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Purple Phoenix Games (2266 KP) rated Go Extinct!: Stardust Catches the Carnivores in Tabletop Games
Mar 26, 2020
“Yo, uhh, got any sevens?” “Naw, go fish.” “Dag, yo.” “Hmm, got any Queens?” “Nope, go fish.” “*&%#@!!” While this may be many of us during the social distancing or self-isolation using meager playing cards, there is now another option – Go Extinct!: Stardust Catches the Carnivores. The title is long, but the playtime isn’t, and the Go Fish is there, but it is masked by an educational skin. Does this one make a case for our collection?
In Go Extinct!: Stardust Catches the Carnivores (which I will shorten to Go Extinct from here on out) players are attempting to score the most points at the end of the game by collecting runs(?) of animals within the same biological family, called “clades.” More points are gained by collecting families with more members, and the game has a known end timeline – when the players’ cards run out.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, but to give a feel for how the game generally plays. You are invited to back the game through the Kickstarter campaign running until April 16, 2020, purchase from your FLGS upon release, or through any retailers stocking it after fulfillment. -T
To setup, place the large board on the table for all to see. Follow the setup rules per player count listed in the rule book (because it’s different for three players and for 4+). Shuffle the cards and deal each player six cards. The rest of the deck becomes the central draw deck. You are now ready to begin!
A game of Go Extinct is played over several rounds where players are trying to collect and play complete clades of animals. Only clades played to the players’ personal score piles can be scored at the end of the game, and once in the score pile, can no longer be stolen (asked for) by other players – just like in Go Fish.
Go Extinct becomes a bit more distinct when asking for cards. A player can ask a specific player for a specific animal (Wolverine, Polar Bear, etc) or can ask for cards within the same family (a cub of Delicate Dog or Ancestor of Ursidae). If a player is given a specific animal species, the asking player may take another turn to ask for more animals or clade members. If the ask is unsuccessful, the asked player announces, “Go Extinct” to indicate that the asking player must hunt for animals elsewhere, namely, the draw pile. Redraw at the end of a turn to a hand size of six and the game continues with the next player.
Again, the game ends once all the cards are played, but when the draw deck runs out, a new rule enters play. When asked for a clade, the asked player must give up to three of their cards, if they have that many of that clade. Once a player runs out of cards in their hand, they are finished, and the game ends when every player is out of cards. Tally up the points per clade size, and determine who is the best at collecting animal clades!
Components. Again, we were provided a prototype copy of this game, which is on Kickstarter now, so the components may be different from what will be produced via a successful KS campaign. That said, the components we received are great! The cards are good quality with excellent card art depicting extinct and current animals. The graphic layout is good, and once you can read the cards, the board is no longer really necessary for play. That board. It is absolutely beautiful, though not overly ornate, and is also completely unnecessary for play. We did enjoy having it on the table while we played, but players never actually interact with it or use for anything other than reference. It is a nice touch, though.
Being a family man, myself, and having young children, this will be great for when my kids learn to read. Learning the names of ancestral animals and scientific nomenclature of current animals is something I cannot wait to teach my kids. I really see no reason for me to ever teach them Go Fish while I have Go Extinct in my collection, and I do believe I will keep it there for a long time. If you enjoy light games with a heavy dose of education and direct player interaction without conflict, then Go Extinct is for you. It may be too light for hardcore gamers, but those gamers are not the intended audience. If you are looking for games to bond with your kids over, then you simply must check out Go Extinct. Or if you just want to learn a little something yourself, go ahead and pick up a copy or three. I recommend it. Visit the Kickstarter campaign here and tell them Purple Phoenix Games sent you!
In Go Extinct!: Stardust Catches the Carnivores (which I will shorten to Go Extinct from here on out) players are attempting to score the most points at the end of the game by collecting runs(?) of animals within the same biological family, called “clades.” More points are gained by collecting families with more members, and the game has a known end timeline – when the players’ cards run out.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, but to give a feel for how the game generally plays. You are invited to back the game through the Kickstarter campaign running until April 16, 2020, purchase from your FLGS upon release, or through any retailers stocking it after fulfillment. -T
To setup, place the large board on the table for all to see. Follow the setup rules per player count listed in the rule book (because it’s different for three players and for 4+). Shuffle the cards and deal each player six cards. The rest of the deck becomes the central draw deck. You are now ready to begin!
