Lee (2222 KP) rated Crazy Rich Asians (2018) in Movies
Sep 3, 2018
Now, for this movie I think the trailer nailed it in terms of what you see is what you're going to get. And in my opinion, I'd say how you feel after seeing the trailer for this movie is a pretty good gauge for how you'll feel about the movie as a whole. Personally, I watched the trailer and I didn't think it looked that great. The story looked mildly interesting, there were some funny characters and some potentially great performances, but there was nothing in the trailer that grabbed me and stuck with me. And that's exactly how I felt about the movie after I'd seen it.
The story centres around Rachel and Nick, both living in New York and having been dating for a while. Nick is due to head home to Singapore for his best friends wedding and has asked Rachel to join him. The opening scene of the movie, featuring Nick as a young child, gives us some insight into how much wealth and power his family possess. We also see how an innocent photo of Nick and Rachel talking in a bar quickly hits Singapore social media, setting thousands of tongues wagging and giving us a pretty good idea just how big a deal Nick and his family are over there. And how much of a talking point it is that Nick is dating a girl raised in America, rather than Asia. It's only when they land in Singapore that Rachel realises the full extent of what she's let herself in for.
Nick is part of a big, rich family, with each family member having their own set of problems and insecurities to deal with. I actually had trouble keeping track of who's who for a while, but one thing this movie does do is allow sufficient time for all family members to be explored and for some particularly strong performances to blossom. Nicks mother Eleanor (Michelle Yeoh) is the one that Rachel is out to impress though, and although she remains polite at all times, it's clear that she doesn't approve. I thought this was going to be a variation of the boy and girl hate each other at first theme that I spoke about earlier, and while it kind of is in a way, it doesn't make for such a fun, easy ride like standard rom coms do.
For me, those strong performances I spoke about came from Gemma Chan as a millionaire cousin with an insecure cheating husband, and Constance Wu as Rachel. Michelle Yeoh is somebody we're probably a bit more familiar with, and she was also outstanding as Nicks mother Eleanor. There are plenty of characters providing comedy relief and bringing the 'crazy' to the films title. Most notably Awkwafina as Rachel’s best friend and Ken Jeong, who seemed slightly subdued for once.
Overall I didn't not enjoy this movie, but then I didn't enjoy it as much as I'd hoped I would either. I laughed, I was entertained, but I felt the movie dragged and stumbled at times, and didn't really elevate itself above just a standard rom com for me.
Hazel (1853 KP) rated Dogfight (Special Operations, #1) in Books
Dec 14, 2018
Quite often novels concerning the Second World War are assumed to be about Great Britain, Germany or life in concentration camps. However, first in series <i>Special Operations: Dogfight</i> by Craig Simpson is set in Norway in 1940 where Nazi’s have invaded.
The story is about fifteen-year-old Finn Gunnersen and his best friend Loki whose families are deeply involved with the resistance. Although they are still young boys, Finn and Loki end up playing an enormous role. Finn survives imprisonment and goes on to help a British Agent who has parachuted into Norway. As well as being a brilliant piece of historical fiction, this novel turns out to be an exciting thriller for teenagers.
Although suitable for both male and female readers, boys of ages ten and up would particularly like this book especially if they have a fascination for aircraft. There is a lot of detail about different types of planes and the author has even included a few diagrams and details at the beginning of the book.
Finn is a great hero with admirable strength and bravery. Simpson does not undermine women however and includes a couple of amazing female characters with just as much courage as the men.
<i>Special Operations: Dogfight</i> is a work of fiction but it was inspired by real events. It’s Norwegian setting makes it educational in that it teaches the reader about the effect of the war on innocent people in countries less spoken about in history textbooks. Despite some of the areas being made up to suit the story, Simpson has done a magnificent job at keeping it historically accurate and must have spent a great deal of time on research.
<i>Special Operations: Dogfight</i> is a brilliant book for young readers. For some the historical setting may be off putting but the characters feel as modern as teenagers today. The story is exciting and has a fantastic ending, including a few plot twists you do not see coming!
Sarah (7800 KP) rated Memento (2000) in Movies
Nov 29, 2020
I have to admit, I may be a little biased when it comes to Memento. Christopher Nolan is my favourite director and Memento is both one of my favourite films of his and one of my favourite films of all time. For me, this undoubtedly deserves its place on this bucket list.
