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Kwaan
Kwaan
Platform
This game reminds me an awful lot of proteus. Very little is told to you. Wandering around a pixelated island trying to sort things out. The point and click mechanics might make you nostalgic. A peppy atmosphere and creative out lets might have you coming back to see what the community has done to the trees and chalk boards.

The game is in early access and it does show. Platforming is going to take a long while to get used to. You get around by shooting a string and pulling yourself up to a point where he can swing to get to the platform sometimes this can be very frustrating. This could be fixed by letting you slide down on the string but that has yet to be seen.

Appearance I genuinely liked the sprite animation, seems like something you might see in say a late Nintendo to early super Nintendo. Intricate works of player art can be found here and there. The over world if bright and colorful during the day.

Quest systems and leveling are something I didn’t quite get here. The story is told in the back ground and you have to go hunting for it. I got caught up in the bright atmosphere and exploring that I really did not get around to that part of the game. There is quite a bit to explore if you have the time and patience.

Ambient music is here and it does suite the mood. I do feel like it’s on an endless loop. Not to mention in the version I’m playing on there is no option menu at all. So either mute all sounds or mute it in the volume mixer. Small problem I know but several small issues can culminate into a bit one.

Velocity is another challenge, you can find yourself making a gap sometimes. Other times you will not be so lucky. Getting your string to attach to a flock of seagulls or a school of fish can feel almost impossible. Spikes and death traps are abound. When you overcome these obstacles for say a treasure chest it can be a bit underwhelming.

The mystery to it all feels very cryptic. I for the life of me could not find anything out. Admittedly I’m terrible at these kind of puzzles. Some clues would be much appreciated. End of the world is coming is about the only thing I could figure out.

The intention of the game feels good. I can see a lot of love and time went into crafting this world. Even with all its color, ambiance and charm I can see the flaws. Early accesses is a phrase I think is more than apt here. However this could be something very special with just a few tweaks.

In the end I could only recommend this game to those willing to support a modern point and click platformer. If you grew up with platformers like Mario and castlevania this might just be a bit to different. Unless you’re willing to look past the controls and or love retro sprites.

http://sknr.net/2015/04/10/kwaan-a-point-and-click-adventure/
  
Undertale
Undertale
2017 | Role-Playing
Sound quality (2 more)
Retro feel
One man project
Too close to source material (0 more)
Even after three years
Three years ago, Toby "Radiation" Fox stopped making rom hacks. Kinda sad, yet we did benefit. He released a one man project called Undertale on the pc market and the inter webs, as a whole, lost their mind. The game is your basic jrpg fare, traverse a world, do a thing, try not to die and don't trust flowers. Honestly, of all the games I played I rank this in my 10 favorites, not number one however. The truth of the matter is Toby was a rom breaker first and he would hack many games with the Nintendo rpg Earthbound being his playground. In essence it was Earthbound that inspired Undertale as many themes can be found. Honestly I felt as if I was playing another Earthbound game and yet it felt new, different. As Jon Jafari said with Earthbound, I could say it with this game, As an experience, this game goes beyond limitations. If you haven't played it, play it, but don't go in expecting amazing game play and mechanics. Go in expecting nothing and watch your expectations get overwhelmed. In fact as you play keep that determination thing in mind. It becomes so prominent that you begin to feel it. In fact the themes Undertale portray have in themselves become the driving force for my blog. Anyways, give the game a shot. No watching it online, you won't feel the emotions this game tries to portray. Get it, personalize it, experience it.
  
Toki Tori
Toki Tori
Platform
The egg collecting puzzle game Toki Tori has arrived for the Nintendo Switch at a very attractive price of $4.99. The side scrolling classics tasks players with navigating a series of tropical themed levels. With over 80 levels and 5 settings players will have plenty to keep them busy.

The title character does possess some challenges as he cannot even jump but must use skills to get about such as Telewarp, Freeze –o-Matic, and InstantRock.

An example of this is using your powers to get a crab to move a box so that you can access an area that you would otherwise jump to if you were able to jump. Or there is using powers to draw in prey for a Frog so you can then enter his burb bubble and use it to float to a higher level.

Players can also freeze time and skip a level if the challenge becomes too great.