A game of Go Extinct is played over several rounds where players are trying to collect and play complete clades of animals. Only clades played to the players’ personal score piles can be scored at the end of the game, and once in the score pile, can no longer be stolen (asked for) by other players – just like in Go Fish.
Go Extinct becomes a bit more distinct when asking for cards. A player can ask a specific player for a specific animal (Wolverine, Polar Bear, etc) or can ask for cards within the same family (a cub of Delicate Dog or Ancestor of Ursidae). If a player is given a specific animal species, the asking player may take another turn to ask for more animals or clade members. If the ask is unsuccessful, the asked player announces, “Go Extinct” to indicate that the asking player must hunt for animals elsewhere, namely, the draw pile. Redraw at the end of a turn to a hand size of six and the game continues with the next player.
Again, the game ends once all the cards are played, but when the draw deck runs out, a new rule enters play. When asked for a clade, the asked player must give up to three of their cards, if they have that many of that clade. Once a player runs out of cards in their hand, they are finished, and the game ends when every player is out of cards. Tally up the points per clade size, and determine who is the best at collecting animal clades!
Components. Again, we were provided a prototype copy of this game, which is on Kickstarter now, so the components may be different from what will be produced via a successful KS campaign. That said, the components we received are great! The cards are good quality with excellent card art depicting extinct and current animals. The graphic layout is good, and once you can read the cards, the board is no longer really necessary for play. That board. It is absolutely beautiful, though not overly ornate, and is also completely unnecessary for play. We did enjoy having it on the table while we played, but players never actually interact with it or use for anything other than reference. It is a nice touch, though.
Being a family man, myself, and having young children, this will be great for when my kids learn to read. Learning the names of ancestral animals and scientific nomenclature of current animals is something I cannot wait to teach my kids. I really see no reason for me to ever teach them Go Fish while I have Go Extinct in my collection, and I do believe I will keep it there for a long time. If you enjoy light games with a heavy dose of education and direct player interaction without conflict, then Go Extinct is for you. It may be too light for hardcore gamers, but those gamers are not the intended audience. If you are looking for games to bond with your kids over, then you simply must check out Go Extinct. Or if you just want to learn a little something yourself, go ahead and pick up a copy or three. I recommend it. Visit the Kickstarter campaign here and tell them Purple Phoenix Games sent you!

Billie Wichkan (118 KP) rated The Dare (Detective Natalie Ward #3) in Books
May 22, 2019
When thirteen-year-old Savannah Hopkins doesnt come straight home from school, as she always does, her mother Jane immediately raises the alarm.
Leading the investigation is Detective Natalie Ward whose daughter Leigh is the same age as Savannah. Soon Natalies worst fears are confirmed when the teenagers broken body is found in nearby shrubland.
Evidence points towards a local recluse, but just as the net is closing around him, one of Savannahs friends, Harriet, is reported missing.
As Natalie delves into the lives of both girls, she soon discovers a sinister video on their phones, daring the girls to disappear from their families for 48 hours.
But Natalie isnt quick enough for this killer, and she is devastated to find Harriets body on a fly tip a day later.
Caught up in the case, she takes her eye off her own daughter and when Leigh goes missing after school she knows she must be in terrible danger. The clock is ticking for Natalie. Can she catch this killer before her little girl becomes the next victim?
This is the third book in Carol Wyers British 'Detective Natalie Ward' series.
The Dare opens with the disappearance of thirteen year-old Savannah Hopkins. She recently moved to this new town with her mother Jane. Savannah simply doesnt return home after school one day. The next day her body is found, and the thriller is off and running. Other seemingly random teen-aged girls disappear after Savannah. Detective Ward and her team is frustratingly one step behind the killer as the body count increases. But its certainly not for lack of trying on their part.