Memento is a 2000 psychological thriller starring Guy Pearce as Leonard Shelby, a man suffering from anterograde amnesia searching for the person responsible for the death of his wife, using notes and tattoos to organise his thoughts.
One of the most noticeable features of Memento is the fact that half of the narrative is told backwards. The movie begins at the end, focusing on a rather gruesome Polaroid photograph that fades rather than develops and a victim of a shooting coming back to life. The rest of the film jumps backwards a few minutes at a time, each scene ending where the last one started. For a film about memory loss and amnesia, this mechanism of telling the story really helps put us in Leonard’s shoes. It makes you feel as confused as he is. On the original dvd release, there was a hidden feature that allowed you to play the film in chronological order and this just didn’t have the same impact. These reverse scenes are interspersed with black and white flashbacks of Leonard earlier in his wife’s murder investigation and his life as an insurance investigator, which really help with the exposition. These paired together alongside a haunting score make for an intriguing and not your run of the mill murder mystery.
There are some great performances in this that also help increase the intrigue. Carrie-Anne Moss as the apparently helpful Natalie and Joe Pantoliano as the questionable sidekick appear new to Leonard every time they meet yet their loyalties and motives waver for us as the viewers throughout the film. And Guy Pearce manages to portray the frustrated and not as innocent as he first appears Leonard incredibly well, and holds this film on his own for most of the run time. They’re helped by a clever and smart script that flawlessly blends the sinister and rather dark criminal aspects of this with some surprisingly funny lines.
This story starts at the end so you don’t have to worry about how it turns out, but despite this Memento still comes up with a rather cracking twist and denouement. This entire film is about time and memory and how unreliable it is, and the lies we tell ourselves about our own identities. Even during this, what we thought we knew about Leonard as the black and white flashback meets the backwards story, is revealed to be completely unreliable and quite shocking. Without revealing too much, the outcome of this film is both surprising, sinister and rather emotional, and features some of the best dialogue of the entire movie. Leonard’s actions and motives revealed here and the final voiceover as he drives off makes for a hugely satisfying ending.
I first watched Memento in a psychology class at college around 17 years ago. I loved it then and in the years since, it hasn’t lost its appeal. Watching it back now still evokes the same emotion and feelings when the credits roll as it did all those years ago and will always be one of my favourite films, even possibly my all time favourite.
Purple Phoenix Games (2266 KP) rated The Road to Canterbury in Tabletop Games
Oct 4, 2021
The Road To Canterbury is a game of medieval hand management and area influence. In it players are false pardoners stalking the road to the city of Canterbury as pilgrims make their way there from London. As their companies run across these pardoners, they are offered the chance to purchase pardons – salvation and forgiveness for their sins. However, these pardoners are also keen to help the pilgrims along the path of sin, thus making their faux pardons worth even more money! The pardoner who ends the game with the most money will win along The Road to Canterbury.
DISCLAIMER: We were provided a copy of the Impoverished Pilgrim Edition (2nd edition) game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup, follow the rulebook, as there are many components to track. The main areas are the Circle of Sin mat that holds the Parson pawn, the decks area that hold the various decks of cards from which players will be drawing, and each player’s personal area where players will hide their earnings and hand of cards behind the privacy screen. Once all is setup somewhat correctly, it should look similar to the photo below. Warning: When I set this up and took the photo, I neglected to realize the red company and the map tiles were translated to the wrong spaces, so just switch those.
The Road to Canterbury is a game of rounds, and each round players will be taking similar steps: Play One Card, Redraw, Perform a Reckoning of Sin. Players will have access to three different types of cards that can be played during the Play One Card phase: Sin cards (five of which are dealt at setup), Pardon cards, and Relic cards. During this phase, the active player can play a Sin card to one of the active Pilgrims to tempt them towards committing that sin. The first time the player adds a Sin card to a Pilgrim, they place one of their corruption cubes on the matching sin on the Circle of Sin. Alternatively, they may play a powerful Relic card that offers adjustments to the rules, or has some interesting results. When a player feels that enough Sin cards of a specific type have been played on a Pilgrim, they may opt to play a matching Pardon card in order to gain precious coin to their pockets. Each Pardon card essentially pardons ALL the sins of that type on the Pilgrim, and the player then collects coins exponentially for a larger total of matching Sin cards on that Pilgrim. If the Parson is currently sitting on the matching sin, the pardoner receives extra coin for it being an especially egregious sin in the eyes of the church. Each time the Pilgrim is pardoned, the pardoner places one of their corruption cubes upon the Pilgrim.
