marvel Avengers is nothing special. It is in fact a pretty poor game at launch - full of bugs and essentially a very short story. The story is good as is the voice acting (except for one major niggle which will be gotten to later) but the game promised the Avengers and what was given was perhaps maybe the Av part of the name - essentially a small part.
It’s difficult to envision how a Avengers game could work and what genre it would fall into. What is presented is probably the best way to portray an array of Marvel characters but it is dangerously close to mimicking the LEGO videogames. Certain parts can only be played by certain heroes, areas can only be accessed by certain heroes, etc etc.
You build up the Avengers one by one and unfortunately, this won’t give anything away, when you have established your roster of superheroes, the game essentially is finished. There is the endgame content, which personally hasn’t been explored yet, but overall it felt a little underwhelming.
The upgrade system was initially comparable to Assassin’s Creed Odyssey but what is actually is is just loot crates and different resources that you just boost to power up four different tiers. This system barely scratches the surface before the campaign is over so this may improve in the endgame but it is disappointing to see little needs to be done to tweak your hero the way you want him/her to be tweaked.
The combat system is ok. Kamala/ms Marvel, hulk, black widow and Thor feel good to handle as you smash through wave after wave of enemies but Captain America and in particular Iron Man both feel a little clunky. Cappy is way too weak initially to play with and you heavily rely on defending rather than attacking to survive. Iron Man’s flight controls and the way he ‘sprints’ are laughable. It doesn’t feel as badass as it should to play Iron Man and all his technological capabilities.
The voice acting is fantastic. The only issue is that veterans like Troy Baker (Bruce Banner) and Nolan North (Iron Man) are a little too recognisable now. Baker and North worked on the Uncharted series together as well as The Last of Us (the latter is really commendable as they really were unrecognisable in their roles). They have individually worked on a plethora of voice acting jobs yet here, because they are so well known, it takes you out of the moment from time to time. Is that Tony Stark or Nathan Drake? Banner or Joel? This observation is not a discredit to their talent but a mere unfortunate side effect to being so well known.
The biggest disappointment is, while micro transactions won’t involve power up capabilities- because of how clumsy the upgrade system is, it is more desirable to get outfits for your hero and in some cases it can be £15.99/$20.72 for one outfit. Given it is an aesthetic that seems pretty pathetic but there must be some people out there who just have the money to spare.

The prospect of DLC which will be free when it becomes available is attractive. With the likes of Hawkeye and Spider-Man already confirmed, it is with hope, the campaign story gets more fleshed out and gameplay will improve, certainly with regards to the upgrade system and making that properly work.

This game could have been more but it sadly falls into the cash cow category for now

Play this if you can get it on the cheap and wouldn’t mind playing one of the Avengers. It’s nothing special but it could have potential to grow.
  
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Gareth von Kallenbach (980 KP) rated the PC version of Battleborn in Video Games

Jun 19, 2019  
Battleborn
Battleborn
Action/Adventure
Gearbox and 2K have teamed up yet again create an animated action fest that is filled with colorful characters, humor, and plenty of action. If you thought it was a new entry into the popular Borderlands you would be mistaken although at first glance some might take the similar use of brilliantly cell shaded graphics to be part of the series. That however is where the majority of the similarities end as Battleborn is one of the most frantic and enjoyable action games to come along in a while. I first played the game at E3 last year and was instantly impressed with what I had just played. Subsequent games at PAX Prime and in the early access portion of the game only increased my enjoyment and anticipation for the final product.

The game involves an evil force that has been destroying all the stars in the universe. A team of misfits who specialize in all types of combat known as the “Battleborn” take up the call to save the universe. Accompanying them is a ship captain, and unstable scientist, and is even more unstable A.I, unit who pop up during the campaign with all sorts of humorous commentary to help propel the story along.

The campaign missions for the game are not linear in that players opting to take part of the five player co-op campaigns select which mission they will undertake and at times waiting for a mission that you have not already played does require a bit of patience or for players to leave the party and try again in the matchmaking screen.

Gameplay is of a first-person perspective but in the unique style that players are free to select from 25 playable characters, many of whom unlock as the campaign mode unfolds. There are male, female, and alien characters as well as some other more unique individuals for players to select from. As they go on, players will be able to customize power ups and abilities for players as well as various aspects of their appearance. In the game action, players will have the opportunity to reach 10 different skill levels and each opportunity a new skill or ability that can be deployed during the game and will regenerate itself on a timer after being used.

The key aspect of the game is the variety of the characters as you can go from a slow-moving but massive chain gun wielding character to a clone soldier, a cybernetic butler, a fiendish imp, and so many more. The characters have everything from close quarter and distanced combat abilities and many have support functions as well. This is one of the greatest aspects of the game but also for many one of the biggest tricks in that you have to select a player that best suits your style of play but you are not able to fully comprehend what a character is and is not capable of until you try them in action. Unfortunately once a character is selected, you are required to play them through completion of the mission and do not have the opportunity to change in the middle of a match. I found out the hard way that a selected character did not have much in the way of offensive abilities and therefore had to spend the majority of my match hanging in the background mopping up and offering support whenever needed. This is quite a change from my usual approach of going in the thick of the action and cutting down as many of the enemy forces as I could.

The maps are very clever and creative and have all sorts of things ranging from jump ads which control you will cross the locale, to weapon emplacements were using credits earned from collecting energy shards, players can power up traps and defensive weaponry which will help them with the endless waves of enemies they will encounter.

While there only two main species of enemies, there are plenty of variations amongst them but after a few missions you will have felt that you have seen them all. This is where the clever boss battles come into play and really make the game shine. Players can revive one another should they fall in battle, and also take advantage of various power ups located throughout the map. The missions can take a bit of patience because there is nothing more frustrating than enduring wave after wave of enemies 30 min. into a match and failing a mission because a key locale was left unprotected when a player succumbed to a swarm of enemies while the rest of the team was off defending against a multi-pronged attack.

The developers have promised more characters would be included in future updates and there is also DLC coming that will add new options for players to enjoy.

The game also boasts several multiplayer modes where players can take a break from the campaign and enjoy numerous matches that are more in line with what players might come to expect from a multiplayer experience. There certainly will not be any shortage of options for players as some players will up to play through the campaign with as many different characters as possible, and others like myself will stick to a tried-and-true character and occasionally dabble with one of the others.

The game looks and sounds fantastic and the action as I mentioned is fun, intense, and frequent. I hope that we see plenty of additional Battleborn titles and content in the future as I continue to enjoy the game with its quirky and enjoyable characters and enjoyable premise and gameplay. This is definitely been one of the more enjoyable gaming experiences for me this year and I definitely think it is a game not be missed for fans of this genre.

http://sknr.net/2016/05/23/battleborn/
  
    CARFRIEND - Pure drive and date

    CARFRIEND - Pure drive and date

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    CARFRIEND – the social network №1 for drivers, bikers and pedestrians in more than 50 countries....