The plot, as always, was plausible, as we dont always know what our children are doing when not at home. We dont know what they are doing on their mobile devices, or who their friends are. It is a scary time for parents. Carol Wyer incorporated those fears into this book, and she did a great job!
I liked the additional perspective of the killer occasionally being thrown in. Definitely made it interesting to know his thoughts.
I highly recommend this book, I can't wait for book 4..
Thank-You to NetGalley; the publisher, Bookouture; and the author, Carol Wyer; for providing a free e-ARC copy of this book.
Leading the investigation is Detective Natalie Ward whose daughter Leigh is the same age as Savannah. Soon Natalies worst fears are confirmed when the teenagers broken body is found in nearby shrubland.
Evidence points towards a local recluse, but just as the net is closing around him, one of Savannahs friends, Harriet, is reported missing.
As Natalie delves into the lives of both girls, she soon discovers a sinister video on their phones, daring the girls to disappear from their families for 48 hours.
But Natalie isnt quick enough for this killer, and she is devastated to find Harriets body on a fly tip a day later.
Caught up in the case, she takes her eye off her own daughter and when Leigh goes missing after school she knows she must be in terrible danger. The clock is ticking for Natalie. Can she catch this killer before her little girl becomes the next victim?
This is the third book in Carol Wyers British 'Detective Natalie Ward' series.
The Dare opens with the disappearance of thirteen year-old Savannah Hopkins. She recently moved to this new town with her mother Jane. Savannah simply doesnt return home after school one day. The next day her body is found, and the thriller is off and running. Other seemingly random teen-aged girls disappear after Savannah. Detective Ward and her team is frustratingly one step behind the killer as the body count increases. But its certainly not for lack of trying on their part.
The plot, as always, was plausible, as we dont always know what our children are doing when not at home. We dont know what they are doing on their mobile devices, or who their friends are. It is a scary time for parents. Carol Wyer incorporated those fears into this book, and she did a great job!
I liked the additional perspective of the killer occasionally being thrown in. Definitely made it interesting to know his thoughts.
I highly recommend this book, I can't wait for book 4..
Thank-You to NetGalley; the publisher, Bookouture; and the author, Carol Wyer; for providing a free e-ARC copy of this book.

Purple Phoenix Games (2266 KP) rated Twisted Game of War in Tabletop Games
Jun 4, 2021
War. The card game nearly everyone knows how to play. You know, throw a card and your opponent throws a card and the highest number wins the played cards. First one to get all the cards wins. Yeah, there’s another rule, but that’s the gist. Well what if War got a small makeover? Would you be interested in checking it out? Let’s find out together!
In Twisted Game of War players take hold of their army and attempt to defeat their opponents by capturing and converting their entire army. The winner is the player who manages to collect all of the cards in the deck and hold every soldier.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup give each player a reference card, shuffle the deck of remaining cards, and give each player an equal number of cards. The game may now begin!
On a turn each player will simultaneously blindly draw and play one card from the top of their deck to the table. The cards are compared and the winner of the hand is the card with the higher number value. In Twisted Game of War, however, in addition to gaining the played cards the winner will also consult the chart on the reverse of the reference card. This chart shows additional results based on which suit of card bested the other suit. Possible effects include: a random card from the loser’s deck, a bottom card, the top two cards, or even each card returning to its original owner’s deck. As the game progresses, one player will eventually out-duel their opponent to win the game!
Components. This is a deck of cards in a tuckbox. The cards are normal quality and feature a brown back and numbers with different suit on the fronts. Quality-wise everything is fine. Where I have issues is the artistic design choices made for the game. The suits all suggest medieval-esque weapons and armor, and all utilizing metal as primary materials (save for the bow). However, the card backs and logo for the game seem to feature stitching, as you might find in cloth materials. This mismatch does not affect gameplay at all, but made me do the doggy head-cock motion when I noticed it. Similarly, the cards are all, well, boring to look at. Yes, they give the proper elements that are needed: suit and number. And I suppose players aren’t really looking at them too much anyway, as it’s a slightly fancied-up War and cards are played and discarded almost immediately. In any case, I feel an area of opportunity lies with the aesthetic of the game cards.