After the active player has played their card, they must Redraw their hand back to five cards, choosing to draw from the Sin, Pardon, or Relic offerings. Some Sin cards may be drawn that are Death Approaches cards. When these surface, they are immediately attached to the Pilgrim whose color matches that of the drawn card’s border color. This essentially eats up a slot on the Pilgrim that could be used for a Sin card to be pardoned.
Once the player has redrawn cards to their hand they must next Perform a Reckoning of Sin. The active player assesses each active Pilgrim to see if they have seven or more cards attached to them. If so, that Pilgrim will perish from the “deadly” sins. Whichever player has placed the most number of corruption cubes upon the Pilgrim is considered present at time of death and will receive credit for the sending to the heavens. They move one of the cubes upon the Pilgrim to the first space on the map tile, earning bonus points and a Last Rites token. Last Rites may be performed immediately to take another turn, or may be held until the end of the game for a 3 VP bonus per token. The most interesting aspect of a Pilgrim dying is the fact that their card now becomes a permanent placeholder underneath their company’s colored banner. So the next Pilgrim to enter play for that company will need only six additional cards to kick the bucket, and so on.
Play continues in this fashion of players taking turns through their three phases. The game ends when all the spaces on the map tile are filled with cubes. Bonus points are counted, coins are added, and the player with the most money/highest score is the winner! The best temptress and pardoner this side of Yorkshire!
Components. I have no experience with the first edition of The Road to Canterbury, so unfortunately I cannot compare and contrast components. However, I have seen many photos and even checked out a review video or two. What I can say about components is that this edition has refreshed the look of nearly everything, and so much for the better. Instead of boring plain cards, there’s just a little more decoration. Not so much to be invasive or distracting, but very tasteful. The component quality throughout is quite stellar. There’s a lot of cardboard in this box, and it all looks and feels great. I do quite like the art style, even though it’s all medievall-y and too artsy for my normal preference. All in all a great quality box of game.
So like I said, I have no experience with this game prior to receiving it and playing through it now. It certainly doesn’t feel like a 10-year-old game, nor does it really feel like many of the Alf Seegert games I have played in the past. Neither of these points are bad at all, just some thoughts I had.
It should be obvious by my ratings graphic that I dig this game a lot. I have nothing like it in my collection, and I am super excited to really bring this out with different types of gamers to see how it fares (once the COVID is no longer an issue, of course). I see this being a hit with my family, who enjoys a lot of take that style games. I see this being a hit with my more thinky gamer friends, because there are just so many juicy choices to be had every turn. I can see this even being a hit with my more gateway friends, because it isn’t terribly heavy, has some humor in it, and I can see the prospect of sowing sin and killing off innocent Pilgrims being attractive to some of my more morbid friends.
For me, I love the ability to take every turn and make important decisions. I try to make every turn meaningful to my agenda, but tactical with what may be at my disposal at the time. When should I play this Relic? Why is named something ridiculous? Should I wait a while longer to pardon this sin, or should I pile on another and then pardon next turn? Ooh, but what if my opponent has the same Pardon card. Am I truly happy that this poor Wife of Bath is about to kick it? GAAHHHHH!
Now it’s no secret that I am a big fan of Dr. Seegert’s games, as I have previously reviewed Fantastiqa and Haven with very high ratings. So, I was not at all surprised that I would love this one as well. It offers so many great choices, looks great on the table, fills a unique void that was present in my collection, and can be played with various types of gamers, even though it is designed for two or three players total. Purple Phoenix Games gives this one an unapologetic 5 / 6. I don’t think it will break into my Top 10, but I certainly won’t rule it out quite yet. More plays with different types of gamers may change my mind on that statement, and I eagerly await my plateful of crow. So if you are like me in your gaming preferences, check out this version of The Road to Canterbury. Let me know how often you tend to grab Relics too, because I feel like I need to utilize them more, but it is so hard to pass up a Sin or Pardon. I Lust after them so very badly.
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Hadley (567 KP) rated Frankenstein in Books
Apr 30, 2019
Not just horror readers will enjoy 'Frankenstein,' but also those who like to read philosophy. Shelley brings up life discerning questions that even society meddles with today. It's amazing to think that a two century old book discusses problems we still deal with.