The game has bright and engaging graphics and runs at 60FPS and also offers HD Rumble and Video Capture support.

The game does offer some real challenges as aside from puzzle solving, players must think outside the box as a generation raised on jumping from one objective to another will find a bit of a learning curve to navigate. That being said, the game is fun and you cannot beat the price so if you want a nice mix of casual nostalgia and fun gaming for the entire family, then check this game out.

http://sknr.net/2018/03/30/92614/
  
Indiana Jones and the Last Crusade (1989)
Indiana Jones and the Last Crusade (1989)
1989 | Action, Adventure
The Chemisty Between the Main Actors. (1 more)
Sean Connery
Wish It was the last one (0 more)
The Holy Grail: Like Father, Like Son
The Last Crusade- Personally for me, its the best one. The best plot, the best action, the best suspense, the best thrills, the best stunts and more.

The plot: The intrepid explorer Indiana Jones sets out to rescue his father, a medievalist who has vanished while searching for the Holy Grail. Following clues in the old man's notebook, Indy arrives in Venice, where he enlists the help of a beautiful academic, but they are not the only ones who are on the trail, and some sinister old enemies soon come out of the woodwork.

I love the chemisty between Harrison Ford and Sean Connery, its perfect. You laugh, smile and cry. Sean Connery was the perfect choice for Indiana's dad.

No toys were made to promote the film; Indiana Jones "never happened on the toy level", said Larry Carlat, senior editor of the journal Children's Business. Rather, Lucasfilm promoted Indiana as a lifestyle symbol, selling tie-in fedoras, shirts, jackets and watches.

 Two video games based on the film were released by LucasArts in 1989: Indiana Jones and the Last Crusade: The Graphic Adventure and Indiana Jones and the Last Crusade: The Action Game. A third game was produced by Taito and released in 1991 for the Nintendo Entertainment System. Ryder Windham wrote another novelization, released in April 2008 by Scholastic, to coincide with the release of Indiana Jones and the Kingdom of the Crystal Skull. Hasbro released toys based on The Last Crusade in July 2008.

Its a excellent, phenomenal and fantasic trilogy. Yes i said trilogy.
  
Party Golf
Party Golf
2016 | Sports
Fun (5 more)
Competitive
Quick Game
Simple Controls
Different Game Modes
Create your own Game mode
Not a lot to it past a few game modes (1 more)
The AI can be very slow
A Fun Quick Game
I recently bought a Nintendo Switch and after seeing the game on YouTube, one of the first games I couldn't wait to play was Party Golf. It's a simple, fun, quick game that is best played with friends.

There isn't really much to this game, but the different game modes allow you to spice up the gameplay with different powers and abilities which can either help you or hinder your opponents such as mines, force fields, explosion on contact, stick to walls, or simply keep hitting the ball without it ever touching the ground. It's fun to compete against your friends and see who can get their ball in the hole the fastest, and with different style landscapes such as Uphill, downhill, cave or Tunnel system, it keeps the party interesting.

However my only fault with the game is that after a few games, it can get old fast, and you can very easily move on to a different game and not feel the urge to go back to party golf until the next time you see your friends. It is simply a game for a quick but competitive get together, most likely the first game you'll play on the night to get the ball rolling, before moving on to something more mainstream such as Mario Kart.

All in all though I cannot deny that whenever me and my friends do play this game, especially when we mix up the rules a bit, it is an absolute blast to play, and it's a cheap game to buy so I would highly recommend it.
  
Pokémon the Movie: I Choose You! (2017)
Pokémon the Movie: I Choose You! (2017)
2017 |
6
6.0 (1 Ratings)
Movie Rating
20th Birthday Tribute
For the uninitiated, let’s start with some key facts: Pokémon has been entertaining kids and the young at heart for 20 years. A phenomenon like no other in the 90s, Nintendo’s award-winning franchise has been a worldwide smash, and despite a dip in the late 00s, it shows no signs of slowing down.

With 19 movies under its belt, dozens of video games including the ridiculously popular Pokémon Go, and countless TV series, Pokémon is an occurrence that doesn’t come around too often. Now, to celebrate the brand’s 20th anniversary, Nintendo has released this; Pokémon the Movie: I Choose You! But does being the 20th film in the franchise mean it’s not worth a watch?