All in all this is a decent idea pasted onto a “game” that really is not much fun to play anyway. War takes zero skill and has zero choices. Twisted Game of War plays the exact same way, but has the added bonus of at least DOING something on many hands. So I suppose there is merit to be found.
When all is said and done, I still cannot see this as a “game,” as I happen to define the term personally, but I can see value when playing with children. If used with children, the game introduces the “less than” and “greater than” concepts, and children do not need to be able to read in order to play with the suit effect chart, so long as an adult or older child is able to read the results.
When I am hankering for a good card game, I simply cannot suggest Twisted Game of War with typical adult gamers. However, if I need something that my kids can get into, I may be able to pull this out and help teach them simple math and chaos concepts. I like the idea of trying to improve overly-simple games, but I think a bit more care could have gone into production here and it would have elevated this game for me. If you are searching for such a game as this, please hop over to the publisher’s website at: Mental Eclipse Games and tell them Travis sent ya.
In Twisted Game of War players take hold of their army and attempt to defeat their opponents by capturing and converting their entire army. The winner is the player who manages to collect all of the cards in the deck and hold every soldier.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup give each player a reference card, shuffle the deck of remaining cards, and give each player an equal number of cards. The game may now begin!
On a turn each player will simultaneously blindly draw and play one card from the top of their deck to the table. The cards are compared and the winner of the hand is the card with the higher number value. In Twisted Game of War, however, in addition to gaining the played cards the winner will also consult the chart on the reverse of the reference card. This chart shows additional results based on which suit of card bested the other suit. Possible effects include: a random card from the loser’s deck, a bottom card, the top two cards, or even each card returning to its original owner’s deck. As the game progresses, one player will eventually out-duel their opponent to win the game!
Components. This is a deck of cards in a tuckbox. The cards are normal quality and feature a brown back and numbers with different suit on the fronts. Quality-wise everything is fine. Where I have issues is the artistic design choices made for the game. The suits all suggest medieval-esque weapons and armor, and all utilizing metal as primary materials (save for the bow). However, the card backs and logo for the game seem to feature stitching, as you might find in cloth materials. This mismatch does not affect gameplay at all, but made me do the doggy head-cock motion when I noticed it. Similarly, the cards are all, well, boring to look at. Yes, they give the proper elements that are needed: suit and number. And I suppose players aren’t really looking at them too much anyway, as it’s a slightly fancied-up War and cards are played and discarded almost immediately. In any case, I feel an area of opportunity lies with the aesthetic of the game cards.
All in all this is a decent idea pasted onto a “game” that really is not much fun to play anyway. War takes zero skill and has zero choices. Twisted Game of War plays the exact same way, but has the added bonus of at least DOING something on many hands. So I suppose there is merit to be found.
When all is said and done, I still cannot see this as a “game,” as I happen to define the term personally, but I can see value when playing with children. If used with children, the game introduces the “less than” and “greater than” concepts, and children do not need to be able to read in order to play with the suit effect chart, so long as an adult or older child is able to read the results.
When I am hankering for a good card game, I simply cannot suggest Twisted Game of War with typical adult gamers. However, if I need something that my kids can get into, I may be able to pull this out and help teach them simple math and chaos concepts. I like the idea of trying to improve overly-simple games, but I think a bit more care could have gone into production here and it would have elevated this game for me. If you are searching for such a game as this, please hop over to the publisher’s website at: Mental Eclipse Games and tell them Travis sent ya.

Billie Wichkan (118 KP) rated Out of the Pocket in Books
May 22, 2019
For over a century, the town of Green Beach has frightened its children with the tragic legend of Joshua Thorne. Hes the reason it not only locks its doors at night but nails its windows shut. Steeped in romance and revenge, his is the kind of story Angela Ironwright lives for.
When the specter of Joshua appears to her, insisting shes the only one who can help him piece together the fragments of his own murder, she follows him without a second thought into a place he calls the Pocket, a beautiful hidden world of jumbled memory and imagination. But the Pocket holds more than magic and mystery. Before long, its other reclusive inhabitants begin to call out to Angela, warning her not to trust Joshua and begging for her help to escape his dark power.