The book begins with a sea captain that picks up a stranger that was stranded on a raft of ice, and this man has a fascinating story to tell. The entire book is a letter written by the sea captain to his sister, which he details every bit of Victor Frankenstein's several year tale. Readers get to follow Frankenstein's life from the moment his 'creature' is made to the end of his days, which traverses the globe. When Shelley begins to lull over her love of environments, she quickly picks up with character or story development that keeps our attention from wandering.
'Frankenstein' focuses on the need to be loved and accepted to live a happy existence,as well as reaching our dreams, but Shelley shows how achieving such things can cause a crushing defeat in the latter pursuit: "Night was far advanced when I came to the halfway resting-place, and seated myself beside the fountain. The stars shone at intervals, as the clouds passed from over them; the dark pines rose before me, and every here and there a broken tree lay on the ground: it was a scene of wonderful solemnity, and stirred strange thoughts within me. I wept bitterly; and clasping my hands in agony, I exclaimed, 'Oh! stars, and clouds, and winds, ye are all about to mock me: if ye really pity me, crush sensation and memory; let me become as nought; but if not, depart, depart, and leave me in darkness.' "
There are other characters we read of, including Frankenstein's best friend, Henry, and his long time love interest, Elizabeth (both of who grew up with Frankenstein). Henry comes from a well-to-do merchant family, while Elizabeth was orphaned from a wealthy family, then adopted by the Frankensteins as a future wife for Victor. Unfortunately, we learn little about them or Victor's family, that when any of them do die, it's not felt personally by the reader. There are other characters that had major events in the story, but as with the friends, they weren't developed enough to bring up any emotion at their passing.
After Frankenstein sets out after his creation,we meet the 'creature' at the top of a mountain. He is devastated that his creator hates him, and that the other humans he has met also hated him. "I expected this reception,' said the demon. 'All men hate the wretched; how, then, must I be hated, who am miserable beyond all living things! Yet you, my creator, detest and spurn me, thy creature, to whom thou art bound by ties only dissoluble by the annihilation of one of us. You purpose to kill me. How dare you sport thus with life? Do your duty towards me, and I will do mine towards you and the rest of mankind. If you will comply with my conditions, I will leave them and you at peace; but if you refuse, I will glut the maw of death, until it be satiated with the blood of your remaining friends.' "
The 'creature' gives Frankenstein an ultimatum: he either makes him a female companion or he will kill everyone Frankenstein loves and adores." 'What I ask of you is reasonable and moderate; I demand a creature of another sex, but as hideous as myself; the gratification is small, but it is all that I can receive,and it shall content me.' " Although, by this time, the 'creature' has already murdered Frankenstein's youngest brother, Victor agrees to make him a companion, but with serious regret soon after.
The majority of the story concerns Frankenstein trying fool-hardly to protect all those he loves while the 'creature' murders them one by one. The most surprising of the murders is Henry's. After Frankenstein changes his mind on making another creation, the 'creature' quickly finds Henry and kills him, but Frankenstein is accused of the murder and spends quite some time in prison for it. "But I was doomed to live; and, in two months, found myself as awaking from a dream, in a prison, stretched on a wretched bed, surrounded by gaolers, turnkeys, bolts, and all the miserable apparatus of a dungeon. "
Frankenstein is eventually released from prison when the evidence doesn't add up, and witnesses come forward, claiming to have seen Victor elsewhere at the time of the murder. Frankenstein is, at this time, in a drowning melancholy and madness, but this doesn't stop him from marrying Elizabeth. The 'creature' foretold Frankenstein that he would be with him on his wedding night, and Victor uses this to his advantage - arming himself with pistols and knives on the honeymoon. Yet, to no avail, Frankenstein is unable to outlive or outsmart the 'creature' at any turn.
'Frankenstein' is a must-read for all readers. Although many horror stories today pertain to a creature killing it's master, none of them can reach the grief stricken peaks as Shelley has. Every passage in this book reads like poetry. Every interaction between Frankenstein and his 'creature' is fascinating to the reader. And, before Frankenstein dies, he leaves the sea captain with words of wisdom that even readers could benefit from: "Seek happiness in tranquillity and avoid ambition, even if it be only the apparently innocent one of distinguishing yourself in science and discoveries."
Highly recommend!
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