Acting as a soft reboot of sorts, Pokémon: I Choose You! follows franchise hero, Ash Ketchum from Pallet Town, as he starts out on his journey to catch as many Pocket Monsters as he can. For fans of the brand, what follows next needs no introduction; he meets Pikachu and the rest as they say, is history.

Or is it? Well, in this case, not so much. The basic story that delighted kids in the 90s has been slightly reset as we are taken through the pairs journey, meeting people and Pokémon that weren’t in the original 1st television series. This has both positive and negative results on the finished product.

The plot is as simple as you would expect from a children’s film and it’s clear that Nintendo are out to make as much money from this as possible. Pre-film adverts were all Pokémon related and the cost of a ticket for this particular showing was double the normal price.

Why? Well, this is the first Pokémon film to be released in the UK in 15 years. That’s not a milestone to be sniffed at, and it’s clear the producers, animators and orchestras have gone all out for this instalment.

The film itself is beautiful to look at. Pokémon has always been criticised for its rather lacklustre animation compared to other Anime features like Spirited Away, but I Choose You is right up there with the very best. It’s colourful and drips with detail. From gorgeous sunsets to damp caves, the animation comes alive.

Elsewhere, the score is nicely integrated into the film with a single, haunting piano playing through much of the succinct 98-minute runtime. The familiar theme tune that kids and adults have come to know and love over the years is given a lovely instrumental upgrade and this is when the flutters of nostalgia start to kick in.

Unfortunately, the removal of Ash’s companions, Brock and Misty, from the film undoes some of the hard work for this 20th anniversary as they were such an integral role in the first films and television show. However, newcomers Sorell and Verity each provide the story with a couple of different layers.

I Choose You also tugs at the heartstrings more than previous instalments. As the title suggests, this is about Ash’s journey with Pikachu and that doesn’t just include the happy times. Younger viewers may find some of the imagery on screen a little disturbing as we’re taken through an at times, dark and menacing backstory.

Overall, Pokémon the Movie: I Choose You! is a film that absolutely represents 20 years of the beloved series. With gorgeous animation and an intriguing change to the story that kids and adults have come to know, it’s definitely the best Pokémon movie out there. Let’s be frank, each of the films has been made to sell Pokémon toys and games, but never has it been done so beautifully.

https://moviemetropolis.net/2017/11/05/pokemon-the-movie-i-choose-you-review/
  
Eternal Darkness: Sanity's Requiem
Eternal Darkness: Sanity's Requiem
Action/Adventure
Psychological Warfare
Contains spoilers, click to show
Eternal Darkness- why does no one talk about this game. It is amazing, its horrorfying, terroryfying, spooky, creepy, thrilling, chilling and so much more. Plus it came out only for the gamecube, which is huge because nintendo doesnt put out or release alot of horror games. This, luigi's mansion and Resident Evil 4 were the big horror games for the gamecube. Maybe more came out, but those 3 were the big ones. Lets talk about this game, shall we....

The narrative of the game's story switches between two phases. The main phase focuses on a series of chapters in which players take control of a new character each time. The other phase acts as an intermission. The game boasts twelve playable characters, split between four distinct locations, and from different periods of time.

The story features multiple paths that can be taken. This choice not only determines which of the game's three other antagonists are aligned to the plot, but it also has subtle effects on the gameplay in chapters and intermission periods. Some changes include slight differences in puzzles and items, but most changes revolve around enemy placement, which will determine how the player engages them. This can even have an effect on the relative difficulty of the game in certain situations. Red tinted enemies, for example, are tougher than their counterparts.

The other distinctive gameplay aspect comes from "Sanity Effects", the game's standout concept that Nintendo patented. Upon beginning the game's second chapter, players must keep watch on a Sanity meter – a green bar which decreases when the player is spotted by an enemy. As the bar becomes low, subtle changes to the environment and random unusual events begin to occur, which reflect the character's slackening grip on reality.

While minor effects include a skewed camera angle, heads of statues following the character, and unsettling noises, stronger effects include bleeding on walls and ceilings, entering a room that is unrealistic before finding that the character never left the previous room, the character suddenly dying, and fourth wall breaking effect such as "To Be Continued" promotions for a "sequel", and simulated errors and anomalies of the TV or GameCube. While the latter does not affect gameplay, they can be misconstrued by the player as being actual technical malfunctions.