Angelas sure there must be some misunderstanding, and shes determined to set it straight. Otherwise, finding justice will mean betraying the only boy whos ever liked her.
Smart and genre-savvy, Out of the Pocket is a dark, honest, subversive take on the modern paranormal love story.
The plot is about a girl named Angela who doesn't have a great life in reality being ignored or ridiculed by others gets pulled into a fantasy where she falls in love and goes through perilous adventures.
Very good characters with a good story line. The characters are real with strangeness thrown in.
Love all the twist and turns.
You find yourself very surprised in a good way by this book.
This was my first from this author and I look forward to more.
I received a free copy via AXP Authors but this is my own honest voluntary review.
When the specter of Joshua appears to her, insisting shes the only one who can help him piece together the fragments of his own murder, she follows him without a second thought into a place he calls the Pocket, a beautiful hidden world of jumbled memory and imagination. But the Pocket holds more than magic and mystery. Before long, its other reclusive inhabitants begin to call out to Angela, warning her not to trust Joshua and begging for her help to escape his dark power.
Angelas sure there must be some misunderstanding, and shes determined to set it straight. Otherwise, finding justice will mean betraying the only boy whos ever liked her.
Smart and genre-savvy, Out of the Pocket is a dark, honest, subversive take on the modern paranormal love story.
The plot is about a girl named Angela who doesn't have a great life in reality being ignored or ridiculed by others gets pulled into a fantasy where she falls in love and goes through perilous adventures.
Very good characters with a good story line. The characters are real with strangeness thrown in.
Love all the twist and turns.
You find yourself very surprised in a good way by this book.
This was my first from this author and I look forward to more.
I received a free copy via AXP Authors but this is my own honest voluntary review.

Nicole Hadley (380 KP) rated Love in Exile in Books
Jun 18, 2018
<a href="https://awindowintobooks.wordpress.com">Full Review</a>
Love in Exile by Ayse Kulin is a family narrative told between 1903 and 1941 during difficult times in Turkey. It occurs after the fall of the Ottoman Empire, the Balkan Wars and World War I. During this time families were torn apart by politics and war. This story is not just about war and difficult times but also a love story of two people who must find a way to be together despite their family differences and objections.
Sabahat Yedic is a lovely and smart woman who wishes to peruse her education despite the cultural expectations that she finish. She is driven and stubborn and stands up for her wish to complete her goal. Sabahat's family is Muslim. Her family taught her that as a women she should have a good family and children but she believes that her life should be so much more. She persuades her family allow her to continue her education. Sabahat meets a handsome mane named Aram, who is a young Armenian Christian. He has many qualities and views that match the same views of Sabahat. Soon after meeting they fell in love. The two love birds could have allowed their families to dictate who they love but decided to not allow their families choose who to love. They withstand traditions and risk everything to be together.
The descriptions of the city of Istanbul during the time of the story allowed for the story to come alive. I could feel the love and everything that surrounded me as I read.
I received this book from the published via NetGalley in exchange for a fair and honest review.
Love in Exile by Ayse Kulin is a family narrative told between 1903 and 1941 during difficult times in Turkey. It occurs after the fall of the Ottoman Empire, the Balkan Wars and World War I. During this time families were torn apart by politics and war. This story is not just about war and difficult times but also a love story of two people who must find a way to be together despite their family differences and objections.
Sabahat Yedic is a lovely and smart woman who wishes to peruse her education despite the cultural expectations that she finish. She is driven and stubborn and stands up for her wish to complete her goal. Sabahat's family is Muslim. Her family taught her that as a women she should have a good family and children but she believes that her life should be so much more. She persuades her family allow her to continue her education. Sabahat meets a handsome mane named Aram, who is a young Armenian Christian. He has many qualities and views that match the same views of Sabahat. Soon after meeting they fell in love. The two love birds could have allowed their families to dictate who they love but decided to not allow their families choose who to love. They withstand traditions and risk everything to be together.
The descriptions of the city of Istanbul during the time of the story allowed for the story to come alive. I could feel the love and everything that surrounded me as I read.
I received this book from the published via NetGalley in exchange for a fair and honest review.

Ross (3284 KP) rated The Haunting of Hill House in TV
Nov 16, 2018
Fantastic thoughtul and moving horror
The much-hyped horror series, telling the story of the Craine family who lived in "Hill House" during an ill-advised renovation project until the mother died in mysterious circumstances. The story moves between the present day, when the 5 Craine children are all grown up, and the past when they lived in Hill House.
The bulk of each episode is more focused on the drama of the family, and less focused on the horror aspects. But in each episode there are moments of utter, heart-stopping terror - either through true unexpected jump scares (there are few of these, but when they come, they are effective) or just complete bone-chilling creepiness.
As is so often the case, the viewers reaction to the ghostly interactions relies heavily on it happening to a child, really hitting hard at times.
I'm not a fan of horror films going all metaphysical and time-travelly (Paranormal Activity for one) but it is reasonably well handled here and isn't a forced point.
The cast is decent, if not outstanding, especially the younger child actors who are fantastic. And there's still something about Carla Gugino that makes me feel all funny.
I got a little distracted looking for the hidden ghosts throughout the series (there are over 40 of them, some are pretty much impossible to spot, others catch your eye after a few seconds and totally creep you out).
The series is somewhat toned down horror, there is virtually no gore and the jump-scares are few but effective, with much more focus on the drama. For me this was a refreshing twist on the genre and made it a much more enjoyable series than if it were all-out horror. A nice alternative to American Horror Story.
The bulk of each episode is more focused on the drama of the family, and less focused on the horror aspects. But in each episode there are moments of utter, heart-stopping terror - either through true unexpected jump scares (there are few of these, but when they come, they are effective) or just complete bone-chilling creepiness.
As is so often the case, the viewers reaction to the ghostly interactions relies heavily on it happening to a child, really hitting hard at times.
I'm not a fan of horror films going all metaphysical and time-travelly (Paranormal Activity for one) but it is reasonably well handled here and isn't a forced point.
The cast is decent, if not outstanding, especially the younger child actors who are fantastic. And there's still something about Carla Gugino that makes me feel all funny.
I got a little distracted looking for the hidden ghosts throughout the series (there are over 40 of them, some are pretty much impossible to spot, others catch your eye after a few seconds and totally creep you out).
The series is somewhat toned down horror, there is virtually no gore and the jump-scares are few but effective, with much more focus on the drama. For me this was a refreshing twist on the genre and made it a much more enjoyable series than if it were all-out horror. A nice alternative to American Horror Story.

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Kristy H (1252 KP) rated The Christmas Escape in Books
Nov 18, 2021
Christy Sullivan and her best friend Alix have spent Christmas together since they were children. This year they are planning to go to Lapland, a snowy wonderland. The trip will include Christy's husband and their young daughter, Holly. But when Christy faces trouble with her marriage, she asks Alix to take Holly to Lapland without her. She'll be joined by their family friend, Zac--whom Alix has been avoiding ever since Christy's wedding. But as Alix, Zac, and Holly enjoy their time in Lapland, Alix realizes she may have made a mistake in avoiding him. Meanwhile, Christy starts to wonder if her friendship with Alix and marriage will survive the holidays.
I hate rating books low, but this just did not work for me. It was a sweet enough story and I liked the fun, snowy Arctic setting, but, oh, this book could have been so much shorter and enjoyable. The repetition is intense, to the point I found myself skimming sections. We are constantly bombarded by everyone's thoughts and issues. Did you know Alix has commitment issues? Oh you will. Christy struggles with perfection? The overwhelming focus on the characters' tropes and the rehashing and pontificating on thoughts and feelings was incredibly frustrating. It was very slow moving with far more telling than showing. I was not that invested in Alix and Zac's relationship.