Lets talk about the plot/story....

The story of Eternal Darkness takes place over four principal locations which the game skips back and forth between. They include an underground temple complex called the Forbidden City, in Persia; a Khmer temple in Angkor Thom, Cambodia; Oublié Cathedral in Amiens, France (not to be confused with Amiens Cathedral); and the Roivas Family Estate in Rhode Island, which also leads to an ancient underground city named Ehn'gha beneath the mansion. Each time a location is visited, it is done so in a different time period. Spanning from 26 BC to 2000 AD. Almost half of which take place in the 20th century. Each different era and character offers a different periodic and personal perspective on the location.

The chapters found in the game are not discovered in chronological order. Instead, to make the narrative more dramatic, each chapter jumps around the timeline of the plot. However, despite the overall story skipping back and forth through time, the chapters do follow chronological order within their respective locations. This is because each setting also has its own contained story.

This game is so good, its epic, im surprised that not of people know about this game and heard about this game.

I highly reccordmend playing this game.

Lastly shout out to @LeftSideCut for getting the hints/clues for this review.
  
Tony Hawk's Pro Skater 1 + 2 (Remastered)
Tony Hawk's Pro Skater 1 + 2 (Remastered)
2020 | Sports
Tony Hawk Pro Skater 1+2 Takes What Was Old And Makes It New And Amazing
It’s a sunny day in Southern California. Friends are gathered around the Playstation and the CRT. The game in the console is letting us do what many of us just can’t do in real life. You’re mashing buttons trying to string together those combos for bragging rights among your friends. There’s a cold drink by your side, and your friend’s mom pops in to see if anyone wants some tortas. Nostalgia at its finest. I know this wasn’t everyone’s childhood, it wasn’t even mine most of the time. But those moments when we were blissfully unaware of what the future holds were some of the greatest of our lives. And like some out there, I can link a lot of this to video games, and few are more important in my life than Tony Hawk’s Pro Skater.

Flash forward 21 years and the world is crumbling around us. But there’s still that shining light waiting for those of us that know. An escape. A chance to do something we really can’t do in real life. Most of us couldn’t do it in 1999 either, but that’s neither here nor there. Tony Hawk’s Pro Skater 1+2 is the perfect release during this pandemic, whether you believe in it or not (I can’t believe I actually have to type those words). It gives the nostalgic fun to the old-timers like me, and introduces a whole new generation of gamers.

As I am sure you know by now, THPS1+2 is essentially the exact same games that we know and love, with a few minor tweaks. First and foremost, graphics have been updated significantly. From cut scenes to gameplay, everything has been modernized. Even the veteran skaters in the game have been updated to their current appearances, though their original appearances in the game are still available. There are other small things, like Subway Tokens being updated to Subway Cards, which, in true Tony Hawk fashion, are also about to be discontinued from use in the NY Subway System (tokens were on their way out when the game first released).

We also see some new skaters this time around, with a good addition of female skaters to the game. But beyond that, the games are, in many, many ways the same as original. It feels the same, and quite honestly looks the exact same to what I remember. Now clearly, this is not the case, but it’s weird what the brain will tell you when looking at things 20 years apart. Not only is the game play, goals, and levels set up exactly the same as it has always been, even most of the original soundtrack is present, with the addition of 37 new songs as well.

There’s not a lot I can tell you that will convince you either way. You’re either a fan of the series or you’re not. If you had a problem with the series back then, especially some people’s issues over the controls (which brought about competition such as Skate – which is being rebooted as well – or the newly released Skater XL), you will likely have the same issues now. As mentioned, and as you will see in many reviews, the gameplay is nearly identical to the first releases of both games. It is just really nice to revisit an important part of my young adult life, even if they still included those crappy competition levels.

With a price tag of $39.99, Tony Hawk Pro Skater 1+2 seems the perfect bit of happy distraction to help get us through the unknown in these difficulty times. My only qualm with the game would be platform availability. It’s available on PS4, Xbox One, and PC (by way of Epic Games Store), but I think they hindered themselves with 2 decisions: no Nintendo Switch version and EGS. I would love to be able to take this game on the go with me on the Nintendo, and the alleged anti-consumer practices of Epic Games regarding their store, not to mention their current publicity stunt with Apple and Google, has left a sour taste in the mouths of many gamers. Hopefully we will see availability on more platforms, including Stadia, in the future.
  