There's a sweet storyline involving Christy's aunt, who lives at Lapland, which I enjoyed, and others have enjoyed the overall story more, so take my review with a grain of salt, but most of this book was just too repetitive and trite for me. 2.5 stars.
I received a copy of this book from Harlequin and Netgalley in return for an unbiased review.
I hate rating books low, but this just did not work for me. It was a sweet enough story and I liked the fun, snowy Arctic setting, but, oh, this book could have been so much shorter and enjoyable. The repetition is intense, to the point I found myself skimming sections. We are constantly bombarded by everyone's thoughts and issues. Did you know Alix has commitment issues? Oh you will. Christy struggles with perfection? The overwhelming focus on the characters' tropes and the rehashing and pontificating on thoughts and feelings was incredibly frustrating. It was very slow moving with far more telling than showing. I was not that invested in Alix and Zac's relationship.
There's a sweet storyline involving Christy's aunt, who lives at Lapland, which I enjoyed, and others have enjoyed the overall story more, so take my review with a grain of salt, but most of this book was just too repetitive and trite for me. 2.5 stars.
I received a copy of this book from Harlequin and Netgalley in return for an unbiased review.

Lyndsey Gollogly (2893 KP) rated The Last Cabin Girl in Books
Aug 28, 2023
114 of 235
Kindle
The Last Cabin Girl
By
Tom Swyers
⭐️⭐️
As the pandemic begins, Josie Thompson is a struggling waitress, mom of two great kids. She wants a fresh start far from her abusive husband, the confining small town she calls home, and a long-held secret her family refuses to disclose.
But Josie isn’t going anywhere. After murder victims turn up floating in the river near her isolated cabin, the FBI quickly charges her in one of the killings. Thankfully, she’s freed on bond, but charges for the other deaths loom. The FBI thinks she’s a serial killer.
If convicted, she faces life in prison and a future forever apart from her children. Josie can’t let that happen. She must venture out of her comfort zone to prove her innocence, even if it means confronting her issues, including a growing fear of COVID-19.
Can she trust anyone to help? A friendly detective and former police officer? Her estranged lawyer-brother, David Thompson? Her cryptic parents? A wealthy bachelor who has eyes for her?
In a town where things are not what they seem and not everyone can be trusted, can Josie clear her name, or will her own dark secrets be her undoing?
I honestly don’t know what I just read. I hate giving 2 star reviews but I just don’t know what I feel about this book. It started well but I think there were to many ideas thrown into it I found it became completely bizarre towards the end I mean I can see what the author wanted to to do was twist , turn and shock but all it did for me was twist, turn and confuse. We have the covid 19 virus, conspiracy, incest and espionage that didn’t gel well in my opinion. So sorry 🙈
Kindle
The Last Cabin Girl
By
Tom Swyers
⭐️⭐️
As the pandemic begins, Josie Thompson is a struggling waitress, mom of two great kids. She wants a fresh start far from her abusive husband, the confining small town she calls home, and a long-held secret her family refuses to disclose.
But Josie isn’t going anywhere. After murder victims turn up floating in the river near her isolated cabin, the FBI quickly charges her in one of the killings. Thankfully, she’s freed on bond, but charges for the other deaths loom. The FBI thinks she’s a serial killer.
If convicted, she faces life in prison and a future forever apart from her children. Josie can’t let that happen. She must venture out of her comfort zone to prove her innocence, even if it means confronting her issues, including a growing fear of COVID-19.
Can she trust anyone to help? A friendly detective and former police officer? Her estranged lawyer-brother, David Thompson? Her cryptic parents? A wealthy bachelor who has eyes for her?
In a town where things are not what they seem and not everyone can be trusted, can Josie clear her name, or will her own dark secrets be her undoing?
I honestly don’t know what I just read. I hate giving 2 star reviews but I just don’t know what I feel about this book. It started well but I think there were to many ideas thrown into it I found it became completely bizarre towards the end I mean I can see what the author wanted to to do was twist , turn and shock but all it did for me was twist, turn and confuse. We have the covid 19 virus, conspiracy, incest and espionage that didn’t gel well in my opinion. So sorry 🙈