Pokémon: Detective Pikachu  (2019)
Pokémon: Detective Pikachu (2019)
2019 | Animation, Comedy, Fantasy
Catch it or run away?
#detectivepikachu is more Pokemeh than #Pokemon, sure the ideas are there but the execution isn't leaving us with a movie that's simply just ok. I was really #hyped for this movie, I loved the neon flair, underground, mature & almost seedy look it pitched us in the trailer & very much to its credit all that is still there VISUALLY but in almost every other aspect it sadly fails. Ok so this film is #gorgeous, pokemon feel like living breathing #creatures with tremendous cgi texture detail almost making some of the feel like practical effect rather than computer imagery. Pokemon also interact with not just the world/scenery but with the actors too flawlessly keeping the immersion grounded/realistic just like #bumblebee did. World wise it nails it the city #feels so alive & lived in by both humans & pokemon with the grimy smokey alleyways, radiant forest areas & the neon glows of street signs adding character & dimension as they glisten beautifully off the characters fur & concrete. Its all very #bladerunner/#ghostintheshell #inspired & overflows with human technological progression. Accompanying the visuals is a simply awesome soundtrack that invokes a sense of wonder & #fantasy esc dream states only adding to its world building. Here then lies my problem we have the perfect world & these incredible creatures that inhabit it so why dont we spend more time with them exploring not only the world but the #relationship/bond between us & pokemon & how we cope with sharing the world together. Instead we are forced to follow such a dull, bland, paint by numbers plot with a twist thats so frustratingly obvious within the first 15 minutes that I was annoyed it took so long to reveal it. Adding to its tedium & dullness are the human actors who (aside from #Kenwatanabe & #ryanreynolds who carry the film) are unlikable, soulless, emotionless drones that seem to only be there to explain/advance the mundane plot. Detective #pikachu is one extremely well marketed/over #hyped missed opportunity & I cant help but feel if they'd focused more on the things we were all there to see (the pokemon) it might of had a bit more #heart. #nintendo #pokeball #pokemongo #cute #anime #manga
  
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Dillon Jacoby-Rankin (202 KP) rated Wargroove in Video Games

Jan 18, 2020 (Updated Jan 18, 2020)  
Wargroove
Wargroove
2018 | Strategy
Turn Based Strategy (7 more)
Various Unit Types
Expandable
Player Count
Map and Campaign Creation
Unlockables
Online Play
Crossplatform
Advanced Wars Refresh!
If you have ever played Advanced Wars in the past, get ready for a refresh and a brand new experience. This game takes Advanced Wars and blows it out of the water.
Turn Based Strategy: The game brings back classic turn Based strategy that we have all come to know and love.
Various Unit Types: There are so many unita u. This game. Ground, Air, and Water types make the strategy as simple or complex as you want depending on the maps and style you want to play. Great for many different play styles and friends.
Player Count: Although you can only add up to 4 human players, the max the game plays is 8 if you include AI's. Therefore you could totally do a 4 vs. 4 with your friends on one team and the AI on the other. So 8 total, 4 human players
Expandable: The game is setup fine as is but has the capability to be added onto constantly whether it be new maps, units, commanders, etc. By the way. First free dlc update adds new units and commanders in February 2020. So if you don't have the game yet, enjoy the free dlc bonus next month when you get the game.
Unlockables: Beating the campaign will unlock you new commanders. So will earning a certain amount of stars for each of the missions you clear in the campaign, as well as various other things you may need to complete. All in all, there should be 3 commanders to unlock in the game.
Map and Campaign Creation: All the tools used to build the in game campaign are actually available to the player community to build your own maps and campaigns that can be shared and downloaded online. These maps are also crossplatform as well as the whole game. So I can make a map or campaign on one platform and you can download it on another. And then we can play said map on two different platforms at the same time with each other. It's great!
Online Play: Works great and is also crossplatform.
Crossplatform: Game is currently crossplatform on Nintendo Switch, PS, XBOX, and PC.